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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_outputLeft(0.0),
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66 m_outputRight(0.0),
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67 m_auditioningPlugin(0),
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68 m_auditioningPluginBypassed(false),
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69 m_playStartFrame(0),
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70 m_playStartFramePassed(false),
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71 m_timeStretcher(0),
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72 m_monoStretcher(0),
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73 m_stretchRatio(1.0),
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74 m_stretcherInputCount(0),
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75 m_stretcherInputs(0),
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76 m_stretcherInputSizes(0),
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77 m_fillThread(0),
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78 m_converter(0),
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79 m_crapConverter(0),
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80 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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81 {
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82 m_viewManager->setAudioPlaySource(this);
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83
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84 connect(m_viewManager, SIGNAL(selectionChanged()),
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85 this, SLOT(selectionChanged()));
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86 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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87 this, SLOT(playLoopModeChanged()));
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88 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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89 this, SLOT(playSelectionModeChanged()));
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90
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91 connect(PlayParameterRepository::getInstance(),
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92 SIGNAL(playParametersChanged(PlayParameters *)),
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93 this, SLOT(playParametersChanged(PlayParameters *)));
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94
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95 connect(Preferences::getInstance(),
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96 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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97 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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98 }
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99
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100 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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101 {
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102 m_exiting = true;
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103
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104 if (m_fillThread) {
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105 m_condition.wakeAll();
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106 m_fillThread->wait();
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107 delete m_fillThread;
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108 }
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109
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110 clearModels();
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111
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112 if (m_readBuffers != m_writeBuffers) {
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113 delete m_readBuffers;
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114 }
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115
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116 delete m_writeBuffers;
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117
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118 delete m_audioGenerator;
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119
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120 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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121 delete[] m_stretcherInputs[i];
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122 }
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123 delete[] m_stretcherInputSizes;
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124 delete[] m_stretcherInputs;
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125
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126 delete m_timeStretcher;
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127 delete m_monoStretcher;
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128
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129 m_bufferScavenger.scavenge(true);
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130 m_pluginScavenger.scavenge(true);
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131 }
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132
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133 void
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134 AudioCallbackPlaySource::addModel(Model *model)
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135 {
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136 if (m_models.find(model) != m_models.end()) return;
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137
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138 bool canPlay = m_audioGenerator->addModel(model);
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139
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140 m_mutex.lock();
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141
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142 m_models.insert(model);
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143 if (model->getEndFrame() > m_lastModelEndFrame) {
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144 m_lastModelEndFrame = model->getEndFrame();
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145 }
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146
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147 bool buffersChanged = false, srChanged = false;
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148
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149 size_t modelChannels = 1;
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150 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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151 if (dtvm) modelChannels = dtvm->getChannelCount();
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152 if (modelChannels > m_sourceChannelCount) {
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153 m_sourceChannelCount = modelChannels;
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154 }
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155
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156 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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157 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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158 #endif
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159
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160 if (m_sourceSampleRate == 0) {
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161
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162 m_sourceSampleRate = model->getSampleRate();
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163 srChanged = true;
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164
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165 } else if (model->getSampleRate() != m_sourceSampleRate) {
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166
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167 // If this is a dense time-value model and we have no other, we
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168 // can just switch to this model's sample rate
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169
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170 if (dtvm) {
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171
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172 bool conflicting = false;
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173
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174 for (std::set<Model *>::const_iterator i = m_models.begin();
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175 i != m_models.end(); ++i) {
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176 // Only wave file models can be considered conflicting --
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177 // writable wave file models are derived and we shouldn't
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178 // take their rates into account. Also, don't give any
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179 // particular weight to a file that's already playing at
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180 // the wrong rate anyway
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181 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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182 if (wfm && wfm != dtvm &&
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183 wfm->getSampleRate() != model->getSampleRate() &&
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184 wfm->getSampleRate() == m_sourceSampleRate) {
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185 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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186 conflicting = true;
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187 break;
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188 }
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189 }
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190
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191 if (conflicting) {
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192
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193 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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194 << "New model sample rate does not match" << std::endl
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195 << "existing model(s) (new " << model->getSampleRate()
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196 << " vs " << m_sourceSampleRate
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197 << "), playback will be wrong"
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198 << std::endl;
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199
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200 emit sampleRateMismatch(model->getSampleRate(),
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201 m_sourceSampleRate,
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202 false);
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203 } else {
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204 m_sourceSampleRate = model->getSampleRate();
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205 srChanged = true;
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206 }
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207 }
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208 }
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209
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210 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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211 clearRingBuffers(true, getTargetChannelCount());
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212 buffersChanged = true;
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213 } else {
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214 if (canPlay) clearRingBuffers(true);
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215 }
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216
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217 if (buffersChanged || srChanged) {
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218 if (m_converter) {
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219 src_delete(m_converter);
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220 src_delete(m_crapConverter);
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221 m_converter = 0;
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222 m_crapConverter = 0;
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223 }
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224 }
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225
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226 m_mutex.unlock();
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227
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228 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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229
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230 if (!m_fillThread) {
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231 m_fillThread = new FillThread(*this);
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232 m_fillThread->start();
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233 }
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234
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235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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236 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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237 #endif
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238
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239 if (buffersChanged || srChanged) {
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240 emit modelReplaced();
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241 }
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242
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243 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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244 this, SLOT(modelChanged(size_t, size_t)));
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245
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246 m_condition.wakeAll();
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247 }
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248
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249 void
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250 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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251 {
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252 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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253 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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254 #endif
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255 if (endFrame > m_lastModelEndFrame) {
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256 m_lastModelEndFrame = endFrame;
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257 rebuildRangeLists();
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258 }
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259 }
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260
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261 void
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262 AudioCallbackPlaySource::removeModel(Model *model)
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263 {
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264 m_mutex.lock();
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265
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266 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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267 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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268 #endif
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269
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270 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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271 this, SLOT(modelChanged(size_t, size_t)));
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272
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273 m_models.erase(model);
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274
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275 if (m_models.empty()) {
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276 if (m_converter) {
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277 src_delete(m_converter);
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278 src_delete(m_crapConverter);
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279 m_converter = 0;
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280 m_crapConverter = 0;
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281 }
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282 m_sourceSampleRate = 0;
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283 }
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284
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285 size_t lastEnd = 0;
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286 for (std::set<Model *>::const_iterator i = m_models.begin();
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287 i != m_models.end(); ++i) {
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288 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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289 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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290 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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291 }
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292 m_lastModelEndFrame = lastEnd;
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293
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294 m_mutex.unlock();
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295
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296 m_audioGenerator->removeModel(model);
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297
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298 clearRingBuffers();
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299 }
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300
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301 void
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302 AudioCallbackPlaySource::clearModels()
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303 {
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304 m_mutex.lock();
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305
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306 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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307 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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308 #endif
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309
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310 m_models.clear();
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311
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312 if (m_converter) {
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313 src_delete(m_converter);
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314 src_delete(m_crapConverter);
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315 m_converter = 0;
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316 m_crapConverter = 0;
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317 }
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318
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319 m_lastModelEndFrame = 0;
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320
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321 m_sourceSampleRate = 0;
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322
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323 m_mutex.unlock();
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324
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325 m_audioGenerator->clearModels();
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326
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327 clearRingBuffers();
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328 }
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329
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330 void
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331 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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332 {
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333 if (!haveLock) m_mutex.lock();
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334
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335 rebuildRangeLists();
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336
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337 if (count == 0) {
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338 if (m_writeBuffers) count = m_writeBuffers->size();
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339 }
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340
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341 m_writeBufferFill = getCurrentBufferedFrame();
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342
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343 if (m_readBuffers != m_writeBuffers) {
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344 delete m_writeBuffers;
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345 }
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346
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347 m_writeBuffers = new RingBufferVector;
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348
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349 for (size_t i = 0; i < count; ++i) {
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350 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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351 }
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352
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353 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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354 // << count << " write buffers" << std::endl;
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355
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356 if (!haveLock) {
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357 m_mutex.unlock();
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358 }
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359 }
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360
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361 void
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362 AudioCallbackPlaySource::play(size_t startFrame)
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363 {
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364 if (m_viewManager->getPlaySelectionMode() &&
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365 !m_viewManager->getSelections().empty()) {
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366
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367 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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368
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369 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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370
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371 std::cerr << startFrame << std::endl;
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372
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373 } else {
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374 if (startFrame >= m_lastModelEndFrame) {
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375 startFrame = 0;
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376 }
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377 }
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378
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379 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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380 std::cerr << "play(" << startFrame << ") -> playback model ";
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381 #endif
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382
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383 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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384
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Chris@60
|
385 std::cerr << startFrame << std::endl;
|
Chris@60
|
386
|
Chris@43
|
387 // The fill thread will automatically empty its buffers before
|
Chris@43
|
388 // starting again if we have not so far been playing, but not if
|
Chris@43
|
389 // we're just re-seeking.
|
Chris@102
|
390 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
391
|
Chris@43
|
392 m_mutex.lock();
|
Chris@102
|
393
|
Chris@91
|
394 if (m_timeStretcher) {
|
Chris@91
|
395 m_timeStretcher->reset();
|
Chris@91
|
396 }
|
Chris@130
|
397 if (m_monoStretcher) {
|
Chris@130
|
398 m_monoStretcher->reset();
|
Chris@130
|
399 }
|
Chris@102
|
400
|
Chris@102
|
401 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
402 if (m_readBuffers) {
|
Chris@102
|
403 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
404 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
405 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@102
|
406 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@132
|
407 #endif
|
Chris@102
|
408 if (rb) rb->reset();
|
Chris@102
|
409 }
|
Chris@43
|
410 }
|
Chris@102
|
411 if (m_converter) src_reset(m_converter);
|
Chris@102
|
412 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
413
|
Chris@43
|
414 m_mutex.unlock();
|
Chris@43
|
415
|
Chris@43
|
416 m_audioGenerator->reset();
|
Chris@43
|
417
|
Chris@94
|
418 m_playStartFrame = startFrame;
|
Chris@94
|
419 m_playStartFramePassed = false;
|
Chris@94
|
420 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
421 if (m_target) {
|
Chris@94
|
422 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
423 }
|
Chris@94
|
424
|
Chris@43
|
425 bool changed = !m_playing;
|
Chris@91
|
426 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
427 m_lastCurrentFrame = 0;
|
Chris@43
|
428 m_playing = true;
|
Chris@43
|
429 m_condition.wakeAll();
|
Chris@158
|
430 if (changed) {
|
Chris@158
|
431 emit playStatusChanged(m_playing);
|
Chris@158
|
432 emit activity(tr("Play from %1").arg
|
Chris@158
|
433 (RealTime::frame2RealTime
|
Chris@158
|
434 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
435 }
|
Chris@43
|
436 }
|
Chris@43
|
437
|
Chris@43
|
438 void
|
Chris@43
|
439 AudioCallbackPlaySource::stop()
|
Chris@43
|
440 {
|
Chris@43
|
441 bool changed = m_playing;
|
Chris@43
|
442 m_playing = false;
|
Chris@43
|
443 m_condition.wakeAll();
|
Chris@91
|
444 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
445 if (changed) {
|
Chris@158
|
446 emit playStatusChanged(m_playing);
|
Chris@158
|
447 emit activity(tr("Stop at %1").arg
|
Chris@158
|
448 (RealTime::frame2RealTime
|
Chris@158
|
449 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
450 }
|
Chris@102
|
451 m_lastCurrentFrame = 0;
|
Chris@43
|
452 }
|
Chris@43
|
453
|
Chris@43
|
454 void
|
Chris@43
|
455 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
456 {
|
Chris@43
|
457 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
458 clearRingBuffers();
|
Chris@43
|
459 }
|
Chris@43
|
460 }
|
Chris@43
|
461
|
Chris@43
|
462 void
|
Chris@43
|
463 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
464 {
|
Chris@43
|
465 clearRingBuffers();
|
Chris@43
|
466 }
|
Chris@43
|
467
|
Chris@43
|
468 void
|
Chris@43
|
469 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
470 {
|
Chris@43
|
471 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
472 clearRingBuffers();
|
Chris@43
|
473 }
|
Chris@43
|
474 }
|
Chris@43
|
475
|
Chris@43
|
476 void
|
Chris@43
|
477 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
478 {
|
Chris@43
|
479 clearRingBuffers();
|
Chris@43
|
480 }
|
Chris@43
|
481
|
Chris@43
|
482 void
|
Chris@43
|
483 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
484 {
|
Chris@43
|
485 if (n == "Resample Quality") {
|
Chris@43
|
486 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
487 }
|
Chris@43
|
488 }
|
Chris@43
|
489
|
Chris@43
|
490 void
|
Chris@43
|
491 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
492 {
|
Chris@130
|
493 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
494
|
Chris@130
|
495 if (!m_playing) return;
|
Chris@130
|
496
|
Chris@43
|
497 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
498 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
499 m_auditioningPluginBypassed = true;
|
Chris@43
|
500 emit audioOverloadPluginDisabled();
|
Chris@130
|
501 return;
|
Chris@130
|
502 }
|
Chris@130
|
503
|
Chris@130
|
504 if (m_timeStretcher &&
|
Chris@130
|
505 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
506 m_stretcherInputCount > 1 &&
|
Chris@130
|
507 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
508 m_stretchMono = true;
|
Chris@130
|
509 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
510 return;
|
Chris@43
|
511 }
|
Chris@43
|
512 }
|
Chris@43
|
513
|
Chris@43
|
514 void
|
Chris@91
|
515 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
516 {
|
Chris@91
|
517 m_target = target;
|
Chris@43
|
518 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
519 assert(size < m_ringBufferSize);
|
Chris@43
|
520 m_blockSize = size;
|
Chris@43
|
521 }
|
Chris@43
|
522
|
Chris@43
|
523 size_t
|
Chris@43
|
524 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
525 {
|
Chris@43
|
526 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
527 return m_blockSize;
|
Chris@43
|
528 }
|
Chris@43
|
529
|
Chris@43
|
530 void
|
Chris@43
|
531 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
532 {
|
Chris@43
|
533 m_playLatency = latency;
|
Chris@43
|
534 }
|
Chris@43
|
535
|
Chris@43
|
536 size_t
|
Chris@43
|
537 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
538 {
|
Chris@43
|
539 return m_playLatency;
|
Chris@43
|
540 }
|
Chris@43
|
541
|
Chris@43
|
542 size_t
|
Chris@43
|
543 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
544 {
|
Chris@91
|
545 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
546 // "currently coming through the speakers".
|
Chris@91
|
547
|
Chris@93
|
548 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
549 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
550 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
551
|
Chris@93
|
552 return getCurrentFrame(latency_t);
|
Chris@93
|
553 }
|
Chris@93
|
554
|
Chris@93
|
555 size_t
|
Chris@93
|
556 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
557 {
|
Chris@93
|
558 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
559 }
|
Chris@93
|
560
|
Chris@93
|
561 size_t
|
Chris@93
|
562 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
563 {
|
Chris@43
|
564 bool resample = false;
|
Chris@91
|
565 double resampleRatio = 1.0;
|
Chris@43
|
566
|
Chris@91
|
567 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
568 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
569 // the latency provided by the target is also at the target rate.
|
Chris@91
|
570 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
571 // calculation using RealTime instead.
|
Chris@43
|
572
|
Chris@91
|
573 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
574 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
575
|
Chris@91
|
576 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
577
|
Chris@91
|
578 size_t inbuffer = 0; // at target rate
|
Chris@91
|
579
|
Chris@43
|
580 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
581 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
582 if (rb) {
|
Chris@91
|
583 size_t here = rb->getReadSpace();
|
Chris@91
|
584 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
585 }
|
Chris@43
|
586 }
|
Chris@43
|
587
|
Chris@91
|
588 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
589 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
590 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
591 double currentTime = 0.0;
|
Chris@91
|
592 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
593
|
Chris@102
|
594 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
595
|
Chris@91
|
596 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
597
|
Chris@91
|
598 size_t stretchlat = 0;
|
Chris@91
|
599 double timeRatio = 1.0;
|
Chris@91
|
600
|
Chris@91
|
601 if (m_timeStretcher) {
|
Chris@91
|
602 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
603 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
604 }
|
Chris@43
|
605
|
Chris@91
|
606 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
607
|
Chris@91
|
608 // When the target has just requested a block from us, the last
|
Chris@91
|
609 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
610 // amount of read space (converted back to source sample rate)
|
Chris@91
|
611 // remaining now. That sample is not expected to be played until
|
Chris@91
|
612 // the target's play latency has elapsed. By the time the
|
Chris@91
|
613 // following block is requested, that sample will be at the
|
Chris@91
|
614 // target's play latency minus the last requested block size away
|
Chris@91
|
615 // from being played.
|
Chris@91
|
616
|
Chris@91
|
617 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
618 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
619
|
Chris@102
|
620 if (m_target &&
|
Chris@102
|
621 m_trustworthyTimestamps &&
|
Chris@102
|
622 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
623
|
Chris@91
|
624 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
625 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
626
|
Chris@91
|
627 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
628 // since the end of the last call to getSourceSamples
|
Chris@91
|
629
|
Chris@102
|
630 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
631
|
Chris@102
|
632 // this adjustment seems to cause more problems when looping
|
Chris@102
|
633 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
634
|
Chris@102
|
635 if (elapsed > 0.0) {
|
Chris@102
|
636 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
637 }
|
Chris@91
|
638 }
|
Chris@91
|
639
|
Chris@91
|
640 } else {
|
Chris@91
|
641
|
Chris@91
|
642 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
643 (getTargetBlockSize(), targetRate);
|
Chris@62
|
644 }
|
Chris@91
|
645
|
Chris@91
|
646 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
647
|
Chris@91
|
648 if (timeRatio != 1.0) {
|
Chris@91
|
649 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
650 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
651 }
|
Chris@43
|
652
|
Chris@91
|
653 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
654 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
655 #endif
|
Chris@43
|
656
|
Chris@91
|
657 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
658
|
Chris@93
|
659 // Normally the range lists should contain at least one item each
|
Chris@93
|
660 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
661 // entire source audio duration.
|
Chris@43
|
662
|
Chris@93
|
663 if (m_rangeStarts.empty()) {
|
Chris@93
|
664 rebuildRangeLists();
|
Chris@93
|
665 }
|
Chris@92
|
666
|
Chris@93
|
667 if (m_rangeStarts.empty()) {
|
Chris@93
|
668 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
669 RealTime playing_t = bufferedto_t
|
Chris@93
|
670 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
671 + sincerequest_t;
|
Chris@93
|
672 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
673 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
674 }
|
Chris@43
|
675
|
Chris@91
|
676 int inRange = 0;
|
Chris@91
|
677 int index = 0;
|
Chris@91
|
678
|
Chris@93
|
679 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
680 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
681 inRange = index;
|
Chris@93
|
682 } else {
|
Chris@93
|
683 break;
|
Chris@93
|
684 }
|
Chris@93
|
685 ++index;
|
Chris@93
|
686 }
|
Chris@93
|
687
|
Chris@93
|
688 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
689
|
Chris@94
|
690 RealTime playing_t = bufferedto_t;
|
Chris@93
|
691
|
Chris@93
|
692 playing_t = playing_t
|
Chris@93
|
693 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
694 + sincerequest_t;
|
Chris@94
|
695
|
Chris@94
|
696 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
697 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
698 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
699 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
700 // are playing a relatively short looped region, the playing time
|
Chris@94
|
701 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
702 // the region boundary and end up being much smaller than the
|
Chris@94
|
703 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
704 // duration of playback!
|
Chris@94
|
705
|
Chris@94
|
706 if (!m_playStartFramePassed) {
|
Chris@94
|
707 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
708 sourceRate);
|
Chris@94
|
709 if (playing_t < playstart_t) {
|
Chris@132
|
710 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@132
|
711 // << playstart_t << std::endl;
|
Chris@122
|
712 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
713 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
714 RealTime::fromSeconds(currentTime)) {
|
Chris@122
|
715 std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
716 m_playStartFramePassed = true;
|
Chris@94
|
717 } else {
|
Chris@94
|
718 playing_t = playstart_t;
|
Chris@94
|
719 }
|
Chris@94
|
720 } else {
|
Chris@94
|
721 m_playStartFramePassed = true;
|
Chris@94
|
722 }
|
Chris@94
|
723 }
|
Chris@94
|
724
|
Chris@94
|
725 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
726
|
Chris@93
|
727 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
728 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
729 #endif
|
Chris@93
|
730
|
Chris@93
|
731 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
732
|
Chris@93
|
733 if (inRange == 0) {
|
Chris@93
|
734 if (looping) {
|
Chris@93
|
735 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
736 } else {
|
Chris@93
|
737 break;
|
Chris@93
|
738 }
|
Chris@93
|
739 } else {
|
Chris@93
|
740 --inRange;
|
Chris@93
|
741 }
|
Chris@93
|
742
|
Chris@93
|
743 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
744 }
|
Chris@93
|
745
|
Chris@93
|
746 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
747
|
Chris@93
|
748 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
749 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
750 #endif
|
Chris@93
|
751
|
Chris@93
|
752 if (!looping) {
|
Chris@93
|
753 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
754 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
755 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
756 stop();
|
Chris@93
|
757 }
|
Chris@93
|
758 }
|
Chris@93
|
759
|
Chris@93
|
760 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
761
|
Chris@93
|
762 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
763
|
Chris@102
|
764 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
765 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
766 frame = m_lastCurrentFrame;
|
Chris@102
|
767 }
|
Chris@102
|
768 }
|
Chris@102
|
769
|
Chris@102
|
770 m_lastCurrentFrame = frame;
|
Chris@102
|
771
|
Chris@93
|
772 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
773 }
|
Chris@93
|
774
|
Chris@93
|
775 void
|
Chris@93
|
776 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
777 {
|
Chris@93
|
778 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
779
|
Chris@93
|
780 m_rangeStarts.clear();
|
Chris@93
|
781 m_rangeDurations.clear();
|
Chris@93
|
782
|
Chris@93
|
783 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
784 if (sourceRate == 0) return;
|
Chris@93
|
785
|
Chris@93
|
786 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
787 if (end == RealTime::zeroTime) return;
|
Chris@93
|
788
|
Chris@93
|
789 if (!constrained) {
|
Chris@93
|
790 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
791 m_rangeDurations.push_back(end);
|
Chris@93
|
792 return;
|
Chris@93
|
793 }
|
Chris@93
|
794
|
Chris@93
|
795 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
796 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
797
|
Chris@93
|
798 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
799 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
800 #endif
|
Chris@93
|
801
|
Chris@93
|
802 if (!selections.empty()) {
|
Chris@91
|
803
|
Chris@91
|
804 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
805
|
Chris@91
|
806 RealTime start =
|
Chris@91
|
807 (RealTime::frame2RealTime
|
Chris@91
|
808 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
809 sourceRate));
|
Chris@91
|
810 RealTime duration =
|
Chris@91
|
811 (RealTime::frame2RealTime
|
Chris@91
|
812 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
813 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
814 sourceRate));
|
Chris@91
|
815
|
Chris@93
|
816 m_rangeStarts.push_back(start);
|
Chris@93
|
817 m_rangeDurations.push_back(duration);
|
Chris@91
|
818 }
|
Chris@93
|
819 } else {
|
Chris@93
|
820 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
821 m_rangeDurations.push_back(end);
|
Chris@43
|
822 }
|
Chris@43
|
823
|
Chris@93
|
824 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
825 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
826 #endif
|
Chris@43
|
827 }
|
Chris@43
|
828
|
Chris@43
|
829 void
|
Chris@43
|
830 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
831 {
|
Chris@43
|
832 m_outputLeft = left;
|
Chris@43
|
833 m_outputRight = right;
|
Chris@43
|
834 }
|
Chris@43
|
835
|
Chris@43
|
836 bool
|
Chris@43
|
837 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
838 {
|
Chris@43
|
839 left = m_outputLeft;
|
Chris@43
|
840 right = m_outputRight;
|
Chris@43
|
841 return true;
|
Chris@43
|
842 }
|
Chris@43
|
843
|
Chris@43
|
844 void
|
Chris@43
|
845 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
846 {
|
Chris@43
|
847 m_targetSampleRate = sr;
|
Chris@43
|
848 initialiseConverter();
|
Chris@43
|
849 }
|
Chris@43
|
850
|
Chris@43
|
851 void
|
Chris@43
|
852 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
853 {
|
Chris@43
|
854 m_mutex.lock();
|
Chris@43
|
855
|
Chris@43
|
856 if (m_converter) {
|
Chris@43
|
857 src_delete(m_converter);
|
Chris@43
|
858 src_delete(m_crapConverter);
|
Chris@43
|
859 m_converter = 0;
|
Chris@43
|
860 m_crapConverter = 0;
|
Chris@43
|
861 }
|
Chris@43
|
862
|
Chris@43
|
863 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
864
|
Chris@43
|
865 int err = 0;
|
Chris@43
|
866
|
Chris@43
|
867 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
868 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
869 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
870 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
871 getTargetChannelCount(), &err);
|
Chris@43
|
872
|
Chris@43
|
873 if (m_converter) {
|
Chris@43
|
874 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
875 getTargetChannelCount(),
|
Chris@43
|
876 &err);
|
Chris@43
|
877 }
|
Chris@43
|
878
|
Chris@43
|
879 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
880 std::cerr
|
Chris@43
|
881 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
882 << src_strerror(err) << std::endl;
|
Chris@43
|
883
|
Chris@43
|
884 if (m_converter) {
|
Chris@43
|
885 src_delete(m_converter);
|
Chris@43
|
886 m_converter = 0;
|
Chris@43
|
887 }
|
Chris@43
|
888
|
Chris@43
|
889 if (m_crapConverter) {
|
Chris@43
|
890 src_delete(m_crapConverter);
|
Chris@43
|
891 m_crapConverter = 0;
|
Chris@43
|
892 }
|
Chris@43
|
893
|
Chris@43
|
894 m_mutex.unlock();
|
Chris@43
|
895
|
Chris@43
|
896 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
897 getTargetSampleRate(),
|
Chris@43
|
898 false);
|
Chris@43
|
899 } else {
|
Chris@43
|
900
|
Chris@43
|
901 m_mutex.unlock();
|
Chris@43
|
902
|
Chris@43
|
903 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
904 getTargetSampleRate(),
|
Chris@43
|
905 true);
|
Chris@43
|
906 }
|
Chris@43
|
907 } else {
|
Chris@43
|
908 m_mutex.unlock();
|
Chris@43
|
909 }
|
Chris@43
|
910 }
|
Chris@43
|
911
|
Chris@43
|
912 void
|
Chris@43
|
913 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
914 {
|
Chris@43
|
915 if (q == m_resampleQuality) return;
|
Chris@43
|
916 m_resampleQuality = q;
|
Chris@43
|
917
|
Chris@43
|
918 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
919 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
920 << m_resampleQuality << std::endl;
|
Chris@43
|
921 #endif
|
Chris@43
|
922
|
Chris@43
|
923 initialiseConverter();
|
Chris@43
|
924 }
|
Chris@43
|
925
|
Chris@43
|
926 void
|
Chris@107
|
927 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
928 {
|
Chris@107
|
929 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
930 if (a && !plugin) {
|
Chris@107
|
931 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
932 }
|
Chris@43
|
933 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
934 m_auditioningPlugin = plugin;
|
Chris@43
|
935 m_auditioningPluginBypassed = false;
|
Chris@43
|
936 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
937 }
|
Chris@43
|
938
|
Chris@43
|
939 void
|
Chris@43
|
940 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
941 {
|
Chris@43
|
942 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
943 clearRingBuffers();
|
Chris@43
|
944 }
|
Chris@43
|
945
|
Chris@43
|
946 void
|
Chris@43
|
947 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
948 {
|
Chris@43
|
949 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
950 clearRingBuffers();
|
Chris@43
|
951 }
|
Chris@43
|
952
|
Chris@43
|
953 size_t
|
Chris@43
|
954 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
955 {
|
Chris@43
|
956 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
957 else return getSourceSampleRate();
|
Chris@43
|
958 }
|
Chris@43
|
959
|
Chris@43
|
960 size_t
|
Chris@43
|
961 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
962 {
|
Chris@43
|
963 return m_sourceChannelCount;
|
Chris@43
|
964 }
|
Chris@43
|
965
|
Chris@43
|
966 size_t
|
Chris@43
|
967 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
968 {
|
Chris@43
|
969 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
970 return m_sourceChannelCount;
|
Chris@43
|
971 }
|
Chris@43
|
972
|
Chris@43
|
973 size_t
|
Chris@43
|
974 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
975 {
|
Chris@43
|
976 return m_sourceSampleRate;
|
Chris@43
|
977 }
|
Chris@43
|
978
|
Chris@43
|
979 void
|
Chris@91
|
980 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
981 {
|
Chris@91
|
982 m_stretchRatio = factor;
|
Chris@91
|
983
|
Chris@91
|
984 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
985 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
986 } else {
|
Chris@91
|
987 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
988 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
989 (getTargetSampleRate(),
|
Chris@91
|
990 m_stretcherInputCount,
|
Chris@62
|
991 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
992 factor);
|
Chris@130
|
993 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
994 (getTargetSampleRate(),
|
Chris@130
|
995 1,
|
Chris@130
|
996 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
997 factor);
|
Chris@91
|
998 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
999 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1000 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1001 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1002 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1003 }
|
Chris@130
|
1004 m_monoStretcher = monoStretcher;
|
Chris@62
|
1005 m_timeStretcher = stretcher;
|
Chris@62
|
1006 }
|
Chris@158
|
1007
|
Chris@158
|
1008 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1009 }
|
Chris@43
|
1010
|
Chris@43
|
1011 size_t
|
Chris@130
|
1012 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1013 {
|
Chris@130
|
1014 int count = ucount;
|
Chris@130
|
1015
|
Chris@43
|
1016 if (!m_playing) {
|
Chris@43
|
1017 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1018 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1019 buffer[ch][i] = 0.0;
|
Chris@43
|
1020 }
|
Chris@43
|
1021 }
|
Chris@43
|
1022 return 0;
|
Chris@43
|
1023 }
|
Chris@43
|
1024
|
Chris@43
|
1025 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1026 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1027
|
Chris@43
|
1028 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1029
|
Chris@43
|
1030 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1031
|
Chris@43
|
1032 if (!rb) {
|
Chris@43
|
1033 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1034 << "No ring buffer available for channel " << ch
|
Chris@43
|
1035 << ", returning no data here" << std::endl;
|
Chris@43
|
1036 count = 0;
|
Chris@43
|
1037 break;
|
Chris@43
|
1038 }
|
Chris@43
|
1039
|
Chris@43
|
1040 size_t rs = rb->getReadSpace();
|
Chris@43
|
1041 if (rs < count) {
|
Chris@43
|
1042 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1043 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1044 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
1045 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
1046 << "reducing request size" << std::endl;
|
Chris@43
|
1047 #endif
|
Chris@43
|
1048 count = rs;
|
Chris@43
|
1049 }
|
Chris@43
|
1050 }
|
Chris@43
|
1051
|
Chris@43
|
1052 if (count == 0) return 0;
|
Chris@43
|
1053
|
Chris@62
|
1054 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1055 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1056
|
Chris@62
|
1057 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1058
|
Chris@91
|
1059 if (ratio != m_stretchRatio) {
|
Chris@91
|
1060 if (!ts) {
|
Chris@91
|
1061 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1062 m_stretchRatio = 1.f;
|
Chris@91
|
1063 } else {
|
Chris@91
|
1064 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1065 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1066 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1067 }
|
Chris@130
|
1068 }
|
Chris@130
|
1069
|
Chris@130
|
1070 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1071 if (m_stretchMono) {
|
Chris@130
|
1072 if (ms) {
|
Chris@130
|
1073 ts = ms;
|
Chris@130
|
1074 stretchChannels = 1;
|
Chris@130
|
1075 } else {
|
Chris@130
|
1076 m_stretchMono = false;
|
Chris@91
|
1077 }
|
Chris@91
|
1078 }
|
Chris@91
|
1079
|
Chris@91
|
1080 if (m_target) {
|
Chris@91
|
1081 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1082 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1083 }
|
Chris@43
|
1084
|
Chris@62
|
1085 if (!ts || ratio == 1.f) {
|
Chris@43
|
1086
|
Chris@130
|
1087 int got = 0;
|
Chris@43
|
1088
|
Chris@43
|
1089 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1090
|
Chris@43
|
1091 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1092
|
Chris@43
|
1093 if (rb) {
|
Chris@43
|
1094
|
Chris@43
|
1095 // this is marginally more likely to leave our channels in
|
Chris@43
|
1096 // sync after a processing failure than just passing "count":
|
Chris@43
|
1097 size_t request = count;
|
Chris@43
|
1098 if (ch > 0) request = got;
|
Chris@43
|
1099
|
Chris@43
|
1100 got = rb->read(buffer[ch], request);
|
Chris@43
|
1101
|
Chris@43
|
1102 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1103 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1104 #endif
|
Chris@43
|
1105 }
|
Chris@43
|
1106
|
Chris@43
|
1107 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1108 for (int i = got; i < count; ++i) {
|
Chris@43
|
1109 buffer[ch][i] = 0.0;
|
Chris@43
|
1110 }
|
Chris@43
|
1111 }
|
Chris@43
|
1112 }
|
Chris@43
|
1113
|
Chris@43
|
1114 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1115
|
Chris@43
|
1116 m_condition.wakeAll();
|
Chris@91
|
1117
|
Chris@43
|
1118 return got;
|
Chris@43
|
1119 }
|
Chris@43
|
1120
|
Chris@62
|
1121 size_t channels = getTargetChannelCount();
|
Chris@91
|
1122 size_t available;
|
Chris@91
|
1123 int warned = 0;
|
Chris@91
|
1124 size_t fedToStretcher = 0;
|
Chris@43
|
1125
|
Chris@91
|
1126 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1127 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1128
|
Chris@91
|
1129 while ((available = ts->available()) < count) {
|
Chris@91
|
1130
|
Chris@91
|
1131 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1132 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1133 if (reqd == 0) reqd = 1;
|
Chris@91
|
1134
|
Chris@91
|
1135 size_t got = reqd;
|
Chris@91
|
1136
|
Chris@91
|
1137 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1138 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1139 #endif
|
Chris@43
|
1140
|
Chris@91
|
1141 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1142 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1143 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1144 if (c == 0) {
|
Chris@91
|
1145 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1146 }
|
Chris@91
|
1147 delete[] m_stretcherInputs[c];
|
Chris@91
|
1148 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1149 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1150 }
|
Chris@91
|
1151 }
|
Chris@43
|
1152
|
Chris@91
|
1153 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1154 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1155 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1156 if (rb) {
|
Chris@130
|
1157 size_t gotHere;
|
Chris@130
|
1158 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1159 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1160 } else {
|
Chris@130
|
1161 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1162 }
|
Chris@91
|
1163 if (gotHere < got) got = gotHere;
|
Chris@91
|
1164
|
Chris@91
|
1165 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1166 if (c == 0) {
|
Chris@91
|
1167 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1168 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1169 }
|
Chris@62
|
1170 #endif
|
Chris@43
|
1171
|
Chris@91
|
1172 } else {
|
Chris@91
|
1173 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1174 }
|
Chris@43
|
1175 }
|
Chris@43
|
1176
|
Chris@43
|
1177 if (got < reqd) {
|
Chris@43
|
1178 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1179 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1180 }
|
Chris@43
|
1181
|
Chris@91
|
1182 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1183
|
Chris@91
|
1184 fedToStretcher += got;
|
Chris@43
|
1185
|
Chris@43
|
1186 if (got == 0) break;
|
Chris@43
|
1187
|
Chris@62
|
1188 if (ts->available() == available) {
|
Chris@43
|
1189 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1190 if (++warned == 5) break;
|
Chris@43
|
1191 }
|
Chris@43
|
1192 }
|
Chris@43
|
1193
|
Chris@62
|
1194 ts->retrieve(buffer, count);
|
Chris@43
|
1195
|
Chris@130
|
1196 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1197 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1198 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1199 }
|
Chris@130
|
1200 }
|
Chris@130
|
1201
|
Chris@43
|
1202 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1203
|
Chris@43
|
1204 m_condition.wakeAll();
|
Chris@43
|
1205
|
Chris@43
|
1206 return count;
|
Chris@43
|
1207 }
|
Chris@43
|
1208
|
Chris@43
|
1209 void
|
Chris@43
|
1210 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1211 {
|
Chris@43
|
1212 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1213 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1214 if (!plugin) return;
|
Chris@43
|
1215
|
Chris@43
|
1216 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1217 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1218 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1219 // << std::endl;
|
Chris@43
|
1220 return;
|
Chris@43
|
1221 }
|
Chris@43
|
1222 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1223 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1224 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1225 // << std::endl;
|
Chris@43
|
1226 return;
|
Chris@43
|
1227 }
|
Chris@102
|
1228 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1229 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1230 // << " < our block size " << count
|
Chris@43
|
1231 // << std::endl;
|
Chris@43
|
1232 return;
|
Chris@43
|
1233 }
|
Chris@43
|
1234
|
Chris@43
|
1235 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1236 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1237
|
Chris@43
|
1238 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1239 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1240 ib[c][i] = buffers[c][i];
|
Chris@43
|
1241 }
|
Chris@43
|
1242 }
|
Chris@43
|
1243
|
Chris@102
|
1244 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1245
|
Chris@43
|
1246 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1247 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1248 buffers[c][i] = ob[c][i];
|
Chris@43
|
1249 }
|
Chris@43
|
1250 }
|
Chris@43
|
1251 }
|
Chris@43
|
1252
|
Chris@43
|
1253 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1254 bool
|
Chris@43
|
1255 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1256 {
|
Chris@43
|
1257 static float *tmp = 0;
|
Chris@43
|
1258 static size_t tmpSize = 0;
|
Chris@43
|
1259
|
Chris@43
|
1260 size_t space = 0;
|
Chris@43
|
1261 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1262 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1263 if (wb) {
|
Chris@43
|
1264 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1265 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1266 }
|
Chris@43
|
1267 }
|
Chris@43
|
1268
|
Chris@103
|
1269 if (space == 0) {
|
Chris@103
|
1270 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1271 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1272 #endif
|
Chris@103
|
1273 return false;
|
Chris@103
|
1274 }
|
Chris@43
|
1275
|
Chris@43
|
1276 size_t f = m_writeBufferFill;
|
Chris@43
|
1277
|
Chris@43
|
1278 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1279
|
Chris@43
|
1280 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1281 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1282 #endif
|
Chris@43
|
1283
|
Chris@43
|
1284 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1285 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1286 #endif
|
Chris@43
|
1287
|
Chris@43
|
1288 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1289
|
Chris@43
|
1290 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1291 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1292 #endif
|
Chris@43
|
1293
|
Chris@43
|
1294 size_t channels = getTargetChannelCount();
|
Chris@43
|
1295
|
Chris@43
|
1296 size_t orig = space;
|
Chris@43
|
1297 size_t got = 0;
|
Chris@43
|
1298
|
Chris@43
|
1299 static float **bufferPtrs = 0;
|
Chris@43
|
1300 static size_t bufferPtrCount = 0;
|
Chris@43
|
1301
|
Chris@43
|
1302 if (bufferPtrCount < channels) {
|
Chris@43
|
1303 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1304 bufferPtrs = new float *[channels];
|
Chris@43
|
1305 bufferPtrCount = channels;
|
Chris@43
|
1306 }
|
Chris@43
|
1307
|
Chris@43
|
1308 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1309
|
Chris@43
|
1310 if (resample && !m_converter) {
|
Chris@43
|
1311 static bool warned = false;
|
Chris@43
|
1312 if (!warned) {
|
Chris@43
|
1313 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1314 warned = true;
|
Chris@43
|
1315 }
|
Chris@43
|
1316 }
|
Chris@43
|
1317
|
Chris@43
|
1318 if (resample && m_converter) {
|
Chris@43
|
1319
|
Chris@43
|
1320 double ratio =
|
Chris@43
|
1321 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1322 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1323
|
Chris@43
|
1324 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1325 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1326 if (orig == 0) return false;
|
Chris@43
|
1327
|
Chris@43
|
1328 size_t work = std::max(orig, space);
|
Chris@43
|
1329
|
Chris@43
|
1330 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1331 // We place the non-interleaved values in the second half of
|
Chris@43
|
1332 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1333 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1334 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1335 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1336 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1337 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1338 // the audio data from the source file elsewhere before we
|
Chris@43
|
1339 // even reach this point.
|
Chris@43
|
1340
|
Chris@43
|
1341 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1342 delete[] tmp;
|
Chris@43
|
1343 tmp = new float[channels * work * 2];
|
Chris@43
|
1344 tmpSize = channels * work * 2;
|
Chris@43
|
1345 }
|
Chris@43
|
1346
|
Chris@43
|
1347 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1348 float *intlv = tmp;
|
Chris@43
|
1349 float *srcout = tmp + channels * work;
|
Chris@43
|
1350
|
Chris@43
|
1351 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1352 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1353 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1354 }
|
Chris@43
|
1355 }
|
Chris@43
|
1356
|
Chris@43
|
1357 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1358 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1359 }
|
Chris@43
|
1360
|
Chris@43
|
1361 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1362
|
Chris@43
|
1363 // and interleave into first half
|
Chris@43
|
1364 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1365 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1366 float sample = nonintlv[c * got + i];
|
Chris@43
|
1367 intlv[channels * i + c] = sample;
|
Chris@43
|
1368 }
|
Chris@43
|
1369 }
|
Chris@43
|
1370
|
Chris@43
|
1371 SRC_DATA data;
|
Chris@43
|
1372 data.data_in = intlv;
|
Chris@43
|
1373 data.data_out = srcout;
|
Chris@43
|
1374 data.input_frames = got;
|
Chris@43
|
1375 data.output_frames = work;
|
Chris@43
|
1376 data.src_ratio = ratio;
|
Chris@43
|
1377 data.end_of_input = 0;
|
Chris@43
|
1378
|
Chris@43
|
1379 int err = 0;
|
Chris@43
|
1380
|
Chris@62
|
1381 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1382 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1383 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1384 #endif
|
Chris@43
|
1385 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1386 } else {
|
Chris@43
|
1387 err = src_process(m_converter, &data);
|
Chris@43
|
1388 }
|
Chris@43
|
1389
|
Chris@43
|
1390 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1391
|
Chris@43
|
1392 if (err) {
|
Chris@43
|
1393 std::cerr
|
Chris@43
|
1394 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1395 << src_strerror(err) << std::endl;
|
Chris@43
|
1396 //!!! Then what?
|
Chris@43
|
1397 } else {
|
Chris@43
|
1398 got = data.input_frames_used;
|
Chris@43
|
1399 toCopy = data.output_frames_gen;
|
Chris@43
|
1400 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1401 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1402 #endif
|
Chris@43
|
1403 }
|
Chris@43
|
1404
|
Chris@43
|
1405 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1406 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1407 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1408 }
|
Chris@43
|
1409 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1410 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1411 }
|
Chris@43
|
1412
|
Chris@43
|
1413 m_writeBufferFill = f;
|
Chris@43
|
1414 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1415
|
Chris@43
|
1416 } else {
|
Chris@43
|
1417
|
Chris@43
|
1418 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1419 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1420 if (space == 0) {
|
Chris@91
|
1421 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1422 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1423 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1424 #endif
|
Chris@91
|
1425 return false;
|
Chris@91
|
1426 }
|
Chris@43
|
1427
|
Chris@43
|
1428 if (tmpSize < channels * space) {
|
Chris@43
|
1429 delete[] tmp;
|
Chris@43
|
1430 tmp = new float[channels * space];
|
Chris@43
|
1431 tmpSize = channels * space;
|
Chris@43
|
1432 }
|
Chris@43
|
1433
|
Chris@43
|
1434 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1435
|
Chris@43
|
1436 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1437
|
Chris@43
|
1438 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1439 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1440 }
|
Chris@43
|
1441 }
|
Chris@43
|
1442
|
Chris@43
|
1443 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1444
|
Chris@43
|
1445 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1446
|
Chris@43
|
1447 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1448 if (wb) {
|
Chris@43
|
1449 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1450 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1451 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1452 << wb->getReadSpace() << " to read"
|
Chris@43
|
1453 << std::endl;
|
Chris@43
|
1454 #endif
|
Chris@43
|
1455 if (actual < got) {
|
Chris@43
|
1456 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1457 << ": wrote " << actual << " of " << got
|
Chris@43
|
1458 << " samples" << std::endl;
|
Chris@43
|
1459 }
|
Chris@43
|
1460 }
|
Chris@43
|
1461 }
|
Chris@43
|
1462
|
Chris@43
|
1463 m_writeBufferFill = f;
|
Chris@43
|
1464 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1465
|
Chris@43
|
1466 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1467 }
|
Chris@43
|
1468
|
Chris@43
|
1469 return true;
|
Chris@43
|
1470 }
|
Chris@43
|
1471
|
Chris@43
|
1472 size_t
|
Chris@43
|
1473 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1474 {
|
Chris@43
|
1475 size_t processed = 0;
|
Chris@43
|
1476 size_t chunkStart = frame;
|
Chris@43
|
1477 size_t chunkSize = count;
|
Chris@43
|
1478 size_t selectionSize = 0;
|
Chris@43
|
1479 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1480
|
Chris@43
|
1481 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1482 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1483 !m_viewManager->getSelections().empty());
|
Chris@43
|
1484
|
Chris@43
|
1485 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1486 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1487 size_t channels = getTargetChannelCount();
|
Chris@43
|
1488
|
Chris@43
|
1489 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1490 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1491 #endif
|
Chris@43
|
1492
|
Chris@43
|
1493 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1494 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1495 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1496 chunkBufferPtrCount = channels;
|
Chris@43
|
1497 }
|
Chris@43
|
1498
|
Chris@43
|
1499 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1500 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1501 }
|
Chris@43
|
1502
|
Chris@43
|
1503 while (processed < count) {
|
Chris@43
|
1504
|
Chris@43
|
1505 chunkSize = count - processed;
|
Chris@43
|
1506 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1507 selectionSize = 0;
|
Chris@43
|
1508
|
Chris@43
|
1509 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1510
|
Chris@43
|
1511 if (constrained) {
|
Chris@60
|
1512
|
Chris@60
|
1513 size_t rChunkStart =
|
Chris@60
|
1514 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1515
|
Chris@43
|
1516 Selection selection =
|
Chris@60
|
1517 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1518
|
Chris@43
|
1519 if (selection.isEmpty()) {
|
Chris@43
|
1520 if (looping) {
|
Chris@43
|
1521 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1522 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1523 (selection.getStartFrame());
|
Chris@43
|
1524 fadeIn = 50;
|
Chris@43
|
1525 }
|
Chris@43
|
1526 }
|
Chris@43
|
1527
|
Chris@43
|
1528 if (selection.isEmpty()) {
|
Chris@43
|
1529
|
Chris@43
|
1530 chunkSize = 0;
|
Chris@43
|
1531 nextChunkStart = chunkStart;
|
Chris@43
|
1532
|
Chris@43
|
1533 } else {
|
Chris@43
|
1534
|
Chris@60
|
1535 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1536 (selection.getStartFrame());
|
Chris@60
|
1537 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1538 (selection.getEndFrame());
|
Chris@43
|
1539
|
Chris@60
|
1540 selectionSize = ef - sf;
|
Chris@60
|
1541
|
Chris@60
|
1542 if (chunkStart < sf) {
|
Chris@60
|
1543 chunkStart = sf;
|
Chris@43
|
1544 fadeIn = 50;
|
Chris@43
|
1545 }
|
Chris@43
|
1546
|
Chris@43
|
1547 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1548
|
Chris@60
|
1549 if (nextChunkStart >= ef) {
|
Chris@60
|
1550 nextChunkStart = ef;
|
Chris@43
|
1551 fadeOut = 50;
|
Chris@43
|
1552 }
|
Chris@43
|
1553
|
Chris@43
|
1554 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1555 }
|
Chris@43
|
1556
|
Chris@43
|
1557 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1558
|
Chris@43
|
1559 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1560 chunkStart = 0;
|
Chris@43
|
1561 }
|
Chris@43
|
1562 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1563 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1564 }
|
Chris@43
|
1565 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1566 }
|
Chris@43
|
1567
|
Chris@43
|
1568 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1569
|
Chris@43
|
1570 if (!chunkSize) {
|
Chris@43
|
1571 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1572 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1573 #endif
|
Chris@43
|
1574 // We need to maintain full buffers so that the other
|
Chris@43
|
1575 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1576 // return the full amount here
|
Chris@43
|
1577 frame = frame + count;
|
Chris@43
|
1578 return count;
|
Chris@43
|
1579 }
|
Chris@43
|
1580
|
Chris@43
|
1581 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1582 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1583 #endif
|
Chris@43
|
1584
|
Chris@43
|
1585 size_t got = 0;
|
Chris@43
|
1586
|
Chris@43
|
1587 if (selectionSize < 100) {
|
Chris@43
|
1588 fadeIn = 0;
|
Chris@43
|
1589 fadeOut = 0;
|
Chris@43
|
1590 } else if (selectionSize < 300) {
|
Chris@43
|
1591 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1592 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1593 }
|
Chris@43
|
1594
|
Chris@43
|
1595 if (fadeIn > 0) {
|
Chris@43
|
1596 if (processed * 2 < fadeIn) {
|
Chris@43
|
1597 fadeIn = processed * 2;
|
Chris@43
|
1598 }
|
Chris@43
|
1599 }
|
Chris@43
|
1600
|
Chris@43
|
1601 if (fadeOut > 0) {
|
Chris@43
|
1602 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1603 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1604 }
|
Chris@43
|
1605 }
|
Chris@43
|
1606
|
Chris@43
|
1607 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1608 mi != m_models.end(); ++mi) {
|
Chris@43
|
1609
|
Chris@43
|
1610 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1611 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1612 fadeIn, fadeOut);
|
Chris@43
|
1613 }
|
Chris@43
|
1614
|
Chris@43
|
1615 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1616 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1617 }
|
Chris@43
|
1618
|
Chris@43
|
1619 processed += chunkSize;
|
Chris@43
|
1620 chunkStart = nextChunkStart;
|
Chris@43
|
1621 }
|
Chris@43
|
1622
|
Chris@43
|
1623 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1624 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1625 #endif
|
Chris@43
|
1626
|
Chris@43
|
1627 frame = nextChunkStart;
|
Chris@43
|
1628 return processed;
|
Chris@43
|
1629 }
|
Chris@43
|
1630
|
Chris@43
|
1631 void
|
Chris@43
|
1632 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1633 {
|
Chris@43
|
1634 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1635
|
Chris@43
|
1636 // only unify if there will be something to read
|
Chris@43
|
1637 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1638 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1639 if (wb) {
|
Chris@43
|
1640 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1641 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1642 m_lastModelEndFrame) {
|
Chris@43
|
1643 // OK, we don't have enough and there's more to
|
Chris@43
|
1644 // read -- don't unify until we can do better
|
Chris@43
|
1645 return;
|
Chris@43
|
1646 }
|
Chris@43
|
1647 }
|
Chris@43
|
1648 break;
|
Chris@43
|
1649 }
|
Chris@43
|
1650 }
|
Chris@43
|
1651
|
Chris@43
|
1652 size_t rf = m_readBufferFill;
|
Chris@43
|
1653 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1654 if (rb) {
|
Chris@43
|
1655 size_t rs = rb->getReadSpace();
|
Chris@43
|
1656 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1657 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1658 if (rs < rf) rf -= rs;
|
Chris@43
|
1659 else rf = 0;
|
Chris@43
|
1660 }
|
Chris@43
|
1661
|
Chris@43
|
1662 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1663
|
Chris@43
|
1664 size_t wf = m_writeBufferFill;
|
Chris@43
|
1665 size_t skip = 0;
|
Chris@43
|
1666 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1667 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1668 if (wb) {
|
Chris@43
|
1669 if (c == 0) {
|
Chris@43
|
1670
|
Chris@43
|
1671 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1672 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1673
|
Chris@43
|
1674 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1675 else wf = 0;
|
Chris@43
|
1676 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1677
|
Chris@43
|
1678 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1679 if (skip == 0) break;
|
Chris@43
|
1680 }
|
Chris@43
|
1681
|
Chris@43
|
1682 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1683 wb->skip(skip);
|
Chris@43
|
1684 }
|
Chris@43
|
1685 }
|
Chris@43
|
1686
|
Chris@43
|
1687 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1688 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1689 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1690 // std::cout << "unified" << std::endl;
|
Chris@43
|
1691 }
|
Chris@43
|
1692
|
Chris@43
|
1693 void
|
Chris@43
|
1694 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1695 {
|
Chris@43
|
1696 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1697
|
Chris@43
|
1698 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1699 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1700 #endif
|
Chris@43
|
1701
|
Chris@43
|
1702 s.m_mutex.lock();
|
Chris@43
|
1703
|
Chris@43
|
1704 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1705 bool work = false;
|
Chris@43
|
1706
|
Chris@43
|
1707 while (!s.m_exiting) {
|
Chris@43
|
1708
|
Chris@43
|
1709 s.unifyRingBuffers();
|
Chris@43
|
1710 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1711 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1712
|
Chris@43
|
1713 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1714
|
Chris@43
|
1715 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1716 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1717 #endif
|
Chris@43
|
1718
|
Chris@43
|
1719 s.m_mutex.unlock();
|
Chris@43
|
1720 s.m_mutex.lock();
|
Chris@43
|
1721
|
Chris@43
|
1722 } else {
|
Chris@43
|
1723
|
Chris@43
|
1724 float ms = 100;
|
Chris@43
|
1725 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1726 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1727 }
|
Chris@43
|
1728
|
Chris@43
|
1729 if (s.m_playing) ms /= 10;
|
Chris@43
|
1730
|
Chris@43
|
1731 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1732 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1733 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1734 #endif
|
Chris@43
|
1735
|
Chris@43
|
1736 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1737 }
|
Chris@43
|
1738
|
Chris@43
|
1739 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1740 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1741 #endif
|
Chris@43
|
1742
|
Chris@43
|
1743 work = false;
|
Chris@43
|
1744
|
Chris@103
|
1745 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1746 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1747 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1748 #endif
|
Chris@103
|
1749 continue;
|
Chris@103
|
1750 }
|
Chris@43
|
1751
|
Chris@43
|
1752 bool playing = s.m_playing;
|
Chris@43
|
1753
|
Chris@43
|
1754 if (playing && !previouslyPlaying) {
|
Chris@43
|
1755 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1756 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1757 #endif
|
Chris@43
|
1758 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1759 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1760 if (rb) rb->reset();
|
Chris@43
|
1761 }
|
Chris@43
|
1762 }
|
Chris@43
|
1763 previouslyPlaying = playing;
|
Chris@43
|
1764
|
Chris@43
|
1765 work = s.fillBuffers();
|
Chris@43
|
1766 }
|
Chris@43
|
1767
|
Chris@43
|
1768 s.m_mutex.unlock();
|
Chris@43
|
1769 }
|
Chris@43
|
1770
|