Mercurial > hg > beaglert
diff projects/analogDigitalDemo/render.cpp @ 56:3c3a1357657d newapi
Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author | andrewm |
---|---|
date | Wed, 15 Jul 2015 12:10:51 +0100 |
parents | a6d223473ea2 |
children | 567bd8f76714 |
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--- a/projects/analogDigitalDemo/render.cpp Mon Jun 15 18:16:00 2015 +0100 +++ b/projects/analogDigitalDemo/render.cpp Wed Jul 15 12:10:51 2015 +0100 @@ -4,14 +4,12 @@ * Queen Mary, University of London */ -#include "../../include/BeagleRT.h" -#include "../../include/Utilities.h" +#include <BeagleRT.h> +#include <Utilities.h> #include <cmath> #include <rtdk.h> -/* TASK: declare any global variables you need here */ - -// initialise_render() is called once before the audio rendering starts. +// setup() is called once before the audio rendering starts. // Use it to perform any initialisation and allocation which is dependent // on the period size or sample rate. // @@ -20,7 +18,7 @@ // // Return true on success; returning false halts the program. -bool initialise_render(BeagleRTContext *context, void *userData) +bool setup(BeagleRTContext *context, void *userData) { return true; } @@ -83,14 +81,11 @@ return; } -// cleanup_render() is called once at the end, after the audio has stopped. -// Release any resources that were allocated in initialise_render(). -void cleanup_render(BeagleRTContext *context, void *userData) +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). + +void cleanup(BeagleRTContext *context, void *userData) { - /* TASK: - * If you allocate any memory, be sure to release it here. - * You may or may not need anything in this function, depending - * on your implementation. - */ + // Nothing to do here }