All Projects


NameTagsManaged byCreated onUpdated on
Post processing Fiddle pitch tracker in max for simple polyphonic input
Andrew Robertson2012-11-302012-11-30
The iterative process of masking minimisation when mixing multitrack audio is a challenging optimisation problem, in part due to the complexity and non-linearity of auditory perception. In this article ...
David Ronan2018-03-152018-03-15
Analysis of piano pedalling techniques from sensor, audio and midi data
midi, python, pianoBeici Liang, Gyorgy Fazekas2016-07-132018-01-16
Code provided to allow the reproduction of the results reported in the paper "Analysing Scattering-Based Music Content Analysis Systems: Where's the Music?" by Francisco Rodríguez-Algarra, Bob L. Sturm and Hugo Maruri ...
mir, matlab, Scattering, ISMIR2016Francisco Rodriguez-Algarra2016-05-232016-05-23
Random Phrase - support for probabilistic definite clause grammars.
prolog, c, dcgSamer Abdallah2012-01-212012-01-21
This paper proposes the development of a hearing loss simulation for use in audio mix referencing, designed according to psychoacoustic and audiology research findings. The simulation proposed in this paper aims to reproduce four perceptual aspects of hearing loss ...
audio, signal, Processing, hearingloss, psychoacoustics, audiomixing, audioreferencing, audioproductionAngeliki Mourgela2019-10-112019-10-11
Wiki and document attachments for the C4DM Singing Voice Interest Group
Brendan O'Connor, Chris Cannam, Courtney Reed, Daniel Stoller, Polina Proutskova, Yukun Li2019-06-042019-06-04
Core application library from the Sonic Visualiser project, also used by GUI-less applications such as Sonic Annotator. Includes audio file wrappers and other file format support, data models, basic utility functions ...
Chris Cannam, Lucas Thompson2010-07-232010-07-26
Sonic Lineup is an application for quick read-only comparative visualisation of multiple audio files whose contents consist of different performances of the same work or recordings of the same material ...
Chris Cannam2010-07-232019-09-06
This is a C++ implementation of the chromagram estimation and chord recognition algorithm by Adam Stark and Mark Plumbley.
Adam Stark2014-06-142014-06-14
The Sonic Visualiser website.
html, websiteChris Cannam2012-07-122012-07-12
Emulation of audiophile wire (gold-plated, balanced): 100% lossless audio connector plug-in
plugin, vst, audioBrecht De Man2014-04-012017-08-09
Resource of sound synthesis models produced in house for research purposes.
audio, synthesis, simulationAdan Benito, Dave Moffat, josh reiss, Thomas Vassallo, Will Wilkinson2014-11-192015-06-22
This is the documentation for producing a backup of the Audio Mostly Website
website, documentation, docs, backup, web, audiomostlyDave Moffat2018-03-142018-03-14
This repo holds some scripts for evaluating onset detection
evaluation, onset, detectionGyorgy Fazekas, Mi Tian2013-12-162016-10-10
Dave Moffat2017-12-072018-10-13
In this project can be found all the data and code necessary to reproduce the
Adrien Ycart2017-07-132019-06-24
Source code and plugin files (Windows & Mac versions) accompanying the paper ''Investigation of a real-time hearing loss simulation for use in audio production'', scheduled to be presented at the 149th AES Convention in New York ...
audio, simulation, hearingloss, audioproduction, pluginsAngeliki Mourgela2020-08-152020-08-15
It is commonly known that music expresses emotion. In music production, the role of the mix engineer is to take a piece of recorded music and convey the emotions expressed as professionally sounding as possible ...
audio, paper, emotionDavid Ronan2017-06-162017-06-16
Analsyes two files, score and performance, to create a tempo map
Andrew Robertson2011-12-142012-06-18
Knowledge Machine - a system for managing datasets, computations and results.
matlab, prolog, odbcSamer Abdallah2012-01-212012-01-21
Access to Python NLTK from Prolog.
python, prolog, nltkSamer Abdallah2012-01-212012-01-21
Prolog interface to Supercollider server.
osc, prolog, supercolliderSamer Abdallah2012-01-212012-01-21
Real-time sound synthesis model of a cavity tone
real-time, soundsynthesis, physicalmodel, cavitytoneRod Selfridge2017-04-072017-04-07
soundsoftware, tutorials, workshopsChris Cannam, Luis Figueira, Steve Welburn2013-02-052013-02-05
Material from our Tutorial at the Audio Engineering Society 53rd Conference on Semantic Audio, London, January 2014.
soundsoftware, aesChris Cannam2014-01-262014-01-26
Material for the SoundSoftware / Software Carpentry York 2012 bootcamp Day 3, on audio and music software development. Includes Python example code mirrored from the Codasign repository.
python, soundsoftware, codasign, software carpentryAdam Stark, Becky Stewart, Chris Cannam, Greg Wilson, Luis Figueira, Mark Plumbley, Steve Welburn2012-08-142012-10-03
Proposal and materials for tutorials to be presented at ISMIR 2012 and DAFx 2012.
soundsoftwareChris Cannam, Luis Figueira, Mark Plumbley, Simon Dixon, Steve Welburn2012-03-082013-02-05
Code written during the "live" test-driven development session of our ISMIR 2012 tutorial, "Reusable software and reproducibility in music informatics research".
python, soundsoftwareChris Cannam2012-10-082012-12-07
A pre-prepared repository containing some basic test files and code, made for use during the SoundSoftware ISMIR 2012 tutorial.
python, soundsoftwareChris Cannam, Luis Figueira, Steve Welburn2012-10-032013-02-05
SoundSoftware-organised Software Carpentry workshops material for QM C4DM and MAT
python, soundsoftware, software carpentry, workshopBogdan Vera, Chris Cannam, Christian Heinrichs, Luis Figueira, Marcus Pearce, Mi Tian, Steve Welburn2013-02-052015-03-25
Introduction to Audio processing using Python.
Chris Cannam, Luis Figueira, Steve Welburn2013-02-112013-02-11
Example code based on Software Carpentry's existing workshop material.
Chris Cannam, Luis Figueira, Steve Welburn2013-02-112013-02-11

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