Bug #1381

The ReceiveAudioThread destructor is not called if waitForSocketTime is too long

Added by Giulio Moro over 9 years ago. Updated over 9 years ago.

Status:NewStart date:2015-08-24
Priority:NormalDue date:
Assignee:Giulio Moro% Done:

0%

Category:-
Target version:-

Description

If waitForSocketTime is longer than ~5ms, then sometimes the destructors of the ReceiveAudioThrea objects do not get called even if run() succesfully exits.

History

#1 Updated by Giulio Moro over 9 years ago

This refers to revision
6c8fb6f07b47

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