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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_playing(false),
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61 m_exiting(false),
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62 m_lastModelEndFrame(0),
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63 m_outputLeft(0.0),
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64 m_outputRight(0.0),
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65 m_auditioningPlugin(0),
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66 m_auditioningPluginBypassed(false),
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67 m_playStartFrame(0),
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68 m_playStartFramePassed(false),
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69 m_timeStretcher(0),
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70 m_stretchRatio(1.0),
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71 m_stretcherInputCount(0),
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72 m_stretcherInputs(0),
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73 m_stretcherInputSizes(0),
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74 m_fillThread(0),
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75 m_converter(0),
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76 m_crapConverter(0),
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77 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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78 {
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79 m_viewManager->setAudioPlaySource(this);
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80
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81 connect(m_viewManager, SIGNAL(selectionChanged()),
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82 this, SLOT(selectionChanged()));
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83 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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84 this, SLOT(playLoopModeChanged()));
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85 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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86 this, SLOT(playSelectionModeChanged()));
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87
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88 connect(PlayParameterRepository::getInstance(),
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89 SIGNAL(playParametersChanged(PlayParameters *)),
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90 this, SLOT(playParametersChanged(PlayParameters *)));
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91
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92 connect(Preferences::getInstance(),
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93 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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94 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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95 }
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96
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97 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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98 {
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99 m_exiting = true;
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100
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101 if (m_fillThread) {
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102 m_condition.wakeAll();
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103 m_fillThread->wait();
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104 delete m_fillThread;
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105 }
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106
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107 clearModels();
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108
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109 if (m_readBuffers != m_writeBuffers) {
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110 delete m_readBuffers;
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111 }
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112
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113 delete m_writeBuffers;
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114
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115 delete m_audioGenerator;
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116
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117 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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118 delete[] m_stretcherInputs[i];
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119 }
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120 delete[] m_stretcherInputSizes;
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121 delete[] m_stretcherInputs;
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122
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123 m_bufferScavenger.scavenge(true);
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124 m_pluginScavenger.scavenge(true);
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125 }
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126
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127 void
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128 AudioCallbackPlaySource::addModel(Model *model)
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129 {
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130 if (m_models.find(model) != m_models.end()) return;
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131
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132 bool canPlay = m_audioGenerator->addModel(model);
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133
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134 m_mutex.lock();
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135
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136 m_models.insert(model);
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137 if (model->getEndFrame() > m_lastModelEndFrame) {
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138 m_lastModelEndFrame = model->getEndFrame();
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139 }
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140
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141 bool buffersChanged = false, srChanged = false;
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142
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143 size_t modelChannels = 1;
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144 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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145 if (dtvm) modelChannels = dtvm->getChannelCount();
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146 if (modelChannels > m_sourceChannelCount) {
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147 m_sourceChannelCount = modelChannels;
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148 }
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149
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150 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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151 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
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152 #endif
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153
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154 if (m_sourceSampleRate == 0) {
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155
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156 m_sourceSampleRate = model->getSampleRate();
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157 srChanged = true;
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158
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159 } else if (model->getSampleRate() != m_sourceSampleRate) {
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160
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161 // If this is a dense time-value model and we have no other, we
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162 // can just switch to this model's sample rate
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163
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164 if (dtvm) {
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165
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166 bool conflicting = false;
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167
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168 for (std::set<Model *>::const_iterator i = m_models.begin();
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169 i != m_models.end(); ++i) {
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170 // Only wave file models can be considered conflicting --
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171 // writable wave file models are derived and we shouldn't
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172 // take their rates into account. Also, don't give any
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173 // particular weight to a file that's already playing at
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174 // the wrong rate anyway
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175 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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176 if (wfm && wfm != dtvm &&
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177 wfm->getSampleRate() != model->getSampleRate() &&
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178 wfm->getSampleRate() == m_sourceSampleRate) {
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179 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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180 conflicting = true;
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181 break;
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182 }
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183 }
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184
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185 if (conflicting) {
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186
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187 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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188 << "New model sample rate does not match" << std::endl
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189 << "existing model(s) (new " << model->getSampleRate()
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190 << " vs " << m_sourceSampleRate
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191 << "), playback will be wrong"
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192 << std::endl;
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193
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194 emit sampleRateMismatch(model->getSampleRate(),
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195 m_sourceSampleRate,
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196 false);
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197 } else {
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198 m_sourceSampleRate = model->getSampleRate();
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199 srChanged = true;
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200 }
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201 }
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202 }
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203
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204 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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205 clearRingBuffers(true, getTargetChannelCount());
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206 buffersChanged = true;
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207 } else {
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208 if (canPlay) clearRingBuffers(true);
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209 }
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210
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211 if (buffersChanged || srChanged) {
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212 if (m_converter) {
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213 src_delete(m_converter);
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214 src_delete(m_crapConverter);
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215 m_converter = 0;
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216 m_crapConverter = 0;
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217 }
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218 }
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219
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220 m_mutex.unlock();
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221
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222 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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223
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224 if (!m_fillThread) {
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225 m_fillThread = new FillThread(*this);
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226 m_fillThread->start();
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227 }
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228
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229 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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230 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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231 #endif
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232
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233 if (buffersChanged || srChanged) {
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234 emit modelReplaced();
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235 }
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236
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237 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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238 this, SLOT(modelChanged(size_t, size_t)));
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239
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240 m_condition.wakeAll();
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241 }
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242
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243 void
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244 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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245 {
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246 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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247 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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248 #endif
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249 if (endFrame > m_lastModelEndFrame) {
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250 m_lastModelEndFrame = endFrame;
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251 }
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252 }
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253
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254 void
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255 AudioCallbackPlaySource::removeModel(Model *model)
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256 {
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257 m_mutex.lock();
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258
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259 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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260 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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261 #endif
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262
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263 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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264 this, SLOT(modelChanged(size_t, size_t)));
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265
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266 m_models.erase(model);
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267
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268 if (m_models.empty()) {
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269 if (m_converter) {
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270 src_delete(m_converter);
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271 src_delete(m_crapConverter);
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272 m_converter = 0;
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273 m_crapConverter = 0;
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274 }
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275 m_sourceSampleRate = 0;
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276 }
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277
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278 size_t lastEnd = 0;
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279 for (std::set<Model *>::const_iterator i = m_models.begin();
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280 i != m_models.end(); ++i) {
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281 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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282 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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283 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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284 }
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285 m_lastModelEndFrame = lastEnd;
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286
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287 m_mutex.unlock();
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288
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289 m_audioGenerator->removeModel(model);
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290
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291 clearRingBuffers();
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292 }
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293
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294 void
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295 AudioCallbackPlaySource::clearModels()
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296 {
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297 m_mutex.lock();
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298
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299 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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300 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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301 #endif
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302
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303 m_models.clear();
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304
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305 if (m_converter) {
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306 src_delete(m_converter);
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307 src_delete(m_crapConverter);
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308 m_converter = 0;
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309 m_crapConverter = 0;
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310 }
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311
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312 m_lastModelEndFrame = 0;
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313
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314 m_sourceSampleRate = 0;
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315
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316 m_mutex.unlock();
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317
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318 m_audioGenerator->clearModels();
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319
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320 clearRingBuffers();
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321 }
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322
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323 void
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324 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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325 {
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326 if (!haveLock) m_mutex.lock();
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327
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328 rebuildRangeLists();
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329
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330 if (count == 0) {
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331 if (m_writeBuffers) count = m_writeBuffers->size();
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332 }
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333
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334 m_writeBufferFill = getCurrentBufferedFrame();
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335
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336 if (m_readBuffers != m_writeBuffers) {
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337 delete m_writeBuffers;
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338 }
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339
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340 m_writeBuffers = new RingBufferVector;
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341
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342 for (size_t i = 0; i < count; ++i) {
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343 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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344 }
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345
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346 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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347 // << count << " write buffers" << std::endl;
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348
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349 if (!haveLock) {
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350 m_mutex.unlock();
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351 }
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352 }
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353
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354 void
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355 AudioCallbackPlaySource::play(size_t startFrame)
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356 {
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357 if (m_viewManager->getPlaySelectionMode() &&
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358 !m_viewManager->getSelections().empty()) {
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359
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360 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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361
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362 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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363
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364 std::cerr << startFrame << std::endl;
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365
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366 } else {
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367 if (startFrame >= m_lastModelEndFrame) {
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368 startFrame = 0;
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369 }
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370 }
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371
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372 std::cerr << "play(" << startFrame << ") -> playback model ";
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373
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374 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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375
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376 std::cerr << startFrame << std::endl;
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377
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378 // The fill thread will automatically empty its buffers before
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379 // starting again if we have not so far been playing, but not if
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380 // we're just re-seeking.
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381
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382 m_mutex.lock();
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383 if (m_timeStretcher) {
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384 m_timeStretcher->reset();
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385 }
|
Chris@43
|
386 if (m_playing) {
|
Chris@93
|
387 std::cerr << "playing already, resetting" << std::endl;
|
Chris@43
|
388 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
389 if (m_readBuffers) {
|
Chris@43
|
390 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
391 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@93
|
392 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@43
|
393 if (rb) rb->reset();
|
Chris@43
|
394 }
|
Chris@43
|
395 }
|
Chris@43
|
396 if (m_converter) src_reset(m_converter);
|
Chris@43
|
397 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
398 } else {
|
Chris@43
|
399 if (m_converter) src_reset(m_converter);
|
Chris@43
|
400 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
401 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
402 }
|
Chris@43
|
403 m_mutex.unlock();
|
Chris@43
|
404
|
Chris@43
|
405 m_audioGenerator->reset();
|
Chris@43
|
406
|
Chris@94
|
407 m_playStartFrame = startFrame;
|
Chris@94
|
408 m_playStartFramePassed = false;
|
Chris@94
|
409 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
410 if (m_target) {
|
Chris@94
|
411 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
412 }
|
Chris@94
|
413
|
Chris@43
|
414 bool changed = !m_playing;
|
Chris@91
|
415 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
416 m_playing = true;
|
Chris@43
|
417 m_condition.wakeAll();
|
Chris@43
|
418 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
419 }
|
Chris@43
|
420
|
Chris@43
|
421 void
|
Chris@43
|
422 AudioCallbackPlaySource::stop()
|
Chris@43
|
423 {
|
Chris@43
|
424 bool changed = m_playing;
|
Chris@43
|
425 m_playing = false;
|
Chris@43
|
426 m_condition.wakeAll();
|
Chris@91
|
427 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
428 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
429 }
|
Chris@43
|
430
|
Chris@43
|
431 void
|
Chris@43
|
432 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
433 {
|
Chris@43
|
434 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
435 clearRingBuffers();
|
Chris@43
|
436 }
|
Chris@43
|
437 }
|
Chris@43
|
438
|
Chris@43
|
439 void
|
Chris@43
|
440 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
441 {
|
Chris@43
|
442 clearRingBuffers();
|
Chris@43
|
443 }
|
Chris@43
|
444
|
Chris@43
|
445 void
|
Chris@43
|
446 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
447 {
|
Chris@43
|
448 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
449 clearRingBuffers();
|
Chris@43
|
450 }
|
Chris@43
|
451 }
|
Chris@43
|
452
|
Chris@43
|
453 void
|
Chris@43
|
454 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
455 {
|
Chris@43
|
456 clearRingBuffers();
|
Chris@43
|
457 }
|
Chris@43
|
458
|
Chris@43
|
459 void
|
Chris@43
|
460 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
461 {
|
Chris@43
|
462 if (n == "Resample Quality") {
|
Chris@43
|
463 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
464 }
|
Chris@43
|
465 }
|
Chris@43
|
466
|
Chris@43
|
467 void
|
Chris@43
|
468 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
469 {
|
Chris@43
|
470 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@43
|
471 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@43
|
472 m_auditioningPluginBypassed = true;
|
Chris@43
|
473 emit audioOverloadPluginDisabled();
|
Chris@43
|
474 }
|
Chris@43
|
475 }
|
Chris@43
|
476
|
Chris@43
|
477 void
|
Chris@91
|
478 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
479 {
|
Chris@91
|
480 m_target = target;
|
Chris@43
|
481 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
482 assert(size < m_ringBufferSize);
|
Chris@43
|
483 m_blockSize = size;
|
Chris@43
|
484 }
|
Chris@43
|
485
|
Chris@43
|
486 size_t
|
Chris@43
|
487 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
488 {
|
Chris@43
|
489 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
490 return m_blockSize;
|
Chris@43
|
491 }
|
Chris@43
|
492
|
Chris@43
|
493 void
|
Chris@43
|
494 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
495 {
|
Chris@43
|
496 m_playLatency = latency;
|
Chris@43
|
497 }
|
Chris@43
|
498
|
Chris@43
|
499 size_t
|
Chris@43
|
500 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
501 {
|
Chris@43
|
502 return m_playLatency;
|
Chris@43
|
503 }
|
Chris@43
|
504
|
Chris@43
|
505 size_t
|
Chris@43
|
506 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
507 {
|
Chris@91
|
508 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
509 // "currently coming through the speakers".
|
Chris@91
|
510
|
Chris@93
|
511 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
512 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
513 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
514
|
Chris@93
|
515 return getCurrentFrame(latency_t);
|
Chris@93
|
516 }
|
Chris@93
|
517
|
Chris@93
|
518 size_t
|
Chris@93
|
519 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
520 {
|
Chris@93
|
521 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
522 }
|
Chris@93
|
523
|
Chris@93
|
524 size_t
|
Chris@93
|
525 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
526 {
|
Chris@43
|
527 bool resample = false;
|
Chris@91
|
528 double resampleRatio = 1.0;
|
Chris@43
|
529
|
Chris@91
|
530 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
531 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
532 // the latency provided by the target is also at the target rate.
|
Chris@91
|
533 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
534 // calculation using RealTime instead.
|
Chris@43
|
535
|
Chris@91
|
536 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
537 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
538
|
Chris@91
|
539 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
540
|
Chris@91
|
541 size_t inbuffer = 0; // at target rate
|
Chris@91
|
542
|
Chris@43
|
543 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
544 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
545 if (rb) {
|
Chris@91
|
546 size_t here = rb->getReadSpace();
|
Chris@91
|
547 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
548 }
|
Chris@43
|
549 }
|
Chris@43
|
550
|
Chris@91
|
551 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
552 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
553 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
554 double currentTime = 0.0;
|
Chris@91
|
555 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
556
|
Chris@91
|
557 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
558
|
Chris@91
|
559 size_t stretchlat = 0;
|
Chris@91
|
560 double timeRatio = 1.0;
|
Chris@91
|
561
|
Chris@91
|
562 if (m_timeStretcher) {
|
Chris@91
|
563 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
564 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
565 }
|
Chris@43
|
566
|
Chris@91
|
567 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
568
|
Chris@91
|
569 // When the target has just requested a block from us, the last
|
Chris@91
|
570 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
571 // amount of read space (converted back to source sample rate)
|
Chris@91
|
572 // remaining now. That sample is not expected to be played until
|
Chris@91
|
573 // the target's play latency has elapsed. By the time the
|
Chris@91
|
574 // following block is requested, that sample will be at the
|
Chris@91
|
575 // target's play latency minus the last requested block size away
|
Chris@91
|
576 // from being played.
|
Chris@91
|
577
|
Chris@91
|
578 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
579 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
580
|
Chris@91
|
581 if (m_target && lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
582
|
Chris@91
|
583 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
584 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
585
|
Chris@91
|
586 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
587 // since the end of the last call to getSourceSamples
|
Chris@91
|
588
|
Chris@91
|
589 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@91
|
590
|
Chris@91
|
591 if (elapsed > 0.0) {
|
Chris@91
|
592 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@91
|
593 }
|
Chris@91
|
594
|
Chris@91
|
595 } else {
|
Chris@91
|
596
|
Chris@91
|
597 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
598 (getTargetBlockSize(), targetRate);
|
Chris@62
|
599 }
|
Chris@91
|
600
|
Chris@91
|
601 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
602
|
Chris@91
|
603 if (timeRatio != 1.0) {
|
Chris@91
|
604 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
605 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
606 }
|
Chris@43
|
607
|
Chris@43
|
608 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
609
|
Chris@91
|
610 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
611 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
612 #endif
|
Chris@43
|
613
|
Chris@91
|
614 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
615
|
Chris@93
|
616 // Normally the range lists should contain at least one item each
|
Chris@93
|
617 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
618 // entire source audio duration.
|
Chris@43
|
619
|
Chris@93
|
620 if (m_rangeStarts.empty()) {
|
Chris@93
|
621 rebuildRangeLists();
|
Chris@93
|
622 }
|
Chris@92
|
623
|
Chris@93
|
624 if (m_rangeStarts.empty()) {
|
Chris@93
|
625 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
626 RealTime playing_t = bufferedto_t
|
Chris@93
|
627 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
628 + sincerequest_t;
|
Chris@93
|
629 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
630 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
631 }
|
Chris@43
|
632
|
Chris@91
|
633 int inRange = 0;
|
Chris@91
|
634 int index = 0;
|
Chris@91
|
635
|
Chris@93
|
636 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
637 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
638 inRange = index;
|
Chris@93
|
639 } else {
|
Chris@93
|
640 break;
|
Chris@93
|
641 }
|
Chris@93
|
642 ++index;
|
Chris@93
|
643 }
|
Chris@93
|
644
|
Chris@93
|
645 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
646
|
Chris@94
|
647 RealTime playing_t = bufferedto_t;
|
Chris@93
|
648
|
Chris@93
|
649 playing_t = playing_t
|
Chris@93
|
650 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
651 + sincerequest_t;
|
Chris@94
|
652
|
Chris@94
|
653 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
654 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
655 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
656 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
657 // are playing a relatively short looped region, the playing time
|
Chris@94
|
658 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
659 // the region boundary and end up being much smaller than the
|
Chris@94
|
660 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
661 // duration of playback!
|
Chris@94
|
662
|
Chris@94
|
663 if (!m_playStartFramePassed) {
|
Chris@94
|
664 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
665 sourceRate);
|
Chris@94
|
666 if (playing_t < playstart_t) {
|
Chris@94
|
667 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@94
|
668 // << playstart_t << std::endl;
|
Chris@94
|
669 if (sincerequest_t > RealTime::zeroTime &&
|
Chris@94
|
670 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
671 RealTime::fromSeconds(currentTime)) {
|
Chris@94
|
672 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
673 m_playStartFramePassed = true;
|
Chris@94
|
674 } else {
|
Chris@94
|
675 playing_t = playstart_t;
|
Chris@94
|
676 }
|
Chris@94
|
677 } else {
|
Chris@94
|
678 m_playStartFramePassed = true;
|
Chris@94
|
679 }
|
Chris@94
|
680 }
|
Chris@94
|
681
|
Chris@94
|
682 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
683
|
Chris@93
|
684 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
685 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
686 #endif
|
Chris@93
|
687
|
Chris@93
|
688 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
689
|
Chris@93
|
690 if (inRange == 0) {
|
Chris@93
|
691 if (looping) {
|
Chris@93
|
692 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
693 } else {
|
Chris@93
|
694 break;
|
Chris@93
|
695 }
|
Chris@93
|
696 } else {
|
Chris@93
|
697 --inRange;
|
Chris@93
|
698 }
|
Chris@93
|
699
|
Chris@93
|
700 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
701 }
|
Chris@93
|
702
|
Chris@93
|
703 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
704
|
Chris@93
|
705 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
706 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
707 #endif
|
Chris@93
|
708
|
Chris@93
|
709 if (!looping) {
|
Chris@93
|
710 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
711 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@93
|
712 stop();
|
Chris@93
|
713 }
|
Chris@93
|
714 }
|
Chris@93
|
715
|
Chris@93
|
716 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
717
|
Chris@93
|
718 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
719 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
720 }
|
Chris@93
|
721
|
Chris@93
|
722 void
|
Chris@93
|
723 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
724 {
|
Chris@93
|
725 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
726
|
Chris@93
|
727 m_rangeStarts.clear();
|
Chris@93
|
728 m_rangeDurations.clear();
|
Chris@93
|
729
|
Chris@93
|
730 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
731 if (sourceRate == 0) return;
|
Chris@93
|
732
|
Chris@93
|
733 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
734 if (end == RealTime::zeroTime) return;
|
Chris@93
|
735
|
Chris@93
|
736 if (!constrained) {
|
Chris@93
|
737 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
738 m_rangeDurations.push_back(end);
|
Chris@93
|
739 return;
|
Chris@93
|
740 }
|
Chris@93
|
741
|
Chris@93
|
742 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
743 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
744
|
Chris@93
|
745 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
746 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
747 #endif
|
Chris@93
|
748
|
Chris@93
|
749 if (!selections.empty()) {
|
Chris@91
|
750
|
Chris@91
|
751 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
752
|
Chris@91
|
753 RealTime start =
|
Chris@91
|
754 (RealTime::frame2RealTime
|
Chris@91
|
755 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
756 sourceRate));
|
Chris@91
|
757 RealTime duration =
|
Chris@91
|
758 (RealTime::frame2RealTime
|
Chris@91
|
759 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
760 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
761 sourceRate));
|
Chris@91
|
762
|
Chris@93
|
763 m_rangeStarts.push_back(start);
|
Chris@93
|
764 m_rangeDurations.push_back(duration);
|
Chris@91
|
765 }
|
Chris@93
|
766 } else {
|
Chris@93
|
767 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
768 m_rangeDurations.push_back(end);
|
Chris@43
|
769 }
|
Chris@43
|
770
|
Chris@93
|
771 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
772 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
773 #endif
|
Chris@43
|
774 }
|
Chris@43
|
775
|
Chris@43
|
776 void
|
Chris@43
|
777 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
778 {
|
Chris@43
|
779 m_outputLeft = left;
|
Chris@43
|
780 m_outputRight = right;
|
Chris@43
|
781 }
|
Chris@43
|
782
|
Chris@43
|
783 bool
|
Chris@43
|
784 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
785 {
|
Chris@43
|
786 left = m_outputLeft;
|
Chris@43
|
787 right = m_outputRight;
|
Chris@43
|
788 return true;
|
Chris@43
|
789 }
|
Chris@43
|
790
|
Chris@43
|
791 void
|
Chris@43
|
792 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
793 {
|
Chris@43
|
794 m_targetSampleRate = sr;
|
Chris@43
|
795 initialiseConverter();
|
Chris@43
|
796 }
|
Chris@43
|
797
|
Chris@43
|
798 void
|
Chris@43
|
799 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
800 {
|
Chris@43
|
801 m_mutex.lock();
|
Chris@43
|
802
|
Chris@43
|
803 if (m_converter) {
|
Chris@43
|
804 src_delete(m_converter);
|
Chris@43
|
805 src_delete(m_crapConverter);
|
Chris@43
|
806 m_converter = 0;
|
Chris@43
|
807 m_crapConverter = 0;
|
Chris@43
|
808 }
|
Chris@43
|
809
|
Chris@43
|
810 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
811
|
Chris@43
|
812 int err = 0;
|
Chris@43
|
813
|
Chris@43
|
814 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
815 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
816 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
817 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
818 getTargetChannelCount(), &err);
|
Chris@43
|
819
|
Chris@43
|
820 if (m_converter) {
|
Chris@43
|
821 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
822 getTargetChannelCount(),
|
Chris@43
|
823 &err);
|
Chris@43
|
824 }
|
Chris@43
|
825
|
Chris@43
|
826 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
827 std::cerr
|
Chris@43
|
828 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
829 << src_strerror(err) << std::endl;
|
Chris@43
|
830
|
Chris@43
|
831 if (m_converter) {
|
Chris@43
|
832 src_delete(m_converter);
|
Chris@43
|
833 m_converter = 0;
|
Chris@43
|
834 }
|
Chris@43
|
835
|
Chris@43
|
836 if (m_crapConverter) {
|
Chris@43
|
837 src_delete(m_crapConverter);
|
Chris@43
|
838 m_crapConverter = 0;
|
Chris@43
|
839 }
|
Chris@43
|
840
|
Chris@43
|
841 m_mutex.unlock();
|
Chris@43
|
842
|
Chris@43
|
843 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
844 getTargetSampleRate(),
|
Chris@43
|
845 false);
|
Chris@43
|
846 } else {
|
Chris@43
|
847
|
Chris@43
|
848 m_mutex.unlock();
|
Chris@43
|
849
|
Chris@43
|
850 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
851 getTargetSampleRate(),
|
Chris@43
|
852 true);
|
Chris@43
|
853 }
|
Chris@43
|
854 } else {
|
Chris@43
|
855 m_mutex.unlock();
|
Chris@43
|
856 }
|
Chris@43
|
857 }
|
Chris@43
|
858
|
Chris@43
|
859 void
|
Chris@43
|
860 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
861 {
|
Chris@43
|
862 if (q == m_resampleQuality) return;
|
Chris@43
|
863 m_resampleQuality = q;
|
Chris@43
|
864
|
Chris@43
|
865 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
866 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
867 << m_resampleQuality << std::endl;
|
Chris@43
|
868 #endif
|
Chris@43
|
869
|
Chris@43
|
870 initialiseConverter();
|
Chris@43
|
871 }
|
Chris@43
|
872
|
Chris@43
|
873 void
|
Chris@43
|
874 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@43
|
875 {
|
Chris@43
|
876 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
877 m_auditioningPlugin = plugin;
|
Chris@43
|
878 m_auditioningPluginBypassed = false;
|
Chris@43
|
879 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
880 }
|
Chris@43
|
881
|
Chris@43
|
882 void
|
Chris@43
|
883 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
884 {
|
Chris@43
|
885 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
886 clearRingBuffers();
|
Chris@43
|
887 }
|
Chris@43
|
888
|
Chris@43
|
889 void
|
Chris@43
|
890 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
891 {
|
Chris@43
|
892 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
893 clearRingBuffers();
|
Chris@43
|
894 }
|
Chris@43
|
895
|
Chris@43
|
896 size_t
|
Chris@43
|
897 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
898 {
|
Chris@43
|
899 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
900 else return getSourceSampleRate();
|
Chris@43
|
901 }
|
Chris@43
|
902
|
Chris@43
|
903 size_t
|
Chris@43
|
904 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
905 {
|
Chris@43
|
906 return m_sourceChannelCount;
|
Chris@43
|
907 }
|
Chris@43
|
908
|
Chris@43
|
909 size_t
|
Chris@43
|
910 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
911 {
|
Chris@43
|
912 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
913 return m_sourceChannelCount;
|
Chris@43
|
914 }
|
Chris@43
|
915
|
Chris@43
|
916 size_t
|
Chris@43
|
917 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
918 {
|
Chris@43
|
919 return m_sourceSampleRate;
|
Chris@43
|
920 }
|
Chris@43
|
921
|
Chris@43
|
922 void
|
Chris@91
|
923 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
924 {
|
Chris@91
|
925 m_stretchRatio = factor;
|
Chris@91
|
926
|
Chris@91
|
927 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
928 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
929 return;
|
Chris@62
|
930 } else {
|
Chris@91
|
931 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
932 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
933 (getTargetSampleRate(),
|
Chris@91
|
934 m_stretcherInputCount,
|
Chris@62
|
935 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
936 factor);
|
Chris@91
|
937 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
938 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
939 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
940 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
941 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
942 }
|
Chris@62
|
943 m_timeStretcher = stretcher;
|
Chris@62
|
944 return;
|
Chris@62
|
945 }
|
Chris@43
|
946 }
|
Chris@43
|
947
|
Chris@43
|
948 size_t
|
Chris@43
|
949 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@43
|
950 {
|
Chris@43
|
951 if (!m_playing) {
|
Chris@43
|
952 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
953 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
954 buffer[ch][i] = 0.0;
|
Chris@43
|
955 }
|
Chris@43
|
956 }
|
Chris@43
|
957 return 0;
|
Chris@43
|
958 }
|
Chris@43
|
959
|
Chris@43
|
960 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
961 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
962
|
Chris@43
|
963 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
964
|
Chris@43
|
965 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
966
|
Chris@43
|
967 if (!rb) {
|
Chris@43
|
968 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
969 << "No ring buffer available for channel " << ch
|
Chris@43
|
970 << ", returning no data here" << std::endl;
|
Chris@43
|
971 count = 0;
|
Chris@43
|
972 break;
|
Chris@43
|
973 }
|
Chris@43
|
974
|
Chris@43
|
975 size_t rs = rb->getReadSpace();
|
Chris@43
|
976 if (rs < count) {
|
Chris@43
|
977 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
978 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
979 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
980 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
981 << "reducing request size" << std::endl;
|
Chris@43
|
982 #endif
|
Chris@43
|
983 count = rs;
|
Chris@43
|
984 }
|
Chris@43
|
985 }
|
Chris@43
|
986
|
Chris@43
|
987 if (count == 0) return 0;
|
Chris@43
|
988
|
Chris@62
|
989 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@62
|
990 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
991
|
Chris@91
|
992 if (ratio != m_stretchRatio) {
|
Chris@91
|
993 if (!ts) {
|
Chris@91
|
994 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
995 m_stretchRatio = 1.f;
|
Chris@91
|
996 } else {
|
Chris@91
|
997 ts->setTimeRatio(m_stretchRatio);
|
Chris@91
|
998 }
|
Chris@91
|
999 }
|
Chris@91
|
1000
|
Chris@91
|
1001 if (m_target) {
|
Chris@91
|
1002 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1003 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1004 }
|
Chris@43
|
1005
|
Chris@62
|
1006 if (!ts || ratio == 1.f) {
|
Chris@43
|
1007
|
Chris@43
|
1008 size_t got = 0;
|
Chris@43
|
1009
|
Chris@43
|
1010 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1011
|
Chris@43
|
1012 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1013
|
Chris@43
|
1014 if (rb) {
|
Chris@43
|
1015
|
Chris@43
|
1016 // this is marginally more likely to leave our channels in
|
Chris@43
|
1017 // sync after a processing failure than just passing "count":
|
Chris@43
|
1018 size_t request = count;
|
Chris@43
|
1019 if (ch > 0) request = got;
|
Chris@43
|
1020
|
Chris@43
|
1021 got = rb->read(buffer[ch], request);
|
Chris@43
|
1022
|
Chris@43
|
1023 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1024 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1025 #endif
|
Chris@43
|
1026 }
|
Chris@43
|
1027
|
Chris@43
|
1028 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1029 for (size_t i = got; i < count; ++i) {
|
Chris@43
|
1030 buffer[ch][i] = 0.0;
|
Chris@43
|
1031 }
|
Chris@43
|
1032 }
|
Chris@43
|
1033 }
|
Chris@43
|
1034
|
Chris@43
|
1035 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1036
|
Chris@43
|
1037 m_condition.wakeAll();
|
Chris@91
|
1038
|
Chris@43
|
1039 return got;
|
Chris@43
|
1040 }
|
Chris@43
|
1041
|
Chris@62
|
1042 size_t channels = getTargetChannelCount();
|
Chris@91
|
1043 size_t available;
|
Chris@91
|
1044 int warned = 0;
|
Chris@91
|
1045 size_t fedToStretcher = 0;
|
Chris@43
|
1046
|
Chris@91
|
1047 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1048 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1049
|
Chris@91
|
1050 while ((available = ts->available()) < count) {
|
Chris@91
|
1051
|
Chris@91
|
1052 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1053 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1054 if (reqd == 0) reqd = 1;
|
Chris@91
|
1055
|
Chris@91
|
1056 size_t got = reqd;
|
Chris@91
|
1057
|
Chris@91
|
1058 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1059 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1060 #endif
|
Chris@43
|
1061
|
Chris@91
|
1062 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1063 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1064 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1065 if (c == 0) {
|
Chris@91
|
1066 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1067 }
|
Chris@91
|
1068 delete[] m_stretcherInputs[c];
|
Chris@91
|
1069 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1070 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1071 }
|
Chris@91
|
1072 }
|
Chris@43
|
1073
|
Chris@91
|
1074 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1075 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1076 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1077 if (rb) {
|
Chris@91
|
1078 size_t gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@91
|
1079 if (gotHere < got) got = gotHere;
|
Chris@91
|
1080
|
Chris@91
|
1081 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1082 if (c == 0) {
|
Chris@91
|
1083 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1084 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1085 }
|
Chris@62
|
1086 #endif
|
Chris@43
|
1087
|
Chris@91
|
1088 } else {
|
Chris@91
|
1089 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1090 }
|
Chris@43
|
1091 }
|
Chris@43
|
1092
|
Chris@43
|
1093 if (got < reqd) {
|
Chris@43
|
1094 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1095 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1096 }
|
Chris@43
|
1097
|
Chris@91
|
1098 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1099
|
Chris@91
|
1100 fedToStretcher += got;
|
Chris@43
|
1101
|
Chris@43
|
1102 if (got == 0) break;
|
Chris@43
|
1103
|
Chris@62
|
1104 if (ts->available() == available) {
|
Chris@43
|
1105 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1106 if (++warned == 5) break;
|
Chris@43
|
1107 }
|
Chris@43
|
1108 }
|
Chris@43
|
1109
|
Chris@62
|
1110 ts->retrieve(buffer, count);
|
Chris@43
|
1111
|
Chris@43
|
1112 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1113
|
Chris@43
|
1114 m_condition.wakeAll();
|
Chris@43
|
1115
|
Chris@43
|
1116 return count;
|
Chris@43
|
1117 }
|
Chris@43
|
1118
|
Chris@43
|
1119 void
|
Chris@43
|
1120 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1121 {
|
Chris@43
|
1122 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1123 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1124 if (!plugin) return;
|
Chris@43
|
1125
|
Chris@43
|
1126 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1127 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1128 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1129 // << std::endl;
|
Chris@43
|
1130 return;
|
Chris@43
|
1131 }
|
Chris@43
|
1132 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1133 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1134 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1135 // << std::endl;
|
Chris@43
|
1136 return;
|
Chris@43
|
1137 }
|
Chris@43
|
1138 if (plugin->getBufferSize() != count) {
|
Chris@43
|
1139 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@43
|
1140 // << " != our block size " << count
|
Chris@43
|
1141 // << std::endl;
|
Chris@43
|
1142 return;
|
Chris@43
|
1143 }
|
Chris@43
|
1144
|
Chris@43
|
1145 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1146 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1147
|
Chris@43
|
1148 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1149 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1150 ib[c][i] = buffers[c][i];
|
Chris@43
|
1151 }
|
Chris@43
|
1152 }
|
Chris@43
|
1153
|
Chris@43
|
1154 plugin->run(Vamp::RealTime::zeroTime);
|
Chris@43
|
1155
|
Chris@43
|
1156 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1157 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1158 buffers[c][i] = ob[c][i];
|
Chris@43
|
1159 }
|
Chris@43
|
1160 }
|
Chris@43
|
1161 }
|
Chris@43
|
1162
|
Chris@43
|
1163 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1164 bool
|
Chris@43
|
1165 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1166 {
|
Chris@43
|
1167 static float *tmp = 0;
|
Chris@43
|
1168 static size_t tmpSize = 0;
|
Chris@43
|
1169
|
Chris@43
|
1170 size_t space = 0;
|
Chris@43
|
1171 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1172 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1173 if (wb) {
|
Chris@43
|
1174 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1175 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1176 }
|
Chris@43
|
1177 }
|
Chris@43
|
1178
|
Chris@43
|
1179 if (space == 0) return false;
|
Chris@43
|
1180
|
Chris@43
|
1181 size_t f = m_writeBufferFill;
|
Chris@43
|
1182
|
Chris@43
|
1183 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1184
|
Chris@43
|
1185 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1186 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1187 #endif
|
Chris@43
|
1188
|
Chris@43
|
1189 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1190 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1191 #endif
|
Chris@43
|
1192
|
Chris@43
|
1193 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1194
|
Chris@43
|
1195 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1196 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1197 #endif
|
Chris@43
|
1198
|
Chris@43
|
1199 size_t channels = getTargetChannelCount();
|
Chris@43
|
1200
|
Chris@43
|
1201 size_t orig = space;
|
Chris@43
|
1202 size_t got = 0;
|
Chris@43
|
1203
|
Chris@43
|
1204 static float **bufferPtrs = 0;
|
Chris@43
|
1205 static size_t bufferPtrCount = 0;
|
Chris@43
|
1206
|
Chris@43
|
1207 if (bufferPtrCount < channels) {
|
Chris@43
|
1208 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1209 bufferPtrs = new float *[channels];
|
Chris@43
|
1210 bufferPtrCount = channels;
|
Chris@43
|
1211 }
|
Chris@43
|
1212
|
Chris@43
|
1213 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1214
|
Chris@43
|
1215 if (resample && !m_converter) {
|
Chris@43
|
1216 static bool warned = false;
|
Chris@43
|
1217 if (!warned) {
|
Chris@43
|
1218 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1219 warned = true;
|
Chris@43
|
1220 }
|
Chris@43
|
1221 }
|
Chris@43
|
1222
|
Chris@43
|
1223 if (resample && m_converter) {
|
Chris@43
|
1224
|
Chris@43
|
1225 double ratio =
|
Chris@43
|
1226 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1227 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1228
|
Chris@43
|
1229 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1230 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1231 if (orig == 0) return false;
|
Chris@43
|
1232
|
Chris@43
|
1233 size_t work = std::max(orig, space);
|
Chris@43
|
1234
|
Chris@43
|
1235 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1236 // We place the non-interleaved values in the second half of
|
Chris@43
|
1237 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1238 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1239 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1240 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1241 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1242 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1243 // the audio data from the source file elsewhere before we
|
Chris@43
|
1244 // even reach this point.
|
Chris@43
|
1245
|
Chris@43
|
1246 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1247 delete[] tmp;
|
Chris@43
|
1248 tmp = new float[channels * work * 2];
|
Chris@43
|
1249 tmpSize = channels * work * 2;
|
Chris@43
|
1250 }
|
Chris@43
|
1251
|
Chris@43
|
1252 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1253 float *intlv = tmp;
|
Chris@43
|
1254 float *srcout = tmp + channels * work;
|
Chris@43
|
1255
|
Chris@43
|
1256 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1257 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1258 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1259 }
|
Chris@43
|
1260 }
|
Chris@43
|
1261
|
Chris@43
|
1262 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1263 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1264 }
|
Chris@43
|
1265
|
Chris@43
|
1266 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1267
|
Chris@43
|
1268 // and interleave into first half
|
Chris@43
|
1269 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1270 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1271 float sample = nonintlv[c * got + i];
|
Chris@43
|
1272 intlv[channels * i + c] = sample;
|
Chris@43
|
1273 }
|
Chris@43
|
1274 }
|
Chris@43
|
1275
|
Chris@43
|
1276 SRC_DATA data;
|
Chris@43
|
1277 data.data_in = intlv;
|
Chris@43
|
1278 data.data_out = srcout;
|
Chris@43
|
1279 data.input_frames = got;
|
Chris@43
|
1280 data.output_frames = work;
|
Chris@43
|
1281 data.src_ratio = ratio;
|
Chris@43
|
1282 data.end_of_input = 0;
|
Chris@43
|
1283
|
Chris@43
|
1284 int err = 0;
|
Chris@43
|
1285
|
Chris@62
|
1286 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1287 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1288 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1289 #endif
|
Chris@43
|
1290 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1291 } else {
|
Chris@43
|
1292 err = src_process(m_converter, &data);
|
Chris@43
|
1293 }
|
Chris@43
|
1294
|
Chris@43
|
1295 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1296
|
Chris@43
|
1297 if (err) {
|
Chris@43
|
1298 std::cerr
|
Chris@43
|
1299 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1300 << src_strerror(err) << std::endl;
|
Chris@43
|
1301 //!!! Then what?
|
Chris@43
|
1302 } else {
|
Chris@43
|
1303 got = data.input_frames_used;
|
Chris@43
|
1304 toCopy = data.output_frames_gen;
|
Chris@43
|
1305 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1306 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1307 #endif
|
Chris@43
|
1308 }
|
Chris@43
|
1309
|
Chris@43
|
1310 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1311 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1312 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1313 }
|
Chris@43
|
1314 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1315 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1316 }
|
Chris@43
|
1317
|
Chris@43
|
1318 m_writeBufferFill = f;
|
Chris@43
|
1319 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1320
|
Chris@43
|
1321 } else {
|
Chris@43
|
1322
|
Chris@43
|
1323 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1324 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1325 if (space == 0) {
|
Chris@91
|
1326 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1327 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1328 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1329 #endif
|
Chris@91
|
1330 return false;
|
Chris@91
|
1331 }
|
Chris@43
|
1332
|
Chris@43
|
1333 if (tmpSize < channels * space) {
|
Chris@43
|
1334 delete[] tmp;
|
Chris@43
|
1335 tmp = new float[channels * space];
|
Chris@43
|
1336 tmpSize = channels * space;
|
Chris@43
|
1337 }
|
Chris@43
|
1338
|
Chris@43
|
1339 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1340
|
Chris@43
|
1341 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1342
|
Chris@43
|
1343 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1344 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1345 }
|
Chris@43
|
1346 }
|
Chris@43
|
1347
|
Chris@43
|
1348 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1349
|
Chris@43
|
1350 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1351
|
Chris@43
|
1352 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1353 if (wb) {
|
Chris@43
|
1354 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1355 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1356 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1357 << wb->getReadSpace() << " to read"
|
Chris@43
|
1358 << std::endl;
|
Chris@43
|
1359 #endif
|
Chris@43
|
1360 if (actual < got) {
|
Chris@43
|
1361 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1362 << ": wrote " << actual << " of " << got
|
Chris@43
|
1363 << " samples" << std::endl;
|
Chris@43
|
1364 }
|
Chris@43
|
1365 }
|
Chris@43
|
1366 }
|
Chris@43
|
1367
|
Chris@43
|
1368 m_writeBufferFill = f;
|
Chris@43
|
1369 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1370
|
Chris@43
|
1371 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1372 }
|
Chris@43
|
1373
|
Chris@43
|
1374 return true;
|
Chris@43
|
1375 }
|
Chris@43
|
1376
|
Chris@43
|
1377 size_t
|
Chris@43
|
1378 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1379 {
|
Chris@43
|
1380 size_t processed = 0;
|
Chris@43
|
1381 size_t chunkStart = frame;
|
Chris@43
|
1382 size_t chunkSize = count;
|
Chris@43
|
1383 size_t selectionSize = 0;
|
Chris@43
|
1384 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1385
|
Chris@43
|
1386 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1387 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1388 !m_viewManager->getSelections().empty());
|
Chris@43
|
1389
|
Chris@43
|
1390 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1391 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1392 size_t channels = getTargetChannelCount();
|
Chris@43
|
1393
|
Chris@43
|
1394 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1395 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1396 #endif
|
Chris@43
|
1397
|
Chris@43
|
1398 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1399 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1400 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1401 chunkBufferPtrCount = channels;
|
Chris@43
|
1402 }
|
Chris@43
|
1403
|
Chris@43
|
1404 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1405 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1406 }
|
Chris@43
|
1407
|
Chris@43
|
1408 while (processed < count) {
|
Chris@43
|
1409
|
Chris@43
|
1410 chunkSize = count - processed;
|
Chris@43
|
1411 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1412 selectionSize = 0;
|
Chris@43
|
1413
|
Chris@43
|
1414 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1415
|
Chris@43
|
1416 if (constrained) {
|
Chris@60
|
1417
|
Chris@60
|
1418 size_t rChunkStart =
|
Chris@60
|
1419 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1420
|
Chris@43
|
1421 Selection selection =
|
Chris@60
|
1422 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1423
|
Chris@43
|
1424 if (selection.isEmpty()) {
|
Chris@43
|
1425 if (looping) {
|
Chris@43
|
1426 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1427 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1428 (selection.getStartFrame());
|
Chris@43
|
1429 fadeIn = 50;
|
Chris@43
|
1430 }
|
Chris@43
|
1431 }
|
Chris@43
|
1432
|
Chris@43
|
1433 if (selection.isEmpty()) {
|
Chris@43
|
1434
|
Chris@43
|
1435 chunkSize = 0;
|
Chris@43
|
1436 nextChunkStart = chunkStart;
|
Chris@43
|
1437
|
Chris@43
|
1438 } else {
|
Chris@43
|
1439
|
Chris@60
|
1440 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1441 (selection.getStartFrame());
|
Chris@60
|
1442 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1443 (selection.getEndFrame());
|
Chris@43
|
1444
|
Chris@60
|
1445 selectionSize = ef - sf;
|
Chris@60
|
1446
|
Chris@60
|
1447 if (chunkStart < sf) {
|
Chris@60
|
1448 chunkStart = sf;
|
Chris@43
|
1449 fadeIn = 50;
|
Chris@43
|
1450 }
|
Chris@43
|
1451
|
Chris@43
|
1452 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1453
|
Chris@60
|
1454 if (nextChunkStart >= ef) {
|
Chris@60
|
1455 nextChunkStart = ef;
|
Chris@43
|
1456 fadeOut = 50;
|
Chris@43
|
1457 }
|
Chris@43
|
1458
|
Chris@43
|
1459 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1460 }
|
Chris@43
|
1461
|
Chris@43
|
1462 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1463
|
Chris@43
|
1464 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1465 chunkStart = 0;
|
Chris@43
|
1466 }
|
Chris@43
|
1467 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1468 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1469 }
|
Chris@43
|
1470 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1471 }
|
Chris@43
|
1472
|
Chris@43
|
1473 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1474
|
Chris@43
|
1475 if (!chunkSize) {
|
Chris@43
|
1476 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1477 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1478 #endif
|
Chris@43
|
1479 // We need to maintain full buffers so that the other
|
Chris@43
|
1480 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1481 // return the full amount here
|
Chris@43
|
1482 frame = frame + count;
|
Chris@43
|
1483 return count;
|
Chris@43
|
1484 }
|
Chris@43
|
1485
|
Chris@43
|
1486 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1487 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1488 #endif
|
Chris@43
|
1489
|
Chris@43
|
1490 size_t got = 0;
|
Chris@43
|
1491
|
Chris@43
|
1492 if (selectionSize < 100) {
|
Chris@43
|
1493 fadeIn = 0;
|
Chris@43
|
1494 fadeOut = 0;
|
Chris@43
|
1495 } else if (selectionSize < 300) {
|
Chris@43
|
1496 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1497 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1498 }
|
Chris@43
|
1499
|
Chris@43
|
1500 if (fadeIn > 0) {
|
Chris@43
|
1501 if (processed * 2 < fadeIn) {
|
Chris@43
|
1502 fadeIn = processed * 2;
|
Chris@43
|
1503 }
|
Chris@43
|
1504 }
|
Chris@43
|
1505
|
Chris@43
|
1506 if (fadeOut > 0) {
|
Chris@43
|
1507 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1508 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1509 }
|
Chris@43
|
1510 }
|
Chris@43
|
1511
|
Chris@43
|
1512 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1513 mi != m_models.end(); ++mi) {
|
Chris@43
|
1514
|
Chris@43
|
1515 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1516 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1517 fadeIn, fadeOut);
|
Chris@43
|
1518 }
|
Chris@43
|
1519
|
Chris@43
|
1520 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1521 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1522 }
|
Chris@43
|
1523
|
Chris@43
|
1524 processed += chunkSize;
|
Chris@43
|
1525 chunkStart = nextChunkStart;
|
Chris@43
|
1526 }
|
Chris@43
|
1527
|
Chris@43
|
1528 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1529 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1530 #endif
|
Chris@43
|
1531
|
Chris@43
|
1532 frame = nextChunkStart;
|
Chris@43
|
1533 return processed;
|
Chris@43
|
1534 }
|
Chris@43
|
1535
|
Chris@43
|
1536 void
|
Chris@43
|
1537 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1538 {
|
Chris@43
|
1539 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1540
|
Chris@43
|
1541 // only unify if there will be something to read
|
Chris@43
|
1542 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1543 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1544 if (wb) {
|
Chris@43
|
1545 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1546 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1547 m_lastModelEndFrame) {
|
Chris@43
|
1548 // OK, we don't have enough and there's more to
|
Chris@43
|
1549 // read -- don't unify until we can do better
|
Chris@43
|
1550 return;
|
Chris@43
|
1551 }
|
Chris@43
|
1552 }
|
Chris@43
|
1553 break;
|
Chris@43
|
1554 }
|
Chris@43
|
1555 }
|
Chris@43
|
1556
|
Chris@43
|
1557 size_t rf = m_readBufferFill;
|
Chris@43
|
1558 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1559 if (rb) {
|
Chris@43
|
1560 size_t rs = rb->getReadSpace();
|
Chris@43
|
1561 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1562 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1563 if (rs < rf) rf -= rs;
|
Chris@43
|
1564 else rf = 0;
|
Chris@43
|
1565 }
|
Chris@43
|
1566
|
Chris@43
|
1567 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1568
|
Chris@43
|
1569 size_t wf = m_writeBufferFill;
|
Chris@43
|
1570 size_t skip = 0;
|
Chris@43
|
1571 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1572 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1573 if (wb) {
|
Chris@43
|
1574 if (c == 0) {
|
Chris@43
|
1575
|
Chris@43
|
1576 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1577 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1578
|
Chris@43
|
1579 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1580 else wf = 0;
|
Chris@43
|
1581 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1582
|
Chris@43
|
1583 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1584 if (skip == 0) break;
|
Chris@43
|
1585 }
|
Chris@43
|
1586
|
Chris@43
|
1587 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1588 wb->skip(skip);
|
Chris@43
|
1589 }
|
Chris@43
|
1590 }
|
Chris@43
|
1591
|
Chris@43
|
1592 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1593 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1594 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1595 // std::cout << "unified" << std::endl;
|
Chris@43
|
1596 }
|
Chris@43
|
1597
|
Chris@43
|
1598 void
|
Chris@43
|
1599 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1600 {
|
Chris@43
|
1601 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1602
|
Chris@43
|
1603 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1604 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1605 #endif
|
Chris@43
|
1606
|
Chris@43
|
1607 s.m_mutex.lock();
|
Chris@43
|
1608
|
Chris@43
|
1609 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1610 bool work = false;
|
Chris@43
|
1611
|
Chris@43
|
1612 while (!s.m_exiting) {
|
Chris@43
|
1613
|
Chris@43
|
1614 s.unifyRingBuffers();
|
Chris@43
|
1615 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1616 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1617
|
Chris@43
|
1618 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1619
|
Chris@43
|
1620 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1621 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1622 #endif
|
Chris@43
|
1623
|
Chris@43
|
1624 s.m_mutex.unlock();
|
Chris@43
|
1625 s.m_mutex.lock();
|
Chris@43
|
1626
|
Chris@43
|
1627 } else {
|
Chris@43
|
1628
|
Chris@43
|
1629 float ms = 100;
|
Chris@43
|
1630 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1631 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1632 }
|
Chris@43
|
1633
|
Chris@43
|
1634 if (s.m_playing) ms /= 10;
|
Chris@43
|
1635
|
Chris@43
|
1636 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1637 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1638 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1639 #endif
|
Chris@43
|
1640
|
Chris@43
|
1641 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1642 }
|
Chris@43
|
1643
|
Chris@43
|
1644 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1645 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1646 #endif
|
Chris@43
|
1647
|
Chris@43
|
1648 work = false;
|
Chris@43
|
1649
|
Chris@43
|
1650 if (!s.getSourceSampleRate()) continue;
|
Chris@43
|
1651
|
Chris@43
|
1652 bool playing = s.m_playing;
|
Chris@43
|
1653
|
Chris@43
|
1654 if (playing && !previouslyPlaying) {
|
Chris@43
|
1655 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1656 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1657 #endif
|
Chris@43
|
1658 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1659 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1660 if (rb) rb->reset();
|
Chris@43
|
1661 }
|
Chris@43
|
1662 }
|
Chris@43
|
1663 previouslyPlaying = playing;
|
Chris@43
|
1664
|
Chris@43
|
1665 work = s.fillBuffers();
|
Chris@43
|
1666 }
|
Chris@43
|
1667
|
Chris@43
|
1668 s.m_mutex.unlock();
|
Chris@43
|
1669 }
|
Chris@43
|
1670
|