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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 static const size_t DEFAULT_RING_BUFFER_SIZE = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_ringBufferSize(DEFAULT_RING_BUFFER_SIZE),
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66 m_outputLeft(0.0),
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67 m_outputRight(0.0),
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68 m_auditioningPlugin(0),
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69 m_auditioningPluginBypassed(false),
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70 m_playStartFrame(0),
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71 m_playStartFramePassed(false),
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72 m_timeStretcher(0),
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73 m_monoStretcher(0),
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74 m_stretchRatio(1.0),
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75 m_stretcherInputCount(0),
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76 m_stretcherInputs(0),
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77 m_stretcherInputSizes(0),
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78 m_fillThread(0),
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79 m_converter(0),
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80 m_crapConverter(0),
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81 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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82 {
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83 m_viewManager->setAudioPlaySource(this);
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84
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85 connect(m_viewManager, SIGNAL(selectionChanged()),
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86 this, SLOT(selectionChanged()));
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87 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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88 this, SLOT(playLoopModeChanged()));
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89 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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90 this, SLOT(playSelectionModeChanged()));
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91
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92 connect(PlayParameterRepository::getInstance(),
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93 SIGNAL(playParametersChanged(PlayParameters *)),
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94 this, SLOT(playParametersChanged(PlayParameters *)));
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95
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96 connect(Preferences::getInstance(),
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97 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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98 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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99 }
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100
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101 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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102 {
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103 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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104 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource entering" << endl;
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105 #endif
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106 m_exiting = true;
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107
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108 if (m_fillThread) {
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109 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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110 std::cout << "AudioCallbackPlaySource dtor: awakening thread" << std::endl;
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111 #endif
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112 m_condition.wakeAll();
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113 m_fillThread->wait();
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114 delete m_fillThread;
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115 }
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116
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117 clearModels();
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118
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119 if (m_readBuffers != m_writeBuffers) {
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120 delete m_readBuffers;
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121 }
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122
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123 delete m_writeBuffers;
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124
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125 delete m_audioGenerator;
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126
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127 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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128 delete[] m_stretcherInputs[i];
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129 }
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130 delete[] m_stretcherInputSizes;
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131 delete[] m_stretcherInputs;
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132
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133 delete m_timeStretcher;
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134 delete m_monoStretcher;
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135
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136 m_bufferScavenger.scavenge(true);
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137 m_pluginScavenger.scavenge(true);
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138 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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139 SVDEBUG << "AudioCallbackPlaySource::~AudioCallbackPlaySource finishing" << endl;
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140 #endif
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141 }
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142
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143 void
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144 AudioCallbackPlaySource::addModel(Model *model)
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145 {
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146 if (m_models.find(model) != m_models.end()) return;
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147
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148 bool canPlay = m_audioGenerator->addModel(model);
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149
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150 m_mutex.lock();
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151
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152 m_models.insert(model);
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153 if (model->getEndFrame() > m_lastModelEndFrame) {
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154 m_lastModelEndFrame = model->getEndFrame();
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155 }
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156
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157 bool buffersChanged = false, srChanged = false;
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158
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159 size_t modelChannels = 1;
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160 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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161 if (dtvm) modelChannels = dtvm->getChannelCount();
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162 if (modelChannels > m_sourceChannelCount) {
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163 m_sourceChannelCount = modelChannels;
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164 }
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165
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166 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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167 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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168 #endif
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169
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170 if (m_sourceSampleRate == 0) {
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171
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172 m_sourceSampleRate = model->getSampleRate();
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173 srChanged = true;
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174
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175 } else if (model->getSampleRate() != m_sourceSampleRate) {
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176
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177 // If this is a dense time-value model and we have no other, we
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178 // can just switch to this model's sample rate
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179
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180 if (dtvm) {
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181
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182 bool conflicting = false;
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183
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184 for (std::set<Model *>::const_iterator i = m_models.begin();
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185 i != m_models.end(); ++i) {
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186 // Only wave file models can be considered conflicting --
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187 // writable wave file models are derived and we shouldn't
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188 // take their rates into account. Also, don't give any
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189 // particular weight to a file that's already playing at
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190 // the wrong rate anyway
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191 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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192 if (wfm && wfm != dtvm &&
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193 wfm->getSampleRate() != model->getSampleRate() &&
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194 wfm->getSampleRate() == m_sourceSampleRate) {
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195 SVDEBUG << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << endl;
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196 conflicting = true;
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197 break;
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198 }
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199 }
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200
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201 if (conflicting) {
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202
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203 SVDEBUG << "AudioCallbackPlaySource::addModel: ERROR: "
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204 << "New model sample rate does not match" << endl
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205 << "existing model(s) (new " << model->getSampleRate()
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206 << " vs " << m_sourceSampleRate
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207 << "), playback will be wrong"
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208 << endl;
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209
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210 emit sampleRateMismatch(model->getSampleRate(),
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211 m_sourceSampleRate,
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212 false);
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213 } else {
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214 m_sourceSampleRate = model->getSampleRate();
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215 srChanged = true;
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216 }
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217 }
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218 }
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219
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220 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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221 clearRingBuffers(true, getTargetChannelCount());
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222 buffersChanged = true;
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223 } else {
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224 if (canPlay) clearRingBuffers(true);
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225 }
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226
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227 if (buffersChanged || srChanged) {
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228 if (m_converter) {
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229 src_delete(m_converter);
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230 src_delete(m_crapConverter);
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231 m_converter = 0;
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232 m_crapConverter = 0;
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233 }
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234 }
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235
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236 rebuildRangeLists();
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237
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238 m_mutex.unlock();
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239
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240 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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241
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242 if (!m_fillThread) {
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243 m_fillThread = new FillThread(*this);
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244 m_fillThread->start();
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245 }
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246
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247 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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248 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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249 #endif
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250
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251 if (buffersChanged || srChanged) {
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252 emit modelReplaced();
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253 }
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254
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255 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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256 this, SLOT(modelChanged(size_t, size_t)));
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257
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258 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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259 std::cout << "AudioCallbackPlaySource::addModel: awakening thread" << std::endl;
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260 #endif
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261
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262 m_condition.wakeAll();
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263 }
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264
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265 void
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266 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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267 {
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268 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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269 SVDEBUG << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << endl;
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270 #endif
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271 if (endFrame > m_lastModelEndFrame) {
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272 m_lastModelEndFrame = endFrame;
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273 rebuildRangeLists();
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274 }
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275 }
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276
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277 void
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278 AudioCallbackPlaySource::removeModel(Model *model)
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279 {
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280 m_mutex.lock();
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281
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282 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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283 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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284 #endif
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285
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286 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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287 this, SLOT(modelChanged(size_t, size_t)));
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288
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289 m_models.erase(model);
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290
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291 if (m_models.empty()) {
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292 if (m_converter) {
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293 src_delete(m_converter);
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294 src_delete(m_crapConverter);
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295 m_converter = 0;
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296 m_crapConverter = 0;
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297 }
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298 m_sourceSampleRate = 0;
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299 }
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300
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301 size_t lastEnd = 0;
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302 for (std::set<Model *>::const_iterator i = m_models.begin();
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303 i != m_models.end(); ++i) {
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304 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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305 std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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306 #endif
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307 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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308 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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309 std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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310 #endif
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311 }
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312 m_lastModelEndFrame = lastEnd;
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313
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314 m_audioGenerator->removeModel(model);
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315
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316 m_mutex.unlock();
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317
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318 clearRingBuffers();
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319 }
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320
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321 void
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322 AudioCallbackPlaySource::clearModels()
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323 {
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324 m_mutex.lock();
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325
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326 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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327 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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328 #endif
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329
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330 m_models.clear();
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331
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332 if (m_converter) {
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333 src_delete(m_converter);
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334 src_delete(m_crapConverter);
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335 m_converter = 0;
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336 m_crapConverter = 0;
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337 }
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338
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339 m_lastModelEndFrame = 0;
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340
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341 m_sourceSampleRate = 0;
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342
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343 m_mutex.unlock();
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344
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345 m_audioGenerator->clearModels();
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346
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347 clearRingBuffers();
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348 }
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349
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350 void
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351 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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352 {
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353 if (!haveLock) m_mutex.lock();
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354
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355 rebuildRangeLists();
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356
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357 if (count == 0) {
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358 if (m_writeBuffers) count = m_writeBuffers->size();
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359 }
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360
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361 m_writeBufferFill = getCurrentBufferedFrame();
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362
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363 if (m_readBuffers != m_writeBuffers) {
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364 delete m_writeBuffers;
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365 }
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366
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367 m_writeBuffers = new RingBufferVector;
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368
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369 for (size_t i = 0; i < count; ++i) {
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370 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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371 }
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372
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373 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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374 // << count << " write buffers" << std::endl;
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375
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376 if (!haveLock) {
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377 m_mutex.unlock();
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378 }
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379 }
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380
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381 void
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382 AudioCallbackPlaySource::play(size_t startFrame)
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383 {
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Chris@43
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384 if (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
385 !m_viewManager->getSelections().empty()) {
|
Chris@60
|
386
|
Chris@233
|
387 SVDEBUG << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
|
Chris@94
|
388
|
Chris@60
|
389 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
|
Chris@60
|
390
|
Chris@233
|
391 SVDEBUG << startFrame << endl;
|
Chris@94
|
392
|
Chris@43
|
393 } else {
|
Chris@43
|
394 if (startFrame >= m_lastModelEndFrame) {
|
Chris@43
|
395 startFrame = 0;
|
Chris@43
|
396 }
|
Chris@43
|
397 }
|
Chris@43
|
398
|
Chris@132
|
399 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@60
|
400 std::cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
401 #endif
|
Chris@60
|
402
|
Chris@60
|
403 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
404
|
Chris@189
|
405 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@60
|
406 std::cerr << startFrame << std::endl;
|
Chris@189
|
407 #endif
|
Chris@60
|
408
|
Chris@43
|
409 // The fill thread will automatically empty its buffers before
|
Chris@43
|
410 // starting again if we have not so far been playing, but not if
|
Chris@43
|
411 // we're just re-seeking.
|
Chris@102
|
412 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
413
|
Chris@43
|
414 m_mutex.lock();
|
Chris@102
|
415
|
Chris@91
|
416 if (m_timeStretcher) {
|
Chris@91
|
417 m_timeStretcher->reset();
|
Chris@91
|
418 }
|
Chris@130
|
419 if (m_monoStretcher) {
|
Chris@130
|
420 m_monoStretcher->reset();
|
Chris@130
|
421 }
|
Chris@102
|
422
|
Chris@102
|
423 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
424 if (m_readBuffers) {
|
Chris@102
|
425 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
426 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
427 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@102
|
428 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@132
|
429 #endif
|
Chris@102
|
430 if (rb) rb->reset();
|
Chris@102
|
431 }
|
Chris@43
|
432 }
|
Chris@102
|
433 if (m_converter) src_reset(m_converter);
|
Chris@102
|
434 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
435
|
Chris@43
|
436 m_mutex.unlock();
|
Chris@43
|
437
|
Chris@43
|
438 m_audioGenerator->reset();
|
Chris@43
|
439
|
Chris@94
|
440 m_playStartFrame = startFrame;
|
Chris@94
|
441 m_playStartFramePassed = false;
|
Chris@94
|
442 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
443 if (m_target) {
|
Chris@94
|
444 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
445 }
|
Chris@94
|
446
|
Chris@43
|
447 bool changed = !m_playing;
|
Chris@91
|
448 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
449 m_lastCurrentFrame = 0;
|
Chris@43
|
450 m_playing = true;
|
Chris@212
|
451
|
Chris@212
|
452 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@212
|
453 std::cout << "AudioCallbackPlaySource::play: awakening thread" << std::endl;
|
Chris@212
|
454 #endif
|
Chris@212
|
455
|
Chris@43
|
456 m_condition.wakeAll();
|
Chris@158
|
457 if (changed) {
|
Chris@158
|
458 emit playStatusChanged(m_playing);
|
Chris@158
|
459 emit activity(tr("Play from %1").arg
|
Chris@158
|
460 (RealTime::frame2RealTime
|
Chris@158
|
461 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
462 }
|
Chris@43
|
463 }
|
Chris@43
|
464
|
Chris@43
|
465 void
|
Chris@43
|
466 AudioCallbackPlaySource::stop()
|
Chris@43
|
467 {
|
Chris@212
|
468 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
469 SVDEBUG << "AudioCallbackPlaySource::stop()" << endl;
|
Chris@212
|
470 #endif
|
Chris@43
|
471 bool changed = m_playing;
|
Chris@43
|
472 m_playing = false;
|
Chris@212
|
473
|
Chris@212
|
474 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@212
|
475 std::cout << "AudioCallbackPlaySource::stop: awakening thread" << std::endl;
|
Chris@212
|
476 #endif
|
Chris@212
|
477
|
Chris@43
|
478 m_condition.wakeAll();
|
Chris@91
|
479 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
480 if (changed) {
|
Chris@158
|
481 emit playStatusChanged(m_playing);
|
Chris@158
|
482 emit activity(tr("Stop at %1").arg
|
Chris@158
|
483 (RealTime::frame2RealTime
|
Chris@158
|
484 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
485 }
|
Chris@102
|
486 m_lastCurrentFrame = 0;
|
Chris@43
|
487 }
|
Chris@43
|
488
|
Chris@43
|
489 void
|
Chris@43
|
490 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
491 {
|
Chris@43
|
492 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
493 clearRingBuffers();
|
Chris@43
|
494 }
|
Chris@43
|
495 }
|
Chris@43
|
496
|
Chris@43
|
497 void
|
Chris@43
|
498 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
499 {
|
Chris@43
|
500 clearRingBuffers();
|
Chris@43
|
501 }
|
Chris@43
|
502
|
Chris@43
|
503 void
|
Chris@43
|
504 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
505 {
|
Chris@43
|
506 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
507 clearRingBuffers();
|
Chris@43
|
508 }
|
Chris@43
|
509 }
|
Chris@43
|
510
|
Chris@43
|
511 void
|
Chris@43
|
512 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
513 {
|
Chris@43
|
514 clearRingBuffers();
|
Chris@43
|
515 }
|
Chris@43
|
516
|
Chris@43
|
517 void
|
Chris@43
|
518 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
519 {
|
Chris@43
|
520 if (n == "Resample Quality") {
|
Chris@43
|
521 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
522 }
|
Chris@43
|
523 }
|
Chris@43
|
524
|
Chris@43
|
525 void
|
Chris@43
|
526 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
527 {
|
Chris@130
|
528 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
529
|
Chris@130
|
530 if (!m_playing) return;
|
Chris@130
|
531
|
Chris@43
|
532 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
533 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
534 m_auditioningPluginBypassed = true;
|
Chris@43
|
535 emit audioOverloadPluginDisabled();
|
Chris@130
|
536 return;
|
Chris@130
|
537 }
|
Chris@130
|
538
|
Chris@130
|
539 if (m_timeStretcher &&
|
Chris@130
|
540 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
541 m_stretcherInputCount > 1 &&
|
Chris@130
|
542 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
543 m_stretchMono = true;
|
Chris@130
|
544 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
545 return;
|
Chris@43
|
546 }
|
Chris@43
|
547 }
|
Chris@43
|
548
|
Chris@43
|
549 void
|
Chris@91
|
550 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
551 {
|
Chris@91
|
552 m_target = target;
|
Chris@193
|
553 std::cout << "AudioCallbackPlaySource::setTarget: Block size -> " << size << std::endl;
|
Chris@193
|
554 if (size != 0) {
|
Chris@193
|
555 m_blockSize = size;
|
Chris@193
|
556 }
|
Chris@193
|
557 if (size * 4 > m_ringBufferSize) {
|
Chris@233
|
558 SVDEBUG << "AudioCallbackPlaySource::setTarget: Buffer size "
|
Chris@193
|
559 << size << " > a quarter of ring buffer size "
|
Chris@193
|
560 << m_ringBufferSize << ", calling for more ring buffer"
|
Chris@229
|
561 << endl;
|
Chris@193
|
562 m_ringBufferSize = size * 4;
|
Chris@193
|
563 if (m_writeBuffers && !m_writeBuffers->empty()) {
|
Chris@193
|
564 clearRingBuffers();
|
Chris@193
|
565 }
|
Chris@193
|
566 }
|
Chris@43
|
567 }
|
Chris@43
|
568
|
Chris@43
|
569 size_t
|
Chris@43
|
570 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
571 {
|
Chris@43
|
572 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
573 return m_blockSize;
|
Chris@43
|
574 }
|
Chris@43
|
575
|
Chris@43
|
576 void
|
Chris@43
|
577 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
578 {
|
Chris@43
|
579 m_playLatency = latency;
|
Chris@43
|
580 }
|
Chris@43
|
581
|
Chris@43
|
582 size_t
|
Chris@43
|
583 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
584 {
|
Chris@43
|
585 return m_playLatency;
|
Chris@43
|
586 }
|
Chris@43
|
587
|
Chris@43
|
588 size_t
|
Chris@43
|
589 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
590 {
|
Chris@91
|
591 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
592 // "currently coming through the speakers".
|
Chris@91
|
593
|
Chris@93
|
594 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
595 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
596 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
597
|
Chris@93
|
598 return getCurrentFrame(latency_t);
|
Chris@93
|
599 }
|
Chris@93
|
600
|
Chris@93
|
601 size_t
|
Chris@93
|
602 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
603 {
|
Chris@93
|
604 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
605 }
|
Chris@93
|
606
|
Chris@93
|
607 size_t
|
Chris@93
|
608 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
609 {
|
Chris@43
|
610 bool resample = false;
|
Chris@91
|
611 double resampleRatio = 1.0;
|
Chris@43
|
612
|
Chris@91
|
613 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
614 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
615 // the latency provided by the target is also at the target rate.
|
Chris@91
|
616 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
617 // calculation using RealTime instead.
|
Chris@43
|
618
|
Chris@91
|
619 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
620 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
621
|
Chris@91
|
622 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
623
|
Chris@91
|
624 size_t inbuffer = 0; // at target rate
|
Chris@91
|
625
|
Chris@43
|
626 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
627 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
628 if (rb) {
|
Chris@91
|
629 size_t here = rb->getReadSpace();
|
Chris@91
|
630 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
631 }
|
Chris@43
|
632 }
|
Chris@43
|
633
|
Chris@91
|
634 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
635 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
636 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
637 double currentTime = 0.0;
|
Chris@91
|
638 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
639
|
Chris@102
|
640 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
641
|
Chris@91
|
642 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
643
|
Chris@91
|
644 size_t stretchlat = 0;
|
Chris@91
|
645 double timeRatio = 1.0;
|
Chris@91
|
646
|
Chris@91
|
647 if (m_timeStretcher) {
|
Chris@91
|
648 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
649 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
650 }
|
Chris@43
|
651
|
Chris@91
|
652 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
653
|
Chris@91
|
654 // When the target has just requested a block from us, the last
|
Chris@91
|
655 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
656 // amount of read space (converted back to source sample rate)
|
Chris@91
|
657 // remaining now. That sample is not expected to be played until
|
Chris@91
|
658 // the target's play latency has elapsed. By the time the
|
Chris@91
|
659 // following block is requested, that sample will be at the
|
Chris@91
|
660 // target's play latency minus the last requested block size away
|
Chris@91
|
661 // from being played.
|
Chris@91
|
662
|
Chris@91
|
663 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
664 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
665
|
Chris@102
|
666 if (m_target &&
|
Chris@102
|
667 m_trustworthyTimestamps &&
|
Chris@102
|
668 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
669
|
Chris@91
|
670 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
671 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
672
|
Chris@91
|
673 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
674 // since the end of the last call to getSourceSamples
|
Chris@91
|
675
|
Chris@102
|
676 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
677
|
Chris@102
|
678 // this adjustment seems to cause more problems when looping
|
Chris@102
|
679 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
680
|
Chris@102
|
681 if (elapsed > 0.0) {
|
Chris@102
|
682 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
683 }
|
Chris@91
|
684 }
|
Chris@91
|
685
|
Chris@91
|
686 } else {
|
Chris@91
|
687
|
Chris@91
|
688 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
689 (getTargetBlockSize(), targetRate);
|
Chris@62
|
690 }
|
Chris@91
|
691
|
Chris@91
|
692 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
693
|
Chris@91
|
694 if (timeRatio != 1.0) {
|
Chris@91
|
695 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
696 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
697 latency_t = latency_t / timeRatio;
|
Chris@43
|
698 }
|
Chris@43
|
699
|
Chris@91
|
700 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
701 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << std::endl;
|
Chris@91
|
702 #endif
|
Chris@43
|
703
|
Chris@91
|
704 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
705
|
Chris@93
|
706 // Normally the range lists should contain at least one item each
|
Chris@93
|
707 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
708 // entire source audio duration.
|
Chris@43
|
709
|
Chris@93
|
710 if (m_rangeStarts.empty()) {
|
Chris@93
|
711 rebuildRangeLists();
|
Chris@93
|
712 }
|
Chris@92
|
713
|
Chris@93
|
714 if (m_rangeStarts.empty()) {
|
Chris@93
|
715 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
716 RealTime playing_t = bufferedto_t
|
Chris@93
|
717 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
718 + sincerequest_t;
|
Chris@193
|
719 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
720 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
721 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
722 }
|
Chris@43
|
723
|
Chris@91
|
724 int inRange = 0;
|
Chris@91
|
725 int index = 0;
|
Chris@91
|
726
|
Chris@93
|
727 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
728 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
729 inRange = index;
|
Chris@93
|
730 } else {
|
Chris@93
|
731 break;
|
Chris@93
|
732 }
|
Chris@93
|
733 ++index;
|
Chris@93
|
734 }
|
Chris@93
|
735
|
Chris@93
|
736 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
737
|
Chris@94
|
738 RealTime playing_t = bufferedto_t;
|
Chris@93
|
739
|
Chris@93
|
740 playing_t = playing_t
|
Chris@93
|
741 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
742 + sincerequest_t;
|
Chris@94
|
743
|
Chris@94
|
744 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
745 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
746 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
747 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
748 // are playing a relatively short looped region, the playing time
|
Chris@94
|
749 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
750 // the region boundary and end up being much smaller than the
|
Chris@94
|
751 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
752 // duration of playback!
|
Chris@94
|
753
|
Chris@94
|
754 if (!m_playStartFramePassed) {
|
Chris@94
|
755 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
756 sourceRate);
|
Chris@94
|
757 if (playing_t < playstart_t) {
|
Chris@132
|
758 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@132
|
759 // << playstart_t << std::endl;
|
Chris@122
|
760 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
761 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
762 RealTime::fromSeconds(currentTime)) {
|
Chris@176
|
763 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
764 m_playStartFramePassed = true;
|
Chris@94
|
765 } else {
|
Chris@94
|
766 playing_t = playstart_t;
|
Chris@94
|
767 }
|
Chris@94
|
768 } else {
|
Chris@94
|
769 m_playStartFramePassed = true;
|
Chris@94
|
770 }
|
Chris@94
|
771 }
|
Chris@163
|
772
|
Chris@163
|
773 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
774 std::cerr << "playing_t " << playing_t;
|
Chris@163
|
775 #endif
|
Chris@94
|
776
|
Chris@94
|
777 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
778
|
Chris@93
|
779 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
780 std::cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
781 #endif
|
Chris@93
|
782
|
Chris@93
|
783 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
784
|
Chris@93
|
785 if (inRange == 0) {
|
Chris@93
|
786 if (looping) {
|
Chris@93
|
787 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
788 } else {
|
Chris@93
|
789 break;
|
Chris@93
|
790 }
|
Chris@93
|
791 } else {
|
Chris@93
|
792 --inRange;
|
Chris@93
|
793 }
|
Chris@93
|
794
|
Chris@93
|
795 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
796 }
|
Chris@93
|
797
|
Chris@93
|
798 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
799
|
Chris@93
|
800 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
801 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
802 #endif
|
Chris@93
|
803
|
Chris@93
|
804 if (!looping) {
|
Chris@93
|
805 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
806 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
807 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
808 stop();
|
Chris@93
|
809 }
|
Chris@93
|
810 }
|
Chris@93
|
811
|
Chris@93
|
812 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
813
|
Chris@93
|
814 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
815
|
Chris@102
|
816 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
817 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
818 frame = m_lastCurrentFrame;
|
Chris@102
|
819 }
|
Chris@102
|
820 }
|
Chris@102
|
821
|
Chris@102
|
822 m_lastCurrentFrame = frame;
|
Chris@102
|
823
|
Chris@93
|
824 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
825 }
|
Chris@93
|
826
|
Chris@93
|
827 void
|
Chris@93
|
828 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
829 {
|
Chris@93
|
830 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
831
|
Chris@93
|
832 m_rangeStarts.clear();
|
Chris@93
|
833 m_rangeDurations.clear();
|
Chris@93
|
834
|
Chris@93
|
835 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
836 if (sourceRate == 0) return;
|
Chris@93
|
837
|
Chris@93
|
838 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
839 if (end == RealTime::zeroTime) return;
|
Chris@93
|
840
|
Chris@93
|
841 if (!constrained) {
|
Chris@93
|
842 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
843 m_rangeDurations.push_back(end);
|
Chris@93
|
844 return;
|
Chris@93
|
845 }
|
Chris@93
|
846
|
Chris@93
|
847 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
848 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
849
|
Chris@93
|
850 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
851 SVDEBUG << "AudioCallbackPlaySource::rebuildRangeLists" << endl;
|
Chris@93
|
852 #endif
|
Chris@93
|
853
|
Chris@93
|
854 if (!selections.empty()) {
|
Chris@91
|
855
|
Chris@91
|
856 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
857
|
Chris@91
|
858 RealTime start =
|
Chris@91
|
859 (RealTime::frame2RealTime
|
Chris@91
|
860 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
861 sourceRate));
|
Chris@91
|
862 RealTime duration =
|
Chris@91
|
863 (RealTime::frame2RealTime
|
Chris@91
|
864 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
865 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
866 sourceRate));
|
Chris@91
|
867
|
Chris@93
|
868 m_rangeStarts.push_back(start);
|
Chris@93
|
869 m_rangeDurations.push_back(duration);
|
Chris@91
|
870 }
|
Chris@93
|
871 } else {
|
Chris@93
|
872 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
873 m_rangeDurations.push_back(end);
|
Chris@43
|
874 }
|
Chris@43
|
875
|
Chris@93
|
876 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
877 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
878 #endif
|
Chris@43
|
879 }
|
Chris@43
|
880
|
Chris@43
|
881 void
|
Chris@43
|
882 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
883 {
|
Chris@43
|
884 m_outputLeft = left;
|
Chris@43
|
885 m_outputRight = right;
|
Chris@43
|
886 }
|
Chris@43
|
887
|
Chris@43
|
888 bool
|
Chris@43
|
889 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
890 {
|
Chris@43
|
891 left = m_outputLeft;
|
Chris@43
|
892 right = m_outputRight;
|
Chris@43
|
893 return true;
|
Chris@43
|
894 }
|
Chris@43
|
895
|
Chris@43
|
896 void
|
Chris@43
|
897 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
898 {
|
Chris@43
|
899 m_targetSampleRate = sr;
|
Chris@43
|
900 initialiseConverter();
|
Chris@43
|
901 }
|
Chris@43
|
902
|
Chris@43
|
903 void
|
Chris@43
|
904 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
905 {
|
Chris@43
|
906 m_mutex.lock();
|
Chris@43
|
907
|
Chris@43
|
908 if (m_converter) {
|
Chris@43
|
909 src_delete(m_converter);
|
Chris@43
|
910 src_delete(m_crapConverter);
|
Chris@43
|
911 m_converter = 0;
|
Chris@43
|
912 m_crapConverter = 0;
|
Chris@43
|
913 }
|
Chris@43
|
914
|
Chris@43
|
915 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
916
|
Chris@43
|
917 int err = 0;
|
Chris@43
|
918
|
Chris@43
|
919 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
920 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
921 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
922 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
923 getTargetChannelCount(), &err);
|
Chris@43
|
924
|
Chris@43
|
925 if (m_converter) {
|
Chris@43
|
926 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
927 getTargetChannelCount(),
|
Chris@43
|
928 &err);
|
Chris@43
|
929 }
|
Chris@43
|
930
|
Chris@43
|
931 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
932 std::cerr
|
Chris@43
|
933 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
934 << src_strerror(err) << std::endl;
|
Chris@43
|
935
|
Chris@43
|
936 if (m_converter) {
|
Chris@43
|
937 src_delete(m_converter);
|
Chris@43
|
938 m_converter = 0;
|
Chris@43
|
939 }
|
Chris@43
|
940
|
Chris@43
|
941 if (m_crapConverter) {
|
Chris@43
|
942 src_delete(m_crapConverter);
|
Chris@43
|
943 m_crapConverter = 0;
|
Chris@43
|
944 }
|
Chris@43
|
945
|
Chris@43
|
946 m_mutex.unlock();
|
Chris@43
|
947
|
Chris@43
|
948 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
949 getTargetSampleRate(),
|
Chris@43
|
950 false);
|
Chris@43
|
951 } else {
|
Chris@43
|
952
|
Chris@43
|
953 m_mutex.unlock();
|
Chris@43
|
954
|
Chris@43
|
955 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
956 getTargetSampleRate(),
|
Chris@43
|
957 true);
|
Chris@43
|
958 }
|
Chris@43
|
959 } else {
|
Chris@43
|
960 m_mutex.unlock();
|
Chris@43
|
961 }
|
Chris@43
|
962 }
|
Chris@43
|
963
|
Chris@43
|
964 void
|
Chris@43
|
965 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
966 {
|
Chris@43
|
967 if (q == m_resampleQuality) return;
|
Chris@43
|
968 m_resampleQuality = q;
|
Chris@43
|
969
|
Chris@43
|
970 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@233
|
971 SVDEBUG << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@229
|
972 << m_resampleQuality << endl;
|
Chris@43
|
973 #endif
|
Chris@43
|
974
|
Chris@43
|
975 initialiseConverter();
|
Chris@43
|
976 }
|
Chris@43
|
977
|
Chris@43
|
978 void
|
Chris@107
|
979 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
980 {
|
Chris@107
|
981 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
982 if (a && !plugin) {
|
Chris@107
|
983 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
984 }
|
Chris@204
|
985
|
Chris@204
|
986 m_mutex.lock();
|
Chris@43
|
987 m_auditioningPlugin = plugin;
|
Chris@43
|
988 m_auditioningPluginBypassed = false;
|
Chris@204
|
989 m_mutex.unlock();
|
Chris@43
|
990 }
|
Chris@43
|
991
|
Chris@43
|
992 void
|
Chris@43
|
993 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
994 {
|
Chris@43
|
995 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
996 clearRingBuffers();
|
Chris@43
|
997 }
|
Chris@43
|
998
|
Chris@43
|
999 void
|
Chris@43
|
1000 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
1001 {
|
Chris@43
|
1002 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
1003 clearRingBuffers();
|
Chris@43
|
1004 }
|
Chris@43
|
1005
|
Chris@43
|
1006 size_t
|
Chris@43
|
1007 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
1008 {
|
Chris@43
|
1009 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
1010 else return getSourceSampleRate();
|
Chris@43
|
1011 }
|
Chris@43
|
1012
|
Chris@43
|
1013 size_t
|
Chris@43
|
1014 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
1015 {
|
Chris@43
|
1016 return m_sourceChannelCount;
|
Chris@43
|
1017 }
|
Chris@43
|
1018
|
Chris@43
|
1019 size_t
|
Chris@43
|
1020 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
1021 {
|
Chris@43
|
1022 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
1023 return m_sourceChannelCount;
|
Chris@43
|
1024 }
|
Chris@43
|
1025
|
Chris@43
|
1026 size_t
|
Chris@43
|
1027 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
1028 {
|
Chris@43
|
1029 return m_sourceSampleRate;
|
Chris@43
|
1030 }
|
Chris@43
|
1031
|
Chris@43
|
1032 void
|
Chris@91
|
1033 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
1034 {
|
Chris@91
|
1035 m_stretchRatio = factor;
|
Chris@91
|
1036
|
Chris@91
|
1037 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
1038 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
1039 } else {
|
Chris@91
|
1040 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
1041 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
1042 (getTargetSampleRate(),
|
Chris@91
|
1043 m_stretcherInputCount,
|
Chris@62
|
1044 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1045 factor);
|
Chris@130
|
1046 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
1047 (getTargetSampleRate(),
|
Chris@130
|
1048 1,
|
Chris@130
|
1049 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1050 factor);
|
Chris@91
|
1051 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
1052 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1053 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1054 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1055 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1056 }
|
Chris@130
|
1057 m_monoStretcher = monoStretcher;
|
Chris@62
|
1058 m_timeStretcher = stretcher;
|
Chris@62
|
1059 }
|
Chris@158
|
1060
|
Chris@158
|
1061 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1062 }
|
Chris@43
|
1063
|
Chris@43
|
1064 size_t
|
Chris@130
|
1065 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1066 {
|
Chris@130
|
1067 int count = ucount;
|
Chris@130
|
1068
|
Chris@43
|
1069 if (!m_playing) {
|
Chris@193
|
1070 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1071 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Not playing" << endl;
|
Chris@193
|
1072 #endif
|
Chris@43
|
1073 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1074 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1075 buffer[ch][i] = 0.0;
|
Chris@43
|
1076 }
|
Chris@43
|
1077 }
|
Chris@43
|
1078 return 0;
|
Chris@43
|
1079 }
|
Chris@43
|
1080
|
Chris@212
|
1081 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1082 SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Playing" << endl;
|
Chris@212
|
1083 #endif
|
Chris@212
|
1084
|
Chris@43
|
1085 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1086 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1087
|
Chris@43
|
1088 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1089
|
Chris@43
|
1090 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1091
|
Chris@43
|
1092 if (!rb) {
|
Chris@43
|
1093 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1094 << "No ring buffer available for channel " << ch
|
Chris@43
|
1095 << ", returning no data here" << std::endl;
|
Chris@43
|
1096 count = 0;
|
Chris@43
|
1097 break;
|
Chris@43
|
1098 }
|
Chris@43
|
1099
|
Chris@43
|
1100 size_t rs = rb->getReadSpace();
|
Chris@43
|
1101 if (rs < count) {
|
Chris@43
|
1102 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1103 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1104 << "Ring buffer for channel " << ch << " has only "
|
Chris@193
|
1105 << rs << " (of " << count << ") samples available ("
|
Chris@193
|
1106 << "ring buffer size is " << rb->getSize() << ", write "
|
Chris@193
|
1107 << "space " << rb->getWriteSpace() << "), "
|
Chris@43
|
1108 << "reducing request size" << std::endl;
|
Chris@43
|
1109 #endif
|
Chris@43
|
1110 count = rs;
|
Chris@43
|
1111 }
|
Chris@43
|
1112 }
|
Chris@43
|
1113
|
Chris@43
|
1114 if (count == 0) return 0;
|
Chris@43
|
1115
|
Chris@62
|
1116 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1117 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1118
|
Chris@62
|
1119 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1120
|
Chris@91
|
1121 if (ratio != m_stretchRatio) {
|
Chris@91
|
1122 if (!ts) {
|
Chris@91
|
1123 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1124 m_stretchRatio = 1.f;
|
Chris@91
|
1125 } else {
|
Chris@91
|
1126 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1127 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1128 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1129 }
|
Chris@130
|
1130 }
|
Chris@130
|
1131
|
Chris@130
|
1132 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1133 if (m_stretchMono) {
|
Chris@130
|
1134 if (ms) {
|
Chris@130
|
1135 ts = ms;
|
Chris@130
|
1136 stretchChannels = 1;
|
Chris@130
|
1137 } else {
|
Chris@130
|
1138 m_stretchMono = false;
|
Chris@91
|
1139 }
|
Chris@91
|
1140 }
|
Chris@91
|
1141
|
Chris@91
|
1142 if (m_target) {
|
Chris@91
|
1143 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1144 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1145 }
|
Chris@43
|
1146
|
Chris@62
|
1147 if (!ts || ratio == 1.f) {
|
Chris@43
|
1148
|
Chris@130
|
1149 int got = 0;
|
Chris@43
|
1150
|
Chris@43
|
1151 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1152
|
Chris@43
|
1153 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1154
|
Chris@43
|
1155 if (rb) {
|
Chris@43
|
1156
|
Chris@43
|
1157 // this is marginally more likely to leave our channels in
|
Chris@43
|
1158 // sync after a processing failure than just passing "count":
|
Chris@43
|
1159 size_t request = count;
|
Chris@43
|
1160 if (ch > 0) request = got;
|
Chris@43
|
1161
|
Chris@43
|
1162 got = rb->read(buffer[ch], request);
|
Chris@43
|
1163
|
Chris@43
|
1164 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1165 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1166 #endif
|
Chris@43
|
1167 }
|
Chris@43
|
1168
|
Chris@43
|
1169 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1170 for (int i = got; i < count; ++i) {
|
Chris@43
|
1171 buffer[ch][i] = 0.0;
|
Chris@43
|
1172 }
|
Chris@43
|
1173 }
|
Chris@43
|
1174 }
|
Chris@43
|
1175
|
Chris@43
|
1176 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1177
|
Chris@212
|
1178 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@212
|
1179 std::cout << "AudioCallbackPlaySource::getSamples: awakening thread" << std::endl;
|
Chris@212
|
1180 #endif
|
Chris@212
|
1181
|
Chris@43
|
1182 m_condition.wakeAll();
|
Chris@91
|
1183
|
Chris@43
|
1184 return got;
|
Chris@43
|
1185 }
|
Chris@43
|
1186
|
Chris@62
|
1187 size_t channels = getTargetChannelCount();
|
Chris@91
|
1188 size_t available;
|
Chris@91
|
1189 int warned = 0;
|
Chris@91
|
1190 size_t fedToStretcher = 0;
|
Chris@43
|
1191
|
Chris@91
|
1192 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1193 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1194
|
Chris@91
|
1195 while ((available = ts->available()) < count) {
|
Chris@91
|
1196
|
Chris@91
|
1197 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1198 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1199 if (reqd == 0) reqd = 1;
|
Chris@91
|
1200
|
Chris@91
|
1201 size_t got = reqd;
|
Chris@91
|
1202
|
Chris@91
|
1203 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1204 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1205 #endif
|
Chris@43
|
1206
|
Chris@91
|
1207 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1208 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1209 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1210 if (c == 0) {
|
Chris@91
|
1211 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1212 }
|
Chris@91
|
1213 delete[] m_stretcherInputs[c];
|
Chris@91
|
1214 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1215 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1216 }
|
Chris@91
|
1217 }
|
Chris@43
|
1218
|
Chris@91
|
1219 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1220 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1221 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1222 if (rb) {
|
Chris@130
|
1223 size_t gotHere;
|
Chris@130
|
1224 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1225 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1226 } else {
|
Chris@130
|
1227 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1228 }
|
Chris@91
|
1229 if (gotHere < got) got = gotHere;
|
Chris@91
|
1230
|
Chris@91
|
1231 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1232 if (c == 0) {
|
Chris@233
|
1233 SVDEBUG << "feeding stretcher: got " << gotHere
|
Chris@229
|
1234 << ", " << rb->getReadSpace() << " remain" << endl;
|
Chris@91
|
1235 }
|
Chris@62
|
1236 #endif
|
Chris@43
|
1237
|
Chris@91
|
1238 } else {
|
Chris@91
|
1239 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1240 }
|
Chris@43
|
1241 }
|
Chris@43
|
1242
|
Chris@43
|
1243 if (got < reqd) {
|
Chris@43
|
1244 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1245 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1246 }
|
Chris@43
|
1247
|
Chris@91
|
1248 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1249
|
Chris@91
|
1250 fedToStretcher += got;
|
Chris@43
|
1251
|
Chris@43
|
1252 if (got == 0) break;
|
Chris@43
|
1253
|
Chris@62
|
1254 if (ts->available() == available) {
|
Chris@43
|
1255 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1256 if (++warned == 5) break;
|
Chris@43
|
1257 }
|
Chris@43
|
1258 }
|
Chris@43
|
1259
|
Chris@62
|
1260 ts->retrieve(buffer, count);
|
Chris@43
|
1261
|
Chris@130
|
1262 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1263 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1264 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1265 }
|
Chris@130
|
1266 }
|
Chris@130
|
1267
|
Chris@43
|
1268 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1269
|
Chris@212
|
1270 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@212
|
1271 std::cout << "AudioCallbackPlaySource::getSamples [stretched]: awakening thread" << std::endl;
|
Chris@212
|
1272 #endif
|
Chris@212
|
1273
|
Chris@43
|
1274 m_condition.wakeAll();
|
Chris@43
|
1275
|
Chris@43
|
1276 return count;
|
Chris@43
|
1277 }
|
Chris@43
|
1278
|
Chris@43
|
1279 void
|
Chris@43
|
1280 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1281 {
|
Chris@43
|
1282 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1283 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1284 if (!plugin) return;
|
Chris@204
|
1285
|
Chris@43
|
1286 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1287 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1288 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1289 // << std::endl;
|
Chris@43
|
1290 return;
|
Chris@43
|
1291 }
|
Chris@43
|
1292 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1293 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1294 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1295 // << std::endl;
|
Chris@43
|
1296 return;
|
Chris@43
|
1297 }
|
Chris@102
|
1298 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1299 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1300 // << " < our block size " << count
|
Chris@43
|
1301 // << std::endl;
|
Chris@43
|
1302 return;
|
Chris@43
|
1303 }
|
Chris@43
|
1304
|
Chris@43
|
1305 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1306 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1307
|
Chris@43
|
1308 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1309 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1310 ib[c][i] = buffers[c][i];
|
Chris@43
|
1311 }
|
Chris@43
|
1312 }
|
Chris@43
|
1313
|
Chris@102
|
1314 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1315
|
Chris@43
|
1316 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1317 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1318 buffers[c][i] = ob[c][i];
|
Chris@43
|
1319 }
|
Chris@43
|
1320 }
|
Chris@43
|
1321 }
|
Chris@43
|
1322
|
Chris@43
|
1323 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1324 bool
|
Chris@43
|
1325 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1326 {
|
Chris@43
|
1327 static float *tmp = 0;
|
Chris@43
|
1328 static size_t tmpSize = 0;
|
Chris@43
|
1329
|
Chris@43
|
1330 size_t space = 0;
|
Chris@43
|
1331 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1332 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1333 if (wb) {
|
Chris@43
|
1334 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1335 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1336 }
|
Chris@43
|
1337 }
|
Chris@43
|
1338
|
Chris@103
|
1339 if (space == 0) {
|
Chris@103
|
1340 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1341 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1342 #endif
|
Chris@103
|
1343 return false;
|
Chris@103
|
1344 }
|
Chris@43
|
1345
|
Chris@43
|
1346 size_t f = m_writeBufferFill;
|
Chris@43
|
1347
|
Chris@43
|
1348 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1349
|
Chris@43
|
1350 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@193
|
1351 if (!readWriteEqual) {
|
Chris@193
|
1352 std::cout << "AudioCallbackPlaySourceFillThread: note read buffers != write buffers" << std::endl;
|
Chris@193
|
1353 }
|
Chris@43
|
1354 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1355 #endif
|
Chris@43
|
1356
|
Chris@43
|
1357 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1358 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1359 #endif
|
Chris@43
|
1360
|
Chris@43
|
1361 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1362
|
Chris@43
|
1363 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1364 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1365 #endif
|
Chris@43
|
1366
|
Chris@43
|
1367 size_t channels = getTargetChannelCount();
|
Chris@43
|
1368
|
Chris@43
|
1369 size_t orig = space;
|
Chris@43
|
1370 size_t got = 0;
|
Chris@43
|
1371
|
Chris@43
|
1372 static float **bufferPtrs = 0;
|
Chris@43
|
1373 static size_t bufferPtrCount = 0;
|
Chris@43
|
1374
|
Chris@43
|
1375 if (bufferPtrCount < channels) {
|
Chris@43
|
1376 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1377 bufferPtrs = new float *[channels];
|
Chris@43
|
1378 bufferPtrCount = channels;
|
Chris@43
|
1379 }
|
Chris@43
|
1380
|
Chris@43
|
1381 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1382
|
Chris@43
|
1383 if (resample && !m_converter) {
|
Chris@43
|
1384 static bool warned = false;
|
Chris@43
|
1385 if (!warned) {
|
Chris@43
|
1386 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1387 warned = true;
|
Chris@43
|
1388 }
|
Chris@43
|
1389 }
|
Chris@43
|
1390
|
Chris@43
|
1391 if (resample && m_converter) {
|
Chris@43
|
1392
|
Chris@43
|
1393 double ratio =
|
Chris@43
|
1394 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1395 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1396
|
Chris@43
|
1397 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1398 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1399 if (orig == 0) return false;
|
Chris@43
|
1400
|
Chris@43
|
1401 size_t work = std::max(orig, space);
|
Chris@43
|
1402
|
Chris@43
|
1403 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1404 // We place the non-interleaved values in the second half of
|
Chris@43
|
1405 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1406 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1407 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1408 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1409 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1410 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1411 // the audio data from the source file elsewhere before we
|
Chris@43
|
1412 // even reach this point.
|
Chris@43
|
1413
|
Chris@43
|
1414 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1415 delete[] tmp;
|
Chris@43
|
1416 tmp = new float[channels * work * 2];
|
Chris@43
|
1417 tmpSize = channels * work * 2;
|
Chris@43
|
1418 }
|
Chris@43
|
1419
|
Chris@43
|
1420 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1421 float *intlv = tmp;
|
Chris@43
|
1422 float *srcout = tmp + channels * work;
|
Chris@43
|
1423
|
Chris@43
|
1424 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1425 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1426 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1427 }
|
Chris@43
|
1428 }
|
Chris@43
|
1429
|
Chris@43
|
1430 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1431 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1432 }
|
Chris@43
|
1433
|
Chris@163
|
1434 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1435
|
Chris@43
|
1436 // and interleave into first half
|
Chris@43
|
1437 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1438 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1439 float sample = nonintlv[c * got + i];
|
Chris@43
|
1440 intlv[channels * i + c] = sample;
|
Chris@43
|
1441 }
|
Chris@43
|
1442 }
|
Chris@43
|
1443
|
Chris@43
|
1444 SRC_DATA data;
|
Chris@43
|
1445 data.data_in = intlv;
|
Chris@43
|
1446 data.data_out = srcout;
|
Chris@43
|
1447 data.input_frames = got;
|
Chris@43
|
1448 data.output_frames = work;
|
Chris@43
|
1449 data.src_ratio = ratio;
|
Chris@43
|
1450 data.end_of_input = 0;
|
Chris@43
|
1451
|
Chris@43
|
1452 int err = 0;
|
Chris@43
|
1453
|
Chris@62
|
1454 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1455 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1456 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1457 #endif
|
Chris@43
|
1458 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1459 } else {
|
Chris@43
|
1460 err = src_process(m_converter, &data);
|
Chris@43
|
1461 }
|
Chris@43
|
1462
|
Chris@43
|
1463 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1464
|
Chris@43
|
1465 if (err) {
|
Chris@43
|
1466 std::cerr
|
Chris@43
|
1467 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1468 << src_strerror(err) << std::endl;
|
Chris@43
|
1469 //!!! Then what?
|
Chris@43
|
1470 } else {
|
Chris@43
|
1471 got = data.input_frames_used;
|
Chris@43
|
1472 toCopy = data.output_frames_gen;
|
Chris@43
|
1473 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1474 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1475 #endif
|
Chris@43
|
1476 }
|
Chris@43
|
1477
|
Chris@43
|
1478 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1479 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1480 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1481 }
|
Chris@43
|
1482 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1483 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1484 }
|
Chris@43
|
1485
|
Chris@43
|
1486 m_writeBufferFill = f;
|
Chris@43
|
1487 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1488
|
Chris@43
|
1489 } else {
|
Chris@43
|
1490
|
Chris@43
|
1491 // space must be a multiple of generatorBlockSize
|
Chris@195
|
1492 size_t reqSpace = space;
|
Chris@195
|
1493 space = (reqSpace / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1494 if (space == 0) {
|
Chris@91
|
1495 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@195
|
1496 std::cout << "requested fill of " << reqSpace
|
Chris@195
|
1497 << " is less than generator block size of "
|
Chris@91
|
1498 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1499 #endif
|
Chris@91
|
1500 return false;
|
Chris@91
|
1501 }
|
Chris@43
|
1502
|
Chris@43
|
1503 if (tmpSize < channels * space) {
|
Chris@43
|
1504 delete[] tmp;
|
Chris@43
|
1505 tmp = new float[channels * space];
|
Chris@43
|
1506 tmpSize = channels * space;
|
Chris@43
|
1507 }
|
Chris@43
|
1508
|
Chris@43
|
1509 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1510
|
Chris@43
|
1511 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1512
|
Chris@43
|
1513 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1514 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1515 }
|
Chris@43
|
1516 }
|
Chris@43
|
1517
|
Chris@163
|
1518 size_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1519
|
Chris@43
|
1520 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1521
|
Chris@43
|
1522 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1523 if (wb) {
|
Chris@43
|
1524 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1525 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1526 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1527 << wb->getReadSpace() << " to read"
|
Chris@43
|
1528 << std::endl;
|
Chris@43
|
1529 #endif
|
Chris@43
|
1530 if (actual < got) {
|
Chris@43
|
1531 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1532 << ": wrote " << actual << " of " << got
|
Chris@43
|
1533 << " samples" << std::endl;
|
Chris@43
|
1534 }
|
Chris@43
|
1535 }
|
Chris@43
|
1536 }
|
Chris@43
|
1537
|
Chris@43
|
1538 m_writeBufferFill = f;
|
Chris@43
|
1539 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1540
|
Chris@163
|
1541 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@163
|
1542 std::cout << "Read buffer fill is now " << m_readBufferFill << std::endl;
|
Chris@163
|
1543 #endif
|
Chris@163
|
1544
|
Chris@43
|
1545 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1546 }
|
Chris@43
|
1547
|
Chris@43
|
1548 return true;
|
Chris@43
|
1549 }
|
Chris@43
|
1550
|
Chris@43
|
1551 size_t
|
Chris@43
|
1552 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1553 {
|
Chris@43
|
1554 size_t processed = 0;
|
Chris@43
|
1555 size_t chunkStart = frame;
|
Chris@43
|
1556 size_t chunkSize = count;
|
Chris@43
|
1557 size_t selectionSize = 0;
|
Chris@43
|
1558 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1559
|
Chris@43
|
1560 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1561 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1562 !m_viewManager->getSelections().empty());
|
Chris@43
|
1563
|
Chris@43
|
1564 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1565 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1566 size_t channels = getTargetChannelCount();
|
Chris@43
|
1567
|
Chris@43
|
1568 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1569 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1570 #endif
|
Chris@43
|
1571
|
Chris@43
|
1572 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1573 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1574 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1575 chunkBufferPtrCount = channels;
|
Chris@43
|
1576 }
|
Chris@43
|
1577
|
Chris@43
|
1578 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1579 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1580 }
|
Chris@43
|
1581
|
Chris@43
|
1582 while (processed < count) {
|
Chris@43
|
1583
|
Chris@43
|
1584 chunkSize = count - processed;
|
Chris@43
|
1585 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1586 selectionSize = 0;
|
Chris@43
|
1587
|
Chris@43
|
1588 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1589
|
Chris@43
|
1590 if (constrained) {
|
Chris@60
|
1591
|
Chris@60
|
1592 size_t rChunkStart =
|
Chris@60
|
1593 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1594
|
Chris@43
|
1595 Selection selection =
|
Chris@60
|
1596 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1597
|
Chris@43
|
1598 if (selection.isEmpty()) {
|
Chris@43
|
1599 if (looping) {
|
Chris@43
|
1600 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1601 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1602 (selection.getStartFrame());
|
Chris@43
|
1603 fadeIn = 50;
|
Chris@43
|
1604 }
|
Chris@43
|
1605 }
|
Chris@43
|
1606
|
Chris@43
|
1607 if (selection.isEmpty()) {
|
Chris@43
|
1608
|
Chris@43
|
1609 chunkSize = 0;
|
Chris@43
|
1610 nextChunkStart = chunkStart;
|
Chris@43
|
1611
|
Chris@43
|
1612 } else {
|
Chris@43
|
1613
|
Chris@60
|
1614 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1615 (selection.getStartFrame());
|
Chris@60
|
1616 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1617 (selection.getEndFrame());
|
Chris@43
|
1618
|
Chris@60
|
1619 selectionSize = ef - sf;
|
Chris@60
|
1620
|
Chris@60
|
1621 if (chunkStart < sf) {
|
Chris@60
|
1622 chunkStart = sf;
|
Chris@43
|
1623 fadeIn = 50;
|
Chris@43
|
1624 }
|
Chris@43
|
1625
|
Chris@43
|
1626 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1627
|
Chris@60
|
1628 if (nextChunkStart >= ef) {
|
Chris@60
|
1629 nextChunkStart = ef;
|
Chris@43
|
1630 fadeOut = 50;
|
Chris@43
|
1631 }
|
Chris@43
|
1632
|
Chris@43
|
1633 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1634 }
|
Chris@43
|
1635
|
Chris@43
|
1636 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1637
|
Chris@43
|
1638 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1639 chunkStart = 0;
|
Chris@43
|
1640 }
|
Chris@43
|
1641 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1642 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1643 }
|
Chris@43
|
1644 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1645 }
|
Chris@43
|
1646
|
Chris@43
|
1647 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1648
|
Chris@43
|
1649 if (!chunkSize) {
|
Chris@43
|
1650 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1651 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1652 #endif
|
Chris@43
|
1653 // We need to maintain full buffers so that the other
|
Chris@43
|
1654 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1655 // return the full amount here
|
Chris@43
|
1656 frame = frame + count;
|
Chris@43
|
1657 return count;
|
Chris@43
|
1658 }
|
Chris@43
|
1659
|
Chris@43
|
1660 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1661 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1662 #endif
|
Chris@43
|
1663
|
Chris@43
|
1664 size_t got = 0;
|
Chris@43
|
1665
|
Chris@43
|
1666 if (selectionSize < 100) {
|
Chris@43
|
1667 fadeIn = 0;
|
Chris@43
|
1668 fadeOut = 0;
|
Chris@43
|
1669 } else if (selectionSize < 300) {
|
Chris@43
|
1670 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1671 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1672 }
|
Chris@43
|
1673
|
Chris@43
|
1674 if (fadeIn > 0) {
|
Chris@43
|
1675 if (processed * 2 < fadeIn) {
|
Chris@43
|
1676 fadeIn = processed * 2;
|
Chris@43
|
1677 }
|
Chris@43
|
1678 }
|
Chris@43
|
1679
|
Chris@43
|
1680 if (fadeOut > 0) {
|
Chris@43
|
1681 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1682 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1683 }
|
Chris@43
|
1684 }
|
Chris@43
|
1685
|
Chris@43
|
1686 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1687 mi != m_models.end(); ++mi) {
|
Chris@43
|
1688
|
Chris@43
|
1689 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1690 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1691 fadeIn, fadeOut);
|
Chris@43
|
1692 }
|
Chris@43
|
1693
|
Chris@43
|
1694 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1695 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1696 }
|
Chris@43
|
1697
|
Chris@43
|
1698 processed += chunkSize;
|
Chris@43
|
1699 chunkStart = nextChunkStart;
|
Chris@43
|
1700 }
|
Chris@43
|
1701
|
Chris@43
|
1702 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1703 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1704 #endif
|
Chris@43
|
1705
|
Chris@43
|
1706 frame = nextChunkStart;
|
Chris@43
|
1707 return processed;
|
Chris@43
|
1708 }
|
Chris@43
|
1709
|
Chris@43
|
1710 void
|
Chris@43
|
1711 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1712 {
|
Chris@43
|
1713 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1714
|
Chris@43
|
1715 // only unify if there will be something to read
|
Chris@43
|
1716 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1717 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1718 if (wb) {
|
Chris@43
|
1719 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1720 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1721 m_lastModelEndFrame) {
|
Chris@43
|
1722 // OK, we don't have enough and there's more to
|
Chris@43
|
1723 // read -- don't unify until we can do better
|
Chris@193
|
1724 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1725 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: Not unifying: write buffer has less (" << wb->getReadSpace() << ") than " << m_blockSize*2 << " to read and write buffer fill (" << m_writeBufferFill << ") is not close to end frame (" << m_lastModelEndFrame << ")" << endl;
|
Chris@193
|
1726 #endif
|
Chris@43
|
1727 return;
|
Chris@43
|
1728 }
|
Chris@43
|
1729 }
|
Chris@43
|
1730 break;
|
Chris@43
|
1731 }
|
Chris@43
|
1732 }
|
Chris@43
|
1733
|
Chris@43
|
1734 size_t rf = m_readBufferFill;
|
Chris@43
|
1735 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1736 if (rb) {
|
Chris@43
|
1737 size_t rs = rb->getReadSpace();
|
Chris@43
|
1738 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1739 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1740 if (rs < rf) rf -= rs;
|
Chris@43
|
1741 else rf = 0;
|
Chris@43
|
1742 }
|
Chris@43
|
1743
|
Chris@193
|
1744 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@233
|
1745 SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << endl;
|
Chris@193
|
1746 #endif
|
Chris@43
|
1747
|
Chris@43
|
1748 size_t wf = m_writeBufferFill;
|
Chris@43
|
1749 size_t skip = 0;
|
Chris@43
|
1750 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1751 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1752 if (wb) {
|
Chris@43
|
1753 if (c == 0) {
|
Chris@43
|
1754
|
Chris@43
|
1755 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1756 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1757
|
Chris@43
|
1758 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1759 else wf = 0;
|
Chris@43
|
1760 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1761
|
Chris@43
|
1762 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1763 if (skip == 0) break;
|
Chris@43
|
1764 }
|
Chris@43
|
1765
|
Chris@43
|
1766 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1767 wb->skip(skip);
|
Chris@43
|
1768 }
|
Chris@43
|
1769 }
|
Chris@43
|
1770
|
Chris@43
|
1771 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1772 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1773 m_readBufferFill = m_writeBufferFill;
|
Chris@193
|
1774 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@193
|
1775 std::cerr << "unified" << std::endl;
|
Chris@193
|
1776 #endif
|
Chris@43
|
1777 }
|
Chris@43
|
1778
|
Chris@43
|
1779 void
|
Chris@43
|
1780 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1781 {
|
Chris@43
|
1782 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1783
|
Chris@43
|
1784 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1785 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1786 #endif
|
Chris@43
|
1787
|
Chris@43
|
1788 s.m_mutex.lock();
|
Chris@43
|
1789
|
Chris@43
|
1790 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1791 bool work = false;
|
Chris@43
|
1792
|
Chris@43
|
1793 while (!s.m_exiting) {
|
Chris@43
|
1794
|
Chris@43
|
1795 s.unifyRingBuffers();
|
Chris@43
|
1796 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1797 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1798
|
Chris@43
|
1799 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1800
|
Chris@43
|
1801 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1802 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1803 #endif
|
Chris@43
|
1804
|
Chris@43
|
1805 s.m_mutex.unlock();
|
Chris@43
|
1806 s.m_mutex.lock();
|
Chris@43
|
1807
|
Chris@43
|
1808 } else {
|
Chris@43
|
1809
|
Chris@43
|
1810 float ms = 100;
|
Chris@43
|
1811 if (s.getSourceSampleRate() > 0) {
|
Chris@193
|
1812 ms = float(s.m_ringBufferSize) /
|
Chris@193
|
1813 float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1814 }
|
Chris@43
|
1815
|
Chris@43
|
1816 if (s.m_playing) ms /= 10;
|
Chris@43
|
1817
|
Chris@43
|
1818 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1819 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1820 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1821 #endif
|
Chris@43
|
1822
|
Chris@43
|
1823 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1824 }
|
Chris@43
|
1825
|
Chris@43
|
1826 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1827 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1828 #endif
|
Chris@43
|
1829
|
Chris@43
|
1830 work = false;
|
Chris@43
|
1831
|
Chris@103
|
1832 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1833 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1834 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1835 #endif
|
Chris@103
|
1836 continue;
|
Chris@103
|
1837 }
|
Chris@43
|
1838
|
Chris@43
|
1839 bool playing = s.m_playing;
|
Chris@43
|
1840
|
Chris@43
|
1841 if (playing && !previouslyPlaying) {
|
Chris@43
|
1842 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1843 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1844 #endif
|
Chris@43
|
1845 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1846 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1847 if (rb) rb->reset();
|
Chris@43
|
1848 }
|
Chris@43
|
1849 }
|
Chris@43
|
1850 previouslyPlaying = playing;
|
Chris@43
|
1851
|
Chris@43
|
1852 work = s.fillBuffers();
|
Chris@43
|
1853 }
|
Chris@43
|
1854
|
Chris@43
|
1855 s.m_mutex.unlock();
|
Chris@43
|
1856 }
|
Chris@43
|
1857
|