Chris@43
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@43
|
2
|
Chris@43
|
3 /*
|
Chris@43
|
4 Sonic Visualiser
|
Chris@43
|
5 An audio file viewer and annotation editor.
|
Chris@43
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@43
|
7 This file copyright 2006 Chris Cannam and QMUL.
|
Chris@43
|
8
|
Chris@43
|
9 This program is free software; you can redistribute it and/or
|
Chris@43
|
10 modify it under the terms of the GNU General Public License as
|
Chris@43
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@43
|
12 License, or (at your option) any later version. See the file
|
Chris@43
|
13 COPYING included with this distribution for more information.
|
Chris@43
|
14 */
|
Chris@43
|
15
|
Chris@43
|
16 #include "AudioCallbackPlaySource.h"
|
Chris@43
|
17
|
Chris@43
|
18 #include "AudioGenerator.h"
|
Chris@43
|
19
|
Chris@43
|
20 #include "data/model/Model.h"
|
Chris@105
|
21 #include "base/ViewManagerBase.h"
|
Chris@43
|
22 #include "base/PlayParameterRepository.h"
|
Chris@43
|
23 #include "base/Preferences.h"
|
Chris@43
|
24 #include "data/model/DenseTimeValueModel.h"
|
Chris@43
|
25 #include "data/model/WaveFileModel.h"
|
Chris@43
|
26 #include "data/model/SparseOneDimensionalModel.h"
|
Chris@43
|
27 #include "plugin/RealTimePluginInstance.h"
|
Chris@62
|
28
|
Chris@91
|
29 #include "AudioCallbackPlayTarget.h"
|
Chris@91
|
30
|
Chris@62
|
31 #include <rubberband/RubberBandStretcher.h>
|
Chris@62
|
32 using namespace RubberBand;
|
Chris@43
|
33
|
Chris@43
|
34 #include <iostream>
|
Chris@43
|
35 #include <cassert>
|
Chris@43
|
36
|
Chris@174
|
37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
|
Chris@43
|
38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
|
Chris@43
|
39
|
Chris@193
|
40 static const size_t DEFAULT_RING_BUFFER_SIZE = 131071;
|
Chris@43
|
41
|
Chris@105
|
42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
|
Chris@57
|
43 QString clientName) :
|
Chris@43
|
44 m_viewManager(manager),
|
Chris@43
|
45 m_audioGenerator(new AudioGenerator()),
|
Chris@57
|
46 m_clientName(clientName),
|
Chris@43
|
47 m_readBuffers(0),
|
Chris@43
|
48 m_writeBuffers(0),
|
Chris@43
|
49 m_readBufferFill(0),
|
Chris@43
|
50 m_writeBufferFill(0),
|
Chris@43
|
51 m_bufferScavenger(1),
|
Chris@43
|
52 m_sourceChannelCount(0),
|
Chris@43
|
53 m_blockSize(1024),
|
Chris@43
|
54 m_sourceSampleRate(0),
|
Chris@43
|
55 m_targetSampleRate(0),
|
Chris@43
|
56 m_playLatency(0),
|
Chris@91
|
57 m_target(0),
|
Chris@91
|
58 m_lastRetrievalTimestamp(0.0),
|
Chris@91
|
59 m_lastRetrievedBlockSize(0),
|
Chris@102
|
60 m_trustworthyTimestamps(true),
|
Chris@102
|
61 m_lastCurrentFrame(0),
|
Chris@43
|
62 m_playing(false),
|
Chris@43
|
63 m_exiting(false),
|
Chris@43
|
64 m_lastModelEndFrame(0),
|
Chris@193
|
65 m_ringBufferSize(DEFAULT_RING_BUFFER_SIZE),
|
Chris@43
|
66 m_outputLeft(0.0),
|
Chris@43
|
67 m_outputRight(0.0),
|
Chris@43
|
68 m_auditioningPlugin(0),
|
Chris@43
|
69 m_auditioningPluginBypassed(false),
|
Chris@94
|
70 m_playStartFrame(0),
|
Chris@94
|
71 m_playStartFramePassed(false),
|
Chris@43
|
72 m_timeStretcher(0),
|
Chris@130
|
73 m_monoStretcher(0),
|
Chris@91
|
74 m_stretchRatio(1.0),
|
Chris@91
|
75 m_stretcherInputCount(0),
|
Chris@91
|
76 m_stretcherInputs(0),
|
Chris@91
|
77 m_stretcherInputSizes(0),
|
Chris@43
|
78 m_fillThread(0),
|
Chris@43
|
79 m_converter(0),
|
Chris@43
|
80 m_crapConverter(0),
|
Chris@43
|
81 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
|
Chris@43
|
82 {
|
Chris@43
|
83 m_viewManager->setAudioPlaySource(this);
|
Chris@43
|
84
|
Chris@43
|
85 connect(m_viewManager, SIGNAL(selectionChanged()),
|
Chris@43
|
86 this, SLOT(selectionChanged()));
|
Chris@43
|
87 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
|
Chris@43
|
88 this, SLOT(playLoopModeChanged()));
|
Chris@43
|
89 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
|
Chris@43
|
90 this, SLOT(playSelectionModeChanged()));
|
Chris@43
|
91
|
Chris@43
|
92 connect(PlayParameterRepository::getInstance(),
|
Chris@43
|
93 SIGNAL(playParametersChanged(PlayParameters *)),
|
Chris@43
|
94 this, SLOT(playParametersChanged(PlayParameters *)));
|
Chris@43
|
95
|
Chris@43
|
96 connect(Preferences::getInstance(),
|
Chris@43
|
97 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
|
Chris@43
|
98 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
|
Chris@43
|
99 }
|
Chris@43
|
100
|
Chris@43
|
101 AudioCallbackPlaySource::~AudioCallbackPlaySource()
|
Chris@43
|
102 {
|
Chris@177
|
103 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
104 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource entering" << endl;
|
Chris@177
|
105 #endif
|
Chris@43
|
106 m_exiting = true;
|
Chris@43
|
107
|
Chris@43
|
108 if (m_fillThread) {
|
Chris@212
|
109 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
110 cout << "AudioCallbackPlaySource dtor: awakening thread" << endl;
|
Chris@212
|
111 #endif
|
Chris@212
|
112 m_condition.wakeAll();
|
Chris@43
|
113 m_fillThread->wait();
|
Chris@43
|
114 delete m_fillThread;
|
Chris@43
|
115 }
|
Chris@43
|
116
|
Chris@43
|
117 clearModels();
|
Chris@43
|
118
|
Chris@43
|
119 if (m_readBuffers != m_writeBuffers) {
|
Chris@43
|
120 delete m_readBuffers;
|
Chris@43
|
121 }
|
Chris@43
|
122
|
Chris@43
|
123 delete m_writeBuffers;
|
Chris@43
|
124
|
Chris@43
|
125 delete m_audioGenerator;
|
Chris@43
|
126
|
Chris@91
|
127 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
|
Chris@91
|
128 delete[] m_stretcherInputs[i];
|
Chris@91
|
129 }
|
Chris@91
|
130 delete[] m_stretcherInputSizes;
|
Chris@91
|
131 delete[] m_stretcherInputs;
|
Chris@91
|
132
|
Chris@130
|
133 delete m_timeStretcher;
|
Chris@130
|
134 delete m_monoStretcher;
|
Chris@130
|
135
|
Chris@43
|
136 m_bufferScavenger.scavenge(true);
|
Chris@43
|
137 m_pluginScavenger.scavenge(true);
|
Chris@177
|
138 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
139 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource finishing" << endl;
|
Chris@177
|
140 #endif
|
Chris@43
|
141 }
|
Chris@43
|
142
|
Chris@43
|
143 void
|
Chris@43
|
144 AudioCallbackPlaySource::addModel(Model *model)
|
Chris@43
|
145 {
|
Chris@43
|
146 if (m_models.find(model) != m_models.end()) return;
|
Chris@43
|
147
|
Chris@43
|
148 bool canPlay = m_audioGenerator->addModel(model);
|
Chris@43
|
149
|
Chris@43
|
150 m_mutex.lock();
|
Chris@43
|
151
|
Chris@43
|
152 m_models.insert(model);
|
Chris@43
|
153 if (model->getEndFrame() > m_lastModelEndFrame) {
|
Chris@43
|
154 m_lastModelEndFrame = model->getEndFrame();
|
Chris@43
|
155 }
|
Chris@43
|
156
|
Chris@43
|
157 bool buffersChanged = false, srChanged = false;
|
Chris@43
|
158
|
Chris@43
|
159 size_t modelChannels = 1;
|
Chris@43
|
160 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
|
Chris@43
|
161 if (dtvm) modelChannels = dtvm->getChannelCount();
|
Chris@43
|
162 if (modelChannels > m_sourceChannelCount) {
|
Chris@43
|
163 m_sourceChannelCount = modelChannels;
|
Chris@43
|
164 }
|
Chris@43
|
165
|
Chris@43
|
166 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@295
|
167 cout << "AudioCallbackPlaySource: Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << endl;
|
Chris@43
|
168 #endif
|
Chris@43
|
169
|
Chris@43
|
170 if (m_sourceSampleRate == 0) {
|
Chris@43
|
171
|
Chris@43
|
172 m_sourceSampleRate = model->getSampleRate();
|
Chris@43
|
173 srChanged = true;
|
Chris@43
|
174
|
Chris@43
|
175 } else if (model->getSampleRate() != m_sourceSampleRate) {
|
Chris@43
|
176
|
Chris@43
|
177 // If this is a dense time-value model and we have no other, we
|
Chris@43
|
178 // can just switch to this model's sample rate
|
Chris@43
|
179
|
Chris@43
|
180 if (dtvm) {
|
Chris@43
|
181
|
Chris@43
|
182 bool conflicting = false;
|
Chris@43
|
183
|
Chris@43
|
184 for (std::set<Model *>::const_iterator i = m_models.begin();
|
Chris@43
|
185 i != m_models.end(); ++i) {
|
Chris@43
|
186 // Only wave file models can be considered conflicting --
|
Chris@43
|
187 // writable wave file models are derived and we shouldn't
|
Chris@43
|
188 // take their rates into account. Also, don't give any
|
Chris@43
|
189 // particular weight to a file that's already playing at
|
Chris@43
|
190 // the wrong rate anyway
|
Chris@43
|
191 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
|
Chris@43
|
192 if (wfm && wfm != dtvm &&
|
Chris@43
|
193 wfm->getSampleRate() != model->getSampleRate() &&
|
Chris@43
|
194 wfm->getSampleRate() == m_sourceSampleRate) {
|
Chris@233
|
195 SVDEBUG << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << endl;
|
Chris@43
|
196 conflicting = true;
|
Chris@43
|
197 break;
|
Chris@43
|
198 }
|
Chris@43
|
199 }
|
Chris@43
|
200
|
Chris@43
|
201 if (conflicting) {
|
Chris@43
|
202
|
Chris@233
|
203 SVDEBUG << "AudioCallbackPlaySource::addModel: ERROR: "
|
Chris@229
|
204 << "New model sample rate does not match" << endl
|
Chris@43
|
205 << "existing model(s) (new " << model->getSampleRate()
|
Chris@43
|
206 << " vs " << m_sourceSampleRate
|
Chris@43
|
207 << "), playback will be wrong"
|
Chris@229
|
208 << endl;
|
Chris@43
|
209
|
Chris@43
|
210 emit sampleRateMismatch(model->getSampleRate(),
|
Chris@43
|
211 m_sourceSampleRate,
|
Chris@43
|
212 false);
|
Chris@43
|
213 } else {
|
Chris@43
|
214 m_sourceSampleRate = model->getSampleRate();
|
Chris@43
|
215 srChanged = true;
|
Chris@43
|
216 }
|
Chris@43
|
217 }
|
Chris@43
|
218 }
|
Chris@43
|
219
|
Chris@43
|
220 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
|
Chris@43
|
221 clearRingBuffers(true, getTargetChannelCount());
|
Chris@43
|
222 buffersChanged = true;
|
Chris@43
|
223 } else {
|
Chris@43
|
224 if (canPlay) clearRingBuffers(true);
|
Chris@43
|
225 }
|
Chris@43
|
226
|
Chris@43
|
227 if (buffersChanged || srChanged) {
|
Chris@43
|
228 if (m_converter) {
|
Chris@43
|
229 src_delete(m_converter);
|
Chris@43
|
230 src_delete(m_crapConverter);
|
Chris@43
|
231 m_converter = 0;
|
Chris@43
|
232 m_crapConverter = 0;
|
Chris@43
|
233 }
|
Chris@43
|
234 }
|
Chris@43
|
235
|
Chris@164
|
236 rebuildRangeLists();
|
Chris@164
|
237
|
Chris@43
|
238 m_mutex.unlock();
|
Chris@43
|
239
|
Chris@43
|
240 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
|
Chris@43
|
241
|
Chris@43
|
242 if (!m_fillThread) {
|
Chris@43
|
243 m_fillThread = new FillThread(*this);
|
Chris@43
|
244 m_fillThread->start();
|
Chris@43
|
245 }
|
Chris@43
|
246
|
Chris@43
|
247 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
248 cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << endl;
|
Chris@43
|
249 #endif
|
Chris@43
|
250
|
Chris@43
|
251 if (buffersChanged || srChanged) {
|
Chris@43
|
252 emit modelReplaced();
|
Chris@43
|
253 }
|
Chris@43
|
254
|
Chris@43
|
255 connect(model, SIGNAL(modelChanged(size_t, size_t)),
|
Chris@43
|
256 this, SLOT(modelChanged(size_t, size_t)));
|
Chris@43
|
257
|
Chris@212
|
258 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
259 cout << "AudioCallbackPlaySource::addModel: awakening thread" << endl;
|
Chris@212
|
260 #endif
|
Chris@212
|
261
|
Chris@43
|
262 m_condition.wakeAll();
|
Chris@43
|
263 }
|
Chris@43
|
264
|
Chris@43
|
265 void
|
Chris@43
|
266 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
|
Chris@43
|
267 {
|
Chris@43
|
268 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
269 SVDEBUG << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << endl;
|
Chris@43
|
270 #endif
|
Chris@93
|
271 if (endFrame > m_lastModelEndFrame) {
|
Chris@93
|
272 m_lastModelEndFrame = endFrame;
|
Chris@99
|
273 rebuildRangeLists();
|
Chris@93
|
274 }
|
Chris@43
|
275 }
|
Chris@43
|
276
|
Chris@43
|
277 void
|
Chris@43
|
278 AudioCallbackPlaySource::removeModel(Model *model)
|
Chris@43
|
279 {
|
Chris@43
|
280 m_mutex.lock();
|
Chris@43
|
281
|
Chris@43
|
282 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
283 cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << endl;
|
Chris@43
|
284 #endif
|
Chris@43
|
285
|
Chris@43
|
286 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
|
Chris@43
|
287 this, SLOT(modelChanged(size_t, size_t)));
|
Chris@43
|
288
|
Chris@43
|
289 m_models.erase(model);
|
Chris@43
|
290
|
Chris@43
|
291 if (m_models.empty()) {
|
Chris@43
|
292 if (m_converter) {
|
Chris@43
|
293 src_delete(m_converter);
|
Chris@43
|
294 src_delete(m_crapConverter);
|
Chris@43
|
295 m_converter = 0;
|
Chris@43
|
296 m_crapConverter = 0;
|
Chris@43
|
297 }
|
Chris@43
|
298 m_sourceSampleRate = 0;
|
Chris@43
|
299 }
|
Chris@43
|
300
|
Chris@43
|
301 size_t lastEnd = 0;
|
Chris@43
|
302 for (std::set<Model *>::const_iterator i = m_models.begin();
|
Chris@43
|
303 i != m_models.end(); ++i) {
|
Chris@164
|
304 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
305 cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << endl;
|
Chris@164
|
306 #endif
|
Chris@43
|
307 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
|
Chris@164
|
308 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
309 cout << "(done, lastEnd now " << lastEnd << ")" << endl;
|
Chris@164
|
310 #endif
|
Chris@43
|
311 }
|
Chris@43
|
312 m_lastModelEndFrame = lastEnd;
|
Chris@43
|
313
|
Chris@212
|
314 m_audioGenerator->removeModel(model);
|
Chris@212
|
315
|
Chris@43
|
316 m_mutex.unlock();
|
Chris@43
|
317
|
Chris@43
|
318 clearRingBuffers();
|
Chris@43
|
319 }
|
Chris@43
|
320
|
Chris@43
|
321 void
|
Chris@43
|
322 AudioCallbackPlaySource::clearModels()
|
Chris@43
|
323 {
|
Chris@43
|
324 m_mutex.lock();
|
Chris@43
|
325
|
Chris@43
|
326 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
327 cout << "AudioCallbackPlaySource::clearModels()" << endl;
|
Chris@43
|
328 #endif
|
Chris@43
|
329
|
Chris@43
|
330 m_models.clear();
|
Chris@43
|
331
|
Chris@43
|
332 if (m_converter) {
|
Chris@43
|
333 src_delete(m_converter);
|
Chris@43
|
334 src_delete(m_crapConverter);
|
Chris@43
|
335 m_converter = 0;
|
Chris@43
|
336 m_crapConverter = 0;
|
Chris@43
|
337 }
|
Chris@43
|
338
|
Chris@43
|
339 m_lastModelEndFrame = 0;
|
Chris@43
|
340
|
Chris@43
|
341 m_sourceSampleRate = 0;
|
Chris@43
|
342
|
Chris@43
|
343 m_mutex.unlock();
|
Chris@43
|
344
|
Chris@43
|
345 m_audioGenerator->clearModels();
|
Chris@93
|
346
|
Chris@93
|
347 clearRingBuffers();
|
Chris@43
|
348 }
|
Chris@43
|
349
|
Chris@43
|
350 void
|
Chris@43
|
351 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
|
Chris@43
|
352 {
|
Chris@43
|
353 if (!haveLock) m_mutex.lock();
|
Chris@43
|
354
|
Chris@93
|
355 rebuildRangeLists();
|
Chris@93
|
356
|
Chris@43
|
357 if (count == 0) {
|
Chris@43
|
358 if (m_writeBuffers) count = m_writeBuffers->size();
|
Chris@43
|
359 }
|
Chris@43
|
360
|
Chris@93
|
361 m_writeBufferFill = getCurrentBufferedFrame();
|
Chris@43
|
362
|
Chris@43
|
363 if (m_readBuffers != m_writeBuffers) {
|
Chris@43
|
364 delete m_writeBuffers;
|
Chris@43
|
365 }
|
Chris@43
|
366
|
Chris@43
|
367 m_writeBuffers = new RingBufferVector;
|
Chris@43
|
368
|
Chris@43
|
369 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
370 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
|
Chris@43
|
371 }
|
Chris@43
|
372
|
Chris@293
|
373 // cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
|
Chris@293
|
374 // << count << " write buffers" << endl;
|
Chris@43
|
375
|
Chris@43
|
376 if (!haveLock) {
|
Chris@43
|
377 m_mutex.unlock();
|
Chris@43
|
378 }
|
Chris@43
|
379 }
|
Chris@43
|
380
|
Chris@43
|
381 void
|
Chris@43
|
382 AudioCallbackPlaySource::play(size_t startFrame)
|
Chris@43
|
383 {
|
Chris@43
|
384 if (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
385 !m_viewManager->getSelections().empty()) {
|
Chris@60
|
386
|
Chris@233
|
387 SVDEBUG << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
|
Chris@94
|
388
|
Chris@60
|
389 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
|
Chris@60
|
390
|
Chris@233
|
391 SVDEBUG << startFrame << endl;
|
Chris@94
|
392
|
Chris@43
|
393 } else {
|
Chris@43
|
394 if (startFrame >= m_lastModelEndFrame) {
|
Chris@43
|
395 startFrame = 0;
|
Chris@43
|
396 }
|
Chris@43
|
397 }
|
Chris@43
|
398
|
Chris@132
|
399 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
400 cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
401 #endif
|
Chris@60
|
402
|
Chris@60
|
403 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
404
|
Chris@189
|
405 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
406 cerr << startFrame << endl;
|
Chris@189
|
407 #endif
|
Chris@60
|
408
|
Chris@43
|
409 // The fill thread will automatically empty its buffers before
|
Chris@43
|
410 // starting again if we have not so far been playing, but not if
|
Chris@43
|
411 // we're just re-seeking.
|
Chris@102
|
412 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
413
|
Chris@43
|
414 m_mutex.lock();
|
Chris@102
|
415
|
Chris@91
|
416 if (m_timeStretcher) {
|
Chris@91
|
417 m_timeStretcher->reset();
|
Chris@91
|
418 }
|
Chris@130
|
419 if (m_monoStretcher) {
|
Chris@130
|
420 m_monoStretcher->reset();
|
Chris@130
|
421 }
|
Chris@102
|
422
|
Chris@102
|
423 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
424 if (m_readBuffers) {
|
Chris@102
|
425 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
426 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
427 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
428 cerr << "reset ring buffer for channel " << c << endl;
|
Chris@132
|
429 #endif
|
Chris@102
|
430 if (rb) rb->reset();
|
Chris@102
|
431 }
|
Chris@43
|
432 }
|
Chris@102
|
433 if (m_converter) src_reset(m_converter);
|
Chris@102
|
434 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
435
|
Chris@43
|
436 m_mutex.unlock();
|
Chris@43
|
437
|
Chris@43
|
438 m_audioGenerator->reset();
|
Chris@43
|
439
|
Chris@94
|
440 m_playStartFrame = startFrame;
|
Chris@94
|
441 m_playStartFramePassed = false;
|
Chris@94
|
442 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
443 if (m_target) {
|
Chris@94
|
444 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
445 }
|
Chris@94
|
446
|
Chris@43
|
447 bool changed = !m_playing;
|
Chris@91
|
448 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
449 m_lastCurrentFrame = 0;
|
Chris@43
|
450 m_playing = true;
|
Chris@212
|
451
|
Chris@212
|
452 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
453 cout << "AudioCallbackPlaySource::play: awakening thread" << endl;
|
Chris@212
|
454 #endif
|
Chris@212
|
455
|
Chris@43
|
456 m_condition.wakeAll();
|
Chris@158
|
457 if (changed) {
|
Chris@158
|
458 emit playStatusChanged(m_playing);
|
Chris@158
|
459 emit activity(tr("Play from %1").arg
|
Chris@158
|
460 (RealTime::frame2RealTime
|
Chris@158
|
461 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
462 }
|
Chris@43
|
463 }
|
Chris@43
|
464
|
Chris@43
|
465 void
|
Chris@43
|
466 AudioCallbackPlaySource::stop()
|
Chris@43
|
467 {
|
Chris@212
|
468 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
469 SVDEBUG << "AudioCallbackPlaySource::stop()" << endl;
|
Chris@212
|
470 #endif
|
Chris@43
|
471 bool changed = m_playing;
|
Chris@43
|
472 m_playing = false;
|
Chris@212
|
473
|
Chris@212
|
474 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
475 cout << "AudioCallbackPlaySource::stop: awakening thread" << endl;
|
Chris@212
|
476 #endif
|
Chris@212
|
477
|
Chris@43
|
478 m_condition.wakeAll();
|
Chris@91
|
479 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
480 if (changed) {
|
Chris@158
|
481 emit playStatusChanged(m_playing);
|
Chris@158
|
482 emit activity(tr("Stop at %1").arg
|
Chris@158
|
483 (RealTime::frame2RealTime
|
Chris@158
|
484 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
485 }
|
Chris@102
|
486 m_lastCurrentFrame = 0;
|
Chris@43
|
487 }
|
Chris@43
|
488
|
Chris@43
|
489 void
|
Chris@43
|
490 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
491 {
|
Chris@43
|
492 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
493 clearRingBuffers();
|
Chris@43
|
494 }
|
Chris@43
|
495 }
|
Chris@43
|
496
|
Chris@43
|
497 void
|
Chris@43
|
498 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
499 {
|
Chris@43
|
500 clearRingBuffers();
|
Chris@43
|
501 }
|
Chris@43
|
502
|
Chris@43
|
503 void
|
Chris@43
|
504 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
505 {
|
Chris@43
|
506 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
507 clearRingBuffers();
|
Chris@43
|
508 }
|
Chris@43
|
509 }
|
Chris@43
|
510
|
Chris@43
|
511 void
|
Chris@43
|
512 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
513 {
|
Chris@43
|
514 clearRingBuffers();
|
Chris@43
|
515 }
|
Chris@43
|
516
|
Chris@43
|
517 void
|
Chris@43
|
518 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
519 {
|
Chris@43
|
520 if (n == "Resample Quality") {
|
Chris@43
|
521 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
522 }
|
Chris@43
|
523 }
|
Chris@43
|
524
|
Chris@43
|
525 void
|
Chris@43
|
526 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
527 {
|
Chris@293
|
528 cerr << "Audio processing overload!" << endl;
|
Chris@130
|
529
|
Chris@130
|
530 if (!m_playing) return;
|
Chris@130
|
531
|
Chris@43
|
532 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
533 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
534 m_auditioningPluginBypassed = true;
|
Chris@43
|
535 emit audioOverloadPluginDisabled();
|
Chris@130
|
536 return;
|
Chris@130
|
537 }
|
Chris@130
|
538
|
Chris@130
|
539 if (m_timeStretcher &&
|
Chris@130
|
540 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
541 m_stretcherInputCount > 1 &&
|
Chris@130
|
542 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
543 m_stretchMono = true;
|
Chris@130
|
544 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
545 return;
|
Chris@43
|
546 }
|
Chris@43
|
547 }
|
Chris@43
|
548
|
Chris@43
|
549 void
|
Chris@91
|
550 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
551 {
|
Chris@91
|
552 m_target = target;
|
Chris@293
|
553 cout << "AudioCallbackPlaySource::setTarget: Block size -> " << size << endl;
|
Chris@193
|
554 if (size != 0) {
|
Chris@193
|
555 m_blockSize = size;
|
Chris@193
|
556 }
|
Chris@193
|
557 if (size * 4 > m_ringBufferSize) {
|
Chris@233
|
558 SVDEBUG << "AudioCallbackPlaySource::setTarget: Buffer size "
|
Chris@193
|
559 << size << " > a quarter of ring buffer size "
|
Chris@193
|
560 << m_ringBufferSize << ", calling for more ring buffer"
|
Chris@229
|
561 << endl;
|
Chris@193
|
562 m_ringBufferSize = size * 4;
|
Chris@193
|
563 if (m_writeBuffers && !m_writeBuffers->empty()) {
|
Chris@193
|
564 clearRingBuffers();
|
Chris@193
|
565 }
|
Chris@193
|
566 }
|
Chris@43
|
567 }
|
Chris@43
|
568
|
Chris@43
|
569 size_t
|
Chris@43
|
570 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
571 {
|
Chris@293
|
572 // cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << endl;
|
Chris@43
|
573 return m_blockSize;
|
Chris@43
|
574 }
|
Chris@43
|
575
|
Chris@43
|
576 void
|
Chris@43
|
577 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
578 {
|
Chris@43
|
579 m_playLatency = latency;
|
Chris@43
|
580 }
|
Chris@43
|
581
|
Chris@43
|
582 size_t
|
Chris@43
|
583 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
584 {
|
Chris@43
|
585 return m_playLatency;
|
Chris@43
|
586 }
|
Chris@43
|
587
|
Chris@43
|
588 size_t
|
Chris@43
|
589 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
590 {
|
Chris@91
|
591 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
592 // "currently coming through the speakers".
|
Chris@91
|
593
|
Chris@93
|
594 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
595 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
596 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
597
|
Chris@93
|
598 return getCurrentFrame(latency_t);
|
Chris@93
|
599 }
|
Chris@93
|
600
|
Chris@93
|
601 size_t
|
Chris@93
|
602 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
603 {
|
Chris@93
|
604 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
605 }
|
Chris@93
|
606
|
Chris@93
|
607 size_t
|
Chris@93
|
608 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
609 {
|
Chris@43
|
610 bool resample = false;
|
Chris@91
|
611 double resampleRatio = 1.0;
|
Chris@43
|
612
|
Chris@91
|
613 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
614 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
615 // the latency provided by the target is also at the target rate.
|
Chris@91
|
616 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
617 // calculation using RealTime instead.
|
Chris@43
|
618
|
Chris@91
|
619 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
620 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
621
|
Chris@91
|
622 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
623
|
Chris@91
|
624 size_t inbuffer = 0; // at target rate
|
Chris@91
|
625
|
Chris@43
|
626 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
627 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
628 if (rb) {
|
Chris@91
|
629 size_t here = rb->getReadSpace();
|
Chris@91
|
630 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
631 }
|
Chris@43
|
632 }
|
Chris@43
|
633
|
Chris@91
|
634 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
635 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
636 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
637 double currentTime = 0.0;
|
Chris@91
|
638 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
639
|
Chris@102
|
640 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
641
|
Chris@91
|
642 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
643
|
Chris@91
|
644 size_t stretchlat = 0;
|
Chris@91
|
645 double timeRatio = 1.0;
|
Chris@91
|
646
|
Chris@91
|
647 if (m_timeStretcher) {
|
Chris@91
|
648 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
649 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
650 }
|
Chris@43
|
651
|
Chris@91
|
652 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
653
|
Chris@91
|
654 // When the target has just requested a block from us, the last
|
Chris@91
|
655 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
656 // amount of read space (converted back to source sample rate)
|
Chris@91
|
657 // remaining now. That sample is not expected to be played until
|
Chris@91
|
658 // the target's play latency has elapsed. By the time the
|
Chris@91
|
659 // following block is requested, that sample will be at the
|
Chris@91
|
660 // target's play latency minus the last requested block size away
|
Chris@91
|
661 // from being played.
|
Chris@91
|
662
|
Chris@91
|
663 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
664 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
665
|
Chris@102
|
666 if (m_target &&
|
Chris@102
|
667 m_trustworthyTimestamps &&
|
Chris@102
|
668 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
669
|
Chris@91
|
670 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
671 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
672
|
Chris@91
|
673 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
674 // since the end of the last call to getSourceSamples
|
Chris@91
|
675
|
Chris@102
|
676 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
677
|
Chris@102
|
678 // this adjustment seems to cause more problems when looping
|
Chris@102
|
679 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
680
|
Chris@102
|
681 if (elapsed > 0.0) {
|
Chris@102
|
682 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
683 }
|
Chris@91
|
684 }
|
Chris@91
|
685
|
Chris@91
|
686 } else {
|
Chris@91
|
687
|
Chris@91
|
688 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
689 (getTargetBlockSize(), targetRate);
|
Chris@62
|
690 }
|
Chris@91
|
691
|
Chris@91
|
692 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
693
|
Chris@91
|
694 if (timeRatio != 1.0) {
|
Chris@91
|
695 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
696 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
697 latency_t = latency_t / timeRatio;
|
Chris@43
|
698 }
|
Chris@43
|
699
|
Chris@91
|
700 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
701 cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << endl;
|
Chris@91
|
702 #endif
|
Chris@43
|
703
|
Chris@91
|
704 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
705
|
Chris@93
|
706 // Normally the range lists should contain at least one item each
|
Chris@93
|
707 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
708 // entire source audio duration.
|
Chris@43
|
709
|
Chris@93
|
710 if (m_rangeStarts.empty()) {
|
Chris@93
|
711 rebuildRangeLists();
|
Chris@93
|
712 }
|
Chris@92
|
713
|
Chris@93
|
714 if (m_rangeStarts.empty()) {
|
Chris@93
|
715 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
716 RealTime playing_t = bufferedto_t
|
Chris@93
|
717 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
718 + sincerequest_t;
|
Chris@193
|
719 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
720 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
721 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
722 }
|
Chris@43
|
723
|
Chris@91
|
724 int inRange = 0;
|
Chris@91
|
725 int index = 0;
|
Chris@91
|
726
|
Chris@93
|
727 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
728 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
729 inRange = index;
|
Chris@93
|
730 } else {
|
Chris@93
|
731 break;
|
Chris@93
|
732 }
|
Chris@93
|
733 ++index;
|
Chris@93
|
734 }
|
Chris@93
|
735
|
Chris@93
|
736 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
737
|
Chris@94
|
738 RealTime playing_t = bufferedto_t;
|
Chris@93
|
739
|
Chris@93
|
740 playing_t = playing_t
|
Chris@93
|
741 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
742 + sincerequest_t;
|
Chris@94
|
743
|
Chris@94
|
744 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
745 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
746 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
747 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
748 // are playing a relatively short looped region, the playing time
|
Chris@94
|
749 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
750 // the region boundary and end up being much smaller than the
|
Chris@94
|
751 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
752 // duration of playback!
|
Chris@94
|
753
|
Chris@94
|
754 if (!m_playStartFramePassed) {
|
Chris@94
|
755 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
756 sourceRate);
|
Chris@94
|
757 if (playing_t < playstart_t) {
|
Chris@293
|
758 // cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@293
|
759 // << playstart_t << endl;
|
Chris@122
|
760 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
761 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
762 RealTime::fromSeconds(currentTime)) {
|
Chris@293
|
763 // cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << endl;
|
Chris@94
|
764 m_playStartFramePassed = true;
|
Chris@94
|
765 } else {
|
Chris@94
|
766 playing_t = playstart_t;
|
Chris@94
|
767 }
|
Chris@94
|
768 } else {
|
Chris@94
|
769 m_playStartFramePassed = true;
|
Chris@94
|
770 }
|
Chris@94
|
771 }
|
Chris@163
|
772
|
Chris@163
|
773 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
774 cerr << "playing_t " << playing_t;
|
Chris@163
|
775 #endif
|
Chris@94
|
776
|
Chris@94
|
777 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
778
|
Chris@93
|
779 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
780 cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << endl;
|
Chris@93
|
781 #endif
|
Chris@93
|
782
|
Chris@93
|
783 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
784
|
Chris@93
|
785 if (inRange == 0) {
|
Chris@93
|
786 if (looping) {
|
Chris@93
|
787 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
788 } else {
|
Chris@93
|
789 break;
|
Chris@93
|
790 }
|
Chris@93
|
791 } else {
|
Chris@93
|
792 --inRange;
|
Chris@93
|
793 }
|
Chris@93
|
794
|
Chris@93
|
795 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
796 }
|
Chris@93
|
797
|
Chris@93
|
798 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
799
|
Chris@93
|
800 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
801 cerr << " playing time: " << playing_t << endl;
|
Chris@93
|
802 #endif
|
Chris@93
|
803
|
Chris@93
|
804 if (!looping) {
|
Chris@93
|
805 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
806 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@293
|
807 cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << endl;
|
Chris@93
|
808 stop();
|
Chris@93
|
809 }
|
Chris@93
|
810 }
|
Chris@93
|
811
|
Chris@93
|
812 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
813
|
Chris@93
|
814 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
815
|
Chris@102
|
816 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
817 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
818 frame = m_lastCurrentFrame;
|
Chris@102
|
819 }
|
Chris@102
|
820 }
|
Chris@102
|
821
|
Chris@102
|
822 m_lastCurrentFrame = frame;
|
Chris@102
|
823
|
Chris@93
|
824 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
825 }
|
Chris@93
|
826
|
Chris@93
|
827 void
|
Chris@93
|
828 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
829 {
|
Chris@93
|
830 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
831
|
Chris@93
|
832 m_rangeStarts.clear();
|
Chris@93
|
833 m_rangeDurations.clear();
|
Chris@93
|
834
|
Chris@93
|
835 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
836 if (sourceRate == 0) return;
|
Chris@93
|
837
|
Chris@93
|
838 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
839 if (end == RealTime::zeroTime) return;
|
Chris@93
|
840
|
Chris@93
|
841 if (!constrained) {
|
Chris@93
|
842 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
843 m_rangeDurations.push_back(end);
|
Chris@93
|
844 return;
|
Chris@93
|
845 }
|
Chris@93
|
846
|
Chris@93
|
847 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
848 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
849
|
Chris@93
|
850 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
851 SVDEBUG << "AudioCallbackPlaySource::rebuildRangeLists" << endl;
|
Chris@93
|
852 #endif
|
Chris@93
|
853
|
Chris@93
|
854 if (!selections.empty()) {
|
Chris@91
|
855
|
Chris@91
|
856 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
857
|
Chris@91
|
858 RealTime start =
|
Chris@91
|
859 (RealTime::frame2RealTime
|
Chris@91
|
860 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
861 sourceRate));
|
Chris@91
|
862 RealTime duration =
|
Chris@91
|
863 (RealTime::frame2RealTime
|
Chris@91
|
864 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
865 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
866 sourceRate));
|
Chris@91
|
867
|
Chris@93
|
868 m_rangeStarts.push_back(start);
|
Chris@93
|
869 m_rangeDurations.push_back(duration);
|
Chris@91
|
870 }
|
Chris@93
|
871 } else {
|
Chris@93
|
872 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
873 m_rangeDurations.push_back(end);
|
Chris@43
|
874 }
|
Chris@43
|
875
|
Chris@93
|
876 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
877 cerr << "Now have " << m_rangeStarts.size() << " play ranges" << endl;
|
Chris@91
|
878 #endif
|
Chris@43
|
879 }
|
Chris@43
|
880
|
Chris@43
|
881 void
|
Chris@43
|
882 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
883 {
|
Chris@43
|
884 m_outputLeft = left;
|
Chris@43
|
885 m_outputRight = right;
|
Chris@43
|
886 }
|
Chris@43
|
887
|
Chris@43
|
888 bool
|
Chris@43
|
889 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
890 {
|
Chris@43
|
891 left = m_outputLeft;
|
Chris@43
|
892 right = m_outputRight;
|
Chris@43
|
893 return true;
|
Chris@43
|
894 }
|
Chris@43
|
895
|
Chris@43
|
896 void
|
Chris@43
|
897 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
898 {
|
Chris@244
|
899 bool first = (m_targetSampleRate == 0);
|
Chris@244
|
900
|
Chris@43
|
901 m_targetSampleRate = sr;
|
Chris@43
|
902 initialiseConverter();
|
Chris@244
|
903
|
Chris@244
|
904 if (first && (m_stretchRatio != 1.f)) {
|
Chris@244
|
905 // couldn't create a stretcher before because we had no sample
|
Chris@244
|
906 // rate: make one now
|
Chris@244
|
907 setTimeStretch(m_stretchRatio);
|
Chris@244
|
908 }
|
Chris@43
|
909 }
|
Chris@43
|
910
|
Chris@43
|
911 void
|
Chris@43
|
912 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
913 {
|
Chris@43
|
914 m_mutex.lock();
|
Chris@43
|
915
|
Chris@43
|
916 if (m_converter) {
|
Chris@43
|
917 src_delete(m_converter);
|
Chris@43
|
918 src_delete(m_crapConverter);
|
Chris@43
|
919 m_converter = 0;
|
Chris@43
|
920 m_crapConverter = 0;
|
Chris@43
|
921 }
|
Chris@43
|
922
|
Chris@43
|
923 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
924
|
Chris@43
|
925 int err = 0;
|
Chris@43
|
926
|
Chris@43
|
927 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
928 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
929 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
930 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
931 getTargetChannelCount(), &err);
|
Chris@43
|
932
|
Chris@43
|
933 if (m_converter) {
|
Chris@43
|
934 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
935 getTargetChannelCount(),
|
Chris@43
|
936 &err);
|
Chris@43
|
937 }
|
Chris@43
|
938
|
Chris@43
|
939 if (!m_converter || !m_crapConverter) {
|
Chris@293
|
940 cerr
|
Chris@43
|
941 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@293
|
942 << src_strerror(err) << endl;
|
Chris@43
|
943
|
Chris@43
|
944 if (m_converter) {
|
Chris@43
|
945 src_delete(m_converter);
|
Chris@43
|
946 m_converter = 0;
|
Chris@43
|
947 }
|
Chris@43
|
948
|
Chris@43
|
949 if (m_crapConverter) {
|
Chris@43
|
950 src_delete(m_crapConverter);
|
Chris@43
|
951 m_crapConverter = 0;
|
Chris@43
|
952 }
|
Chris@43
|
953
|
Chris@43
|
954 m_mutex.unlock();
|
Chris@43
|
955
|
Chris@43
|
956 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
957 getTargetSampleRate(),
|
Chris@43
|
958 false);
|
Chris@43
|
959 } else {
|
Chris@43
|
960
|
Chris@43
|
961 m_mutex.unlock();
|
Chris@43
|
962
|
Chris@43
|
963 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
964 getTargetSampleRate(),
|
Chris@43
|
965 true);
|
Chris@43
|
966 }
|
Chris@43
|
967 } else {
|
Chris@43
|
968 m_mutex.unlock();
|
Chris@43
|
969 }
|
Chris@43
|
970 }
|
Chris@43
|
971
|
Chris@43
|
972 void
|
Chris@43
|
973 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
974 {
|
Chris@43
|
975 if (q == m_resampleQuality) return;
|
Chris@43
|
976 m_resampleQuality = q;
|
Chris@43
|
977
|
Chris@43
|
978 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
979 SVDEBUG << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@229
|
980 << m_resampleQuality << endl;
|
Chris@43
|
981 #endif
|
Chris@43
|
982
|
Chris@43
|
983 initialiseConverter();
|
Chris@43
|
984 }
|
Chris@43
|
985
|
Chris@43
|
986 void
|
Chris@107
|
987 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
988 {
|
Chris@107
|
989 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
990 if (a && !plugin) {
|
Chris@293
|
991 cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << endl;
|
Chris@107
|
992 }
|
Chris@204
|
993
|
Chris@204
|
994 m_mutex.lock();
|
Chris@43
|
995 m_auditioningPlugin = plugin;
|
Chris@43
|
996 m_auditioningPluginBypassed = false;
|
Chris@204
|
997 m_mutex.unlock();
|
Chris@43
|
998 }
|
Chris@43
|
999
|
Chris@43
|
1000 void
|
Chris@43
|
1001 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
1002 {
|
Chris@43
|
1003 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
1004 clearRingBuffers();
|
Chris@43
|
1005 }
|
Chris@43
|
1006
|
Chris@43
|
1007 void
|
Chris@43
|
1008 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
1009 {
|
Chris@43
|
1010 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
1011 clearRingBuffers();
|
Chris@43
|
1012 }
|
Chris@43
|
1013
|
Chris@43
|
1014 size_t
|
Chris@43
|
1015 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
1016 {
|
Chris@43
|
1017 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
1018 else return getSourceSampleRate();
|
Chris@43
|
1019 }
|
Chris@43
|
1020
|
Chris@43
|
1021 size_t
|
Chris@43
|
1022 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
1023 {
|
Chris@43
|
1024 return m_sourceChannelCount;
|
Chris@43
|
1025 }
|
Chris@43
|
1026
|
Chris@43
|
1027 size_t
|
Chris@43
|
1028 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
1029 {
|
Chris@43
|
1030 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
1031 return m_sourceChannelCount;
|
Chris@43
|
1032 }
|
Chris@43
|
1033
|
Chris@43
|
1034 size_t
|
Chris@43
|
1035 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
1036 {
|
Chris@43
|
1037 return m_sourceSampleRate;
|
Chris@43
|
1038 }
|
Chris@43
|
1039
|
Chris@43
|
1040 void
|
Chris@91
|
1041 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
1042 {
|
Chris@91
|
1043 m_stretchRatio = factor;
|
Chris@91
|
1044
|
Chris@244
|
1045 if (!getTargetSampleRate()) return; // have to make our stretcher later
|
Chris@244
|
1046
|
Chris@91
|
1047 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
1048 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
1049 } else {
|
Chris@91
|
1050 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
1051 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
1052 (getTargetSampleRate(),
|
Chris@91
|
1053 m_stretcherInputCount,
|
Chris@62
|
1054 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1055 factor);
|
Chris@130
|
1056 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
1057 (getTargetSampleRate(),
|
Chris@130
|
1058 1,
|
Chris@130
|
1059 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1060 factor);
|
Chris@91
|
1061 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
1062 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1063 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1064 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1065 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1066 }
|
Chris@130
|
1067 m_monoStretcher = monoStretcher;
|
Chris@62
|
1068 m_timeStretcher = stretcher;
|
Chris@62
|
1069 }
|
Chris@158
|
1070
|
Chris@158
|
1071 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1072 }
|
Chris@43
|
1073
|
Chris@43
|
1074 size_t
|
Chris@130
|
1075 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1076 {
|
Chris@130
|
1077 int count = ucount;
|
Chris@130
|
1078
|
Chris@43
|
1079 if (!m_playing) {
|
Chris@193
|
1080 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1081 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Not playing" << endl;
|
Chris@193
|
1082 #endif
|
Chris@43
|
1083 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1084 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1085 buffer[ch][i] = 0.0;
|
Chris@43
|
1086 }
|
Chris@43
|
1087 }
|
Chris@43
|
1088 return 0;
|
Chris@43
|
1089 }
|
Chris@43
|
1090
|
Chris@212
|
1091 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1092 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Playing" << endl;
|
Chris@212
|
1093 #endif
|
Chris@212
|
1094
|
Chris@43
|
1095 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1096 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1097
|
Chris@43
|
1098 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1099
|
Chris@43
|
1100 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1101
|
Chris@43
|
1102 if (!rb) {
|
Chris@293
|
1103 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1104 << "No ring buffer available for channel " << ch
|
Chris@293
|
1105 << ", returning no data here" << endl;
|
Chris@43
|
1106 count = 0;
|
Chris@43
|
1107 break;
|
Chris@43
|
1108 }
|
Chris@43
|
1109
|
Chris@43
|
1110 size_t rs = rb->getReadSpace();
|
Chris@43
|
1111 if (rs < count) {
|
Chris@43
|
1112 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1113 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1114 << "Ring buffer for channel " << ch << " has only "
|
Chris@193
|
1115 << rs << " (of " << count << ") samples available ("
|
Chris@193
|
1116 << "ring buffer size is " << rb->getSize() << ", write "
|
Chris@193
|
1117 << "space " << rb->getWriteSpace() << "), "
|
Chris@293
|
1118 << "reducing request size" << endl;
|
Chris@43
|
1119 #endif
|
Chris@43
|
1120 count = rs;
|
Chris@43
|
1121 }
|
Chris@43
|
1122 }
|
Chris@43
|
1123
|
Chris@43
|
1124 if (count == 0) return 0;
|
Chris@43
|
1125
|
Chris@62
|
1126 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1127 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1128
|
Chris@62
|
1129 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1130
|
Chris@91
|
1131 if (ratio != m_stretchRatio) {
|
Chris@91
|
1132 if (!ts) {
|
Chris@293
|
1133 cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << endl;
|
Chris@91
|
1134 m_stretchRatio = 1.f;
|
Chris@91
|
1135 } else {
|
Chris@91
|
1136 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1137 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1138 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1139 }
|
Chris@130
|
1140 }
|
Chris@130
|
1141
|
Chris@130
|
1142 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1143 if (m_stretchMono) {
|
Chris@130
|
1144 if (ms) {
|
Chris@130
|
1145 ts = ms;
|
Chris@130
|
1146 stretchChannels = 1;
|
Chris@130
|
1147 } else {
|
Chris@130
|
1148 m_stretchMono = false;
|
Chris@91
|
1149 }
|
Chris@91
|
1150 }
|
Chris@91
|
1151
|
Chris@91
|
1152 if (m_target) {
|
Chris@91
|
1153 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1154 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1155 }
|
Chris@43
|
1156
|
Chris@62
|
1157 if (!ts || ratio == 1.f) {
|
Chris@43
|
1158
|
Chris@130
|
1159 int got = 0;
|
Chris@43
|
1160
|
Chris@43
|
1161 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1162
|
Chris@43
|
1163 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1164
|
Chris@43
|
1165 if (rb) {
|
Chris@43
|
1166
|
Chris@43
|
1167 // this is marginally more likely to leave our channels in
|
Chris@43
|
1168 // sync after a processing failure than just passing "count":
|
Chris@43
|
1169 size_t request = count;
|
Chris@43
|
1170 if (ch > 0) request = got;
|
Chris@43
|
1171
|
Chris@43
|
1172 got = rb->read(buffer[ch], request);
|
Chris@43
|
1173
|
Chris@43
|
1174 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1175 cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << endl;
|
Chris@43
|
1176 #endif
|
Chris@43
|
1177 }
|
Chris@43
|
1178
|
Chris@43
|
1179 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1180 for (int i = got; i < count; ++i) {
|
Chris@43
|
1181 buffer[ch][i] = 0.0;
|
Chris@43
|
1182 }
|
Chris@43
|
1183 }
|
Chris@43
|
1184 }
|
Chris@43
|
1185
|
Chris@43
|
1186 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1187
|
Chris@212
|
1188 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1189 cout << "AudioCallbackPlaySource::getSamples: awakening thread" << endl;
|
Chris@212
|
1190 #endif
|
Chris@212
|
1191
|
Chris@43
|
1192 m_condition.wakeAll();
|
Chris@91
|
1193
|
Chris@43
|
1194 return got;
|
Chris@43
|
1195 }
|
Chris@43
|
1196
|
Chris@62
|
1197 size_t channels = getTargetChannelCount();
|
Chris@91
|
1198 size_t available;
|
Chris@91
|
1199 int warned = 0;
|
Chris@91
|
1200 size_t fedToStretcher = 0;
|
Chris@43
|
1201
|
Chris@91
|
1202 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1203 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1204
|
Chris@91
|
1205 while ((available = ts->available()) < count) {
|
Chris@91
|
1206
|
Chris@91
|
1207 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1208 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1209 if (reqd == 0) reqd = 1;
|
Chris@91
|
1210
|
Chris@91
|
1211 size_t got = reqd;
|
Chris@91
|
1212
|
Chris@91
|
1213 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1214 cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << endl;
|
Chris@62
|
1215 #endif
|
Chris@43
|
1216
|
Chris@91
|
1217 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1218 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1219 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1220 if (c == 0) {
|
Chris@293
|
1221 cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << endl;
|
Chris@91
|
1222 }
|
Chris@91
|
1223 delete[] m_stretcherInputs[c];
|
Chris@91
|
1224 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1225 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1226 }
|
Chris@91
|
1227 }
|
Chris@43
|
1228
|
Chris@91
|
1229 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1230 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1231 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1232 if (rb) {
|
Chris@130
|
1233 size_t gotHere;
|
Chris@130
|
1234 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1235 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1236 } else {
|
Chris@130
|
1237 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1238 }
|
Chris@91
|
1239 if (gotHere < got) got = gotHere;
|
Chris@91
|
1240
|
Chris@91
|
1241 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1242 if (c == 0) {
|
Chris@233
|
1243 SVDEBUG << "feeding stretcher: got " << gotHere
|
Chris@229
|
1244 << ", " << rb->getReadSpace() << " remain" << endl;
|
Chris@91
|
1245 }
|
Chris@62
|
1246 #endif
|
Chris@43
|
1247
|
Chris@91
|
1248 } else {
|
Chris@293
|
1249 cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << endl;
|
Chris@43
|
1250 }
|
Chris@43
|
1251 }
|
Chris@43
|
1252
|
Chris@43
|
1253 if (got < reqd) {
|
Chris@293
|
1254 cerr << "WARNING: Read underrun in playback ("
|
Chris@293
|
1255 << got << " < " << reqd << ")" << endl;
|
Chris@43
|
1256 }
|
Chris@43
|
1257
|
Chris@91
|
1258 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1259
|
Chris@91
|
1260 fedToStretcher += got;
|
Chris@43
|
1261
|
Chris@43
|
1262 if (got == 0) break;
|
Chris@43
|
1263
|
Chris@62
|
1264 if (ts->available() == available) {
|
Chris@293
|
1265 cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << endl;
|
Chris@43
|
1266 if (++warned == 5) break;
|
Chris@43
|
1267 }
|
Chris@43
|
1268 }
|
Chris@43
|
1269
|
Chris@62
|
1270 ts->retrieve(buffer, count);
|
Chris@43
|
1271
|
Chris@130
|
1272 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1273 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1274 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1275 }
|
Chris@130
|
1276 }
|
Chris@130
|
1277
|
Chris@43
|
1278 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1279
|
Chris@212
|
1280 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1281 cout << "AudioCallbackPlaySource::getSamples [stretched]: awakening thread" << endl;
|
Chris@212
|
1282 #endif
|
Chris@212
|
1283
|
Chris@43
|
1284 m_condition.wakeAll();
|
Chris@43
|
1285
|
Chris@43
|
1286 return count;
|
Chris@43
|
1287 }
|
Chris@43
|
1288
|
Chris@43
|
1289 void
|
Chris@43
|
1290 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1291 {
|
Chris@43
|
1292 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1293 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1294 if (!plugin) return;
|
Chris@204
|
1295
|
Chris@43
|
1296 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@293
|
1297 // cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1298 // << " != our channel count " << getTargetChannelCount()
|
Chris@293
|
1299 // << endl;
|
Chris@43
|
1300 return;
|
Chris@43
|
1301 }
|
Chris@43
|
1302 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@293
|
1303 // cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1304 // << " != our channel count " << getTargetChannelCount()
|
Chris@293
|
1305 // << endl;
|
Chris@43
|
1306 return;
|
Chris@43
|
1307 }
|
Chris@102
|
1308 if (plugin->getBufferSize() < count) {
|
Chris@293
|
1309 // cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1310 // << " < our block size " << count
|
Chris@293
|
1311 // << endl;
|
Chris@43
|
1312 return;
|
Chris@43
|
1313 }
|
Chris@43
|
1314
|
Chris@43
|
1315 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1316 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1317
|
Chris@43
|
1318 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1319 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1320 ib[c][i] = buffers[c][i];
|
Chris@43
|
1321 }
|
Chris@43
|
1322 }
|
Chris@43
|
1323
|
Chris@102
|
1324 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1325
|
Chris@43
|
1326 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1327 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1328 buffers[c][i] = ob[c][i];
|
Chris@43
|
1329 }
|
Chris@43
|
1330 }
|
Chris@43
|
1331 }
|
Chris@43
|
1332
|
Chris@43
|
1333 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1334 bool
|
Chris@43
|
1335 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1336 {
|
Chris@43
|
1337 static float *tmp = 0;
|
Chris@43
|
1338 static size_t tmpSize = 0;
|
Chris@43
|
1339
|
Chris@43
|
1340 size_t space = 0;
|
Chris@43
|
1341 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1342 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1343 if (wb) {
|
Chris@43
|
1344 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1345 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1346 }
|
Chris@43
|
1347 }
|
Chris@43
|
1348
|
Chris@103
|
1349 if (space == 0) {
|
Chris@103
|
1350 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1351 cout << "AudioCallbackPlaySourceFillThread: no space to fill" << endl;
|
Chris@103
|
1352 #endif
|
Chris@103
|
1353 return false;
|
Chris@103
|
1354 }
|
Chris@43
|
1355
|
Chris@43
|
1356 size_t f = m_writeBufferFill;
|
Chris@43
|
1357
|
Chris@43
|
1358 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1359
|
Chris@43
|
1360 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@193
|
1361 if (!readWriteEqual) {
|
Chris@293
|
1362 cout << "AudioCallbackPlaySourceFillThread: note read buffers != write buffers" << endl;
|
Chris@193
|
1363 }
|
Chris@293
|
1364 cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << endl;
|
Chris@43
|
1365 #endif
|
Chris@43
|
1366
|
Chris@43
|
1367 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1368 cout << "buffered to " << f << " already" << endl;
|
Chris@43
|
1369 #endif
|
Chris@43
|
1370
|
Chris@43
|
1371 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1372
|
Chris@43
|
1373 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1374 cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << endl;
|
Chris@43
|
1375 #endif
|
Chris@43
|
1376
|
Chris@43
|
1377 size_t channels = getTargetChannelCount();
|
Chris@43
|
1378
|
Chris@43
|
1379 size_t orig = space;
|
Chris@43
|
1380 size_t got = 0;
|
Chris@43
|
1381
|
Chris@43
|
1382 static float **bufferPtrs = 0;
|
Chris@43
|
1383 static size_t bufferPtrCount = 0;
|
Chris@43
|
1384
|
Chris@43
|
1385 if (bufferPtrCount < channels) {
|
Chris@43
|
1386 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1387 bufferPtrs = new float *[channels];
|
Chris@43
|
1388 bufferPtrCount = channels;
|
Chris@43
|
1389 }
|
Chris@43
|
1390
|
Chris@43
|
1391 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1392
|
Chris@43
|
1393 if (resample && !m_converter) {
|
Chris@43
|
1394 static bool warned = false;
|
Chris@43
|
1395 if (!warned) {
|
Chris@293
|
1396 cerr << "WARNING: sample rates differ, but no converter available!" << endl;
|
Chris@43
|
1397 warned = true;
|
Chris@43
|
1398 }
|
Chris@43
|
1399 }
|
Chris@43
|
1400
|
Chris@43
|
1401 if (resample && m_converter) {
|
Chris@43
|
1402
|
Chris@43
|
1403 double ratio =
|
Chris@43
|
1404 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1405 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1406
|
Chris@43
|
1407 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1408 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1409 if (orig == 0) return false;
|
Chris@43
|
1410
|
Chris@43
|
1411 size_t work = std::max(orig, space);
|
Chris@43
|
1412
|
Chris@43
|
1413 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1414 // We place the non-interleaved values in the second half of
|
Chris@43
|
1415 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1416 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1417 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1418 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1419 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1420 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1421 // the audio data from the source file elsewhere before we
|
Chris@43
|
1422 // even reach this point.
|
Chris@43
|
1423
|
Chris@43
|
1424 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1425 delete[] tmp;
|
Chris@43
|
1426 tmp = new float[channels * work * 2];
|
Chris@43
|
1427 tmpSize = channels * work * 2;
|
Chris@43
|
1428 }
|
Chris@43
|
1429
|
Chris@43
|
1430 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1431 float *intlv = tmp;
|
Chris@43
|
1432 float *srcout = tmp + channels * work;
|
Chris@43
|
1433
|
Chris@43
|
1434 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1435 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1436 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1437 }
|
Chris@43
|
1438 }
|
Chris@43
|
1439
|
Chris@43
|
1440 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1441 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1442 }
|
Chris@43
|
1443
|
Chris@163
|
1444 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1445
|
Chris@43
|
1446 // and interleave into first half
|
Chris@43
|
1447 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1448 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1449 float sample = nonintlv[c * got + i];
|
Chris@43
|
1450 intlv[channels * i + c] = sample;
|
Chris@43
|
1451 }
|
Chris@43
|
1452 }
|
Chris@43
|
1453
|
Chris@43
|
1454 SRC_DATA data;
|
Chris@43
|
1455 data.data_in = intlv;
|
Chris@43
|
1456 data.data_out = srcout;
|
Chris@43
|
1457 data.input_frames = got;
|
Chris@43
|
1458 data.output_frames = work;
|
Chris@43
|
1459 data.src_ratio = ratio;
|
Chris@43
|
1460 data.end_of_input = 0;
|
Chris@43
|
1461
|
Chris@43
|
1462 int err = 0;
|
Chris@43
|
1463
|
Chris@62
|
1464 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1465 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1466 cout << "Using crappy converter" << endl;
|
Chris@43
|
1467 #endif
|
Chris@43
|
1468 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1469 } else {
|
Chris@43
|
1470 err = src_process(m_converter, &data);
|
Chris@43
|
1471 }
|
Chris@43
|
1472
|
Chris@43
|
1473 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1474
|
Chris@43
|
1475 if (err) {
|
Chris@293
|
1476 cerr
|
Chris@43
|
1477 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@293
|
1478 << src_strerror(err) << endl;
|
Chris@43
|
1479 //!!! Then what?
|
Chris@43
|
1480 } else {
|
Chris@43
|
1481 got = data.input_frames_used;
|
Chris@43
|
1482 toCopy = data.output_frames_gen;
|
Chris@43
|
1483 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1484 cout << "Resampled " << got << " frames to " << toCopy << " frames" << endl;
|
Chris@43
|
1485 #endif
|
Chris@43
|
1486 }
|
Chris@43
|
1487
|
Chris@43
|
1488 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1489 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1490 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1491 }
|
Chris@43
|
1492 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1493 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1494 }
|
Chris@43
|
1495
|
Chris@43
|
1496 m_writeBufferFill = f;
|
Chris@43
|
1497 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1498
|
Chris@43
|
1499 } else {
|
Chris@43
|
1500
|
Chris@43
|
1501 // space must be a multiple of generatorBlockSize
|
Chris@195
|
1502 size_t reqSpace = space;
|
Chris@195
|
1503 space = (reqSpace / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1504 if (space == 0) {
|
Chris@91
|
1505 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1506 cout << "requested fill of " << reqSpace
|
Chris@195
|
1507 << " is less than generator block size of "
|
Chris@293
|
1508 << generatorBlockSize << ", leaving it" << endl;
|
Chris@91
|
1509 #endif
|
Chris@91
|
1510 return false;
|
Chris@91
|
1511 }
|
Chris@43
|
1512
|
Chris@43
|
1513 if (tmpSize < channels * space) {
|
Chris@43
|
1514 delete[] tmp;
|
Chris@43
|
1515 tmp = new float[channels * space];
|
Chris@43
|
1516 tmpSize = channels * space;
|
Chris@43
|
1517 }
|
Chris@43
|
1518
|
Chris@43
|
1519 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1520
|
Chris@43
|
1521 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1522
|
Chris@43
|
1523 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1524 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1525 }
|
Chris@43
|
1526 }
|
Chris@43
|
1527
|
Chris@163
|
1528 size_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1529
|
Chris@43
|
1530 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1531
|
Chris@43
|
1532 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1533 if (wb) {
|
Chris@43
|
1534 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1535 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1536 cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1537 << wb->getReadSpace() << " to read"
|
Chris@293
|
1538 << endl;
|
Chris@43
|
1539 #endif
|
Chris@43
|
1540 if (actual < got) {
|
Chris@293
|
1541 cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1542 << ": wrote " << actual << " of " << got
|
Chris@293
|
1543 << " samples" << endl;
|
Chris@43
|
1544 }
|
Chris@43
|
1545 }
|
Chris@43
|
1546 }
|
Chris@43
|
1547
|
Chris@43
|
1548 m_writeBufferFill = f;
|
Chris@43
|
1549 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1550
|
Chris@163
|
1551 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1552 cout << "Read buffer fill is now " << m_readBufferFill << endl;
|
Chris@163
|
1553 #endif
|
Chris@163
|
1554
|
Chris@43
|
1555 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1556 }
|
Chris@43
|
1557
|
Chris@43
|
1558 return true;
|
Chris@43
|
1559 }
|
Chris@43
|
1560
|
Chris@43
|
1561 size_t
|
Chris@43
|
1562 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1563 {
|
Chris@43
|
1564 size_t processed = 0;
|
Chris@43
|
1565 size_t chunkStart = frame;
|
Chris@43
|
1566 size_t chunkSize = count;
|
Chris@43
|
1567 size_t selectionSize = 0;
|
Chris@43
|
1568 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1569
|
Chris@43
|
1570 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1571 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1572 !m_viewManager->getSelections().empty());
|
Chris@43
|
1573
|
Chris@43
|
1574 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1575 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1576 size_t channels = getTargetChannelCount();
|
Chris@43
|
1577
|
Chris@43
|
1578 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1579 cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << endl;
|
Chris@43
|
1580 #endif
|
Chris@43
|
1581
|
Chris@43
|
1582 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1583 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1584 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1585 chunkBufferPtrCount = channels;
|
Chris@43
|
1586 }
|
Chris@43
|
1587
|
Chris@43
|
1588 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1589 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1590 }
|
Chris@43
|
1591
|
Chris@43
|
1592 while (processed < count) {
|
Chris@43
|
1593
|
Chris@43
|
1594 chunkSize = count - processed;
|
Chris@43
|
1595 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1596 selectionSize = 0;
|
Chris@43
|
1597
|
Chris@43
|
1598 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1599
|
Chris@43
|
1600 if (constrained) {
|
Chris@60
|
1601
|
Chris@60
|
1602 size_t rChunkStart =
|
Chris@60
|
1603 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1604
|
Chris@43
|
1605 Selection selection =
|
Chris@60
|
1606 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1607
|
Chris@43
|
1608 if (selection.isEmpty()) {
|
Chris@43
|
1609 if (looping) {
|
Chris@43
|
1610 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1611 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1612 (selection.getStartFrame());
|
Chris@43
|
1613 fadeIn = 50;
|
Chris@43
|
1614 }
|
Chris@43
|
1615 }
|
Chris@43
|
1616
|
Chris@43
|
1617 if (selection.isEmpty()) {
|
Chris@43
|
1618
|
Chris@43
|
1619 chunkSize = 0;
|
Chris@43
|
1620 nextChunkStart = chunkStart;
|
Chris@43
|
1621
|
Chris@43
|
1622 } else {
|
Chris@43
|
1623
|
Chris@60
|
1624 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1625 (selection.getStartFrame());
|
Chris@60
|
1626 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1627 (selection.getEndFrame());
|
Chris@43
|
1628
|
Chris@60
|
1629 selectionSize = ef - sf;
|
Chris@60
|
1630
|
Chris@60
|
1631 if (chunkStart < sf) {
|
Chris@60
|
1632 chunkStart = sf;
|
Chris@43
|
1633 fadeIn = 50;
|
Chris@43
|
1634 }
|
Chris@43
|
1635
|
Chris@43
|
1636 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1637
|
Chris@60
|
1638 if (nextChunkStart >= ef) {
|
Chris@60
|
1639 nextChunkStart = ef;
|
Chris@43
|
1640 fadeOut = 50;
|
Chris@43
|
1641 }
|
Chris@43
|
1642
|
Chris@43
|
1643 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1644 }
|
Chris@43
|
1645
|
Chris@43
|
1646 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1647
|
Chris@43
|
1648 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1649 chunkStart = 0;
|
Chris@43
|
1650 }
|
Chris@43
|
1651 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1652 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1653 }
|
Chris@43
|
1654 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1655 }
|
Chris@43
|
1656
|
Chris@293
|
1657 // cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << endl;
|
Chris@43
|
1658
|
Chris@43
|
1659 if (!chunkSize) {
|
Chris@43
|
1660 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1661 cout << "Ending selection playback at " << nextChunkStart << endl;
|
Chris@43
|
1662 #endif
|
Chris@43
|
1663 // We need to maintain full buffers so that the other
|
Chris@43
|
1664 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1665 // return the full amount here
|
Chris@43
|
1666 frame = frame + count;
|
Chris@43
|
1667 return count;
|
Chris@43
|
1668 }
|
Chris@43
|
1669
|
Chris@43
|
1670 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1671 cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << endl;
|
Chris@43
|
1672 #endif
|
Chris@43
|
1673
|
Chris@43
|
1674 size_t got = 0;
|
Chris@43
|
1675
|
Chris@43
|
1676 if (selectionSize < 100) {
|
Chris@43
|
1677 fadeIn = 0;
|
Chris@43
|
1678 fadeOut = 0;
|
Chris@43
|
1679 } else if (selectionSize < 300) {
|
Chris@43
|
1680 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1681 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1682 }
|
Chris@43
|
1683
|
Chris@43
|
1684 if (fadeIn > 0) {
|
Chris@43
|
1685 if (processed * 2 < fadeIn) {
|
Chris@43
|
1686 fadeIn = processed * 2;
|
Chris@43
|
1687 }
|
Chris@43
|
1688 }
|
Chris@43
|
1689
|
Chris@43
|
1690 if (fadeOut > 0) {
|
Chris@43
|
1691 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1692 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1693 }
|
Chris@43
|
1694 }
|
Chris@43
|
1695
|
Chris@43
|
1696 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1697 mi != m_models.end(); ++mi) {
|
Chris@43
|
1698
|
Chris@43
|
1699 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1700 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1701 fadeIn, fadeOut);
|
Chris@43
|
1702 }
|
Chris@43
|
1703
|
Chris@43
|
1704 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1705 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1706 }
|
Chris@43
|
1707
|
Chris@43
|
1708 processed += chunkSize;
|
Chris@43
|
1709 chunkStart = nextChunkStart;
|
Chris@43
|
1710 }
|
Chris@43
|
1711
|
Chris@43
|
1712 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1713 cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << endl;
|
Chris@43
|
1714 #endif
|
Chris@43
|
1715
|
Chris@43
|
1716 frame = nextChunkStart;
|
Chris@43
|
1717 return processed;
|
Chris@43
|
1718 }
|
Chris@43
|
1719
|
Chris@43
|
1720 void
|
Chris@43
|
1721 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1722 {
|
Chris@43
|
1723 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1724
|
Chris@43
|
1725 // only unify if there will be something to read
|
Chris@43
|
1726 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1727 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1728 if (wb) {
|
Chris@43
|
1729 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1730 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1731 m_lastModelEndFrame) {
|
Chris@43
|
1732 // OK, we don't have enough and there's more to
|
Chris@43
|
1733 // read -- don't unify until we can do better
|
Chris@193
|
1734 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1735 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: Not unifying: write buffer has less (" << wb->getReadSpace() << ") than " << m_blockSize*2 << " to read and write buffer fill (" << m_writeBufferFill << ") is not close to end frame (" << m_lastModelEndFrame << ")" << endl;
|
Chris@193
|
1736 #endif
|
Chris@43
|
1737 return;
|
Chris@43
|
1738 }
|
Chris@43
|
1739 }
|
Chris@43
|
1740 break;
|
Chris@43
|
1741 }
|
Chris@43
|
1742 }
|
Chris@43
|
1743
|
Chris@43
|
1744 size_t rf = m_readBufferFill;
|
Chris@43
|
1745 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1746 if (rb) {
|
Chris@43
|
1747 size_t rs = rb->getReadSpace();
|
Chris@43
|
1748 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@293
|
1749 // cout << "rs = " << rs << endl;
|
Chris@43
|
1750 if (rs < rf) rf -= rs;
|
Chris@43
|
1751 else rf = 0;
|
Chris@43
|
1752 }
|
Chris@43
|
1753
|
Chris@193
|
1754 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1755 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << endl;
|
Chris@193
|
1756 #endif
|
Chris@43
|
1757
|
Chris@43
|
1758 size_t wf = m_writeBufferFill;
|
Chris@43
|
1759 size_t skip = 0;
|
Chris@43
|
1760 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1761 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1762 if (wb) {
|
Chris@43
|
1763 if (c == 0) {
|
Chris@43
|
1764
|
Chris@43
|
1765 size_t wrs = wb->getReadSpace();
|
Chris@293
|
1766 // cout << "wrs = " << wrs << endl;
|
Chris@43
|
1767
|
Chris@43
|
1768 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1769 else wf = 0;
|
Chris@293
|
1770 // cout << "wf = " << wf << endl;
|
Chris@43
|
1771
|
Chris@43
|
1772 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1773 if (skip == 0) break;
|
Chris@43
|
1774 }
|
Chris@43
|
1775
|
Chris@293
|
1776 // cout << "skipping " << skip << endl;
|
Chris@43
|
1777 wb->skip(skip);
|
Chris@43
|
1778 }
|
Chris@43
|
1779 }
|
Chris@43
|
1780
|
Chris@43
|
1781 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1782 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1783 m_readBufferFill = m_writeBufferFill;
|
Chris@193
|
1784 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@293
|
1785 cerr << "unified" << endl;
|
Chris@193
|
1786 #endif
|
Chris@43
|
1787 }
|
Chris@43
|
1788
|
Chris@43
|
1789 void
|
Chris@43
|
1790 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1791 {
|
Chris@43
|
1792 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1793
|
Chris@43
|
1794 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1795 cout << "AudioCallbackPlaySourceFillThread starting" << endl;
|
Chris@43
|
1796 #endif
|
Chris@43
|
1797
|
Chris@43
|
1798 s.m_mutex.lock();
|
Chris@43
|
1799
|
Chris@43
|
1800 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1801 bool work = false;
|
Chris@43
|
1802
|
Chris@43
|
1803 while (!s.m_exiting) {
|
Chris@43
|
1804
|
Chris@43
|
1805 s.unifyRingBuffers();
|
Chris@43
|
1806 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1807 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1808
|
Chris@43
|
1809 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1810
|
Chris@43
|
1811 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1812 cout << "AudioCallbackPlaySourceFillThread: not waiting" << endl;
|
Chris@43
|
1813 #endif
|
Chris@43
|
1814
|
Chris@43
|
1815 s.m_mutex.unlock();
|
Chris@43
|
1816 s.m_mutex.lock();
|
Chris@43
|
1817
|
Chris@43
|
1818 } else {
|
Chris@43
|
1819
|
Chris@43
|
1820 float ms = 100;
|
Chris@43
|
1821 if (s.getSourceSampleRate() > 0) {
|
Chris@193
|
1822 ms = float(s.m_ringBufferSize) /
|
Chris@193
|
1823 float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1824 }
|
Chris@43
|
1825
|
Chris@43
|
1826 if (s.m_playing) ms /= 10;
|
Chris@43
|
1827
|
Chris@43
|
1828 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1829 if (!s.m_playing) cout << endl;
|
Chris@293
|
1830 cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << endl;
|
Chris@43
|
1831 #endif
|
Chris@43
|
1832
|
Chris@43
|
1833 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1834 }
|
Chris@43
|
1835
|
Chris@43
|
1836 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1837 cout << "AudioCallbackPlaySourceFillThread: awoken" << endl;
|
Chris@43
|
1838 #endif
|
Chris@43
|
1839
|
Chris@43
|
1840 work = false;
|
Chris@43
|
1841
|
Chris@103
|
1842 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1843 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1844 cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << endl;
|
Chris@103
|
1845 #endif
|
Chris@103
|
1846 continue;
|
Chris@103
|
1847 }
|
Chris@43
|
1848
|
Chris@43
|
1849 bool playing = s.m_playing;
|
Chris@43
|
1850
|
Chris@43
|
1851 if (playing && !previouslyPlaying) {
|
Chris@43
|
1852 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@293
|
1853 cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << endl;
|
Chris@43
|
1854 #endif
|
Chris@43
|
1855 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1856 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1857 if (rb) rb->reset();
|
Chris@43
|
1858 }
|
Chris@43
|
1859 }
|
Chris@43
|
1860 previouslyPlaying = playing;
|
Chris@43
|
1861
|
Chris@43
|
1862 work = s.fillBuffers();
|
Chris@43
|
1863 }
|
Chris@43
|
1864
|
Chris@43
|
1865 s.m_mutex.unlock();
|
Chris@43
|
1866 }
|
Chris@43
|
1867
|