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1 /*
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2 *
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3 * First assignment for ECS732 RTDSP, to implement a 2-way audio crossover
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4 * using the BeagleBone Black.
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5 *
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6 * Andrew McPherson and Victor Zappi
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7 * Queen Mary, University of London
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8 */
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9
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andrewm@22
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10 #include "../../include/render.h"
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11 #include <cmath>
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12 #include <rtdk.h>
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13
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14 /* TASK: declare any global variables you need here */
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15
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16 // initialise_render() is called once before the audio rendering starts.
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17 // Use it to perform any initialisation and allocation which is dependent
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18 // on the period size or sample rate.
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19 //
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20 // userData holds an opaque pointer to a data structure that was passed
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21 // in from the call to initAudio().
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22 //
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23 // Return true on success; returning false halts the program.
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24 int gNumDigitalFrames=0;
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25 bool initialise_render(int numAnalogChannels, int numDigitalChannels, int numAudioChannels,
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26 int numAnalogFramesPerPeriod,
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27 int numAudioFramesPerPeriod,
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28 float analogSampleRate, float audioSampleRate,
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29 void *userData, RTAudioSettings* settings)
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30 {
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31 gNumAnalogChannels=numAnalogChannels;
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32 gNumDigitalChannels=numDigitalChannels;
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33 return true;
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34 }
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35
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36 // render() is called regularly at the highest priority by the audio engine.
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37 // Input and output are given from the audio hardware and the other
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38 // ADCs and DACs (if available). If only audio is available, numAnalogFrames
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39 // will be 0.
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40
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41 long int gCountFrames=0;
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42 void render(int numAnalogFrames, int numDigitalFrames, int numAudioFrames, float *audioIn, float *audioOut,
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43 float *analogIn, float *analogOut, uint32_t *digital)
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44 /*
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45 we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames
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46 * */
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47 {
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48 if((gCountFrames&31)==0){ //every 32 frames...
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49 //ANALOG channels
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50 analogWrite(0, 0, analogRead(0,0)); // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value
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51 // The value at the last frame will persist through the successive buffers until is set again.
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52 // This effectively is a pass-through with downsampling by 32 times
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53 analogWrite(3, 0, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer
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54 analogWrite(3, 4, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer
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55 analogWriteFrame(3,6,0.2); //write 0.2 to channel3 only on frame 6
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56 //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1
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57 //the next buffers for channel 3 will be filled up with 0.1 ....
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58 //DIGITAL channels
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59 digitalWrite(P8_07,0,GPIO_HIGH); //sets all the frames to HIGH for channel 0
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60 digitalWriteFrame(P8_07,4,GPIO_LOW); //only frame 4 will be LOW for channel 0
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61 // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1
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62 // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer)
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63 digitalWrite(P8_08,0,GPIO_HIGH);
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64 digitalWrite(P8_08,2,GPIO_LOW);
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65 digitalWrite(P8_08,4,GPIO_HIGH);
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66 digitalWrite(P8_08,5,GPIO_LOW);
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67 setDigitalDirection(P9_16,0,GPIO_INPUT); // set channel 10 to input
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68 // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0
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69 // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer)
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70 }
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71 for(int n=0; n<numAudioFrames; n++){
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72 for(int c=0; c<gNumAudioChannels; c++){
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73 audioOut[n*gNumAudioChannels + c]=audioIn[n*gNumAudioChannels + c];
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74 }
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75 //use digital channels 2-8 to create a 7 bit binary counter
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76 digital[n]=digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word
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77 digital[n]=digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value)
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78 digital[n]=digital[n] | ( ((gCountFrames&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged
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79 digitalWriteFrame(P8_29,n,digitalRead(P8_30,n)); // echo the input from from channel 15 to channel 14
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80 digitalWriteFrame(P8_28,n,digitalRead(P9_16,n)); // echo the input from from channel 10 to channel 13
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81 setDigitalDirection(P8_30,0,GPIO_INPUT); //set channel 15 to input
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82 gCountFrames++;
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83 }
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84
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85 for(int n=0; n<numAnalogFrames; n++){
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86 analogWriteFrame(1,n,(gCountFrames&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames
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87 analogWriteFrame(2,n,analogRead(2,n)); // writes a single frame. channel2 is just a passthrough
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88 // rt_printf("Analog out frame %d :",n);
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89 // for(int c=0; c<gNumAnalogChannels; c++)
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90 // rt_printf("%.1f ",analogOut[n*gNumAnalogChannels + c]);
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91 // rt_printf("\n");
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92 }
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93 return;
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94
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95 }
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96 // cleanup_render() is called once at the end, after the audio has stopped.
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97 // Release any resources that were allocated in initialise_render().
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98
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99 void cleanup_render()
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100 {
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101 /* TASK:
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102 * If you allocate any memory, be sure to release it here.
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103 * You may or may not need anything in this function, depending
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104 * on your implementation.
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105 */
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106 }
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