Chris@43
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@43
|
2
|
Chris@43
|
3 /*
|
Chris@43
|
4 Sonic Visualiser
|
Chris@43
|
5 An audio file viewer and annotation editor.
|
Chris@43
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@43
|
7 This file copyright 2006 Chris Cannam and QMUL.
|
Chris@43
|
8
|
Chris@43
|
9 This program is free software; you can redistribute it and/or
|
Chris@43
|
10 modify it under the terms of the GNU General Public License as
|
Chris@43
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@43
|
12 License, or (at your option) any later version. See the file
|
Chris@43
|
13 COPYING included with this distribution for more information.
|
Chris@43
|
14 */
|
Chris@43
|
15
|
Chris@43
|
16 #include "AudioCallbackPlaySource.h"
|
Chris@43
|
17
|
Chris@43
|
18 #include "AudioGenerator.h"
|
Chris@43
|
19
|
Chris@43
|
20 #include "data/model/Model.h"
|
Chris@105
|
21 #include "base/ViewManagerBase.h"
|
Chris@43
|
22 #include "base/PlayParameterRepository.h"
|
Chris@43
|
23 #include "base/Preferences.h"
|
Chris@43
|
24 #include "data/model/DenseTimeValueModel.h"
|
Chris@43
|
25 #include "data/model/WaveFileModel.h"
|
Chris@506
|
26 #include "data/model/ReadOnlyWaveFileModel.h"
|
Chris@43
|
27 #include "data/model/SparseOneDimensionalModel.h"
|
Chris@43
|
28 #include "plugin/RealTimePluginInstance.h"
|
Chris@62
|
29
|
Chris@468
|
30 #include "bqaudioio/SystemPlaybackTarget.h"
|
Chris@91
|
31
|
Chris@62
|
32 #include <rubberband/RubberBandStretcher.h>
|
Chris@62
|
33 using namespace RubberBand;
|
Chris@43
|
34
|
Chris@43
|
35 #include <iostream>
|
Chris@43
|
36 #include <cassert>
|
Chris@43
|
37
|
Chris@510
|
38 //#define DEBUG_AUDIO_PLAY_SOURCE 1
|
Chris@43
|
39 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
|
Chris@43
|
40
|
Chris@366
|
41 static const int DEFAULT_RING_BUFFER_SIZE = 131071;
|
Chris@43
|
42
|
Chris@105
|
43 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
|
Chris@57
|
44 QString clientName) :
|
Chris@43
|
45 m_viewManager(manager),
|
Chris@43
|
46 m_audioGenerator(new AudioGenerator()),
|
Chris@468
|
47 m_clientName(clientName.toUtf8().data()),
|
Chris@43
|
48 m_readBuffers(0),
|
Chris@43
|
49 m_writeBuffers(0),
|
Chris@43
|
50 m_readBufferFill(0),
|
Chris@43
|
51 m_writeBufferFill(0),
|
Chris@43
|
52 m_bufferScavenger(1),
|
Chris@43
|
53 m_sourceChannelCount(0),
|
Chris@43
|
54 m_blockSize(1024),
|
Chris@43
|
55 m_sourceSampleRate(0),
|
Chris@43
|
56 m_targetSampleRate(0),
|
Chris@43
|
57 m_playLatency(0),
|
Chris@91
|
58 m_target(0),
|
Chris@91
|
59 m_lastRetrievalTimestamp(0.0),
|
Chris@91
|
60 m_lastRetrievedBlockSize(0),
|
Chris@102
|
61 m_trustworthyTimestamps(true),
|
Chris@102
|
62 m_lastCurrentFrame(0),
|
Chris@43
|
63 m_playing(false),
|
Chris@43
|
64 m_exiting(false),
|
Chris@43
|
65 m_lastModelEndFrame(0),
|
Chris@193
|
66 m_ringBufferSize(DEFAULT_RING_BUFFER_SIZE),
|
Chris@43
|
67 m_outputLeft(0.0),
|
Chris@43
|
68 m_outputRight(0.0),
|
Chris@43
|
69 m_auditioningPlugin(0),
|
Chris@43
|
70 m_auditioningPluginBypassed(false),
|
Chris@94
|
71 m_playStartFrame(0),
|
Chris@94
|
72 m_playStartFramePassed(false),
|
Chris@43
|
73 m_timeStretcher(0),
|
Chris@130
|
74 m_monoStretcher(0),
|
Chris@91
|
75 m_stretchRatio(1.0),
|
Chris@405
|
76 m_stretchMono(false),
|
Chris@91
|
77 m_stretcherInputCount(0),
|
Chris@91
|
78 m_stretcherInputs(0),
|
Chris@91
|
79 m_stretcherInputSizes(0),
|
Chris@43
|
80 m_fillThread(0),
|
Chris@43
|
81 m_converter(0),
|
Chris@43
|
82 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
|
Chris@43
|
83 {
|
Chris@43
|
84 m_viewManager->setAudioPlaySource(this);
|
Chris@43
|
85
|
Chris@43
|
86 connect(m_viewManager, SIGNAL(selectionChanged()),
|
Chris@43
|
87 this, SLOT(selectionChanged()));
|
Chris@43
|
88 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
|
Chris@43
|
89 this, SLOT(playLoopModeChanged()));
|
Chris@43
|
90 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
|
Chris@43
|
91 this, SLOT(playSelectionModeChanged()));
|
Chris@43
|
92
|
Chris@300
|
93 connect(this, SIGNAL(playStatusChanged(bool)),
|
Chris@300
|
94 m_viewManager, SLOT(playStatusChanged(bool)));
|
Chris@300
|
95
|
Chris@43
|
96 connect(PlayParameterRepository::getInstance(),
|
Chris@43
|
97 SIGNAL(playParametersChanged(PlayParameters *)),
|
Chris@43
|
98 this, SLOT(playParametersChanged(PlayParameters *)));
|
Chris@43
|
99
|
Chris@43
|
100 connect(Preferences::getInstance(),
|
Chris@43
|
101 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
|
Chris@43
|
102 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
|
Chris@43
|
103 }
|
Chris@43
|
104
|
Chris@43
|
105 AudioCallbackPlaySource::~AudioCallbackPlaySource()
|
Chris@43
|
106 {
|
Chris@177
|
107 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
108 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource entering" << endl;
|
Chris@177
|
109 #endif
|
Chris@43
|
110 m_exiting = true;
|
Chris@43
|
111
|
Chris@43
|
112 if (m_fillThread) {
|
Chris@212
|
113 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
114 cout << "AudioCallbackPlaySource dtor: awakening thread" << endl;
|
Chris@212
|
115 #endif
|
Chris@212
|
116 m_condition.wakeAll();
|
Chris@43
|
117 m_fillThread->wait();
|
Chris@43
|
118 delete m_fillThread;
|
Chris@43
|
119 }
|
Chris@43
|
120
|
Chris@43
|
121 clearModels();
|
Chris@43
|
122
|
Chris@43
|
123 if (m_readBuffers != m_writeBuffers) {
|
Chris@43
|
124 delete m_readBuffers;
|
Chris@43
|
125 }
|
Chris@43
|
126
|
Chris@43
|
127 delete m_writeBuffers;
|
Chris@43
|
128
|
Chris@43
|
129 delete m_audioGenerator;
|
Chris@43
|
130
|
Chris@366
|
131 for (int i = 0; i < m_stretcherInputCount; ++i) {
|
Chris@91
|
132 delete[] m_stretcherInputs[i];
|
Chris@91
|
133 }
|
Chris@91
|
134 delete[] m_stretcherInputSizes;
|
Chris@91
|
135 delete[] m_stretcherInputs;
|
Chris@91
|
136
|
Chris@130
|
137 delete m_timeStretcher;
|
Chris@130
|
138 delete m_monoStretcher;
|
Chris@130
|
139
|
Chris@43
|
140 m_bufferScavenger.scavenge(true);
|
Chris@43
|
141 m_pluginScavenger.scavenge(true);
|
Chris@177
|
142 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
143 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource finishing" << endl;
|
Chris@177
|
144 #endif
|
Chris@43
|
145 }
|
Chris@43
|
146
|
Chris@43
|
147 void
|
Chris@43
|
148 AudioCallbackPlaySource::addModel(Model *model)
|
Chris@43
|
149 {
|
Chris@43
|
150 if (m_models.find(model) != m_models.end()) return;
|
Chris@43
|
151
|
Chris@418
|
152 bool willPlay = m_audioGenerator->addModel(model);
|
Chris@43
|
153
|
Chris@43
|
154 m_mutex.lock();
|
Chris@43
|
155
|
Chris@43
|
156 m_models.insert(model);
|
Chris@43
|
157 if (model->getEndFrame() > m_lastModelEndFrame) {
|
Chris@43
|
158 m_lastModelEndFrame = model->getEndFrame();
|
Chris@43
|
159 }
|
Chris@43
|
160
|
Chris@43
|
161 bool buffersChanged = false, srChanged = false;
|
Chris@43
|
162
|
Chris@366
|
163 int modelChannels = 1;
|
Chris@506
|
164 ReadOnlyWaveFileModel *rowfm = qobject_cast<ReadOnlyWaveFileModel *>(model);
|
Chris@506
|
165 if (rowfm) modelChannels = rowfm->getChannelCount();
|
Chris@43
|
166 if (modelChannels > m_sourceChannelCount) {
|
Chris@43
|
167 m_sourceChannelCount = modelChannels;
|
Chris@43
|
168 }
|
Chris@43
|
169
|
Chris@43
|
170 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@295
|
171 cout << "AudioCallbackPlaySource: Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << endl;
|
Chris@43
|
172 #endif
|
Chris@43
|
173
|
Chris@43
|
174 if (m_sourceSampleRate == 0) {
|
Chris@43
|
175
|
Chris@43
|
176 m_sourceSampleRate = model->getSampleRate();
|
Chris@43
|
177 srChanged = true;
|
Chris@43
|
178
|
Chris@43
|
179 } else if (model->getSampleRate() != m_sourceSampleRate) {
|
Chris@43
|
180
|
Chris@506
|
181 // If this is a read-only wave file model and we have no
|
Chris@506
|
182 // other, we can just switch to this model's sample rate
|
Chris@43
|
183
|
Chris@506
|
184 if (rowfm) {
|
Chris@43
|
185
|
Chris@43
|
186 bool conflicting = false;
|
Chris@43
|
187
|
Chris@43
|
188 for (std::set<Model *>::const_iterator i = m_models.begin();
|
Chris@43
|
189 i != m_models.end(); ++i) {
|
Chris@506
|
190 // Only read-only wave file models should be
|
Chris@506
|
191 // considered conflicting -- writable wave file models
|
Chris@506
|
192 // are derived and we shouldn't take their rates into
|
Chris@506
|
193 // account. Also, don't give any particular weight to
|
Chris@506
|
194 // a file that's already playing at the wrong rate
|
Chris@506
|
195 // anyway
|
Chris@506
|
196 ReadOnlyWaveFileModel *other =
|
Chris@506
|
197 qobject_cast<ReadOnlyWaveFileModel *>(*i);
|
Chris@506
|
198 if (other && other != rowfm &&
|
Chris@506
|
199 other->getSampleRate() != model->getSampleRate() &&
|
Chris@506
|
200 other->getSampleRate() == m_sourceSampleRate) {
|
Chris@233
|
201 SVDEBUG << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << endl;
|
Chris@43
|
202 conflicting = true;
|
Chris@43
|
203 break;
|
Chris@43
|
204 }
|
Chris@43
|
205 }
|
Chris@43
|
206
|
Chris@43
|
207 if (conflicting) {
|
Chris@43
|
208
|
Chris@233
|
209 SVDEBUG << "AudioCallbackPlaySource::addModel: ERROR: "
|
Chris@229
|
210 << "New model sample rate does not match" << endl
|
Chris@43
|
211 << "existing model(s) (new " << model->getSampleRate()
|
Chris@43
|
212 << " vs " << m_sourceSampleRate
|
Chris@43
|
213 << "), playback will be wrong"
|
Chris@229
|
214 << endl;
|
Chris@43
|
215
|
Chris@43
|
216 emit sampleRateMismatch(model->getSampleRate(),
|
Chris@43
|
217 m_sourceSampleRate,
|
Chris@43
|
218 false);
|
Chris@43
|
219 } else {
|
Chris@43
|
220 m_sourceSampleRate = model->getSampleRate();
|
Chris@43
|
221 srChanged = true;
|
Chris@43
|
222 }
|
Chris@43
|
223 }
|
Chris@43
|
224 }
|
Chris@43
|
225
|
Chris@366
|
226 if (!m_writeBuffers || (int)m_writeBuffers->size() < getTargetChannelCount()) {
|
Chris@43
|
227 clearRingBuffers(true, getTargetChannelCount());
|
Chris@43
|
228 buffersChanged = true;
|
Chris@43
|
229 } else {
|
Chris@418
|
230 if (willPlay) clearRingBuffers(true);
|
Chris@43
|
231 }
|
Chris@43
|
232
|
Chris@43
|
233 if (buffersChanged || srChanged) {
|
Chris@43
|
234 if (m_converter) {
|
Chris@506
|
235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@506
|
236 cerr << "AudioCallbackPlaySource::addModel: Buffers or sample rate changed, deleting existing SR converter" << endl;
|
Chris@506
|
237 #endif
|
Chris@43
|
238 src_delete(m_converter);
|
Chris@43
|
239 m_converter = 0;
|
Chris@43
|
240 }
|
Chris@43
|
241 }
|
Chris@43
|
242
|
Chris@164
|
243 rebuildRangeLists();
|
Chris@164
|
244
|
Chris@43
|
245 m_mutex.unlock();
|
Chris@43
|
246
|
Chris@506
|
247 initialiseConverter();
|
Chris@506
|
248
|
Chris@43
|
249 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
|
Chris@43
|
250
|
Chris@43
|
251 if (!m_fillThread) {
|
Chris@43
|
252 m_fillThread = new FillThread(*this);
|
Chris@43
|
253 m_fillThread->start();
|
Chris@43
|
254 }
|
Chris@43
|
255
|
Chris@43
|
256 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
257 cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << endl;
|
Chris@43
|
258 #endif
|
Chris@43
|
259
|
Chris@43
|
260 if (buffersChanged || srChanged) {
|
Chris@43
|
261 emit modelReplaced();
|
Chris@43
|
262 }
|
Chris@43
|
263
|
Chris@435
|
264 connect(model, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)),
|
Chris@435
|
265 this, SLOT(modelChangedWithin(sv_frame_t, sv_frame_t)));
|
Chris@43
|
266
|
Chris@212
|
267 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
268 cout << "AudioCallbackPlaySource::addModel: awakening thread" << endl;
|
Chris@212
|
269 #endif
|
Chris@212
|
270
|
Chris@43
|
271 m_condition.wakeAll();
|
Chris@43
|
272 }
|
Chris@43
|
273
|
Chris@43
|
274 void
|
Chris@435
|
275 AudioCallbackPlaySource::modelChangedWithin(sv_frame_t
|
Chris@367
|
276 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@367
|
277 startFrame
|
Chris@367
|
278 #endif
|
Chris@435
|
279 , sv_frame_t endFrame)
|
Chris@43
|
280 {
|
Chris@43
|
281 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@367
|
282 SVDEBUG << "AudioCallbackPlaySource::modelChangedWithin(" << startFrame << "," << endFrame << ")" << endl;
|
Chris@43
|
283 #endif
|
Chris@93
|
284 if (endFrame > m_lastModelEndFrame) {
|
Chris@93
|
285 m_lastModelEndFrame = endFrame;
|
Chris@99
|
286 rebuildRangeLists();
|
Chris@93
|
287 }
|
Chris@43
|
288 }
|
Chris@43
|
289
|
Chris@43
|
290 void
|
Chris@43
|
291 AudioCallbackPlaySource::removeModel(Model *model)
|
Chris@43
|
292 {
|
Chris@43
|
293 m_mutex.lock();
|
Chris@43
|
294
|
Chris@43
|
295 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
296 cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << endl;
|
Chris@43
|
297 #endif
|
Chris@43
|
298
|
Chris@435
|
299 disconnect(model, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)),
|
Chris@435
|
300 this, SLOT(modelChangedWithin(sv_frame_t, sv_frame_t)));
|
Chris@43
|
301
|
Chris@43
|
302 m_models.erase(model);
|
Chris@43
|
303
|
Chris@43
|
304 if (m_models.empty()) {
|
Chris@43
|
305 if (m_converter) {
|
Chris@506
|
306 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@506
|
307 cerr << "AudioCallbackPlaySource::removeModel: No models left, deleting SR converter" << endl;
|
Chris@506
|
308 #endif
|
Chris@43
|
309 src_delete(m_converter);
|
Chris@43
|
310 m_converter = 0;
|
Chris@43
|
311 }
|
Chris@43
|
312 m_sourceSampleRate = 0;
|
Chris@43
|
313 }
|
Chris@43
|
314
|
Chris@436
|
315 sv_frame_t lastEnd = 0;
|
Chris@43
|
316 for (std::set<Model *>::const_iterator i = m_models.begin();
|
Chris@43
|
317 i != m_models.end(); ++i) {
|
Chris@164
|
318 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
319 cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << endl;
|
Chris@164
|
320 #endif
|
Chris@367
|
321 if ((*i)->getEndFrame() > lastEnd) {
|
Chris@367
|
322 lastEnd = (*i)->getEndFrame();
|
Chris@367
|
323 }
|
Chris@164
|
324 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
325 cout << "(done, lastEnd now " << lastEnd << ")" << endl;
|
Chris@164
|
326 #endif
|
Chris@43
|
327 }
|
Chris@43
|
328 m_lastModelEndFrame = lastEnd;
|
Chris@43
|
329
|
Chris@212
|
330 m_audioGenerator->removeModel(model);
|
Chris@212
|
331
|
Chris@43
|
332 m_mutex.unlock();
|
Chris@43
|
333
|
Chris@43
|
334 clearRingBuffers();
|
Chris@43
|
335 }
|
Chris@43
|
336
|
Chris@43
|
337 void
|
Chris@43
|
338 AudioCallbackPlaySource::clearModels()
|
Chris@43
|
339 {
|
Chris@43
|
340 m_mutex.lock();
|
Chris@43
|
341
|
Chris@43
|
342 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
343 cout << "AudioCallbackPlaySource::clearModels()" << endl;
|
Chris@43
|
344 #endif
|
Chris@43
|
345
|
Chris@43
|
346 m_models.clear();
|
Chris@43
|
347
|
Chris@43
|
348 if (m_converter) {
|
Chris@506
|
349 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@506
|
350 cerr << "AudioCallbackPlaySource::clearModels: Deleting SR converter" << endl;
|
Chris@506
|
351 #endif
|
Chris@43
|
352 src_delete(m_converter);
|
Chris@43
|
353 m_converter = 0;
|
Chris@43
|
354 }
|
Chris@43
|
355
|
Chris@43
|
356 m_lastModelEndFrame = 0;
|
Chris@43
|
357
|
Chris@43
|
358 m_sourceSampleRate = 0;
|
Chris@43
|
359
|
Chris@43
|
360 m_mutex.unlock();
|
Chris@43
|
361
|
Chris@43
|
362 m_audioGenerator->clearModels();
|
Chris@93
|
363
|
Chris@93
|
364 clearRingBuffers();
|
Chris@43
|
365 }
|
Chris@43
|
366
|
Chris@43
|
367 void
|
Chris@366
|
368 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, int count)
|
Chris@43
|
369 {
|
Chris@43
|
370 if (!haveLock) m_mutex.lock();
|
Chris@43
|
371
|
Chris@445
|
372 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@397
|
373 cerr << "clearRingBuffers" << endl;
|
Chris@445
|
374 #endif
|
Chris@397
|
375
|
Chris@93
|
376 rebuildRangeLists();
|
Chris@93
|
377
|
Chris@43
|
378 if (count == 0) {
|
Chris@436
|
379 if (m_writeBuffers) count = int(m_writeBuffers->size());
|
Chris@43
|
380 }
|
Chris@43
|
381
|
Chris@445
|
382 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@397
|
383 cerr << "current playing frame = " << getCurrentPlayingFrame() << endl;
|
Chris@397
|
384
|
Chris@397
|
385 cerr << "write buffer fill (before) = " << m_writeBufferFill << endl;
|
Chris@445
|
386 #endif
|
Chris@445
|
387
|
Chris@93
|
388 m_writeBufferFill = getCurrentBufferedFrame();
|
Chris@43
|
389
|
Chris@445
|
390 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@397
|
391 cerr << "current buffered frame = " << m_writeBufferFill << endl;
|
Chris@445
|
392 #endif
|
Chris@397
|
393
|
Chris@43
|
394 if (m_readBuffers != m_writeBuffers) {
|
Chris@43
|
395 delete m_writeBuffers;
|
Chris@43
|
396 }
|
Chris@43
|
397
|
Chris@43
|
398 m_writeBuffers = new RingBufferVector;
|
Chris@43
|
399
|
Chris@366
|
400 for (int i = 0; i < count; ++i) {
|
Chris@43
|
401 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
|
Chris@43
|
402 }
|
Chris@43
|
403
|
Chris@442
|
404 m_audioGenerator->reset();
|
Chris@442
|
405
|
Chris@293
|
406 // cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
|
Chris@293
|
407 // << count << " write buffers" << endl;
|
Chris@43
|
408
|
Chris@43
|
409 if (!haveLock) {
|
Chris@43
|
410 m_mutex.unlock();
|
Chris@43
|
411 }
|
Chris@43
|
412 }
|
Chris@43
|
413
|
Chris@43
|
414 void
|
Chris@434
|
415 AudioCallbackPlaySource::play(sv_frame_t startFrame)
|
Chris@43
|
416 {
|
Chris@540
|
417 if (!m_target) return;
|
Chris@540
|
418
|
Chris@414
|
419 if (!m_sourceSampleRate) {
|
Chris@414
|
420 cerr << "AudioCallbackPlaySource::play: No source sample rate available, not playing" << endl;
|
Chris@414
|
421 return;
|
Chris@414
|
422 }
|
Chris@414
|
423
|
Chris@43
|
424 if (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
425 !m_viewManager->getSelections().empty()) {
|
Chris@60
|
426
|
Chris@233
|
427 SVDEBUG << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
|
Chris@94
|
428
|
Chris@60
|
429 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
|
Chris@60
|
430
|
Chris@233
|
431 SVDEBUG << startFrame << endl;
|
Chris@94
|
432
|
Chris@43
|
433 } else {
|
Chris@454
|
434 if (startFrame < 0) {
|
Chris@454
|
435 startFrame = 0;
|
Chris@454
|
436 }
|
Chris@43
|
437 if (startFrame >= m_lastModelEndFrame) {
|
Chris@43
|
438 startFrame = 0;
|
Chris@43
|
439 }
|
Chris@43
|
440 }
|
Chris@43
|
441
|
Chris@132
|
442 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
443 cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
444 #endif
|
Chris@60
|
445
|
Chris@60
|
446 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
447
|
Chris@189
|
448 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
449 cerr << startFrame << endl;
|
Chris@189
|
450 #endif
|
Chris@60
|
451
|
Chris@43
|
452 // The fill thread will automatically empty its buffers before
|
Chris@43
|
453 // starting again if we have not so far been playing, but not if
|
Chris@43
|
454 // we're just re-seeking.
|
Chris@102
|
455 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
456
|
Chris@43
|
457 m_mutex.lock();
|
Chris@102
|
458
|
Chris@91
|
459 if (m_timeStretcher) {
|
Chris@91
|
460 m_timeStretcher->reset();
|
Chris@91
|
461 }
|
Chris@130
|
462 if (m_monoStretcher) {
|
Chris@130
|
463 m_monoStretcher->reset();
|
Chris@130
|
464 }
|
Chris@102
|
465
|
Chris@102
|
466 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
467 if (m_readBuffers) {
|
Chris@366
|
468 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
469 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
470 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
471 cerr << "reset ring buffer for channel " << c << endl;
|
Chris@132
|
472 #endif
|
Chris@102
|
473 if (rb) rb->reset();
|
Chris@102
|
474 }
|
Chris@43
|
475 }
|
Chris@102
|
476 if (m_converter) src_reset(m_converter);
|
Chris@102
|
477
|
Chris@43
|
478 m_mutex.unlock();
|
Chris@43
|
479
|
Chris@43
|
480 m_audioGenerator->reset();
|
Chris@43
|
481
|
Chris@94
|
482 m_playStartFrame = startFrame;
|
Chris@94
|
483 m_playStartFramePassed = false;
|
Chris@94
|
484 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
485 if (m_target) {
|
Chris@94
|
486 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
487 }
|
Chris@94
|
488
|
Chris@43
|
489 bool changed = !m_playing;
|
Chris@91
|
490 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
491 m_lastCurrentFrame = 0;
|
Chris@43
|
492 m_playing = true;
|
Chris@212
|
493
|
Chris@212
|
494 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
495 cout << "AudioCallbackPlaySource::play: awakening thread" << endl;
|
Chris@212
|
496 #endif
|
Chris@212
|
497
|
Chris@43
|
498 m_condition.wakeAll();
|
Chris@158
|
499 if (changed) {
|
Chris@158
|
500 emit playStatusChanged(m_playing);
|
Chris@158
|
501 emit activity(tr("Play from %1").arg
|
Chris@158
|
502 (RealTime::frame2RealTime
|
Chris@158
|
503 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
504 }
|
Chris@43
|
505 }
|
Chris@43
|
506
|
Chris@43
|
507 void
|
Chris@43
|
508 AudioCallbackPlaySource::stop()
|
Chris@43
|
509 {
|
Chris@212
|
510 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
511 SVDEBUG << "AudioCallbackPlaySource::stop()" << endl;
|
Chris@212
|
512 #endif
|
Chris@43
|
513 bool changed = m_playing;
|
Chris@43
|
514 m_playing = false;
|
Chris@212
|
515
|
Chris@212
|
516 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
517 cout << "AudioCallbackPlaySource::stop: awakening thread" << endl;
|
Chris@212
|
518 #endif
|
Chris@212
|
519
|
Chris@43
|
520 m_condition.wakeAll();
|
Chris@91
|
521 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
522 if (changed) {
|
Chris@158
|
523 emit playStatusChanged(m_playing);
|
Chris@158
|
524 emit activity(tr("Stop at %1").arg
|
Chris@158
|
525 (RealTime::frame2RealTime
|
Chris@158
|
526 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
527 }
|
Chris@102
|
528 m_lastCurrentFrame = 0;
|
Chris@43
|
529 }
|
Chris@43
|
530
|
Chris@43
|
531 void
|
Chris@43
|
532 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
533 {
|
Chris@43
|
534 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
535 clearRingBuffers();
|
Chris@43
|
536 }
|
Chris@43
|
537 }
|
Chris@43
|
538
|
Chris@43
|
539 void
|
Chris@43
|
540 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
541 {
|
Chris@43
|
542 clearRingBuffers();
|
Chris@43
|
543 }
|
Chris@43
|
544
|
Chris@43
|
545 void
|
Chris@43
|
546 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
547 {
|
Chris@43
|
548 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
549 clearRingBuffers();
|
Chris@43
|
550 }
|
Chris@43
|
551 }
|
Chris@43
|
552
|
Chris@43
|
553 void
|
Chris@43
|
554 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
555 {
|
Chris@43
|
556 clearRingBuffers();
|
Chris@43
|
557 }
|
Chris@43
|
558
|
Chris@43
|
559 void
|
Chris@43
|
560 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
561 {
|
Chris@43
|
562 if (n == "Resample Quality") {
|
Chris@43
|
563 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
564 }
|
Chris@43
|
565 }
|
Chris@43
|
566
|
Chris@43
|
567 void
|
Chris@43
|
568 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
569 {
|
Chris@293
|
570 cerr << "Audio processing overload!" << endl;
|
Chris@130
|
571
|
Chris@130
|
572 if (!m_playing) return;
|
Chris@130
|
573
|
Chris@43
|
574 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
575 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
576 m_auditioningPluginBypassed = true;
|
Chris@43
|
577 emit audioOverloadPluginDisabled();
|
Chris@130
|
578 return;
|
Chris@130
|
579 }
|
Chris@130
|
580
|
Chris@130
|
581 if (m_timeStretcher &&
|
Chris@130
|
582 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
583 m_stretcherInputCount > 1 &&
|
Chris@130
|
584 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
585 m_stretchMono = true;
|
Chris@130
|
586 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
587 return;
|
Chris@43
|
588 }
|
Chris@43
|
589 }
|
Chris@43
|
590
|
Chris@43
|
591 void
|
Chris@468
|
592 AudioCallbackPlaySource::setSystemPlaybackTarget(breakfastquay::SystemPlaybackTarget *target)
|
Chris@43
|
593 {
|
Chris@91
|
594 m_target = target;
|
Chris@468
|
595 }
|
Chris@468
|
596
|
Chris@468
|
597 void
|
Chris@468
|
598 AudioCallbackPlaySource::setSystemPlaybackBlockSize(int size)
|
Chris@468
|
599 {
|
Chris@293
|
600 cout << "AudioCallbackPlaySource::setTarget: Block size -> " << size << endl;
|
Chris@193
|
601 if (size != 0) {
|
Chris@193
|
602 m_blockSize = size;
|
Chris@193
|
603 }
|
Chris@193
|
604 if (size * 4 > m_ringBufferSize) {
|
Chris@472
|
605 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@472
|
606 cerr << "AudioCallbackPlaySource::setTarget: Buffer size "
|
Chris@472
|
607 << size << " > a quarter of ring buffer size "
|
Chris@472
|
608 << m_ringBufferSize << ", calling for more ring buffer"
|
Chris@472
|
609 << endl;
|
Chris@472
|
610 #endif
|
Chris@193
|
611 m_ringBufferSize = size * 4;
|
Chris@193
|
612 if (m_writeBuffers && !m_writeBuffers->empty()) {
|
Chris@193
|
613 clearRingBuffers();
|
Chris@193
|
614 }
|
Chris@193
|
615 }
|
Chris@43
|
616 }
|
Chris@43
|
617
|
Chris@366
|
618 int
|
Chris@43
|
619 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
620 {
|
Chris@293
|
621 // cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << endl;
|
Chris@436
|
622 return int(m_blockSize);
|
Chris@43
|
623 }
|
Chris@43
|
624
|
Chris@43
|
625 void
|
Chris@468
|
626 AudioCallbackPlaySource::setSystemPlaybackLatency(int latency)
|
Chris@43
|
627 {
|
Chris@43
|
628 m_playLatency = latency;
|
Chris@43
|
629 }
|
Chris@43
|
630
|
Chris@434
|
631 sv_frame_t
|
Chris@43
|
632 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
633 {
|
Chris@43
|
634 return m_playLatency;
|
Chris@43
|
635 }
|
Chris@43
|
636
|
Chris@434
|
637 sv_frame_t
|
Chris@43
|
638 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
639 {
|
Chris@91
|
640 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
641 // "currently coming through the speakers".
|
Chris@91
|
642
|
Chris@436
|
643 sv_samplerate_t targetRate = getTargetSampleRate();
|
Chris@436
|
644 sv_frame_t latency = m_playLatency; // at target rate
|
Chris@402
|
645 RealTime latency_t = RealTime::zeroTime;
|
Chris@402
|
646
|
Chris@402
|
647 if (targetRate != 0) {
|
Chris@402
|
648 latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@402
|
649 }
|
Chris@93
|
650
|
Chris@93
|
651 return getCurrentFrame(latency_t);
|
Chris@93
|
652 }
|
Chris@93
|
653
|
Chris@434
|
654 sv_frame_t
|
Chris@93
|
655 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
656 {
|
Chris@93
|
657 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
658 }
|
Chris@93
|
659
|
Chris@434
|
660 sv_frame_t
|
Chris@93
|
661 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
662 {
|
Chris@91
|
663 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
664 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
665 // the latency provided by the target is also at the target rate.
|
Chris@91
|
666 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
667 // calculation using RealTime instead.
|
Chris@43
|
668
|
Chris@434
|
669 sv_samplerate_t sourceRate = getSourceSampleRate();
|
Chris@434
|
670 sv_samplerate_t targetRate = getTargetSampleRate();
|
Chris@91
|
671
|
Chris@91
|
672 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
673
|
Chris@366
|
674 int inbuffer = 0; // at target rate
|
Chris@91
|
675
|
Chris@366
|
676 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
677 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
678 if (rb) {
|
Chris@366
|
679 int here = rb->getReadSpace();
|
Chris@91
|
680 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
681 }
|
Chris@43
|
682 }
|
Chris@43
|
683
|
Chris@436
|
684 sv_frame_t readBufferFill = m_readBufferFill;
|
Chris@436
|
685 sv_frame_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
686 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
687 double currentTime = 0.0;
|
Chris@91
|
688 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
689
|
Chris@102
|
690 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
691
|
Chris@91
|
692 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
693
|
Chris@436
|
694 sv_frame_t stretchlat = 0;
|
Chris@91
|
695 double timeRatio = 1.0;
|
Chris@91
|
696
|
Chris@91
|
697 if (m_timeStretcher) {
|
Chris@91
|
698 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
699 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
700 }
|
Chris@43
|
701
|
Chris@91
|
702 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
703
|
Chris@91
|
704 // When the target has just requested a block from us, the last
|
Chris@91
|
705 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
706 // amount of read space (converted back to source sample rate)
|
Chris@91
|
707 // remaining now. That sample is not expected to be played until
|
Chris@91
|
708 // the target's play latency has elapsed. By the time the
|
Chris@91
|
709 // following block is requested, that sample will be at the
|
Chris@91
|
710 // target's play latency minus the last requested block size away
|
Chris@91
|
711 // from being played.
|
Chris@91
|
712
|
Chris@91
|
713 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
714 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
715
|
Chris@102
|
716 if (m_target &&
|
Chris@102
|
717 m_trustworthyTimestamps &&
|
Chris@102
|
718 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
719
|
Chris@91
|
720 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
721 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
722
|
Chris@91
|
723 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
724 // since the end of the last call to getSourceSamples
|
Chris@91
|
725
|
Chris@102
|
726 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
727
|
Chris@102
|
728 // this adjustment seems to cause more problems when looping
|
Chris@102
|
729 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
730
|
Chris@102
|
731 if (elapsed > 0.0) {
|
Chris@102
|
732 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
733 }
|
Chris@91
|
734 }
|
Chris@91
|
735
|
Chris@91
|
736 } else {
|
Chris@91
|
737
|
Chris@91
|
738 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
739 (getTargetBlockSize(), targetRate);
|
Chris@62
|
740 }
|
Chris@91
|
741
|
Chris@91
|
742 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
743
|
Chris@91
|
744 if (timeRatio != 1.0) {
|
Chris@91
|
745 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
746 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
747 latency_t = latency_t / timeRatio;
|
Chris@43
|
748 }
|
Chris@43
|
749
|
Chris@91
|
750 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
751 cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << endl;
|
Chris@91
|
752 #endif
|
Chris@43
|
753
|
Chris@93
|
754 // Normally the range lists should contain at least one item each
|
Chris@93
|
755 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
756 // entire source audio duration.
|
Chris@43
|
757
|
Chris@93
|
758 if (m_rangeStarts.empty()) {
|
Chris@93
|
759 rebuildRangeLists();
|
Chris@93
|
760 }
|
Chris@92
|
761
|
Chris@93
|
762 if (m_rangeStarts.empty()) {
|
Chris@93
|
763 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
764 RealTime playing_t = bufferedto_t
|
Chris@93
|
765 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
766 + sincerequest_t;
|
Chris@193
|
767 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@434
|
768 sv_frame_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
769 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
770 }
|
Chris@43
|
771
|
Chris@91
|
772 int inRange = 0;
|
Chris@91
|
773 int index = 0;
|
Chris@91
|
774
|
Chris@366
|
775 for (int i = 0; i < (int)m_rangeStarts.size(); ++i) {
|
Chris@93
|
776 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
777 inRange = index;
|
Chris@93
|
778 } else {
|
Chris@93
|
779 break;
|
Chris@93
|
780 }
|
Chris@93
|
781 ++index;
|
Chris@93
|
782 }
|
Chris@93
|
783
|
Chris@436
|
784 if (inRange >= int(m_rangeStarts.size())) {
|
Chris@436
|
785 inRange = int(m_rangeStarts.size())-1;
|
Chris@436
|
786 }
|
Chris@93
|
787
|
Chris@94
|
788 RealTime playing_t = bufferedto_t;
|
Chris@93
|
789
|
Chris@93
|
790 playing_t = playing_t
|
Chris@93
|
791 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
792 + sincerequest_t;
|
Chris@94
|
793
|
Chris@94
|
794 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
795 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
796 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
797 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
798 // are playing a relatively short looped region, the playing time
|
Chris@94
|
799 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
800 // the region boundary and end up being much smaller than the
|
Chris@94
|
801 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
802 // duration of playback!
|
Chris@94
|
803
|
Chris@94
|
804 if (!m_playStartFramePassed) {
|
Chris@94
|
805 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
806 sourceRate);
|
Chris@94
|
807 if (playing_t < playstart_t) {
|
Chris@293
|
808 // cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@293
|
809 // << playstart_t << endl;
|
Chris@122
|
810 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
811 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
812 RealTime::fromSeconds(currentTime)) {
|
Chris@293
|
813 // cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << endl;
|
Chris@94
|
814 m_playStartFramePassed = true;
|
Chris@94
|
815 } else {
|
Chris@94
|
816 playing_t = playstart_t;
|
Chris@94
|
817 }
|
Chris@94
|
818 } else {
|
Chris@94
|
819 m_playStartFramePassed = true;
|
Chris@94
|
820 }
|
Chris@94
|
821 }
|
Chris@163
|
822
|
Chris@163
|
823 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
824 cerr << "playing_t " << playing_t;
|
Chris@163
|
825 #endif
|
Chris@94
|
826
|
Chris@94
|
827 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
828
|
Chris@93
|
829 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
830 cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << endl;
|
Chris@93
|
831 #endif
|
Chris@93
|
832
|
Chris@93
|
833 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
834
|
Chris@93
|
835 if (inRange == 0) {
|
Chris@93
|
836 if (looping) {
|
Chris@436
|
837 inRange = int(m_rangeStarts.size()) - 1;
|
Chris@93
|
838 } else {
|
Chris@93
|
839 break;
|
Chris@93
|
840 }
|
Chris@93
|
841 } else {
|
Chris@93
|
842 --inRange;
|
Chris@93
|
843 }
|
Chris@93
|
844
|
Chris@93
|
845 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
846 }
|
Chris@93
|
847
|
Chris@93
|
848 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
849
|
Chris@93
|
850 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
851 cerr << " playing time: " << playing_t << endl;
|
Chris@93
|
852 #endif
|
Chris@93
|
853
|
Chris@93
|
854 if (!looping) {
|
Chris@366
|
855 if (inRange == (int)m_rangeStarts.size()-1 &&
|
Chris@93
|
856 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@293
|
857 cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << endl;
|
Chris@93
|
858 stop();
|
Chris@93
|
859 }
|
Chris@93
|
860 }
|
Chris@93
|
861
|
Chris@93
|
862 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
863
|
Chris@434
|
864 sv_frame_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
865
|
Chris@102
|
866 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
867 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
868 frame = m_lastCurrentFrame;
|
Chris@102
|
869 }
|
Chris@102
|
870 }
|
Chris@102
|
871
|
Chris@102
|
872 m_lastCurrentFrame = frame;
|
Chris@102
|
873
|
Chris@93
|
874 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
875 }
|
Chris@93
|
876
|
Chris@93
|
877 void
|
Chris@93
|
878 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
879 {
|
Chris@93
|
880 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
881
|
Chris@93
|
882 m_rangeStarts.clear();
|
Chris@93
|
883 m_rangeDurations.clear();
|
Chris@93
|
884
|
Chris@436
|
885 sv_samplerate_t sourceRate = getSourceSampleRate();
|
Chris@93
|
886 if (sourceRate == 0) return;
|
Chris@93
|
887
|
Chris@93
|
888 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
889 if (end == RealTime::zeroTime) return;
|
Chris@93
|
890
|
Chris@93
|
891 if (!constrained) {
|
Chris@93
|
892 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
893 m_rangeDurations.push_back(end);
|
Chris@93
|
894 return;
|
Chris@93
|
895 }
|
Chris@93
|
896
|
Chris@93
|
897 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
898 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
899
|
Chris@93
|
900 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
901 SVDEBUG << "AudioCallbackPlaySource::rebuildRangeLists" << endl;
|
Chris@93
|
902 #endif
|
Chris@93
|
903
|
Chris@93
|
904 if (!selections.empty()) {
|
Chris@91
|
905
|
Chris@91
|
906 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
907
|
Chris@91
|
908 RealTime start =
|
Chris@91
|
909 (RealTime::frame2RealTime
|
Chris@91
|
910 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
911 sourceRate));
|
Chris@91
|
912 RealTime duration =
|
Chris@91
|
913 (RealTime::frame2RealTime
|
Chris@91
|
914 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
915 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
916 sourceRate));
|
Chris@91
|
917
|
Chris@93
|
918 m_rangeStarts.push_back(start);
|
Chris@93
|
919 m_rangeDurations.push_back(duration);
|
Chris@91
|
920 }
|
Chris@93
|
921 } else {
|
Chris@93
|
922 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
923 m_rangeDurations.push_back(end);
|
Chris@43
|
924 }
|
Chris@43
|
925
|
Chris@93
|
926 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
927 cerr << "Now have " << m_rangeStarts.size() << " play ranges" << endl;
|
Chris@91
|
928 #endif
|
Chris@43
|
929 }
|
Chris@43
|
930
|
Chris@43
|
931 void
|
Chris@43
|
932 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
933 {
|
Chris@43
|
934 m_outputLeft = left;
|
Chris@43
|
935 m_outputRight = right;
|
Chris@43
|
936 }
|
Chris@43
|
937
|
Chris@43
|
938 bool
|
Chris@43
|
939 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
940 {
|
Chris@43
|
941 left = m_outputLeft;
|
Chris@43
|
942 right = m_outputRight;
|
Chris@43
|
943 return true;
|
Chris@43
|
944 }
|
Chris@43
|
945
|
Chris@43
|
946 void
|
Chris@468
|
947 AudioCallbackPlaySource::setSystemPlaybackSampleRate(int sr)
|
Chris@43
|
948 {
|
Chris@244
|
949 bool first = (m_targetSampleRate == 0);
|
Chris@244
|
950
|
Chris@43
|
951 m_targetSampleRate = sr;
|
Chris@43
|
952 initialiseConverter();
|
Chris@244
|
953
|
Chris@244
|
954 if (first && (m_stretchRatio != 1.f)) {
|
Chris@244
|
955 // couldn't create a stretcher before because we had no sample
|
Chris@244
|
956 // rate: make one now
|
Chris@244
|
957 setTimeStretch(m_stretchRatio);
|
Chris@244
|
958 }
|
Chris@43
|
959 }
|
Chris@43
|
960
|
Chris@43
|
961 void
|
Chris@43
|
962 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
963 {
|
Chris@43
|
964 m_mutex.lock();
|
Chris@43
|
965
|
Chris@506
|
966 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@506
|
967 cerr << "AudioCallbackPlaySource::initialiseConverter(): from "
|
Chris@506
|
968 << getSourceSampleRate() << " to " << getTargetSampleRate() << endl;
|
Chris@506
|
969 #endif
|
Chris@506
|
970
|
Chris@43
|
971 if (m_converter) {
|
Chris@43
|
972 src_delete(m_converter);
|
Chris@43
|
973 m_converter = 0;
|
Chris@43
|
974 }
|
Chris@43
|
975
|
Chris@43
|
976 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
977
|
Chris@43
|
978 int err = 0;
|
Chris@43
|
979
|
Chris@43
|
980 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
981 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
982 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
983 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
984 getTargetChannelCount(), &err);
|
Chris@43
|
985
|
Chris@506
|
986 if (!m_converter) {
|
Chris@506
|
987 cerr << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@506
|
988 << src_strerror(err) << endl;
|
Chris@43
|
989
|
Chris@43
|
990 m_mutex.unlock();
|
Chris@43
|
991
|
Chris@43
|
992 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
993 getTargetSampleRate(),
|
Chris@43
|
994 false);
|
Chris@43
|
995 } else {
|
Chris@43
|
996
|
Chris@43
|
997 m_mutex.unlock();
|
Chris@43
|
998
|
Chris@43
|
999 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
1000 getTargetSampleRate(),
|
Chris@43
|
1001 true);
|
Chris@43
|
1002 }
|
Chris@43
|
1003 } else {
|
Chris@43
|
1004 m_mutex.unlock();
|
Chris@43
|
1005 }
|
Chris@43
|
1006 }
|
Chris@43
|
1007
|
Chris@43
|
1008 void
|
Chris@43
|
1009 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
1010 {
|
Chris@43
|
1011 if (q == m_resampleQuality) return;
|
Chris@43
|
1012 m_resampleQuality = q;
|
Chris@43
|
1013
|
Chris@43
|
1014 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
1015 SVDEBUG << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@229
|
1016 << m_resampleQuality << endl;
|
Chris@43
|
1017 #endif
|
Chris@43
|
1018
|
Chris@43
|
1019 initialiseConverter();
|
Chris@43
|
1020 }
|
Chris@43
|
1021
|
Chris@43
|
1022 void
|
Chris@107
|
1023 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
1024 {
|
Chris@107
|
1025 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
1026 if (a && !plugin) {
|
Chris@293
|
1027 cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << endl;
|
Chris@107
|
1028 }
|
Chris@204
|
1029
|
Chris@204
|
1030 m_mutex.lock();
|
Chris@43
|
1031 m_auditioningPlugin = plugin;
|
Chris@43
|
1032 m_auditioningPluginBypassed = false;
|
Chris@204
|
1033 m_mutex.unlock();
|
Chris@43
|
1034 }
|
Chris@43
|
1035
|
Chris@43
|
1036 void
|
Chris@43
|
1037 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
1038 {
|
Chris@43
|
1039 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
1040 clearRingBuffers();
|
Chris@43
|
1041 }
|
Chris@43
|
1042
|
Chris@43
|
1043 void
|
Chris@43
|
1044 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
1045 {
|
Chris@43
|
1046 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
1047 clearRingBuffers();
|
Chris@43
|
1048 }
|
Chris@43
|
1049
|
Chris@434
|
1050 sv_samplerate_t
|
Chris@43
|
1051 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
1052 {
|
Chris@43
|
1053 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
1054 else return getSourceSampleRate();
|
Chris@43
|
1055 }
|
Chris@43
|
1056
|
Chris@366
|
1057 int
|
Chris@43
|
1058 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
1059 {
|
Chris@43
|
1060 return m_sourceChannelCount;
|
Chris@43
|
1061 }
|
Chris@43
|
1062
|
Chris@366
|
1063 int
|
Chris@43
|
1064 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
1065 {
|
Chris@43
|
1066 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
1067 return m_sourceChannelCount;
|
Chris@43
|
1068 }
|
Chris@43
|
1069
|
Chris@434
|
1070 sv_samplerate_t
|
Chris@43
|
1071 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
1072 {
|
Chris@43
|
1073 return m_sourceSampleRate;
|
Chris@43
|
1074 }
|
Chris@43
|
1075
|
Chris@43
|
1076 void
|
Chris@436
|
1077 AudioCallbackPlaySource::setTimeStretch(double factor)
|
Chris@43
|
1078 {
|
Chris@91
|
1079 m_stretchRatio = factor;
|
Chris@91
|
1080
|
Chris@244
|
1081 if (!getTargetSampleRate()) return; // have to make our stretcher later
|
Chris@244
|
1082
|
Chris@436
|
1083 if (m_timeStretcher || (factor == 1.0)) {
|
Chris@91
|
1084 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
1085 } else {
|
Chris@91
|
1086 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
1087 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@436
|
1088 (int(getTargetSampleRate()),
|
Chris@91
|
1089 m_stretcherInputCount,
|
Chris@62
|
1090 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1091 factor);
|
Chris@130
|
1092 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@436
|
1093 (int(getTargetSampleRate()),
|
Chris@130
|
1094 1,
|
Chris@130
|
1095 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1096 factor);
|
Chris@91
|
1097 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@436
|
1098 m_stretcherInputSizes = new sv_frame_t[m_stretcherInputCount];
|
Chris@366
|
1099 for (int c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1100 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1101 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1102 }
|
Chris@130
|
1103 m_monoStretcher = monoStretcher;
|
Chris@62
|
1104 m_timeStretcher = stretcher;
|
Chris@62
|
1105 }
|
Chris@158
|
1106
|
Chris@158
|
1107 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1108 }
|
Chris@43
|
1109
|
Chris@471
|
1110 int
|
Chris@468
|
1111 AudioCallbackPlaySource::getSourceSamples(int count, float **buffer)
|
Chris@43
|
1112 {
|
Chris@43
|
1113 if (!m_playing) {
|
Chris@193
|
1114 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1115 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Not playing" << endl;
|
Chris@193
|
1116 #endif
|
Chris@366
|
1117 for (int ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1118 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1119 buffer[ch][i] = 0.0;
|
Chris@43
|
1120 }
|
Chris@43
|
1121 }
|
Chris@471
|
1122 return 0;
|
Chris@43
|
1123 }
|
Chris@43
|
1124
|
Chris@212
|
1125 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1126 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Playing" << endl;
|
Chris@212
|
1127 #endif
|
Chris@212
|
1128
|
Chris@43
|
1129 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1130 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1131
|
Chris@366
|
1132 for (int ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1133
|
Chris@43
|
1134 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1135
|
Chris@43
|
1136 if (!rb) {
|
Chris@293
|
1137 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1138 << "No ring buffer available for channel " << ch
|
Chris@293
|
1139 << ", returning no data here" << endl;
|
Chris@43
|
1140 count = 0;
|
Chris@43
|
1141 break;
|
Chris@43
|
1142 }
|
Chris@43
|
1143
|
Chris@366
|
1144 int rs = rb->getReadSpace();
|
Chris@43
|
1145 if (rs < count) {
|
Chris@43
|
1146 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1147 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1148 << "Ring buffer for channel " << ch << " has only "
|
Chris@193
|
1149 << rs << " (of " << count << ") samples available ("
|
Chris@193
|
1150 << "ring buffer size is " << rb->getSize() << ", write "
|
Chris@193
|
1151 << "space " << rb->getWriteSpace() << "), "
|
Chris@293
|
1152 << "reducing request size" << endl;
|
Chris@43
|
1153 #endif
|
Chris@43
|
1154 count = rs;
|
Chris@43
|
1155 }
|
Chris@43
|
1156 }
|
Chris@43
|
1157
|
Chris@471
|
1158 if (count == 0) return 0;
|
Chris@43
|
1159
|
Chris@62
|
1160 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1161 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1162
|
Chris@436
|
1163 double ratio = ts ? ts->getTimeRatio() : 1.0;
|
Chris@91
|
1164
|
Chris@91
|
1165 if (ratio != m_stretchRatio) {
|
Chris@91
|
1166 if (!ts) {
|
Chris@293
|
1167 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << endl;
|
Chris@436
|
1168 m_stretchRatio = 1.0;
|
Chris@91
|
1169 } else {
|
Chris@91
|
1170 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1171 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1172 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1173 }
|
Chris@130
|
1174 }
|
Chris@130
|
1175
|
Chris@130
|
1176 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1177 if (m_stretchMono) {
|
Chris@130
|
1178 if (ms) {
|
Chris@130
|
1179 ts = ms;
|
Chris@130
|
1180 stretchChannels = 1;
|
Chris@130
|
1181 } else {
|
Chris@130
|
1182 m_stretchMono = false;
|
Chris@91
|
1183 }
|
Chris@91
|
1184 }
|
Chris@91
|
1185
|
Chris@91
|
1186 if (m_target) {
|
Chris@91
|
1187 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1188 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1189 }
|
Chris@43
|
1190
|
Chris@62
|
1191 if (!ts || ratio == 1.f) {
|
Chris@43
|
1192
|
Chris@130
|
1193 int got = 0;
|
Chris@43
|
1194
|
Chris@366
|
1195 for (int ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1196
|
Chris@43
|
1197 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1198
|
Chris@43
|
1199 if (rb) {
|
Chris@43
|
1200
|
Chris@43
|
1201 // this is marginally more likely to leave our channels in
|
Chris@43
|
1202 // sync after a processing failure than just passing "count":
|
Chris@436
|
1203 sv_frame_t request = count;
|
Chris@43
|
1204 if (ch > 0) request = got;
|
Chris@43
|
1205
|
Chris@436
|
1206 got = rb->read(buffer[ch], int(request));
|
Chris@43
|
1207
|
Chris@43
|
1208 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1209 cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << endl;
|
Chris@43
|
1210 #endif
|
Chris@43
|
1211 }
|
Chris@43
|
1212
|
Chris@366
|
1213 for (int ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1214 for (int i = got; i < count; ++i) {
|
Chris@43
|
1215 buffer[ch][i] = 0.0;
|
Chris@43
|
1216 }
|
Chris@43
|
1217 }
|
Chris@43
|
1218 }
|
Chris@43
|
1219
|
Chris@43
|
1220 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1221
|
Chris@212
|
1222 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1223 cout << "AudioCallbackPlaySource::getSamples: awakening thread" << endl;
|
Chris@212
|
1224 #endif
|
Chris@212
|
1225
|
Chris@43
|
1226 m_condition.wakeAll();
|
Chris@91
|
1227
|
Chris@471
|
1228 return got;
|
Chris@43
|
1229 }
|
Chris@43
|
1230
|
Chris@366
|
1231 int channels = getTargetChannelCount();
|
Chris@436
|
1232 sv_frame_t available;
|
Chris@436
|
1233 sv_frame_t fedToStretcher = 0;
|
Chris@91
|
1234 int warned = 0;
|
Chris@43
|
1235
|
Chris@91
|
1236 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1237 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1238
|
Chris@91
|
1239 while ((available = ts->available()) < count) {
|
Chris@91
|
1240
|
Chris@436
|
1241 sv_frame_t reqd = lrint(double(count - available) / ratio);
|
Chris@436
|
1242 reqd = std::max(reqd, sv_frame_t(ts->getSamplesRequired()));
|
Chris@91
|
1243 if (reqd == 0) reqd = 1;
|
Chris@91
|
1244
|
Chris@436
|
1245 sv_frame_t got = reqd;
|
Chris@91
|
1246
|
Chris@91
|
1247 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1248 cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << endl;
|
Chris@62
|
1249 #endif
|
Chris@43
|
1250
|
Chris@366
|
1251 for (int c = 0; c < channels; ++c) {
|
Chris@131
|
1252 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1253 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1254 if (c == 0) {
|
Chris@293
|
1255 cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << endl;
|
Chris@91
|
1256 }
|
Chris@91
|
1257 delete[] m_stretcherInputs[c];
|
Chris@91
|
1258 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1259 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1260 }
|
Chris@91
|
1261 }
|
Chris@43
|
1262
|
Chris@366
|
1263 for (int c = 0; c < channels; ++c) {
|
Chris@131
|
1264 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1265 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1266 if (rb) {
|
Chris@436
|
1267 sv_frame_t gotHere;
|
Chris@130
|
1268 if (stretchChannels == 1 && c > 0) {
|
Chris@436
|
1269 gotHere = rb->readAdding(m_stretcherInputs[0], int(got));
|
Chris@130
|
1270 } else {
|
Chris@436
|
1271 gotHere = rb->read(m_stretcherInputs[c], int(got));
|
Chris@130
|
1272 }
|
Chris@91
|
1273 if (gotHere < got) got = gotHere;
|
Chris@91
|
1274
|
Chris@91
|
1275 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1276 if (c == 0) {
|
Chris@233
|
1277 SVDEBUG << "feeding stretcher: got " << gotHere
|
Chris@229
|
1278 << ", " << rb->getReadSpace() << " remain" << endl;
|
Chris@91
|
1279 }
|
Chris@62
|
1280 #endif
|
Chris@43
|
1281
|
Chris@91
|
1282 } else {
|
Chris@293
|
1283 cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << endl;
|
Chris@43
|
1284 }
|
Chris@43
|
1285 }
|
Chris@43
|
1286
|
Chris@43
|
1287 if (got < reqd) {
|
Chris@293
|
1288 cerr << "WARNING: Read underrun in playback ("
|
Chris@293
|
1289 << got << " < " << reqd << ")" << endl;
|
Chris@43
|
1290 }
|
Chris@43
|
1291
|
Chris@463
|
1292 ts->process(m_stretcherInputs, size_t(got), false);
|
Chris@91
|
1293
|
Chris@91
|
1294 fedToStretcher += got;
|
Chris@43
|
1295
|
Chris@43
|
1296 if (got == 0) break;
|
Chris@43
|
1297
|
Chris@62
|
1298 if (ts->available() == available) {
|
Chris@293
|
1299 cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << endl;
|
Chris@43
|
1300 if (++warned == 5) break;
|
Chris@43
|
1301 }
|
Chris@43
|
1302 }
|
Chris@43
|
1303
|
Chris@463
|
1304 ts->retrieve(buffer, size_t(count));
|
Chris@43
|
1305
|
Chris@130
|
1306 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1307 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1308 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1309 }
|
Chris@130
|
1310 }
|
Chris@130
|
1311
|
Chris@43
|
1312 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1313
|
Chris@212
|
1314 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1315 cout << "AudioCallbackPlaySource::getSamples [stretched]: awakening thread" << endl;
|
Chris@212
|
1316 #endif
|
Chris@212
|
1317
|
Chris@43
|
1318 m_condition.wakeAll();
|
Chris@43
|
1319
|
Chris@471
|
1320 return count;
|
Chris@43
|
1321 }
|
Chris@43
|
1322
|
Chris@43
|
1323 void
|
Chris@434
|
1324 AudioCallbackPlaySource::applyAuditioningEffect(sv_frame_t count, float **buffers)
|
Chris@43
|
1325 {
|
Chris@43
|
1326 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1327 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1328 if (!plugin) return;
|
Chris@204
|
1329
|
Chris@366
|
1330 if ((int)plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@293
|
1331 // cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1332 // << " != our channel count " << getTargetChannelCount()
|
Chris@293
|
1333 // << endl;
|
Chris@43
|
1334 return;
|
Chris@43
|
1335 }
|
Chris@366
|
1336 if ((int)plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@293
|
1337 // cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1338 // << " != our channel count " << getTargetChannelCount()
|
Chris@293
|
1339 // << endl;
|
Chris@43
|
1340 return;
|
Chris@43
|
1341 }
|
Chris@366
|
1342 if ((int)plugin->getBufferSize() < count) {
|
Chris@293
|
1343 // cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1344 // << " < our block size " << count
|
Chris@293
|
1345 // << endl;
|
Chris@43
|
1346 return;
|
Chris@43
|
1347 }
|
Chris@43
|
1348
|
Chris@43
|
1349 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1350 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1351
|
Chris@366
|
1352 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@366
|
1353 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1354 ib[c][i] = buffers[c][i];
|
Chris@43
|
1355 }
|
Chris@43
|
1356 }
|
Chris@43
|
1357
|
Chris@436
|
1358 plugin->run(Vamp::RealTime::zeroTime, int(count));
|
Chris@43
|
1359
|
Chris@366
|
1360 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@366
|
1361 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1362 buffers[c][i] = ob[c][i];
|
Chris@43
|
1363 }
|
Chris@43
|
1364 }
|
Chris@43
|
1365 }
|
Chris@43
|
1366
|
Chris@43
|
1367 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1368 bool
|
Chris@43
|
1369 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1370 {
|
Chris@43
|
1371 static float *tmp = 0;
|
Chris@436
|
1372 static sv_frame_t tmpSize = 0;
|
Chris@43
|
1373
|
Chris@434
|
1374 sv_frame_t space = 0;
|
Chris@366
|
1375 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1376 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1377 if (wb) {
|
Chris@434
|
1378 sv_frame_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1379 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1380 }
|
Chris@43
|
1381 }
|
Chris@43
|
1382
|
Chris@103
|
1383 if (space == 0) {
|
Chris@103
|
1384 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1385 cout << "AudioCallbackPlaySourceFillThread: no space to fill" << endl;
|
Chris@103
|
1386 #endif
|
Chris@103
|
1387 return false;
|
Chris@103
|
1388 }
|
Chris@43
|
1389
|
Chris@434
|
1390 sv_frame_t f = m_writeBufferFill;
|
Chris@43
|
1391
|
Chris@43
|
1392 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1393
|
Chris@43
|
1394 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@193
|
1395 if (!readWriteEqual) {
|
Chris@293
|
1396 cout << "AudioCallbackPlaySourceFillThread: note read buffers != write buffers" << endl;
|
Chris@193
|
1397 }
|
Chris@293
|
1398 cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << endl;
|
Chris@43
|
1399 #endif
|
Chris@43
|
1400
|
Chris@43
|
1401 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1402 cout << "buffered to " << f << " already" << endl;
|
Chris@43
|
1403 #endif
|
Chris@43
|
1404
|
Chris@43
|
1405 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1406
|
Chris@43
|
1407 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1408 cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << endl;
|
Chris@43
|
1409 #endif
|
Chris@43
|
1410
|
Chris@366
|
1411 int channels = getTargetChannelCount();
|
Chris@43
|
1412
|
Chris@434
|
1413 sv_frame_t orig = space;
|
Chris@434
|
1414 sv_frame_t got = 0;
|
Chris@43
|
1415
|
Chris@43
|
1416 static float **bufferPtrs = 0;
|
Chris@366
|
1417 static int bufferPtrCount = 0;
|
Chris@43
|
1418
|
Chris@43
|
1419 if (bufferPtrCount < channels) {
|
Chris@43
|
1420 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1421 bufferPtrs = new float *[channels];
|
Chris@43
|
1422 bufferPtrCount = channels;
|
Chris@43
|
1423 }
|
Chris@43
|
1424
|
Chris@436
|
1425 sv_frame_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1426
|
Chris@43
|
1427 if (resample && !m_converter) {
|
Chris@506
|
1428 throw std::logic_error("Sample rates differ, but no converter available!");
|
Chris@43
|
1429 }
|
Chris@43
|
1430
|
Chris@43
|
1431 if (resample && m_converter) {
|
Chris@43
|
1432
|
Chris@43
|
1433 double ratio =
|
Chris@43
|
1434 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@436
|
1435 orig = sv_frame_t(double(orig) / ratio + 0.1);
|
Chris@43
|
1436
|
Chris@43
|
1437 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1438 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1439 if (orig == 0) return false;
|
Chris@43
|
1440
|
Chris@436
|
1441 sv_frame_t work = std::max(orig, space);
|
Chris@43
|
1442
|
Chris@43
|
1443 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1444 // We place the non-interleaved values in the second half of
|
Chris@43
|
1445 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1446 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1447 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1448 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1449 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1450 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1451 // the audio data from the source file elsewhere before we
|
Chris@43
|
1452 // even reach this point.
|
Chris@43
|
1453
|
Chris@43
|
1454 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1455 delete[] tmp;
|
Chris@43
|
1456 tmp = new float[channels * work * 2];
|
Chris@43
|
1457 tmpSize = channels * work * 2;
|
Chris@43
|
1458 }
|
Chris@43
|
1459
|
Chris@43
|
1460 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1461 float *intlv = tmp;
|
Chris@43
|
1462 float *srcout = tmp + channels * work;
|
Chris@43
|
1463
|
Chris@366
|
1464 for (int c = 0; c < channels; ++c) {
|
Chris@366
|
1465 for (int i = 0; i < orig; ++i) {
|
Chris@43
|
1466 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1467 }
|
Chris@43
|
1468 }
|
Chris@43
|
1469
|
Chris@366
|
1470 for (int c = 0; c < channels; ++c) {
|
Chris@43
|
1471 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1472 }
|
Chris@43
|
1473
|
Chris@163
|
1474 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1475
|
Chris@43
|
1476 // and interleave into first half
|
Chris@366
|
1477 for (int c = 0; c < channels; ++c) {
|
Chris@366
|
1478 for (int i = 0; i < got; ++i) {
|
Chris@43
|
1479 float sample = nonintlv[c * got + i];
|
Chris@43
|
1480 intlv[channels * i + c] = sample;
|
Chris@43
|
1481 }
|
Chris@43
|
1482 }
|
Chris@43
|
1483
|
Chris@43
|
1484 SRC_DATA data;
|
Chris@43
|
1485 data.data_in = intlv;
|
Chris@43
|
1486 data.data_out = srcout;
|
Chris@463
|
1487 data.input_frames = long(got);
|
Chris@463
|
1488 data.output_frames = long(work);
|
Chris@43
|
1489 data.src_ratio = ratio;
|
Chris@43
|
1490 data.end_of_input = 0;
|
Chris@43
|
1491
|
Chris@506
|
1492 int err = src_process(m_converter, &data);
|
Chris@43
|
1493
|
Chris@436
|
1494 sv_frame_t toCopy = sv_frame_t(double(got) * ratio + 0.1);
|
Chris@43
|
1495
|
Chris@43
|
1496 if (err) {
|
Chris@293
|
1497 cerr
|
Chris@43
|
1498 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@293
|
1499 << src_strerror(err) << endl;
|
Chris@43
|
1500 //!!! Then what?
|
Chris@43
|
1501 } else {
|
Chris@43
|
1502 got = data.input_frames_used;
|
Chris@43
|
1503 toCopy = data.output_frames_gen;
|
Chris@43
|
1504 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1505 cout << "Resampled " << got << " frames to " << toCopy << " frames" << endl;
|
Chris@43
|
1506 #endif
|
Chris@43
|
1507 }
|
Chris@43
|
1508
|
Chris@366
|
1509 for (int c = 0; c < channels; ++c) {
|
Chris@366
|
1510 for (int i = 0; i < toCopy; ++i) {
|
Chris@43
|
1511 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1512 }
|
Chris@43
|
1513 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@436
|
1514 if (wb) wb->write(tmp, int(toCopy));
|
Chris@43
|
1515 }
|
Chris@43
|
1516
|
Chris@43
|
1517 m_writeBufferFill = f;
|
Chris@43
|
1518 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1519
|
Chris@43
|
1520 } else {
|
Chris@43
|
1521
|
Chris@43
|
1522 // space must be a multiple of generatorBlockSize
|
Chris@436
|
1523 sv_frame_t reqSpace = space;
|
Chris@195
|
1524 space = (reqSpace / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1525 if (space == 0) {
|
Chris@91
|
1526 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1527 cout << "requested fill of " << reqSpace
|
Chris@195
|
1528 << " is less than generator block size of "
|
Chris@293
|
1529 << generatorBlockSize << ", leaving it" << endl;
|
Chris@91
|
1530 #endif
|
Chris@91
|
1531 return false;
|
Chris@91
|
1532 }
|
Chris@43
|
1533
|
Chris@43
|
1534 if (tmpSize < channels * space) {
|
Chris@43
|
1535 delete[] tmp;
|
Chris@43
|
1536 tmp = new float[channels * space];
|
Chris@43
|
1537 tmpSize = channels * space;
|
Chris@43
|
1538 }
|
Chris@43
|
1539
|
Chris@366
|
1540 for (int c = 0; c < channels; ++c) {
|
Chris@43
|
1541
|
Chris@43
|
1542 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1543
|
Chris@366
|
1544 for (int i = 0; i < space; ++i) {
|
Chris@43
|
1545 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1546 }
|
Chris@43
|
1547 }
|
Chris@43
|
1548
|
Chris@436
|
1549 sv_frame_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1550
|
Chris@366
|
1551 for (int c = 0; c < channels; ++c) {
|
Chris@43
|
1552
|
Chris@43
|
1553 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1554 if (wb) {
|
Chris@436
|
1555 int actual = wb->write(bufferPtrs[c], int(got));
|
Chris@43
|
1556 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1557 cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1558 << wb->getReadSpace() << " to read"
|
Chris@293
|
1559 << endl;
|
Chris@43
|
1560 #endif
|
Chris@43
|
1561 if (actual < got) {
|
Chris@293
|
1562 cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1563 << ": wrote " << actual << " of " << got
|
Chris@293
|
1564 << " samples" << endl;
|
Chris@43
|
1565 }
|
Chris@43
|
1566 }
|
Chris@43
|
1567 }
|
Chris@43
|
1568
|
Chris@43
|
1569 m_writeBufferFill = f;
|
Chris@43
|
1570 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1571
|
Chris@163
|
1572 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1573 cout << "Read buffer fill is now " << m_readBufferFill << endl;
|
Chris@163
|
1574 #endif
|
Chris@163
|
1575
|
Chris@43
|
1576 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1577 }
|
Chris@43
|
1578
|
Chris@43
|
1579 return true;
|
Chris@43
|
1580 }
|
Chris@43
|
1581
|
Chris@434
|
1582 sv_frame_t
|
Chris@434
|
1583 AudioCallbackPlaySource::mixModels(sv_frame_t &frame, sv_frame_t count, float **buffers)
|
Chris@43
|
1584 {
|
Chris@434
|
1585 sv_frame_t processed = 0;
|
Chris@434
|
1586 sv_frame_t chunkStart = frame;
|
Chris@434
|
1587 sv_frame_t chunkSize = count;
|
Chris@434
|
1588 sv_frame_t selectionSize = 0;
|
Chris@434
|
1589 sv_frame_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1590
|
Chris@43
|
1591 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1592 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1593 !m_viewManager->getSelections().empty());
|
Chris@43
|
1594
|
Chris@43
|
1595 static float **chunkBufferPtrs = 0;
|
Chris@366
|
1596 static int chunkBufferPtrCount = 0;
|
Chris@366
|
1597 int channels = getTargetChannelCount();
|
Chris@43
|
1598
|
Chris@43
|
1599 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1600 cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << endl;
|
Chris@43
|
1601 #endif
|
Chris@43
|
1602
|
Chris@43
|
1603 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1604 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1605 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1606 chunkBufferPtrCount = channels;
|
Chris@43
|
1607 }
|
Chris@43
|
1608
|
Chris@366
|
1609 for (int c = 0; c < channels; ++c) {
|
Chris@43
|
1610 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1611 }
|
Chris@43
|
1612
|
Chris@43
|
1613 while (processed < count) {
|
Chris@43
|
1614
|
Chris@43
|
1615 chunkSize = count - processed;
|
Chris@43
|
1616 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1617 selectionSize = 0;
|
Chris@43
|
1618
|
Chris@434
|
1619 sv_frame_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1620
|
Chris@43
|
1621 if (constrained) {
|
Chris@60
|
1622
|
Chris@434
|
1623 sv_frame_t rChunkStart =
|
Chris@60
|
1624 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1625
|
Chris@43
|
1626 Selection selection =
|
Chris@60
|
1627 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1628
|
Chris@43
|
1629 if (selection.isEmpty()) {
|
Chris@43
|
1630 if (looping) {
|
Chris@43
|
1631 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1632 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1633 (selection.getStartFrame());
|
Chris@43
|
1634 fadeIn = 50;
|
Chris@43
|
1635 }
|
Chris@43
|
1636 }
|
Chris@43
|
1637
|
Chris@43
|
1638 if (selection.isEmpty()) {
|
Chris@43
|
1639
|
Chris@43
|
1640 chunkSize = 0;
|
Chris@43
|
1641 nextChunkStart = chunkStart;
|
Chris@43
|
1642
|
Chris@43
|
1643 } else {
|
Chris@43
|
1644
|
Chris@434
|
1645 sv_frame_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1646 (selection.getStartFrame());
|
Chris@434
|
1647 sv_frame_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1648 (selection.getEndFrame());
|
Chris@43
|
1649
|
Chris@60
|
1650 selectionSize = ef - sf;
|
Chris@60
|
1651
|
Chris@60
|
1652 if (chunkStart < sf) {
|
Chris@60
|
1653 chunkStart = sf;
|
Chris@43
|
1654 fadeIn = 50;
|
Chris@43
|
1655 }
|
Chris@43
|
1656
|
Chris@43
|
1657 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1658
|
Chris@60
|
1659 if (nextChunkStart >= ef) {
|
Chris@60
|
1660 nextChunkStart = ef;
|
Chris@43
|
1661 fadeOut = 50;
|
Chris@43
|
1662 }
|
Chris@43
|
1663
|
Chris@43
|
1664 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1665 }
|
Chris@43
|
1666
|
Chris@43
|
1667 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1668
|
Chris@43
|
1669 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1670 chunkStart = 0;
|
Chris@43
|
1671 }
|
Chris@43
|
1672 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1673 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1674 }
|
Chris@43
|
1675 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1676 }
|
Chris@43
|
1677
|
Chris@293
|
1678 // cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << endl;
|
Chris@43
|
1679
|
Chris@43
|
1680 if (!chunkSize) {
|
Chris@43
|
1681 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1682 cout << "Ending selection playback at " << nextChunkStart << endl;
|
Chris@43
|
1683 #endif
|
Chris@43
|
1684 // We need to maintain full buffers so that the other
|
Chris@43
|
1685 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1686 // return the full amount here
|
Chris@43
|
1687 frame = frame + count;
|
Chris@43
|
1688 return count;
|
Chris@43
|
1689 }
|
Chris@43
|
1690
|
Chris@43
|
1691 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1692 cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << endl;
|
Chris@43
|
1693 #endif
|
Chris@43
|
1694
|
Chris@43
|
1695 if (selectionSize < 100) {
|
Chris@43
|
1696 fadeIn = 0;
|
Chris@43
|
1697 fadeOut = 0;
|
Chris@43
|
1698 } else if (selectionSize < 300) {
|
Chris@43
|
1699 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1700 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1701 }
|
Chris@43
|
1702
|
Chris@43
|
1703 if (fadeIn > 0) {
|
Chris@43
|
1704 if (processed * 2 < fadeIn) {
|
Chris@43
|
1705 fadeIn = processed * 2;
|
Chris@43
|
1706 }
|
Chris@43
|
1707 }
|
Chris@43
|
1708
|
Chris@43
|
1709 if (fadeOut > 0) {
|
Chris@43
|
1710 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1711 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1712 }
|
Chris@43
|
1713 }
|
Chris@43
|
1714
|
Chris@43
|
1715 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1716 mi != m_models.end(); ++mi) {
|
Chris@43
|
1717
|
Chris@366
|
1718 (void) m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@366
|
1719 chunkSize, chunkBufferPtrs,
|
Chris@366
|
1720 fadeIn, fadeOut);
|
Chris@43
|
1721 }
|
Chris@43
|
1722
|
Chris@366
|
1723 for (int c = 0; c < channels; ++c) {
|
Chris@43
|
1724 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1725 }
|
Chris@43
|
1726
|
Chris@43
|
1727 processed += chunkSize;
|
Chris@43
|
1728 chunkStart = nextChunkStart;
|
Chris@43
|
1729 }
|
Chris@43
|
1730
|
Chris@43
|
1731 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1732 cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << endl;
|
Chris@43
|
1733 #endif
|
Chris@43
|
1734
|
Chris@43
|
1735 frame = nextChunkStart;
|
Chris@43
|
1736 return processed;
|
Chris@43
|
1737 }
|
Chris@43
|
1738
|
Chris@43
|
1739 void
|
Chris@43
|
1740 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1741 {
|
Chris@43
|
1742 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1743
|
Chris@43
|
1744 // only unify if there will be something to read
|
Chris@366
|
1745 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1746 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1747 if (wb) {
|
Chris@43
|
1748 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1749 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1750 m_lastModelEndFrame) {
|
Chris@43
|
1751 // OK, we don't have enough and there's more to
|
Chris@43
|
1752 // read -- don't unify until we can do better
|
Chris@193
|
1753 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1754 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: Not unifying: write buffer has less (" << wb->getReadSpace() << ") than " << m_blockSize*2 << " to read and write buffer fill (" << m_writeBufferFill << ") is not close to end frame (" << m_lastModelEndFrame << ")" << endl;
|
Chris@193
|
1755 #endif
|
Chris@43
|
1756 return;
|
Chris@43
|
1757 }
|
Chris@43
|
1758 }
|
Chris@43
|
1759 break;
|
Chris@43
|
1760 }
|
Chris@43
|
1761 }
|
Chris@43
|
1762
|
Chris@436
|
1763 sv_frame_t rf = m_readBufferFill;
|
Chris@43
|
1764 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1765 if (rb) {
|
Chris@366
|
1766 int rs = rb->getReadSpace();
|
Chris@43
|
1767 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@293
|
1768 // cout << "rs = " << rs << endl;
|
Chris@43
|
1769 if (rs < rf) rf -= rs;
|
Chris@43
|
1770 else rf = 0;
|
Chris@43
|
1771 }
|
Chris@43
|
1772
|
Chris@193
|
1773 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1774 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << endl;
|
Chris@193
|
1775 #endif
|
Chris@43
|
1776
|
Chris@436
|
1777 sv_frame_t wf = m_writeBufferFill;
|
Chris@436
|
1778 sv_frame_t skip = 0;
|
Chris@366
|
1779 for (int c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1780 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1781 if (wb) {
|
Chris@43
|
1782 if (c == 0) {
|
Chris@43
|
1783
|
Chris@366
|
1784 int wrs = wb->getReadSpace();
|
Chris@293
|
1785 // cout << "wrs = " << wrs << endl;
|
Chris@43
|
1786
|
Chris@43
|
1787 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1788 else wf = 0;
|
Chris@293
|
1789 // cout << "wf = " << wf << endl;
|
Chris@43
|
1790
|
Chris@43
|
1791 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1792 if (skip == 0) break;
|
Chris@43
|
1793 }
|
Chris@43
|
1794
|
Chris@293
|
1795 // cout << "skipping " << skip << endl;
|
Chris@436
|
1796 wb->skip(int(skip));
|
Chris@43
|
1797 }
|
Chris@43
|
1798 }
|
Chris@43
|
1799
|
Chris@43
|
1800 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1801 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1802 m_readBufferFill = m_writeBufferFill;
|
Chris@193
|
1803 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1804 cerr << "unified" << endl;
|
Chris@193
|
1805 #endif
|
Chris@43
|
1806 }
|
Chris@43
|
1807
|
Chris@43
|
1808 void
|
Chris@43
|
1809 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1810 {
|
Chris@43
|
1811 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1812
|
Chris@43
|
1813 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1814 cout << "AudioCallbackPlaySourceFillThread starting" << endl;
|
Chris@43
|
1815 #endif
|
Chris@43
|
1816
|
Chris@43
|
1817 s.m_mutex.lock();
|
Chris@43
|
1818
|
Chris@43
|
1819 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1820 bool work = false;
|
Chris@43
|
1821
|
Chris@43
|
1822 while (!s.m_exiting) {
|
Chris@43
|
1823
|
Chris@43
|
1824 s.unifyRingBuffers();
|
Chris@43
|
1825 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1826 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1827
|
Chris@43
|
1828 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1829
|
Chris@43
|
1830 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1831 cout << "AudioCallbackPlaySourceFillThread: not waiting" << endl;
|
Chris@43
|
1832 #endif
|
Chris@43
|
1833
|
Chris@43
|
1834 s.m_mutex.unlock();
|
Chris@43
|
1835 s.m_mutex.lock();
|
Chris@43
|
1836
|
Chris@43
|
1837 } else {
|
Chris@43
|
1838
|
Chris@436
|
1839 double ms = 100;
|
Chris@43
|
1840 if (s.getSourceSampleRate() > 0) {
|
Chris@436
|
1841 ms = double(s.m_ringBufferSize) / s.getSourceSampleRate() * 1000.0;
|
Chris@43
|
1842 }
|
Chris@43
|
1843
|
Chris@43
|
1844 if (s.m_playing) ms /= 10;
|
Chris@43
|
1845
|
Chris@43
|
1846 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1847 if (!s.m_playing) cout << endl;
|
Chris@293
|
1848 cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << endl;
|
Chris@43
|
1849 #endif
|
Chris@43
|
1850
|
Chris@366
|
1851 s.m_condition.wait(&s.m_mutex, int(ms));
|
Chris@43
|
1852 }
|
Chris@43
|
1853
|
Chris@43
|
1854 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1855 cout << "AudioCallbackPlaySourceFillThread: awoken" << endl;
|
Chris@43
|
1856 #endif
|
Chris@43
|
1857
|
Chris@43
|
1858 work = false;
|
Chris@43
|
1859
|
Chris@103
|
1860 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1861 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1862 cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << endl;
|
Chris@103
|
1863 #endif
|
Chris@103
|
1864 continue;
|
Chris@103
|
1865 }
|
Chris@43
|
1866
|
Chris@43
|
1867 bool playing = s.m_playing;
|
Chris@43
|
1868
|
Chris@43
|
1869 if (playing && !previouslyPlaying) {
|
Chris@43
|
1870 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1871 cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << endl;
|
Chris@43
|
1872 #endif
|
Chris@366
|
1873 for (int c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1874 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1875 if (rb) rb->reset();
|
Chris@43
|
1876 }
|
Chris@43
|
1877 }
|
Chris@43
|
1878 previouslyPlaying = playing;
|
Chris@43
|
1879
|
Chris@43
|
1880 work = s.fillBuffers();
|
Chris@43
|
1881 }
|
Chris@43
|
1882
|
Chris@43
|
1883 s.m_mutex.unlock();
|
Chris@43
|
1884 }
|
Chris@43
|
1885
|