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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/ViewManagerBase.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 static const size_t DEFAULT_RING_BUFFER_SIZE = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_trustworthyTimestamps(true),
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61 m_lastCurrentFrame(0),
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62 m_playing(false),
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63 m_exiting(false),
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64 m_lastModelEndFrame(0),
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65 m_ringBufferSize(DEFAULT_RING_BUFFER_SIZE),
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66 m_outputLeft(0.0),
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67 m_outputRight(0.0),
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68 m_auditioningPlugin(0),
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69 m_auditioningPluginBypassed(false),
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70 m_playStartFrame(0),
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71 m_playStartFramePassed(false),
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72 m_timeStretcher(0),
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73 m_monoStretcher(0),
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74 m_stretchRatio(1.0),
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75 m_stretcherInputCount(0),
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76 m_stretcherInputs(0),
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77 m_stretcherInputSizes(0),
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78 m_fillThread(0),
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79 m_converter(0),
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80 m_crapConverter(0),
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81 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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82 {
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83 m_viewManager->setAudioPlaySource(this);
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84
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85 connect(m_viewManager, SIGNAL(selectionChanged()),
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86 this, SLOT(selectionChanged()));
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87 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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88 this, SLOT(playLoopModeChanged()));
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89 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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90 this, SLOT(playSelectionModeChanged()));
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91
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92 connect(PlayParameterRepository::getInstance(),
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93 SIGNAL(playParametersChanged(PlayParameters *)),
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94 this, SLOT(playParametersChanged(PlayParameters *)));
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95
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96 connect(Preferences::getInstance(),
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97 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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98 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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99 }
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100
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101 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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102 {
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103 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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104 std::cerr << "AudioCallbackPlaySource::~AudioCallbackPlaySource entering" << std::endl;
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105 #endif
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106 m_exiting = true;
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107
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108 if (m_fillThread) {
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109 m_condition.wakeAll();
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110 m_fillThread->wait();
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111 delete m_fillThread;
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112 }
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113
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114 clearModels();
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115
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116 if (m_readBuffers != m_writeBuffers) {
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117 delete m_readBuffers;
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118 }
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119
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120 delete m_writeBuffers;
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121
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122 delete m_audioGenerator;
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123
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124 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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125 delete[] m_stretcherInputs[i];
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126 }
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127 delete[] m_stretcherInputSizes;
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128 delete[] m_stretcherInputs;
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129
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130 delete m_timeStretcher;
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131 delete m_monoStretcher;
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132
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133 m_bufferScavenger.scavenge(true);
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134 m_pluginScavenger.scavenge(true);
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135 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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136 std::cerr << "AudioCallbackPlaySource::~AudioCallbackPlaySource finishing" << std::endl;
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137 #endif
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138 }
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139
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140 void
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141 AudioCallbackPlaySource::addModel(Model *model)
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142 {
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143 if (m_models.find(model) != m_models.end()) return;
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144
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145 bool canPlay = m_audioGenerator->addModel(model);
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146
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147 m_mutex.lock();
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148
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149 m_models.insert(model);
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150 if (model->getEndFrame() > m_lastModelEndFrame) {
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151 m_lastModelEndFrame = model->getEndFrame();
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152 }
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153
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154 bool buffersChanged = false, srChanged = false;
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155
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156 size_t modelChannels = 1;
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157 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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158 if (dtvm) modelChannels = dtvm->getChannelCount();
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159 if (modelChannels > m_sourceChannelCount) {
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160 m_sourceChannelCount = modelChannels;
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161 }
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162
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163 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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164 std::cout << "Adding model with " << modelChannels << " channels at rate " << model->getSampleRate() << std::endl;
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165 #endif
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166
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167 if (m_sourceSampleRate == 0) {
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168
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169 m_sourceSampleRate = model->getSampleRate();
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170 srChanged = true;
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171
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172 } else if (model->getSampleRate() != m_sourceSampleRate) {
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173
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174 // If this is a dense time-value model and we have no other, we
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175 // can just switch to this model's sample rate
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176
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177 if (dtvm) {
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178
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179 bool conflicting = false;
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180
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181 for (std::set<Model *>::const_iterator i = m_models.begin();
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182 i != m_models.end(); ++i) {
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183 // Only wave file models can be considered conflicting --
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184 // writable wave file models are derived and we shouldn't
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185 // take their rates into account. Also, don't give any
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186 // particular weight to a file that's already playing at
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187 // the wrong rate anyway
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188 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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189 if (wfm && wfm != dtvm &&
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190 wfm->getSampleRate() != model->getSampleRate() &&
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191 wfm->getSampleRate() == m_sourceSampleRate) {
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192 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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193 conflicting = true;
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194 break;
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195 }
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196 }
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197
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198 if (conflicting) {
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199
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200 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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201 << "New model sample rate does not match" << std::endl
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202 << "existing model(s) (new " << model->getSampleRate()
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203 << " vs " << m_sourceSampleRate
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204 << "), playback will be wrong"
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205 << std::endl;
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206
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207 emit sampleRateMismatch(model->getSampleRate(),
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208 m_sourceSampleRate,
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209 false);
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210 } else {
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211 m_sourceSampleRate = model->getSampleRate();
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212 srChanged = true;
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213 }
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214 }
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215 }
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216
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217 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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218 clearRingBuffers(true, getTargetChannelCount());
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219 buffersChanged = true;
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220 } else {
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221 if (canPlay) clearRingBuffers(true);
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222 }
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223
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224 if (buffersChanged || srChanged) {
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225 if (m_converter) {
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226 src_delete(m_converter);
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227 src_delete(m_crapConverter);
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228 m_converter = 0;
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229 m_crapConverter = 0;
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230 }
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231 }
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232
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233 rebuildRangeLists();
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234
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235 m_mutex.unlock();
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236
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237 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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238
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239 if (!m_fillThread) {
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240 m_fillThread = new FillThread(*this);
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241 m_fillThread->start();
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242 }
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243
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244 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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245 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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246 #endif
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247
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248 if (buffersChanged || srChanged) {
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249 emit modelReplaced();
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250 }
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251
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252 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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253 this, SLOT(modelChanged(size_t, size_t)));
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254
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255 m_condition.wakeAll();
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256 }
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257
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258 void
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259 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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260 {
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261 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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262 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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263 #endif
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264 if (endFrame > m_lastModelEndFrame) {
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265 m_lastModelEndFrame = endFrame;
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266 rebuildRangeLists();
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267 }
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268 }
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269
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270 void
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271 AudioCallbackPlaySource::removeModel(Model *model)
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272 {
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273 m_mutex.lock();
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274
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275 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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276 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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277 #endif
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278
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279 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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280 this, SLOT(modelChanged(size_t, size_t)));
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281
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282 m_models.erase(model);
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283
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284 if (m_models.empty()) {
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285 if (m_converter) {
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286 src_delete(m_converter);
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287 src_delete(m_crapConverter);
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288 m_converter = 0;
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289 m_crapConverter = 0;
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290 }
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291 m_sourceSampleRate = 0;
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292 }
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293
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294 size_t lastEnd = 0;
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295 for (std::set<Model *>::const_iterator i = m_models.begin();
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296 i != m_models.end(); ++i) {
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297 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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298 std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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299 #endif
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300 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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301 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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302 std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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303 #endif
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304 }
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305 m_lastModelEndFrame = lastEnd;
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306
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307 m_mutex.unlock();
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308
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309 m_audioGenerator->removeModel(model);
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310
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311 clearRingBuffers();
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312 }
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313
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314 void
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315 AudioCallbackPlaySource::clearModels()
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316 {
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317 m_mutex.lock();
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318
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319 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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320 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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321 #endif
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322
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323 m_models.clear();
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324
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325 if (m_converter) {
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326 src_delete(m_converter);
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327 src_delete(m_crapConverter);
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328 m_converter = 0;
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329 m_crapConverter = 0;
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330 }
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331
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332 m_lastModelEndFrame = 0;
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333
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334 m_sourceSampleRate = 0;
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335
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336 m_mutex.unlock();
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337
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338 m_audioGenerator->clearModels();
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339
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340 clearRingBuffers();
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341 }
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342
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343 void
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344 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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345 {
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346 if (!haveLock) m_mutex.lock();
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347
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348 rebuildRangeLists();
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349
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350 if (count == 0) {
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351 if (m_writeBuffers) count = m_writeBuffers->size();
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352 }
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353
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354 m_writeBufferFill = getCurrentBufferedFrame();
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355
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356 if (m_readBuffers != m_writeBuffers) {
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357 delete m_writeBuffers;
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358 }
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359
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360 m_writeBuffers = new RingBufferVector;
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361
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362 for (size_t i = 0; i < count; ++i) {
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363 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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364 }
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365
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366 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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367 // << count << " write buffers" << std::endl;
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368
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369 if (!haveLock) {
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370 m_mutex.unlock();
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371 }
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372 }
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373
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374 void
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375 AudioCallbackPlaySource::play(size_t startFrame)
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376 {
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377 if (m_viewManager->getPlaySelectionMode() &&
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378 !m_viewManager->getSelections().empty()) {
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379
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Chris@94
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380 std::cerr << "AudioCallbackPlaySource::play: constraining frame " << startFrame << " to selection = ";
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381
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382 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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383
|
Chris@94
|
384 std::cerr << startFrame << std::endl;
|
Chris@94
|
385
|
Chris@43
|
386 } else {
|
Chris@43
|
387 if (startFrame >= m_lastModelEndFrame) {
|
Chris@43
|
388 startFrame = 0;
|
Chris@43
|
389 }
|
Chris@43
|
390 }
|
Chris@43
|
391
|
Chris@132
|
392 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@60
|
393 std::cerr << "play(" << startFrame << ") -> playback model ";
|
Chris@132
|
394 #endif
|
Chris@60
|
395
|
Chris@60
|
396 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
|
Chris@60
|
397
|
Chris@189
|
398 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@60
|
399 std::cerr << startFrame << std::endl;
|
Chris@189
|
400 #endif
|
Chris@60
|
401
|
Chris@43
|
402 // The fill thread will automatically empty its buffers before
|
Chris@43
|
403 // starting again if we have not so far been playing, but not if
|
Chris@43
|
404 // we're just re-seeking.
|
Chris@102
|
405 // NO -- we can end up playing some first -- always reset here
|
Chris@43
|
406
|
Chris@43
|
407 m_mutex.lock();
|
Chris@102
|
408
|
Chris@91
|
409 if (m_timeStretcher) {
|
Chris@91
|
410 m_timeStretcher->reset();
|
Chris@91
|
411 }
|
Chris@130
|
412 if (m_monoStretcher) {
|
Chris@130
|
413 m_monoStretcher->reset();
|
Chris@130
|
414 }
|
Chris@102
|
415
|
Chris@102
|
416 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@102
|
417 if (m_readBuffers) {
|
Chris@102
|
418 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@102
|
419 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@132
|
420 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@102
|
421 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@132
|
422 #endif
|
Chris@102
|
423 if (rb) rb->reset();
|
Chris@102
|
424 }
|
Chris@43
|
425 }
|
Chris@102
|
426 if (m_converter) src_reset(m_converter);
|
Chris@102
|
427 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@102
|
428
|
Chris@43
|
429 m_mutex.unlock();
|
Chris@43
|
430
|
Chris@43
|
431 m_audioGenerator->reset();
|
Chris@43
|
432
|
Chris@94
|
433 m_playStartFrame = startFrame;
|
Chris@94
|
434 m_playStartFramePassed = false;
|
Chris@94
|
435 m_playStartedAt = RealTime::zeroTime;
|
Chris@94
|
436 if (m_target) {
|
Chris@94
|
437 m_playStartedAt = RealTime::fromSeconds(m_target->getCurrentTime());
|
Chris@94
|
438 }
|
Chris@94
|
439
|
Chris@43
|
440 bool changed = !m_playing;
|
Chris@91
|
441 m_lastRetrievalTimestamp = 0;
|
Chris@102
|
442 m_lastCurrentFrame = 0;
|
Chris@43
|
443 m_playing = true;
|
Chris@43
|
444 m_condition.wakeAll();
|
Chris@158
|
445 if (changed) {
|
Chris@158
|
446 emit playStatusChanged(m_playing);
|
Chris@158
|
447 emit activity(tr("Play from %1").arg
|
Chris@158
|
448 (RealTime::frame2RealTime
|
Chris@158
|
449 (m_playStartFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
450 }
|
Chris@43
|
451 }
|
Chris@43
|
452
|
Chris@43
|
453 void
|
Chris@43
|
454 AudioCallbackPlaySource::stop()
|
Chris@43
|
455 {
|
Chris@43
|
456 bool changed = m_playing;
|
Chris@43
|
457 m_playing = false;
|
Chris@43
|
458 m_condition.wakeAll();
|
Chris@91
|
459 m_lastRetrievalTimestamp = 0;
|
Chris@158
|
460 if (changed) {
|
Chris@158
|
461 emit playStatusChanged(m_playing);
|
Chris@158
|
462 emit activity(tr("Stop at %1").arg
|
Chris@158
|
463 (RealTime::frame2RealTime
|
Chris@158
|
464 (m_lastCurrentFrame, m_sourceSampleRate).toText().c_str()));
|
Chris@158
|
465 }
|
Chris@102
|
466 m_lastCurrentFrame = 0;
|
Chris@43
|
467 }
|
Chris@43
|
468
|
Chris@43
|
469 void
|
Chris@43
|
470 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
471 {
|
Chris@43
|
472 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
473 clearRingBuffers();
|
Chris@43
|
474 }
|
Chris@43
|
475 }
|
Chris@43
|
476
|
Chris@43
|
477 void
|
Chris@43
|
478 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
479 {
|
Chris@43
|
480 clearRingBuffers();
|
Chris@43
|
481 }
|
Chris@43
|
482
|
Chris@43
|
483 void
|
Chris@43
|
484 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
485 {
|
Chris@43
|
486 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
487 clearRingBuffers();
|
Chris@43
|
488 }
|
Chris@43
|
489 }
|
Chris@43
|
490
|
Chris@43
|
491 void
|
Chris@43
|
492 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
493 {
|
Chris@43
|
494 clearRingBuffers();
|
Chris@43
|
495 }
|
Chris@43
|
496
|
Chris@43
|
497 void
|
Chris@43
|
498 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
499 {
|
Chris@43
|
500 if (n == "Resample Quality") {
|
Chris@43
|
501 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
502 }
|
Chris@43
|
503 }
|
Chris@43
|
504
|
Chris@43
|
505 void
|
Chris@43
|
506 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
507 {
|
Chris@130
|
508 std::cerr << "Audio processing overload!" << std::endl;
|
Chris@130
|
509
|
Chris@130
|
510 if (!m_playing) return;
|
Chris@130
|
511
|
Chris@43
|
512 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@130
|
513 if (ap && !m_auditioningPluginBypassed) {
|
Chris@43
|
514 m_auditioningPluginBypassed = true;
|
Chris@43
|
515 emit audioOverloadPluginDisabled();
|
Chris@130
|
516 return;
|
Chris@130
|
517 }
|
Chris@130
|
518
|
Chris@130
|
519 if (m_timeStretcher &&
|
Chris@130
|
520 m_timeStretcher->getTimeRatio() < 1.0 &&
|
Chris@130
|
521 m_stretcherInputCount > 1 &&
|
Chris@130
|
522 m_monoStretcher && !m_stretchMono) {
|
Chris@130
|
523 m_stretchMono = true;
|
Chris@130
|
524 emit audioTimeStretchMultiChannelDisabled();
|
Chris@130
|
525 return;
|
Chris@43
|
526 }
|
Chris@43
|
527 }
|
Chris@43
|
528
|
Chris@43
|
529 void
|
Chris@91
|
530 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
531 {
|
Chris@91
|
532 m_target = target;
|
Chris@193
|
533 std::cout << "AudioCallbackPlaySource::setTarget: Block size -> " << size << std::endl;
|
Chris@193
|
534 if (size != 0) {
|
Chris@193
|
535 m_blockSize = size;
|
Chris@193
|
536 }
|
Chris@193
|
537 if (size * 4 > m_ringBufferSize) {
|
Chris@193
|
538 std::cerr << "AudioCallbackPlaySource::setTarget: Buffer size "
|
Chris@193
|
539 << size << " > a quarter of ring buffer size "
|
Chris@193
|
540 << m_ringBufferSize << ", calling for more ring buffer"
|
Chris@193
|
541 << std::endl;
|
Chris@193
|
542 m_ringBufferSize = size * 4;
|
Chris@193
|
543 if (m_writeBuffers && !m_writeBuffers->empty()) {
|
Chris@193
|
544 clearRingBuffers();
|
Chris@193
|
545 }
|
Chris@193
|
546 }
|
Chris@43
|
547 }
|
Chris@43
|
548
|
Chris@43
|
549 size_t
|
Chris@43
|
550 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
551 {
|
Chris@43
|
552 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
553 return m_blockSize;
|
Chris@43
|
554 }
|
Chris@43
|
555
|
Chris@43
|
556 void
|
Chris@43
|
557 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
558 {
|
Chris@43
|
559 m_playLatency = latency;
|
Chris@43
|
560 }
|
Chris@43
|
561
|
Chris@43
|
562 size_t
|
Chris@43
|
563 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
564 {
|
Chris@43
|
565 return m_playLatency;
|
Chris@43
|
566 }
|
Chris@43
|
567
|
Chris@43
|
568 size_t
|
Chris@43
|
569 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
570 {
|
Chris@91
|
571 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
572 // "currently coming through the speakers".
|
Chris@91
|
573
|
Chris@93
|
574 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
575 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
576 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
577
|
Chris@93
|
578 return getCurrentFrame(latency_t);
|
Chris@93
|
579 }
|
Chris@93
|
580
|
Chris@93
|
581 size_t
|
Chris@93
|
582 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
583 {
|
Chris@93
|
584 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
585 }
|
Chris@93
|
586
|
Chris@93
|
587 size_t
|
Chris@93
|
588 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
589 {
|
Chris@43
|
590 bool resample = false;
|
Chris@91
|
591 double resampleRatio = 1.0;
|
Chris@43
|
592
|
Chris@91
|
593 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
594 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
595 // the latency provided by the target is also at the target rate.
|
Chris@91
|
596 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
597 // calculation using RealTime instead.
|
Chris@43
|
598
|
Chris@91
|
599 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
600 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
601
|
Chris@91
|
602 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
603
|
Chris@91
|
604 size_t inbuffer = 0; // at target rate
|
Chris@91
|
605
|
Chris@43
|
606 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
607 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
608 if (rb) {
|
Chris@91
|
609 size_t here = rb->getReadSpace();
|
Chris@91
|
610 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
611 }
|
Chris@43
|
612 }
|
Chris@43
|
613
|
Chris@91
|
614 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
615 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
616 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
617 double currentTime = 0.0;
|
Chris@91
|
618 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
619
|
Chris@102
|
620 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@102
|
621
|
Chris@91
|
622 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
623
|
Chris@91
|
624 size_t stretchlat = 0;
|
Chris@91
|
625 double timeRatio = 1.0;
|
Chris@91
|
626
|
Chris@91
|
627 if (m_timeStretcher) {
|
Chris@91
|
628 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
629 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
630 }
|
Chris@43
|
631
|
Chris@91
|
632 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
633
|
Chris@91
|
634 // When the target has just requested a block from us, the last
|
Chris@91
|
635 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
636 // amount of read space (converted back to source sample rate)
|
Chris@91
|
637 // remaining now. That sample is not expected to be played until
|
Chris@91
|
638 // the target's play latency has elapsed. By the time the
|
Chris@91
|
639 // following block is requested, that sample will be at the
|
Chris@91
|
640 // target's play latency minus the last requested block size away
|
Chris@91
|
641 // from being played.
|
Chris@91
|
642
|
Chris@91
|
643 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
644 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
645
|
Chris@102
|
646 if (m_target &&
|
Chris@102
|
647 m_trustworthyTimestamps &&
|
Chris@102
|
648 lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
649
|
Chris@91
|
650 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
651 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
652
|
Chris@91
|
653 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
654 // since the end of the last call to getSourceSamples
|
Chris@91
|
655
|
Chris@102
|
656 if (m_trustworthyTimestamps && !looping) {
|
Chris@91
|
657
|
Chris@102
|
658 // this adjustment seems to cause more problems when looping
|
Chris@102
|
659 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@102
|
660
|
Chris@102
|
661 if (elapsed > 0.0) {
|
Chris@102
|
662 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@102
|
663 }
|
Chris@91
|
664 }
|
Chris@91
|
665
|
Chris@91
|
666 } else {
|
Chris@91
|
667
|
Chris@91
|
668 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
669 (getTargetBlockSize(), targetRate);
|
Chris@62
|
670 }
|
Chris@91
|
671
|
Chris@91
|
672 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
673
|
Chris@91
|
674 if (timeRatio != 1.0) {
|
Chris@91
|
675 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
676 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@163
|
677 latency_t = latency_t / timeRatio;
|
Chris@43
|
678 }
|
Chris@43
|
679
|
Chris@91
|
680 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
681 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << std::endl;
|
Chris@91
|
682 #endif
|
Chris@43
|
683
|
Chris@91
|
684 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
685
|
Chris@93
|
686 // Normally the range lists should contain at least one item each
|
Chris@93
|
687 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
688 // entire source audio duration.
|
Chris@43
|
689
|
Chris@93
|
690 if (m_rangeStarts.empty()) {
|
Chris@93
|
691 rebuildRangeLists();
|
Chris@93
|
692 }
|
Chris@92
|
693
|
Chris@93
|
694 if (m_rangeStarts.empty()) {
|
Chris@93
|
695 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
696 RealTime playing_t = bufferedto_t
|
Chris@93
|
697 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
698 + sincerequest_t;
|
Chris@193
|
699 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
700 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
701 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
702 }
|
Chris@43
|
703
|
Chris@91
|
704 int inRange = 0;
|
Chris@91
|
705 int index = 0;
|
Chris@91
|
706
|
Chris@93
|
707 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
708 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
709 inRange = index;
|
Chris@93
|
710 } else {
|
Chris@93
|
711 break;
|
Chris@93
|
712 }
|
Chris@93
|
713 ++index;
|
Chris@93
|
714 }
|
Chris@93
|
715
|
Chris@93
|
716 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
717
|
Chris@94
|
718 RealTime playing_t = bufferedto_t;
|
Chris@93
|
719
|
Chris@93
|
720 playing_t = playing_t
|
Chris@93
|
721 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
722 + sincerequest_t;
|
Chris@94
|
723
|
Chris@94
|
724 // This rather gross little hack is used to ensure that latency
|
Chris@94
|
725 // compensation doesn't result in the playback pointer appearing
|
Chris@94
|
726 // to start earlier than the actual playback does. It doesn't
|
Chris@94
|
727 // work properly (hence the bail-out in the middle) because if we
|
Chris@94
|
728 // are playing a relatively short looped region, the playing time
|
Chris@94
|
729 // estimated from the buffer fill frame may have wrapped around
|
Chris@94
|
730 // the region boundary and end up being much smaller than the
|
Chris@94
|
731 // theoretical play start frame, perhaps even for the entire
|
Chris@94
|
732 // duration of playback!
|
Chris@94
|
733
|
Chris@94
|
734 if (!m_playStartFramePassed) {
|
Chris@94
|
735 RealTime playstart_t = RealTime::frame2RealTime(m_playStartFrame,
|
Chris@94
|
736 sourceRate);
|
Chris@94
|
737 if (playing_t < playstart_t) {
|
Chris@132
|
738 // std::cerr << "playing_t " << playing_t << " < playstart_t "
|
Chris@132
|
739 // << playstart_t << std::endl;
|
Chris@122
|
740 if (/*!!! sincerequest_t > RealTime::zeroTime && */
|
Chris@94
|
741 m_playStartedAt + latency_t + stretchlat_t <
|
Chris@94
|
742 RealTime::fromSeconds(currentTime)) {
|
Chris@176
|
743 // std::cerr << "but we've been playing for long enough that I think we should disregard it (it probably results from loop wrapping)" << std::endl;
|
Chris@94
|
744 m_playStartFramePassed = true;
|
Chris@94
|
745 } else {
|
Chris@94
|
746 playing_t = playstart_t;
|
Chris@94
|
747 }
|
Chris@94
|
748 } else {
|
Chris@94
|
749 m_playStartFramePassed = true;
|
Chris@94
|
750 }
|
Chris@94
|
751 }
|
Chris@163
|
752
|
Chris@163
|
753 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
754 std::cerr << "playing_t " << playing_t;
|
Chris@163
|
755 #endif
|
Chris@94
|
756
|
Chris@94
|
757 playing_t = playing_t - m_rangeStarts[inRange];
|
Chris@93
|
758
|
Chris@93
|
759 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@163
|
760 std::cerr << " as offset into range " << inRange << " (start =" << m_rangeStarts[inRange] << " duration =" << m_rangeDurations[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
761 #endif
|
Chris@93
|
762
|
Chris@93
|
763 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
764
|
Chris@93
|
765 if (inRange == 0) {
|
Chris@93
|
766 if (looping) {
|
Chris@93
|
767 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
768 } else {
|
Chris@93
|
769 break;
|
Chris@93
|
770 }
|
Chris@93
|
771 } else {
|
Chris@93
|
772 --inRange;
|
Chris@93
|
773 }
|
Chris@93
|
774
|
Chris@93
|
775 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
776 }
|
Chris@93
|
777
|
Chris@93
|
778 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
779
|
Chris@93
|
780 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
781 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
782 #endif
|
Chris@93
|
783
|
Chris@93
|
784 if (!looping) {
|
Chris@93
|
785 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
786 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@96
|
787 std::cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << std::endl;
|
Chris@93
|
788 stop();
|
Chris@93
|
789 }
|
Chris@93
|
790 }
|
Chris@93
|
791
|
Chris@93
|
792 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
793
|
Chris@93
|
794 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@102
|
795
|
Chris@102
|
796 if (m_lastCurrentFrame > 0 && !looping) {
|
Chris@102
|
797 if (frame < m_lastCurrentFrame) {
|
Chris@102
|
798 frame = m_lastCurrentFrame;
|
Chris@102
|
799 }
|
Chris@102
|
800 }
|
Chris@102
|
801
|
Chris@102
|
802 m_lastCurrentFrame = frame;
|
Chris@102
|
803
|
Chris@93
|
804 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
805 }
|
Chris@93
|
806
|
Chris@93
|
807 void
|
Chris@93
|
808 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
809 {
|
Chris@93
|
810 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
811
|
Chris@93
|
812 m_rangeStarts.clear();
|
Chris@93
|
813 m_rangeDurations.clear();
|
Chris@93
|
814
|
Chris@93
|
815 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
816 if (sourceRate == 0) return;
|
Chris@93
|
817
|
Chris@93
|
818 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
819 if (end == RealTime::zeroTime) return;
|
Chris@93
|
820
|
Chris@93
|
821 if (!constrained) {
|
Chris@93
|
822 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
823 m_rangeDurations.push_back(end);
|
Chris@93
|
824 return;
|
Chris@93
|
825 }
|
Chris@93
|
826
|
Chris@93
|
827 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
828 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
829
|
Chris@93
|
830 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
831 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
832 #endif
|
Chris@93
|
833
|
Chris@93
|
834 if (!selections.empty()) {
|
Chris@91
|
835
|
Chris@91
|
836 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
837
|
Chris@91
|
838 RealTime start =
|
Chris@91
|
839 (RealTime::frame2RealTime
|
Chris@91
|
840 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
841 sourceRate));
|
Chris@91
|
842 RealTime duration =
|
Chris@91
|
843 (RealTime::frame2RealTime
|
Chris@91
|
844 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
845 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
846 sourceRate));
|
Chris@91
|
847
|
Chris@93
|
848 m_rangeStarts.push_back(start);
|
Chris@93
|
849 m_rangeDurations.push_back(duration);
|
Chris@91
|
850 }
|
Chris@93
|
851 } else {
|
Chris@93
|
852 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
853 m_rangeDurations.push_back(end);
|
Chris@43
|
854 }
|
Chris@43
|
855
|
Chris@93
|
856 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
857 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
858 #endif
|
Chris@43
|
859 }
|
Chris@43
|
860
|
Chris@43
|
861 void
|
Chris@43
|
862 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
863 {
|
Chris@43
|
864 m_outputLeft = left;
|
Chris@43
|
865 m_outputRight = right;
|
Chris@43
|
866 }
|
Chris@43
|
867
|
Chris@43
|
868 bool
|
Chris@43
|
869 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
870 {
|
Chris@43
|
871 left = m_outputLeft;
|
Chris@43
|
872 right = m_outputRight;
|
Chris@43
|
873 return true;
|
Chris@43
|
874 }
|
Chris@43
|
875
|
Chris@43
|
876 void
|
Chris@43
|
877 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
878 {
|
Chris@43
|
879 m_targetSampleRate = sr;
|
Chris@43
|
880 initialiseConverter();
|
Chris@43
|
881 }
|
Chris@43
|
882
|
Chris@43
|
883 void
|
Chris@43
|
884 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
885 {
|
Chris@43
|
886 m_mutex.lock();
|
Chris@43
|
887
|
Chris@43
|
888 if (m_converter) {
|
Chris@43
|
889 src_delete(m_converter);
|
Chris@43
|
890 src_delete(m_crapConverter);
|
Chris@43
|
891 m_converter = 0;
|
Chris@43
|
892 m_crapConverter = 0;
|
Chris@43
|
893 }
|
Chris@43
|
894
|
Chris@43
|
895 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
896
|
Chris@43
|
897 int err = 0;
|
Chris@43
|
898
|
Chris@43
|
899 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
900 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
901 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
902 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
903 getTargetChannelCount(), &err);
|
Chris@43
|
904
|
Chris@43
|
905 if (m_converter) {
|
Chris@43
|
906 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
907 getTargetChannelCount(),
|
Chris@43
|
908 &err);
|
Chris@43
|
909 }
|
Chris@43
|
910
|
Chris@43
|
911 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
912 std::cerr
|
Chris@43
|
913 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
914 << src_strerror(err) << std::endl;
|
Chris@43
|
915
|
Chris@43
|
916 if (m_converter) {
|
Chris@43
|
917 src_delete(m_converter);
|
Chris@43
|
918 m_converter = 0;
|
Chris@43
|
919 }
|
Chris@43
|
920
|
Chris@43
|
921 if (m_crapConverter) {
|
Chris@43
|
922 src_delete(m_crapConverter);
|
Chris@43
|
923 m_crapConverter = 0;
|
Chris@43
|
924 }
|
Chris@43
|
925
|
Chris@43
|
926 m_mutex.unlock();
|
Chris@43
|
927
|
Chris@43
|
928 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
929 getTargetSampleRate(),
|
Chris@43
|
930 false);
|
Chris@43
|
931 } else {
|
Chris@43
|
932
|
Chris@43
|
933 m_mutex.unlock();
|
Chris@43
|
934
|
Chris@43
|
935 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
936 getTargetSampleRate(),
|
Chris@43
|
937 true);
|
Chris@43
|
938 }
|
Chris@43
|
939 } else {
|
Chris@43
|
940 m_mutex.unlock();
|
Chris@43
|
941 }
|
Chris@43
|
942 }
|
Chris@43
|
943
|
Chris@43
|
944 void
|
Chris@43
|
945 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
946 {
|
Chris@43
|
947 if (q == m_resampleQuality) return;
|
Chris@43
|
948 m_resampleQuality = q;
|
Chris@43
|
949
|
Chris@43
|
950 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
951 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
952 << m_resampleQuality << std::endl;
|
Chris@43
|
953 #endif
|
Chris@43
|
954
|
Chris@43
|
955 initialiseConverter();
|
Chris@43
|
956 }
|
Chris@43
|
957
|
Chris@43
|
958 void
|
Chris@107
|
959 AudioCallbackPlaySource::setAuditioningEffect(Auditionable *a)
|
Chris@43
|
960 {
|
Chris@107
|
961 RealTimePluginInstance *plugin = dynamic_cast<RealTimePluginInstance *>(a);
|
Chris@107
|
962 if (a && !plugin) {
|
Chris@107
|
963 std::cerr << "WARNING: AudioCallbackPlaySource::setAuditioningEffect: auditionable object " << a << " is not a real-time plugin instance" << std::endl;
|
Chris@107
|
964 }
|
Chris@43
|
965 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
966 m_auditioningPlugin = plugin;
|
Chris@43
|
967 m_auditioningPluginBypassed = false;
|
Chris@43
|
968 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
969 }
|
Chris@43
|
970
|
Chris@43
|
971 void
|
Chris@43
|
972 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
973 {
|
Chris@43
|
974 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
975 clearRingBuffers();
|
Chris@43
|
976 }
|
Chris@43
|
977
|
Chris@43
|
978 void
|
Chris@43
|
979 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
980 {
|
Chris@43
|
981 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
982 clearRingBuffers();
|
Chris@43
|
983 }
|
Chris@43
|
984
|
Chris@43
|
985 size_t
|
Chris@43
|
986 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
987 {
|
Chris@43
|
988 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
989 else return getSourceSampleRate();
|
Chris@43
|
990 }
|
Chris@43
|
991
|
Chris@43
|
992 size_t
|
Chris@43
|
993 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
994 {
|
Chris@43
|
995 return m_sourceChannelCount;
|
Chris@43
|
996 }
|
Chris@43
|
997
|
Chris@43
|
998 size_t
|
Chris@43
|
999 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
1000 {
|
Chris@43
|
1001 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
1002 return m_sourceChannelCount;
|
Chris@43
|
1003 }
|
Chris@43
|
1004
|
Chris@43
|
1005 size_t
|
Chris@43
|
1006 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
1007 {
|
Chris@43
|
1008 return m_sourceSampleRate;
|
Chris@43
|
1009 }
|
Chris@43
|
1010
|
Chris@43
|
1011 void
|
Chris@91
|
1012 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
1013 {
|
Chris@91
|
1014 m_stretchRatio = factor;
|
Chris@91
|
1015
|
Chris@91
|
1016 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
1017 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
1018 } else {
|
Chris@91
|
1019 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
1020 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
1021 (getTargetSampleRate(),
|
Chris@91
|
1022 m_stretcherInputCount,
|
Chris@62
|
1023 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
1024 factor);
|
Chris@130
|
1025 RubberBandStretcher *monoStretcher = new RubberBandStretcher
|
Chris@130
|
1026 (getTargetSampleRate(),
|
Chris@130
|
1027 1,
|
Chris@130
|
1028 RubberBandStretcher::OptionProcessRealTime,
|
Chris@130
|
1029 factor);
|
Chris@91
|
1030 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
1031 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
1032 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
1033 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
1034 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1035 }
|
Chris@130
|
1036 m_monoStretcher = monoStretcher;
|
Chris@62
|
1037 m_timeStretcher = stretcher;
|
Chris@62
|
1038 }
|
Chris@158
|
1039
|
Chris@158
|
1040 emit activity(tr("Change time-stretch factor to %1").arg(factor));
|
Chris@43
|
1041 }
|
Chris@43
|
1042
|
Chris@43
|
1043 size_t
|
Chris@130
|
1044 AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer)
|
Chris@43
|
1045 {
|
Chris@130
|
1046 int count = ucount;
|
Chris@130
|
1047
|
Chris@43
|
1048 if (!m_playing) {
|
Chris@193
|
1049 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@193
|
1050 std::cerr << "AudioCallbackPlaySource::getSourceSamples: Not playing" << std::endl;
|
Chris@193
|
1051 #endif
|
Chris@43
|
1052 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1053 for (int i = 0; i < count; ++i) {
|
Chris@43
|
1054 buffer[ch][i] = 0.0;
|
Chris@43
|
1055 }
|
Chris@43
|
1056 }
|
Chris@43
|
1057 return 0;
|
Chris@43
|
1058 }
|
Chris@43
|
1059
|
Chris@43
|
1060 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
1061 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
1062
|
Chris@43
|
1063 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1064
|
Chris@43
|
1065 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1066
|
Chris@43
|
1067 if (!rb) {
|
Chris@43
|
1068 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1069 << "No ring buffer available for channel " << ch
|
Chris@43
|
1070 << ", returning no data here" << std::endl;
|
Chris@43
|
1071 count = 0;
|
Chris@43
|
1072 break;
|
Chris@43
|
1073 }
|
Chris@43
|
1074
|
Chris@43
|
1075 size_t rs = rb->getReadSpace();
|
Chris@43
|
1076 if (rs < count) {
|
Chris@43
|
1077 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1078 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
1079 << "Ring buffer for channel " << ch << " has only "
|
Chris@193
|
1080 << rs << " (of " << count << ") samples available ("
|
Chris@193
|
1081 << "ring buffer size is " << rb->getSize() << ", write "
|
Chris@193
|
1082 << "space " << rb->getWriteSpace() << "), "
|
Chris@43
|
1083 << "reducing request size" << std::endl;
|
Chris@43
|
1084 #endif
|
Chris@43
|
1085 count = rs;
|
Chris@43
|
1086 }
|
Chris@43
|
1087 }
|
Chris@43
|
1088
|
Chris@43
|
1089 if (count == 0) return 0;
|
Chris@43
|
1090
|
Chris@62
|
1091 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@130
|
1092 RubberBandStretcher *ms = m_monoStretcher;
|
Chris@130
|
1093
|
Chris@62
|
1094 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
1095
|
Chris@91
|
1096 if (ratio != m_stretchRatio) {
|
Chris@91
|
1097 if (!ts) {
|
Chris@91
|
1098 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
1099 m_stretchRatio = 1.f;
|
Chris@91
|
1100 } else {
|
Chris@91
|
1101 ts->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1102 if (ms) ms->setTimeRatio(m_stretchRatio);
|
Chris@130
|
1103 if (m_stretchRatio >= 1.0) m_stretchMono = false;
|
Chris@130
|
1104 }
|
Chris@130
|
1105 }
|
Chris@130
|
1106
|
Chris@130
|
1107 int stretchChannels = m_stretcherInputCount;
|
Chris@130
|
1108 if (m_stretchMono) {
|
Chris@130
|
1109 if (ms) {
|
Chris@130
|
1110 ts = ms;
|
Chris@130
|
1111 stretchChannels = 1;
|
Chris@130
|
1112 } else {
|
Chris@130
|
1113 m_stretchMono = false;
|
Chris@91
|
1114 }
|
Chris@91
|
1115 }
|
Chris@91
|
1116
|
Chris@91
|
1117 if (m_target) {
|
Chris@91
|
1118 m_lastRetrievedBlockSize = count;
|
Chris@91
|
1119 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
1120 }
|
Chris@43
|
1121
|
Chris@62
|
1122 if (!ts || ratio == 1.f) {
|
Chris@43
|
1123
|
Chris@130
|
1124 int got = 0;
|
Chris@43
|
1125
|
Chris@43
|
1126 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
1127
|
Chris@43
|
1128 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
1129
|
Chris@43
|
1130 if (rb) {
|
Chris@43
|
1131
|
Chris@43
|
1132 // this is marginally more likely to leave our channels in
|
Chris@43
|
1133 // sync after a processing failure than just passing "count":
|
Chris@43
|
1134 size_t request = count;
|
Chris@43
|
1135 if (ch > 0) request = got;
|
Chris@43
|
1136
|
Chris@43
|
1137 got = rb->read(buffer[ch], request);
|
Chris@43
|
1138
|
Chris@43
|
1139 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
1140 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
1141 #endif
|
Chris@43
|
1142 }
|
Chris@43
|
1143
|
Chris@43
|
1144 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@130
|
1145 for (int i = got; i < count; ++i) {
|
Chris@43
|
1146 buffer[ch][i] = 0.0;
|
Chris@43
|
1147 }
|
Chris@43
|
1148 }
|
Chris@43
|
1149 }
|
Chris@43
|
1150
|
Chris@43
|
1151 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1152
|
Chris@43
|
1153 m_condition.wakeAll();
|
Chris@91
|
1154
|
Chris@43
|
1155 return got;
|
Chris@43
|
1156 }
|
Chris@43
|
1157
|
Chris@62
|
1158 size_t channels = getTargetChannelCount();
|
Chris@91
|
1159 size_t available;
|
Chris@91
|
1160 int warned = 0;
|
Chris@91
|
1161 size_t fedToStretcher = 0;
|
Chris@43
|
1162
|
Chris@91
|
1163 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1164 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1165
|
Chris@91
|
1166 while ((available = ts->available()) < count) {
|
Chris@91
|
1167
|
Chris@91
|
1168 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1169 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1170 if (reqd == 0) reqd = 1;
|
Chris@91
|
1171
|
Chris@91
|
1172 size_t got = reqd;
|
Chris@91
|
1173
|
Chris@91
|
1174 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1175 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1176 #endif
|
Chris@43
|
1177
|
Chris@91
|
1178 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1179 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1180 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1181 if (c == 0) {
|
Chris@91
|
1182 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1183 }
|
Chris@91
|
1184 delete[] m_stretcherInputs[c];
|
Chris@91
|
1185 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1186 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1187 }
|
Chris@91
|
1188 }
|
Chris@43
|
1189
|
Chris@91
|
1190 for (size_t c = 0; c < channels; ++c) {
|
Chris@131
|
1191 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1192 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1193 if (rb) {
|
Chris@130
|
1194 size_t gotHere;
|
Chris@130
|
1195 if (stretchChannels == 1 && c > 0) {
|
Chris@130
|
1196 gotHere = rb->readAdding(m_stretcherInputs[0], got);
|
Chris@130
|
1197 } else {
|
Chris@130
|
1198 gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@130
|
1199 }
|
Chris@91
|
1200 if (gotHere < got) got = gotHere;
|
Chris@91
|
1201
|
Chris@91
|
1202 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1203 if (c == 0) {
|
Chris@91
|
1204 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1205 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1206 }
|
Chris@62
|
1207 #endif
|
Chris@43
|
1208
|
Chris@91
|
1209 } else {
|
Chris@91
|
1210 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1211 }
|
Chris@43
|
1212 }
|
Chris@43
|
1213
|
Chris@43
|
1214 if (got < reqd) {
|
Chris@43
|
1215 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1216 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1217 }
|
Chris@43
|
1218
|
Chris@91
|
1219 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1220
|
Chris@91
|
1221 fedToStretcher += got;
|
Chris@43
|
1222
|
Chris@43
|
1223 if (got == 0) break;
|
Chris@43
|
1224
|
Chris@62
|
1225 if (ts->available() == available) {
|
Chris@43
|
1226 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1227 if (++warned == 5) break;
|
Chris@43
|
1228 }
|
Chris@43
|
1229 }
|
Chris@43
|
1230
|
Chris@62
|
1231 ts->retrieve(buffer, count);
|
Chris@43
|
1232
|
Chris@130
|
1233 for (int c = stretchChannels; c < getTargetChannelCount(); ++c) {
|
Chris@130
|
1234 for (int i = 0; i < count; ++i) {
|
Chris@130
|
1235 buffer[c][i] = buffer[0][i];
|
Chris@130
|
1236 }
|
Chris@130
|
1237 }
|
Chris@130
|
1238
|
Chris@43
|
1239 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1240
|
Chris@43
|
1241 m_condition.wakeAll();
|
Chris@43
|
1242
|
Chris@43
|
1243 return count;
|
Chris@43
|
1244 }
|
Chris@43
|
1245
|
Chris@43
|
1246 void
|
Chris@43
|
1247 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1248 {
|
Chris@43
|
1249 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1250 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1251 if (!plugin) return;
|
Chris@43
|
1252
|
Chris@43
|
1253 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1254 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1255 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1256 // << std::endl;
|
Chris@43
|
1257 return;
|
Chris@43
|
1258 }
|
Chris@43
|
1259 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1260 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1261 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1262 // << std::endl;
|
Chris@43
|
1263 return;
|
Chris@43
|
1264 }
|
Chris@102
|
1265 if (plugin->getBufferSize() < count) {
|
Chris@43
|
1266 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@102
|
1267 // << " < our block size " << count
|
Chris@43
|
1268 // << std::endl;
|
Chris@43
|
1269 return;
|
Chris@43
|
1270 }
|
Chris@43
|
1271
|
Chris@43
|
1272 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1273 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1274
|
Chris@43
|
1275 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1276 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1277 ib[c][i] = buffers[c][i];
|
Chris@43
|
1278 }
|
Chris@43
|
1279 }
|
Chris@43
|
1280
|
Chris@102
|
1281 plugin->run(Vamp::RealTime::zeroTime, count);
|
Chris@43
|
1282
|
Chris@43
|
1283 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1284 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1285 buffers[c][i] = ob[c][i];
|
Chris@43
|
1286 }
|
Chris@43
|
1287 }
|
Chris@43
|
1288 }
|
Chris@43
|
1289
|
Chris@43
|
1290 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1291 bool
|
Chris@43
|
1292 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1293 {
|
Chris@43
|
1294 static float *tmp = 0;
|
Chris@43
|
1295 static size_t tmpSize = 0;
|
Chris@43
|
1296
|
Chris@43
|
1297 size_t space = 0;
|
Chris@43
|
1298 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1299 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1300 if (wb) {
|
Chris@43
|
1301 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1302 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1303 }
|
Chris@43
|
1304 }
|
Chris@43
|
1305
|
Chris@103
|
1306 if (space == 0) {
|
Chris@103
|
1307 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1308 std::cout << "AudioCallbackPlaySourceFillThread: no space to fill" << std::endl;
|
Chris@103
|
1309 #endif
|
Chris@103
|
1310 return false;
|
Chris@103
|
1311 }
|
Chris@43
|
1312
|
Chris@43
|
1313 size_t f = m_writeBufferFill;
|
Chris@43
|
1314
|
Chris@43
|
1315 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1316
|
Chris@43
|
1317 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@193
|
1318 if (!readWriteEqual) {
|
Chris@193
|
1319 std::cout << "AudioCallbackPlaySourceFillThread: note read buffers != write buffers" << std::endl;
|
Chris@193
|
1320 }
|
Chris@43
|
1321 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1322 #endif
|
Chris@43
|
1323
|
Chris@43
|
1324 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1325 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1326 #endif
|
Chris@43
|
1327
|
Chris@43
|
1328 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1329
|
Chris@43
|
1330 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1331 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1332 #endif
|
Chris@43
|
1333
|
Chris@43
|
1334 size_t channels = getTargetChannelCount();
|
Chris@43
|
1335
|
Chris@43
|
1336 size_t orig = space;
|
Chris@43
|
1337 size_t got = 0;
|
Chris@43
|
1338
|
Chris@43
|
1339 static float **bufferPtrs = 0;
|
Chris@43
|
1340 static size_t bufferPtrCount = 0;
|
Chris@43
|
1341
|
Chris@43
|
1342 if (bufferPtrCount < channels) {
|
Chris@43
|
1343 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1344 bufferPtrs = new float *[channels];
|
Chris@43
|
1345 bufferPtrCount = channels;
|
Chris@43
|
1346 }
|
Chris@43
|
1347
|
Chris@43
|
1348 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1349
|
Chris@43
|
1350 if (resample && !m_converter) {
|
Chris@43
|
1351 static bool warned = false;
|
Chris@43
|
1352 if (!warned) {
|
Chris@43
|
1353 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1354 warned = true;
|
Chris@43
|
1355 }
|
Chris@43
|
1356 }
|
Chris@43
|
1357
|
Chris@43
|
1358 if (resample && m_converter) {
|
Chris@43
|
1359
|
Chris@43
|
1360 double ratio =
|
Chris@43
|
1361 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1362 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1363
|
Chris@43
|
1364 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1365 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1366 if (orig == 0) return false;
|
Chris@43
|
1367
|
Chris@43
|
1368 size_t work = std::max(orig, space);
|
Chris@43
|
1369
|
Chris@43
|
1370 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1371 // We place the non-interleaved values in the second half of
|
Chris@43
|
1372 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1373 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1374 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1375 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1376 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1377 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1378 // the audio data from the source file elsewhere before we
|
Chris@43
|
1379 // even reach this point.
|
Chris@43
|
1380
|
Chris@43
|
1381 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1382 delete[] tmp;
|
Chris@43
|
1383 tmp = new float[channels * work * 2];
|
Chris@43
|
1384 tmpSize = channels * work * 2;
|
Chris@43
|
1385 }
|
Chris@43
|
1386
|
Chris@43
|
1387 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1388 float *intlv = tmp;
|
Chris@43
|
1389 float *srcout = tmp + channels * work;
|
Chris@43
|
1390
|
Chris@43
|
1391 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1392 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1393 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1394 }
|
Chris@43
|
1395 }
|
Chris@43
|
1396
|
Chris@43
|
1397 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1398 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1399 }
|
Chris@43
|
1400
|
Chris@163
|
1401 got = mixModels(f, orig, bufferPtrs); // also modifies f
|
Chris@43
|
1402
|
Chris@43
|
1403 // and interleave into first half
|
Chris@43
|
1404 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1405 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1406 float sample = nonintlv[c * got + i];
|
Chris@43
|
1407 intlv[channels * i + c] = sample;
|
Chris@43
|
1408 }
|
Chris@43
|
1409 }
|
Chris@43
|
1410
|
Chris@43
|
1411 SRC_DATA data;
|
Chris@43
|
1412 data.data_in = intlv;
|
Chris@43
|
1413 data.data_out = srcout;
|
Chris@43
|
1414 data.input_frames = got;
|
Chris@43
|
1415 data.output_frames = work;
|
Chris@43
|
1416 data.src_ratio = ratio;
|
Chris@43
|
1417 data.end_of_input = 0;
|
Chris@43
|
1418
|
Chris@43
|
1419 int err = 0;
|
Chris@43
|
1420
|
Chris@62
|
1421 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1422 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1423 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1424 #endif
|
Chris@43
|
1425 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1426 } else {
|
Chris@43
|
1427 err = src_process(m_converter, &data);
|
Chris@43
|
1428 }
|
Chris@43
|
1429
|
Chris@43
|
1430 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1431
|
Chris@43
|
1432 if (err) {
|
Chris@43
|
1433 std::cerr
|
Chris@43
|
1434 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1435 << src_strerror(err) << std::endl;
|
Chris@43
|
1436 //!!! Then what?
|
Chris@43
|
1437 } else {
|
Chris@43
|
1438 got = data.input_frames_used;
|
Chris@43
|
1439 toCopy = data.output_frames_gen;
|
Chris@43
|
1440 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1441 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1442 #endif
|
Chris@43
|
1443 }
|
Chris@43
|
1444
|
Chris@43
|
1445 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1446 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1447 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1448 }
|
Chris@43
|
1449 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1450 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1451 }
|
Chris@43
|
1452
|
Chris@43
|
1453 m_writeBufferFill = f;
|
Chris@43
|
1454 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1455
|
Chris@43
|
1456 } else {
|
Chris@43
|
1457
|
Chris@43
|
1458 // space must be a multiple of generatorBlockSize
|
Chris@195
|
1459 size_t reqSpace = space;
|
Chris@195
|
1460 space = (reqSpace / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1461 if (space == 0) {
|
Chris@91
|
1462 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@195
|
1463 std::cout << "requested fill of " << reqSpace
|
Chris@195
|
1464 << " is less than generator block size of "
|
Chris@91
|
1465 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1466 #endif
|
Chris@91
|
1467 return false;
|
Chris@91
|
1468 }
|
Chris@43
|
1469
|
Chris@43
|
1470 if (tmpSize < channels * space) {
|
Chris@43
|
1471 delete[] tmp;
|
Chris@43
|
1472 tmp = new float[channels * space];
|
Chris@43
|
1473 tmpSize = channels * space;
|
Chris@43
|
1474 }
|
Chris@43
|
1475
|
Chris@43
|
1476 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1477
|
Chris@43
|
1478 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1479
|
Chris@43
|
1480 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1481 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1482 }
|
Chris@43
|
1483 }
|
Chris@43
|
1484
|
Chris@163
|
1485 size_t got = mixModels(f, space, bufferPtrs); // also modifies f
|
Chris@43
|
1486
|
Chris@43
|
1487 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1488
|
Chris@43
|
1489 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1490 if (wb) {
|
Chris@43
|
1491 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1492 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1493 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1494 << wb->getReadSpace() << " to read"
|
Chris@43
|
1495 << std::endl;
|
Chris@43
|
1496 #endif
|
Chris@43
|
1497 if (actual < got) {
|
Chris@43
|
1498 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1499 << ": wrote " << actual << " of " << got
|
Chris@43
|
1500 << " samples" << std::endl;
|
Chris@43
|
1501 }
|
Chris@43
|
1502 }
|
Chris@43
|
1503 }
|
Chris@43
|
1504
|
Chris@43
|
1505 m_writeBufferFill = f;
|
Chris@43
|
1506 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1507
|
Chris@163
|
1508 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@163
|
1509 std::cout << "Read buffer fill is now " << m_readBufferFill << std::endl;
|
Chris@163
|
1510 #endif
|
Chris@163
|
1511
|
Chris@43
|
1512 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1513 }
|
Chris@43
|
1514
|
Chris@43
|
1515 return true;
|
Chris@43
|
1516 }
|
Chris@43
|
1517
|
Chris@43
|
1518 size_t
|
Chris@43
|
1519 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1520 {
|
Chris@43
|
1521 size_t processed = 0;
|
Chris@43
|
1522 size_t chunkStart = frame;
|
Chris@43
|
1523 size_t chunkSize = count;
|
Chris@43
|
1524 size_t selectionSize = 0;
|
Chris@43
|
1525 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1526
|
Chris@43
|
1527 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1528 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1529 !m_viewManager->getSelections().empty());
|
Chris@43
|
1530
|
Chris@43
|
1531 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1532 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1533 size_t channels = getTargetChannelCount();
|
Chris@43
|
1534
|
Chris@43
|
1535 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1536 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1537 #endif
|
Chris@43
|
1538
|
Chris@43
|
1539 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1540 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1541 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1542 chunkBufferPtrCount = channels;
|
Chris@43
|
1543 }
|
Chris@43
|
1544
|
Chris@43
|
1545 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1546 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1547 }
|
Chris@43
|
1548
|
Chris@43
|
1549 while (processed < count) {
|
Chris@43
|
1550
|
Chris@43
|
1551 chunkSize = count - processed;
|
Chris@43
|
1552 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1553 selectionSize = 0;
|
Chris@43
|
1554
|
Chris@43
|
1555 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1556
|
Chris@43
|
1557 if (constrained) {
|
Chris@60
|
1558
|
Chris@60
|
1559 size_t rChunkStart =
|
Chris@60
|
1560 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1561
|
Chris@43
|
1562 Selection selection =
|
Chris@60
|
1563 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1564
|
Chris@43
|
1565 if (selection.isEmpty()) {
|
Chris@43
|
1566 if (looping) {
|
Chris@43
|
1567 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1568 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1569 (selection.getStartFrame());
|
Chris@43
|
1570 fadeIn = 50;
|
Chris@43
|
1571 }
|
Chris@43
|
1572 }
|
Chris@43
|
1573
|
Chris@43
|
1574 if (selection.isEmpty()) {
|
Chris@43
|
1575
|
Chris@43
|
1576 chunkSize = 0;
|
Chris@43
|
1577 nextChunkStart = chunkStart;
|
Chris@43
|
1578
|
Chris@43
|
1579 } else {
|
Chris@43
|
1580
|
Chris@60
|
1581 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1582 (selection.getStartFrame());
|
Chris@60
|
1583 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1584 (selection.getEndFrame());
|
Chris@43
|
1585
|
Chris@60
|
1586 selectionSize = ef - sf;
|
Chris@60
|
1587
|
Chris@60
|
1588 if (chunkStart < sf) {
|
Chris@60
|
1589 chunkStart = sf;
|
Chris@43
|
1590 fadeIn = 50;
|
Chris@43
|
1591 }
|
Chris@43
|
1592
|
Chris@43
|
1593 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1594
|
Chris@60
|
1595 if (nextChunkStart >= ef) {
|
Chris@60
|
1596 nextChunkStart = ef;
|
Chris@43
|
1597 fadeOut = 50;
|
Chris@43
|
1598 }
|
Chris@43
|
1599
|
Chris@43
|
1600 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1601 }
|
Chris@43
|
1602
|
Chris@43
|
1603 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1604
|
Chris@43
|
1605 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1606 chunkStart = 0;
|
Chris@43
|
1607 }
|
Chris@43
|
1608 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1609 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1610 }
|
Chris@43
|
1611 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1612 }
|
Chris@43
|
1613
|
Chris@43
|
1614 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1615
|
Chris@43
|
1616 if (!chunkSize) {
|
Chris@43
|
1617 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1618 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1619 #endif
|
Chris@43
|
1620 // We need to maintain full buffers so that the other
|
Chris@43
|
1621 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1622 // return the full amount here
|
Chris@43
|
1623 frame = frame + count;
|
Chris@43
|
1624 return count;
|
Chris@43
|
1625 }
|
Chris@43
|
1626
|
Chris@43
|
1627 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1628 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1629 #endif
|
Chris@43
|
1630
|
Chris@43
|
1631 size_t got = 0;
|
Chris@43
|
1632
|
Chris@43
|
1633 if (selectionSize < 100) {
|
Chris@43
|
1634 fadeIn = 0;
|
Chris@43
|
1635 fadeOut = 0;
|
Chris@43
|
1636 } else if (selectionSize < 300) {
|
Chris@43
|
1637 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1638 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1639 }
|
Chris@43
|
1640
|
Chris@43
|
1641 if (fadeIn > 0) {
|
Chris@43
|
1642 if (processed * 2 < fadeIn) {
|
Chris@43
|
1643 fadeIn = processed * 2;
|
Chris@43
|
1644 }
|
Chris@43
|
1645 }
|
Chris@43
|
1646
|
Chris@43
|
1647 if (fadeOut > 0) {
|
Chris@43
|
1648 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1649 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1650 }
|
Chris@43
|
1651 }
|
Chris@43
|
1652
|
Chris@43
|
1653 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1654 mi != m_models.end(); ++mi) {
|
Chris@43
|
1655
|
Chris@43
|
1656 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1657 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1658 fadeIn, fadeOut);
|
Chris@43
|
1659 }
|
Chris@43
|
1660
|
Chris@43
|
1661 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1662 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1663 }
|
Chris@43
|
1664
|
Chris@43
|
1665 processed += chunkSize;
|
Chris@43
|
1666 chunkStart = nextChunkStart;
|
Chris@43
|
1667 }
|
Chris@43
|
1668
|
Chris@43
|
1669 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1670 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1671 #endif
|
Chris@43
|
1672
|
Chris@43
|
1673 frame = nextChunkStart;
|
Chris@43
|
1674 return processed;
|
Chris@43
|
1675 }
|
Chris@43
|
1676
|
Chris@43
|
1677 void
|
Chris@43
|
1678 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1679 {
|
Chris@43
|
1680 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1681
|
Chris@43
|
1682 // only unify if there will be something to read
|
Chris@43
|
1683 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1684 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1685 if (wb) {
|
Chris@43
|
1686 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1687 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1688 m_lastModelEndFrame) {
|
Chris@43
|
1689 // OK, we don't have enough and there's more to
|
Chris@43
|
1690 // read -- don't unify until we can do better
|
Chris@193
|
1691 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@193
|
1692 std::cerr << "AudioCallbackPlaySource::unifyRingBuffers: Not unifying: write buffer has less (" << wb->getReadSpace() << ") than " << m_blockSize*2 << " to read and write buffer fill (" << m_writeBufferFill << ") is not close to end frame (" << m_lastModelEndFrame << ")" << std::endl;
|
Chris@193
|
1693 #endif
|
Chris@43
|
1694 return;
|
Chris@43
|
1695 }
|
Chris@43
|
1696 }
|
Chris@43
|
1697 break;
|
Chris@43
|
1698 }
|
Chris@43
|
1699 }
|
Chris@43
|
1700
|
Chris@43
|
1701 size_t rf = m_readBufferFill;
|
Chris@43
|
1702 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1703 if (rb) {
|
Chris@43
|
1704 size_t rs = rb->getReadSpace();
|
Chris@43
|
1705 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1706 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1707 if (rs < rf) rf -= rs;
|
Chris@43
|
1708 else rf = 0;
|
Chris@43
|
1709 }
|
Chris@43
|
1710
|
Chris@193
|
1711 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@193
|
1712 std::cerr << "AudioCallbackPlaySource::unifyRingBuffers: m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@193
|
1713 #endif
|
Chris@43
|
1714
|
Chris@43
|
1715 size_t wf = m_writeBufferFill;
|
Chris@43
|
1716 size_t skip = 0;
|
Chris@43
|
1717 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1718 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1719 if (wb) {
|
Chris@43
|
1720 if (c == 0) {
|
Chris@43
|
1721
|
Chris@43
|
1722 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1723 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1724
|
Chris@43
|
1725 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1726 else wf = 0;
|
Chris@43
|
1727 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1728
|
Chris@43
|
1729 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1730 if (skip == 0) break;
|
Chris@43
|
1731 }
|
Chris@43
|
1732
|
Chris@43
|
1733 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1734 wb->skip(skip);
|
Chris@43
|
1735 }
|
Chris@43
|
1736 }
|
Chris@43
|
1737
|
Chris@43
|
1738 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1739 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1740 m_readBufferFill = m_writeBufferFill;
|
Chris@193
|
1741 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@193
|
1742 std::cerr << "unified" << std::endl;
|
Chris@193
|
1743 #endif
|
Chris@43
|
1744 }
|
Chris@43
|
1745
|
Chris@43
|
1746 void
|
Chris@43
|
1747 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1748 {
|
Chris@43
|
1749 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1750
|
Chris@43
|
1751 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1752 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1753 #endif
|
Chris@43
|
1754
|
Chris@43
|
1755 s.m_mutex.lock();
|
Chris@43
|
1756
|
Chris@43
|
1757 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1758 bool work = false;
|
Chris@43
|
1759
|
Chris@43
|
1760 while (!s.m_exiting) {
|
Chris@43
|
1761
|
Chris@43
|
1762 s.unifyRingBuffers();
|
Chris@43
|
1763 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1764 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1765
|
Chris@43
|
1766 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1767
|
Chris@43
|
1768 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1769 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1770 #endif
|
Chris@43
|
1771
|
Chris@43
|
1772 s.m_mutex.unlock();
|
Chris@43
|
1773 s.m_mutex.lock();
|
Chris@43
|
1774
|
Chris@43
|
1775 } else {
|
Chris@43
|
1776
|
Chris@43
|
1777 float ms = 100;
|
Chris@43
|
1778 if (s.getSourceSampleRate() > 0) {
|
Chris@193
|
1779 ms = float(s.m_ringBufferSize) /
|
Chris@193
|
1780 float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1781 }
|
Chris@43
|
1782
|
Chris@43
|
1783 if (s.m_playing) ms /= 10;
|
Chris@43
|
1784
|
Chris@43
|
1785 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1786 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1787 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1788 #endif
|
Chris@43
|
1789
|
Chris@43
|
1790 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1791 }
|
Chris@43
|
1792
|
Chris@43
|
1793 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1794 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1795 #endif
|
Chris@43
|
1796
|
Chris@43
|
1797 work = false;
|
Chris@43
|
1798
|
Chris@103
|
1799 if (!s.getSourceSampleRate()) {
|
Chris@103
|
1800 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@103
|
1801 std::cout << "AudioCallbackPlaySourceFillThread: source sample rate is zero" << std::endl;
|
Chris@103
|
1802 #endif
|
Chris@103
|
1803 continue;
|
Chris@103
|
1804 }
|
Chris@43
|
1805
|
Chris@43
|
1806 bool playing = s.m_playing;
|
Chris@43
|
1807
|
Chris@43
|
1808 if (playing && !previouslyPlaying) {
|
Chris@43
|
1809 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1810 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1811 #endif
|
Chris@43
|
1812 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1813 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1814 if (rb) rb->reset();
|
Chris@43
|
1815 }
|
Chris@43
|
1816 }
|
Chris@43
|
1817 previouslyPlaying = playing;
|
Chris@43
|
1818
|
Chris@43
|
1819 work = s.fillBuffers();
|
Chris@43
|
1820 }
|
Chris@43
|
1821
|
Chris@43
|
1822 s.m_mutex.unlock();
|
Chris@43
|
1823 }
|
Chris@43
|
1824
|