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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_outputLeft(0.0),
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66 m_outputRight(0.0),
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67 m_auditioningPlugin(0),
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68 m_auditioningPluginBypassed(false),
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69 m_playStartFrame(0),
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70 m_playStartFramePassed(false),
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71 m_timeStretcher(0),
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72 m_monoStretcher(0),
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73 m_stretchRatio(1.0),
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74 m_stretcherInputCount(0),
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75 m_stretcherInputs(0),
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76 m_stretcherInputSizes(0),
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77 m_fillThread(0),
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78 m_converter(0),
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79 m_crapConverter(0),
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80 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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81 {
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82 m_viewManager->setAudioPlaySource(this);
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83
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84 connect(m_viewManager, SIGNAL(selectionChanged()),
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85 this, SLOT(selectionChanged()));
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86 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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87 this, SLOT(playLoopModeChanged()));
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88 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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89 this, SLOT(playSelectionModeChanged()));
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90
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91 connect(PlayParameterRepository::getInstance(),
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92 SIGNAL(playParametersChanged(PlayParameters *)),
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93 this, SLOT(playParametersChanged(PlayParameters *)));
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94
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95 connect(Preferences::getInstance(),
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96 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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97 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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98 }
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99
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100 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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101 {
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102 m_exiting = true;
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103
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104 if (m_fillThread) {
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105 m_condition.wakeAll();
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106 m_fillThread->wait();
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107 delete m_fillThread;
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108 }
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109
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110 clearModels();
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111
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112 if (m_readBuffers != m_writeBuffers) {
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113 delete m_readBuffers;
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114 }
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115
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116 delete m_writeBuffers;
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117
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118 delete m_audioGenerator;
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119
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120 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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121 delete[] m_stretcherInputs[i];
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122 }
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123 delete[] m_stretcherInputSizes;
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124 delete[] m_stretcherInputs;
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125
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126 delete m_timeStretcher;
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127 delete m_monoStretcher;
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128
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129 m_bufferScavenger.scavenge(true);
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130 m_pluginScavenger.scavenge(true);
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131 }
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132
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133 void
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134 AudioCallbackPlaySource::addModel(Model *model)
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135 {
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136 if (m_models.find(model) != m_models.end()) return;
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137
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138 bool canPlay = m_audioGenerator->addModel(model);
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139
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140 m_mutex.lock();
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141
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142 m_models.insert(model);
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143 if (model->getEndFrame() > m_lastModelEndFrame) {
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144 m_lastModelEndFrame = model->getEndFrame();
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145 }
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146
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147 bool buffersChanged = false, srChanged = false;
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148
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149 size_t modelChannels = 1;
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150 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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151 if (dtvm) modelChannels = dtvm->getChannelCount();
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152 if (modelChannels > m_sourceChannelCount) {
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153 m_sourceChannelCount = modelChannels;
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154 }
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155
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156 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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157 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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158 #endif
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159
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160 if (m_sourceSampleRate == 0) {
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161
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162 m_sourceSampleRate = model->getSampleRate();
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163 srChanged = true;
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164
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165 } else if (model->getSampleRate() != m_sourceSampleRate) {
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166
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167 // If this is a dense time-value model and we have no other, we
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168 // can just switch to this model's sample rate
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169
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170 if (dtvm) {
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171
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172 bool conflicting = false;
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173
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174 for (std::set<Model *>::const_iterator i = m_models.begin();
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175 i != m_models.end(); ++i) {
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176 // Only wave file models can be considered conflicting --
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177 // writable wave file models are derived and we shouldn't
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178 // take their rates into account. Also, don't give any
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179 // particular weight to a file that's already playing at
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180 // the wrong rate anyway
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181 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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182 if (wfm && wfm != dtvm &&
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183 wfm->getSampleRate() != model->getSampleRate() &&
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184 wfm->getSampleRate() == m_sourceSampleRate) {
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185 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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186 conflicting = true;
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187 break;
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188 }
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189 }
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190
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191 if (conflicting) {
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192
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193 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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194 << "New model sample rate does not match" << std::endl
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195 << "existing model(s) (new " << model->getSampleRate()
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196 << " vs " << m_sourceSampleRate
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197 << "), playback will be wrong"
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198 << std::endl;
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199
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200 emit sampleRateMismatch(model->getSampleRate(),
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201 m_sourceSampleRate,
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202 false);
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203 } else {
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204 m_sourceSampleRate = model->getSampleRate();
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205 srChanged = true;
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206 }
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207 }
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208 }
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209
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210 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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211 clearRingBuffers(true, getTargetChannelCount());
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212 buffersChanged = true;
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213 } else {
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214 if (canPlay) clearRingBuffers(true);
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215 }
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216
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217 if (buffersChanged || srChanged) {
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218 if (m_converter) {
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219 src_delete(m_converter);
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220 src_delete(m_crapConverter);
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221 m_converter = 0;
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222 m_crapConverter = 0;
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223 }
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224 }
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225
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226 m_mutex.unlock();
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227
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228 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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229
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230 if (!m_fillThread) {
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231 m_fillThread = new FillThread(*this);
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232 m_fillThread->start();
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233 }
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234
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235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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236 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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237 #endif
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238
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239 if (buffersChanged || srChanged) {
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240 emit modelReplaced();
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241 }
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242
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243 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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244 this, SLOT(modelChanged(size_t, size_t)));
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245
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246 m_condition.wakeAll();
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247 }
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248
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249 void
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250 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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251 {
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252 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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253 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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254 #endif
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255 if (endFrame > m_lastModelEndFrame) {
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256 m_lastModelEndFrame = endFrame;
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257 rebuildRangeLists();
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258 }
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259 }
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260
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261 void
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262 AudioCallbackPlaySource::removeModel(Model *model)
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263 {
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264 m_mutex.lock();
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265
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266 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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267 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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268 #endif
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269
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270 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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271 this, SLOT(modelChanged(size_t, size_t)));
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272
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273 m_models.erase(model);
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274
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275 if (m_models.empty()) {
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276 if (m_converter) {
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277 src_delete(m_converter);
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278 src_delete(m_crapConverter);
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279 m_converter = 0;
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280 m_crapConverter = 0;
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281 }
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282 m_sourceSampleRate = 0;
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283 }
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284
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285 size_t lastEnd = 0;
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286 for (std::set<Model *>::const_iterator i = m_models.begin();
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287 i != m_models.end(); ++i) {
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288 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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289 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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290 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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291 }
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292 m_lastModelEndFrame = lastEnd;
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293
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294 m_mutex.unlock();
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295
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296 m_audioGenerator->removeModel(model);
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297
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298 clearRingBuffers();
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299 }
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300
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301 void
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302 AudioCallbackPlaySource::clearModels()
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303 {
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304 m_mutex.lock();
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305
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306 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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307 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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308 #endif
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309
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310 m_models.clear();
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311
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312 if (m_converter) {
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313 src_delete(m_converter);
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314 src_delete(m_crapConverter);
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315 m_converter = 0;
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316 m_crapConverter = 0;
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317 }
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318
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319 m_lastModelEndFrame = 0;
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320
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321 m_sourceSampleRate = 0;
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322
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323 m_mutex.unlock();
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324
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325 m_audioGenerator->clearModels();
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326
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327 clearRingBuffers();
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328 }
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329
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330 void
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331 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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332 {
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333 if (!haveLock) m_mutex.lock();
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334
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335 rebuildRangeLists();
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336
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337 if (count == 0) {
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338 if (m_writeBuffers) count = m_writeBuffers->size();
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339 }
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340
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341 m_writeBufferFill = getCurrentBufferedFrame();
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342
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343 if (m_readBuffers != m_writeBuffers) {
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344 delete m_writeBuffers;
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345 }
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346
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347 m_writeBuffers = new RingBufferVector;
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348
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349 for (size_t i = 0; i < count; ++i) {
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350 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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351 }
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352
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353 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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354 // << count << " write buffers" << std::endl;
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355
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356 if (!haveLock) {
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357 m_mutex.unlock();
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358 }
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359 }
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360
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361 void
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362 AudioCallbackPlaySource::play(size_t startFrame)
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363 {
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364 if (m_viewManager->getPlaySelectionMode() &&
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365 !m_viewManager->getSelections().empty()) {
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366
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367 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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368
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369 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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370
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371 std::cerr << startFrame << std::endl;
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372
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373 } else {
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374 if (startFrame >= m_lastModelEndFrame) {
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375 startFrame = 0;
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376 }
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377 }
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378
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379 std::cerr << "play(" << startFrame << ") -> playback model ";
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380
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381 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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382
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383 std::cerr << startFrame << std::endl;
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384
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Chris@43
|
385 // The fill thread will automatically empty its buffers before
|
Chris@43
|
386 // starting again if we have not so far been playing, but not if
|
Chris@43
|
387 // we're just re-seeking.
|
Chris@102
|
388 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
389
|
Chris@43
|
390 m_mutex.lock();
|
Chris@102
|
391
|
Chris@91
|
392 if (m_timeStretcher) {
|
Chris@91
|
393 m_timeStretcher->reset();
|
Chris@91
|
394 }
|
Chris@130
|
395 if (m_monoStretcher) {
|
Chris@130
|
396 m_monoStretcher->reset();
|
Chris@130
|
397 }
|
Chris@102
|
398
|
Chris@102
|
399 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
400 if (m_readBuffers) {
|
Chris@102
|
401 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
402 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@102
|
403 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@102
|
404 if (rb) rb->reset();
|
Chris@102
|
405 }
|
Chris@43
|
406 }
|
Chris@102
|
407 if (m_converter) src_reset(m_converter);
|
Chris@102
|
408 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
409
|
Chris@43
|
410 m_mutex.unlock();
|
Chris@43
|
411
|
Chris@43
|
412 m_audioGenerator->reset();
|
Chris@43
|
413
|
Chris@94
|
414 m_playStartFrame = startFrame;
|
Chris@94
|
415 m_playStartFramePassed = false;
|
Chris@94
|
416 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
417 if (m_target) {
|
Chris@94
|
418 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
419 }
|
Chris@94
|
420
|
Chris@43
|
421 bool changed = !m_playing;
|
Chris@91
|
422 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
423 m_lastCurrentFrame = 0;
|
Chris@43
|
424 m_playing = true;
|
Chris@43
|
425 m_condition.wakeAll();
|
Chris@43
|
426 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
427 }
|
Chris@43
|
428
|
Chris@43
|
429 void
|
Chris@43
|
430 AudioCallbackPlaySource::stop()
|
Chris@43
|
431 {
|
Chris@43
|
432 bool changed = m_playing;
|
Chris@43
|
433 m_playing = false;
|
Chris@43
|
434 m_condition.wakeAll();
|
Chris@91
|
435 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
436 m_lastCurrentFrame = 0;
|
Chris@43
|
437 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
438 }
|
Chris@43
|
439
|
Chris@43
|
440 void
|
Chris@43
|
441 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
442 {
|
Chris@43
|
443 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
444 clearRingBuffers();
|
Chris@43
|
445 }
|
Chris@43
|
446 }
|
Chris@43
|
447
|
Chris@43
|
448 void
|
Chris@43
|
449 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
450 {
|
Chris@43
|
451 clearRingBuffers();
|
Chris@43
|
452 }
|
Chris@43
|
453
|
Chris@43
|
454 void
|
Chris@43
|
455 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
456 {
|
Chris@43
|
457 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
458 clearRingBuffers();
|
Chris@43
|
459 }
|
Chris@43
|
460 }
|
Chris@43
|
461
|
Chris@43
|
462 void
|
Chris@43
|
463 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
464 {
|
Chris@43
|
465 clearRingBuffers();
|
Chris@43
|
466 }
|
Chris@43
|
467
|
Chris@43
|
468 void
|
Chris@43
|
469 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
470 {
|
Chris@43
|
471 if (n == "Resample Quality") {
|
Chris@43
|
472 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
473 }
|
Chris@43
|
474 }
|
Chris@43
|
475
|
Chris@43
|
476 void
|
Chris@43
|
477 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
478 {
|
Chris@130
|
479 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
480
|
Chris@130
|
481 if (!m_playing) return;
|
Chris@130
|
482
|
Chris@43
|
483 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
484 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
485 m_auditioningPluginBypassed = true;
|
Chris@43
|
486 emit audioOverloadPluginDisabled();
|
Chris@130
|
487 return;
|
Chris@130
|
488 }
|
Chris@130
|
489
|
Chris@130
|
490 if (m_timeStretcher &&
|
Chris@130
|
491 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
492 m_stretcherInputCount > 1 &&
|
Chris@130
|
493 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
494 m_stretchMono = true;
|
Chris@130
|
495 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
496 return;
|
Chris@43
|
497 }
|
Chris@43
|
498 }
|
Chris@43
|
499
|
Chris@43
|
500 void
|
Chris@91
|
501 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
502 {
|
Chris@91
|
503 m_target = target;
|
Chris@43
|
504 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
505 assert(size < m_ringBufferSize);
|
Chris@43
|
506 m_blockSize = size;
|
Chris@43
|
507 }
|
Chris@43
|
508
|
Chris@43
|
509 size_t
|
Chris@43
|
510 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
511 {
|
Chris@43
|
512 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
513 return m_blockSize;
|
Chris@43
|
514 }
|
Chris@43
|
515
|
Chris@43
|
516 void
|
Chris@43
|
517 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
518 {
|
Chris@43
|
519 m_playLatency = latency;
|
Chris@43
|
520 }
|
Chris@43
|
521
|
Chris@43
|
522 size_t
|
Chris@43
|
523 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
524 {
|
Chris@43
|
525 return m_playLatency;
|
Chris@43
|
526 }
|
Chris@43
|
527
|
Chris@43
|
528 size_t
|
Chris@43
|
529 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
530 {
|
Chris@91
|
531 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
532 // "currently coming through the speakers".
|
Chris@91
|
533
|
Chris@93
|
534 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
535 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
536 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
537
|
Chris@93
|
538 return getCurrentFrame(latency_t);
|
Chris@93
|
539 }
|
Chris@93
|
540
|
Chris@93
|
541 size_t
|
Chris@93
|
542 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
543 {
|
Chris@93
|
544 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
545 }
|
Chris@93
|
546
|
Chris@93
|
547 size_t
|
Chris@93
|
548 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
549 {
|
Chris@43
|
550 bool resample = false;
|
Chris@91
|
551 double resampleRatio = 1.0;
|
Chris@43
|
552
|
Chris@91
|
553 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
554 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
555 // the latency provided by the target is also at the target rate.
|
Chris@91
|
556 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
557 // calculation using RealTime instead.
|
Chris@43
|
558
|
Chris@91
|
559 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
560 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
561
|
Chris@91
|
562 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
563
|
Chris@91
|
564 size_t inbuffer = 0; // at target rate
|
Chris@91
|
565
|
Chris@43
|
566 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
567 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
568 if (rb) {
|
Chris@91
|
569 size_t here = rb->getReadSpace();
|
Chris@91
|
570 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
571 }
|
Chris@43
|
572 }
|
Chris@43
|
573
|
Chris@91
|
574 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
575 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
576 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
577 double currentTime = 0.0;
|
Chris@91
|
578 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
579
|
Chris@102
|
580 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
581
|
Chris@91
|
582 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
583
|
Chris@91
|
584 size_t stretchlat = 0;
|
Chris@91
|
585 double timeRatio = 1.0;
|
Chris@91
|
586
|
Chris@91
|
587 if (m_timeStretcher) {
|
Chris@91
|
588 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
589 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
590 }
|
Chris@43
|
591
|
Chris@91
|
592 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
593
|
Chris@91
|
594 // When the target has just requested a block from us, the last
|
Chris@91
|
595 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
596 // amount of read space (converted back to source sample rate)
|
Chris@91
|
597 // remaining now. That sample is not expected to be played until
|
Chris@91
|
598 // the target's play latency has elapsed. By the time the
|
Chris@91
|
599 // following block is requested, that sample will be at the
|
Chris@91
|
600 // target's play latency minus the last requested block size away
|
Chris@91
|
601 // from being played.
|
Chris@91
|
602
|
Chris@91
|
603 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
604 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
605
|
Chris@102
|
606 if (m_target &&
|
Chris@102
|
607 m_trustworthyTimestamps &&
|
Chris@102
|
608 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
609
|
Chris@91
|
610 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
611 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
612
|
Chris@91
|
613 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
614 // since the end of the last call to getSourceSamples
|
Chris@91
|
615
|
Chris@102
|
616 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
617
|
Chris@102
|
618 // this adjustment seems to cause more problems when looping
|
Chris@102
|
619 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
620
|
Chris@102
|
621 if (elapsed > 0.0) {
|
Chris@102
|
622 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
623 }
|
Chris@91
|
624 }
|
Chris@91
|
625
|
Chris@91
|
626 } else {
|
Chris@91
|
627
|
Chris@91
|
628 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
629 (getTargetBlockSize(), targetRate);
|
Chris@62
|
630 }
|
Chris@91
|
631
|
Chris@91
|
632 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
633
|
Chris@91
|
634 if (timeRatio != 1.0) {
|
Chris@91
|
635 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
636 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
637 }
|
Chris@43
|
638
|
Chris@91
|
639 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
640 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
641 #endif
|
Chris@43
|
642
|
Chris@91
|
643 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
644
|
Chris@93
|
645 // Normally the range lists should contain at least one item each
|
Chris@93
|
646 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
647 // entire source audio duration.
|
Chris@43
|
648
|
Chris@93
|
649 if (m_rangeStarts.empty()) {
|
Chris@93
|
650 rebuildRangeLists();
|
Chris@93
|
651 }
|
Chris@92
|
652
|
Chris@93
|
653 if (m_rangeStarts.empty()) {
|
Chris@93
|
654 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
655 RealTime playing_t = bufferedto_t
|
Chris@93
|
656 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
657 + sincerequest_t;
|
Chris@93
|
658 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
659 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
660 }
|
Chris@43
|
661
|
Chris@91
|
662 int inRange = 0;
|
Chris@91
|
663 int index = 0;
|
Chris@91
|
664
|
Chris@93
|
665 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
666 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
667 inRange = index;
|
Chris@93
|
668 } else {
|
Chris@93
|
669 break;
|
Chris@93
|
670 }
|
Chris@93
|
671 ++index;
|
Chris@93
|
672 }
|
Chris@93
|
673
|
Chris@93
|
674 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
675
|
Chris@94
|
676 RealTime playing_t = bufferedto_t;
|
Chris@93
|
677
|
Chris@93
|
678 playing_t = playing_t
|
Chris@93
|
679 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
680 + sincerequest_t;
|
Chris@94
|
681
|
Chris@94
|
682 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
683 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
684 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
685 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
686 // are playing a relatively short looped region, the playing time
|
Chris@94
|
687 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
688 // the region boundary and end up being much smaller than the
|
Chris@94
|
689 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
690 // duration of playback!
|
Chris@94
|
691
|
Chris@94
|
692 if (!m_playStartFramePassed) {
|
Chris@94
|
693 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
694 sourceRate);
|
Chris@94
|
695 if (playing_t < playstart_t) {
|
Chris@122
|
696 std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@122
|
697 << playstart_t << std::endl;
|
Chris@122
|
698 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
699 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
700 RealTime::fromSeconds(currentTime)) {
|
Chris@122
|
701 std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
702 m_playStartFramePassed = true;
|
Chris@94
|
703 } else {
|
Chris@94
|
704 playing_t = playstart_t;
|
Chris@94
|
705 }
|
Chris@94
|
706 } else {
|
Chris@94
|
707 m_playStartFramePassed = true;
|
Chris@94
|
708 }
|
Chris@94
|
709 }
|
Chris@94
|
710
|
Chris@94
|
711 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
712
|
Chris@93
|
713 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
714 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
715 #endif
|
Chris@93
|
716
|
Chris@93
|
717 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
718
|
Chris@93
|
719 if (inRange == 0) {
|
Chris@93
|
720 if (looping) {
|
Chris@93
|
721 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
722 } else {
|
Chris@93
|
723 break;
|
Chris@93
|
724 }
|
Chris@93
|
725 } else {
|
Chris@93
|
726 --inRange;
|
Chris@93
|
727 }
|
Chris@93
|
728
|
Chris@93
|
729 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
730 }
|
Chris@93
|
731
|
Chris@93
|
732 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
733
|
Chris@93
|
734 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
735 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
736 #endif
|
Chris@93
|
737
|
Chris@93
|
738 if (!looping) {
|
Chris@93
|
739 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
740 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
741 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
742 stop();
|
Chris@93
|
743 }
|
Chris@93
|
744 }
|
Chris@93
|
745
|
Chris@93
|
746 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
747
|
Chris@93
|
748 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
749
|
Chris@102
|
750 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
751 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
752 frame = m_lastCurrentFrame;
|
Chris@102
|
753 }
|
Chris@102
|
754 }
|
Chris@102
|
755
|
Chris@102
|
756 m_lastCurrentFrame = frame;
|
Chris@102
|
757
|
Chris@93
|
758 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
759 }
|
Chris@93
|
760
|
Chris@93
|
761 void
|
Chris@93
|
762 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
763 {
|
Chris@93
|
764 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
765
|
Chris@93
|
766 m_rangeStarts.clear();
|
Chris@93
|
767 m_rangeDurations.clear();
|
Chris@93
|
768
|
Chris@93
|
769 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
770 if (sourceRate == 0) return;
|
Chris@93
|
771
|
Chris@93
|
772 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
773 if (end == RealTime::zeroTime) return;
|
Chris@93
|
774
|
Chris@93
|
775 if (!constrained) {
|
Chris@93
|
776 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
777 m_rangeDurations.push_back(end);
|
Chris@93
|
778 return;
|
Chris@93
|
779 }
|
Chris@93
|
780
|
Chris@93
|
781 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
782 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
783
|
Chris@93
|
784 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
785 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
786 #endif
|
Chris@93
|
787
|
Chris@93
|
788 if (!selections.empty()) {
|
Chris@91
|
789
|
Chris@91
|
790 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
791
|
Chris@91
|
792 RealTime start =
|
Chris@91
|
793 (RealTime::frame2RealTime
|
Chris@91
|
794 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
795 sourceRate));
|
Chris@91
|
796 RealTime duration =
|
Chris@91
|
797 (RealTime::frame2RealTime
|
Chris@91
|
798 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
799 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
800 sourceRate));
|
Chris@91
|
801
|
Chris@93
|
802 m_rangeStarts.push_back(start);
|
Chris@93
|
803 m_rangeDurations.push_back(duration);
|
Chris@91
|
804 }
|
Chris@93
|
805 } else {
|
Chris@93
|
806 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
807 m_rangeDurations.push_back(end);
|
Chris@43
|
808 }
|
Chris@43
|
809
|
Chris@93
|
810 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
811 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
812 #endif
|
Chris@43
|
813 }
|
Chris@43
|
814
|
Chris@43
|
815 void
|
Chris@43
|
816 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
817 {
|
Chris@43
|
818 m_outputLeft = left;
|
Chris@43
|
819 m_outputRight = right;
|
Chris@43
|
820 }
|
Chris@43
|
821
|
Chris@43
|
822 bool
|
Chris@43
|
823 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
824 {
|
Chris@43
|
825 left = m_outputLeft;
|
Chris@43
|
826 right = m_outputRight;
|
Chris@43
|
827 return true;
|
Chris@43
|
828 }
|
Chris@43
|
829
|
Chris@43
|
830 void
|
Chris@43
|
831 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
832 {
|
Chris@43
|
833 m_targetSampleRate = sr;
|
Chris@43
|
834 initialiseConverter();
|
Chris@43
|
835 }
|
Chris@43
|
836
|
Chris@43
|
837 void
|
Chris@43
|
838 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
839 {
|
Chris@43
|
840 m_mutex.lock();
|
Chris@43
|
841
|
Chris@43
|
842 if (m_converter) {
|
Chris@43
|
843 src_delete(m_converter);
|
Chris@43
|
844 src_delete(m_crapConverter);
|
Chris@43
|
845 m_converter = 0;
|
Chris@43
|
846 m_crapConverter = 0;
|
Chris@43
|
847 }
|
Chris@43
|
848
|
Chris@43
|
849 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
850
|
Chris@43
|
851 int err = 0;
|
Chris@43
|
852
|
Chris@43
|
853 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
854 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
855 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
856 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
857 getTargetChannelCount(), &err);
|
Chris@43
|
858
|
Chris@43
|
859 if (m_converter) {
|
Chris@43
|
860 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
861 getTargetChannelCount(),
|
Chris@43
|
862 &err);
|
Chris@43
|
863 }
|
Chris@43
|
864
|
Chris@43
|
865 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
866 std::cerr
|
Chris@43
|
867 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
868 << src_strerror(err) << std::endl;
|
Chris@43
|
869
|
Chris@43
|
870 if (m_converter) {
|
Chris@43
|
871 src_delete(m_converter);
|
Chris@43
|
872 m_converter = 0;
|
Chris@43
|
873 }
|
Chris@43
|
874
|
Chris@43
|
875 if (m_crapConverter) {
|
Chris@43
|
876 src_delete(m_crapConverter);
|
Chris@43
|
877 m_crapConverter = 0;
|
Chris@43
|
878 }
|
Chris@43
|
879
|
Chris@43
|
880 m_mutex.unlock();
|
Chris@43
|
881
|
Chris@43
|
882 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
883 getTargetSampleRate(),
|
Chris@43
|
884 false);
|
Chris@43
|
885 } else {
|
Chris@43
|
886
|
Chris@43
|
887 m_mutex.unlock();
|
Chris@43
|
888
|
Chris@43
|
889 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
890 getTargetSampleRate(),
|
Chris@43
|
891 true);
|
Chris@43
|
892 }
|
Chris@43
|
893 } else {
|
Chris@43
|
894 m_mutex.unlock();
|
Chris@43
|
895 }
|
Chris@43
|
896 }
|
Chris@43
|
897
|
Chris@43
|
898 void
|
Chris@43
|
899 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
900 {
|
Chris@43
|
901 if (q == m_resampleQuality) return;
|
Chris@43
|
902 m_resampleQuality = q;
|
Chris@43
|
903
|
Chris@43
|
904 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
905 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
906 << m_resampleQuality << std::endl;
|
Chris@43
|
907 #endif
|
Chris@43
|
908
|
Chris@43
|
909 initialiseConverter();
|
Chris@43
|
910 }
|
Chris@43
|
911
|
Chris@43
|
912 void
|
Chris@107
|
913 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
914 {
|
Chris@107
|
915 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
916 if (a && !plugin) {
|
Chris@107
|
917 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
918 }
|
Chris@43
|
919 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
920 m_auditioningPlugin = plugin;
|
Chris@43
|
921 m_auditioningPluginBypassed = false;
|
Chris@43
|
922 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
923 }
|
Chris@43
|
924
|
Chris@43
|
925 void
|
Chris@43
|
926 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
927 {
|
Chris@43
|
928 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
929 clearRingBuffers();
|
Chris@43
|
930 }
|
Chris@43
|
931
|
Chris@43
|
932 void
|
Chris@43
|
933 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
934 {
|
Chris@43
|
935 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
936 clearRingBuffers();
|
Chris@43
|
937 }
|
Chris@43
|
938
|
Chris@43
|
939 size_t
|
Chris@43
|
940 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
941 {
|
Chris@43
|
942 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
943 else return getSourceSampleRate();
|
Chris@43
|
944 }
|
Chris@43
|
945
|
Chris@43
|
946 size_t
|
Chris@43
|
947 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
948 {
|
Chris@43
|
949 return m_sourceChannelCount;
|
Chris@43
|
950 }
|
Chris@43
|
951
|
Chris@43
|
952 size_t
|
Chris@43
|
953 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
954 {
|
Chris@43
|
955 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
956 return m_sourceChannelCount;
|
Chris@43
|
957 }
|
Chris@43
|
958
|
Chris@43
|
959 size_t
|
Chris@43
|
960 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
961 {
|
Chris@43
|
962 return m_sourceSampleRate;
|
Chris@43
|
963 }
|
Chris@43
|
964
|
Chris@43
|
965 void
|
Chris@91
|
966 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
967 {
|
Chris@91
|
968 m_stretchRatio = factor;
|
Chris@91
|
969
|
Chris@91
|
970 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
971 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
972 return;
|
Chris@62
|
973 } else {
|
Chris@91
|
974 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
975 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
976 (getTargetSampleRate(),
|
Chris@91
|
977 m_stretcherInputCount,
|
Chris@62
|
978 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
979 factor);
|
Chris@130
|
980 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
981 (getTargetSampleRate(),
|
Chris@130
|
982 1,
|
Chris@130
|
983 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
984 factor);
|
Chris@91
|
985 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
986 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
987 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
988 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
989 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
990 }
|
Chris@130
|
991 m_monoStretcher = monoStretcher;
|
Chris@62
|
992 m_timeStretcher = stretcher;
|
Chris@62
|
993 return;
|
Chris@62
|
994 }
|
Chris@43
|
995 }
|
Chris@43
|
996
|
Chris@43
|
997 size_t
|
Chris@130
|
998 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
999 {
|
Chris@130
|
1000 int count = ucount;
|
Chris@130
|
1001
|
Chris@43
|
1002 if (!m_playing) {
|
Chris@43
|
1003 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1004 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1005 buffer[ch][i] = 0.0;
|
Chris@43
|
1006 }
|
Chris@43
|
1007 }
|
Chris@43
|
1008 return 0;
|
Chris@43
|
1009 }
|
Chris@43
|
1010
|
Chris@43
|
1011 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1012 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1013
|
Chris@43
|
1014 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1015
|
Chris@43
|
1016 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1017
|
Chris@43
|
1018 if (!rb) {
|
Chris@43
|
1019 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1020 << "No ring buffer available for channel " << ch
|
Chris@43
|
1021 << ", returning no data here" << std::endl;
|
Chris@43
|
1022 count = 0;
|
Chris@43
|
1023 break;
|
Chris@43
|
1024 }
|
Chris@43
|
1025
|
Chris@43
|
1026 size_t rs = rb->getReadSpace();
|
Chris@43
|
1027 if (rs < count) {
|
Chris@43
|
1028 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1029 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1030 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
1031 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
1032 << "reducing request size" << std::endl;
|
Chris@43
|
1033 #endif
|
Chris@43
|
1034 count = rs;
|
Chris@43
|
1035 }
|
Chris@43
|
1036 }
|
Chris@43
|
1037
|
Chris@43
|
1038 if (count == 0) return 0;
|
Chris@43
|
1039
|
Chris@62
|
1040 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1041 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1042
|
Chris@62
|
1043 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1044
|
Chris@91
|
1045 if (ratio != m_stretchRatio) {
|
Chris@91
|
1046 if (!ts) {
|
Chris@91
|
1047 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1048 m_stretchRatio = 1.f;
|
Chris@91
|
1049 } else {
|
Chris@91
|
1050 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1051 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1052 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1053 }
|
Chris@130
|
1054 }
|
Chris@130
|
1055
|
Chris@130
|
1056 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1057 if (m_stretchMono) {
|
Chris@130
|
1058 if (ms) {
|
Chris@130
|
1059 ts = ms;
|
Chris@130
|
1060 stretchChannels = 1;
|
Chris@130
|
1061 } else {
|
Chris@130
|
1062 m_stretchMono = false;
|
Chris@91
|
1063 }
|
Chris@91
|
1064 }
|
Chris@91
|
1065
|
Chris@91
|
1066 if (m_target) {
|
Chris@91
|
1067 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1068 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1069 }
|
Chris@43
|
1070
|
Chris@62
|
1071 if (!ts || ratio == 1.f) {
|
Chris@43
|
1072
|
Chris@130
|
1073 int got = 0;
|
Chris@43
|
1074
|
Chris@43
|
1075 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1076
|
Chris@43
|
1077 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1078
|
Chris@43
|
1079 if (rb) {
|
Chris@43
|
1080
|
Chris@43
|
1081 // this is marginally more likely to leave our channels in
|
Chris@43
|
1082 // sync after a processing failure than just passing "count":
|
Chris@43
|
1083 size_t request = count;
|
Chris@43
|
1084 if (ch > 0) request = got;
|
Chris@43
|
1085
|
Chris@43
|
1086 got = rb->read(buffer[ch], request);
|
Chris@43
|
1087
|
Chris@43
|
1088 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1089 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1090 #endif
|
Chris@43
|
1091 }
|
Chris@43
|
1092
|
Chris@43
|
1093 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1094 for (int i = got; i < count; ++i) {
|
Chris@43
|
1095 buffer[ch][i] = 0.0;
|
Chris@43
|
1096 }
|
Chris@43
|
1097 }
|
Chris@43
|
1098 }
|
Chris@43
|
1099
|
Chris@43
|
1100 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1101
|
Chris@43
|
1102 m_condition.wakeAll();
|
Chris@91
|
1103
|
Chris@43
|
1104 return got;
|
Chris@43
|
1105 }
|
Chris@43
|
1106
|
Chris@62
|
1107 size_t channels = getTargetChannelCount();
|
Chris@91
|
1108 size_t available;
|
Chris@91
|
1109 int warned = 0;
|
Chris@91
|
1110 size_t fedToStretcher = 0;
|
Chris@43
|
1111
|
Chris@91
|
1112 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1113 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1114
|
Chris@91
|
1115 while ((available = ts->available()) < count) {
|
Chris@91
|
1116
|
Chris@91
|
1117 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1118 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1119 if (reqd == 0) reqd = 1;
|
Chris@91
|
1120
|
Chris@91
|
1121 size_t got = reqd;
|
Chris@91
|
1122
|
Chris@91
|
1123 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1124 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1125 #endif
|
Chris@43
|
1126
|
Chris@91
|
1127 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1128 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1129 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1130 if (c == 0) {
|
Chris@91
|
1131 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1132 }
|
Chris@91
|
1133 delete[] m_stretcherInputs[c];
|
Chris@91
|
1134 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1135 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1136 }
|
Chris@91
|
1137 }
|
Chris@43
|
1138
|
Chris@91
|
1139 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1140 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1141 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1142 if (rb) {
|
Chris@130
|
1143 size_t gotHere;
|
Chris@130
|
1144 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1145 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1146 } else {
|
Chris@130
|
1147 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1148 }
|
Chris@91
|
1149 if (gotHere < got) got = gotHere;
|
Chris@91
|
1150
|
Chris@91
|
1151 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1152 if (c == 0) {
|
Chris@91
|
1153 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1154 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1155 }
|
Chris@62
|
1156 #endif
|
Chris@43
|
1157
|
Chris@91
|
1158 } else {
|
Chris@91
|
1159 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1160 }
|
Chris@43
|
1161 }
|
Chris@43
|
1162
|
Chris@43
|
1163 if (got < reqd) {
|
Chris@43
|
1164 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1165 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1166 }
|
Chris@43
|
1167
|
Chris@91
|
1168 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1169
|
Chris@91
|
1170 fedToStretcher += got;
|
Chris@43
|
1171
|
Chris@43
|
1172 if (got == 0) break;
|
Chris@43
|
1173
|
Chris@62
|
1174 if (ts->available() == available) {
|
Chris@43
|
1175 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1176 if (++warned == 5) break;
|
Chris@43
|
1177 }
|
Chris@43
|
1178 }
|
Chris@43
|
1179
|
Chris@62
|
1180 ts->retrieve(buffer, count);
|
Chris@43
|
1181
|
Chris@130
|
1182 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1183 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1184 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1185 }
|
Chris@130
|
1186 }
|
Chris@130
|
1187
|
Chris@43
|
1188 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1189
|
Chris@43
|
1190 m_condition.wakeAll();
|
Chris@43
|
1191
|
Chris@43
|
1192 return count;
|
Chris@43
|
1193 }
|
Chris@43
|
1194
|
Chris@43
|
1195 void
|
Chris@43
|
1196 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1197 {
|
Chris@43
|
1198 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1199 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1200 if (!plugin) return;
|
Chris@43
|
1201
|
Chris@43
|
1202 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1203 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1204 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1205 // << std::endl;
|
Chris@43
|
1206 return;
|
Chris@43
|
1207 }
|
Chris@43
|
1208 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1209 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1210 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1211 // << std::endl;
|
Chris@43
|
1212 return;
|
Chris@43
|
1213 }
|
Chris@102
|
1214 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1215 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1216 // << " < our block size " << count
|
Chris@43
|
1217 // << std::endl;
|
Chris@43
|
1218 return;
|
Chris@43
|
1219 }
|
Chris@43
|
1220
|
Chris@43
|
1221 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1222 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1223
|
Chris@43
|
1224 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1225 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1226 ib[c][i] = buffers[c][i];
|
Chris@43
|
1227 }
|
Chris@43
|
1228 }
|
Chris@43
|
1229
|
Chris@102
|
1230 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1231
|
Chris@43
|
1232 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1233 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1234 buffers[c][i] = ob[c][i];
|
Chris@43
|
1235 }
|
Chris@43
|
1236 }
|
Chris@43
|
1237 }
|
Chris@43
|
1238
|
Chris@43
|
1239 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1240 bool
|
Chris@43
|
1241 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1242 {
|
Chris@43
|
1243 static float *tmp = 0;
|
Chris@43
|
1244 static size_t tmpSize = 0;
|
Chris@43
|
1245
|
Chris@43
|
1246 size_t space = 0;
|
Chris@43
|
1247 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1248 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1249 if (wb) {
|
Chris@43
|
1250 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1251 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1252 }
|
Chris@43
|
1253 }
|
Chris@43
|
1254
|
Chris@103
|
1255 if (space == 0) {
|
Chris@103
|
1256 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1257 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1258 #endif
|
Chris@103
|
1259 return false;
|
Chris@103
|
1260 }
|
Chris@43
|
1261
|
Chris@43
|
1262 size_t f = m_writeBufferFill;
|
Chris@43
|
1263
|
Chris@43
|
1264 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1265
|
Chris@43
|
1266 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1267 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1268 #endif
|
Chris@43
|
1269
|
Chris@43
|
1270 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1271 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1272 #endif
|
Chris@43
|
1273
|
Chris@43
|
1274 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1275
|
Chris@43
|
1276 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1277 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1278 #endif
|
Chris@43
|
1279
|
Chris@43
|
1280 size_t channels = getTargetChannelCount();
|
Chris@43
|
1281
|
Chris@43
|
1282 size_t orig = space;
|
Chris@43
|
1283 size_t got = 0;
|
Chris@43
|
1284
|
Chris@43
|
1285 static float **bufferPtrs = 0;
|
Chris@43
|
1286 static size_t bufferPtrCount = 0;
|
Chris@43
|
1287
|
Chris@43
|
1288 if (bufferPtrCount < channels) {
|
Chris@43
|
1289 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1290 bufferPtrs = new float *[channels];
|
Chris@43
|
1291 bufferPtrCount = channels;
|
Chris@43
|
1292 }
|
Chris@43
|
1293
|
Chris@43
|
1294 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1295
|
Chris@43
|
1296 if (resample && !m_converter) {
|
Chris@43
|
1297 static bool warned = false;
|
Chris@43
|
1298 if (!warned) {
|
Chris@43
|
1299 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1300 warned = true;
|
Chris@43
|
1301 }
|
Chris@43
|
1302 }
|
Chris@43
|
1303
|
Chris@43
|
1304 if (resample && m_converter) {
|
Chris@43
|
1305
|
Chris@43
|
1306 double ratio =
|
Chris@43
|
1307 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1308 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1309
|
Chris@43
|
1310 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1311 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1312 if (orig == 0) return false;
|
Chris@43
|
1313
|
Chris@43
|
1314 size_t work = std::max(orig, space);
|
Chris@43
|
1315
|
Chris@43
|
1316 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1317 // We place the non-interleaved values in the second half of
|
Chris@43
|
1318 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1319 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1320 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1321 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1322 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1323 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1324 // the audio data from the source file elsewhere before we
|
Chris@43
|
1325 // even reach this point.
|
Chris@43
|
1326
|
Chris@43
|
1327 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1328 delete[] tmp;
|
Chris@43
|
1329 tmp = new float[channels * work * 2];
|
Chris@43
|
1330 tmpSize = channels * work * 2;
|
Chris@43
|
1331 }
|
Chris@43
|
1332
|
Chris@43
|
1333 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1334 float *intlv = tmp;
|
Chris@43
|
1335 float *srcout = tmp + channels * work;
|
Chris@43
|
1336
|
Chris@43
|
1337 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1338 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1339 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1340 }
|
Chris@43
|
1341 }
|
Chris@43
|
1342
|
Chris@43
|
1343 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1344 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1345 }
|
Chris@43
|
1346
|
Chris@43
|
1347 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1348
|
Chris@43
|
1349 // and interleave into first half
|
Chris@43
|
1350 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1351 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1352 float sample = nonintlv[c * got + i];
|
Chris@43
|
1353 intlv[channels * i + c] = sample;
|
Chris@43
|
1354 }
|
Chris@43
|
1355 }
|
Chris@43
|
1356
|
Chris@43
|
1357 SRC_DATA data;
|
Chris@43
|
1358 data.data_in = intlv;
|
Chris@43
|
1359 data.data_out = srcout;
|
Chris@43
|
1360 data.input_frames = got;
|
Chris@43
|
1361 data.output_frames = work;
|
Chris@43
|
1362 data.src_ratio = ratio;
|
Chris@43
|
1363 data.end_of_input = 0;
|
Chris@43
|
1364
|
Chris@43
|
1365 int err = 0;
|
Chris@43
|
1366
|
Chris@62
|
1367 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1368 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1369 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1370 #endif
|
Chris@43
|
1371 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1372 } else {
|
Chris@43
|
1373 err = src_process(m_converter, &data);
|
Chris@43
|
1374 }
|
Chris@43
|
1375
|
Chris@43
|
1376 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1377
|
Chris@43
|
1378 if (err) {
|
Chris@43
|
1379 std::cerr
|
Chris@43
|
1380 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1381 << src_strerror(err) << std::endl;
|
Chris@43
|
1382 //!!! Then what?
|
Chris@43
|
1383 } else {
|
Chris@43
|
1384 got = data.input_frames_used;
|
Chris@43
|
1385 toCopy = data.output_frames_gen;
|
Chris@43
|
1386 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1387 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1388 #endif
|
Chris@43
|
1389 }
|
Chris@43
|
1390
|
Chris@43
|
1391 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1392 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1393 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1394 }
|
Chris@43
|
1395 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1396 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1397 }
|
Chris@43
|
1398
|
Chris@43
|
1399 m_writeBufferFill = f;
|
Chris@43
|
1400 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1401
|
Chris@43
|
1402 } else {
|
Chris@43
|
1403
|
Chris@43
|
1404 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1405 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1406 if (space == 0) {
|
Chris@91
|
1407 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1408 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1409 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1410 #endif
|
Chris@91
|
1411 return false;
|
Chris@91
|
1412 }
|
Chris@43
|
1413
|
Chris@43
|
1414 if (tmpSize < channels * space) {
|
Chris@43
|
1415 delete[] tmp;
|
Chris@43
|
1416 tmp = new float[channels * space];
|
Chris@43
|
1417 tmpSize = channels * space;
|
Chris@43
|
1418 }
|
Chris@43
|
1419
|
Chris@43
|
1420 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1421
|
Chris@43
|
1422 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1423
|
Chris@43
|
1424 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1425 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1426 }
|
Chris@43
|
1427 }
|
Chris@43
|
1428
|
Chris@43
|
1429 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1430
|
Chris@43
|
1431 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1432
|
Chris@43
|
1433 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1434 if (wb) {
|
Chris@43
|
1435 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1436 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1437 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1438 << wb->getReadSpace() << " to read"
|
Chris@43
|
1439 << std::endl;
|
Chris@43
|
1440 #endif
|
Chris@43
|
1441 if (actual < got) {
|
Chris@43
|
1442 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1443 << ": wrote " << actual << " of " << got
|
Chris@43
|
1444 << " samples" << std::endl;
|
Chris@43
|
1445 }
|
Chris@43
|
1446 }
|
Chris@43
|
1447 }
|
Chris@43
|
1448
|
Chris@43
|
1449 m_writeBufferFill = f;
|
Chris@43
|
1450 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1451
|
Chris@43
|
1452 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1453 }
|
Chris@43
|
1454
|
Chris@43
|
1455 return true;
|
Chris@43
|
1456 }
|
Chris@43
|
1457
|
Chris@43
|
1458 size_t
|
Chris@43
|
1459 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1460 {
|
Chris@43
|
1461 size_t processed = 0;
|
Chris@43
|
1462 size_t chunkStart = frame;
|
Chris@43
|
1463 size_t chunkSize = count;
|
Chris@43
|
1464 size_t selectionSize = 0;
|
Chris@43
|
1465 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1466
|
Chris@43
|
1467 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1468 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1469 !m_viewManager->getSelections().empty());
|
Chris@43
|
1470
|
Chris@43
|
1471 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1472 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1473 size_t channels = getTargetChannelCount();
|
Chris@43
|
1474
|
Chris@43
|
1475 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1476 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1477 #endif
|
Chris@43
|
1478
|
Chris@43
|
1479 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1480 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1481 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1482 chunkBufferPtrCount = channels;
|
Chris@43
|
1483 }
|
Chris@43
|
1484
|
Chris@43
|
1485 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1486 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1487 }
|
Chris@43
|
1488
|
Chris@43
|
1489 while (processed < count) {
|
Chris@43
|
1490
|
Chris@43
|
1491 chunkSize = count - processed;
|
Chris@43
|
1492 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1493 selectionSize = 0;
|
Chris@43
|
1494
|
Chris@43
|
1495 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1496
|
Chris@43
|
1497 if (constrained) {
|
Chris@60
|
1498
|
Chris@60
|
1499 size_t rChunkStart =
|
Chris@60
|
1500 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1501
|
Chris@43
|
1502 Selection selection =
|
Chris@60
|
1503 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1504
|
Chris@43
|
1505 if (selection.isEmpty()) {
|
Chris@43
|
1506 if (looping) {
|
Chris@43
|
1507 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1508 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1509 (selection.getStartFrame());
|
Chris@43
|
1510 fadeIn = 50;
|
Chris@43
|
1511 }
|
Chris@43
|
1512 }
|
Chris@43
|
1513
|
Chris@43
|
1514 if (selection.isEmpty()) {
|
Chris@43
|
1515
|
Chris@43
|
1516 chunkSize = 0;
|
Chris@43
|
1517 nextChunkStart = chunkStart;
|
Chris@43
|
1518
|
Chris@43
|
1519 } else {
|
Chris@43
|
1520
|
Chris@60
|
1521 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1522 (selection.getStartFrame());
|
Chris@60
|
1523 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1524 (selection.getEndFrame());
|
Chris@43
|
1525
|
Chris@60
|
1526 selectionSize = ef - sf;
|
Chris@60
|
1527
|
Chris@60
|
1528 if (chunkStart < sf) {
|
Chris@60
|
1529 chunkStart = sf;
|
Chris@43
|
1530 fadeIn = 50;
|
Chris@43
|
1531 }
|
Chris@43
|
1532
|
Chris@43
|
1533 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1534
|
Chris@60
|
1535 if (nextChunkStart >= ef) {
|
Chris@60
|
1536 nextChunkStart = ef;
|
Chris@43
|
1537 fadeOut = 50;
|
Chris@43
|
1538 }
|
Chris@43
|
1539
|
Chris@43
|
1540 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1541 }
|
Chris@43
|
1542
|
Chris@43
|
1543 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1544
|
Chris@43
|
1545 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1546 chunkStart = 0;
|
Chris@43
|
1547 }
|
Chris@43
|
1548 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1549 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1550 }
|
Chris@43
|
1551 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1552 }
|
Chris@43
|
1553
|
Chris@43
|
1554 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1555
|
Chris@43
|
1556 if (!chunkSize) {
|
Chris@43
|
1557 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1558 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1559 #endif
|
Chris@43
|
1560 // We need to maintain full buffers so that the other
|
Chris@43
|
1561 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1562 // return the full amount here
|
Chris@43
|
1563 frame = frame + count;
|
Chris@43
|
1564 return count;
|
Chris@43
|
1565 }
|
Chris@43
|
1566
|
Chris@43
|
1567 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1568 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1569 #endif
|
Chris@43
|
1570
|
Chris@43
|
1571 size_t got = 0;
|
Chris@43
|
1572
|
Chris@43
|
1573 if (selectionSize < 100) {
|
Chris@43
|
1574 fadeIn = 0;
|
Chris@43
|
1575 fadeOut = 0;
|
Chris@43
|
1576 } else if (selectionSize < 300) {
|
Chris@43
|
1577 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1578 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1579 }
|
Chris@43
|
1580
|
Chris@43
|
1581 if (fadeIn > 0) {
|
Chris@43
|
1582 if (processed * 2 < fadeIn) {
|
Chris@43
|
1583 fadeIn = processed * 2;
|
Chris@43
|
1584 }
|
Chris@43
|
1585 }
|
Chris@43
|
1586
|
Chris@43
|
1587 if (fadeOut > 0) {
|
Chris@43
|
1588 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1589 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1590 }
|
Chris@43
|
1591 }
|
Chris@43
|
1592
|
Chris@43
|
1593 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1594 mi != m_models.end(); ++mi) {
|
Chris@43
|
1595
|
Chris@43
|
1596 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1597 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1598 fadeIn, fadeOut);
|
Chris@43
|
1599 }
|
Chris@43
|
1600
|
Chris@43
|
1601 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1602 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1603 }
|
Chris@43
|
1604
|
Chris@43
|
1605 processed += chunkSize;
|
Chris@43
|
1606 chunkStart = nextChunkStart;
|
Chris@43
|
1607 }
|
Chris@43
|
1608
|
Chris@43
|
1609 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1610 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1611 #endif
|
Chris@43
|
1612
|
Chris@43
|
1613 frame = nextChunkStart;
|
Chris@43
|
1614 return processed;
|
Chris@43
|
1615 }
|
Chris@43
|
1616
|
Chris@43
|
1617 void
|
Chris@43
|
1618 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1619 {
|
Chris@43
|
1620 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1621
|
Chris@43
|
1622 // only unify if there will be something to read
|
Chris@43
|
1623 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1624 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1625 if (wb) {
|
Chris@43
|
1626 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1627 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1628 m_lastModelEndFrame) {
|
Chris@43
|
1629 // OK, we don't have enough and there's more to
|
Chris@43
|
1630 // read -- don't unify until we can do better
|
Chris@43
|
1631 return;
|
Chris@43
|
1632 }
|
Chris@43
|
1633 }
|
Chris@43
|
1634 break;
|
Chris@43
|
1635 }
|
Chris@43
|
1636 }
|
Chris@43
|
1637
|
Chris@43
|
1638 size_t rf = m_readBufferFill;
|
Chris@43
|
1639 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1640 if (rb) {
|
Chris@43
|
1641 size_t rs = rb->getReadSpace();
|
Chris@43
|
1642 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1643 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1644 if (rs < rf) rf -= rs;
|
Chris@43
|
1645 else rf = 0;
|
Chris@43
|
1646 }
|
Chris@43
|
1647
|
Chris@43
|
1648 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1649
|
Chris@43
|
1650 size_t wf = m_writeBufferFill;
|
Chris@43
|
1651 size_t skip = 0;
|
Chris@43
|
1652 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1653 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1654 if (wb) {
|
Chris@43
|
1655 if (c == 0) {
|
Chris@43
|
1656
|
Chris@43
|
1657 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1658 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1659
|
Chris@43
|
1660 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1661 else wf = 0;
|
Chris@43
|
1662 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1663
|
Chris@43
|
1664 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1665 if (skip == 0) break;
|
Chris@43
|
1666 }
|
Chris@43
|
1667
|
Chris@43
|
1668 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1669 wb->skip(skip);
|
Chris@43
|
1670 }
|
Chris@43
|
1671 }
|
Chris@43
|
1672
|
Chris@43
|
1673 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1674 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1675 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1676 // std::cout << "unified" << std::endl;
|
Chris@43
|
1677 }
|
Chris@43
|
1678
|
Chris@43
|
1679 void
|
Chris@43
|
1680 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1681 {
|
Chris@43
|
1682 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1683
|
Chris@43
|
1684 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1685 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1686 #endif
|
Chris@43
|
1687
|
Chris@43
|
1688 s.m_mutex.lock();
|
Chris@43
|
1689
|
Chris@43
|
1690 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1691 bool work = false;
|
Chris@43
|
1692
|
Chris@43
|
1693 while (!s.m_exiting) {
|
Chris@43
|
1694
|
Chris@43
|
1695 s.unifyRingBuffers();
|
Chris@43
|
1696 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1697 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1698
|
Chris@43
|
1699 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1700
|
Chris@43
|
1701 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1702 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1703 #endif
|
Chris@43
|
1704
|
Chris@43
|
1705 s.m_mutex.unlock();
|
Chris@43
|
1706 s.m_mutex.lock();
|
Chris@43
|
1707
|
Chris@43
|
1708 } else {
|
Chris@43
|
1709
|
Chris@43
|
1710 float ms = 100;
|
Chris@43
|
1711 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1712 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1713 }
|
Chris@43
|
1714
|
Chris@43
|
1715 if (s.m_playing) ms /= 10;
|
Chris@43
|
1716
|
Chris@43
|
1717 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1718 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1719 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1720 #endif
|
Chris@43
|
1721
|
Chris@43
|
1722 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1723 }
|
Chris@43
|
1724
|
Chris@43
|
1725 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1726 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1727 #endif
|
Chris@43
|
1728
|
Chris@43
|
1729 work = false;
|
Chris@43
|
1730
|
Chris@103
|
1731 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1732 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1733 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1734 #endif
|
Chris@103
|
1735 continue;
|
Chris@103
|
1736 }
|
Chris@43
|
1737
|
Chris@43
|
1738 bool playing = s.m_playing;
|
Chris@43
|
1739
|
Chris@43
|
1740 if (playing && !previouslyPlaying) {
|
Chris@43
|
1741 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1742 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1743 #endif
|
Chris@43
|
1744 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1745 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1746 if (rb) rb->reset();
|
Chris@43
|
1747 }
|
Chris@43
|
1748 }
|
Chris@43
|
1749 previouslyPlaying = playing;
|
Chris@43
|
1750
|
Chris@43
|
1751 work = s.fillBuffers();
|
Chris@43
|
1752 }
|
Chris@43
|
1753
|
Chris@43
|
1754 s.m_mutex.unlock();
|
Chris@43
|
1755 }
|
Chris@43
|
1756
|