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1 /*
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2 * RTAudio.cpp
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3 *
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4 * Central control code for hard real-time audio on BeagleBone Black
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5 * using PRU and Xenomai Linux extensions. This code began as part
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6 * of the Hackable Instruments project (EPSRC) at Queen Mary University
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7 * of London, 2013-14.
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8 *
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9 * (c) 2014 Victor Zappi and Andrew McPherson
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10 * Queen Mary University of London
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11 */
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12
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13
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14 #include <stdio.h>
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15 #include <stdlib.h>
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16 #include <string.h>
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17 #include <strings.h>
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18 #include <math.h>
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19 #include <iostream>
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20 #include <assert.h>
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21 #include <vector>
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22
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23 // Xenomai-specific includes
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24 #include <sys/mman.h>
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25 #include <native/task.h>
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26 #include <native/timer.h>
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27 #include <native/intr.h>
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28 #include <rtdk.h>
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29
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30 #include "../include/BeagleRT.h"
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31 #include "../include/PRU.h"
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32 #include "../include/I2c_Codec.h"
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33 #include "../include/GPIOcontrol.h"
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34 #include "../include/client.h"
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35
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36 // ARM interrupt number for PRU event EVTOUT7
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37 #define PRU_RTAUDIO_IRQ 21
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38
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39 using namespace std;
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40
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41 // Data structure to keep track of auxiliary tasks we
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42 // can schedule
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43 typedef struct {
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44 RT_TASK task;
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45 void (*function)(void);
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46 char *name;
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47 int priority;
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48 } InternalAuxiliaryTask;
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49
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50 const char gRTAudioThreadName[] = "beaglert-audio";
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51 const char gRTAudioInterruptName[] = "beaglert-pru-irq";
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52
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53 // Real-time tasks and objects
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54 RT_TASK gRTAudioThread;
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55 RT_INTR gRTAudioInterrupt;
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56 PRU *gPRU = 0;
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57 I2c_Codec *gAudioCodec = 0;
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58
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59 vector<InternalAuxiliaryTask*> gAuxTasks;
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60
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61 // Flag which tells the audio task to stop
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62 bool gShouldStop = false;
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63
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64 // general settings
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65 char gPRUFilename[MAX_PRU_FILENAME_LENGTH]; // Path to PRU binary file (internal code if empty)_
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66 int gRTAudioVerbose = 0; // Verbosity level for debugging
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67 int gAmplifierMutePin = -1;
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68 int gAmplifierShouldBeginMuted = 0;
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69
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70 // Context which holds all the audio/sensor data passed to the render routines
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71 BeagleRTContext gContext;
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72
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73 // User data passed in from main()
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74 void *gUserData;
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75
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76 // initAudio() prepares the infrastructure for running PRU-based real-time
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77 // audio, but does not actually start the calculations.
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78 // periodSize indicates the number of _sensor_ frames per period: the audio period size
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79 // is twice this value. In total, the audio latency in frames will be 4*periodSize,
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80 // plus any latency inherent in the ADCs and DACs themselves.
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81 // useAnalog indicates whether to enable the ADC and DAC or just use the audio codec.
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82 // numAnalogChannels indicates how many ADC and DAC channels to use.
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83 // userData is an opaque pointer which will be passed through to the initialise_render()
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84 // function for application-specific use
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85 //
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86 // Returns 0 on success.
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87
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88 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData)
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89 {
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90 rt_print_auto_init(1);
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91
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92 BeagleRT_setVerboseLevel(settings->verbose);
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93 strncpy(gPRUFilename, settings->pruFilename, MAX_PRU_FILENAME_LENGTH);
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94 gUserData = userData;
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95
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96 // Initialise context data structure
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97 memset(&gContext, 0, sizeof(BeagleRTContext));
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98
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99 if(gRTAudioVerbose) {
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100 cout << "Starting with period size " << settings->periodSize << "; ";
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101 if(settings->useAnalog)
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102 cout << "analog enabled\n";
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103 else
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104 cout << "analog disabled\n";
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105 cout << "DAC level " << settings->dacLevel << "dB; ADC level " << settings->adcLevel;
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106 cout << "dB; headphone level " << settings->headphoneLevel << "dB\n";
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107 if(settings->beginMuted)
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108 cout << "Beginning with speaker muted\n";
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109 }
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110
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111 // Prepare GPIO pins for amplifier mute and status LED
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112 if(settings->ampMutePin >= 0) {
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113 gAmplifierMutePin = settings->ampMutePin;
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114 gAmplifierShouldBeginMuted = settings->beginMuted;
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115
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116 if(gpio_export(settings->ampMutePin)) {
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117 if(gRTAudioVerbose)
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118 cout << "Warning: couldn't export amplifier mute pin " << settings-> ampMutePin << "\n";
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119 }
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120 if(gpio_set_dir(settings->ampMutePin, OUTPUT_PIN)) {
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121 if(gRTAudioVerbose)
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122 cout << "Couldn't set direction on amplifier mute pin\n";
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123 return -1;
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124 }
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125 if(gpio_set_value(settings->ampMutePin, LOW)) {
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126 if(gRTAudioVerbose)
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127 cout << "Couldn't set value on amplifier mute pin\n";
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128 return -1;
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129 }
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130 }
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131
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132 // Limit the analog channels to sane values
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133 if(settings->numAnalogChannels >= 8)
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134 settings->numAnalogChannels = 8;
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135 else if(settings->numAnalogChannels >= 4)
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136 settings->numAnalogChannels = 4;
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137 else
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138 settings->numAnalogChannels = 2;
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139
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140 // Sanity check the combination of channels and period size
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141 if(settings->numAnalogChannels <= 4 && settings->periodSize < 2) {
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142 cout << "Error: " << settings->numAnalogChannels << " channels and period size of " << settings->periodSize << " not supported.\n";
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143 return 1;
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144 }
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145 if(settings->numAnalogChannels <= 2 && settings->periodSize < 4) {
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146 cout << "Error: " << settings->numAnalogChannels << " channels and period size of " << settings->periodSize << " not supported.\n";
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147 return 1;
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148 }
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149
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150 // Initialise the rendering environment: sample rates, frame counts, numbers of channels
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151 gContext.audioSampleRate = 44100.0;
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152 gContext.audioChannels = 2;
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153
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154 if(settings->useAnalog) {
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155 gContext.audioFrames = settings->periodSize * settings->numAnalogChannels / 4;
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156
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157 gContext.analogFrames = settings->periodSize;
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158 gContext.analogChannels = settings->numAnalogChannels;
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159 gContext.analogSampleRate = gContext.audioSampleRate * 4.0 / (float)settings->numAnalogChannels;
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160 }
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161 else {
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162 gContext.audioFrames = settings->periodSize * 2;
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163
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164 gContext.analogFrames = 0;
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165 gContext.analogChannels = 0;
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166 gContext.analogSampleRate = 0;
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167 }
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168
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169 // For now, digital frame rate is equal to audio frame rate
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170 if(settings->useDigital) {
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171 gContext.digitalFrames = gContext.audioFrames;
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172 gContext.digitalSampleRate = gContext.audioSampleRate;
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173 gContext.digitalChannels = settings->numDigitalChannels;
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174 }
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175 else {
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176 gContext.digitalFrames = 0;
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177 gContext.digitalSampleRate = 0;
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178 gContext.digitalChannels = 0;
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179 }
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180
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181 // Set flags based on init settings
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182 if(settings->interleave)
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183 gContext.flags |= BEAGLERT_FLAG_INTERLEAVED;
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184 if(settings->analogOutputsPersist)
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185 gContext.flags |= BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST;
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186
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187 // Use PRU for audio
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188 gPRU = new PRU(&gContext);
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189 gAudioCodec = new I2c_Codec();
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190
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191 // Initialise the GPIO pins, including possibly the digital pins in the render routines
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192 if(gPRU->prepareGPIO(1, 1)) {
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193 cout << "Error: unable to prepare GPIO for PRU audio\n";
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194 return 1;
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195 }
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196
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197 // Get the PRU memory buffers ready to go
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198 if(gPRU->initialise(0, settings->periodSize, settings->numAnalogChannels, true)) {
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199 cout << "Error: unable to initialise PRU\n";
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200 return 1;
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201 }
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202
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203 // Prepare the audio codec, which clocks the whole system
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204 if(gAudioCodec->initI2C_RW(2, settings->codecI2CAddress, -1)) {
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205 cout << "Unable to open codec I2C\n";
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206 return 1;
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207 }
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208 if(gAudioCodec->initCodec()) {
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209 cout << "Error: unable to initialise audio codec\n";
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210 return 1;
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211 }
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212
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213 // Set default volume levels
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214 BeagleRT_setDACLevel(settings->dacLevel);
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215 BeagleRT_setADCLevel(settings->adcLevel);
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216 BeagleRT_setHeadphoneLevel(settings->headphoneLevel);
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217
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218 // Call the user-defined initialisation function
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219 if(!initialise_render(&gContext, userData)) {
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220 cout << "Couldn't initialise audio rendering\n";
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221 return 1;
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222 }
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223
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224 return 0;
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225 }
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226
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227 // audioLoop() is the main function which starts the PRU audio code
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228 // and then transfers control to the PRU object. The PRU object in
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229 // turn will call the audio render() callback function every time
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230 // there is new data to process.
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231
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232 void audioLoop(void *)
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233 {
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234 if(gRTAudioVerbose==1)
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235 rt_printf("_________________Audio Thread!\n");
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236
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237 // PRU audio
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238 assert(gAudioCodec != 0 && gPRU != 0);
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239
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240 if(gAudioCodec->startAudio(0)) {
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241 rt_printf("Error: unable to start I2C audio codec\n");
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242 gShouldStop = 1;
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243 }
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244 else {
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245 if(gPRU->start(gPRUFilename)) {
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246 rt_printf("Error: unable to start PRU from file %s\n", gPRUFilename);
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247 gShouldStop = 1;
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248 }
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249 else {
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250 // All systems go. Run the loop; it will end when gShouldStop is set to 1
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251
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252 if(!gAmplifierShouldBeginMuted) {
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253 // First unmute the amplifier
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254 if(BeagleRT_muteSpeakers(0)) {
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255 if(gRTAudioVerbose)
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256 rt_printf("Warning: couldn't set value (high) on amplifier mute pin\n");
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257 }
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258 }
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259
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260 gPRU->loop(&gRTAudioInterrupt, gUserData);
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261
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262 // Now clean up
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263 // gPRU->waitForFinish();
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264 gPRU->disable();
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265 gAudioCodec->stopAudio();
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266 gPRU->cleanupGPIO();
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267 }
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268 }
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269
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270 if(gRTAudioVerbose == 1)
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271 rt_printf("audio thread ended\n");
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272 }
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273
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274 // Create a calculation loop which can run independently of the audio, at a different
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275 // (equal or lower) priority. Audio priority is defined in BEAGLERT_AUDIO_PRIORITY;
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276 // priority should be generally be less than this.
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277 // Returns an (opaque) pointer to the created task on success; 0 on failure
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278 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name)
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279 {
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280 InternalAuxiliaryTask *newTask = (InternalAuxiliaryTask*)malloc(sizeof(InternalAuxiliaryTask));
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281
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282 // Attempt to create the task
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283 if(rt_task_create(&(newTask->task), name, 0, priority, T_JOINABLE | T_FPU)) {
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284 cout << "Error: unable to create auxiliary task " << name << endl;
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285 free(newTask);
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286 return 0;
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287 }
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288
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289 // Populate the rest of the data structure and store it in the vector
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290 newTask->function = functionToCall;
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291 newTask->name = strdup(name);
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292 newTask->priority = priority;
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293
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294 gAuxTasks.push_back(newTask);
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295
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296 return (AuxiliaryTask)newTask;
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297 }
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298
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299 // Schedule a previously created auxiliary task. It will run when the priority rules next
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300 // allow it to be scheduled.
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301 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task)
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302 {
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303 InternalAuxiliaryTask *taskToSchedule = (InternalAuxiliaryTask *)task;
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304
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305 rt_task_resume(&taskToSchedule->task);
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306 }
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307
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308 // Calculation loop that can be used for other tasks running at a lower
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309 // priority than the audio thread. Simple wrapper for Xenomai calls.
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310 // Treat the argument as containing the task structure
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311 void auxiliaryTaskLoop(void *taskStruct)
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312 {
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313 // Get function to call from the argument
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314 void (*auxiliary_function)(void) = ((InternalAuxiliaryTask *)taskStruct)->function;
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315 const char *name = ((InternalAuxiliaryTask *)taskStruct)->name;
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316
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317 // Wait for a notification
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318 rt_task_suspend(NULL);
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319
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320 while(!gShouldStop) {
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321 // Then run the calculations
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322 auxiliary_function();
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323
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324 // Wait for a notification
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325 rt_task_suspend(NULL);
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326 }
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327
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328 if(gRTAudioVerbose == 1)
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329 rt_printf("auxiliary task %s ended\n", name);
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330 }
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331
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332 // startAudio() should be called only after initAudio() successfully completes.
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333 // It launches the real-time Xenomai task which runs the audio loop. Returns 0
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334 // on success.
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andrewm@0
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335
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andrewm@5
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336 int BeagleRT_startAudio()
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andrewm@0
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337 {
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andrewm@45
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338 // Create audio thread with high Xenomai priority
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andrewm@45
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339 if(rt_task_create(&gRTAudioThread, gRTAudioThreadName, 0, BEAGLERT_AUDIO_PRIORITY, T_JOINABLE | T_FPU)) {
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andrewm@0
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340 cout << "Error: unable to create Xenomai audio thread" << endl;
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andrewm@0
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341 return -1;
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andrewm@0
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342 }
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andrewm@0
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343
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andrewm@45
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344 // Create an interrupt which the audio thread receives from the PRU
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andrewm@45
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345 int result = 0;
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andrewm@45
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346 if((result = rt_intr_create(&gRTAudioInterrupt, gRTAudioInterruptName, PRU_RTAUDIO_IRQ, I_NOAUTOENA)) != 0) {
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andrewm@45
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347 cout << "Error: unable to create Xenomai interrupt for PRU (error " << result << ")" << endl;
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andrewm@45
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348 return -1;
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andrewm@45
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349 }
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andrewm@45
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350
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andrewm@0
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351 // Start all RT threads
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andrewm@0
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352 if(rt_task_start(&gRTAudioThread, &audioLoop, 0)) {
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andrewm@0
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353 cout << "Error: unable to start Xenomai audio thread" << endl;
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andrewm@0
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354 return -1;
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andrewm@0
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355 }
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andrewm@0
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356
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andrewm@0
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357 // The user may have created other tasks. Start those also.
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andrewm@0
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358 vector<InternalAuxiliaryTask*>::iterator it;
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andrewm@0
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359 for(it = gAuxTasks.begin(); it != gAuxTasks.end(); it++) {
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andrewm@0
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360 InternalAuxiliaryTask *taskStruct = *it;
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andrewm@0
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361
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andrewm@0
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362 if(rt_task_start(&(taskStruct->task), &auxiliaryTaskLoop, taskStruct)) {
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andrewm@0
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363 cerr << "Error: unable to start Xenomai task " << taskStruct->name << endl;
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andrewm@0
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364 return -1;
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andrewm@0
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365 }
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andrewm@0
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366 }
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andrewm@0
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367
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andrewm@0
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368 return 0;
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andrewm@0
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369 }
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andrewm@0
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370
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andrewm@0
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371 // Stop the PRU-based audio from running and wait
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andrewm@0
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372 // for the tasks to complete before returning.
|
andrewm@0
|
373
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andrewm@5
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374 void BeagleRT_stopAudio()
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andrewm@0
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375 {
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andrewm@0
|
376 // Tell audio thread to stop (if this hasn't been done already)
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andrewm@0
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377 gShouldStop = true;
|
andrewm@0
|
378
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andrewm@5
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379 if(gRTAudioVerbose)
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andrewm@5
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380 cout << "Stopping audio...\n";
|
andrewm@5
|
381
|
andrewm@0
|
382 // Now wait for threads to respond and actually stop...
|
andrewm@0
|
383 rt_task_join(&gRTAudioThread);
|
andrewm@0
|
384
|
andrewm@0
|
385 // Stop all the auxiliary threads too
|
andrewm@0
|
386 vector<InternalAuxiliaryTask*>::iterator it;
|
andrewm@0
|
387 for(it = gAuxTasks.begin(); it != gAuxTasks.end(); it++) {
|
andrewm@0
|
388 InternalAuxiliaryTask *taskStruct = *it;
|
andrewm@0
|
389
|
andrewm@0
|
390 // Wake up each thread and join it
|
andrewm@0
|
391 rt_task_resume(&(taskStruct->task));
|
andrewm@0
|
392 rt_task_join(&(taskStruct->task));
|
andrewm@0
|
393 }
|
andrewm@0
|
394 }
|
andrewm@0
|
395
|
andrewm@0
|
396 // Free any resources associated with PRU real-time audio
|
andrewm@5
|
397 void BeagleRT_cleanupAudio()
|
andrewm@0
|
398 {
|
andrewm@45
|
399 cleanup_render(&gContext, gUserData);
|
andrewm@0
|
400
|
andrewm@0
|
401 // Clean up the auxiliary tasks
|
andrewm@0
|
402 vector<InternalAuxiliaryTask*>::iterator it;
|
andrewm@0
|
403 for(it = gAuxTasks.begin(); it != gAuxTasks.end(); it++) {
|
andrewm@0
|
404 InternalAuxiliaryTask *taskStruct = *it;
|
andrewm@0
|
405
|
andrewm@45
|
406 // Delete the task
|
andrewm@45
|
407 rt_task_delete(&taskStruct->task);
|
andrewm@45
|
408
|
andrewm@0
|
409 // Free the name string and the struct itself
|
andrewm@0
|
410 free(taskStruct->name);
|
andrewm@0
|
411 free(taskStruct);
|
andrewm@0
|
412 }
|
andrewm@0
|
413 gAuxTasks.clear();
|
andrewm@0
|
414
|
andrewm@45
|
415 // Delete the audio task and its interrupt
|
andrewm@45
|
416 rt_intr_delete(&gRTAudioInterrupt);
|
andrewm@45
|
417 rt_task_delete(&gRTAudioThread);
|
andrewm@45
|
418
|
andrewm@0
|
419 if(gPRU != 0)
|
andrewm@0
|
420 delete gPRU;
|
andrewm@0
|
421 if(gAudioCodec != 0)
|
andrewm@0
|
422 delete gAudioCodec;
|
andrewm@0
|
423
|
andrewm@0
|
424 if(gAmplifierMutePin >= 0)
|
andrewm@0
|
425 gpio_unexport(gAmplifierMutePin);
|
andrewm@0
|
426 gAmplifierMutePin = -1;
|
andrewm@0
|
427 }
|
andrewm@0
|
428
|
andrewm@5
|
429 // Set the level of the DAC; affects all outputs (headphone, line, speaker)
|
andrewm@5
|
430 // 0dB is the maximum, -63.5dB is the minimum; 0.5dB steps
|
andrewm@5
|
431 int BeagleRT_setDACLevel(float decibels)
|
andrewm@5
|
432 {
|
andrewm@5
|
433 if(gAudioCodec == 0)
|
andrewm@5
|
434 return -1;
|
andrewm@5
|
435 return gAudioCodec->setDACVolume((int)floorf(decibels * 2.0 + 0.5));
|
andrewm@5
|
436 }
|
andrewm@5
|
437
|
andrewm@5
|
438 // Set the level of the ADC
|
andrewm@5
|
439 // 0dB is the maximum, -12dB is the minimum; 1.5dB steps
|
andrewm@5
|
440 int BeagleRT_setADCLevel(float decibels)
|
andrewm@5
|
441 {
|
andrewm@5
|
442 if(gAudioCodec == 0)
|
andrewm@5
|
443 return -1;
|
andrewm@5
|
444 return gAudioCodec->setADCVolume((int)floorf(decibels * 2.0 + 0.5));
|
andrewm@5
|
445 }
|
andrewm@5
|
446
|
andrewm@5
|
447 // Set the level of the onboard headphone amplifier; affects headphone
|
andrewm@5
|
448 // output only (not line out or speaker)
|
andrewm@5
|
449 // 0dB is the maximum, -63.5dB is the minimum; 0.5dB steps
|
andrewm@5
|
450 int BeagleRT_setHeadphoneLevel(float decibels)
|
andrewm@5
|
451 {
|
andrewm@5
|
452 if(gAudioCodec == 0)
|
andrewm@5
|
453 return -1;
|
andrewm@5
|
454 return gAudioCodec->setHPVolume((int)floorf(decibels * 2.0 + 0.5));
|
andrewm@5
|
455 }
|
andrewm@5
|
456
|
andrewm@5
|
457 // Mute or unmute the onboard speaker amplifiers
|
andrewm@5
|
458 // mute == 0 means unmute; otherwise mute
|
andrewm@5
|
459 // Returns 0 on success
|
andrewm@5
|
460 int BeagleRT_muteSpeakers(int mute)
|
andrewm@5
|
461 {
|
andrewm@5
|
462 int pinValue = mute ? LOW : HIGH;
|
andrewm@5
|
463
|
andrewm@5
|
464 // Check that we have an enabled pin for controlling the mute
|
andrewm@5
|
465 if(gAmplifierMutePin < 0)
|
andrewm@5
|
466 return -1;
|
andrewm@5
|
467
|
andrewm@5
|
468 return gpio_set_value(gAmplifierMutePin, pinValue);
|
andrewm@5
|
469 }
|
andrewm@5
|
470
|
andrewm@0
|
471 // Set the verbosity level
|
andrewm@45
|
472 void BeagleRT_setVerboseLevel(int level)
|
andrewm@0
|
473 {
|
andrewm@0
|
474 gRTAudioVerbose = level;
|
andrewm@0
|
475 }
|