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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_outputLeft(0.0),
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66 m_outputRight(0.0),
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67 m_auditioningPlugin(0),
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68 m_auditioningPluginBypassed(false),
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69 m_playStartFrame(0),
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70 m_playStartFramePassed(false),
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71 m_timeStretcher(0),
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72 m_monoStretcher(0),
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73 m_stretchRatio(1.0),
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74 m_stretcherInputCount(0),
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75 m_stretcherInputs(0),
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76 m_stretcherInputSizes(0),
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77 m_fillThread(0),
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78 m_converter(0),
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79 m_crapConverter(0),
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80 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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81 {
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82 m_viewManager->setAudioPlaySource(this);
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83
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84 connect(m_viewManager, SIGNAL(selectionChanged()),
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85 this, SLOT(selectionChanged()));
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86 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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87 this, SLOT(playLoopModeChanged()));
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88 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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89 this, SLOT(playSelectionModeChanged()));
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90
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91 connect(PlayParameterRepository::getInstance(),
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92 SIGNAL(playParametersChanged(PlayParameters *)),
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93 this, SLOT(playParametersChanged(PlayParameters *)));
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94
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95 connect(Preferences::getInstance(),
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96 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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97 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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98 }
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99
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100 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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101 {
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102 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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103 std::cerr << "AudioCallbackPlaySource::~AudioCallbackPlaySource entering" << std::endl;
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104 #endif
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105 m_exiting = true;
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106
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107 if (m_fillThread) {
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108 m_condition.wakeAll();
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109 m_fillThread->wait();
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110 delete m_fillThread;
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111 }
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112
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113 clearModels();
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114
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115 if (m_readBuffers != m_writeBuffers) {
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116 delete m_readBuffers;
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117 }
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118
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119 delete m_writeBuffers;
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120
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121 delete m_audioGenerator;
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122
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123 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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124 delete[] m_stretcherInputs[i];
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125 }
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126 delete[] m_stretcherInputSizes;
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127 delete[] m_stretcherInputs;
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128
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129 delete m_timeStretcher;
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130 delete m_monoStretcher;
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131
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132 m_bufferScavenger.scavenge(true);
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133 m_pluginScavenger.scavenge(true);
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134 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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135 std::cerr << "AudioCallbackPlaySource::~AudioCallbackPlaySource finishing" << std::endl;
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136 #endif
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137 }
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138
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139 void
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140 AudioCallbackPlaySource::addModel(Model *model)
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141 {
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142 if (m_models.find(model) != m_models.end()) return;
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143
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144 bool canPlay = m_audioGenerator->addModel(model);
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145
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146 m_mutex.lock();
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147
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148 m_models.insert(model);
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149 if (model->getEndFrame() > m_lastModelEndFrame) {
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150 m_lastModelEndFrame = model->getEndFrame();
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151 }
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152
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153 bool buffersChanged = false, srChanged = false;
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154
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155 size_t modelChannels = 1;
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156 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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157 if (dtvm) modelChannels = dtvm->getChannelCount();
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158 if (modelChannels > m_sourceChannelCount) {
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159 m_sourceChannelCount = modelChannels;
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160 }
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161
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162 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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163 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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164 #endif
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165
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166 if (m_sourceSampleRate == 0) {
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167
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168 m_sourceSampleRate = model->getSampleRate();
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169 srChanged = true;
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170
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171 } else if (model->getSampleRate() != m_sourceSampleRate) {
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172
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173 // If this is a dense time-value model and we have no other, we
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174 // can just switch to this model's sample rate
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175
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176 if (dtvm) {
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177
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178 bool conflicting = false;
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179
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180 for (std::set<Model *>::const_iterator i = m_models.begin();
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181 i != m_models.end(); ++i) {
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182 // Only wave file models can be considered conflicting --
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183 // writable wave file models are derived and we shouldn't
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184 // take their rates into account. Also, don't give any
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185 // particular weight to a file that's already playing at
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186 // the wrong rate anyway
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187 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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188 if (wfm && wfm != dtvm &&
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189 wfm->getSampleRate() != model->getSampleRate() &&
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190 wfm->getSampleRate() == m_sourceSampleRate) {
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191 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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192 conflicting = true;
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193 break;
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194 }
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195 }
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196
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197 if (conflicting) {
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198
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199 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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200 << "New model sample rate does not match" << std::endl
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201 << "existing model(s) (new " << model->getSampleRate()
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202 << " vs " << m_sourceSampleRate
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203 << "), playback will be wrong"
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204 << std::endl;
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205
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206 emit sampleRateMismatch(model->getSampleRate(),
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207 m_sourceSampleRate,
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208 false);
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209 } else {
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210 m_sourceSampleRate = model->getSampleRate();
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211 srChanged = true;
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212 }
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213 }
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214 }
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215
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216 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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217 clearRingBuffers(true, getTargetChannelCount());
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218 buffersChanged = true;
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219 } else {
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220 if (canPlay) clearRingBuffers(true);
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221 }
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222
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223 if (buffersChanged || srChanged) {
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224 if (m_converter) {
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225 src_delete(m_converter);
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226 src_delete(m_crapConverter);
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227 m_converter = 0;
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228 m_crapConverter = 0;
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229 }
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230 }
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231
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232 rebuildRangeLists();
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233
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234 m_mutex.unlock();
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235
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236 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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237
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238 if (!m_fillThread) {
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239 m_fillThread = new FillThread(*this);
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240 m_fillThread->start();
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241 }
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242
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243 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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244 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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245 #endif
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246
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247 if (buffersChanged || srChanged) {
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248 emit modelReplaced();
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249 }
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250
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251 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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252 this, SLOT(modelChanged(size_t, size_t)));
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253
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254 m_condition.wakeAll();
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255 }
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256
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257 void
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258 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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259 {
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260 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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261 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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262 #endif
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263 if (endFrame > m_lastModelEndFrame) {
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264 m_lastModelEndFrame = endFrame;
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265 rebuildRangeLists();
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266 }
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267 }
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268
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269 void
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270 AudioCallbackPlaySource::removeModel(Model *model)
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271 {
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272 m_mutex.lock();
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273
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274 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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275 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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276 #endif
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277
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278 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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279 this, SLOT(modelChanged(size_t, size_t)));
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280
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281 m_models.erase(model);
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282
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283 if (m_models.empty()) {
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284 if (m_converter) {
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285 src_delete(m_converter);
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286 src_delete(m_crapConverter);
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287 m_converter = 0;
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288 m_crapConverter = 0;
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289 }
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290 m_sourceSampleRate = 0;
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291 }
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292
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293 size_t lastEnd = 0;
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294 for (std::set<Model *>::const_iterator i = m_models.begin();
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295 i != m_models.end(); ++i) {
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296 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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297 std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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298 #endif
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299 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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300 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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301 std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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302 #endif
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303 }
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304 m_lastModelEndFrame = lastEnd;
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305
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306 m_mutex.unlock();
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307
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308 m_audioGenerator->removeModel(model);
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309
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310 clearRingBuffers();
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311 }
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312
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313 void
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314 AudioCallbackPlaySource::clearModels()
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315 {
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316 m_mutex.lock();
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317
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318 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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319 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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320 #endif
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321
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322 m_models.clear();
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323
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324 if (m_converter) {
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325 src_delete(m_converter);
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326 src_delete(m_crapConverter);
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327 m_converter = 0;
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328 m_crapConverter = 0;
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329 }
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330
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331 m_lastModelEndFrame = 0;
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332
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333 m_sourceSampleRate = 0;
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334
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335 m_mutex.unlock();
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336
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337 m_audioGenerator->clearModels();
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338
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339 clearRingBuffers();
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340 }
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341
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342 void
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343 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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344 {
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345 if (!haveLock) m_mutex.lock();
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346
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347 rebuildRangeLists();
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348
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349 if (count == 0) {
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350 if (m_writeBuffers) count = m_writeBuffers->size();
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351 }
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352
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353 m_writeBufferFill = getCurrentBufferedFrame();
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354
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355 if (m_readBuffers != m_writeBuffers) {
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356 delete m_writeBuffers;
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357 }
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358
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359 m_writeBuffers = new RingBufferVector;
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360
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361 for (size_t i = 0; i < count; ++i) {
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362 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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363 }
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364
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365 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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366 // << count << " write buffers" << std::endl;
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367
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368 if (!haveLock) {
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369 m_mutex.unlock();
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370 }
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371 }
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372
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373 void
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374 AudioCallbackPlaySource::play(size_t startFrame)
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375 {
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Chris@43
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376 if (m_viewManager->getPlaySelectionMode() &&
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377 !m_viewManager->getSelections().empty()) {
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378
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379 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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380
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381 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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382
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383 std::cerr << startFrame << std::endl;
|
Chris@94
|
384
|
Chris@43
|
385 } else {
|
Chris@43
|
386 if (startFrame >= m_lastModelEndFrame) {
|
Chris@43
|
387 startFrame = 0;
|
Chris@43
|
388 }
|
Chris@43
|
389 }
|
Chris@43
|
390
|
Chris@132
|
391 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@60
|
392 std::cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
393 #endif
|
Chris@60
|
394
|
Chris@60
|
395 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
396
|
Chris@60
|
397 std::cerr << startFrame << std::endl;
|
Chris@60
|
398
|
Chris@43
|
399 // The fill thread will automatically empty its buffers before
|
Chris@43
|
400 // starting again if we have not so far been playing, but not if
|
Chris@43
|
401 // we're just re-seeking.
|
Chris@102
|
402 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
403
|
Chris@43
|
404 m_mutex.lock();
|
Chris@102
|
405
|
Chris@91
|
406 if (m_timeStretcher) {
|
Chris@91
|
407 m_timeStretcher->reset();
|
Chris@91
|
408 }
|
Chris@130
|
409 if (m_monoStretcher) {
|
Chris@130
|
410 m_monoStretcher->reset();
|
Chris@130
|
411 }
|
Chris@102
|
412
|
Chris@102
|
413 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
414 if (m_readBuffers) {
|
Chris@102
|
415 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
416 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
417 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@102
|
418 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@132
|
419 #endif
|
Chris@102
|
420 if (rb) rb->reset();
|
Chris@102
|
421 }
|
Chris@43
|
422 }
|
Chris@102
|
423 if (m_converter) src_reset(m_converter);
|
Chris@102
|
424 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
425
|
Chris@43
|
426 m_mutex.unlock();
|
Chris@43
|
427
|
Chris@43
|
428 m_audioGenerator->reset();
|
Chris@43
|
429
|
Chris@94
|
430 m_playStartFrame = startFrame;
|
Chris@94
|
431 m_playStartFramePassed = false;
|
Chris@94
|
432 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
433 if (m_target) {
|
Chris@94
|
434 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
435 }
|
Chris@94
|
436
|
Chris@43
|
437 bool changed = !m_playing;
|
Chris@91
|
438 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
439 m_lastCurrentFrame = 0;
|
Chris@43
|
440 m_playing = true;
|
Chris@43
|
441 m_condition.wakeAll();
|
Chris@158
|
442 if (changed) {
|
Chris@158
|
443 emit playStatusChanged(m_playing);
|
Chris@158
|
444 emit activity(tr("Play from %1").arg
|
Chris@158
|
445 (RealTime::frame2RealTime
|
Chris@158
|
446 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
447 }
|
Chris@43
|
448 }
|
Chris@43
|
449
|
Chris@43
|
450 void
|
Chris@43
|
451 AudioCallbackPlaySource::stop()
|
Chris@43
|
452 {
|
Chris@43
|
453 bool changed = m_playing;
|
Chris@43
|
454 m_playing = false;
|
Chris@43
|
455 m_condition.wakeAll();
|
Chris@91
|
456 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
457 if (changed) {
|
Chris@158
|
458 emit playStatusChanged(m_playing);
|
Chris@158
|
459 emit activity(tr("Stop at %1").arg
|
Chris@158
|
460 (RealTime::frame2RealTime
|
Chris@158
|
461 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
462 }
|
Chris@102
|
463 m_lastCurrentFrame = 0;
|
Chris@43
|
464 }
|
Chris@43
|
465
|
Chris@43
|
466 void
|
Chris@43
|
467 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
468 {
|
Chris@43
|
469 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
470 clearRingBuffers();
|
Chris@43
|
471 }
|
Chris@43
|
472 }
|
Chris@43
|
473
|
Chris@43
|
474 void
|
Chris@43
|
475 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
476 {
|
Chris@43
|
477 clearRingBuffers();
|
Chris@43
|
478 }
|
Chris@43
|
479
|
Chris@43
|
480 void
|
Chris@43
|
481 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
482 {
|
Chris@43
|
483 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
484 clearRingBuffers();
|
Chris@43
|
485 }
|
Chris@43
|
486 }
|
Chris@43
|
487
|
Chris@43
|
488 void
|
Chris@43
|
489 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
490 {
|
Chris@43
|
491 clearRingBuffers();
|
Chris@43
|
492 }
|
Chris@43
|
493
|
Chris@43
|
494 void
|
Chris@43
|
495 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
496 {
|
Chris@43
|
497 if (n == "Resample Quality") {
|
Chris@43
|
498 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
499 }
|
Chris@43
|
500 }
|
Chris@43
|
501
|
Chris@43
|
502 void
|
Chris@43
|
503 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
504 {
|
Chris@130
|
505 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
506
|
Chris@130
|
507 if (!m_playing) return;
|
Chris@130
|
508
|
Chris@43
|
509 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
510 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
511 m_auditioningPluginBypassed = true;
|
Chris@43
|
512 emit audioOverloadPluginDisabled();
|
Chris@130
|
513 return;
|
Chris@130
|
514 }
|
Chris@130
|
515
|
Chris@130
|
516 if (m_timeStretcher &&
|
Chris@130
|
517 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
518 m_stretcherInputCount > 1 &&
|
Chris@130
|
519 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
520 m_stretchMono = true;
|
Chris@130
|
521 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
522 return;
|
Chris@43
|
523 }
|
Chris@43
|
524 }
|
Chris@43
|
525
|
Chris@43
|
526 void
|
Chris@91
|
527 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
528 {
|
Chris@91
|
529 m_target = target;
|
Chris@43
|
530 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
531 assert(size < m_ringBufferSize);
|
Chris@43
|
532 m_blockSize = size;
|
Chris@43
|
533 }
|
Chris@43
|
534
|
Chris@43
|
535 size_t
|
Chris@43
|
536 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
537 {
|
Chris@43
|
538 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
539 return m_blockSize;
|
Chris@43
|
540 }
|
Chris@43
|
541
|
Chris@43
|
542 void
|
Chris@43
|
543 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
544 {
|
Chris@43
|
545 m_playLatency = latency;
|
Chris@43
|
546 }
|
Chris@43
|
547
|
Chris@43
|
548 size_t
|
Chris@43
|
549 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
550 {
|
Chris@43
|
551 return m_playLatency;
|
Chris@43
|
552 }
|
Chris@43
|
553
|
Chris@43
|
554 size_t
|
Chris@43
|
555 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
556 {
|
Chris@91
|
557 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
558 // "currently coming through the speakers".
|
Chris@91
|
559
|
Chris@93
|
560 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
561 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
562 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
563
|
Chris@93
|
564 return getCurrentFrame(latency_t);
|
Chris@93
|
565 }
|
Chris@93
|
566
|
Chris@93
|
567 size_t
|
Chris@93
|
568 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
569 {
|
Chris@93
|
570 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
571 }
|
Chris@93
|
572
|
Chris@93
|
573 size_t
|
Chris@93
|
574 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
575 {
|
Chris@43
|
576 bool resample = false;
|
Chris@91
|
577 double resampleRatio = 1.0;
|
Chris@43
|
578
|
Chris@91
|
579 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
580 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
581 // the latency provided by the target is also at the target rate.
|
Chris@91
|
582 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
583 // calculation using RealTime instead.
|
Chris@43
|
584
|
Chris@91
|
585 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
586 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
587
|
Chris@91
|
588 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
589
|
Chris@91
|
590 size_t inbuffer = 0; // at target rate
|
Chris@91
|
591
|
Chris@43
|
592 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
593 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
594 if (rb) {
|
Chris@91
|
595 size_t here = rb->getReadSpace();
|
Chris@91
|
596 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
597 }
|
Chris@43
|
598 }
|
Chris@43
|
599
|
Chris@91
|
600 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
601 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
602 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
603 double currentTime = 0.0;
|
Chris@91
|
604 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
605
|
Chris@102
|
606 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
607
|
Chris@91
|
608 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
609
|
Chris@91
|
610 size_t stretchlat = 0;
|
Chris@91
|
611 double timeRatio = 1.0;
|
Chris@91
|
612
|
Chris@91
|
613 if (m_timeStretcher) {
|
Chris@91
|
614 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
615 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
616 }
|
Chris@43
|
617
|
Chris@91
|
618 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
619
|
Chris@91
|
620 // When the target has just requested a block from us, the last
|
Chris@91
|
621 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
622 // amount of read space (converted back to source sample rate)
|
Chris@91
|
623 // remaining now. That sample is not expected to be played until
|
Chris@91
|
624 // the target's play latency has elapsed. By the time the
|
Chris@91
|
625 // following block is requested, that sample will be at the
|
Chris@91
|
626 // target's play latency minus the last requested block size away
|
Chris@91
|
627 // from being played.
|
Chris@91
|
628
|
Chris@91
|
629 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
630 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
631
|
Chris@102
|
632 if (m_target &&
|
Chris@102
|
633 m_trustworthyTimestamps &&
|
Chris@102
|
634 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
635
|
Chris@91
|
636 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
637 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
638
|
Chris@91
|
639 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
640 // since the end of the last call to getSourceSamples
|
Chris@91
|
641
|
Chris@102
|
642 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
643
|
Chris@102
|
644 // this adjustment seems to cause more problems when looping
|
Chris@102
|
645 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
646
|
Chris@102
|
647 if (elapsed > 0.0) {
|
Chris@102
|
648 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
649 }
|
Chris@91
|
650 }
|
Chris@91
|
651
|
Chris@91
|
652 } else {
|
Chris@91
|
653
|
Chris@91
|
654 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
655 (getTargetBlockSize(), targetRate);
|
Chris@62
|
656 }
|
Chris@91
|
657
|
Chris@91
|
658 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
659
|
Chris@91
|
660 if (timeRatio != 1.0) {
|
Chris@91
|
661 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
662 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
663 latency_t = latency_t / timeRatio;
|
Chris@43
|
664 }
|
Chris@43
|
665
|
Chris@91
|
666 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
667 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << std::endl;
|
Chris@91
|
668 #endif
|
Chris@43
|
669
|
Chris@91
|
670 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
671
|
Chris@93
|
672 // Normally the range lists should contain at least one item each
|
Chris@93
|
673 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
674 // entire source audio duration.
|
Chris@43
|
675
|
Chris@93
|
676 if (m_rangeStarts.empty()) {
|
Chris@93
|
677 rebuildRangeLists();
|
Chris@93
|
678 }
|
Chris@92
|
679
|
Chris@93
|
680 if (m_rangeStarts.empty()) {
|
Chris@93
|
681 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
682 RealTime playing_t = bufferedto_t
|
Chris@93
|
683 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
684 + sincerequest_t;
|
Chris@93
|
685 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
686 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
687 }
|
Chris@43
|
688
|
Chris@91
|
689 int inRange = 0;
|
Chris@91
|
690 int index = 0;
|
Chris@91
|
691
|
Chris@93
|
692 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
693 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
694 inRange = index;
|
Chris@93
|
695 } else {
|
Chris@93
|
696 break;
|
Chris@93
|
697 }
|
Chris@93
|
698 ++index;
|
Chris@93
|
699 }
|
Chris@93
|
700
|
Chris@93
|
701 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
702
|
Chris@94
|
703 RealTime playing_t = bufferedto_t;
|
Chris@93
|
704
|
Chris@93
|
705 playing_t = playing_t
|
Chris@93
|
706 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
707 + sincerequest_t;
|
Chris@94
|
708
|
Chris@94
|
709 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
710 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
711 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
712 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
713 // are playing a relatively short looped region, the playing time
|
Chris@94
|
714 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
715 // the region boundary and end up being much smaller than the
|
Chris@94
|
716 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
717 // duration of playback!
|
Chris@94
|
718
|
Chris@94
|
719 if (!m_playStartFramePassed) {
|
Chris@94
|
720 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
721 sourceRate);
|
Chris@94
|
722 if (playing_t < playstart_t) {
|
Chris@132
|
723 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@132
|
724 // << playstart_t << std::endl;
|
Chris@122
|
725 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
726 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
727 RealTime::fromSeconds(currentTime)) {
|
Chris@176
|
728 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
729 m_playStartFramePassed = true;
|
Chris@94
|
730 } else {
|
Chris@94
|
731 playing_t = playstart_t;
|
Chris@94
|
732 }
|
Chris@94
|
733 } else {
|
Chris@94
|
734 m_playStartFramePassed = true;
|
Chris@94
|
735 }
|
Chris@94
|
736 }
|
Chris@163
|
737
|
Chris@163
|
738 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
739 std::cerr << "playing_t " << playing_t;
|
Chris@163
|
740 #endif
|
Chris@94
|
741
|
Chris@94
|
742 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
743
|
Chris@93
|
744 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
745 std::cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
746 #endif
|
Chris@93
|
747
|
Chris@93
|
748 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
749
|
Chris@93
|
750 if (inRange == 0) {
|
Chris@93
|
751 if (looping) {
|
Chris@93
|
752 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
753 } else {
|
Chris@93
|
754 break;
|
Chris@93
|
755 }
|
Chris@93
|
756 } else {
|
Chris@93
|
757 --inRange;
|
Chris@93
|
758 }
|
Chris@93
|
759
|
Chris@93
|
760 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
761 }
|
Chris@93
|
762
|
Chris@93
|
763 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
764
|
Chris@93
|
765 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
766 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
767 #endif
|
Chris@93
|
768
|
Chris@93
|
769 if (!looping) {
|
Chris@93
|
770 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
771 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
772 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
773 stop();
|
Chris@93
|
774 }
|
Chris@93
|
775 }
|
Chris@93
|
776
|
Chris@93
|
777 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
778
|
Chris@93
|
779 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
780
|
Chris@102
|
781 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
782 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
783 frame = m_lastCurrentFrame;
|
Chris@102
|
784 }
|
Chris@102
|
785 }
|
Chris@102
|
786
|
Chris@102
|
787 m_lastCurrentFrame = frame;
|
Chris@102
|
788
|
Chris@93
|
789 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
790 }
|
Chris@93
|
791
|
Chris@93
|
792 void
|
Chris@93
|
793 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
794 {
|
Chris@93
|
795 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
796
|
Chris@93
|
797 m_rangeStarts.clear();
|
Chris@93
|
798 m_rangeDurations.clear();
|
Chris@93
|
799
|
Chris@93
|
800 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
801 if (sourceRate == 0) return;
|
Chris@93
|
802
|
Chris@93
|
803 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
804 if (end == RealTime::zeroTime) return;
|
Chris@93
|
805
|
Chris@93
|
806 if (!constrained) {
|
Chris@93
|
807 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
808 m_rangeDurations.push_back(end);
|
Chris@93
|
809 return;
|
Chris@93
|
810 }
|
Chris@93
|
811
|
Chris@93
|
812 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
813 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
814
|
Chris@93
|
815 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
816 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
817 #endif
|
Chris@93
|
818
|
Chris@93
|
819 if (!selections.empty()) {
|
Chris@91
|
820
|
Chris@91
|
821 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
822
|
Chris@91
|
823 RealTime start =
|
Chris@91
|
824 (RealTime::frame2RealTime
|
Chris@91
|
825 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
826 sourceRate));
|
Chris@91
|
827 RealTime duration =
|
Chris@91
|
828 (RealTime::frame2RealTime
|
Chris@91
|
829 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
830 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
831 sourceRate));
|
Chris@91
|
832
|
Chris@93
|
833 m_rangeStarts.push_back(start);
|
Chris@93
|
834 m_rangeDurations.push_back(duration);
|
Chris@91
|
835 }
|
Chris@93
|
836 } else {
|
Chris@93
|
837 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
838 m_rangeDurations.push_back(end);
|
Chris@43
|
839 }
|
Chris@43
|
840
|
Chris@93
|
841 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
842 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
843 #endif
|
Chris@43
|
844 }
|
Chris@43
|
845
|
Chris@43
|
846 void
|
Chris@43
|
847 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
848 {
|
Chris@43
|
849 m_outputLeft = left;
|
Chris@43
|
850 m_outputRight = right;
|
Chris@43
|
851 }
|
Chris@43
|
852
|
Chris@43
|
853 bool
|
Chris@43
|
854 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
855 {
|
Chris@43
|
856 left = m_outputLeft;
|
Chris@43
|
857 right = m_outputRight;
|
Chris@43
|
858 return true;
|
Chris@43
|
859 }
|
Chris@43
|
860
|
Chris@43
|
861 void
|
Chris@43
|
862 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
863 {
|
Chris@43
|
864 m_targetSampleRate = sr;
|
Chris@43
|
865 initialiseConverter();
|
Chris@43
|
866 }
|
Chris@43
|
867
|
Chris@43
|
868 void
|
Chris@43
|
869 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
870 {
|
Chris@43
|
871 m_mutex.lock();
|
Chris@43
|
872
|
Chris@43
|
873 if (m_converter) {
|
Chris@43
|
874 src_delete(m_converter);
|
Chris@43
|
875 src_delete(m_crapConverter);
|
Chris@43
|
876 m_converter = 0;
|
Chris@43
|
877 m_crapConverter = 0;
|
Chris@43
|
878 }
|
Chris@43
|
879
|
Chris@43
|
880 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
881
|
Chris@43
|
882 int err = 0;
|
Chris@43
|
883
|
Chris@43
|
884 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
885 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
886 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
887 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
888 getTargetChannelCount(), &err);
|
Chris@43
|
889
|
Chris@43
|
890 if (m_converter) {
|
Chris@43
|
891 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
892 getTargetChannelCount(),
|
Chris@43
|
893 &err);
|
Chris@43
|
894 }
|
Chris@43
|
895
|
Chris@43
|
896 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
897 std::cerr
|
Chris@43
|
898 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
899 << src_strerror(err) << std::endl;
|
Chris@43
|
900
|
Chris@43
|
901 if (m_converter) {
|
Chris@43
|
902 src_delete(m_converter);
|
Chris@43
|
903 m_converter = 0;
|
Chris@43
|
904 }
|
Chris@43
|
905
|
Chris@43
|
906 if (m_crapConverter) {
|
Chris@43
|
907 src_delete(m_crapConverter);
|
Chris@43
|
908 m_crapConverter = 0;
|
Chris@43
|
909 }
|
Chris@43
|
910
|
Chris@43
|
911 m_mutex.unlock();
|
Chris@43
|
912
|
Chris@43
|
913 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
914 getTargetSampleRate(),
|
Chris@43
|
915 false);
|
Chris@43
|
916 } else {
|
Chris@43
|
917
|
Chris@43
|
918 m_mutex.unlock();
|
Chris@43
|
919
|
Chris@43
|
920 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
921 getTargetSampleRate(),
|
Chris@43
|
922 true);
|
Chris@43
|
923 }
|
Chris@43
|
924 } else {
|
Chris@43
|
925 m_mutex.unlock();
|
Chris@43
|
926 }
|
Chris@43
|
927 }
|
Chris@43
|
928
|
Chris@43
|
929 void
|
Chris@43
|
930 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
931 {
|
Chris@43
|
932 if (q == m_resampleQuality) return;
|
Chris@43
|
933 m_resampleQuality = q;
|
Chris@43
|
934
|
Chris@43
|
935 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
936 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
937 << m_resampleQuality << std::endl;
|
Chris@43
|
938 #endif
|
Chris@43
|
939
|
Chris@43
|
940 initialiseConverter();
|
Chris@43
|
941 }
|
Chris@43
|
942
|
Chris@43
|
943 void
|
Chris@107
|
944 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
945 {
|
Chris@107
|
946 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
947 if (a && !plugin) {
|
Chris@107
|
948 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
949 }
|
Chris@43
|
950 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
951 m_auditioningPlugin = plugin;
|
Chris@43
|
952 m_auditioningPluginBypassed = false;
|
Chris@43
|
953 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
954 }
|
Chris@43
|
955
|
Chris@43
|
956 void
|
Chris@43
|
957 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
958 {
|
Chris@43
|
959 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
960 clearRingBuffers();
|
Chris@43
|
961 }
|
Chris@43
|
962
|
Chris@43
|
963 void
|
Chris@43
|
964 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
965 {
|
Chris@43
|
966 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
967 clearRingBuffers();
|
Chris@43
|
968 }
|
Chris@43
|
969
|
Chris@43
|
970 size_t
|
Chris@43
|
971 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
972 {
|
Chris@43
|
973 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
974 else return getSourceSampleRate();
|
Chris@43
|
975 }
|
Chris@43
|
976
|
Chris@43
|
977 size_t
|
Chris@43
|
978 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
979 {
|
Chris@43
|
980 return m_sourceChannelCount;
|
Chris@43
|
981 }
|
Chris@43
|
982
|
Chris@43
|
983 size_t
|
Chris@43
|
984 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
985 {
|
Chris@43
|
986 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
987 return m_sourceChannelCount;
|
Chris@43
|
988 }
|
Chris@43
|
989
|
Chris@43
|
990 size_t
|
Chris@43
|
991 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
992 {
|
Chris@43
|
993 return m_sourceSampleRate;
|
Chris@43
|
994 }
|
Chris@43
|
995
|
Chris@43
|
996 void
|
Chris@91
|
997 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
998 {
|
Chris@91
|
999 m_stretchRatio = factor;
|
Chris@91
|
1000
|
Chris@91
|
1001 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
1002 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
1003 } else {
|
Chris@91
|
1004 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
1005 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
1006 (getTargetSampleRate(),
|
Chris@91
|
1007 m_stretcherInputCount,
|
Chris@62
|
1008 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1009 factor);
|
Chris@130
|
1010 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
1011 (getTargetSampleRate(),
|
Chris@130
|
1012 1,
|
Chris@130
|
1013 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1014 factor);
|
Chris@91
|
1015 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
1016 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1017 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1018 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1019 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1020 }
|
Chris@130
|
1021 m_monoStretcher = monoStretcher;
|
Chris@62
|
1022 m_timeStretcher = stretcher;
|
Chris@62
|
1023 }
|
Chris@158
|
1024
|
Chris@158
|
1025 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1026 }
|
Chris@43
|
1027
|
Chris@43
|
1028 size_t
|
Chris@130
|
1029 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1030 {
|
Chris@130
|
1031 int count = ucount;
|
Chris@130
|
1032
|
Chris@43
|
1033 if (!m_playing) {
|
Chris@43
|
1034 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1035 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1036 buffer[ch][i] = 0.0;
|
Chris@43
|
1037 }
|
Chris@43
|
1038 }
|
Chris@43
|
1039 return 0;
|
Chris@43
|
1040 }
|
Chris@43
|
1041
|
Chris@43
|
1042 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1043 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1044
|
Chris@43
|
1045 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1046
|
Chris@43
|
1047 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1048
|
Chris@43
|
1049 if (!rb) {
|
Chris@43
|
1050 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1051 << "No ring buffer available for channel " << ch
|
Chris@43
|
1052 << ", returning no data here" << std::endl;
|
Chris@43
|
1053 count = 0;
|
Chris@43
|
1054 break;
|
Chris@43
|
1055 }
|
Chris@43
|
1056
|
Chris@43
|
1057 size_t rs = rb->getReadSpace();
|
Chris@43
|
1058 if (rs < count) {
|
Chris@43
|
1059 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1060 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1061 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
1062 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
1063 << "reducing request size" << std::endl;
|
Chris@43
|
1064 #endif
|
Chris@43
|
1065 count = rs;
|
Chris@43
|
1066 }
|
Chris@43
|
1067 }
|
Chris@43
|
1068
|
Chris@43
|
1069 if (count == 0) return 0;
|
Chris@43
|
1070
|
Chris@62
|
1071 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1072 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1073
|
Chris@62
|
1074 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1075
|
Chris@91
|
1076 if (ratio != m_stretchRatio) {
|
Chris@91
|
1077 if (!ts) {
|
Chris@91
|
1078 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1079 m_stretchRatio = 1.f;
|
Chris@91
|
1080 } else {
|
Chris@91
|
1081 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1082 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1083 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1084 }
|
Chris@130
|
1085 }
|
Chris@130
|
1086
|
Chris@130
|
1087 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1088 if (m_stretchMono) {
|
Chris@130
|
1089 if (ms) {
|
Chris@130
|
1090 ts = ms;
|
Chris@130
|
1091 stretchChannels = 1;
|
Chris@130
|
1092 } else {
|
Chris@130
|
1093 m_stretchMono = false;
|
Chris@91
|
1094 }
|
Chris@91
|
1095 }
|
Chris@91
|
1096
|
Chris@91
|
1097 if (m_target) {
|
Chris@91
|
1098 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1099 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1100 }
|
Chris@43
|
1101
|
Chris@62
|
1102 if (!ts || ratio == 1.f) {
|
Chris@43
|
1103
|
Chris@130
|
1104 int got = 0;
|
Chris@43
|
1105
|
Chris@43
|
1106 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1107
|
Chris@43
|
1108 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1109
|
Chris@43
|
1110 if (rb) {
|
Chris@43
|
1111
|
Chris@43
|
1112 // this is marginally more likely to leave our channels in
|
Chris@43
|
1113 // sync after a processing failure than just passing "count":
|
Chris@43
|
1114 size_t request = count;
|
Chris@43
|
1115 if (ch > 0) request = got;
|
Chris@43
|
1116
|
Chris@43
|
1117 got = rb->read(buffer[ch], request);
|
Chris@43
|
1118
|
Chris@43
|
1119 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1120 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1121 #endif
|
Chris@43
|
1122 }
|
Chris@43
|
1123
|
Chris@43
|
1124 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1125 for (int i = got; i < count; ++i) {
|
Chris@43
|
1126 buffer[ch][i] = 0.0;
|
Chris@43
|
1127 }
|
Chris@43
|
1128 }
|
Chris@43
|
1129 }
|
Chris@43
|
1130
|
Chris@43
|
1131 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1132
|
Chris@43
|
1133 m_condition.wakeAll();
|
Chris@91
|
1134
|
Chris@43
|
1135 return got;
|
Chris@43
|
1136 }
|
Chris@43
|
1137
|
Chris@62
|
1138 size_t channels = getTargetChannelCount();
|
Chris@91
|
1139 size_t available;
|
Chris@91
|
1140 int warned = 0;
|
Chris@91
|
1141 size_t fedToStretcher = 0;
|
Chris@43
|
1142
|
Chris@91
|
1143 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1144 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1145
|
Chris@91
|
1146 while ((available = ts->available()) < count) {
|
Chris@91
|
1147
|
Chris@91
|
1148 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1149 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1150 if (reqd == 0) reqd = 1;
|
Chris@91
|
1151
|
Chris@91
|
1152 size_t got = reqd;
|
Chris@91
|
1153
|
Chris@91
|
1154 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1155 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1156 #endif
|
Chris@43
|
1157
|
Chris@91
|
1158 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1159 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1160 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1161 if (c == 0) {
|
Chris@91
|
1162 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1163 }
|
Chris@91
|
1164 delete[] m_stretcherInputs[c];
|
Chris@91
|
1165 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1166 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1167 }
|
Chris@91
|
1168 }
|
Chris@43
|
1169
|
Chris@91
|
1170 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1171 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1172 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1173 if (rb) {
|
Chris@130
|
1174 size_t gotHere;
|
Chris@130
|
1175 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1176 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1177 } else {
|
Chris@130
|
1178 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1179 }
|
Chris@91
|
1180 if (gotHere < got) got = gotHere;
|
Chris@91
|
1181
|
Chris@91
|
1182 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1183 if (c == 0) {
|
Chris@91
|
1184 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1185 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1186 }
|
Chris@62
|
1187 #endif
|
Chris@43
|
1188
|
Chris@91
|
1189 } else {
|
Chris@91
|
1190 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1191 }
|
Chris@43
|
1192 }
|
Chris@43
|
1193
|
Chris@43
|
1194 if (got < reqd) {
|
Chris@43
|
1195 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1196 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1197 }
|
Chris@43
|
1198
|
Chris@91
|
1199 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1200
|
Chris@91
|
1201 fedToStretcher += got;
|
Chris@43
|
1202
|
Chris@43
|
1203 if (got == 0) break;
|
Chris@43
|
1204
|
Chris@62
|
1205 if (ts->available() == available) {
|
Chris@43
|
1206 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1207 if (++warned == 5) break;
|
Chris@43
|
1208 }
|
Chris@43
|
1209 }
|
Chris@43
|
1210
|
Chris@62
|
1211 ts->retrieve(buffer, count);
|
Chris@43
|
1212
|
Chris@130
|
1213 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1214 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1215 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1216 }
|
Chris@130
|
1217 }
|
Chris@130
|
1218
|
Chris@43
|
1219 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1220
|
Chris@43
|
1221 m_condition.wakeAll();
|
Chris@43
|
1222
|
Chris@43
|
1223 return count;
|
Chris@43
|
1224 }
|
Chris@43
|
1225
|
Chris@43
|
1226 void
|
Chris@43
|
1227 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1228 {
|
Chris@43
|
1229 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1230 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1231 if (!plugin) return;
|
Chris@43
|
1232
|
Chris@43
|
1233 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1234 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1235 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1236 // << std::endl;
|
Chris@43
|
1237 return;
|
Chris@43
|
1238 }
|
Chris@43
|
1239 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1240 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1241 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1242 // << std::endl;
|
Chris@43
|
1243 return;
|
Chris@43
|
1244 }
|
Chris@102
|
1245 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1246 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1247 // << " < our block size " << count
|
Chris@43
|
1248 // << std::endl;
|
Chris@43
|
1249 return;
|
Chris@43
|
1250 }
|
Chris@43
|
1251
|
Chris@43
|
1252 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1253 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1254
|
Chris@43
|
1255 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1256 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1257 ib[c][i] = buffers[c][i];
|
Chris@43
|
1258 }
|
Chris@43
|
1259 }
|
Chris@43
|
1260
|
Chris@102
|
1261 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1262
|
Chris@43
|
1263 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1264 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1265 buffers[c][i] = ob[c][i];
|
Chris@43
|
1266 }
|
Chris@43
|
1267 }
|
Chris@43
|
1268 }
|
Chris@43
|
1269
|
Chris@43
|
1270 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1271 bool
|
Chris@43
|
1272 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1273 {
|
Chris@43
|
1274 static float *tmp = 0;
|
Chris@43
|
1275 static size_t tmpSize = 0;
|
Chris@43
|
1276
|
Chris@43
|
1277 size_t space = 0;
|
Chris@43
|
1278 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1279 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1280 if (wb) {
|
Chris@43
|
1281 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1282 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1283 }
|
Chris@43
|
1284 }
|
Chris@43
|
1285
|
Chris@103
|
1286 if (space == 0) {
|
Chris@103
|
1287 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1288 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1289 #endif
|
Chris@103
|
1290 return false;
|
Chris@103
|
1291 }
|
Chris@43
|
1292
|
Chris@43
|
1293 size_t f = m_writeBufferFill;
|
Chris@43
|
1294
|
Chris@43
|
1295 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1296
|
Chris@43
|
1297 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1298 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1299 #endif
|
Chris@43
|
1300
|
Chris@43
|
1301 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1302 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1303 #endif
|
Chris@43
|
1304
|
Chris@43
|
1305 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1306
|
Chris@43
|
1307 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1308 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1309 #endif
|
Chris@43
|
1310
|
Chris@43
|
1311 size_t channels = getTargetChannelCount();
|
Chris@43
|
1312
|
Chris@43
|
1313 size_t orig = space;
|
Chris@43
|
1314 size_t got = 0;
|
Chris@43
|
1315
|
Chris@43
|
1316 static float **bufferPtrs = 0;
|
Chris@43
|
1317 static size_t bufferPtrCount = 0;
|
Chris@43
|
1318
|
Chris@43
|
1319 if (bufferPtrCount < channels) {
|
Chris@43
|
1320 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1321 bufferPtrs = new float *[channels];
|
Chris@43
|
1322 bufferPtrCount = channels;
|
Chris@43
|
1323 }
|
Chris@43
|
1324
|
Chris@43
|
1325 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1326
|
Chris@43
|
1327 if (resample && !m_converter) {
|
Chris@43
|
1328 static bool warned = false;
|
Chris@43
|
1329 if (!warned) {
|
Chris@43
|
1330 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1331 warned = true;
|
Chris@43
|
1332 }
|
Chris@43
|
1333 }
|
Chris@43
|
1334
|
Chris@43
|
1335 if (resample && m_converter) {
|
Chris@43
|
1336
|
Chris@43
|
1337 double ratio =
|
Chris@43
|
1338 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1339 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1340
|
Chris@43
|
1341 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1342 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1343 if (orig == 0) return false;
|
Chris@43
|
1344
|
Chris@43
|
1345 size_t work = std::max(orig, space);
|
Chris@43
|
1346
|
Chris@43
|
1347 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1348 // We place the non-interleaved values in the second half of
|
Chris@43
|
1349 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1350 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1351 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1352 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1353 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1354 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1355 // the audio data from the source file elsewhere before we
|
Chris@43
|
1356 // even reach this point.
|
Chris@43
|
1357
|
Chris@43
|
1358 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1359 delete[] tmp;
|
Chris@43
|
1360 tmp = new float[channels * work * 2];
|
Chris@43
|
1361 tmpSize = channels * work * 2;
|
Chris@43
|
1362 }
|
Chris@43
|
1363
|
Chris@43
|
1364 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1365 float *intlv = tmp;
|
Chris@43
|
1366 float *srcout = tmp + channels * work;
|
Chris@43
|
1367
|
Chris@43
|
1368 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1369 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1370 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1371 }
|
Chris@43
|
1372 }
|
Chris@43
|
1373
|
Chris@43
|
1374 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1375 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1376 }
|
Chris@43
|
1377
|
Chris@163
|
1378 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1379
|
Chris@43
|
1380 // and interleave into first half
|
Chris@43
|
1381 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1382 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1383 float sample = nonintlv[c * got + i];
|
Chris@43
|
1384 intlv[channels * i + c] = sample;
|
Chris@43
|
1385 }
|
Chris@43
|
1386 }
|
Chris@43
|
1387
|
Chris@43
|
1388 SRC_DATA data;
|
Chris@43
|
1389 data.data_in = intlv;
|
Chris@43
|
1390 data.data_out = srcout;
|
Chris@43
|
1391 data.input_frames = got;
|
Chris@43
|
1392 data.output_frames = work;
|
Chris@43
|
1393 data.src_ratio = ratio;
|
Chris@43
|
1394 data.end_of_input = 0;
|
Chris@43
|
1395
|
Chris@43
|
1396 int err = 0;
|
Chris@43
|
1397
|
Chris@62
|
1398 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1399 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1400 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1401 #endif
|
Chris@43
|
1402 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1403 } else {
|
Chris@43
|
1404 err = src_process(m_converter, &data);
|
Chris@43
|
1405 }
|
Chris@43
|
1406
|
Chris@43
|
1407 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1408
|
Chris@43
|
1409 if (err) {
|
Chris@43
|
1410 std::cerr
|
Chris@43
|
1411 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1412 << src_strerror(err) << std::endl;
|
Chris@43
|
1413 //!!! Then what?
|
Chris@43
|
1414 } else {
|
Chris@43
|
1415 got = data.input_frames_used;
|
Chris@43
|
1416 toCopy = data.output_frames_gen;
|
Chris@43
|
1417 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1418 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1419 #endif
|
Chris@43
|
1420 }
|
Chris@43
|
1421
|
Chris@43
|
1422 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1423 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1424 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1425 }
|
Chris@43
|
1426 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1427 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1428 }
|
Chris@43
|
1429
|
Chris@43
|
1430 m_writeBufferFill = f;
|
Chris@43
|
1431 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1432
|
Chris@43
|
1433 } else {
|
Chris@43
|
1434
|
Chris@43
|
1435 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1436 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1437 if (space == 0) {
|
Chris@91
|
1438 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1439 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1440 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1441 #endif
|
Chris@91
|
1442 return false;
|
Chris@91
|
1443 }
|
Chris@43
|
1444
|
Chris@43
|
1445 if (tmpSize < channels * space) {
|
Chris@43
|
1446 delete[] tmp;
|
Chris@43
|
1447 tmp = new float[channels * space];
|
Chris@43
|
1448 tmpSize = channels * space;
|
Chris@43
|
1449 }
|
Chris@43
|
1450
|
Chris@43
|
1451 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1452
|
Chris@43
|
1453 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1454
|
Chris@43
|
1455 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1456 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1457 }
|
Chris@43
|
1458 }
|
Chris@43
|
1459
|
Chris@163
|
1460 size_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1461
|
Chris@43
|
1462 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1463
|
Chris@43
|
1464 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1465 if (wb) {
|
Chris@43
|
1466 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1467 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1468 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1469 << wb->getReadSpace() << " to read"
|
Chris@43
|
1470 << std::endl;
|
Chris@43
|
1471 #endif
|
Chris@43
|
1472 if (actual < got) {
|
Chris@43
|
1473 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1474 << ": wrote " << actual << " of " << got
|
Chris@43
|
1475 << " samples" << std::endl;
|
Chris@43
|
1476 }
|
Chris@43
|
1477 }
|
Chris@43
|
1478 }
|
Chris@43
|
1479
|
Chris@43
|
1480 m_writeBufferFill = f;
|
Chris@43
|
1481 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1482
|
Chris@163
|
1483 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@163
|
1484 std::cout << "Read buffer fill is now " << m_readBufferFill << std::endl;
|
Chris@163
|
1485 #endif
|
Chris@163
|
1486
|
Chris@43
|
1487 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1488 }
|
Chris@43
|
1489
|
Chris@43
|
1490 return true;
|
Chris@43
|
1491 }
|
Chris@43
|
1492
|
Chris@43
|
1493 size_t
|
Chris@43
|
1494 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1495 {
|
Chris@43
|
1496 size_t processed = 0;
|
Chris@43
|
1497 size_t chunkStart = frame;
|
Chris@43
|
1498 size_t chunkSize = count;
|
Chris@43
|
1499 size_t selectionSize = 0;
|
Chris@43
|
1500 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1501
|
Chris@43
|
1502 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1503 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1504 !m_viewManager->getSelections().empty());
|
Chris@43
|
1505
|
Chris@43
|
1506 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1507 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1508 size_t channels = getTargetChannelCount();
|
Chris@43
|
1509
|
Chris@43
|
1510 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1511 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1512 #endif
|
Chris@43
|
1513
|
Chris@43
|
1514 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1515 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1516 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1517 chunkBufferPtrCount = channels;
|
Chris@43
|
1518 }
|
Chris@43
|
1519
|
Chris@43
|
1520 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1521 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1522 }
|
Chris@43
|
1523
|
Chris@43
|
1524 while (processed < count) {
|
Chris@43
|
1525
|
Chris@43
|
1526 chunkSize = count - processed;
|
Chris@43
|
1527 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1528 selectionSize = 0;
|
Chris@43
|
1529
|
Chris@43
|
1530 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1531
|
Chris@43
|
1532 if (constrained) {
|
Chris@60
|
1533
|
Chris@60
|
1534 size_t rChunkStart =
|
Chris@60
|
1535 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1536
|
Chris@43
|
1537 Selection selection =
|
Chris@60
|
1538 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1539
|
Chris@43
|
1540 if (selection.isEmpty()) {
|
Chris@43
|
1541 if (looping) {
|
Chris@43
|
1542 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1543 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1544 (selection.getStartFrame());
|
Chris@43
|
1545 fadeIn = 50;
|
Chris@43
|
1546 }
|
Chris@43
|
1547 }
|
Chris@43
|
1548
|
Chris@43
|
1549 if (selection.isEmpty()) {
|
Chris@43
|
1550
|
Chris@43
|
1551 chunkSize = 0;
|
Chris@43
|
1552 nextChunkStart = chunkStart;
|
Chris@43
|
1553
|
Chris@43
|
1554 } else {
|
Chris@43
|
1555
|
Chris@60
|
1556 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1557 (selection.getStartFrame());
|
Chris@60
|
1558 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1559 (selection.getEndFrame());
|
Chris@43
|
1560
|
Chris@60
|
1561 selectionSize = ef - sf;
|
Chris@60
|
1562
|
Chris@60
|
1563 if (chunkStart < sf) {
|
Chris@60
|
1564 chunkStart = sf;
|
Chris@43
|
1565 fadeIn = 50;
|
Chris@43
|
1566 }
|
Chris@43
|
1567
|
Chris@43
|
1568 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1569
|
Chris@60
|
1570 if (nextChunkStart >= ef) {
|
Chris@60
|
1571 nextChunkStart = ef;
|
Chris@43
|
1572 fadeOut = 50;
|
Chris@43
|
1573 }
|
Chris@43
|
1574
|
Chris@43
|
1575 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1576 }
|
Chris@43
|
1577
|
Chris@43
|
1578 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1579
|
Chris@43
|
1580 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1581 chunkStart = 0;
|
Chris@43
|
1582 }
|
Chris@43
|
1583 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1584 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1585 }
|
Chris@43
|
1586 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1587 }
|
Chris@43
|
1588
|
Chris@43
|
1589 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1590
|
Chris@43
|
1591 if (!chunkSize) {
|
Chris@43
|
1592 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1593 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1594 #endif
|
Chris@43
|
1595 // We need to maintain full buffers so that the other
|
Chris@43
|
1596 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1597 // return the full amount here
|
Chris@43
|
1598 frame = frame + count;
|
Chris@43
|
1599 return count;
|
Chris@43
|
1600 }
|
Chris@43
|
1601
|
Chris@43
|
1602 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1603 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1604 #endif
|
Chris@43
|
1605
|
Chris@43
|
1606 size_t got = 0;
|
Chris@43
|
1607
|
Chris@43
|
1608 if (selectionSize < 100) {
|
Chris@43
|
1609 fadeIn = 0;
|
Chris@43
|
1610 fadeOut = 0;
|
Chris@43
|
1611 } else if (selectionSize < 300) {
|
Chris@43
|
1612 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1613 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1614 }
|
Chris@43
|
1615
|
Chris@43
|
1616 if (fadeIn > 0) {
|
Chris@43
|
1617 if (processed * 2 < fadeIn) {
|
Chris@43
|
1618 fadeIn = processed * 2;
|
Chris@43
|
1619 }
|
Chris@43
|
1620 }
|
Chris@43
|
1621
|
Chris@43
|
1622 if (fadeOut > 0) {
|
Chris@43
|
1623 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1624 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1625 }
|
Chris@43
|
1626 }
|
Chris@43
|
1627
|
Chris@43
|
1628 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1629 mi != m_models.end(); ++mi) {
|
Chris@43
|
1630
|
Chris@43
|
1631 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1632 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1633 fadeIn, fadeOut);
|
Chris@43
|
1634 }
|
Chris@43
|
1635
|
Chris@43
|
1636 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1637 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1638 }
|
Chris@43
|
1639
|
Chris@43
|
1640 processed += chunkSize;
|
Chris@43
|
1641 chunkStart = nextChunkStart;
|
Chris@43
|
1642 }
|
Chris@43
|
1643
|
Chris@43
|
1644 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1645 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1646 #endif
|
Chris@43
|
1647
|
Chris@43
|
1648 frame = nextChunkStart;
|
Chris@43
|
1649 return processed;
|
Chris@43
|
1650 }
|
Chris@43
|
1651
|
Chris@43
|
1652 void
|
Chris@43
|
1653 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1654 {
|
Chris@43
|
1655 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1656
|
Chris@43
|
1657 // only unify if there will be something to read
|
Chris@43
|
1658 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1659 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1660 if (wb) {
|
Chris@43
|
1661 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1662 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1663 m_lastModelEndFrame) {
|
Chris@43
|
1664 // OK, we don't have enough and there's more to
|
Chris@43
|
1665 // read -- don't unify until we can do better
|
Chris@43
|
1666 return;
|
Chris@43
|
1667 }
|
Chris@43
|
1668 }
|
Chris@43
|
1669 break;
|
Chris@43
|
1670 }
|
Chris@43
|
1671 }
|
Chris@43
|
1672
|
Chris@43
|
1673 size_t rf = m_readBufferFill;
|
Chris@43
|
1674 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1675 if (rb) {
|
Chris@43
|
1676 size_t rs = rb->getReadSpace();
|
Chris@43
|
1677 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1678 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1679 if (rs < rf) rf -= rs;
|
Chris@43
|
1680 else rf = 0;
|
Chris@43
|
1681 }
|
Chris@43
|
1682
|
Chris@43
|
1683 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1684
|
Chris@43
|
1685 size_t wf = m_writeBufferFill;
|
Chris@43
|
1686 size_t skip = 0;
|
Chris@43
|
1687 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1688 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1689 if (wb) {
|
Chris@43
|
1690 if (c == 0) {
|
Chris@43
|
1691
|
Chris@43
|
1692 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1693 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1694
|
Chris@43
|
1695 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1696 else wf = 0;
|
Chris@43
|
1697 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1698
|
Chris@43
|
1699 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1700 if (skip == 0) break;
|
Chris@43
|
1701 }
|
Chris@43
|
1702
|
Chris@43
|
1703 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1704 wb->skip(skip);
|
Chris@43
|
1705 }
|
Chris@43
|
1706 }
|
Chris@43
|
1707
|
Chris@43
|
1708 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1709 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1710 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1711 // std::cout << "unified" << std::endl;
|
Chris@43
|
1712 }
|
Chris@43
|
1713
|
Chris@43
|
1714 void
|
Chris@43
|
1715 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1716 {
|
Chris@43
|
1717 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1718
|
Chris@43
|
1719 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1720 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1721 #endif
|
Chris@43
|
1722
|
Chris@43
|
1723 s.m_mutex.lock();
|
Chris@43
|
1724
|
Chris@43
|
1725 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1726 bool work = false;
|
Chris@43
|
1727
|
Chris@43
|
1728 while (!s.m_exiting) {
|
Chris@43
|
1729
|
Chris@43
|
1730 s.unifyRingBuffers();
|
Chris@43
|
1731 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1732 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1733
|
Chris@43
|
1734 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1735
|
Chris@43
|
1736 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1737 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1738 #endif
|
Chris@43
|
1739
|
Chris@43
|
1740 s.m_mutex.unlock();
|
Chris@43
|
1741 s.m_mutex.lock();
|
Chris@43
|
1742
|
Chris@43
|
1743 } else {
|
Chris@43
|
1744
|
Chris@43
|
1745 float ms = 100;
|
Chris@43
|
1746 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1747 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1748 }
|
Chris@43
|
1749
|
Chris@43
|
1750 if (s.m_playing) ms /= 10;
|
Chris@43
|
1751
|
Chris@43
|
1752 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1753 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1754 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1755 #endif
|
Chris@43
|
1756
|
Chris@43
|
1757 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1758 }
|
Chris@43
|
1759
|
Chris@43
|
1760 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1761 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1762 #endif
|
Chris@43
|
1763
|
Chris@43
|
1764 work = false;
|
Chris@43
|
1765
|
Chris@103
|
1766 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1767 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1768 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1769 #endif
|
Chris@103
|
1770 continue;
|
Chris@103
|
1771 }
|
Chris@43
|
1772
|
Chris@43
|
1773 bool playing = s.m_playing;
|
Chris@43
|
1774
|
Chris@43
|
1775 if (playing && !previouslyPlaying) {
|
Chris@43
|
1776 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1777 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1778 #endif
|
Chris@43
|
1779 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1780 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1781 if (rb) rb->reset();
|
Chris@43
|
1782 }
|
Chris@43
|
1783 }
|
Chris@43
|
1784 previouslyPlaying = playing;
|
Chris@43
|
1785
|
Chris@43
|
1786 work = s.fillBuffers();
|
Chris@43
|
1787 }
|
Chris@43
|
1788
|
Chris@43
|
1789 s.m_mutex.unlock();
|
Chris@43
|
1790 }
|
Chris@43
|
1791
|