25 #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \ 27 __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \ 28 __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \ 29 __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \ 30 __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \ 31 tempA1 = vec_mergeh (src_a, src_e); \ 32 tempB1 = vec_mergel (src_a, src_e); \ 33 tempC1 = vec_mergeh (src_b, src_f); \ 34 tempD1 = vec_mergel (src_b, src_f); \ 35 tempE1 = vec_mergeh (src_c, src_g); \ 36 tempF1 = vec_mergel (src_c, src_g); \ 37 tempG1 = vec_mergeh (src_d, src_h); \ 38 tempH1 = vec_mergel (src_d, src_h); \ 39 tempA2 = vec_mergeh (tempA1, tempE1); \ 40 tempB2 = vec_mergel (tempA1, tempE1); \ 41 tempC2 = vec_mergeh (tempB1, tempF1); \ 42 tempD2 = vec_mergel (tempB1, tempF1); \ 43 tempE2 = vec_mergeh (tempC1, tempG1); \ 44 tempF2 = vec_mergel (tempC1, tempG1); \ 45 tempG2 = vec_mergeh (tempD1, tempH1); \ 46 tempH2 = vec_mergel (tempD1, tempH1); \ 47 src_a = vec_mergeh (tempA2, tempE2); \ 48 src_b = vec_mergel (tempA2, tempE2); \ 49 src_c = vec_mergeh (tempB2, tempF2); \ 50 src_d = vec_mergel (tempB2, tempF2); \ 51 src_e = vec_mergeh (tempC2, tempG2); \ 52 src_f = vec_mergel (tempC2, tempG2); \ 53 src_g = vec_mergeh (tempD2, tempH2); \ 54 src_h = vec_mergel (tempD2, tempH2); \ 75 vector
signed short v_dcOffset;
76 vector
signed short v2QP;
77 vector
unsigned short v4QP;
78 vector
unsigned short v_dcThreshold;
79 const int properStride = (stride % 16);
80 const int srcAlign = ((
unsigned long)src2 % 16);
81 const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
82 const vector
signed int zero = vec_splat_s32(0);
83 const vector
signed short mask = vec_splat_s16(1);
84 vector
signed int v_numEq = vec_splat_s32(0);
85 vector
signed short v_data = vec_ld(0,
data);
86 vector
signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3,
87 v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
97 vector
unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3,
98 v_srcA4, v_srcA5, v_srcA6, v_srcA7;
100 v_dcOffset = vec_splat(v_data, 0);
101 v_dcThreshold = (vector
unsigned short)vec_splat(v_data, 1);
102 v2QP = vec_splat(v_data, 2);
103 v4QP = (vector
unsigned short)vec_splat(v_data, 3);
107 #define LOAD_LINE(i) \ 109 vector unsigned char perm##i = vec_lvsl(j##i, src2); \ 110 vector unsigned char v_srcA2##i; \ 111 vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \ 113 v_srcA2##i = vec_ld(j##i + 16, src2); \ 115 vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \ 117 (vector signed short)vec_mergeh((vector signed char)zero, \ 118 (vector signed char)v_srcA##i); } 120 #define LOAD_LINE_ALIGNED(i) \ 121 v_srcA##i = vec_ld(j##i, src2); \ 123 (vector signed short)vec_mergeh((vector signed char)zero, \ 124 (vector signed char)v_srcA##i) 129 if (properStride && srcAlign) {
149 #undef LOAD_LINE_ALIGNED 152 const vector signed short v_diff##i = \ 153 vec_sub(v_srcAss##i, v_srcAss##j); \ 154 const vector signed short v_sum##i = \ 155 vec_add(v_diff##i, v_dcOffset); \ 156 const vector signed short v_comp##i = \ 157 (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \ 159 const vector signed short v_part##i = vec_and(mask, v_comp##i); 170 v_numEq = vec_sum4s(v_part0, v_numEq);
171 v_numEq = vec_sum4s(v_part1, v_numEq);
172 v_numEq = vec_sum4s(v_part2, v_numEq);
173 v_numEq = vec_sum4s(v_part3, v_numEq);
174 v_numEq = vec_sum4s(v_part4, v_numEq);
175 v_numEq = vec_sum4s(v_part5, v_numEq);
176 v_numEq = vec_sum4s(v_part6, v_numEq);
181 v_numEq = vec_sums(v_numEq, zero);
183 v_numEq = vec_splat(v_numEq, 3);
184 vec_ste(v_numEq, 0, &numEq);
187 const vector
unsigned char mmoP1 = (
const vector
unsigned char)
188 {0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
189 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B};
190 const vector
unsigned char mmoP2 = (
const vector
unsigned char)
191 {0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
192 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f};
193 const vector
unsigned char mmoP = (
const vector
unsigned char)
194 vec_lvsl(8, (
unsigned char*)0);
196 vector
signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
197 vector
signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
198 vector
signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
199 vector
signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
200 vector
signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
201 vector
signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
202 vector
signed short mmoDiff = vec_sub(mmoL, mmoR);
203 vector
unsigned short mmoSum = (vector
unsigned short)vec_add(mmoDiff, v2QP);
205 if (vec_any_gt(mmoSum, v4QP))
223 const vector
signed int zero = vec_splat_s32(0);
224 const int properStride = (stride % 16);
225 const int srcAlign = ((
unsigned long)src2 % 16);
227 vector
signed short vqp = vec_ld(0, qp);
228 vector
signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
231 vector
unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
232 vector
unsigned char perml0, perml1, perml2, perml3, perml4,
233 perml5, perml6, perml7, perml8, perml9;
245 vqp = vec_splat(vqp, 0);
249 #define LOAD_LINE(i) \ 250 perml##i = vec_lvsl(i * stride, src2); \ 251 vbA##i = vec_ld(i * stride, src2); \ 252 vbB##i = vec_ld(i * stride + 16, src2); \ 253 vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \ 255 (vector signed short)vec_mergeh((vector unsigned char)zero, \ 256 (vector unsigned char)vbT##i) 258 #define LOAD_LINE_ALIGNED(i) \ 259 vbT##i = vec_ld(j##i, src2); \ 261 (vector signed short)vec_mergeh((vector signed char)zero, \ 262 (vector signed char)vbT##i) 267 if (properStride && srcAlign) {
291 #undef LOAD_LINE_ALIGNED 293 const vector
unsigned short v_2 = vec_splat_u16(2);
294 const vector
unsigned short v_4 = vec_splat_u16(4);
296 const vector
signed short v_diff01 = vec_sub(vb0, vb1);
297 const vector
unsigned short v_cmp01 =
298 (
const vector
unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
299 const vector
signed short v_first = vec_sel(vb1, vb0, v_cmp01);
300 const vector
signed short v_diff89 = vec_sub(vb8, vb9);
301 const vector
unsigned short v_cmp89 =
302 (
const vector
unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
303 const vector
signed short v_last = vec_sel(vb8, vb9, v_cmp89);
305 const vector
signed short temp01 = vec_mladd(v_first, (vector
signed short)v_4, vb1);
306 const vector
signed short temp02 = vec_add(vb2, vb3);
307 const vector
signed short temp03 = vec_add(temp01, (vector
signed short)v_4);
308 const vector
signed short v_sumsB0 = vec_add(temp02, temp03);
310 const vector
signed short temp11 = vec_sub(v_sumsB0, v_first);
311 const vector
signed short v_sumsB1 = vec_add(temp11, vb4);
313 const vector
signed short temp21 = vec_sub(v_sumsB1, v_first);
314 const vector
signed short v_sumsB2 = vec_add(temp21, vb5);
316 const vector
signed short temp31 = vec_sub(v_sumsB2, v_first);
317 const vector
signed short v_sumsB3 = vec_add(temp31, vb6);
319 const vector
signed short temp41 = vec_sub(v_sumsB3, v_first);
320 const vector
signed short v_sumsB4 = vec_add(temp41, vb7);
322 const vector
signed short temp51 = vec_sub(v_sumsB4, vb1);
323 const vector
signed short v_sumsB5 = vec_add(temp51, vb8);
325 const vector
signed short temp61 = vec_sub(v_sumsB5, vb2);
326 const vector
signed short v_sumsB6 = vec_add(temp61, v_last);
328 const vector
signed short temp71 = vec_sub(v_sumsB6, vb3);
329 const vector
signed short v_sumsB7 = vec_add(temp71, v_last);
331 const vector
signed short temp81 = vec_sub(v_sumsB7, vb4);
332 const vector
signed short v_sumsB8 = vec_add(temp81, v_last);
334 const vector
signed short temp91 = vec_sub(v_sumsB8, vb5);
335 const vector
signed short v_sumsB9 = vec_add(temp91, v_last);
337 #define COMPUTE_VR(i, j, k) \ 338 const vector signed short temps1##i = \ 339 vec_add(v_sumsB##i, v_sumsB##k); \ 340 const vector signed short temps2##i = \ 341 vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \ 342 const vector signed short vr##j = vec_sra(temps2##i, v_4) 353 const vector
signed char neg1 = vec_splat_s8(-1);
354 const vector
unsigned char permHH = (
const vector
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
355 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
357 #define PACK_AND_STORE(i) \ 358 { const vector unsigned char perms##i = \ 359 vec_lvsr(i * stride, src2); \ 360 const vector unsigned char vf##i = \ 361 vec_packsu(vr##i, (vector signed short)zero); \ 362 const vector unsigned char vg##i = \ 363 vec_perm(vf##i, vbT##i, permHH); \ 364 const vector unsigned char mask##i = \ 365 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 366 const vector unsigned char vg2##i = \ 367 vec_perm(vg##i, vg##i, perms##i); \ 368 const vector unsigned char svA##i = \ 369 vec_sel(vbA##i, vg2##i, mask##i); \ 370 const vector unsigned char svB##i = \ 371 vec_sel(vg2##i, vbB##i, mask##i); \ 372 vec_st(svA##i, i * stride, src2); \ 373 vec_st(svB##i, i * stride + 16, src2);} 375 #define PACK_AND_STORE_ALIGNED(i) \ 376 { const vector unsigned char vf##i = \ 377 vec_packsu(vr##i, (vector signed short)zero); \ 378 const vector unsigned char vg##i = \ 379 vec_perm(vf##i, vbT##i, permHH); \ 380 vec_st(vg##i, i * stride, src2);} 385 if (properStride && srcAlign) {
404 #undef PACK_AND_STORE 405 #undef PACK_AND_STORE_ALIGNED 420 uint8_t *src2 = src + stride*3;
421 const vector
signed int zero = vec_splat_s32(0);
423 vector
signed short vqp = vec_splat(
424 (vector
signed short)vec_ld(0, qp), 0);
426 #define LOAD_LINE(i) \ 427 const vector unsigned char perm##i = \ 428 vec_lvsl(i * stride, src2); \ 429 const vector unsigned char vbA##i = \ 430 vec_ld(i * stride, src2); \ 431 const vector unsigned char vbB##i = \ 432 vec_ld(i * stride + 16, src2); \ 433 const vector unsigned char vbT##i = \ 434 vec_perm(vbA##i, vbB##i, perm##i); \ 435 const vector signed short vb##i = \ 436 (vector signed short)vec_mergeh((vector unsigned char)zero, \ 437 (vector unsigned char)vbT##i) 449 const vector
signed short v_1 = vec_splat_s16(1);
450 const vector
signed short v_2 = vec_splat_s16(2);
451 const vector
signed short v_5 = vec_splat_s16(5);
452 const vector
signed short v_32 = vec_sl(v_1,
453 (vector
unsigned short)v_5);
455 const vector
signed short l3minusl6 = vec_sub(vb3, vb6);
456 const vector
signed short l5minusl4 = vec_sub(vb5, vb4);
457 const vector
signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector
signed short)zero);
458 const vector
signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
459 const vector
signed short absmE = vec_abs(mE);
461 const vector
signed short l1minusl4 = vec_sub(vb1, vb4);
462 const vector
signed short l3minusl2 = vec_sub(vb3, vb2);
463 const vector
signed short l5minusl8 = vec_sub(vb5, vb8);
464 const vector
signed short l7minusl6 = vec_sub(vb7, vb6);
465 const vector
signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector
signed short)zero);
466 const vector
signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector
signed short)zero);
467 const vector
signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
468 const vector
signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
470 const vector
signed short ddiff = vec_sub(absmE,
473 const vector
signed short ddiffclamp = vec_max(ddiff, (vector
signed short)zero);
474 const vector
signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
475 const vector
signed short d = vec_sra(dtimes64, vec_splat_u16(6));
476 const vector
signed short minusd = vec_sub((vector
signed short)zero, d);
477 const vector
signed short finald = vec_sel(minusd,
479 vec_cmpgt(vec_sub((vector
signed short)zero, mE),
480 (vector
signed short)zero));
482 const vector
signed short qtimes2 = vec_sub(vb4, vb5);
485 const vector
signed short rounddown = vec_sel((vector
signed short)zero,
487 vec_cmplt(qtimes2, (vector
signed short)zero));
488 const vector
signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
490 const vector
signed short dclamp_P1 = vec_max((vector
signed short)zero, finald);
491 const vector
signed short dclamp_P = vec_min(dclamp_P1, q);
492 const vector
signed short dclamp_N1 = vec_min((vector
signed short)zero, finald);
493 const vector
signed short dclamp_N = vec_max(dclamp_N1, q);
495 const vector
signed short dclampedfinal = vec_sel(dclamp_N,
497 vec_cmpgt(q, (vector
signed short)zero));
498 const vector
signed short dornotd = vec_sel((vector
signed short)zero,
500 vec_cmplt(absmE, vqp));
502 const vector
signed short vb4minusd = vec_sub(vb4, dornotd);
503 const vector
signed short vb5plusd = vec_add(vb5, dornotd);
505 const vector
unsigned char st4 = vec_packsu(vb4minusd, (vector
signed short)zero);
506 const vector
unsigned char st5 = vec_packsu(vb5plusd, (vector
signed short)zero);
508 const vector
signed char neg1 = vec_splat_s8(-1);
509 const vector
unsigned char permHH = (
const vector
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
510 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
513 { const vector unsigned char perms##i = \ 514 vec_lvsr(i * stride, src2); \ 515 const vector unsigned char vg##i = \ 516 vec_perm(st##i, vbT##i, permHH); \ 517 const vector unsigned char mask##i = \ 518 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 519 const vector unsigned char vg2##i = \ 520 vec_perm(vg##i, vg##i, perms##i); \ 521 const vector unsigned char svA##i = \ 522 vec_sel(vbA##i, vg2##i, mask##i); \ 523 const vector unsigned char svB##i = \ 524 vec_sel(vg2##i, vbB##i, mask##i); \ 525 vec_st(svA##i, i * stride, src2); \ 526 vec_st(svB##i, i * stride + 16, src2);} 533 const vector
signed int vsint32_8 = vec_splat_s32(8);
534 const vector
unsigned int vuint32_4 = vec_splat_u32(4);
535 const vector
signed char neg1 = vec_splat_s8(-1);
537 const vector
unsigned char permA1 = (vector
unsigned char)
538 {0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
539 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
540 const vector
unsigned char permA2 = (vector
unsigned char)
541 {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
542 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
543 const vector
unsigned char permA1inc = (vector
unsigned char)
544 {0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
545 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
546 const vector
unsigned char permA2inc = (vector
unsigned char)
547 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
548 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
549 const vector
unsigned char magic = (vector
unsigned char)
550 {0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
551 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
552 const vector
unsigned char extractPerm = (vector
unsigned char)
553 {0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
554 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01};
555 const vector
unsigned char extractPermInc = (vector
unsigned char)
556 {0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
557 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01};
558 const vector
unsigned char identity = vec_lvsl(0,(
unsigned char *)0);
559 const vector
unsigned char tenRight = (vector
unsigned char)
560 {0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
561 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
562 const vector
unsigned char eightLeft = (vector
unsigned char)
563 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
564 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08};
576 const vector
signed int zero = vec_splat_s32(0);
577 vector
unsigned char v_dt = vec_splat(vec_ld(0, dt), 0);
579 #define LOAD_LINE(i) \ 580 const vector unsigned char perm##i = \ 581 vec_lvsl(i * stride, srcCopy); \ 582 vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \ 583 vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \ 584 vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i) 598 vector
unsigned char v_avg;
601 vector
signed int vQP2 = vec_ld(0, tQP2);
602 vQP2 = vec_splat(vQP2, 0);
605 const vector
unsigned char trunc_perm = (vector
unsigned char)
606 {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
607 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18};
608 const vector
unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
609 const vector
unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
610 const vector
unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
611 const vector
unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
613 #define EXTRACT(op) do { \ 614 const vector unsigned char s_1 = vec_##op(trunc_src12, trunc_src34); \ 615 const vector unsigned char s_2 = vec_##op(trunc_src56, trunc_src78); \ 616 const vector unsigned char s_6 = vec_##op(s_1, s_2); \ 617 const vector unsigned char s_8h = vec_mergeh(s_6, s_6); \ 618 const vector unsigned char s_8l = vec_mergel(s_6, s_6); \ 619 const vector unsigned char s_9 = vec_##op(s_8h, s_8l); \ 620 const vector unsigned char s_9h = vec_mergeh(s_9, s_9); \ 621 const vector unsigned char s_9l = vec_mergel(s_9, s_9); \ 622 const vector unsigned char s_10 = vec_##op(s_9h, s_9l); \ 623 const vector unsigned char s_10h = vec_mergeh(s_10, s_10); \ 624 const vector unsigned char s_10l = vec_mergel(s_10, s_10); \ 625 const vector unsigned char s_11 = vec_##op(s_10h, s_10l); \ 626 const vector unsigned char s_11h = vec_mergeh(s_11, s_11); \ 627 const vector unsigned char s_11l = vec_mergel(s_11, s_11); \ 628 v_##op = vec_##op(s_11h, s_11l); \ 631 vector
unsigned char v_min;
632 vector
unsigned char v_max;
637 if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
640 v_avg = vec_avg(v_min, v_max);
644 const vector
unsigned short mask1 = (vector
unsigned short)
645 {0x0001, 0x0002, 0x0004, 0x0008,
646 0x0010, 0x0020, 0x0040, 0x0080};
647 const vector
unsigned short mask2 = (vector
unsigned short)
648 {0x0100, 0x0200, 0x0000, 0x0000,
649 0x0000, 0x0000, 0x0000, 0x0000};
651 const vector
unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
652 const vector
unsigned int vuint32_1 = vec_splat_u32(1);
654 vector
signed int sumA2;
655 vector
signed int sumB2;
656 vector
signed int sum0, sum1, sum2, sum3, sum4;
657 vector
signed int sum5, sum6, sum7, sum8, sum9;
661 const vector unsigned char cmp = \ 662 (vector unsigned char)vec_cmpgt(src##i, v_avg); \ 663 const vector unsigned short cmpHi = \ 664 (vector unsigned short)vec_mergeh(cmp, cmp); \ 665 const vector unsigned short cmpLi = \ 666 (vector unsigned short)vec_mergel(cmp, cmp); \ 667 const vector signed short cmpHf = \ 668 (vector signed short)vec_and(cmpHi, mask1); \ 669 const vector signed short cmpLf = \ 670 (vector signed short)vec_and(cmpLi, mask2); \ 671 const vector signed int sump = vec_sum4s(cmpHf, zero); \ 672 const vector signed int sumq = vec_sum4s(cmpLf, sump); \ 673 sum##i = vec_sums(sumq, zero); \ 689 const vector
signed int sump02 = vec_mergel(sum0, sum2);
690 const vector
signed int sump13 = vec_mergel(sum1, sum3);
691 const vector
signed int sumA = vec_mergel(sump02, sump13);
693 const vector
signed int sump46 = vec_mergel(sum4, sum6);
694 const vector
signed int sump57 = vec_mergel(sum5, sum7);
695 const vector
signed int sumB = vec_mergel(sump46, sump57);
697 const vector
signed int sump8A = vec_mergel(sum8, zero);
698 const vector
signed int sump9B = vec_mergel(sum9, zero);
699 const vector
signed int sumC = vec_mergel(sump8A, sump9B);
701 const vector
signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
702 const vector
signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
703 const vector
signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
704 const vector
signed int t2A = vec_or(sumA, tA);
705 const vector
signed int t2B = vec_or(sumB, tB);
706 const vector
signed int t2C = vec_or(sumC, tC);
707 const vector
signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
708 vec_sl(t2A, vuint32_1));
709 const vector
signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
710 vec_sl(t2B, vuint32_1));
711 const vector
signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
712 vec_sl(t2C, vuint32_1));
713 const vector
signed int yA = vec_and(t2A, t3A);
714 const vector
signed int yB = vec_and(t2B, t3B);
715 const vector
signed int yC = vec_and(t2C, t3C);
717 const vector
unsigned char strangeperm1 = vec_lvsl(4, (
unsigned char*)0);
718 const vector
unsigned char strangeperm2 = vec_lvsl(8, (
unsigned char*)0);
719 const vector
signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
720 const vector
signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
721 const vector
signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
722 const vector
signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
723 const vector
signed int sumAp = vec_and(yA,
724 vec_and(sumAd4,sumAd8));
725 const vector
signed int sumBp = vec_and(yB,
726 vec_and(sumBd4,sumBd8));
727 sumA2 = vec_or(sumAp,
730 sumB2 = vec_or(sumBp,
735 vec_st(sumB2, 16,
S);
742 vector unsigned char tenRightM = tenRight; \ 743 vector unsigned char permA1M = permA1; \ 744 vector unsigned char permA2M = permA2; \ 745 vector unsigned char extractPermM = extractPerm 747 #define F2(i, j, k, l) \ 748 if (S[i] & (1 << (l+1))) { \ 749 const vector unsigned char a_A = vec_perm(src##i, src##j, permA1M); \ 750 const vector unsigned char a_B = vec_perm(a_A, src##k, permA2M); \ 751 const vector signed int a_sump = \ 752 (vector signed int)vec_msum(a_B, magic, (vector unsigned int)zero);\ 753 vector signed int F = vec_sr(vec_sums(a_sump, vsint32_8), vuint32_4); \ 754 const vector signed int p = \ 755 (vector signed int)vec_perm(src##j, (vector unsigned char)zero, \ 757 const vector signed int sum = vec_add(p, vQP2); \ 758 const vector signed int diff = vec_sub(p, vQP2); \ 759 vector signed int newpm; \ 760 vector unsigned char newpm2, mask; \ 761 F = vec_splat(F, 3); \ 762 if (vec_all_lt(sum, F)) \ 764 else if (vec_all_gt(diff, F)) \ 767 newpm2 = vec_splat((vector unsigned char)newpm, 15); \ 768 mask = vec_add(identity, tenRightM); \ 769 src##j = vec_perm(src##j, newpm2, mask); \ 771 permA1M = vec_add(permA1M, permA1inc); \ 772 permA2M = vec_add(permA2M, permA2inc); \ 773 tenRightM = vec_sro(tenRightM, eightLeft); \ 774 extractPermM = vec_add(extractPermM, extractPermInc) 776 #define ITER(i, j, k) do { \ 797 #define STORE_LINE(i) do { \ 798 const vector unsigned char permST = \ 799 vec_lvsr(i * stride, srcCopy); \ 800 const vector unsigned char maskST = \ 801 vec_perm((vector unsigned char)zero, \ 802 (vector unsigned char)neg1, permST); \ 803 src##i = vec_perm(src##i ,src##i, permST); \ 804 sA##i= vec_sel(sA##i, src##i, maskST); \ 805 sB##i= vec_sel(src##i, sB##i, maskST); \ 806 vec_st(sA##i, i * stride, srcCopy); \ 807 vec_st(sB##i, i * stride + 16, srcCopy); \ 824 #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a) 825 #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a) 826 #define do_a_deblock_altivec(a...) do_a_deblock_C(a) 829 uint8_t *tempBlurred, uint32_t *tempBlurredPast,
int *maxNoise)
831 const vector
signed char neg1 = vec_splat_s8(-1);
832 const vector
unsigned char permHH = (
const vector
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
833 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
835 const vector
signed int zero = vec_splat_s32(0);
836 const vector
signed short vsint16_1 = vec_splat_s16(1);
837 vector
signed int v_dp =
zero;
838 vector
signed int v_sysdp =
zero;
841 #define LOAD_LINE(src, i) \ 842 register int j##src##i = i * stride; \ 843 vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \ 844 const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \ 845 const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \ 846 const vector unsigned char v_##src##A##i = \ 847 vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \ 848 vector signed short v_##src##Ass##i = \ 849 (vector signed short)vec_mergeh((vector signed char)zero, \ 850 (vector signed char)v_##src##A##i) 871 #define ACCUMULATE_DIFFS(i) do { \ 872 vector signed short v_d = vec_sub(v_tempBlurredAss##i, \ 874 v_dp = vec_msums(v_d, v_d, v_dp); \ 875 v_sysdp = vec_msums(v_d, vsint16_1, v_sysdp); \ 886 #undef ACCUMULATE_DIFFS 888 tempBlurredPast[127]= maxNoise[0];
889 tempBlurredPast[128]= maxNoise[1];
890 tempBlurredPast[129]= maxNoise[2];
892 v_dp = vec_sums(v_dp, zero);
893 v_sysdp = vec_sums(v_sysdp, zero);
895 v_dp = vec_splat(v_dp, 3);
896 v_sysdp = vec_splat(v_sysdp, 3);
898 vec_ste(v_dp, 0, &d);
899 vec_ste(v_sysdp, 0, &sysd);
903 +(*(tempBlurredPast-256))
904 +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
905 +(*(tempBlurredPast+256))
910 if (d > maxNoise[1]) {
911 if (d < maxNoise[2]) {
912 #define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i); 924 #define OP(i) v_tempBlurredAss##i = v_srcAss##i; 937 if (d < maxNoise[0]) {
938 const vector
signed short vsint16_7 = vec_splat_s16(7);
939 const vector
signed short vsint16_4 = vec_splat_s16(4);
940 const vector
unsigned short vuint16_3 = vec_splat_u16(3);
943 const vector signed short v_temp = \ 944 vec_mladd(v_tempBlurredAss##i, vsint16_7, v_srcAss##i); \ 945 const vector signed short v_temp2 = vec_add(v_temp, vsint16_4); \ 946 v_tempBlurredAss##i = vec_sr(v_temp2, vuint16_3); \ 959 const vector
signed short vsint16_3 = vec_splat_s16(3);
960 const vector
signed short vsint16_2 = vec_splat_s16(2);
963 const vector signed short v_temp = \ 964 vec_mladd(v_tempBlurredAss##i, vsint16_3, v_srcAss##i); \ 965 const vector signed short v_temp2 = vec_add(v_temp, vsint16_2); \ 966 v_tempBlurredAss##i = \ 967 vec_sr(v_temp2, (vector unsigned short)vsint16_2); \ 982 #define PACK_AND_STORE(src, i) do { \ 983 const vector unsigned char perms = vec_lvsr(i * stride, src); \ 984 const vector unsigned char vf = \ 985 vec_packsu(v_tempBlurredAss##1, (vector signed short)zero); \ 986 const vector unsigned char vg = vec_perm(vf, v_##src##A##i, permHH); \ 987 const vector unsigned char mask = \ 988 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms); \ 989 const vector unsigned char vg2 = vec_perm(vg, vg, perms); \ 990 const vector unsigned char svA = vec_sel(v_##src##A1##i, vg2, mask); \ 991 const vector unsigned char svB = vec_sel(vg2, v_##src##A2##i, mask); \ 992 vec_st(svA, i * stride, src); \ 993 vec_st(svB, i * stride + 16, src); \ 1012 #undef PACK_AND_STORE 1016 const vector
unsigned char zero = vec_splat_u8(0);
1018 #define LOAD_DOUBLE_LINE(i, j) \ 1019 vector unsigned char perm1##i = vec_lvsl(i * stride, src); \ 1020 vector unsigned char perm2##i = vec_lvsl(j * stride, src); \ 1021 vector unsigned char srcA##i = vec_ld(i * stride, src); \ 1022 vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \ 1023 vector unsigned char srcC##i = vec_ld(j * stride, src); \ 1024 vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \ 1025 vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \ 1026 vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i) 1032 #undef LOAD_DOUBLE_LINE 1034 vector
unsigned char tempA = vec_mergeh(src0, zero);
1035 vector
unsigned char tempB = vec_mergel(src0, zero);
1036 vector
unsigned char tempC = vec_mergeh(src1, zero);
1037 vector
unsigned char tempD = vec_mergel(src1, zero);
1038 vector
unsigned char tempE = vec_mergeh(src2, zero);
1039 vector
unsigned char tempF = vec_mergel(src2, zero);
1040 vector
unsigned char tempG = vec_mergeh(src3, zero);
1041 vector
unsigned char tempH = vec_mergel(src3, zero);
1042 vector
unsigned char tempI = vec_mergeh(src4, zero);
1043 vector
unsigned char tempJ = vec_mergel(src4, zero);
1044 vector
unsigned char tempK = vec_mergeh(src5, zero);
1045 vector
unsigned char tempL = vec_mergel(src5, zero);
1046 vector
unsigned char tempM = vec_mergeh(src6, zero);
1047 vector
unsigned char tempN = vec_mergel(src6, zero);
1048 vector
unsigned char tempO = vec_mergeh(src7, zero);
1049 vector
unsigned char tempP = vec_mergel(src7, zero);
1051 vector
unsigned char temp0 = vec_mergeh(tempA, tempI);
1052 vector
unsigned char temp1 = vec_mergel(tempA, tempI);
1053 vector
unsigned char temp2 = vec_mergeh(tempB, tempJ);
1054 vector
unsigned char temp3 = vec_mergel(tempB, tempJ);
1055 vector
unsigned char temp4 = vec_mergeh(tempC, tempK);
1056 vector
unsigned char temp5 = vec_mergel(tempC, tempK);
1057 vector
unsigned char temp6 = vec_mergeh(tempD, tempL);
1058 vector
unsigned char temp7 = vec_mergel(tempD, tempL);
1059 vector
unsigned char temp8 = vec_mergeh(tempE, tempM);
1060 vector
unsigned char temp9 = vec_mergel(tempE, tempM);
1061 vector
unsigned char temp10 = vec_mergeh(tempF, tempN);
1062 vector
unsigned char temp11 = vec_mergel(tempF, tempN);
1063 vector
unsigned char temp12 = vec_mergeh(tempG, tempO);
1064 vector
unsigned char temp13 = vec_mergel(tempG, tempO);
1065 vector
unsigned char temp14 = vec_mergeh(tempH, tempP);
1066 vector
unsigned char temp15 = vec_mergel(tempH, tempP);
1068 tempA = vec_mergeh(temp0, temp8);
1069 tempB = vec_mergel(temp0, temp8);
1070 tempC = vec_mergeh(temp1, temp9);
1071 tempD = vec_mergel(temp1, temp9);
1072 tempE = vec_mergeh(temp2, temp10);
1073 tempF = vec_mergel(temp2, temp10);
1074 tempG = vec_mergeh(temp3, temp11);
1075 tempH = vec_mergel(temp3, temp11);
1076 tempI = vec_mergeh(temp4, temp12);
1077 tempJ = vec_mergel(temp4, temp12);
1078 tempK = vec_mergeh(temp5, temp13);
1079 tempL = vec_mergel(temp5, temp13);
1080 tempM = vec_mergeh(temp6, temp14);
1081 tempN = vec_mergel(temp6, temp14);
1082 tempO = vec_mergeh(temp7, temp15);
1083 tempP = vec_mergel(temp7, temp15);
1085 temp0 = vec_mergeh(tempA, tempI);
1086 temp1 = vec_mergel(tempA, tempI);
1087 temp2 = vec_mergeh(tempB, tempJ);
1088 temp3 = vec_mergel(tempB, tempJ);
1089 temp4 = vec_mergeh(tempC, tempK);
1090 temp5 = vec_mergel(tempC, tempK);
1091 temp6 = vec_mergeh(tempD, tempL);
1092 temp7 = vec_mergel(tempD, tempL);
1093 temp8 = vec_mergeh(tempE, tempM);
1094 temp9 = vec_mergel(tempE, tempM);
1095 temp10 = vec_mergeh(tempF, tempN);
1096 temp11 = vec_mergel(tempF, tempN);
1097 temp12 = vec_mergeh(tempG, tempO);
1098 temp13 = vec_mergel(tempG, tempO);
1099 temp14 = vec_mergeh(tempH, tempP);
1100 temp15 = vec_mergel(tempH, tempP);
1102 vec_st(temp0, 0, dst);
1103 vec_st(temp1, 16, dst);
1104 vec_st(temp2, 32, dst);
1105 vec_st(temp3, 48, dst);
1106 vec_st(temp4, 64, dst);
1107 vec_st(temp5, 80, dst);
1108 vec_st(temp6, 96, dst);
1109 vec_st(temp7, 112, dst);
1110 vec_st(temp8, 128, dst);
1111 vec_st(temp9, 144, dst);
1112 vec_st(temp10, 160, dst);
1113 vec_st(temp11, 176, dst);
1114 vec_st(temp12, 192, dst);
1115 vec_st(temp13, 208, dst);
1116 vec_st(temp14, 224, dst);
1117 vec_st(temp15, 240, dst);
1121 const vector
unsigned char zero = vec_splat_u8(0);
1122 const vector
signed char neg1 = vec_splat_s8(-1);
1124 #define LOAD_DOUBLE_LINE(i, j) \ 1125 vector unsigned char src##i = vec_ld(i * 16, src); \ 1126 vector unsigned char src##j = vec_ld(j * 16, src) 1136 #undef LOAD_DOUBLE_LINE 1138 vector
unsigned char tempA = vec_mergeh(src0, src8);
1139 vector
unsigned char tempB;
1140 vector
unsigned char tempC = vec_mergeh(src1, src9);
1141 vector
unsigned char tempD;
1142 vector
unsigned char tempE = vec_mergeh(src2, src10);
1143 vector
unsigned char tempG = vec_mergeh(src3, src11);
1144 vector
unsigned char tempI = vec_mergeh(src4, src12);
1145 vector
unsigned char tempJ;
1146 vector
unsigned char tempK = vec_mergeh(src5, src13);
1147 vector
unsigned char tempL;
1148 vector
unsigned char tempM = vec_mergeh(src6, src14);
1149 vector
unsigned char tempO = vec_mergeh(src7, src15);
1151 vector
unsigned char temp0 = vec_mergeh(tempA, tempI);
1152 vector
unsigned char temp1 = vec_mergel(tempA, tempI);
1153 vector
unsigned char temp2;
1154 vector
unsigned char temp3;
1155 vector
unsigned char temp4 = vec_mergeh(tempC, tempK);
1156 vector
unsigned char temp5 = vec_mergel(tempC, tempK);
1157 vector
unsigned char temp6;
1158 vector
unsigned char temp7;
1159 vector
unsigned char temp8 = vec_mergeh(tempE, tempM);
1160 vector
unsigned char temp9 = vec_mergel(tempE, tempM);
1161 vector
unsigned char temp12 = vec_mergeh(tempG, tempO);
1162 vector
unsigned char temp13 = vec_mergel(tempG, tempO);
1164 tempA = vec_mergeh(temp0, temp8);
1165 tempB = vec_mergel(temp0, temp8);
1166 tempC = vec_mergeh(temp1, temp9);
1167 tempD = vec_mergel(temp1, temp9);
1168 tempI = vec_mergeh(temp4, temp12);
1169 tempJ = vec_mergel(temp4, temp12);
1170 tempK = vec_mergeh(temp5, temp13);
1171 tempL = vec_mergel(temp5, temp13);
1173 temp0 = vec_mergeh(tempA, tempI);
1174 temp1 = vec_mergel(tempA, tempI);
1175 temp2 = vec_mergeh(tempB, tempJ);
1176 temp3 = vec_mergel(tempB, tempJ);
1177 temp4 = vec_mergeh(tempC, tempK);
1178 temp5 = vec_mergel(tempC, tempK);
1179 temp6 = vec_mergeh(tempD, tempL);
1180 temp7 = vec_mergel(tempD, tempL);
1183 #define STORE_DOUBLE_LINE(i, j) do { \ 1184 vector unsigned char dstAi = vec_ld(i * stride, dst); \ 1185 vector unsigned char dstBi = vec_ld(i * stride + 16, dst); \ 1186 vector unsigned char dstAj = vec_ld(j * stride, dst); \ 1187 vector unsigned char dstBj = vec_ld(j * stride+ 16, dst); \ 1188 vector unsigned char aligni = vec_lvsr(i * stride, dst); \ 1189 vector unsigned char alignj = vec_lvsr(j * stride, dst); \ 1190 vector unsigned char maski = \ 1191 vec_perm(zero, (vector unsigned char)neg1, aligni); \ 1192 vector unsigned char maskj = \ 1193 vec_perm(zero, (vector unsigned char)neg1, alignj); \ 1194 vector unsigned char dstRi = vec_perm(temp##i, temp##i, aligni); \ 1195 vector unsigned char dstRj = vec_perm(temp##j, temp##j, alignj); \ 1196 vector unsigned char dstAFi = vec_sel(dstAi, dstRi, maski); \ 1197 vector unsigned char dstBFi = vec_sel(dstRi, dstBi, maski); \ 1198 vector unsigned char dstAFj = vec_sel(dstAj, dstRj, maskj); \ 1199 vector unsigned char dstBFj = vec_sel(dstRj, dstBj, maskj); \ 1200 vec_st(dstAFi, i * stride, dst); \ 1201 vec_st(dstBFi, i * stride + 16, dst); \ 1202 vec_st(dstAFj, j * stride, dst); \ 1203 vec_st(dstBFj, j * stride + 16, dst); \ static int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
if max(w)>1 w=0.9 *w/max(w)
#define ACCUMULATE_DIFFS(i)
#define DECLARE_ALIGNED(n, t, v)
static void transpose_16x8_char_toPackedAlign_altivec(unsigned char *dst, unsigned char *src, int stride)
#define PACK_AND_STORE(i)
static void dering_altivec(uint8_t src[], int stride, PPContext *c)
static void transpose_8x16_char_fromPackedAlign_altivec(unsigned char *dst, unsigned char *src, int stride)
#define PACK_AND_STORE_ALIGNED(i)
static const uint16_t mask[17]
#define STORE_DOUBLE_LINE(i, j)
static void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c)
#define LOAD_DOUBLE_LINE(i, j)
static void tempNoiseReducer_altivec(uint8_t *src, int stride, uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
synthesis window for stochastic i
static void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
#define LOAD_LINE_ALIGNED(i)
else dst[i][x+y *dst_stride[i]]
#define COMPUTE_VR(i, j, k)