PercussionOnsetDetector Class Reference

Example plugin that detects percussive events. More...

#include <PercussionOnsetDetector.h>

Inheritance diagram for PercussionOnsetDetector:
Inheritance graph

List of all members.

Public Types

enum  InputDomain { TimeDomain, FrequencyDomain }
typedef std::vector
< OutputDescriptor
OutputList
typedef std::vector< FeatureFeatureList
typedef std::map< int,
FeatureList
FeatureSet
typedef std::vector
< ParameterDescriptor
ParameterList
typedef std::vector< std::string > ProgramList

Public Member Functions

 PercussionOnsetDetector (float inputSampleRate)
virtual ~PercussionOnsetDetector ()
bool initialise (size_t channels, size_t stepSize, size_t blockSize)
 Initialise a plugin to prepare it for use with the given number of input channels, step size (window increment, in sample frames) and block size (window size, in sample frames).
void reset ()
 Reset the plugin after use, to prepare it for another clean run.
InputDomain getInputDomain () const
 Get the plugin's required input domain.
std::string getIdentifier () const
 Get the computer-usable name of the plugin.
std::string getName () const
 Get a human-readable name or title of the plugin.
std::string getDescription () const
 Get a human-readable description for the plugin, typically a line of text that may optionally be displayed in addition to the plugin's "name".
std::string getMaker () const
 Get the name of the author or vendor of the plugin in human-readable form.
int getPluginVersion () const
 Get the version number of the plugin.
std::string getCopyright () const
 Get the copyright statement or licensing summary for the plugin.
size_t getPreferredStepSize () const
 Get the preferred step size (window increment -- the distance in sample frames between the start frames of consecutive blocks passed to the process() function) for the plugin.
size_t getPreferredBlockSize () const
 Get the preferred block size (window size -- the number of sample frames passed in each block to the process() function).
ParameterList getParameterDescriptors () const
 Get the controllable parameters of this plugin.
float getParameter (std::string id) const
 Get the value of a named parameter.
void setParameter (std::string id, float value)
 Set a named parameter.
OutputList getOutputDescriptors () const
 Get the outputs of this plugin.
FeatureSet process (const float *const *inputBuffers, Vamp::RealTime timestamp)
 Process a single block of input data.
FeatureSet getRemainingFeatures ()
 After all blocks have been processed, calculate and return any remaining features derived from the complete input.
virtual size_t getMinChannelCount () const
 Get the minimum supported number of input channels.
virtual size_t getMaxChannelCount () const
 Get the maximum supported number of input channels.
virtual std::string getType () const
 Used to distinguish between Vamp::Plugin and other potential sibling subclasses of PluginBase.
virtual unsigned int getVampApiVersion () const
 Get the Vamp API compatibility level of the plugin.
virtual ProgramList getPrograms () const
 Get the program settings available in this plugin.
virtual std::string getCurrentProgram () const
 Get the current program.
virtual void selectProgram (std::string)
 Select a program.

Protected Attributes

size_t m_stepSize
size_t m_blockSize
float m_threshold
float m_sensitivity
float * m_priorMagnitudes
float m_dfMinus1
float m_dfMinus2
float m_inputSampleRate

Detailed Description

Example plugin that detects percussive events.

Definition at line 46 of file PercussionOnsetDetector.h.


Member Typedef Documentation

typedef std::vector<OutputDescriptor> Vamp::Plugin::OutputList [inherited]

Definition at line 335 of file vamp-sdk/Plugin.h.

typedef std::vector<Feature> Vamp::Plugin::FeatureList [inherited]

Definition at line 393 of file vamp-sdk/Plugin.h.

typedef std::map<int, FeatureList> Vamp::Plugin::FeatureSet [inherited]

Definition at line 395 of file vamp-sdk/Plugin.h.

typedef std::vector<ParameterDescriptor> Vamp::PluginBase::ParameterList [inherited]

Definition at line 203 of file vamp-sdk/PluginBase.h.

typedef std::vector<std::string> Vamp::PluginBase::ProgramList [inherited]

Definition at line 225 of file vamp-sdk/PluginBase.h.


Member Enumeration Documentation

enum Vamp::Plugin::InputDomain [inherited]
Enumerator:
TimeDomain 
FrequencyDomain 

Definition at line 152 of file vamp-sdk/Plugin.h.


Constructor & Destructor Documentation

Definition at line 47 of file PercussionOnsetDetector.cpp.


Member Function Documentation

bool PercussionOnsetDetector::initialise ( size_t  inputChannels,
size_t  stepSize,
size_t  blockSize 
) [virtual]

Initialise a plugin to prepare it for use with the given number of input channels, step size (window increment, in sample frames) and block size (window size, in sample frames).

The input sample rate should have been already specified at construction time.

Return true for successful initialisation, false if the number of input channels, step size and/or block size cannot be supported.

Implements Vamp::Plugin.

Definition at line 113 of file PercussionOnsetDetector.cpp.

References Vamp::Plugin::getMaxChannelCount(), Vamp::Plugin::getMinChannelCount(), m_blockSize, m_dfMinus1, m_dfMinus2, m_priorMagnitudes, and m_stepSize.

void PercussionOnsetDetector::reset ( ) [virtual]

Reset the plugin after use, to prepare it for another clean run.

Not called for the first initialisation (i.e. initialise must also do a reset).

Implements Vamp::Plugin.

Definition at line 134 of file PercussionOnsetDetector.cpp.

References m_blockSize, m_dfMinus1, m_dfMinus2, and m_priorMagnitudes.

Get the plugin's required input domain.

If this is TimeDomain, the samples provided to the process() function (below) will be in the time domain, as for a traditional audio processing plugin.

If this is FrequencyDomain, the host will carry out a windowed FFT of size equal to the negotiated block size on the data before passing the frequency bin data in to process(). The input data for the FFT will be rotated so as to place the origin in the centre of the block. The plugin does not get to choose the window type -- the host will either let the user do so, or will use a Hanning window.

Implements Vamp::Plugin.

Definition at line 55 of file PercussionOnsetDetector.h.

References Vamp::Plugin::FrequencyDomain.

string PercussionOnsetDetector::getIdentifier ( ) const [virtual]

Get the computer-usable name of the plugin.

This should be reasonably short and contain no whitespace or punctuation characters. It may only contain the characters [a-zA-Z0-9_-]. This is the authoritative way for a program to identify a plugin within a given library.

This text may be visible to the user, but it should not be the main text used to identify a plugin to the user (that will be the name, below).

Example: "zero_crossings"

Implements Vamp::PluginBase.

Definition at line 65 of file PercussionOnsetDetector.cpp.

string PercussionOnsetDetector::getName ( ) const [virtual]

Get a human-readable name or title of the plugin.

This should be brief and self-contained, as it may be used to identify the plugin to the user in isolation (i.e. without also showing the plugin's "identifier").

Example: "Zero Crossings"

Implements Vamp::PluginBase.

Definition at line 71 of file PercussionOnsetDetector.cpp.

string PercussionOnsetDetector::getDescription ( ) const [virtual]

Get a human-readable description for the plugin, typically a line of text that may optionally be displayed in addition to the plugin's "name".

May be empty if the name has said it all already.

Example: "Detect and count zero crossing points"

Implements Vamp::PluginBase.

Definition at line 77 of file PercussionOnsetDetector.cpp.

string PercussionOnsetDetector::getMaker ( ) const [virtual]

Get the name of the author or vendor of the plugin in human-readable form.

This should be a short identifying text, as it may be used to label plugins from the same source in a menu or similar.

Implements Vamp::PluginBase.

Definition at line 83 of file PercussionOnsetDetector.cpp.

Get the version number of the plugin.

Implements Vamp::PluginBase.

Definition at line 89 of file PercussionOnsetDetector.cpp.

string PercussionOnsetDetector::getCopyright ( ) const [virtual]

Get the copyright statement or licensing summary for the plugin.

This can be an informative text, without the same presentation constraints as mentioned for getMaker above.

Implements Vamp::PluginBase.

Definition at line 95 of file PercussionOnsetDetector.cpp.

Get the preferred step size (window increment -- the distance in sample frames between the start frames of consecutive blocks passed to the process() function) for the plugin.

This should be called before initialise().

A plugin may return 0 if it has no particular interest in the step size. In this case, the host should make the step size equal to the block size if the plugin is accepting input in the time domain. If the plugin is accepting input in the frequency domain, the host may use any step size. The final step size will be set in the initialise() call.

Reimplemented from Vamp::Plugin.

Definition at line 101 of file PercussionOnsetDetector.cpp.

Get the preferred block size (window size -- the number of sample frames passed in each block to the process() function).

This should be called before initialise().

A plugin that can handle any block size may return 0. The final block size will be set in the initialise() call.

Reimplemented from Vamp::Plugin.

Definition at line 107 of file PercussionOnsetDetector.cpp.

float PercussionOnsetDetector::getParameter ( std::string  ) const [virtual]

Get the value of a named parameter.

The argument is the identifier field from that parameter's descriptor.

Reimplemented from Vamp::PluginBase.

Definition at line 174 of file PercussionOnsetDetector.cpp.

References m_sensitivity, and m_threshold.

void PercussionOnsetDetector::setParameter ( std::string  ,
float   
) [virtual]

Set a named parameter.

The first argument is the identifier field from that parameter's descriptor.

Reimplemented from Vamp::PluginBase.

Definition at line 182 of file PercussionOnsetDetector.cpp.

References m_sensitivity, and m_threshold.

PercussionOnsetDetector::FeatureSet PercussionOnsetDetector::process ( const float *const *  inputBuffers,
Vamp::RealTime  timestamp 
) [virtual]

Process a single block of input data.

If the plugin's inputDomain is TimeDomain, inputBuffers will point to one array of floats per input channel, and each of these arrays will contain blockSize consecutive audio samples (the host will zero-pad as necessary). The timestamp in this case will be the real time in seconds of the start of the supplied block of samples.

If the plugin's inputDomain is FrequencyDomain, inputBuffers will point to one array of floats per input channel, and each of these arrays will contain blockSize/2+1 consecutive pairs of real and imaginary component floats corresponding to bins 0..(blockSize/2) of the FFT output. That is, bin 0 (the first pair of floats) contains the DC output, up to bin blockSize/2 which contains the Nyquist-frequency output. There will therefore be blockSize+2 floats per channel in total. The timestamp will be the real time in seconds of the centre of the FFT input window (i.e. the very first block passed to process might contain the FFT of half a block of zero samples and the first half-block of the actual data, with a timestamp of zero).

Return any features that have become available after this process call. (These do not necessarily have to fall within the process block, except for OneSamplePerStep outputs.)

Implements Vamp::Plugin.

Definition at line 226 of file PercussionOnsetDetector.cpp.

References Vamp::RealTime::frame2RealTime(), Vamp::Plugin::Feature::hasTimestamp, m_blockSize, m_dfMinus1, m_dfMinus2, Vamp::Plugin::m_inputSampleRate, m_priorMagnitudes, m_sensitivity, m_stepSize, m_threshold, Vamp::Plugin::Feature::timestamp, and Vamp::Plugin::Feature::values.

After all blocks have been processed, calculate and return any remaining features derived from the complete input.

Implements Vamp::Plugin.

Definition at line 283 of file PercussionOnsetDetector.cpp.

virtual size_t Vamp::Plugin::getMinChannelCount ( ) const [inline, virtual, inherited]
virtual size_t Vamp::Plugin::getMaxChannelCount ( ) const [inline, virtual, inherited]
virtual std::string Vamp::Plugin::getType ( ) const [inline, virtual, inherited]

Used to distinguish between Vamp::Plugin and other potential sibling subclasses of PluginBase.

Do not reimplement this function in your subclass.

Implements Vamp::PluginBase.

Definition at line 438 of file vamp-sdk/Plugin.h.

virtual unsigned int Vamp::PluginBase::getVampApiVersion ( ) const [inline, virtual, inherited]

Get the Vamp API compatibility level of the plugin.

Reimplemented in Vamp::PluginHostAdapter, and Vamp::HostExt::PluginWrapper.

Definition at line 68 of file vamp-sdk/PluginBase.h.

Referenced by enumeratePlugins().

virtual ProgramList Vamp::PluginBase::getPrograms ( ) const [inline, virtual, inherited]

Get the program settings available in this plugin.

A program is a named shorthand for a set of parameter values; changing the program may cause the plugin to alter the values of its published parameters (and/or non-public internal processing parameters). The host should re-read the plugin's parameter values after setting a new program.

The programs must have unique names.

Reimplemented in Vamp::PluginHostAdapter, and Vamp::HostExt::PluginWrapper.

Definition at line 237 of file vamp-sdk/PluginBase.h.

virtual std::string Vamp::PluginBase::getCurrentProgram ( ) const [inline, virtual, inherited]

Get the current program.

Reimplemented in Vamp::PluginHostAdapter, and Vamp::HostExt::PluginWrapper.

Definition at line 242 of file vamp-sdk/PluginBase.h.

virtual void Vamp::PluginBase::selectProgram ( std::string  ) [inline, virtual, inherited]

Select a program.

(If the given program name is not one of the available programs, do nothing.)

Reimplemented in Vamp::HostExt::PluginBufferingAdapter, Vamp::PluginHostAdapter, and Vamp::HostExt::PluginWrapper.

Definition at line 248 of file vamp-sdk/PluginBase.h.


Member Data Documentation

Definition at line 79 of file PercussionOnsetDetector.h.

Referenced by initialise(), and process().

Definition at line 80 of file PercussionOnsetDetector.h.

Referenced by initialise(), process(), and reset().

Definition at line 82 of file PercussionOnsetDetector.h.

Referenced by getParameter(), process(), and setParameter().

Definition at line 83 of file PercussionOnsetDetector.h.

Referenced by getParameter(), process(), and setParameter().

Definition at line 85 of file PercussionOnsetDetector.h.

Referenced by initialise(), process(), and reset().

Definition at line 86 of file PercussionOnsetDetector.h.

Referenced by initialise(), process(), and reset().


The documentation for this class was generated from the following files: