Overview » History » Version 14

Version 13 (Emmanouil Theofanis Chourdakis, 2017-10-05 03:01 PM) → Version 14/15 (Emmanouil Theofanis Chourdakis, 2017-10-09 11:57 AM)

h1. SimScene.py - An acoustic pattern generation tool

h2. Code has now moved to the official SimScene repository ( https://bitbucket.org/mlagrange/simscene ). The current page will be kept mainly for
the wiki/demos.

Copyright (c) Emmanouil Theofanis Chourdakis <e.t.chourdakis@qmul.ac.uk>

SimScene.py is a collection of tools to synthesize an audio scene from independent sound events.
It is inspired by Lagrange et al. simScene (https://bitbucket.org/mlagrange/simscene) but takes
a different direction. The goal of SimScene.py is to (1) have a python implementation of such a
system since python is the platform of choice for developers accustomed with deep learning packages
or other python package candy and (2) to allow generating audio scenes from spreadsheet files. graph-based patterns.

*Currently it can only batch-generate acoustic scenes with target EBRs*


Please direct any comments, suggestions, etc. to Emmanouil Chourdakis <e.t.chourdakis@qmul.ac.uk>

This code is licensed under GPLv3. Please see LICENSE for more info.

h2. Usage

Please see the [[Wiki]]