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Emmanouil Theofanis Chourdakis, 2017-10-05 03:01 PM


SimScene.py - An acoustic pattern generation tool

Code has now moved to the official SimScene repository ( https://bitbucket.org/mlagrange/simscene ). The current page will be kept mainly for
the wiki/demos.

Copyright (c) Emmanouil Theofanis Chourdakis <>

SimScene.py is a collection of tools to synthesize an audio scene from independent sound events.
It is inspired by Lagrange et al. simScene (https://bitbucket.org/mlagrange/simscene) but takes
a different direction. The goal of SimScene.py is to (1) have a python implementation of such a
system since python is the platform of choice for developers accustomed with deep learning packages
or other python package candy and (2) to allow generating audio scenes from graph-based patterns.

Currently it can only batch-generate acoustic scenes with target EBRs

Please direct any comments, suggestions, etc. to Emmanouil Chourdakis <>

This code is licensed under GPLv3. Please see LICENSE for more info.

Usage

Please see the Wiki

logo.png 141 KB, downloaded 61 times Emmanouil Theofanis Chourdakis, 2017-10-03 07:17 PM

full-scene.wav 5.05 MB, downloaded 2 times Emmanouil Theofanis Chourdakis, 2017-10-03 07:19 PM