Bela
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filter-FIR/render.cpp
Finite Impulse Response Filter
This is an example of a finite impulse response filter implementation.
/*
____ _____ _ _
| __ )| ____| | / \
| _ \| _| | | / _ \
| |_) | |___| |___ / ___ \
|____/|_____|_____/_/ \_\
The platform for ultra-low latency audio and sensor processing
http://bela.io
A project of the Augmented Instruments Laboratory within the
Centre for Digital Music at Queen Mary University of London.
http://www.eecs.qmul.ac.uk/~andrewm
(c) 2016 Augmented Instruments Laboratory: Andrew McPherson,
Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack,
Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved.
The Bela software is distributed under the GNU Lesser General Public License
(LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt
*/
#define ENABLE_NE10_FIR_FLOAT_NEON // Define needed for Ne10 library
#include <Bela.h>
#include <cmath>
#include <ne10/NE10.h> // neon library
#include "SampleData.h"
#include "FIRfilter.h"
int gReadPtr; // Position of last read sample from file
// filter vars
ne10_fir_instance_f32_t gFIRfilter;
ne10_float32_t *gFIRfilterIn;
ne10_float32_t *gFIRfilterOut;
ne10_uint32_t blockSize;
ne10_float32_t *gFIRfilterState;
// Task for handling the update of the frequencies using the matrix
AuxiliaryTask gTriggerSamplesTask;
bool initialise_trigger();
void trigger_samples();
{
// Check that we have the same number of inputs and outputs.
context->analogInChannels != context-> analogOutChannels){
printf("Error: for this project, you need the same number of input and output channels.\n");
return false;
}
// Retrieve a parameter passed in from the initAudio() call
gSampleData = *(SampleData *)userData;
gReadPtr = -1;
initialise_filter(context);
// Initialise auxiliary tasks
if(!initialise_trigger())
return false;
return true;
}
{
float in = 0;
// If triggered...
if(gReadPtr != -1)
gReadPtr = -1;
gFIRfilterIn[n] = in;
}
ne10_fir_float_neon(&gFIRfilter, gFIRfilterIn, gFIRfilterOut, blockSize);
context->audioOut[n * context->audioOutChannels + channel] = gFIRfilterOut[n]; // ...and put it in both left and right channel
}
// Request that the lower-priority task run at next opportunity
Bela_scheduleAuxiliaryTask(gTriggerSamplesTask);
}
// Initialise NE10 data structures to define FIR filter
void initialise_filter(BelaContext *context)
{
blockSize = context->audioFrames;
gFIRfilterState = (ne10_float32_t *) NE10_MALLOC ((FILTER_TAP_NUM+blockSize-1) * sizeof (ne10_float32_t));
gFIRfilterIn = (ne10_float32_t *) NE10_MALLOC (blockSize * sizeof (ne10_float32_t));
gFIRfilterOut = (ne10_float32_t *) NE10_MALLOC (blockSize * sizeof (ne10_float32_t));
ne10_fir_init_float(&gFIRfilter, FILTER_TAP_NUM, filterTaps, gFIRfilterState, blockSize);
}
// Initialise the auxiliary task
// and print info
bool initialise_trigger()
{
if((gTriggerSamplesTask = Bela_createAuxiliaryTask(&trigger_samples, 50, "bela-trigger-samples")) == 0)
return false;
rt_printf("Press 'a' to trigger sample, 's' to stop\n");
rt_printf("Press 'q' to quit\n");
return true;
}
// This is a lower-priority call to periodically read keyboard input
// and trigger samples. By placing it at a lower priority,
// it has minimal effect on the audio performance but it will take longer to
// complete if the system is under heavy audio load.
void trigger_samples()
{
// This is not a real-time task!
// Cos getchar is a system call, not handled by Xenomai.
// This task will be automatically down graded.
char keyStroke = '.';
keyStroke = getchar();
while(getchar()!='\n'); // to read the first stroke
switch (keyStroke)
{
case 'a':
gReadPtr = 0;
break;
case 's':
gReadPtr = -1;
break;
case 'q':
break;
default:
break;
}
}
{
delete[] gSampleData.samples;
NE10_FREE(gFIRfilterState);
NE10_FREE(gFIRfilterIn);
NE10_FREE(gFIRfilterOut);
}
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