Bug #1483
Scrubber bar still buggy
Status: | Resolved | Start date: | 2015-12-08 | |
---|---|---|---|---|
Priority: | Urgent | Due date: | ||
Assignee: | Nicholas Jillings | % Done: | 0% | |
Category: | - | |||
Target version: | - |
Description
In non-looped mode, the timer keeps ticking and the marker shoots away (see image).
When clicking stop, the timer resets to 0, regardless of where it was (this is just cosmetic, although you may want to see where you were in the fragment after you clicked stop). (looped or non-looped mode)
Am on Dev_main revision 381.
History
#1 Updated by Nicholas Jillings almost 9 years ago
Can you check this in latest revision on dev_main
#2 Updated by Brecht De Man almost 9 years ago
In revision 386, the timer still resets to 0.00 when the audio is stopped, even if the marker is halfway the scrubber bar.
#3 Updated by Brecht De Man almost 9 years ago
- File Screen Shot 2015-12-08 at 15.14.41.png added
Also, marker still runs away, see image.
#4 Updated by Brecht De Man almost 9 years ago
- Priority changed from Normal to Urgent
Increasing priority as this seems essential for demos at DMRN etc. Looks a bit funny when the marker runs away.
#5 Updated by Nicholas Jillings almost 9 years ago
- Status changed from New to Resolved
I am finally getting to closing this thing!! Latest bug caused by referencing two different times so would start off fine, then would slowly introduce negative times causing the scrubber bar to read 00:00.