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vdpau_mpeg12.c
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static int vdpau_mpeg_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size)
Definition: vdpau_mpeg12.c:80
Public libavcodec VDPAU header.
static uintptr_t ff_vdpau_get_surface_id(Picture *pic)
Extract VdpVideoSurface from a Picture.
Definition: vdpau_internal.h:32
Definition: libavcodec/avcodec.h:103
This structure is used to share data between the libavcodec library and the client video application...
Definition: vdpau.h:72
external API header
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
int ff_vdpau_add_buffer(AVCodecContext *avctx, const uint8_t *buf, uint32_t size)
Definition: vdpau.c:70
HW acceleration through VDPAU, Picture.data[3] contains a VdpVideoSurface.
Definition: pixfmt.h:203
int pict_type
AV_PICTURE_TYPE_I, AV_PICTURE_TYPE_P, AV_PICTURE_TYPE_B, ...
Definition: mpegvideo.h:377
int ff_vdpau_common_start_frame(AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size)
Definition: vdpau.c:41
the buffer and buffer reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFilterBuffer structures They must not be accessed but through references stored in AVFilterBufferRef structures Several references can point to the same buffer
Definition: filter_design.txt:45
Definition: avutil.h:143
static int vdpau_mpeg_start_frame(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size)
Definition: vdpau_mpeg12.c:30
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