annotate projects/analogDigitalDemo/render.cpp @ 56:3c3a1357657d newapi

Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author andrewm
date Wed, 15 Jul 2015 12:10:51 +0100
parents a6d223473ea2
children 567bd8f76714
rev   line source
giuliomoro@23 1 /*
giuliomoro@19 2 *
giuliomoro@19 3 * Andrew McPherson and Victor Zappi
giuliomoro@19 4 * Queen Mary, University of London
giuliomoro@19 5 */
giuliomoro@19 6
andrewm@56 7 #include <BeagleRT.h>
andrewm@56 8 #include <Utilities.h>
giuliomoro@19 9 #include <cmath>
giuliomoro@19 10 #include <rtdk.h>
giuliomoro@19 11
andrewm@56 12 // setup() is called once before the audio rendering starts.
giuliomoro@19 13 // Use it to perform any initialisation and allocation which is dependent
giuliomoro@19 14 // on the period size or sample rate.
giuliomoro@19 15 //
giuliomoro@19 16 // userData holds an opaque pointer to a data structure that was passed
giuliomoro@19 17 // in from the call to initAudio().
giuliomoro@19 18 //
giuliomoro@19 19 // Return true on success; returning false halts the program.
andrewm@52 20
andrewm@56 21 bool setup(BeagleRTContext *context, void *userData)
giuliomoro@19 22 {
giuliomoro@19 23 return true;
giuliomoro@19 24 }
giuliomoro@19 25
giuliomoro@19 26 // render() is called regularly at the highest priority by the audio engine.
giuliomoro@19 27 // Input and output are given from the audio hardware and the other
giuliomoro@20 28 // ADCs and DACs (if available). If only audio is available, numAnalogFrames
giuliomoro@19 29 // will be 0.
giuliomoro@19 30
andrewm@52 31 void render(BeagleRTContext *context, void *userData)
giuliomoro@19 32 /*
giuliomoro@23 33 we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames
giuliomoro@19 34 * */
giuliomoro@19 35 {
andrewm@52 36 if((context->audioSampleCount&31)==0){ //every 32 frames...
giuliomoro@23 37 //ANALOG channels
andrewm@52 38 analogWriteFrame(context, 0, 0, analogReadFrame(context, 0,0));
andrewm@52 39 // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value
giuliomoro@23 40 // The value at the last frame will persist through the successive buffers until is set again.
giuliomoro@23 41 // This effectively is a pass-through with downsampling by 32 times
andrewm@52 42 analogWriteFrame(context, 0, 3, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer
andrewm@52 43 analogWriteFrame(context, 4, 3, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer
andrewm@52 44 analogWriteFrameOnce(context, 6, 3, 0.2); //write 0.2 to channel3 only on frame 6
giuliomoro@23 45 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1
giuliomoro@23 46 //the next buffers for channel 3 will be filled up with 0.1 ....
giuliomoro@23 47 //DIGITAL channels
andrewm@52 48 digitalWriteFrame(context, 0, P8_07, GPIO_HIGH); //sets all the frames to HIGH for channel 0
andrewm@52 49 digitalWriteFrameOnce(context, 4, P8_07, GPIO_LOW); //only frame 4 will be LOW for channel 0
giuliomoro@23 50 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1
giuliomoro@23 51 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer)
andrewm@52 52 digitalWriteFrame(context, 0, P8_08, GPIO_HIGH);
andrewm@52 53 digitalWriteFrame(context, 2, P8_08, GPIO_LOW);
andrewm@52 54 digitalWriteFrame(context, 4, P8_08, GPIO_HIGH);
andrewm@52 55 digitalWriteFrame(context, 5, P8_08, GPIO_LOW);
andrewm@52 56 pinModeFrame(context, 0, P9_16, GPIO_INPUT); // set channel 10 to input
giuliomoro@23 57 // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0
giuliomoro@23 58 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer)
giuliomoro@19 59 }
andrewm@52 60 for(unsigned int n=0; n<context->audioFrames; n++){
andrewm@52 61 for(unsigned int c=0; c<context->audioChannels; c++){
andrewm@52 62 context->audioOut[n*context->audioChannels + c]=context->audioIn[n*context->audioChannels + c];
giuliomoro@23 63 }
giuliomoro@33 64 //use digital channels 2-8 to create a 7 bit binary counter
andrewm@52 65 context->digital[n]=context->digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word
andrewm@52 66 context->digital[n]=context->digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value)
andrewm@52 67 context->digital[n]=context->digital[n] | ( ((context->audioSampleCount&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged
andrewm@52 68 digitalWriteFrame(context, n, P8_29, digitalReadFrame(context, n, P8_30)); // echo the input from from channel 15 to channel 14
andrewm@52 69 digitalWriteFrame(context, n, P8_28, digitalReadFrame(context, n, P9_16)); // echo the input from from channel 10 to channel 13
andrewm@52 70 pinModeFrame(context, 0, P8_30, 0); //set channel 15 to input
giuliomoro@19 71 }
giuliomoro@23 72
andrewm@52 73 for(unsigned int n=0; n<context->analogFrames; n++){
andrewm@52 74 analogWriteFrame(context, n, 1, (context->audioSampleCount&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames
andrewm@52 75 analogWriteFrame(context, n, 2, analogReadFrame(context, n, 2)); // writes a single frame. channel2 is just a passthrough
giuliomoro@23 76 // rt_printf("Analog out frame %d :",n);
giuliomoro@23 77 // for(int c=0; c<gNumAnalogChannels; c++)
giuliomoro@23 78 // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]);
giuliomoro@23 79 // rt_printf("\n");
giuliomoro@19 80 }
giuliomoro@23 81 return;
giuliomoro@23 82
giuliomoro@19 83 }
giuliomoro@19 84
andrewm@56 85 // cleanup() is called once at the end, after the audio has stopped.
andrewm@56 86 // Release any resources that were allocated in setup().
andrewm@56 87
andrewm@56 88 void cleanup(BeagleRTContext *context, void *userData)
giuliomoro@19 89 {
andrewm@56 90 // Nothing to do here
giuliomoro@19 91 }