mpegaudiodsp.h
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18 
19 #ifndef AVCODEC_MPEGAUDIODSP_H
20 #define AVCODEC_MPEGAUDIODSP_H
21 
22 #include <stdint.h>
23 #include "libavutil/common.h"
24 
25 typedef struct MPADSPContext {
26  void (*apply_window_float)(float *synth_buf, float *window,
27  int *dither_state, float *samples, int incr);
29  int *dither_state, int16_t *samples, int incr);
30  void (*dct32_float)(float *dst, const float *src);
31  void (*dct32_fixed)(int *dst, const int *src);
32 
33  void (*imdct36_blocks_float)(float *out, float *buf, float *in,
34  int count, int switch_point, int block_type);
35  void (*imdct36_blocks_fixed)(int *out, int *buf, int *in,
36  int count, int switch_point, int block_type);
38 
40 
42 extern float ff_mpa_synth_window_float[];
43 
44 extern const int32_t ff_mpa_enwindow[257];
45 
47  int32_t *synth_buf_ptr, int *synth_buf_offset,
48  int32_t *window, int *dither_state,
49  int16_t *samples, int incr,
50  int32_t *sb_samples);
51 
53  float *synth_buf_ptr, int *synth_buf_offset,
54  float *window, int *dither_state,
55  float *samples, int incr,
56  float *sb_samples);
57 
63 
64 void ff_mpa_synth_init_float(float *window);
66 
67 void ff_mpadsp_apply_window_float(float *synth_buf, float *window,
68  int *dither_state, float *samples,
69  int incr);
71  int *dither_state, int16_t *samples,
72  int incr);
73 
74 void ff_imdct36_blocks_float(float *out, float *buf, float *in,
75  int count, int switch_point, int block_type);
76 
77 void ff_imdct36_blocks_fixed(int *out, int *buf, int *in,
78  int count, int switch_point, int block_type);
79 
80 void ff_init_mpadsp_tabs_float(void);
81 void ff_init_mpadsp_tabs_fixed(void);
82 
83 /** For SSE implementation, MDCT_BUF_SIZE/2 should be 128-bit aligned */
84 #define MDCT_BUF_SIZE FFALIGN(36, 2*4)
85 
86 extern int ff_mdct_win_fixed[8][MDCT_BUF_SIZE];
87 extern float ff_mdct_win_float[8][MDCT_BUF_SIZE];
88 
89 #endif /* AVCODEC_MPEGAUDIODSP_H */
const char * s
Definition: avisynth_c.h:668
void ff_mpadsp_apply_window_float(float *synth_buf, float *window, int *dither_state, float *samples, int incr)
struct MPADSPContext MPADSPContext
int32_t ff_mpa_synth_window_fixed[]
About Git write you should know how to use GIT properly Luckily Git comes with excellent documentation git help man git shows you the available git< command > help man git< command > shows information about the subcommand< command > The most comprehensive manual is the website Git Reference visit they are quite exhaustive You do not need a special username or password All you need is to provide a ssh public key to the Git server admin What follows now is a basic introduction to Git and some FFmpeg specific guidelines Read it at least if you are granted commit privileges to the FFmpeg project you are expected to be familiar with these rules I if not You can get git from etc no matter how small Every one of them has been saved from looking like a fool by this many times It s very easy for stray debug output or cosmetic modifications to slip in
Definition: git-howto.txt:5
float ff_mdct_win_float[8][MDCT_BUF_SIZE]
const int32_t ff_mpa_enwindow[257]
void ff_mpadsp_init_mipsdspr1(MPADSPContext *s)
void ff_mpa_synth_init_fixed(int32_t *window)
void ff_mpa_synth_init_float(float *window)
void ff_mpadsp_init_x86(MPADSPContext *s)
void ff_imdct36_blocks_fixed(int *out, int *buf, int *in, int count, int switch_point, int block_type)
void ff_mpa_synth_filter_float(MPADSPContext *s, float *synth_buf_ptr, int *synth_buf_offset, float *window, int *dither_state, float *samples, int incr, float *sb_samples)
void ff_imdct36_blocks_float(float *out, float *buf, float *in, int count, int switch_point, int block_type)
overlapping window(triangular window to avoid too much overlapping) ovidx
void(* apply_window_fixed)(int32_t *synth_buf, int32_t *window, int *dither_state, int16_t *samples, int incr)
Definition: mpegaudiodsp.h:28
#define MDCT_BUF_SIZE
For SSE implementation, MDCT_BUF_SIZE/2 should be 128-bit aligned.
Definition: mpegaudiodsp.h:84
void(* imdct36_blocks_float)(float *out, float *buf, float *in, int count, int switch_point, int block_type)
Definition: mpegaudiodsp.h:33
int32_t
float ff_mpa_synth_window_float[]
void ff_mpa_synth_filter_fixed(MPADSPContext *s, int32_t *synth_buf_ptr, int *synth_buf_offset, int32_t *window, int *dither_state, int16_t *samples, int incr, int32_t *sb_samples)
void ff_mpadsp_init_mipsfpu(MPADSPContext *s)
AVS_Value src
Definition: avisynth_c.h:523
void ff_init_mpadsp_tabs_fixed(void)
typedef void(RENAME(mix_any_func_type))
void * buf
Definition: avisynth_c.h:594
void(* dct32_float)(float *dst, const float *src)
Definition: mpegaudiodsp.h:30
void ff_mpadsp_apply_window_fixed(int32_t *synth_buf, int32_t *window, int *dither_state, int16_t *samples, int incr)
int ff_mdct_win_fixed[8][MDCT_BUF_SIZE]
void(* dct32_fixed)(int *dst, const int *src)
Definition: mpegaudiodsp.h:31
common internal and external API header
void(* apply_window_float)(float *synth_buf, float *window, int *dither_state, float *samples, int incr)
Definition: mpegaudiodsp.h:26
void ff_mpadsp_init(MPADSPContext *s)
Definition: mpegaudiodsp.c:26
else dst[i][x+y *dst_stride[i]]
Definition: vf_mcdeint.c:160
void ff_mpadsp_init_arm(MPADSPContext *s)
Filter the word “frame” indicates either a video frame or a group of audio samples
void INT64 INT64 count
Definition: avisynth_c.h:594
uint8_t pi<< 24) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi-0x80)*(1.0f/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi-0x80)*(1.0/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16, int16_t,(*(const int16_t *) pi >> 8)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, int16_t,*(const int16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, int16_t,*(const int16_t *) pi *(1.0/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32, int32_t,(*(const int32_t *) pi >> 24)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, int32_t,*(const int32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, int32_t,*(const int32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, float, av_clip_uint8(lrintf(*(const float *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, float, av_clip_int16(lrintf(*(const float *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, float, av_clipl_int32(llrintf(*(const float *) pi *(1U<< 31)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, double, av_clip_uint8(lrint(*(const double *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, double, av_clip_int16(lrint(*(const double *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, double, av_clipl_int32(llrint(*(const double *) pi *(1U<< 31))))#define SET_CONV_FUNC_GROUP(ofmt, ifmt) static void set_generic_function(AudioConvert *ac){}void ff_audio_convert_free(AudioConvert **ac){if(!*ac) return;ff_dither_free(&(*ac) ->dc);av_freep(ac);}AudioConvert *ff_audio_convert_alloc(AVAudioResampleContext *avr, enum AVSampleFormat out_fmt, enum AVSampleFormat in_fmt, int channels, int sample_rate, int apply_map){AudioConvert *ac;int in_planar, out_planar;ac=av_mallocz(sizeof(*ac));if(!ac) return NULL;ac->avr=avr;ac->out_fmt=out_fmt;ac->in_fmt=in_fmt;ac->channels=channels;ac->apply_map=apply_map;if(avr->dither_method!=AV_RESAMPLE_DITHER_NONE &&av_get_packed_sample_fmt(out_fmt)==AV_SAMPLE_FMT_S16 &&av_get_bytes_per_sample(in_fmt) > 2){ac->dc=ff_dither_alloc(avr, out_fmt, in_fmt, channels, sample_rate, apply_map);if(!ac->dc){av_free(ac);return NULL;}return ac;}in_planar=av_sample_fmt_is_planar(in_fmt);out_planar=av_sample_fmt_is_planar(out_fmt);if(in_planar==out_planar){ac->func_type=CONV_FUNC_TYPE_FLAT;ac->planes=in_planar?ac->channels:1;}else if(in_planar) ac->func_type=CONV_FUNC_TYPE_INTERLEAVE;else ac->func_type=CONV_FUNC_TYPE_DEINTERLEAVE;set_generic_function(ac);if(ARCH_ARM) ff_audio_convert_init_arm(ac);if(ARCH_X86) ff_audio_convert_init_x86(ac);return ac;}int ff_audio_convert(AudioConvert *ac, AudioData *out, AudioData *in){int use_generic=1;int len=in->nb_samples;int p;if(ac->dc){av_dlog(ac->avr,"%d samples - audio_convert: %s to %s (dithered)\n", len, av_get_sample_fmt_name(ac->in_fmt), av_get_sample_fmt_name(ac->out_fmt));return ff_convert_dither(ac-> out
void ff_mpadsp_init_altivec(MPADSPContext *s)
void ff_init_mpadsp_tabs_float(void)
void(* imdct36_blocks_fixed)(int *out, int *buf, int *in, int count, int switch_point, int block_type)
Definition: mpegaudiodsp.h:35