24 #ifndef AVUTIL_PPC_UTIL_ALTIVEC_H    25 #define AVUTIL_PPC_UTIL_ALTIVEC_H    39 #define WORD_0 0x00,0x01,0x02,0x03    40 #define WORD_1 0x04,0x05,0x06,0x07    41 #define WORD_2 0x08,0x09,0x0a,0x0b    42 #define WORD_3 0x0c,0x0d,0x0e,0x0f    43 #define WORD_s0 0x10,0x11,0x12,0x13    44 #define WORD_s1 0x14,0x15,0x16,0x17    45 #define WORD_s2 0x18,0x19,0x1a,0x1b    46 #define WORD_s3 0x1c,0x1d,0x1e,0x1f    48 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}    49 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}    54 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)    63 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \    65     vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \    66     vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \    68     A1 = vec_mergeh (a, e); \    69     B1 = vec_mergel (a, e); \    70     C1 = vec_mergeh (b, f); \    71     D1 = vec_mergel (b, f); \    72     E1 = vec_mergeh (c, g); \    73     F1 = vec_mergel (c, g); \    74     G1 = vec_mergeh (d, h); \    75     H1 = vec_mergel (d, h); \    77     A2 = vec_mergeh (A1, E1); \    78     B2 = vec_mergel (A1, E1); \    79     C2 = vec_mergeh (B1, F1); \    80     D2 = vec_mergel (B1, F1); \    81     E2 = vec_mergeh (C1, G1); \    82     F2 = vec_mergel (C1, G1); \    83     G2 = vec_mergeh (D1, H1); \    84     H2 = vec_mergel (D1, H1); \    86     a = vec_mergeh (A2, E2); \    87     b = vec_mergel (A2, E2); \    88     c = vec_mergeh (B2, F2); \    89     d = vec_mergel (B2, F2); \    90     e = vec_mergeh (C2, G2); \    91     f = vec_mergel (C2, G2); \    92     g = vec_mergeh (D2, H2); \    93     h = vec_mergel (D2, H2); \   101     register vector 
unsigned char first = vec_ld(offset, src);
   102     register vector 
unsigned char second = vec_ld(offset+15, src);
   103     register vector 
unsigned char mask = vec_lvsl(offset, src);
   104     return vec_perm(first, second, mask);
   113     vec_u8 a = vec_ld(offset, src);
   114     vec_u8 b = vec_ld(offset+15, src);
   115     return vec_perm(a, b, perm_vec);
 static vector unsigned char unaligned_load(int offset, uint8_t *src)
loads unaligned vector *src with offset offset and returns it 
static vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec)
loads vector known misalignment 
trying all byte sequences megabyte in length and selecting the best looking sequence will yield cases to try But first
static const uint16_t mask[17]
static const uint8_t offset[127][2]