Bug #1391
Loading issue: not playable until all loaded?
Status: | Feedback | Start date: | 2015-09-07 | ||
---|---|---|---|---|---|
Priority: | High | Due date: | |||
Assignee: | Nicholas Jillings | % Done: | 50% | ||
Category: | - | ||||
Target version: | - |
Description
The greyed out samples until loaded are great; however it seems to me I can't play any fragment until all are green, which sort of defies the purpose.
Furthermore, it seemed that they remained grey for a while, then became green in quick succession. This looks like they may be loading in parallel, which is not useful in this case. If there is any control over this, could you make it load them one by one, so that the test can be started as early as possible?
Finally, it is VERY important that the first one to load is NOT consistently the first file alphabetically. Otherwise, despite the randomisation most subjects would listen to Aaa.wav before they listen to Zzz.wav. It is of course absolutely fine to always load fragment '0' first, as long as this doesn't correspond with the same sample every time.
(This was in Safari)
Associated revisions
History
#1 Updated by Nicholas Jillings about 9 years ago
- Status changed from New to In Progress
- % Done changed from 0 to 50
For non-looped playback it is now fixed. However for looped playback, which is synchronised, it must wait for all the audio to load to work out what padding to apply.
The looped and synchronised loops will be split into two separate modes soon which will further improve this.
#2 Updated by Nicholas Jillings almost 9 years ago
- Status changed from In Progress to Feedback