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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 #define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_outputLeft(0.0),
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66 m_outputRight(0.0),
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67 m_auditioningPlugin(0),
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68 m_auditioningPluginBypassed(false),
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69 m_playStartFrame(0),
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70 m_playStartFramePassed(false),
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71 m_timeStretcher(0),
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72 m_monoStretcher(0),
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73 m_stretchRatio(1.0),
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74 m_stretcherInputCount(0),
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75 m_stretcherInputs(0),
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76 m_stretcherInputSizes(0),
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77 m_fillThread(0),
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78 m_converter(0),
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79 m_crapConverter(0),
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80 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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81 {
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82 m_viewManager->setAudioPlaySource(this);
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83
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84 connect(m_viewManager, SIGNAL(selectionChanged()),
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85 this, SLOT(selectionChanged()));
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86 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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87 this, SLOT(playLoopModeChanged()));
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88 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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89 this, SLOT(playSelectionModeChanged()));
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90
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91 connect(PlayParameterRepository::getInstance(),
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92 SIGNAL(playParametersChanged(PlayParameters *)),
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93 this, SLOT(playParametersChanged(PlayParameters *)));
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94
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95 connect(Preferences::getInstance(),
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96 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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97 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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98 }
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99
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100 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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101 {
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102 m_exiting = true;
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103
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104 if (m_fillThread) {
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105 m_condition.wakeAll();
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106 m_fillThread->wait();
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107 delete m_fillThread;
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108 }
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109
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110 clearModels();
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111
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112 if (m_readBuffers != m_writeBuffers) {
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113 delete m_readBuffers;
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114 }
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115
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116 delete m_writeBuffers;
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117
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118 delete m_audioGenerator;
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119
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120 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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121 delete[] m_stretcherInputs[i];
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122 }
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123 delete[] m_stretcherInputSizes;
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124 delete[] m_stretcherInputs;
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125
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126 delete m_timeStretcher;
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127 delete m_monoStretcher;
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128
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129 m_bufferScavenger.scavenge(true);
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130 m_pluginScavenger.scavenge(true);
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131 }
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132
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133 void
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134 AudioCallbackPlaySource::addModel(Model *model)
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135 {
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136 if (m_models.find(model) != m_models.end()) return;
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137
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138 bool canPlay = m_audioGenerator->addModel(model);
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139
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140 m_mutex.lock();
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141
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142 m_models.insert(model);
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143 if (model->getEndFrame() > m_lastModelEndFrame) {
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144 m_lastModelEndFrame = model->getEndFrame();
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145 }
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146
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147 bool buffersChanged = false, srChanged = false;
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148
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149 size_t modelChannels = 1;
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150 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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151 if (dtvm) modelChannels = dtvm->getChannelCount();
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152 if (modelChannels > m_sourceChannelCount) {
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153 m_sourceChannelCount = modelChannels;
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154 }
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155
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156 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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157 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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158 #endif
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159
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160 if (m_sourceSampleRate == 0) {
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161
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162 m_sourceSampleRate = model->getSampleRate();
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163 srChanged = true;
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164
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165 } else if (model->getSampleRate() != m_sourceSampleRate) {
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166
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167 // If this is a dense time-value model and we have no other, we
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168 // can just switch to this model's sample rate
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169
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170 if (dtvm) {
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171
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172 bool conflicting = false;
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173
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174 for (std::set<Model *>::const_iterator i = m_models.begin();
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175 i != m_models.end(); ++i) {
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176 // Only wave file models can be considered conflicting --
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177 // writable wave file models are derived and we shouldn't
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178 // take their rates into account. Also, don't give any
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179 // particular weight to a file that's already playing at
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180 // the wrong rate anyway
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181 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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182 if (wfm && wfm != dtvm &&
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183 wfm->getSampleRate() != model->getSampleRate() &&
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184 wfm->getSampleRate() == m_sourceSampleRate) {
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185 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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186 conflicting = true;
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187 break;
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188 }
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189 }
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190
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191 if (conflicting) {
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192
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193 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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194 << "New model sample rate does not match" << std::endl
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195 << "existing model(s) (new " << model->getSampleRate()
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196 << " vs " << m_sourceSampleRate
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197 << "), playback will be wrong"
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198 << std::endl;
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199
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200 emit sampleRateMismatch(model->getSampleRate(),
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201 m_sourceSampleRate,
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202 false);
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203 } else {
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204 m_sourceSampleRate = model->getSampleRate();
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205 srChanged = true;
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206 }
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207 }
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208 }
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209
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210 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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211 clearRingBuffers(true, getTargetChannelCount());
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212 buffersChanged = true;
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213 } else {
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214 if (canPlay) clearRingBuffers(true);
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215 }
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216
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217 if (buffersChanged || srChanged) {
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218 if (m_converter) {
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219 src_delete(m_converter);
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220 src_delete(m_crapConverter);
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221 m_converter = 0;
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222 m_crapConverter = 0;
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223 }
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224 }
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225
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226 rebuildRangeLists();
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227
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228 m_mutex.unlock();
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229
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230 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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231
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232 if (!m_fillThread) {
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233 m_fillThread = new FillThread(*this);
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234 m_fillThread->start();
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235 }
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236
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237 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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238 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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239 #endif
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240
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241 if (buffersChanged || srChanged) {
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242 emit modelReplaced();
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243 }
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244
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245 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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246 this, SLOT(modelChanged(size_t, size_t)));
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247
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248 m_condition.wakeAll();
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249 }
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250
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251 void
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252 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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253 {
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254 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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255 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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256 #endif
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257 if (endFrame > m_lastModelEndFrame) {
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258 m_lastModelEndFrame = endFrame;
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259 rebuildRangeLists();
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260 }
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261 }
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262
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263 void
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264 AudioCallbackPlaySource::removeModel(Model *model)
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265 {
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266 m_mutex.lock();
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267
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268 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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269 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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270 #endif
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271
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272 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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273 this, SLOT(modelChanged(size_t, size_t)));
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274
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275 m_models.erase(model);
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276
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277 if (m_models.empty()) {
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278 if (m_converter) {
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279 src_delete(m_converter);
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280 src_delete(m_crapConverter);
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281 m_converter = 0;
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282 m_crapConverter = 0;
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283 }
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284 m_sourceSampleRate = 0;
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285 }
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286
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287 size_t lastEnd = 0;
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288 for (std::set<Model *>::const_iterator i = m_models.begin();
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289 i != m_models.end(); ++i) {
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290 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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291 std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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292 #endif
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293 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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294 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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295 std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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296 #endif
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297 }
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298 m_lastModelEndFrame = lastEnd;
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299
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300 m_mutex.unlock();
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301
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302 m_audioGenerator->removeModel(model);
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303
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304 clearRingBuffers();
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305 }
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306
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307 void
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308 AudioCallbackPlaySource::clearModels()
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309 {
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310 m_mutex.lock();
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311
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312 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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313 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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314 #endif
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315
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316 m_models.clear();
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317
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318 if (m_converter) {
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319 src_delete(m_converter);
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320 src_delete(m_crapConverter);
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321 m_converter = 0;
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322 m_crapConverter = 0;
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323 }
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324
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325 m_lastModelEndFrame = 0;
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326
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327 m_sourceSampleRate = 0;
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328
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329 m_mutex.unlock();
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330
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331 m_audioGenerator->clearModels();
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332
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333 clearRingBuffers();
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334 }
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335
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336 void
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337 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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338 {
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339 if (!haveLock) m_mutex.lock();
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340
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341 rebuildRangeLists();
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342
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343 if (count == 0) {
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344 if (m_writeBuffers) count = m_writeBuffers->size();
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345 }
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346
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347 m_writeBufferFill = getCurrentBufferedFrame();
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348
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349 if (m_readBuffers != m_writeBuffers) {
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350 delete m_writeBuffers;
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351 }
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352
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353 m_writeBuffers = new RingBufferVector;
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354
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355 for (size_t i = 0; i < count; ++i) {
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356 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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357 }
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358
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359 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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360 // << count << " write buffers" << std::endl;
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361
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362 if (!haveLock) {
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363 m_mutex.unlock();
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364 }
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365 }
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366
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367 void
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368 AudioCallbackPlaySource::play(size_t startFrame)
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369 {
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370 if (m_viewManager->getPlaySelectionMode() &&
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371 !m_viewManager->getSelections().empty()) {
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372
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373 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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374
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375 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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376
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377 std::cerr << startFrame << std::endl;
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378
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379 } else {
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380 if (startFrame >= m_lastModelEndFrame) {
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381 startFrame = 0;
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382 }
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383 }
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384
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385 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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Chris@60
|
386 std::cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
387 #endif
|
Chris@60
|
388
|
Chris@60
|
389 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
390
|
Chris@60
|
391 std::cerr << startFrame << std::endl;
|
Chris@60
|
392
|
Chris@43
|
393 // The fill thread will automatically empty its buffers before
|
Chris@43
|
394 // starting again if we have not so far been playing, but not if
|
Chris@43
|
395 // we're just re-seeking.
|
Chris@102
|
396 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
397
|
Chris@43
|
398 m_mutex.lock();
|
Chris@102
|
399
|
Chris@91
|
400 if (m_timeStretcher) {
|
Chris@91
|
401 m_timeStretcher->reset();
|
Chris@91
|
402 }
|
Chris@130
|
403 if (m_monoStretcher) {
|
Chris@130
|
404 m_monoStretcher->reset();
|
Chris@130
|
405 }
|
Chris@102
|
406
|
Chris@102
|
407 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
408 if (m_readBuffers) {
|
Chris@102
|
409 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
410 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
411 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@102
|
412 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@132
|
413 #endif
|
Chris@102
|
414 if (rb) rb->reset();
|
Chris@102
|
415 }
|
Chris@43
|
416 }
|
Chris@102
|
417 if (m_converter) src_reset(m_converter);
|
Chris@102
|
418 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
419
|
Chris@43
|
420 m_mutex.unlock();
|
Chris@43
|
421
|
Chris@43
|
422 m_audioGenerator->reset();
|
Chris@43
|
423
|
Chris@94
|
424 m_playStartFrame = startFrame;
|
Chris@94
|
425 m_playStartFramePassed = false;
|
Chris@94
|
426 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
427 if (m_target) {
|
Chris@94
|
428 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
429 }
|
Chris@94
|
430
|
Chris@43
|
431 bool changed = !m_playing;
|
Chris@91
|
432 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
433 m_lastCurrentFrame = 0;
|
Chris@43
|
434 m_playing = true;
|
Chris@43
|
435 m_condition.wakeAll();
|
Chris@158
|
436 if (changed) {
|
Chris@158
|
437 emit playStatusChanged(m_playing);
|
Chris@158
|
438 emit activity(tr("Play from %1").arg
|
Chris@158
|
439 (RealTime::frame2RealTime
|
Chris@158
|
440 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
441 }
|
Chris@43
|
442 }
|
Chris@43
|
443
|
Chris@43
|
444 void
|
Chris@43
|
445 AudioCallbackPlaySource::stop()
|
Chris@43
|
446 {
|
Chris@43
|
447 bool changed = m_playing;
|
Chris@43
|
448 m_playing = false;
|
Chris@43
|
449 m_condition.wakeAll();
|
Chris@91
|
450 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
451 if (changed) {
|
Chris@158
|
452 emit playStatusChanged(m_playing);
|
Chris@158
|
453 emit activity(tr("Stop at %1").arg
|
Chris@158
|
454 (RealTime::frame2RealTime
|
Chris@158
|
455 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
456 }
|
Chris@102
|
457 m_lastCurrentFrame = 0;
|
Chris@43
|
458 }
|
Chris@43
|
459
|
Chris@43
|
460 void
|
Chris@43
|
461 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
462 {
|
Chris@43
|
463 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
464 clearRingBuffers();
|
Chris@43
|
465 }
|
Chris@43
|
466 }
|
Chris@43
|
467
|
Chris@43
|
468 void
|
Chris@43
|
469 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
470 {
|
Chris@43
|
471 clearRingBuffers();
|
Chris@43
|
472 }
|
Chris@43
|
473
|
Chris@43
|
474 void
|
Chris@43
|
475 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
476 {
|
Chris@43
|
477 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
478 clearRingBuffers();
|
Chris@43
|
479 }
|
Chris@43
|
480 }
|
Chris@43
|
481
|
Chris@43
|
482 void
|
Chris@43
|
483 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
484 {
|
Chris@43
|
485 clearRingBuffers();
|
Chris@43
|
486 }
|
Chris@43
|
487
|
Chris@43
|
488 void
|
Chris@43
|
489 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
490 {
|
Chris@43
|
491 if (n == "Resample Quality") {
|
Chris@43
|
492 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
493 }
|
Chris@43
|
494 }
|
Chris@43
|
495
|
Chris@43
|
496 void
|
Chris@43
|
497 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
498 {
|
Chris@130
|
499 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
500
|
Chris@130
|
501 if (!m_playing) return;
|
Chris@130
|
502
|
Chris@43
|
503 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
504 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
505 m_auditioningPluginBypassed = true;
|
Chris@43
|
506 emit audioOverloadPluginDisabled();
|
Chris@130
|
507 return;
|
Chris@130
|
508 }
|
Chris@130
|
509
|
Chris@130
|
510 if (m_timeStretcher &&
|
Chris@130
|
511 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
512 m_stretcherInputCount > 1 &&
|
Chris@130
|
513 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
514 m_stretchMono = true;
|
Chris@130
|
515 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
516 return;
|
Chris@43
|
517 }
|
Chris@43
|
518 }
|
Chris@43
|
519
|
Chris@43
|
520 void
|
Chris@91
|
521 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
522 {
|
Chris@91
|
523 m_target = target;
|
Chris@43
|
524 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
525 assert(size < m_ringBufferSize);
|
Chris@43
|
526 m_blockSize = size;
|
Chris@43
|
527 }
|
Chris@43
|
528
|
Chris@43
|
529 size_t
|
Chris@43
|
530 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
531 {
|
Chris@43
|
532 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
533 return m_blockSize;
|
Chris@43
|
534 }
|
Chris@43
|
535
|
Chris@43
|
536 void
|
Chris@43
|
537 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
538 {
|
Chris@43
|
539 m_playLatency = latency;
|
Chris@43
|
540 }
|
Chris@43
|
541
|
Chris@43
|
542 size_t
|
Chris@43
|
543 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
544 {
|
Chris@43
|
545 return m_playLatency;
|
Chris@43
|
546 }
|
Chris@43
|
547
|
Chris@43
|
548 size_t
|
Chris@43
|
549 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
550 {
|
Chris@91
|
551 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
552 // "currently coming through the speakers".
|
Chris@91
|
553
|
Chris@93
|
554 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
555 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
556 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
557
|
Chris@93
|
558 return getCurrentFrame(latency_t);
|
Chris@93
|
559 }
|
Chris@93
|
560
|
Chris@93
|
561 size_t
|
Chris@93
|
562 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
563 {
|
Chris@93
|
564 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
565 }
|
Chris@93
|
566
|
Chris@93
|
567 size_t
|
Chris@93
|
568 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
569 {
|
Chris@43
|
570 bool resample = false;
|
Chris@91
|
571 double resampleRatio = 1.0;
|
Chris@43
|
572
|
Chris@91
|
573 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
574 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
575 // the latency provided by the target is also at the target rate.
|
Chris@91
|
576 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
577 // calculation using RealTime instead.
|
Chris@43
|
578
|
Chris@91
|
579 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
580 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
581
|
Chris@91
|
582 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
583
|
Chris@91
|
584 size_t inbuffer = 0; // at target rate
|
Chris@91
|
585
|
Chris@43
|
586 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
587 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
588 if (rb) {
|
Chris@91
|
589 size_t here = rb->getReadSpace();
|
Chris@91
|
590 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
591 }
|
Chris@43
|
592 }
|
Chris@43
|
593
|
Chris@91
|
594 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
595 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
596 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
597 double currentTime = 0.0;
|
Chris@91
|
598 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
599
|
Chris@102
|
600 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
601
|
Chris@91
|
602 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
603
|
Chris@91
|
604 size_t stretchlat = 0;
|
Chris@91
|
605 double timeRatio = 1.0;
|
Chris@91
|
606
|
Chris@91
|
607 if (m_timeStretcher) {
|
Chris@91
|
608 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
609 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
610 }
|
Chris@43
|
611
|
Chris@91
|
612 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
613
|
Chris@91
|
614 // When the target has just requested a block from us, the last
|
Chris@91
|
615 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
616 // amount of read space (converted back to source sample rate)
|
Chris@91
|
617 // remaining now. That sample is not expected to be played until
|
Chris@91
|
618 // the target's play latency has elapsed. By the time the
|
Chris@91
|
619 // following block is requested, that sample will be at the
|
Chris@91
|
620 // target's play latency minus the last requested block size away
|
Chris@91
|
621 // from being played.
|
Chris@91
|
622
|
Chris@91
|
623 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
624 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
625
|
Chris@102
|
626 if (m_target &&
|
Chris@102
|
627 m_trustworthyTimestamps &&
|
Chris@102
|
628 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
629
|
Chris@91
|
630 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
631 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
632
|
Chris@91
|
633 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
634 // since the end of the last call to getSourceSamples
|
Chris@91
|
635
|
Chris@102
|
636 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
637
|
Chris@102
|
638 // this adjustment seems to cause more problems when looping
|
Chris@102
|
639 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
640
|
Chris@102
|
641 if (elapsed > 0.0) {
|
Chris@102
|
642 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
643 }
|
Chris@91
|
644 }
|
Chris@91
|
645
|
Chris@91
|
646 } else {
|
Chris@91
|
647
|
Chris@91
|
648 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
649 (getTargetBlockSize(), targetRate);
|
Chris@62
|
650 }
|
Chris@91
|
651
|
Chris@91
|
652 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
653
|
Chris@91
|
654 if (timeRatio != 1.0) {
|
Chris@91
|
655 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
656 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
657 latency_t = latency_t / timeRatio;
|
Chris@43
|
658 }
|
Chris@43
|
659
|
Chris@91
|
660 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
661 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << std::endl;
|
Chris@91
|
662 #endif
|
Chris@43
|
663
|
Chris@91
|
664 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
665
|
Chris@93
|
666 // Normally the range lists should contain at least one item each
|
Chris@93
|
667 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
668 // entire source audio duration.
|
Chris@43
|
669
|
Chris@93
|
670 if (m_rangeStarts.empty()) {
|
Chris@93
|
671 rebuildRangeLists();
|
Chris@93
|
672 }
|
Chris@92
|
673
|
Chris@93
|
674 if (m_rangeStarts.empty()) {
|
Chris@93
|
675 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
676 RealTime playing_t = bufferedto_t
|
Chris@93
|
677 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
678 + sincerequest_t;
|
Chris@93
|
679 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
680 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
681 }
|
Chris@43
|
682
|
Chris@91
|
683 int inRange = 0;
|
Chris@91
|
684 int index = 0;
|
Chris@91
|
685
|
Chris@93
|
686 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
687 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
688 inRange = index;
|
Chris@93
|
689 } else {
|
Chris@93
|
690 break;
|
Chris@93
|
691 }
|
Chris@93
|
692 ++index;
|
Chris@93
|
693 }
|
Chris@93
|
694
|
Chris@93
|
695 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
696
|
Chris@94
|
697 RealTime playing_t = bufferedto_t;
|
Chris@93
|
698
|
Chris@93
|
699 playing_t = playing_t
|
Chris@93
|
700 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
701 + sincerequest_t;
|
Chris@94
|
702
|
Chris@94
|
703 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
704 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
705 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
706 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
707 // are playing a relatively short looped region, the playing time
|
Chris@94
|
708 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
709 // the region boundary and end up being much smaller than the
|
Chris@94
|
710 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
711 // duration of playback!
|
Chris@94
|
712
|
Chris@94
|
713 if (!m_playStartFramePassed) {
|
Chris@94
|
714 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
715 sourceRate);
|
Chris@94
|
716 if (playing_t < playstart_t) {
|
Chris@132
|
717 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@132
|
718 // << playstart_t << std::endl;
|
Chris@122
|
719 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
720 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
721 RealTime::fromSeconds(currentTime)) {
|
Chris@122
|
722 std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
723 m_playStartFramePassed = true;
|
Chris@94
|
724 } else {
|
Chris@94
|
725 playing_t = playstart_t;
|
Chris@94
|
726 }
|
Chris@94
|
727 } else {
|
Chris@94
|
728 m_playStartFramePassed = true;
|
Chris@94
|
729 }
|
Chris@94
|
730 }
|
Chris@163
|
731
|
Chris@163
|
732 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
733 std::cerr << "playing_t " << playing_t;
|
Chris@163
|
734 #endif
|
Chris@94
|
735
|
Chris@94
|
736 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
737
|
Chris@93
|
738 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
739 std::cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
740 #endif
|
Chris@93
|
741
|
Chris@93
|
742 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
743
|
Chris@93
|
744 if (inRange == 0) {
|
Chris@93
|
745 if (looping) {
|
Chris@93
|
746 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
747 } else {
|
Chris@93
|
748 break;
|
Chris@93
|
749 }
|
Chris@93
|
750 } else {
|
Chris@93
|
751 --inRange;
|
Chris@93
|
752 }
|
Chris@93
|
753
|
Chris@93
|
754 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
755 }
|
Chris@93
|
756
|
Chris@93
|
757 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
758
|
Chris@93
|
759 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
760 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
761 #endif
|
Chris@93
|
762
|
Chris@93
|
763 if (!looping) {
|
Chris@93
|
764 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
765 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
766 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
767 stop();
|
Chris@93
|
768 }
|
Chris@93
|
769 }
|
Chris@93
|
770
|
Chris@93
|
771 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
772
|
Chris@93
|
773 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
774
|
Chris@102
|
775 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
776 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
777 frame = m_lastCurrentFrame;
|
Chris@102
|
778 }
|
Chris@102
|
779 }
|
Chris@102
|
780
|
Chris@102
|
781 m_lastCurrentFrame = frame;
|
Chris@102
|
782
|
Chris@93
|
783 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
784 }
|
Chris@93
|
785
|
Chris@93
|
786 void
|
Chris@93
|
787 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
788 {
|
Chris@93
|
789 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
790
|
Chris@93
|
791 m_rangeStarts.clear();
|
Chris@93
|
792 m_rangeDurations.clear();
|
Chris@93
|
793
|
Chris@93
|
794 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
795 if (sourceRate == 0) return;
|
Chris@93
|
796
|
Chris@93
|
797 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
798 if (end == RealTime::zeroTime) return;
|
Chris@93
|
799
|
Chris@93
|
800 if (!constrained) {
|
Chris@93
|
801 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
802 m_rangeDurations.push_back(end);
|
Chris@93
|
803 return;
|
Chris@93
|
804 }
|
Chris@93
|
805
|
Chris@93
|
806 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
807 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
808
|
Chris@93
|
809 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
810 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
811 #endif
|
Chris@93
|
812
|
Chris@93
|
813 if (!selections.empty()) {
|
Chris@91
|
814
|
Chris@91
|
815 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
816
|
Chris@91
|
817 RealTime start =
|
Chris@91
|
818 (RealTime::frame2RealTime
|
Chris@91
|
819 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
820 sourceRate));
|
Chris@91
|
821 RealTime duration =
|
Chris@91
|
822 (RealTime::frame2RealTime
|
Chris@91
|
823 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
824 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
825 sourceRate));
|
Chris@91
|
826
|
Chris@93
|
827 m_rangeStarts.push_back(start);
|
Chris@93
|
828 m_rangeDurations.push_back(duration);
|
Chris@91
|
829 }
|
Chris@93
|
830 } else {
|
Chris@93
|
831 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
832 m_rangeDurations.push_back(end);
|
Chris@43
|
833 }
|
Chris@43
|
834
|
Chris@93
|
835 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
836 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
837 #endif
|
Chris@43
|
838 }
|
Chris@43
|
839
|
Chris@43
|
840 void
|
Chris@43
|
841 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
842 {
|
Chris@43
|
843 m_outputLeft = left;
|
Chris@43
|
844 m_outputRight = right;
|
Chris@43
|
845 }
|
Chris@43
|
846
|
Chris@43
|
847 bool
|
Chris@43
|
848 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
849 {
|
Chris@43
|
850 left = m_outputLeft;
|
Chris@43
|
851 right = m_outputRight;
|
Chris@43
|
852 return true;
|
Chris@43
|
853 }
|
Chris@43
|
854
|
Chris@43
|
855 void
|
Chris@43
|
856 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
857 {
|
Chris@43
|
858 m_targetSampleRate = sr;
|
Chris@43
|
859 initialiseConverter();
|
Chris@43
|
860 }
|
Chris@43
|
861
|
Chris@43
|
862 void
|
Chris@43
|
863 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
864 {
|
Chris@43
|
865 m_mutex.lock();
|
Chris@43
|
866
|
Chris@43
|
867 if (m_converter) {
|
Chris@43
|
868 src_delete(m_converter);
|
Chris@43
|
869 src_delete(m_crapConverter);
|
Chris@43
|
870 m_converter = 0;
|
Chris@43
|
871 m_crapConverter = 0;
|
Chris@43
|
872 }
|
Chris@43
|
873
|
Chris@43
|
874 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
875
|
Chris@43
|
876 int err = 0;
|
Chris@43
|
877
|
Chris@43
|
878 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
879 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
880 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
881 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
882 getTargetChannelCount(), &err);
|
Chris@43
|
883
|
Chris@43
|
884 if (m_converter) {
|
Chris@43
|
885 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
886 getTargetChannelCount(),
|
Chris@43
|
887 &err);
|
Chris@43
|
888 }
|
Chris@43
|
889
|
Chris@43
|
890 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
891 std::cerr
|
Chris@43
|
892 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
893 << src_strerror(err) << std::endl;
|
Chris@43
|
894
|
Chris@43
|
895 if (m_converter) {
|
Chris@43
|
896 src_delete(m_converter);
|
Chris@43
|
897 m_converter = 0;
|
Chris@43
|
898 }
|
Chris@43
|
899
|
Chris@43
|
900 if (m_crapConverter) {
|
Chris@43
|
901 src_delete(m_crapConverter);
|
Chris@43
|
902 m_crapConverter = 0;
|
Chris@43
|
903 }
|
Chris@43
|
904
|
Chris@43
|
905 m_mutex.unlock();
|
Chris@43
|
906
|
Chris@43
|
907 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
908 getTargetSampleRate(),
|
Chris@43
|
909 false);
|
Chris@43
|
910 } else {
|
Chris@43
|
911
|
Chris@43
|
912 m_mutex.unlock();
|
Chris@43
|
913
|
Chris@43
|
914 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
915 getTargetSampleRate(),
|
Chris@43
|
916 true);
|
Chris@43
|
917 }
|
Chris@43
|
918 } else {
|
Chris@43
|
919 m_mutex.unlock();
|
Chris@43
|
920 }
|
Chris@43
|
921 }
|
Chris@43
|
922
|
Chris@43
|
923 void
|
Chris@43
|
924 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
925 {
|
Chris@43
|
926 if (q == m_resampleQuality) return;
|
Chris@43
|
927 m_resampleQuality = q;
|
Chris@43
|
928
|
Chris@43
|
929 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
930 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
931 << m_resampleQuality << std::endl;
|
Chris@43
|
932 #endif
|
Chris@43
|
933
|
Chris@43
|
934 initialiseConverter();
|
Chris@43
|
935 }
|
Chris@43
|
936
|
Chris@43
|
937 void
|
Chris@107
|
938 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
939 {
|
Chris@107
|
940 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
941 if (a && !plugin) {
|
Chris@107
|
942 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
943 }
|
Chris@43
|
944 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
945 m_auditioningPlugin = plugin;
|
Chris@43
|
946 m_auditioningPluginBypassed = false;
|
Chris@43
|
947 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
948 }
|
Chris@43
|
949
|
Chris@43
|
950 void
|
Chris@43
|
951 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
952 {
|
Chris@43
|
953 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
954 clearRingBuffers();
|
Chris@43
|
955 }
|
Chris@43
|
956
|
Chris@43
|
957 void
|
Chris@43
|
958 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
959 {
|
Chris@43
|
960 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
961 clearRingBuffers();
|
Chris@43
|
962 }
|
Chris@43
|
963
|
Chris@43
|
964 size_t
|
Chris@43
|
965 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
966 {
|
Chris@43
|
967 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
968 else return getSourceSampleRate();
|
Chris@43
|
969 }
|
Chris@43
|
970
|
Chris@43
|
971 size_t
|
Chris@43
|
972 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
973 {
|
Chris@43
|
974 return m_sourceChannelCount;
|
Chris@43
|
975 }
|
Chris@43
|
976
|
Chris@43
|
977 size_t
|
Chris@43
|
978 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
979 {
|
Chris@43
|
980 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
981 return m_sourceChannelCount;
|
Chris@43
|
982 }
|
Chris@43
|
983
|
Chris@43
|
984 size_t
|
Chris@43
|
985 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
986 {
|
Chris@43
|
987 return m_sourceSampleRate;
|
Chris@43
|
988 }
|
Chris@43
|
989
|
Chris@43
|
990 void
|
Chris@91
|
991 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
992 {
|
Chris@91
|
993 m_stretchRatio = factor;
|
Chris@91
|
994
|
Chris@91
|
995 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
996 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
997 } else {
|
Chris@91
|
998 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
999 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
1000 (getTargetSampleRate(),
|
Chris@91
|
1001 m_stretcherInputCount,
|
Chris@62
|
1002 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1003 factor);
|
Chris@130
|
1004 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
1005 (getTargetSampleRate(),
|
Chris@130
|
1006 1,
|
Chris@130
|
1007 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1008 factor);
|
Chris@91
|
1009 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
1010 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1011 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1012 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1013 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1014 }
|
Chris@130
|
1015 m_monoStretcher = monoStretcher;
|
Chris@62
|
1016 m_timeStretcher = stretcher;
|
Chris@62
|
1017 }
|
Chris@158
|
1018
|
Chris@158
|
1019 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1020 }
|
Chris@43
|
1021
|
Chris@43
|
1022 size_t
|
Chris@130
|
1023 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1024 {
|
Chris@130
|
1025 int count = ucount;
|
Chris@130
|
1026
|
Chris@43
|
1027 if (!m_playing) {
|
Chris@43
|
1028 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1029 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1030 buffer[ch][i] = 0.0;
|
Chris@43
|
1031 }
|
Chris@43
|
1032 }
|
Chris@43
|
1033 return 0;
|
Chris@43
|
1034 }
|
Chris@43
|
1035
|
Chris@43
|
1036 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1037 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1038
|
Chris@43
|
1039 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1040
|
Chris@43
|
1041 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1042
|
Chris@43
|
1043 if (!rb) {
|
Chris@43
|
1044 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1045 << "No ring buffer available for channel " << ch
|
Chris@43
|
1046 << ", returning no data here" << std::endl;
|
Chris@43
|
1047 count = 0;
|
Chris@43
|
1048 break;
|
Chris@43
|
1049 }
|
Chris@43
|
1050
|
Chris@43
|
1051 size_t rs = rb->getReadSpace();
|
Chris@43
|
1052 if (rs < count) {
|
Chris@43
|
1053 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1054 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1055 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
1056 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
1057 << "reducing request size" << std::endl;
|
Chris@43
|
1058 #endif
|
Chris@43
|
1059 count = rs;
|
Chris@43
|
1060 }
|
Chris@43
|
1061 }
|
Chris@43
|
1062
|
Chris@43
|
1063 if (count == 0) return 0;
|
Chris@43
|
1064
|
Chris@62
|
1065 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1066 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1067
|
Chris@62
|
1068 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1069
|
Chris@91
|
1070 if (ratio != m_stretchRatio) {
|
Chris@91
|
1071 if (!ts) {
|
Chris@91
|
1072 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1073 m_stretchRatio = 1.f;
|
Chris@91
|
1074 } else {
|
Chris@91
|
1075 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1076 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1077 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1078 }
|
Chris@130
|
1079 }
|
Chris@130
|
1080
|
Chris@130
|
1081 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1082 if (m_stretchMono) {
|
Chris@130
|
1083 if (ms) {
|
Chris@130
|
1084 ts = ms;
|
Chris@130
|
1085 stretchChannels = 1;
|
Chris@130
|
1086 } else {
|
Chris@130
|
1087 m_stretchMono = false;
|
Chris@91
|
1088 }
|
Chris@91
|
1089 }
|
Chris@91
|
1090
|
Chris@91
|
1091 if (m_target) {
|
Chris@91
|
1092 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1093 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1094 }
|
Chris@43
|
1095
|
Chris@62
|
1096 if (!ts || ratio == 1.f) {
|
Chris@43
|
1097
|
Chris@130
|
1098 int got = 0;
|
Chris@43
|
1099
|
Chris@43
|
1100 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1101
|
Chris@43
|
1102 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1103
|
Chris@43
|
1104 if (rb) {
|
Chris@43
|
1105
|
Chris@43
|
1106 // this is marginally more likely to leave our channels in
|
Chris@43
|
1107 // sync after a processing failure than just passing "count":
|
Chris@43
|
1108 size_t request = count;
|
Chris@43
|
1109 if (ch > 0) request = got;
|
Chris@43
|
1110
|
Chris@43
|
1111 got = rb->read(buffer[ch], request);
|
Chris@43
|
1112
|
Chris@43
|
1113 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1114 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1115 #endif
|
Chris@43
|
1116 }
|
Chris@43
|
1117
|
Chris@43
|
1118 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1119 for (int i = got; i < count; ++i) {
|
Chris@43
|
1120 buffer[ch][i] = 0.0;
|
Chris@43
|
1121 }
|
Chris@43
|
1122 }
|
Chris@43
|
1123 }
|
Chris@43
|
1124
|
Chris@43
|
1125 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1126
|
Chris@43
|
1127 m_condition.wakeAll();
|
Chris@91
|
1128
|
Chris@43
|
1129 return got;
|
Chris@43
|
1130 }
|
Chris@43
|
1131
|
Chris@62
|
1132 size_t channels = getTargetChannelCount();
|
Chris@91
|
1133 size_t available;
|
Chris@91
|
1134 int warned = 0;
|
Chris@91
|
1135 size_t fedToStretcher = 0;
|
Chris@43
|
1136
|
Chris@91
|
1137 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1138 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1139
|
Chris@91
|
1140 while ((available = ts->available()) < count) {
|
Chris@91
|
1141
|
Chris@91
|
1142 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1143 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1144 if (reqd == 0) reqd = 1;
|
Chris@91
|
1145
|
Chris@91
|
1146 size_t got = reqd;
|
Chris@91
|
1147
|
Chris@91
|
1148 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1149 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1150 #endif
|
Chris@43
|
1151
|
Chris@91
|
1152 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1153 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1154 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1155 if (c == 0) {
|
Chris@91
|
1156 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1157 }
|
Chris@91
|
1158 delete[] m_stretcherInputs[c];
|
Chris@91
|
1159 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1160 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1161 }
|
Chris@91
|
1162 }
|
Chris@43
|
1163
|
Chris@91
|
1164 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1165 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1166 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1167 if (rb) {
|
Chris@130
|
1168 size_t gotHere;
|
Chris@130
|
1169 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1170 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1171 } else {
|
Chris@130
|
1172 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1173 }
|
Chris@91
|
1174 if (gotHere < got) got = gotHere;
|
Chris@91
|
1175
|
Chris@91
|
1176 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1177 if (c == 0) {
|
Chris@91
|
1178 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1179 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1180 }
|
Chris@62
|
1181 #endif
|
Chris@43
|
1182
|
Chris@91
|
1183 } else {
|
Chris@91
|
1184 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1185 }
|
Chris@43
|
1186 }
|
Chris@43
|
1187
|
Chris@43
|
1188 if (got < reqd) {
|
Chris@43
|
1189 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1190 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1191 }
|
Chris@43
|
1192
|
Chris@91
|
1193 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1194
|
Chris@91
|
1195 fedToStretcher += got;
|
Chris@43
|
1196
|
Chris@43
|
1197 if (got == 0) break;
|
Chris@43
|
1198
|
Chris@62
|
1199 if (ts->available() == available) {
|
Chris@43
|
1200 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1201 if (++warned == 5) break;
|
Chris@43
|
1202 }
|
Chris@43
|
1203 }
|
Chris@43
|
1204
|
Chris@62
|
1205 ts->retrieve(buffer, count);
|
Chris@43
|
1206
|
Chris@130
|
1207 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1208 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1209 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1210 }
|
Chris@130
|
1211 }
|
Chris@130
|
1212
|
Chris@43
|
1213 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1214
|
Chris@43
|
1215 m_condition.wakeAll();
|
Chris@43
|
1216
|
Chris@43
|
1217 return count;
|
Chris@43
|
1218 }
|
Chris@43
|
1219
|
Chris@43
|
1220 void
|
Chris@43
|
1221 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1222 {
|
Chris@43
|
1223 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1224 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1225 if (!plugin) return;
|
Chris@43
|
1226
|
Chris@43
|
1227 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1228 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1229 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1230 // << std::endl;
|
Chris@43
|
1231 return;
|
Chris@43
|
1232 }
|
Chris@43
|
1233 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1234 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1235 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1236 // << std::endl;
|
Chris@43
|
1237 return;
|
Chris@43
|
1238 }
|
Chris@102
|
1239 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1240 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1241 // << " < our block size " << count
|
Chris@43
|
1242 // << std::endl;
|
Chris@43
|
1243 return;
|
Chris@43
|
1244 }
|
Chris@43
|
1245
|
Chris@43
|
1246 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1247 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1248
|
Chris@43
|
1249 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1250 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1251 ib[c][i] = buffers[c][i];
|
Chris@43
|
1252 }
|
Chris@43
|
1253 }
|
Chris@43
|
1254
|
Chris@102
|
1255 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1256
|
Chris@43
|
1257 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1258 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1259 buffers[c][i] = ob[c][i];
|
Chris@43
|
1260 }
|
Chris@43
|
1261 }
|
Chris@43
|
1262 }
|
Chris@43
|
1263
|
Chris@43
|
1264 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1265 bool
|
Chris@43
|
1266 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1267 {
|
Chris@43
|
1268 static float *tmp = 0;
|
Chris@43
|
1269 static size_t tmpSize = 0;
|
Chris@43
|
1270
|
Chris@43
|
1271 size_t space = 0;
|
Chris@43
|
1272 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1273 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1274 if (wb) {
|
Chris@43
|
1275 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1276 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1277 }
|
Chris@43
|
1278 }
|
Chris@43
|
1279
|
Chris@103
|
1280 if (space == 0) {
|
Chris@103
|
1281 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1282 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1283 #endif
|
Chris@103
|
1284 return false;
|
Chris@103
|
1285 }
|
Chris@43
|
1286
|
Chris@43
|
1287 size_t f = m_writeBufferFill;
|
Chris@43
|
1288
|
Chris@43
|
1289 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1290
|
Chris@43
|
1291 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1292 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1293 #endif
|
Chris@43
|
1294
|
Chris@43
|
1295 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1296 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1297 #endif
|
Chris@43
|
1298
|
Chris@43
|
1299 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1300
|
Chris@43
|
1301 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1302 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1303 #endif
|
Chris@43
|
1304
|
Chris@43
|
1305 size_t channels = getTargetChannelCount();
|
Chris@43
|
1306
|
Chris@43
|
1307 size_t orig = space;
|
Chris@43
|
1308 size_t got = 0;
|
Chris@43
|
1309
|
Chris@43
|
1310 static float **bufferPtrs = 0;
|
Chris@43
|
1311 static size_t bufferPtrCount = 0;
|
Chris@43
|
1312
|
Chris@43
|
1313 if (bufferPtrCount < channels) {
|
Chris@43
|
1314 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1315 bufferPtrs = new float *[channels];
|
Chris@43
|
1316 bufferPtrCount = channels;
|
Chris@43
|
1317 }
|
Chris@43
|
1318
|
Chris@43
|
1319 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1320
|
Chris@43
|
1321 if (resample && !m_converter) {
|
Chris@43
|
1322 static bool warned = false;
|
Chris@43
|
1323 if (!warned) {
|
Chris@43
|
1324 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1325 warned = true;
|
Chris@43
|
1326 }
|
Chris@43
|
1327 }
|
Chris@43
|
1328
|
Chris@43
|
1329 if (resample && m_converter) {
|
Chris@43
|
1330
|
Chris@43
|
1331 double ratio =
|
Chris@43
|
1332 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1333 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1334
|
Chris@43
|
1335 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1336 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1337 if (orig == 0) return false;
|
Chris@43
|
1338
|
Chris@43
|
1339 size_t work = std::max(orig, space);
|
Chris@43
|
1340
|
Chris@43
|
1341 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1342 // We place the non-interleaved values in the second half of
|
Chris@43
|
1343 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1344 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1345 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1346 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1347 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1348 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1349 // the audio data from the source file elsewhere before we
|
Chris@43
|
1350 // even reach this point.
|
Chris@43
|
1351
|
Chris@43
|
1352 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1353 delete[] tmp;
|
Chris@43
|
1354 tmp = new float[channels * work * 2];
|
Chris@43
|
1355 tmpSize = channels * work * 2;
|
Chris@43
|
1356 }
|
Chris@43
|
1357
|
Chris@43
|
1358 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1359 float *intlv = tmp;
|
Chris@43
|
1360 float *srcout = tmp + channels * work;
|
Chris@43
|
1361
|
Chris@43
|
1362 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1363 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1364 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1365 }
|
Chris@43
|
1366 }
|
Chris@43
|
1367
|
Chris@43
|
1368 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1369 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1370 }
|
Chris@43
|
1371
|
Chris@163
|
1372 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1373
|
Chris@43
|
1374 // and interleave into first half
|
Chris@43
|
1375 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1376 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1377 float sample = nonintlv[c * got + i];
|
Chris@43
|
1378 intlv[channels * i + c] = sample;
|
Chris@43
|
1379 }
|
Chris@43
|
1380 }
|
Chris@43
|
1381
|
Chris@43
|
1382 SRC_DATA data;
|
Chris@43
|
1383 data.data_in = intlv;
|
Chris@43
|
1384 data.data_out = srcout;
|
Chris@43
|
1385 data.input_frames = got;
|
Chris@43
|
1386 data.output_frames = work;
|
Chris@43
|
1387 data.src_ratio = ratio;
|
Chris@43
|
1388 data.end_of_input = 0;
|
Chris@43
|
1389
|
Chris@43
|
1390 int err = 0;
|
Chris@43
|
1391
|
Chris@62
|
1392 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1393 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1394 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1395 #endif
|
Chris@43
|
1396 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1397 } else {
|
Chris@43
|
1398 err = src_process(m_converter, &data);
|
Chris@43
|
1399 }
|
Chris@43
|
1400
|
Chris@43
|
1401 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1402
|
Chris@43
|
1403 if (err) {
|
Chris@43
|
1404 std::cerr
|
Chris@43
|
1405 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1406 << src_strerror(err) << std::endl;
|
Chris@43
|
1407 //!!! Then what?
|
Chris@43
|
1408 } else {
|
Chris@43
|
1409 got = data.input_frames_used;
|
Chris@43
|
1410 toCopy = data.output_frames_gen;
|
Chris@43
|
1411 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1412 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1413 #endif
|
Chris@43
|
1414 }
|
Chris@43
|
1415
|
Chris@43
|
1416 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1417 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1418 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1419 }
|
Chris@43
|
1420 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1421 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1422 }
|
Chris@43
|
1423
|
Chris@43
|
1424 m_writeBufferFill = f;
|
Chris@43
|
1425 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1426
|
Chris@43
|
1427 } else {
|
Chris@43
|
1428
|
Chris@43
|
1429 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1430 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1431 if (space == 0) {
|
Chris@91
|
1432 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1433 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1434 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1435 #endif
|
Chris@91
|
1436 return false;
|
Chris@91
|
1437 }
|
Chris@43
|
1438
|
Chris@43
|
1439 if (tmpSize < channels * space) {
|
Chris@43
|
1440 delete[] tmp;
|
Chris@43
|
1441 tmp = new float[channels * space];
|
Chris@43
|
1442 tmpSize = channels * space;
|
Chris@43
|
1443 }
|
Chris@43
|
1444
|
Chris@43
|
1445 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1446
|
Chris@43
|
1447 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1448
|
Chris@43
|
1449 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1450 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1451 }
|
Chris@43
|
1452 }
|
Chris@43
|
1453
|
Chris@163
|
1454 size_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1455
|
Chris@43
|
1456 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1457
|
Chris@43
|
1458 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1459 if (wb) {
|
Chris@43
|
1460 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1461 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1462 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1463 << wb->getReadSpace() << " to read"
|
Chris@43
|
1464 << std::endl;
|
Chris@43
|
1465 #endif
|
Chris@43
|
1466 if (actual < got) {
|
Chris@43
|
1467 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1468 << ": wrote " << actual << " of " << got
|
Chris@43
|
1469 << " samples" << std::endl;
|
Chris@43
|
1470 }
|
Chris@43
|
1471 }
|
Chris@43
|
1472 }
|
Chris@43
|
1473
|
Chris@43
|
1474 m_writeBufferFill = f;
|
Chris@43
|
1475 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1476
|
Chris@163
|
1477 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@163
|
1478 std::cout << "Read buffer fill is now " << m_readBufferFill << std::endl;
|
Chris@163
|
1479 #endif
|
Chris@163
|
1480
|
Chris@43
|
1481 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1482 }
|
Chris@43
|
1483
|
Chris@43
|
1484 return true;
|
Chris@43
|
1485 }
|
Chris@43
|
1486
|
Chris@43
|
1487 size_t
|
Chris@43
|
1488 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1489 {
|
Chris@43
|
1490 size_t processed = 0;
|
Chris@43
|
1491 size_t chunkStart = frame;
|
Chris@43
|
1492 size_t chunkSize = count;
|
Chris@43
|
1493 size_t selectionSize = 0;
|
Chris@43
|
1494 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1495
|
Chris@43
|
1496 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1497 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1498 !m_viewManager->getSelections().empty());
|
Chris@43
|
1499
|
Chris@43
|
1500 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1501 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1502 size_t channels = getTargetChannelCount();
|
Chris@43
|
1503
|
Chris@43
|
1504 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1505 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1506 #endif
|
Chris@43
|
1507
|
Chris@43
|
1508 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1509 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1510 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1511 chunkBufferPtrCount = channels;
|
Chris@43
|
1512 }
|
Chris@43
|
1513
|
Chris@43
|
1514 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1515 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1516 }
|
Chris@43
|
1517
|
Chris@43
|
1518 while (processed < count) {
|
Chris@43
|
1519
|
Chris@43
|
1520 chunkSize = count - processed;
|
Chris@43
|
1521 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1522 selectionSize = 0;
|
Chris@43
|
1523
|
Chris@43
|
1524 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1525
|
Chris@43
|
1526 if (constrained) {
|
Chris@60
|
1527
|
Chris@60
|
1528 size_t rChunkStart =
|
Chris@60
|
1529 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1530
|
Chris@43
|
1531 Selection selection =
|
Chris@60
|
1532 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1533
|
Chris@43
|
1534 if (selection.isEmpty()) {
|
Chris@43
|
1535 if (looping) {
|
Chris@43
|
1536 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1537 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1538 (selection.getStartFrame());
|
Chris@43
|
1539 fadeIn = 50;
|
Chris@43
|
1540 }
|
Chris@43
|
1541 }
|
Chris@43
|
1542
|
Chris@43
|
1543 if (selection.isEmpty()) {
|
Chris@43
|
1544
|
Chris@43
|
1545 chunkSize = 0;
|
Chris@43
|
1546 nextChunkStart = chunkStart;
|
Chris@43
|
1547
|
Chris@43
|
1548 } else {
|
Chris@43
|
1549
|
Chris@60
|
1550 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1551 (selection.getStartFrame());
|
Chris@60
|
1552 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1553 (selection.getEndFrame());
|
Chris@43
|
1554
|
Chris@60
|
1555 selectionSize = ef - sf;
|
Chris@60
|
1556
|
Chris@60
|
1557 if (chunkStart < sf) {
|
Chris@60
|
1558 chunkStart = sf;
|
Chris@43
|
1559 fadeIn = 50;
|
Chris@43
|
1560 }
|
Chris@43
|
1561
|
Chris@43
|
1562 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1563
|
Chris@60
|
1564 if (nextChunkStart >= ef) {
|
Chris@60
|
1565 nextChunkStart = ef;
|
Chris@43
|
1566 fadeOut = 50;
|
Chris@43
|
1567 }
|
Chris@43
|
1568
|
Chris@43
|
1569 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1570 }
|
Chris@43
|
1571
|
Chris@43
|
1572 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1573
|
Chris@43
|
1574 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1575 chunkStart = 0;
|
Chris@43
|
1576 }
|
Chris@43
|
1577 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1578 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1579 }
|
Chris@43
|
1580 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1581 }
|
Chris@43
|
1582
|
Chris@43
|
1583 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1584
|
Chris@43
|
1585 if (!chunkSize) {
|
Chris@43
|
1586 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1587 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1588 #endif
|
Chris@43
|
1589 // We need to maintain full buffers so that the other
|
Chris@43
|
1590 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1591 // return the full amount here
|
Chris@43
|
1592 frame = frame + count;
|
Chris@43
|
1593 return count;
|
Chris@43
|
1594 }
|
Chris@43
|
1595
|
Chris@43
|
1596 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1597 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1598 #endif
|
Chris@43
|
1599
|
Chris@43
|
1600 size_t got = 0;
|
Chris@43
|
1601
|
Chris@43
|
1602 if (selectionSize < 100) {
|
Chris@43
|
1603 fadeIn = 0;
|
Chris@43
|
1604 fadeOut = 0;
|
Chris@43
|
1605 } else if (selectionSize < 300) {
|
Chris@43
|
1606 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1607 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1608 }
|
Chris@43
|
1609
|
Chris@43
|
1610 if (fadeIn > 0) {
|
Chris@43
|
1611 if (processed * 2 < fadeIn) {
|
Chris@43
|
1612 fadeIn = processed * 2;
|
Chris@43
|
1613 }
|
Chris@43
|
1614 }
|
Chris@43
|
1615
|
Chris@43
|
1616 if (fadeOut > 0) {
|
Chris@43
|
1617 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1618 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1619 }
|
Chris@43
|
1620 }
|
Chris@43
|
1621
|
Chris@43
|
1622 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1623 mi != m_models.end(); ++mi) {
|
Chris@43
|
1624
|
Chris@43
|
1625 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1626 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1627 fadeIn, fadeOut);
|
Chris@43
|
1628 }
|
Chris@43
|
1629
|
Chris@43
|
1630 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1631 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1632 }
|
Chris@43
|
1633
|
Chris@43
|
1634 processed += chunkSize;
|
Chris@43
|
1635 chunkStart = nextChunkStart;
|
Chris@43
|
1636 }
|
Chris@43
|
1637
|
Chris@43
|
1638 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1639 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1640 #endif
|
Chris@43
|
1641
|
Chris@43
|
1642 frame = nextChunkStart;
|
Chris@43
|
1643 return processed;
|
Chris@43
|
1644 }
|
Chris@43
|
1645
|
Chris@43
|
1646 void
|
Chris@43
|
1647 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1648 {
|
Chris@43
|
1649 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1650
|
Chris@43
|
1651 // only unify if there will be something to read
|
Chris@43
|
1652 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1653 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1654 if (wb) {
|
Chris@43
|
1655 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1656 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1657 m_lastModelEndFrame) {
|
Chris@43
|
1658 // OK, we don't have enough and there's more to
|
Chris@43
|
1659 // read -- don't unify until we can do better
|
Chris@43
|
1660 return;
|
Chris@43
|
1661 }
|
Chris@43
|
1662 }
|
Chris@43
|
1663 break;
|
Chris@43
|
1664 }
|
Chris@43
|
1665 }
|
Chris@43
|
1666
|
Chris@43
|
1667 size_t rf = m_readBufferFill;
|
Chris@43
|
1668 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1669 if (rb) {
|
Chris@43
|
1670 size_t rs = rb->getReadSpace();
|
Chris@43
|
1671 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1672 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1673 if (rs < rf) rf -= rs;
|
Chris@43
|
1674 else rf = 0;
|
Chris@43
|
1675 }
|
Chris@43
|
1676
|
Chris@43
|
1677 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1678
|
Chris@43
|
1679 size_t wf = m_writeBufferFill;
|
Chris@43
|
1680 size_t skip = 0;
|
Chris@43
|
1681 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1682 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1683 if (wb) {
|
Chris@43
|
1684 if (c == 0) {
|
Chris@43
|
1685
|
Chris@43
|
1686 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1687 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1688
|
Chris@43
|
1689 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1690 else wf = 0;
|
Chris@43
|
1691 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1692
|
Chris@43
|
1693 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1694 if (skip == 0) break;
|
Chris@43
|
1695 }
|
Chris@43
|
1696
|
Chris@43
|
1697 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1698 wb->skip(skip);
|
Chris@43
|
1699 }
|
Chris@43
|
1700 }
|
Chris@43
|
1701
|
Chris@43
|
1702 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1703 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1704 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1705 // std::cout << "unified" << std::endl;
|
Chris@43
|
1706 }
|
Chris@43
|
1707
|
Chris@43
|
1708 void
|
Chris@43
|
1709 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1710 {
|
Chris@43
|
1711 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1712
|
Chris@43
|
1713 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1714 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1715 #endif
|
Chris@43
|
1716
|
Chris@43
|
1717 s.m_mutex.lock();
|
Chris@43
|
1718
|
Chris@43
|
1719 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1720 bool work = false;
|
Chris@43
|
1721
|
Chris@43
|
1722 while (!s.m_exiting) {
|
Chris@43
|
1723
|
Chris@43
|
1724 s.unifyRingBuffers();
|
Chris@43
|
1725 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1726 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1727
|
Chris@43
|
1728 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1729
|
Chris@43
|
1730 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1731 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1732 #endif
|
Chris@43
|
1733
|
Chris@43
|
1734 s.m_mutex.unlock();
|
Chris@43
|
1735 s.m_mutex.lock();
|
Chris@43
|
1736
|
Chris@43
|
1737 } else {
|
Chris@43
|
1738
|
Chris@43
|
1739 float ms = 100;
|
Chris@43
|
1740 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1741 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1742 }
|
Chris@43
|
1743
|
Chris@43
|
1744 if (s.m_playing) ms /= 10;
|
Chris@43
|
1745
|
Chris@43
|
1746 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1747 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1748 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1749 #endif
|
Chris@43
|
1750
|
Chris@43
|
1751 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1752 }
|
Chris@43
|
1753
|
Chris@43
|
1754 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1755 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1756 #endif
|
Chris@43
|
1757
|
Chris@43
|
1758 work = false;
|
Chris@43
|
1759
|
Chris@103
|
1760 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1761 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1762 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1763 #endif
|
Chris@103
|
1764 continue;
|
Chris@103
|
1765 }
|
Chris@43
|
1766
|
Chris@43
|
1767 bool playing = s.m_playing;
|
Chris@43
|
1768
|
Chris@43
|
1769 if (playing && !previouslyPlaying) {
|
Chris@43
|
1770 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1771 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1772 #endif
|
Chris@43
|
1773 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1774 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1775 if (rb) rb->reset();
|
Chris@43
|
1776 }
|
Chris@43
|
1777 }
|
Chris@43
|
1778 previouslyPlaying = playing;
|
Chris@43
|
1779
|
Chris@43
|
1780 work = s.fillBuffers();
|
Chris@43
|
1781 }
|
Chris@43
|
1782
|
Chris@43
|
1783 s.m_mutex.unlock();
|
Chris@43
|
1784 }
|
Chris@43
|
1785
|