annotate audioio/AudioCallbackPlaySource.cpp @ 43:3c5756fb6a68

* Move some things around to facilitate plundering libraries for other applications without needing to duplicate so much code. sv/osc -> data/osc sv/audioio -> audioio sv/transform -> plugin/transform sv/document -> document (will rename to framework in next commit)
author Chris Cannam
date Wed, 24 Oct 2007 16:34:31 +0000
parents
children eb596ef12041
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioCallbackPlaySource.h"
Chris@43 17
Chris@43 18 #include "AudioGenerator.h"
Chris@43 19
Chris@43 20 #include "data/model/Model.h"
Chris@43 21 #include "view/ViewManager.h"
Chris@43 22 #include "base/PlayParameterRepository.h"
Chris@43 23 #include "base/Preferences.h"
Chris@43 24 #include "data/model/DenseTimeValueModel.h"
Chris@43 25 #include "data/model/WaveFileModel.h"
Chris@43 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@43 27 #include "plugin/RealTimePluginInstance.h"
Chris@43 28 #include "PhaseVocoderTimeStretcher.h"
Chris@43 29
Chris@43 30 #include <iostream>
Chris@43 31 #include <cassert>
Chris@43 32
Chris@43 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@43 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@43 35
Chris@43 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@43 37
Chris@43 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@43 39 m_viewManager(manager),
Chris@43 40 m_audioGenerator(new AudioGenerator()),
Chris@43 41 m_readBuffers(0),
Chris@43 42 m_writeBuffers(0),
Chris@43 43 m_readBufferFill(0),
Chris@43 44 m_writeBufferFill(0),
Chris@43 45 m_bufferScavenger(1),
Chris@43 46 m_sourceChannelCount(0),
Chris@43 47 m_blockSize(1024),
Chris@43 48 m_sourceSampleRate(0),
Chris@43 49 m_targetSampleRate(0),
Chris@43 50 m_playLatency(0),
Chris@43 51 m_playing(false),
Chris@43 52 m_exiting(false),
Chris@43 53 m_lastModelEndFrame(0),
Chris@43 54 m_outputLeft(0.0),
Chris@43 55 m_outputRight(0.0),
Chris@43 56 m_auditioningPlugin(0),
Chris@43 57 m_auditioningPluginBypassed(false),
Chris@43 58 m_timeStretcher(0),
Chris@43 59 m_fillThread(0),
Chris@43 60 m_converter(0),
Chris@43 61 m_crapConverter(0),
Chris@43 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@43 63 {
Chris@43 64 m_viewManager->setAudioPlaySource(this);
Chris@43 65
Chris@43 66 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@43 67 this, SLOT(selectionChanged()));
Chris@43 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@43 69 this, SLOT(playLoopModeChanged()));
Chris@43 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@43 71 this, SLOT(playSelectionModeChanged()));
Chris@43 72
Chris@43 73 connect(PlayParameterRepository::getInstance(),
Chris@43 74 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@43 75 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@43 76
Chris@43 77 connect(Preferences::getInstance(),
Chris@43 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@43 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@43 80 }
Chris@43 81
Chris@43 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@43 83 {
Chris@43 84 m_exiting = true;
Chris@43 85
Chris@43 86 if (m_fillThread) {
Chris@43 87 m_condition.wakeAll();
Chris@43 88 m_fillThread->wait();
Chris@43 89 delete m_fillThread;
Chris@43 90 }
Chris@43 91
Chris@43 92 clearModels();
Chris@43 93
Chris@43 94 if (m_readBuffers != m_writeBuffers) {
Chris@43 95 delete m_readBuffers;
Chris@43 96 }
Chris@43 97
Chris@43 98 delete m_writeBuffers;
Chris@43 99
Chris@43 100 delete m_audioGenerator;
Chris@43 101
Chris@43 102 m_bufferScavenger.scavenge(true);
Chris@43 103 m_pluginScavenger.scavenge(true);
Chris@43 104 m_timeStretcherScavenger.scavenge(true);
Chris@43 105 }
Chris@43 106
Chris@43 107 void
Chris@43 108 AudioCallbackPlaySource::addModel(Model *model)
Chris@43 109 {
Chris@43 110 if (m_models.find(model) != m_models.end()) return;
Chris@43 111
Chris@43 112 bool canPlay = m_audioGenerator->addModel(model);
Chris@43 113
Chris@43 114 m_mutex.lock();
Chris@43 115
Chris@43 116 m_models.insert(model);
Chris@43 117 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@43 118 m_lastModelEndFrame = model->getEndFrame();
Chris@43 119 }
Chris@43 120
Chris@43 121 bool buffersChanged = false, srChanged = false;
Chris@43 122
Chris@43 123 size_t modelChannels = 1;
Chris@43 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 125 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@43 126 if (modelChannels > m_sourceChannelCount) {
Chris@43 127 m_sourceChannelCount = modelChannels;
Chris@43 128 }
Chris@43 129
Chris@43 130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@43 132 #endif
Chris@43 133
Chris@43 134 if (m_sourceSampleRate == 0) {
Chris@43 135
Chris@43 136 m_sourceSampleRate = model->getSampleRate();
Chris@43 137 srChanged = true;
Chris@43 138
Chris@43 139 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@43 140
Chris@43 141 // If this is a dense time-value model and we have no other, we
Chris@43 142 // can just switch to this model's sample rate
Chris@43 143
Chris@43 144 if (dtvm) {
Chris@43 145
Chris@43 146 bool conflicting = false;
Chris@43 147
Chris@43 148 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 149 i != m_models.end(); ++i) {
Chris@43 150 // Only wave file models can be considered conflicting --
Chris@43 151 // writable wave file models are derived and we shouldn't
Chris@43 152 // take their rates into account. Also, don't give any
Chris@43 153 // particular weight to a file that's already playing at
Chris@43 154 // the wrong rate anyway
Chris@43 155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@43 156 if (wfm && wfm != dtvm &&
Chris@43 157 wfm->getSampleRate() != model->getSampleRate() &&
Chris@43 158 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@43 159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@43 160 conflicting = true;
Chris@43 161 break;
Chris@43 162 }
Chris@43 163 }
Chris@43 164
Chris@43 165 if (conflicting) {
Chris@43 166
Chris@43 167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@43 168 << "New model sample rate does not match" << std::endl
Chris@43 169 << "existing model(s) (new " << model->getSampleRate()
Chris@43 170 << " vs " << m_sourceSampleRate
Chris@43 171 << "), playback will be wrong"
Chris@43 172 << std::endl;
Chris@43 173
Chris@43 174 emit sampleRateMismatch(model->getSampleRate(),
Chris@43 175 m_sourceSampleRate,
Chris@43 176 false);
Chris@43 177 } else {
Chris@43 178 m_sourceSampleRate = model->getSampleRate();
Chris@43 179 srChanged = true;
Chris@43 180 }
Chris@43 181 }
Chris@43 182 }
Chris@43 183
Chris@43 184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@43 185 clearRingBuffers(true, getTargetChannelCount());
Chris@43 186 buffersChanged = true;
Chris@43 187 } else {
Chris@43 188 if (canPlay) clearRingBuffers(true);
Chris@43 189 }
Chris@43 190
Chris@43 191 if (buffersChanged || srChanged) {
Chris@43 192 if (m_converter) {
Chris@43 193 src_delete(m_converter);
Chris@43 194 src_delete(m_crapConverter);
Chris@43 195 m_converter = 0;
Chris@43 196 m_crapConverter = 0;
Chris@43 197 }
Chris@43 198 }
Chris@43 199
Chris@43 200 m_mutex.unlock();
Chris@43 201
Chris@43 202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@43 203
Chris@43 204 if (!m_fillThread) {
Chris@43 205 m_fillThread = new FillThread(*this);
Chris@43 206 m_fillThread->start();
Chris@43 207 }
Chris@43 208
Chris@43 209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@43 211 #endif
Chris@43 212
Chris@43 213 if (buffersChanged || srChanged) {
Chris@43 214 emit modelReplaced();
Chris@43 215 }
Chris@43 216
Chris@43 217 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 218 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 219
Chris@43 220 m_condition.wakeAll();
Chris@43 221 }
Chris@43 222
Chris@43 223 void
Chris@43 224 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@43 225 {
Chris@43 226 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 227 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@43 228 #endif
Chris@43 229 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@43 230 }
Chris@43 231
Chris@43 232 void
Chris@43 233 AudioCallbackPlaySource::removeModel(Model *model)
Chris@43 234 {
Chris@43 235 m_mutex.lock();
Chris@43 236
Chris@43 237 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 238 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@43 239 #endif
Chris@43 240
Chris@43 241 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 242 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 243
Chris@43 244 m_models.erase(model);
Chris@43 245
Chris@43 246 if (m_models.empty()) {
Chris@43 247 if (m_converter) {
Chris@43 248 src_delete(m_converter);
Chris@43 249 src_delete(m_crapConverter);
Chris@43 250 m_converter = 0;
Chris@43 251 m_crapConverter = 0;
Chris@43 252 }
Chris@43 253 m_sourceSampleRate = 0;
Chris@43 254 }
Chris@43 255
Chris@43 256 size_t lastEnd = 0;
Chris@43 257 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 258 i != m_models.end(); ++i) {
Chris@43 259 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@43 260 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@43 261 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@43 262 }
Chris@43 263 m_lastModelEndFrame = lastEnd;
Chris@43 264
Chris@43 265 m_mutex.unlock();
Chris@43 266
Chris@43 267 m_audioGenerator->removeModel(model);
Chris@43 268
Chris@43 269 clearRingBuffers();
Chris@43 270 }
Chris@43 271
Chris@43 272 void
Chris@43 273 AudioCallbackPlaySource::clearModels()
Chris@43 274 {
Chris@43 275 m_mutex.lock();
Chris@43 276
Chris@43 277 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 278 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@43 279 #endif
Chris@43 280
Chris@43 281 m_models.clear();
Chris@43 282
Chris@43 283 if (m_converter) {
Chris@43 284 src_delete(m_converter);
Chris@43 285 src_delete(m_crapConverter);
Chris@43 286 m_converter = 0;
Chris@43 287 m_crapConverter = 0;
Chris@43 288 }
Chris@43 289
Chris@43 290 m_lastModelEndFrame = 0;
Chris@43 291
Chris@43 292 m_sourceSampleRate = 0;
Chris@43 293
Chris@43 294 m_mutex.unlock();
Chris@43 295
Chris@43 296 m_audioGenerator->clearModels();
Chris@43 297 }
Chris@43 298
Chris@43 299 void
Chris@43 300 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@43 301 {
Chris@43 302 if (!haveLock) m_mutex.lock();
Chris@43 303
Chris@43 304 if (count == 0) {
Chris@43 305 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@43 306 }
Chris@43 307
Chris@43 308 size_t sf = m_readBufferFill;
Chris@43 309 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 310 if (rb) {
Chris@43 311 //!!! This is incorrect if we're in a non-contiguous selection
Chris@43 312 //Same goes for all related code (subtracting the read space
Chris@43 313 //from the fill frame to try to establish where the effective
Chris@43 314 //pre-resample/timestretch read pointer is)
Chris@43 315 size_t rs = rb->getReadSpace();
Chris@43 316 if (rs < sf) sf -= rs;
Chris@43 317 else sf = 0;
Chris@43 318 }
Chris@43 319 m_writeBufferFill = sf;
Chris@43 320
Chris@43 321 if (m_readBuffers != m_writeBuffers) {
Chris@43 322 delete m_writeBuffers;
Chris@43 323 }
Chris@43 324
Chris@43 325 m_writeBuffers = new RingBufferVector;
Chris@43 326
Chris@43 327 for (size_t i = 0; i < count; ++i) {
Chris@43 328 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@43 329 }
Chris@43 330
Chris@43 331 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@43 332 // << count << " write buffers" << std::endl;
Chris@43 333
Chris@43 334 if (!haveLock) {
Chris@43 335 m_mutex.unlock();
Chris@43 336 }
Chris@43 337 }
Chris@43 338
Chris@43 339 void
Chris@43 340 AudioCallbackPlaySource::play(size_t startFrame)
Chris@43 341 {
Chris@43 342 if (m_viewManager->getPlaySelectionMode() &&
Chris@43 343 !m_viewManager->getSelections().empty()) {
Chris@43 344 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 345 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@43 346 if (i != selections.end()) {
Chris@43 347 if (startFrame < i->getStartFrame()) {
Chris@43 348 startFrame = i->getStartFrame();
Chris@43 349 } else {
Chris@43 350 MultiSelection::SelectionList::iterator j = selections.end();
Chris@43 351 --j;
Chris@43 352 if (startFrame >= j->getEndFrame()) {
Chris@43 353 startFrame = i->getStartFrame();
Chris@43 354 }
Chris@43 355 }
Chris@43 356 }
Chris@43 357 } else {
Chris@43 358 if (startFrame >= m_lastModelEndFrame) {
Chris@43 359 startFrame = 0;
Chris@43 360 }
Chris@43 361 }
Chris@43 362
Chris@43 363 // The fill thread will automatically empty its buffers before
Chris@43 364 // starting again if we have not so far been playing, but not if
Chris@43 365 // we're just re-seeking.
Chris@43 366
Chris@43 367 m_mutex.lock();
Chris@43 368 if (m_playing) {
Chris@43 369 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 370 if (m_readBuffers) {
Chris@43 371 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 372 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 373 if (rb) rb->reset();
Chris@43 374 }
Chris@43 375 }
Chris@43 376 if (m_converter) src_reset(m_converter);
Chris@43 377 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 378 } else {
Chris@43 379 if (m_converter) src_reset(m_converter);
Chris@43 380 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 381 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 382 }
Chris@43 383 m_mutex.unlock();
Chris@43 384
Chris@43 385 m_audioGenerator->reset();
Chris@43 386
Chris@43 387 bool changed = !m_playing;
Chris@43 388 m_playing = true;
Chris@43 389 m_condition.wakeAll();
Chris@43 390 if (changed) emit playStatusChanged(m_playing);
Chris@43 391 }
Chris@43 392
Chris@43 393 void
Chris@43 394 AudioCallbackPlaySource::stop()
Chris@43 395 {
Chris@43 396 bool changed = m_playing;
Chris@43 397 m_playing = false;
Chris@43 398 m_condition.wakeAll();
Chris@43 399 if (changed) emit playStatusChanged(m_playing);
Chris@43 400 }
Chris@43 401
Chris@43 402 void
Chris@43 403 AudioCallbackPlaySource::selectionChanged()
Chris@43 404 {
Chris@43 405 if (m_viewManager->getPlaySelectionMode()) {
Chris@43 406 clearRingBuffers();
Chris@43 407 }
Chris@43 408 }
Chris@43 409
Chris@43 410 void
Chris@43 411 AudioCallbackPlaySource::playLoopModeChanged()
Chris@43 412 {
Chris@43 413 clearRingBuffers();
Chris@43 414 }
Chris@43 415
Chris@43 416 void
Chris@43 417 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@43 418 {
Chris@43 419 if (!m_viewManager->getSelections().empty()) {
Chris@43 420 clearRingBuffers();
Chris@43 421 }
Chris@43 422 }
Chris@43 423
Chris@43 424 void
Chris@43 425 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@43 426 {
Chris@43 427 clearRingBuffers();
Chris@43 428 }
Chris@43 429
Chris@43 430 void
Chris@43 431 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@43 432 {
Chris@43 433 if (n == "Resample Quality") {
Chris@43 434 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@43 435 }
Chris@43 436 }
Chris@43 437
Chris@43 438 void
Chris@43 439 AudioCallbackPlaySource::audioProcessingOverload()
Chris@43 440 {
Chris@43 441 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@43 442 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@43 443 m_auditioningPluginBypassed = true;
Chris@43 444 emit audioOverloadPluginDisabled();
Chris@43 445 }
Chris@43 446 }
Chris@43 447
Chris@43 448 void
Chris@43 449 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@43 450 {
Chris@43 451 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@43 452 assert(size < m_ringBufferSize);
Chris@43 453 m_blockSize = size;
Chris@43 454 }
Chris@43 455
Chris@43 456 size_t
Chris@43 457 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@43 458 {
Chris@43 459 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@43 460 return m_blockSize;
Chris@43 461 }
Chris@43 462
Chris@43 463 void
Chris@43 464 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@43 465 {
Chris@43 466 m_playLatency = latency;
Chris@43 467 }
Chris@43 468
Chris@43 469 size_t
Chris@43 470 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@43 471 {
Chris@43 472 return m_playLatency;
Chris@43 473 }
Chris@43 474
Chris@43 475 size_t
Chris@43 476 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@43 477 {
Chris@43 478 bool resample = false;
Chris@43 479 double ratio = 1.0;
Chris@43 480
Chris@43 481 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 482 resample = true;
Chris@43 483 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@43 484 }
Chris@43 485
Chris@43 486 size_t readSpace = 0;
Chris@43 487 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 488 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 489 if (rb) {
Chris@43 490 size_t spaceHere = rb->getReadSpace();
Chris@43 491 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@43 492 }
Chris@43 493 }
Chris@43 494
Chris@43 495 if (resample) {
Chris@43 496 readSpace = size_t(readSpace * ratio + 0.1);
Chris@43 497 }
Chris@43 498
Chris@43 499 size_t latency = m_playLatency;
Chris@43 500 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@43 501
Chris@43 502 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@43 503 if (timeStretcher) {
Chris@43 504 latency += timeStretcher->getProcessingLatency();
Chris@43 505 }
Chris@43 506
Chris@43 507 latency += readSpace;
Chris@43 508 size_t bufferedFrame = m_readBufferFill;
Chris@43 509
Chris@43 510 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 511 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 512 !m_viewManager->getSelections().empty());
Chris@43 513
Chris@43 514 size_t framePlaying = bufferedFrame;
Chris@43 515
Chris@43 516 if (looping && !constrained) {
Chris@43 517 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@43 518 }
Chris@43 519
Chris@43 520 if (framePlaying > latency) framePlaying -= latency;
Chris@43 521 else framePlaying = 0;
Chris@43 522
Chris@43 523 if (!constrained) {
Chris@43 524 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@43 525 framePlaying = m_lastModelEndFrame;
Chris@43 526 stop();
Chris@43 527 }
Chris@43 528 return framePlaying;
Chris@43 529 }
Chris@43 530
Chris@43 531 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 532 MultiSelection::SelectionList::const_iterator i;
Chris@43 533
Chris@43 534 // i = selections.begin();
Chris@43 535 // size_t rangeStart = i->getStartFrame();
Chris@43 536
Chris@43 537 i = selections.end();
Chris@43 538 --i;
Chris@43 539 size_t rangeEnd = i->getEndFrame();
Chris@43 540
Chris@43 541 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@43 542 if (i->contains(bufferedFrame)) break;
Chris@43 543 }
Chris@43 544
Chris@43 545 size_t f = bufferedFrame;
Chris@43 546
Chris@43 547 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@43 548
Chris@43 549 if (i == selections.end()) {
Chris@43 550 --i;
Chris@43 551 if (i->getEndFrame() + latency < f) {
Chris@43 552 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@43 553
Chris@43 554 if (!looping && (framePlaying > rangeEnd)) {
Chris@43 555 // std::cout << "STOPPING" << std::endl;
Chris@43 556 stop();
Chris@43 557 return rangeEnd;
Chris@43 558 } else {
Chris@43 559 return framePlaying;
Chris@43 560 }
Chris@43 561 } else {
Chris@43 562 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@43 563 latency -= (f - i->getEndFrame());
Chris@43 564 f = i->getEndFrame();
Chris@43 565 }
Chris@43 566 }
Chris@43 567
Chris@43 568 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@43 569
Chris@43 570 while (latency > 0) {
Chris@43 571 size_t offset = f - i->getStartFrame();
Chris@43 572 if (offset >= latency) {
Chris@43 573 if (f > latency) {
Chris@43 574 framePlaying = f - latency;
Chris@43 575 } else {
Chris@43 576 framePlaying = 0;
Chris@43 577 }
Chris@43 578 break;
Chris@43 579 } else {
Chris@43 580 if (i == selections.begin()) {
Chris@43 581 if (looping) {
Chris@43 582 i = selections.end();
Chris@43 583 }
Chris@43 584 }
Chris@43 585 latency -= offset;
Chris@43 586 --i;
Chris@43 587 f = i->getEndFrame();
Chris@43 588 }
Chris@43 589 }
Chris@43 590
Chris@43 591 return framePlaying;
Chris@43 592 }
Chris@43 593
Chris@43 594 void
Chris@43 595 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@43 596 {
Chris@43 597 m_outputLeft = left;
Chris@43 598 m_outputRight = right;
Chris@43 599 }
Chris@43 600
Chris@43 601 bool
Chris@43 602 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@43 603 {
Chris@43 604 left = m_outputLeft;
Chris@43 605 right = m_outputRight;
Chris@43 606 return true;
Chris@43 607 }
Chris@43 608
Chris@43 609 void
Chris@43 610 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@43 611 {
Chris@43 612 m_targetSampleRate = sr;
Chris@43 613 initialiseConverter();
Chris@43 614 }
Chris@43 615
Chris@43 616 void
Chris@43 617 AudioCallbackPlaySource::initialiseConverter()
Chris@43 618 {
Chris@43 619 m_mutex.lock();
Chris@43 620
Chris@43 621 if (m_converter) {
Chris@43 622 src_delete(m_converter);
Chris@43 623 src_delete(m_crapConverter);
Chris@43 624 m_converter = 0;
Chris@43 625 m_crapConverter = 0;
Chris@43 626 }
Chris@43 627
Chris@43 628 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 629
Chris@43 630 int err = 0;
Chris@43 631
Chris@43 632 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@43 633 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@43 634 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@43 635 SRC_SINC_MEDIUM_QUALITY,
Chris@43 636 getTargetChannelCount(), &err);
Chris@43 637
Chris@43 638 if (m_converter) {
Chris@43 639 m_crapConverter = src_new(SRC_LINEAR,
Chris@43 640 getTargetChannelCount(),
Chris@43 641 &err);
Chris@43 642 }
Chris@43 643
Chris@43 644 if (!m_converter || !m_crapConverter) {
Chris@43 645 std::cerr
Chris@43 646 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@43 647 << src_strerror(err) << std::endl;
Chris@43 648
Chris@43 649 if (m_converter) {
Chris@43 650 src_delete(m_converter);
Chris@43 651 m_converter = 0;
Chris@43 652 }
Chris@43 653
Chris@43 654 if (m_crapConverter) {
Chris@43 655 src_delete(m_crapConverter);
Chris@43 656 m_crapConverter = 0;
Chris@43 657 }
Chris@43 658
Chris@43 659 m_mutex.unlock();
Chris@43 660
Chris@43 661 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 662 getTargetSampleRate(),
Chris@43 663 false);
Chris@43 664 } else {
Chris@43 665
Chris@43 666 m_mutex.unlock();
Chris@43 667
Chris@43 668 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 669 getTargetSampleRate(),
Chris@43 670 true);
Chris@43 671 }
Chris@43 672 } else {
Chris@43 673 m_mutex.unlock();
Chris@43 674 }
Chris@43 675 }
Chris@43 676
Chris@43 677 void
Chris@43 678 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@43 679 {
Chris@43 680 if (q == m_resampleQuality) return;
Chris@43 681 m_resampleQuality = q;
Chris@43 682
Chris@43 683 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 684 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@43 685 << m_resampleQuality << std::endl;
Chris@43 686 #endif
Chris@43 687
Chris@43 688 initialiseConverter();
Chris@43 689 }
Chris@43 690
Chris@43 691 void
Chris@43 692 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@43 693 {
Chris@43 694 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@43 695 m_auditioningPlugin = plugin;
Chris@43 696 m_auditioningPluginBypassed = false;
Chris@43 697 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@43 698 }
Chris@43 699
Chris@43 700 void
Chris@43 701 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
Chris@43 702 {
Chris@43 703 m_audioGenerator->setSoloModelSet(s);
Chris@43 704 clearRingBuffers();
Chris@43 705 }
Chris@43 706
Chris@43 707 void
Chris@43 708 AudioCallbackPlaySource::clearSoloModelSet()
Chris@43 709 {
Chris@43 710 m_audioGenerator->clearSoloModelSet();
Chris@43 711 clearRingBuffers();
Chris@43 712 }
Chris@43 713
Chris@43 714 size_t
Chris@43 715 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@43 716 {
Chris@43 717 if (m_targetSampleRate) return m_targetSampleRate;
Chris@43 718 else return getSourceSampleRate();
Chris@43 719 }
Chris@43 720
Chris@43 721 size_t
Chris@43 722 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@43 723 {
Chris@43 724 return m_sourceChannelCount;
Chris@43 725 }
Chris@43 726
Chris@43 727 size_t
Chris@43 728 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@43 729 {
Chris@43 730 if (m_sourceChannelCount < 2) return 2;
Chris@43 731 return m_sourceChannelCount;
Chris@43 732 }
Chris@43 733
Chris@43 734 size_t
Chris@43 735 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@43 736 {
Chris@43 737 return m_sourceSampleRate;
Chris@43 738 }
Chris@43 739
Chris@43 740 void
Chris@43 741 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@43 742 {
Chris@43 743 // Avoid locks -- create, assign, mark old one for scavenging
Chris@43 744 // later (as a call to getSourceSamples may still be using it)
Chris@43 745
Chris@43 746 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@43 747
Chris@43 748 size_t channels = getTargetChannelCount();
Chris@43 749 if (mono) channels = 1;
Chris@43 750
Chris@43 751 if (existingStretcher &&
Chris@43 752 existingStretcher->getRatio() == factor &&
Chris@43 753 existingStretcher->getSharpening() == sharpen &&
Chris@43 754 existingStretcher->getChannelCount() == channels) {
Chris@43 755 return;
Chris@43 756 }
Chris@43 757
Chris@43 758 if (factor != 1) {
Chris@43 759
Chris@43 760 if (existingStretcher &&
Chris@43 761 existingStretcher->getSharpening() == sharpen &&
Chris@43 762 existingStretcher->getChannelCount() == channels) {
Chris@43 763 existingStretcher->setRatio(factor);
Chris@43 764 return;
Chris@43 765 }
Chris@43 766
Chris@43 767 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@43 768 (getTargetSampleRate(),
Chris@43 769 channels,
Chris@43 770 factor,
Chris@43 771 sharpen,
Chris@43 772 getTargetBlockSize());
Chris@43 773
Chris@43 774 m_timeStretcher = newStretcher;
Chris@43 775
Chris@43 776 } else {
Chris@43 777 m_timeStretcher = 0;
Chris@43 778 }
Chris@43 779
Chris@43 780 if (existingStretcher) {
Chris@43 781 m_timeStretcherScavenger.claim(existingStretcher);
Chris@43 782 }
Chris@43 783 }
Chris@43 784
Chris@43 785 size_t
Chris@43 786 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@43 787 {
Chris@43 788 if (!m_playing) {
Chris@43 789 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 790 for (size_t i = 0; i < count; ++i) {
Chris@43 791 buffer[ch][i] = 0.0;
Chris@43 792 }
Chris@43 793 }
Chris@43 794 return 0;
Chris@43 795 }
Chris@43 796
Chris@43 797 // Ensure that all buffers have at least the amount of data we
Chris@43 798 // need -- else reduce the size of our requests correspondingly
Chris@43 799
Chris@43 800 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 801
Chris@43 802 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 803
Chris@43 804 if (!rb) {
Chris@43 805 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 806 << "No ring buffer available for channel " << ch
Chris@43 807 << ", returning no data here" << std::endl;
Chris@43 808 count = 0;
Chris@43 809 break;
Chris@43 810 }
Chris@43 811
Chris@43 812 size_t rs = rb->getReadSpace();
Chris@43 813 if (rs < count) {
Chris@43 814 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 815 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 816 << "Ring buffer for channel " << ch << " has only "
Chris@43 817 << rs << " (of " << count << ") samples available, "
Chris@43 818 << "reducing request size" << std::endl;
Chris@43 819 #endif
Chris@43 820 count = rs;
Chris@43 821 }
Chris@43 822 }
Chris@43 823
Chris@43 824 if (count == 0) return 0;
Chris@43 825
Chris@43 826 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@43 827
Chris@43 828 if (!ts || ts->getRatio() == 1) {
Chris@43 829
Chris@43 830 size_t got = 0;
Chris@43 831
Chris@43 832 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 833
Chris@43 834 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 835
Chris@43 836 if (rb) {
Chris@43 837
Chris@43 838 // this is marginally more likely to leave our channels in
Chris@43 839 // sync after a processing failure than just passing "count":
Chris@43 840 size_t request = count;
Chris@43 841 if (ch > 0) request = got;
Chris@43 842
Chris@43 843 got = rb->read(buffer[ch], request);
Chris@43 844
Chris@43 845 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@43 846 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@43 847 #endif
Chris@43 848 }
Chris@43 849
Chris@43 850 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 851 for (size_t i = got; i < count; ++i) {
Chris@43 852 buffer[ch][i] = 0.0;
Chris@43 853 }
Chris@43 854 }
Chris@43 855 }
Chris@43 856
Chris@43 857 applyAuditioningEffect(count, buffer);
Chris@43 858
Chris@43 859 m_condition.wakeAll();
Chris@43 860 return got;
Chris@43 861 }
Chris@43 862
Chris@43 863 float ratio = ts->getRatio();
Chris@43 864
Chris@43 865 // std::cout << "ratio = " << ratio << std::endl;
Chris@43 866
Chris@43 867 size_t channels = getTargetChannelCount();
Chris@43 868 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@43 869
Chris@43 870 size_t available;
Chris@43 871
Chris@43 872 int warned = 0;
Chris@43 873
Chris@43 874 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@43 875 // bounded). We can provide input blocks of any size (unbounded)
Chris@43 876 // at the timestretcher's request. The input block for a given
Chris@43 877 // output is approx output / ratio, but we can't predict it
Chris@43 878 // exactly, for an adaptive timestretcher. The stretcher will
Chris@43 879 // need some additional buffer space. See the time stretcher code
Chris@43 880 // and comments.
Chris@43 881
Chris@43 882 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@43 883
Chris@43 884 size_t reqd = lrintf((count - available) / ratio);
Chris@43 885 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@43 886 if (reqd == 0) reqd = 1;
Chris@43 887
Chris@43 888 float *ib[channels];
Chris@43 889
Chris@43 890 size_t got = reqd;
Chris@43 891
Chris@43 892 if (mix) {
Chris@43 893 for (size_t c = 0; c < channels; ++c) {
Chris@43 894 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 895 else ib[c] = 0;
Chris@43 896 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 897 if (rb) {
Chris@43 898 size_t gotHere;
Chris@43 899 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@43 900 else gotHere = rb->read(ib[0], got);
Chris@43 901 if (gotHere < got) got = gotHere;
Chris@43 902 }
Chris@43 903 }
Chris@43 904 } else {
Chris@43 905 for (size_t c = 0; c < channels; ++c) {
Chris@43 906 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 907 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 908 if (rb) {
Chris@43 909 size_t gotHere = rb->read(ib[c], got);
Chris@43 910 if (gotHere < got) got = gotHere;
Chris@43 911 }
Chris@43 912 }
Chris@43 913 }
Chris@43 914
Chris@43 915 if (got < reqd) {
Chris@43 916 std::cerr << "WARNING: Read underrun in playback ("
Chris@43 917 << got << " < " << reqd << ")" << std::endl;
Chris@43 918 }
Chris@43 919
Chris@43 920 ts->putInput(ib, got);
Chris@43 921
Chris@43 922 for (size_t c = 0; c < channels; ++c) {
Chris@43 923 delete[] ib[c];
Chris@43 924 }
Chris@43 925
Chris@43 926 if (got == 0) break;
Chris@43 927
Chris@43 928 if (ts->getAvailableOutputSamples() == available) {
Chris@43 929 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@43 930 if (++warned == 5) break;
Chris@43 931 }
Chris@43 932 }
Chris@43 933
Chris@43 934 ts->getOutput(buffer, count);
Chris@43 935
Chris@43 936 if (mix) {
Chris@43 937 for (size_t c = 1; c < channels; ++c) {
Chris@43 938 for (size_t i = 0; i < count; ++i) {
Chris@43 939 buffer[c][i] = buffer[0][i] / channels;
Chris@43 940 }
Chris@43 941 }
Chris@43 942 for (size_t i = 0; i < count; ++i) {
Chris@43 943 buffer[0][i] /= channels;
Chris@43 944 }
Chris@43 945 }
Chris@43 946
Chris@43 947 applyAuditioningEffect(count, buffer);
Chris@43 948
Chris@43 949 m_condition.wakeAll();
Chris@43 950
Chris@43 951 return count;
Chris@43 952 }
Chris@43 953
Chris@43 954 void
Chris@43 955 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@43 956 {
Chris@43 957 if (m_auditioningPluginBypassed) return;
Chris@43 958 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@43 959 if (!plugin) return;
Chris@43 960
Chris@43 961 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 962 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 963 // << " != our channel count " << getTargetChannelCount()
Chris@43 964 // << std::endl;
Chris@43 965 return;
Chris@43 966 }
Chris@43 967 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 968 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 969 // << " != our channel count " << getTargetChannelCount()
Chris@43 970 // << std::endl;
Chris@43 971 return;
Chris@43 972 }
Chris@43 973 if (plugin->getBufferSize() != count) {
Chris@43 974 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 975 // << " != our block size " << count
Chris@43 976 // << std::endl;
Chris@43 977 return;
Chris@43 978 }
Chris@43 979
Chris@43 980 float **ib = plugin->getAudioInputBuffers();
Chris@43 981 float **ob = plugin->getAudioOutputBuffers();
Chris@43 982
Chris@43 983 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 984 for (size_t i = 0; i < count; ++i) {
Chris@43 985 ib[c][i] = buffers[c][i];
Chris@43 986 }
Chris@43 987 }
Chris@43 988
Chris@43 989 plugin->run(Vamp::RealTime::zeroTime);
Chris@43 990
Chris@43 991 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 992 for (size_t i = 0; i < count; ++i) {
Chris@43 993 buffers[c][i] = ob[c][i];
Chris@43 994 }
Chris@43 995 }
Chris@43 996 }
Chris@43 997
Chris@43 998 // Called from fill thread, m_playing true, mutex held
Chris@43 999 bool
Chris@43 1000 AudioCallbackPlaySource::fillBuffers()
Chris@43 1001 {
Chris@43 1002 static float *tmp = 0;
Chris@43 1003 static size_t tmpSize = 0;
Chris@43 1004
Chris@43 1005 size_t space = 0;
Chris@43 1006 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1007 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1008 if (wb) {
Chris@43 1009 size_t spaceHere = wb->getWriteSpace();
Chris@43 1010 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@43 1011 }
Chris@43 1012 }
Chris@43 1013
Chris@43 1014 if (space == 0) return false;
Chris@43 1015
Chris@43 1016 size_t f = m_writeBufferFill;
Chris@43 1017
Chris@43 1018 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@43 1019
Chris@43 1020 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1021 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@43 1022 #endif
Chris@43 1023
Chris@43 1024 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1025 std::cout << "buffered to " << f << " already" << std::endl;
Chris@43 1026 #endif
Chris@43 1027
Chris@43 1028 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@43 1029
Chris@43 1030 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1031 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@43 1032 #endif
Chris@43 1033
Chris@43 1034 size_t channels = getTargetChannelCount();
Chris@43 1035
Chris@43 1036 size_t orig = space;
Chris@43 1037 size_t got = 0;
Chris@43 1038
Chris@43 1039 static float **bufferPtrs = 0;
Chris@43 1040 static size_t bufferPtrCount = 0;
Chris@43 1041
Chris@43 1042 if (bufferPtrCount < channels) {
Chris@43 1043 if (bufferPtrs) delete[] bufferPtrs;
Chris@43 1044 bufferPtrs = new float *[channels];
Chris@43 1045 bufferPtrCount = channels;
Chris@43 1046 }
Chris@43 1047
Chris@43 1048 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@43 1049
Chris@43 1050 if (resample && !m_converter) {
Chris@43 1051 static bool warned = false;
Chris@43 1052 if (!warned) {
Chris@43 1053 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@43 1054 warned = true;
Chris@43 1055 }
Chris@43 1056 }
Chris@43 1057
Chris@43 1058 if (resample && m_converter) {
Chris@43 1059
Chris@43 1060 double ratio =
Chris@43 1061 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@43 1062 orig = size_t(orig / ratio + 0.1);
Chris@43 1063
Chris@43 1064 // orig must be a multiple of generatorBlockSize
Chris@43 1065 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@43 1066 if (orig == 0) return false;
Chris@43 1067
Chris@43 1068 size_t work = std::max(orig, space);
Chris@43 1069
Chris@43 1070 // We only allocate one buffer, but we use it in two halves.
Chris@43 1071 // We place the non-interleaved values in the second half of
Chris@43 1072 // the buffer (orig samples for channel 0, orig samples for
Chris@43 1073 // channel 1 etc), and then interleave them into the first
Chris@43 1074 // half of the buffer. Then we resample back into the second
Chris@43 1075 // half (interleaved) and de-interleave the results back to
Chris@43 1076 // the start of the buffer for insertion into the ringbuffers.
Chris@43 1077 // What a faff -- especially as we've already de-interleaved
Chris@43 1078 // the audio data from the source file elsewhere before we
Chris@43 1079 // even reach this point.
Chris@43 1080
Chris@43 1081 if (tmpSize < channels * work * 2) {
Chris@43 1082 delete[] tmp;
Chris@43 1083 tmp = new float[channels * work * 2];
Chris@43 1084 tmpSize = channels * work * 2;
Chris@43 1085 }
Chris@43 1086
Chris@43 1087 float *nonintlv = tmp + channels * work;
Chris@43 1088 float *intlv = tmp;
Chris@43 1089 float *srcout = tmp + channels * work;
Chris@43 1090
Chris@43 1091 for (size_t c = 0; c < channels; ++c) {
Chris@43 1092 for (size_t i = 0; i < orig; ++i) {
Chris@43 1093 nonintlv[channels * i + c] = 0.0f;
Chris@43 1094 }
Chris@43 1095 }
Chris@43 1096
Chris@43 1097 for (size_t c = 0; c < channels; ++c) {
Chris@43 1098 bufferPtrs[c] = nonintlv + c * orig;
Chris@43 1099 }
Chris@43 1100
Chris@43 1101 got = mixModels(f, orig, bufferPtrs);
Chris@43 1102
Chris@43 1103 // and interleave into first half
Chris@43 1104 for (size_t c = 0; c < channels; ++c) {
Chris@43 1105 for (size_t i = 0; i < got; ++i) {
Chris@43 1106 float sample = nonintlv[c * got + i];
Chris@43 1107 intlv[channels * i + c] = sample;
Chris@43 1108 }
Chris@43 1109 }
Chris@43 1110
Chris@43 1111 SRC_DATA data;
Chris@43 1112 data.data_in = intlv;
Chris@43 1113 data.data_out = srcout;
Chris@43 1114 data.input_frames = got;
Chris@43 1115 data.output_frames = work;
Chris@43 1116 data.src_ratio = ratio;
Chris@43 1117 data.end_of_input = 0;
Chris@43 1118
Chris@43 1119 int err = 0;
Chris@43 1120
Chris@43 1121 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@43 1122 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1123 std::cout << "Using crappy converter" << std::endl;
Chris@43 1124 #endif
Chris@43 1125 err = src_process(m_crapConverter, &data);
Chris@43 1126 } else {
Chris@43 1127 err = src_process(m_converter, &data);
Chris@43 1128 }
Chris@43 1129
Chris@43 1130 size_t toCopy = size_t(got * ratio + 0.1);
Chris@43 1131
Chris@43 1132 if (err) {
Chris@43 1133 std::cerr
Chris@43 1134 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@43 1135 << src_strerror(err) << std::endl;
Chris@43 1136 //!!! Then what?
Chris@43 1137 } else {
Chris@43 1138 got = data.input_frames_used;
Chris@43 1139 toCopy = data.output_frames_gen;
Chris@43 1140 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1141 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@43 1142 #endif
Chris@43 1143 }
Chris@43 1144
Chris@43 1145 for (size_t c = 0; c < channels; ++c) {
Chris@43 1146 for (size_t i = 0; i < toCopy; ++i) {
Chris@43 1147 tmp[i] = srcout[channels * i + c];
Chris@43 1148 }
Chris@43 1149 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1150 if (wb) wb->write(tmp, toCopy);
Chris@43 1151 }
Chris@43 1152
Chris@43 1153 m_writeBufferFill = f;
Chris@43 1154 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1155
Chris@43 1156 } else {
Chris@43 1157
Chris@43 1158 // space must be a multiple of generatorBlockSize
Chris@43 1159 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@43 1160 if (space == 0) return false;
Chris@43 1161
Chris@43 1162 if (tmpSize < channels * space) {
Chris@43 1163 delete[] tmp;
Chris@43 1164 tmp = new float[channels * space];
Chris@43 1165 tmpSize = channels * space;
Chris@43 1166 }
Chris@43 1167
Chris@43 1168 for (size_t c = 0; c < channels; ++c) {
Chris@43 1169
Chris@43 1170 bufferPtrs[c] = tmp + c * space;
Chris@43 1171
Chris@43 1172 for (size_t i = 0; i < space; ++i) {
Chris@43 1173 tmp[c * space + i] = 0.0f;
Chris@43 1174 }
Chris@43 1175 }
Chris@43 1176
Chris@43 1177 size_t got = mixModels(f, space, bufferPtrs);
Chris@43 1178
Chris@43 1179 for (size_t c = 0; c < channels; ++c) {
Chris@43 1180
Chris@43 1181 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1182 if (wb) {
Chris@43 1183 size_t actual = wb->write(bufferPtrs[c], got);
Chris@43 1184 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1185 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@43 1186 << wb->getReadSpace() << " to read"
Chris@43 1187 << std::endl;
Chris@43 1188 #endif
Chris@43 1189 if (actual < got) {
Chris@43 1190 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@43 1191 << ": wrote " << actual << " of " << got
Chris@43 1192 << " samples" << std::endl;
Chris@43 1193 }
Chris@43 1194 }
Chris@43 1195 }
Chris@43 1196
Chris@43 1197 m_writeBufferFill = f;
Chris@43 1198 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1199
Chris@43 1200 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@43 1201 }
Chris@43 1202
Chris@43 1203 return true;
Chris@43 1204 }
Chris@43 1205
Chris@43 1206 size_t
Chris@43 1207 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@43 1208 {
Chris@43 1209 size_t processed = 0;
Chris@43 1210 size_t chunkStart = frame;
Chris@43 1211 size_t chunkSize = count;
Chris@43 1212 size_t selectionSize = 0;
Chris@43 1213 size_t nextChunkStart = chunkStart + chunkSize;
Chris@43 1214
Chris@43 1215 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 1216 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 1217 !m_viewManager->getSelections().empty());
Chris@43 1218
Chris@43 1219 static float **chunkBufferPtrs = 0;
Chris@43 1220 static size_t chunkBufferPtrCount = 0;
Chris@43 1221 size_t channels = getTargetChannelCount();
Chris@43 1222
Chris@43 1223 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1224 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@43 1225 #endif
Chris@43 1226
Chris@43 1227 if (chunkBufferPtrCount < channels) {
Chris@43 1228 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@43 1229 chunkBufferPtrs = new float *[channels];
Chris@43 1230 chunkBufferPtrCount = channels;
Chris@43 1231 }
Chris@43 1232
Chris@43 1233 for (size_t c = 0; c < channels; ++c) {
Chris@43 1234 chunkBufferPtrs[c] = buffers[c];
Chris@43 1235 }
Chris@43 1236
Chris@43 1237 while (processed < count) {
Chris@43 1238
Chris@43 1239 chunkSize = count - processed;
Chris@43 1240 nextChunkStart = chunkStart + chunkSize;
Chris@43 1241 selectionSize = 0;
Chris@43 1242
Chris@43 1243 size_t fadeIn = 0, fadeOut = 0;
Chris@43 1244
Chris@43 1245 if (constrained) {
Chris@43 1246
Chris@43 1247 Selection selection =
Chris@43 1248 m_viewManager->getContainingSelection(chunkStart, true);
Chris@43 1249
Chris@43 1250 if (selection.isEmpty()) {
Chris@43 1251 if (looping) {
Chris@43 1252 selection = *m_viewManager->getSelections().begin();
Chris@43 1253 chunkStart = selection.getStartFrame();
Chris@43 1254 fadeIn = 50;
Chris@43 1255 }
Chris@43 1256 }
Chris@43 1257
Chris@43 1258 if (selection.isEmpty()) {
Chris@43 1259
Chris@43 1260 chunkSize = 0;
Chris@43 1261 nextChunkStart = chunkStart;
Chris@43 1262
Chris@43 1263 } else {
Chris@43 1264
Chris@43 1265 selectionSize =
Chris@43 1266 selection.getEndFrame() -
Chris@43 1267 selection.getStartFrame();
Chris@43 1268
Chris@43 1269 if (chunkStart < selection.getStartFrame()) {
Chris@43 1270 chunkStart = selection.getStartFrame();
Chris@43 1271 fadeIn = 50;
Chris@43 1272 }
Chris@43 1273
Chris@43 1274 nextChunkStart = chunkStart + chunkSize;
Chris@43 1275
Chris@43 1276 if (nextChunkStart >= selection.getEndFrame()) {
Chris@43 1277 nextChunkStart = selection.getEndFrame();
Chris@43 1278 fadeOut = 50;
Chris@43 1279 }
Chris@43 1280
Chris@43 1281 chunkSize = nextChunkStart - chunkStart;
Chris@43 1282 }
Chris@43 1283
Chris@43 1284 } else if (looping && m_lastModelEndFrame > 0) {
Chris@43 1285
Chris@43 1286 if (chunkStart >= m_lastModelEndFrame) {
Chris@43 1287 chunkStart = 0;
Chris@43 1288 }
Chris@43 1289 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@43 1290 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@43 1291 }
Chris@43 1292 nextChunkStart = chunkStart + chunkSize;
Chris@43 1293 }
Chris@43 1294
Chris@43 1295 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@43 1296
Chris@43 1297 if (!chunkSize) {
Chris@43 1298 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1299 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@43 1300 #endif
Chris@43 1301 // We need to maintain full buffers so that the other
Chris@43 1302 // thread can tell where it's got to in the playback -- so
Chris@43 1303 // return the full amount here
Chris@43 1304 frame = frame + count;
Chris@43 1305 return count;
Chris@43 1306 }
Chris@43 1307
Chris@43 1308 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1309 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@43 1310 #endif
Chris@43 1311
Chris@43 1312 size_t got = 0;
Chris@43 1313
Chris@43 1314 if (selectionSize < 100) {
Chris@43 1315 fadeIn = 0;
Chris@43 1316 fadeOut = 0;
Chris@43 1317 } else if (selectionSize < 300) {
Chris@43 1318 if (fadeIn > 0) fadeIn = 10;
Chris@43 1319 if (fadeOut > 0) fadeOut = 10;
Chris@43 1320 }
Chris@43 1321
Chris@43 1322 if (fadeIn > 0) {
Chris@43 1323 if (processed * 2 < fadeIn) {
Chris@43 1324 fadeIn = processed * 2;
Chris@43 1325 }
Chris@43 1326 }
Chris@43 1327
Chris@43 1328 if (fadeOut > 0) {
Chris@43 1329 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@43 1330 fadeOut = (count - processed - chunkSize) * 2;
Chris@43 1331 }
Chris@43 1332 }
Chris@43 1333
Chris@43 1334 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@43 1335 mi != m_models.end(); ++mi) {
Chris@43 1336
Chris@43 1337 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@43 1338 chunkSize, chunkBufferPtrs,
Chris@43 1339 fadeIn, fadeOut);
Chris@43 1340 }
Chris@43 1341
Chris@43 1342 for (size_t c = 0; c < channels; ++c) {
Chris@43 1343 chunkBufferPtrs[c] += chunkSize;
Chris@43 1344 }
Chris@43 1345
Chris@43 1346 processed += chunkSize;
Chris@43 1347 chunkStart = nextChunkStart;
Chris@43 1348 }
Chris@43 1349
Chris@43 1350 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1351 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@43 1352 #endif
Chris@43 1353
Chris@43 1354 frame = nextChunkStart;
Chris@43 1355 return processed;
Chris@43 1356 }
Chris@43 1357
Chris@43 1358 void
Chris@43 1359 AudioCallbackPlaySource::unifyRingBuffers()
Chris@43 1360 {
Chris@43 1361 if (m_readBuffers == m_writeBuffers) return;
Chris@43 1362
Chris@43 1363 // only unify if there will be something to read
Chris@43 1364 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1365 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1366 if (wb) {
Chris@43 1367 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@43 1368 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@43 1369 m_lastModelEndFrame) {
Chris@43 1370 // OK, we don't have enough and there's more to
Chris@43 1371 // read -- don't unify until we can do better
Chris@43 1372 return;
Chris@43 1373 }
Chris@43 1374 }
Chris@43 1375 break;
Chris@43 1376 }
Chris@43 1377 }
Chris@43 1378
Chris@43 1379 size_t rf = m_readBufferFill;
Chris@43 1380 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 1381 if (rb) {
Chris@43 1382 size_t rs = rb->getReadSpace();
Chris@43 1383 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@43 1384 // std::cout << "rs = " << rs << std::endl;
Chris@43 1385 if (rs < rf) rf -= rs;
Chris@43 1386 else rf = 0;
Chris@43 1387 }
Chris@43 1388
Chris@43 1389 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@43 1390
Chris@43 1391 size_t wf = m_writeBufferFill;
Chris@43 1392 size_t skip = 0;
Chris@43 1393 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1394 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1395 if (wb) {
Chris@43 1396 if (c == 0) {
Chris@43 1397
Chris@43 1398 size_t wrs = wb->getReadSpace();
Chris@43 1399 // std::cout << "wrs = " << wrs << std::endl;
Chris@43 1400
Chris@43 1401 if (wrs < wf) wf -= wrs;
Chris@43 1402 else wf = 0;
Chris@43 1403 // std::cout << "wf = " << wf << std::endl;
Chris@43 1404
Chris@43 1405 if (wf < rf) skip = rf - wf;
Chris@43 1406 if (skip == 0) break;
Chris@43 1407 }
Chris@43 1408
Chris@43 1409 // std::cout << "skipping " << skip << std::endl;
Chris@43 1410 wb->skip(skip);
Chris@43 1411 }
Chris@43 1412 }
Chris@43 1413
Chris@43 1414 m_bufferScavenger.claim(m_readBuffers);
Chris@43 1415 m_readBuffers = m_writeBuffers;
Chris@43 1416 m_readBufferFill = m_writeBufferFill;
Chris@43 1417 // std::cout << "unified" << std::endl;
Chris@43 1418 }
Chris@43 1419
Chris@43 1420 void
Chris@43 1421 AudioCallbackPlaySource::FillThread::run()
Chris@43 1422 {
Chris@43 1423 AudioCallbackPlaySource &s(m_source);
Chris@43 1424
Chris@43 1425 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1426 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@43 1427 #endif
Chris@43 1428
Chris@43 1429 s.m_mutex.lock();
Chris@43 1430
Chris@43 1431 bool previouslyPlaying = s.m_playing;
Chris@43 1432 bool work = false;
Chris@43 1433
Chris@43 1434 while (!s.m_exiting) {
Chris@43 1435
Chris@43 1436 s.unifyRingBuffers();
Chris@43 1437 s.m_bufferScavenger.scavenge();
Chris@43 1438 s.m_pluginScavenger.scavenge();
Chris@43 1439 s.m_timeStretcherScavenger.scavenge();
Chris@43 1440
Chris@43 1441 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@43 1442
Chris@43 1443 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1444 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@43 1445 #endif
Chris@43 1446
Chris@43 1447 s.m_mutex.unlock();
Chris@43 1448 s.m_mutex.lock();
Chris@43 1449
Chris@43 1450 } else {
Chris@43 1451
Chris@43 1452 float ms = 100;
Chris@43 1453 if (s.getSourceSampleRate() > 0) {
Chris@43 1454 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@43 1455 }
Chris@43 1456
Chris@43 1457 if (s.m_playing) ms /= 10;
Chris@43 1458
Chris@43 1459 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1460 if (!s.m_playing) std::cout << std::endl;
Chris@43 1461 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@43 1462 #endif
Chris@43 1463
Chris@43 1464 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@43 1465 }
Chris@43 1466
Chris@43 1467 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1468 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@43 1469 #endif
Chris@43 1470
Chris@43 1471 work = false;
Chris@43 1472
Chris@43 1473 if (!s.getSourceSampleRate()) continue;
Chris@43 1474
Chris@43 1475 bool playing = s.m_playing;
Chris@43 1476
Chris@43 1477 if (playing && !previouslyPlaying) {
Chris@43 1478 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1479 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@43 1480 #endif
Chris@43 1481 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@43 1482 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@43 1483 if (rb) rb->reset();
Chris@43 1484 }
Chris@43 1485 }
Chris@43 1486 previouslyPlaying = playing;
Chris@43 1487
Chris@43 1488 work = s.fillBuffers();
Chris@43 1489 }
Chris@43 1490
Chris@43 1491 s.m_mutex.unlock();
Chris@43 1492 }
Chris@43 1493