Bug #1381
The ReceiveAudioThread destructor is not called if waitForSocketTime is too long
Status: | New | Start date: | 2015-08-24 | |
---|---|---|---|---|
Priority: | Normal | Due date: | ||
Assignee: | Giulio Moro | % Done: | 0% | |
Category: | - | |||
Target version: | - |
Description
If waitForSocketTime is longer than ~5ms, then sometimes the destructors of the ReceiveAudioThrea objects do not get called even if run() succesfully exits.
History
#1 Updated by Giulio Moro over 9 years ago
This refers to revision
6c8fb6f07b47