annotate layer/Colour3DPlotRenderer.cpp @ 1473:886c1cd48f9d by-id

Further layer updates for ModelById
author Chris Cannam
date Tue, 02 Jul 2019 11:49:52 +0100
parents f2525e6cbdf1
children 78d9282519b0
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1450 116 if (predicted < 0.175) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1451 132
Chris@1451 133 bool justInvalidated =
Chris@1451 134 (m_cache.getSize() != v->getPaintSize() ||
Chris@1451 135 m_cache.getZoomLevel() != v->getZoomLevel());
Chris@1120 136
Chris@1079 137 m_cache.resize(v->getPaintSize());
Chris@1079 138 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 139
Chris@1119 140 m_magCache.resize(v->getPaintSize().width());
Chris@1119 141 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 142
Chris@1120 143 if (renderType == DirectTranslucent) {
Chris@1121 144 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 145 return { rect, range };
Chris@1120 146 }
Chris@1120 147
Chris@1123 148 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 149 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 150 << " valid left " << m_cache.getValidLeft()
Chris@1090 151 << " valid right " << m_cache.getValidRight()
Chris@1094 152 << endl;
Chris@1214 153 SVDEBUG << " view start " << startFrame
Chris@1090 154 << " x0 " << x0
Chris@1090 155 << " x1 " << x1
Chris@1090 156 << endl;
Chris@1123 157 #endif
Chris@1214 158
Chris@1214 159 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1451 160
Chris@1079 161 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 162
Chris@1079 163 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 164 v->getXForFrame(startFrame) &&
Chris@1079 165 m_cache.getValidLeft() <= x0 &&
Chris@1079 166 m_cache.getValidRight() >= x1) {
Chris@1090 167
Chris@1123 168 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 169 SVDEBUG << "cache hit" << endl;
Chris@1123 170 #endif
Chris@1214 171 count.hit();
Chris@1090 172
Chris@1079 173 // cache is valid for the complete requested area
Chris@1079 174 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 175
Chris@1122 176 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 177
Chris@1119 178 return { rect, range };
Chris@1079 179
Chris@1079 180 } else {
Chris@1123 181 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 182 SVDEBUG << "cache partial hit" << endl;
Chris@1123 183 #endif
Chris@1214 184 count.partial();
Chris@1090 185
Chris@1079 186 // cache doesn't begin at the right frame or doesn't
Chris@1079 187 // contain the complete view, but might be scrollable or
Chris@1079 188 // partially usable
Chris@1090 189 m_cache.scrollTo(v, startFrame);
Chris@1119 190 m_magCache.scrollTo(v, startFrame);
Chris@1079 191
Chris@1079 192 // if we are not time-constrained, then we want to paint
Chris@1081 193 // the whole area in one go; we don't return a partial
Chris@1081 194 // paint. To avoid providing the more complex logic to
Chris@1081 195 // handle painting discontiguous areas, if the only valid
Chris@1079 196 // part of cache is in the middle, just make the whole
Chris@1079 197 // thing invalid and start again.
Chris@1079 198 if (!timeConstrained) {
Chris@1079 199 if (m_cache.getValidLeft() > x0 &&
Chris@1079 200 m_cache.getValidRight() < x1) {
Chris@1079 201 m_cache.invalidate();
Chris@1079 202 }
Chris@1079 203 }
Chris@1079 204 }
Chris@1090 205 } else {
Chris@1118 206 // cache is completely invalid
Chris@1214 207 count.miss();
Chris@1090 208 m_cache.setStartFrame(startFrame);
Chris@1119 209 m_magCache.setStartFrame(startFrame);
Chris@1075 210 }
Chris@1075 211
Chris@1079 212 bool rightToLeft = false;
Chris@1079 213
Chris@1122 214 int reqx0 = x0;
Chris@1122 215 int reqx1 = x1;
Chris@1122 216
Chris@1079 217 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 218 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 219
Chris@1237 220 // When rendering the whole area, in a context where we
Chris@1237 221 // might not be able to complete the work, start from
Chris@1237 222 // somewhere near the middle so that the region of
Chris@1237 223 // interest appears first.
Chris@1237 224 //
Chris@1237 225 // This is very useful if we actually are slow to render,
Chris@1237 226 // but if we're not sure how fast we'll be, we should
Chris@1237 227 // prefer not to because it can be distracting to render
Chris@1237 228 // fast from the middle and then jump back to fill in the
Chris@1237 229 // start. That is:
Chris@1237 230 //
Chris@1237 231 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 232 // don't do this: we've probably only just been created
Chris@1237 233 // and don't know how fast we'll be yet (this happens
Chris@1237 234 // often while zooming rapidly in and out). The exception
Chris@1237 235 // to the exception is if we're displaying peak
Chris@1237 236 // frequencies; this we can assume to be slow. (Note that
Chris@1237 237 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 238 // fast, then we've already set timeConstrained false
Chris@1237 239 // above so this doesn't apply)
Chris@1237 240 //
Chris@1237 241 // - if we're using a peak cache, we don't do this;
Chris@1237 242 // drawing from peak cache is often (even if not always)
Chris@1237 243 // fast.
Chris@1237 244
Chris@1237 245 bool drawFromTheMiddle = true;
Chris@1237 246
Chris@1237 247 if (!m_secondsPerXPixelValid &&
Chris@1237 248 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 249 drawFromTheMiddle = false;
Chris@1237 250 } else {
Chris@1237 251 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 252 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 253 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 254 drawFromTheMiddle = false;
Chris@1237 255 }
Chris@1237 256 }
Chris@1237 257
Chris@1237 258 if (drawFromTheMiddle) {
Chris@1222 259 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 260 x0 = int(x1 * offset);
Chris@1213 261 }
Chris@1079 262 }
Chris@1079 263 }
Chris@1079 264
Chris@1079 265 if (m_cache.isValid()) {
Chris@1090 266
Chris@1079 267 // When rendering only a part of the cache, we need to make
Chris@1079 268 // sure that the part we're rendering is adjacent to (or
Chris@1079 269 // overlapping) a valid area of cache, if we have one. The
Chris@1079 270 // alternative is to ditch the valid area of cache and render
Chris@1079 271 // only the requested area, but that's risky because this can
Chris@1079 272 // happen when just waving the pointer over a small part of
Chris@1079 273 // the view -- if we lose the partly-built cache every time
Chris@1079 274 // the user does that, we'll never finish building it.
Chris@1079 275 int left = x0;
Chris@1079 276 int width = x1 - x0;
Chris@1079 277 bool isLeftOfValidArea = false;
Chris@1079 278 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 279 x0 = left;
Chris@1079 280 x1 = x0 + width;
Chris@1079 281
Chris@1079 282 // That call also told us whether we should be painting
Chris@1079 283 // sub-regions of our target region in right-to-left order in
Chris@1079 284 // order to ensure contiguity
Chris@1079 285 rightToLeft = isLeftOfValidArea;
Chris@1079 286 }
Chris@1075 287
Chris@1109 288 // Note, we always paint the full height to cache. We want to
Chris@1109 289 // ensure the cache is coherent without having to worry about
Chris@1109 290 // vertical matching of required and valid areas as well as
Chris@1109 291 // horizontal.
Chris@1094 292
Chris@1109 293 if (renderType == DrawBufferBinResolution) {
Chris@1109 294
Chris@1094 295 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 296
Chris@1109 297 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 298
Chris@1451 299 if (timeConstrained && justInvalidated) {
Chris@1451 300 SVDEBUG << "render: just invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
Chris@1451 301 } else {
Chris@1451 302 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1451 303 }
Chris@1094 304 }
Chris@1079 305
Chris@1079 306 QRect pr = rect & m_cache.getValidArea();
Chris@1079 307 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 308 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 309
Chris@1079 310 if (!timeConstrained && (pr != rect)) {
Chris@1265 311 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1451 312 << "even when not time-constrained: wanted "
Chris@1450 313 << rect.x() << "," << rect.y() << " "
Chris@1451 314 << rect.width() << "x" << rect.height() << ", got "
Chris@1450 315 << pr.x() << "," << pr.y() << " "
Chris@1450 316 << pr.width() << "x" << pr.height()
Chris@1451 317 << ", after request of width " << (x1 - x0)
Chris@1450 318 << endl;
Chris@1079 319 }
Chris@1120 320
Chris@1122 321 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 322
Chris@1412 323 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1412 324 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 325 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1412 326 SVDEBUG << "render: mag range from cache in x-range " << reqx0
Chris@1412 327 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 328 << range.getMax() << endl;
Chris@1412 329 #endif
Chris@1120 330
Chris@1120 331 return { pr, range };
Chris@1073 332 }
Chris@1073 333
Chris@1109 334 Colour3DPlotRenderer::RenderType
Chris@1113 335 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 336 {
Chris@1469 337 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1109 338 if (!model || !v || !(v->getViewManager())) {
Chris@1109 339 return DrawBufferPixelResolution; // or anything
Chris@1109 340 }
Chris@1109 341
Chris@1094 342 int binResolution = model->getResolution();
Chris@1325 343 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 344 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 345
Chris@1109 346 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 347 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 348
Chris@1109 349 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 350 // no alternative works here
Chris@1109 351 return DrawBufferPixelResolution;
Chris@1109 352 }
Chris@1109 353
Chris@1109 354 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 355
Chris@1109 356 // consider translucent option -- only if not smoothing & not
Chris@1109 357 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 358
Chris@1117 359 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 360 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 361 int(round(relativeBinResolution / 3)))) {
Chris@1109 362 return DirectTranslucent;
Chris@1109 363 }
Chris@1109 364 }
Chris@1109 365
Chris@1325 366 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 367 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 368 return DrawBufferBinResolution;
Chris@1109 369 } else {
Chris@1109 370 return DrawBufferPixelResolution;
Chris@1109 371 }
Chris@1109 372 }
Chris@1109 373
Chris@1138 374 ColumnOp::Column
Chris@1161 375 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 376 int peakCacheIndex) const
Chris@1138 377 {
Chris@1138 378 // order:
Chris@1138 379 // get column -> scale -> normalise -> record extents ->
Chris@1138 380 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 381
Chris@1138 382 // we do the first bit here:
Chris@1138 383 // get column -> scale -> normalise
Chris@1138 384
Chris@1138 385 ColumnOp::Column column;
Chris@1364 386
Chris@1364 387 if (m_params.showDerivative && sx > 0) {
Chris@1364 388
Chris@1364 389 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
Chris@1364 390 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 391
Chris@1364 392 for (int i = 0; i < nbins; ++i) {
Chris@1364 393 column[i] -= prev[i];
Chris@1364 394 }
Chris@1364 395
Chris@1364 396 } else {
Chris@1364 397 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 398 }
Chris@1364 399
Chris@1364 400 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1469 401 !m_sources.fft.isNone()) {
Chris@1364 402 return column;
Chris@1364 403 } else {
Chris@1364 404 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 405 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 406 return column;
Chris@1364 407 }
Chris@1364 408 }
Chris@1364 409
Chris@1364 410 ColumnOp::Column
Chris@1364 411 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1364 412 int peakCacheIndex) const
Chris@1364 413 {
Chris@1364 414 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 415
Chris@1364 416 ColumnOp::Column column;
Chris@1469 417 ColumnOp::Column fullColumn;
Chris@1364 418
Chris@1469 419 if (m_params.colourScale.getScale() == ColourScaleType::Phase) {
Chris@1469 420 auto fftModel = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 421 if (fftModel) {
Chris@1469 422 fullColumn = fftModel->getPhases(sx);
Chris@1469 423 }
Chris@1138 424 }
Chris@1138 425
Chris@1469 426 if (fullColumn.empty()) {
Chris@1469 427
Chris@1469 428 if (peakCacheIndex >= 0) {
Chris@1473 429 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 430 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 431 if (!peakCache) {
Chris@1473 432 return vector<float>(nbins, 0.f);
Chris@1473 433 }
Chris@1473 434 fullColumn = peakCache->getColumn(sx);
Chris@1469 435 } else {
Chris@1469 436 auto model = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1469 437 (m_sources.source);
Chris@1469 438 if (!model) {
Chris@1469 439 return vector<float>(nbins, 0.f);
Chris@1469 440 }
Chris@1469 441 fullColumn = model->getColumn(sx);
Chris@1469 442 }
Chris@1469 443 }
Chris@1469 444
Chris@1469 445 column = vector<float>(fullColumn.data() + minbin,
Chris@1469 446 fullColumn.data() + minbin + nbins);
Chris@1138 447 return column;
Chris@1138 448 }
Chris@1138 449
Chris@1121 450 MagnitudeRange
Chris@1113 451 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 452 QPainter &paint,
Chris@1109 453 QRect rect)
Chris@1109 454 {
Chris@1117 455 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 456
Chris@1121 457 MagnitudeRange magRange;
Chris@1121 458
Chris@1115 459 QPoint illuminatePos;
Chris@1115 460 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 461 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 462
Chris@1469 463 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 464 if (!model) return magRange;
Chris@1109 465
Chris@1109 466 int x0 = rect.left();
Chris@1109 467 int x1 = rect.right() + 1;
Chris@1109 468
Chris@1109 469 int h = v->getPaintHeight();
Chris@1109 470
Chris@1109 471 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 472 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 473 int modelResolution = model->getResolution();
Chris@1109 474
Chris@1109 475 double rateRatio =
Chris@1109 476 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 477
Chris@1109 478 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 479 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 480 / modelResolution);
Chris@1109 481 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 482 / modelResolution);
Chris@1109 483
Chris@1109 484 int sh = model->getHeight();
Chris@1109 485
Chris@1109 486 const int buflen = 40;
Chris@1109 487 char labelbuf[buflen];
Chris@1109 488
Chris@1133 489 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 490 if (minbin >= sh) minbin = sh - 1;
Chris@1135 491 if (minbin < 0) minbin = 0;
Chris@1135 492
Chris@1135 493 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 494 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 495
Chris@1109 496 int psx = -1;
Chris@1109 497
Chris@1109 498 vector<float> preparedColumn;
Chris@1109 499
Chris@1109 500 int modelWidth = model->getWidth();
Chris@1109 501
Chris@1109 502 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 503
Chris@1109 504 if (sx < 0 || sx >= modelWidth) {
Chris@1109 505 continue;
Chris@1109 506 }
Chris@1109 507
Chris@1109 508 if (sx != psx) {
Chris@1109 509
Chris@1138 510 // order:
Chris@1138 511 // get column -> scale -> normalise -> record extents ->
Chris@1138 512 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 513
Chris@1138 514 // this does the first three:
Chris@1219 515 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 516
Chris@1131 517 magRange.sample(preparedColumn);
Chris@1109 518
Chris@1109 519 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 520 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 521 }
Chris@1109 522
Chris@1124 523 // Display gain belongs to the colour scale and is
Chris@1124 524 // applied by the colour scale object when mapping it
Chris@1124 525
Chris@1109 526 psx = sx;
Chris@1109 527 }
Chris@1109 528
Chris@1266 529 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 530
Chris@1266 531 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 532
Chris@1109 533 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 534 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 535
Chris@1266 536 int rw = rx1 - rx0;
Chris@1266 537 if (rw < 1) rw = 1;
Chris@1109 538
Chris@1471 539 // Qt 5.13 deprecates QFontMetrics::width(), but its suggested
Chris@1471 540 // replacement (horizontalAdvance) was only added in Qt 5.11
Chris@1471 541 // which is too new for us
Chris@1471 542 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
Chris@1471 543
Chris@1266 544 bool showLabel = (rw > 10 &&
Chris@1266 545 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 546 paint.fontMetrics().height() < (h / sh));
Chris@1109 547
Chris@1266 548 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 549
Chris@1109 550 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 551 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 552
Chris@1116 553 if (m_params.invertVertical) {
Chris@1116 554 ry0 = h - ry0 - 1;
Chris@1116 555 ry1 = h - ry1 - 1;
Chris@1116 556 }
Chris@1116 557
Chris@1109 558 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 559
Chris@1109 560 float value = preparedColumn[sy - minbin];
Chris@1112 561 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 562 m_params.colourRotation);
Chris@1109 563
Chris@1109 564 if (rw == 1) {
Chris@1109 565 paint.setPen(colour);
Chris@1109 566 paint.setBrush(Qt::NoBrush);
Chris@1109 567 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 568 continue;
Chris@1109 569 }
Chris@1109 570
Chris@1266 571 QColor pen(255, 255, 255, 80);
Chris@1266 572 QColor brush(colour);
Chris@1109 573
Chris@1109 574 if (rw > 3 && r.height() > 3) {
Chris@1109 575 brush.setAlpha(160);
Chris@1109 576 }
Chris@1109 577
Chris@1266 578 paint.setPen(Qt::NoPen);
Chris@1266 579 paint.setBrush(brush);
Chris@1109 580
Chris@1266 581 if (illuminate) {
Chris@1266 582 if (r.contains(illuminatePos)) {
Chris@1266 583 paint.setPen(v->getForeground());
Chris@1266 584 }
Chris@1266 585 }
Chris@1109 586
Chris@1214 587 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 588 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 589 // << r.width() << "x" << r.height() << endl;
Chris@1109 590 #endif
Chris@1109 591
Chris@1266 592 paint.drawRect(r);
Chris@1109 593
Chris@1266 594 if (showLabel) {
Chris@1109 595 double value = model->getValueAt(sx, sy);
Chris@1109 596 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 597 QString text(labelbuf);
Chris@1109 598 PaintAssistant::drawVisibleText
Chris@1109 599 (v,
Chris@1109 600 paint,
Chris@1109 601 rx0 + 2,
Chris@1109 602 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 603 text,
Chris@1109 604 PaintAssistant::OutlinedText);
Chris@1266 605 }
Chris@1266 606 }
Chris@1109 607 }
Chris@1121 608
Chris@1121 609 return magRange;
Chris@1094 610 }
Chris@1094 611
Chris@1080 612 void
Chris@1213 613 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 614 int &peakCacheIndex,
Chris@1213 615 int &binsPerPeak) const
Chris@1213 616 {
Chris@1213 617 peakCacheIndex = -1;
Chris@1213 618 binsPerPeak = -1;
Chris@1213 619
Chris@1469 620 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1213 621 if (!model) return;
Chris@1217 622 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 623 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 624
Chris@1325 625 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 626 int binResolution = model->getResolution();
Chris@1213 627
Chris@1213 628 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1473 629 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 630 (m_sources.peakCaches[ix]);
Chris@1473 631 if (!peakCache) continue;
Chris@1473 632 int bpp = peakCache->getColumnsPerPeak();
Chris@1325 633 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1450 634 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1450 635 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 636 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 637 << " for equivZoom = " << equivZoom << endl;
Chris@1450 638 #endif
Chris@1213 639 if (zoomLevel >= equivZoom) {
Chris@1213 640 // this peak cache would work, though it might not be best
Chris@1213 641 if (bpp > binsPerPeak) {
Chris@1213 642 // ok, it's better than the best one we've found so far
Chris@1213 643 peakCacheIndex = ix;
Chris@1213 644 binsPerPeak = bpp;
Chris@1213 645 }
Chris@1213 646 }
Chris@1213 647 }
Chris@1213 648
Chris@1214 649 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 650 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 651 << ", binResolution " << binResolution
Chris@1213 652 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 653 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 654 << " for binsPerPeak " << binsPerPeak
Chris@1213 655 << endl;
Chris@1214 656 #endif
Chris@1213 657 }
Chris@1213 658
Chris@1213 659 void
Chris@1113 660 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 661 int x0, int repaintWidth,
Chris@1094 662 bool rightToLeft,
Chris@1094 663 bool timeConstrained)
Chris@1079 664 {
Chris@1117 665 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 666 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 667 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 668 #endif
Chris@1094 669
Chris@1094 670 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 671 // buffer is at the same resolution as the target in the cache, so
Chris@1094 672 // no extra scaling needed.
Chris@1079 673
Chris@1469 674 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 675 if (!model) return;
Chris@1079 676
Chris@1079 677 int h = v->getPaintHeight();
Chris@1079 678
Chris@1094 679 clearDrawBuffer(repaintWidth, h);
Chris@1079 680
Chris@1094 681 vector<int> binforx(repaintWidth);
Chris@1079 682 vector<double> binfory(h);
Chris@1079 683
Chris@1094 684 int binResolution = model->getResolution();
Chris@1079 685
Chris@1094 686 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 687 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 688 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 689 binforx[x] = int(s0 + 0.0001);
Chris@1094 690 }
Chris@1080 691
Chris@1212 692 int peakCacheIndex = -1;
Chris@1212 693 int binsPerPeak = -1;
Chris@1212 694
Chris@1217 695 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 696
Chris@1080 697 for (int y = 0; y < h; ++y) {
Chris@1090 698 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 699 }
Chris@1079 700
Chris@1097 701 int attainedWidth;
Chris@1097 702
Chris@1103 703 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 704 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 705 repaintWidth,
Chris@1097 706 h,
Chris@1097 707 binforx,
Chris@1097 708 binfory,
Chris@1097 709 rightToLeft,
Chris@1097 710 timeConstrained);
Chris@1097 711
Chris@1097 712 } else {
Chris@1097 713 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 714 h,
Chris@1080 715 binforx,
Chris@1080 716 binfory,
Chris@1212 717 peakCacheIndex,
Chris@1080 718 rightToLeft,
Chris@1080 719 timeConstrained);
Chris@1097 720 }
Chris@1083 721
Chris@1094 722 if (attainedWidth == 0) return;
Chris@1084 723
Chris@1094 724 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 725
Chris@1084 726 int paintedLeft = x0;
Chris@1084 727 if (rightToLeft) {
Chris@1084 728 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 729 }
Chris@1084 730
Chris@1094 731 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 732 m_drawBuffer,
Chris@1094 733 paintedLeft - x0, attainedWidth);
Chris@1121 734
Chris@1121 735 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 736 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 737 }
Chris@1094 738 }
Chris@1084 739
Chris@1167 740 QImage
Chris@1167 741 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 742 int targetWidth,
Chris@1167 743 int targetHeight) const
Chris@1167 744 {
Chris@1167 745 int sourceWidth = image.width();
Chris@1167 746 int sourceHeight = image.height();
Chris@1167 747
Chris@1167 748 // We can only do this if we're making the image larger --
Chris@1167 749 // otherwise peaks may be lost. So this should be called only when
Chris@1167 750 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 751 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 752 // should be using DrawBufferPixelResolution mode instead
Chris@1167 753
Chris@1167 754 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 755 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 756 }
Chris@1167 757
Chris@1167 758 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 759 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 760 }
Chris@1167 761
Chris@1167 762 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 763 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 764 }
Chris@1167 765
Chris@1167 766 // This function exists because of some unpredictable behaviour
Chris@1167 767 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 768 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 769 // bring the non-interpolated version "in-house" so we know what
Chris@1167 770 // it's really doing.
Chris@1167 771
Chris@1167 772 if (m_params.interpolate) {
Chris@1167 773 return image.scaled(targetWidth, targetHeight,
Chris@1167 774 Qt::IgnoreAspectRatio,
Chris@1167 775 Qt::SmoothTransformation);
Chris@1167 776 }
Chris@1167 777
Chris@1167 778 // Same format as the target cache
Chris@1167 779 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 780
Chris@1167 781 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 782
Chris@1167 783 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 784
Chris@1167 785 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 786 if (sy == sourceHeight) --sy;
Chris@1167 787
Chris@1167 788 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 789
Chris@1167 790 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 791 if (sx == sourceWidth) --sx;
Chris@1167 792
Chris@1167 793 targetLine[x] = image.pixel(sx, sy);
Chris@1167 794 }
Chris@1167 795 }
Chris@1167 796
Chris@1167 797 return target;
Chris@1167 798 }
Chris@1167 799
Chris@1094 800 void
Chris@1113 801 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 802 int x0, int repaintWidth)
Chris@1094 803 {
Chris@1117 804 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 805 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 806 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 807 #endif
Chris@1094 808
Chris@1094 809 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 810 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 811 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 812
Chris@1469 813 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 814 if (!model) return;
Chris@1094 815
Chris@1094 816 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 817 // need to ensure that it starts and ends at points where a
Chris@1094 818 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 819 // certain amount of overlap across existing pixels so that we can
Chris@1094 820 // scale and draw from it without smoothing errors at the edges.
Chris@1094 821
Chris@1094 822 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 823 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 824 // such boundaries at either side of the draw buffer -- one which
Chris@1094 825 // we draw up to, and one which we subsequently crop at.
Chris@1094 826
Chris@1094 827 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 828 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 829
Chris@1094 830 int drawBufferWidth;
Chris@1094 831 int binResolution = model->getResolution();
Chris@1094 832
Chris@1330 833 // These loops should eventually terminate provided that
Chris@1330 834 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 835 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 836 // subsequent return values are equally spaced
Chris@1329 837
Chris@1330 838 for (int x = x0; ; --x) {
Chris@1094 839 sv_frame_t f = v->getFrameForX(x);
Chris@1330 840 if ((f / binResolution) * binResolution == f) {
Chris@1094 841 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 842 else if (x < x0 - 2) {
Chris@1094 843 leftBoundaryFrame = f;
Chris@1094 844 break;
Chris@1094 845 }
Chris@1094 846 }
Chris@1094 847 }
Chris@1329 848
Chris@1330 849 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 850 sv_frame_t f = v->getFrameForX(x);
Chris@1330 851 if ((f / binResolution) * binResolution == f) {
Chris@1094 852 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 853 else if (x > x0 + repaintWidth + 2) {
Chris@1094 854 rightBoundaryFrame = f;
Chris@1094 855 break;
Chris@1094 856 }
Chris@1094 857 }
Chris@1094 858 }
Chris@1329 859
Chris@1094 860 drawBufferWidth = int
Chris@1094 861 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 862
Chris@1094 863 int h = v->getPaintHeight();
Chris@1094 864
Chris@1095 865 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 866 // target size (so we recreate always rather than just clear it)
Chris@1095 867
Chris@1095 868 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 869
Chris@1094 870 vector<int> binforx(drawBufferWidth);
Chris@1094 871 vector<double> binfory(h);
Chris@1094 872
Chris@1094 873 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 874 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 875 }
Chris@1094 876
Chris@1214 877 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 878 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 879 #endif
Chris@1094 880
Chris@1094 881 for (int y = 0; y < h; ++y) {
Chris@1094 882 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 883 }
Chris@1094 884
Chris@1094 885 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 886 h,
Chris@1094 887 binforx,
Chris@1094 888 binfory,
Chris@1212 889 -1,
Chris@1094 890 false,
Chris@1094 891 false);
Chris@1094 892
Chris@1094 893 if (attainedWidth == 0) return;
Chris@1094 894
Chris@1094 895 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 896 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 897
Chris@1143 898 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 899 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 900 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 901 << drawBufferWidth << ")" << endl;
Chris@1143 902 #endif
Chris@1167 903
Chris@1167 904 QImage scaled = scaleDrawBufferImage
Chris@1167 905 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 906
Chris@1094 907 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 908 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 909
Chris@1094 910 int targetLeft = scaledLeftCrop;
Chris@1094 911 if (targetLeft < 0) {
Chris@1094 912 targetLeft = 0;
Chris@1094 913 }
Chris@1094 914
Chris@1094 915 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 916 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 917 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 918 }
Chris@1094 919
Chris@1094 920 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 921 if (sourceLeft < 0) {
Chris@1094 922 sourceLeft = 0;
Chris@1094 923 }
Chris@1094 924
Chris@1143 925 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 926 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 927 << ", targetWidth = " << targetWidth << endl;
Chris@1143 928 #endif
Chris@1094 929
Chris@1094 930 if (targetWidth > 0) {
Chris@1136 931 // we are copying from an image that has already been scaled,
Chris@1136 932 // hence using the same width in both geometries
Chris@1094 933 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 934 scaled,
Chris@1136 935 sourceLeft, targetWidth);
Chris@1084 936 }
Chris@1121 937
Chris@1121 938 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 939 // but the mag range vector has not been scaled
Chris@1136 940 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 941 * int(m_magRanges.size()));
Chris@1121 942 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 943 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 944 }
Chris@1121 945 }
Chris@1079 946 }
Chris@1083 947
Chris@1083 948 int
Chris@1083 949 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 950 const vector<int> &binforx,
Chris@1083 951 const vector<double> &binfory,
Chris@1212 952 int peakCacheIndex,
Chris@1083 953 bool rightToLeft,
Chris@1083 954 bool timeConstrained)
Chris@1083 955 {
Chris@1083 956 // Callers must have checked that the appropriate subset of
Chris@1083 957 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 958 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 959
Chris@1083 960 RenderTimer timer(timeConstrained ?
Chris@1083 961 RenderTimer::FastRender :
Chris@1083 962 RenderTimer::NoTimeout);
Chris@1083 963
Chris@1164 964 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 965
Chris@1083 966 int divisor = 1;
Chris@1473 967
Chris@1473 968 std::shared_ptr<DenseThreeDimensionalModel> sourceModel;
Chris@1473 969
Chris@1473 970 if (peakCacheIndex >= 0) {
Chris@1473 971 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 972 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 973 if (peakCache) {
Chris@1473 974 divisor = peakCache->getColumnsPerPeak();
Chris@1473 975 sourceModel = peakCache;
Chris@1473 976 }
Chris@1473 977 }
Chris@1473 978
Chris@1473 979 if (!sourceModel) {
Chris@1473 980 sourceModel = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1473 981 (m_sources.source);
Chris@1473 982 }
Chris@1469 983
Chris@1473 984 if (!sourceModel) return 0;
Chris@1083 985
Chris@1214 986 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 987 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 988 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 989 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 990 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 991 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 992 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 993 << ", binScale = " << int(m_params.binScale)
cannam@1171 994 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 995 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 996 #endif
cannam@1171 997
Chris@1135 998 int sh = sourceModel->getHeight();
Chris@1135 999
Chris@1135 1000 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1001 if (minbin >= sh) minbin = sh - 1;
Chris@1135 1002 if (minbin < 0) minbin = 0;
Chris@1135 1003
Chris@1170 1004 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 1005 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 1006
Chris@1162 1007 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1008 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 1009 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 1010 #endif
Chris@1135 1011
Chris@1083 1012 int psx = -1;
Chris@1083 1013
Chris@1083 1014 int start = 0;
Chris@1083 1015 int finish = w;
Chris@1083 1016 int step = 1;
Chris@1083 1017
Chris@1083 1018 if (rightToLeft) {
Chris@1083 1019 start = w-1;
Chris@1083 1020 finish = -1;
Chris@1083 1021 step = -1;
Chris@1083 1022 }
Chris@1083 1023
Chris@1221 1024 int xPixelCount = 0;
Chris@1083 1025
Chris@1083 1026 vector<float> preparedColumn;
Chris@1094 1027
Chris@1094 1028 int modelWidth = sourceModel->getWidth();
Chris@1121 1029
Chris@1143 1030 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1031 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1451 1032 SVDEBUG << "start = " << start << ", finish = " << finish << ", step = " << step << endl;
Chris@1143 1033 #endif
Chris@1143 1034
Chris@1083 1035 for (int x = start; x != finish; x += step) {
Chris@1083 1036
Chris@1083 1037 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1038 // source column index
Chris@1083 1039
Chris@1221 1040 ++xPixelCount;
Chris@1083 1041
Chris@1083 1042 if (binforx[x] < 0) continue;
Chris@1083 1043
Chris@1083 1044 int sx0 = binforx[x] / divisor;
Chris@1083 1045 int sx1 = sx0;
Chris@1083 1046 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1047 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1048 if (sx0 < 0) continue;
Chris@1083 1049 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1050
Chris@1161 1051 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1052 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1053 #endif
Chris@1161 1054
Chris@1083 1055 vector<float> pixelPeakColumn;
Chris@1121 1056 MagnitudeRange magRange;
Chris@1083 1057
Chris@1083 1058 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1059
Chris@1094 1060 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1061 continue;
Chris@1083 1062 }
Chris@1083 1063
Chris@1083 1064 if (sx != psx) {
Chris@1138 1065
Chris@1138 1066 // order:
Chris@1138 1067 // get column -> scale -> normalise -> record extents ->
Chris@1138 1068 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1069
Chris@1138 1070 // this does the first three:
Chris@1161 1071 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 1072 peakCacheIndex);
Chris@1083 1073
Chris@1131 1074 magRange.sample(column);
Chris@1162 1075
Chris@1103 1076 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1077 column = ColumnOp::peakPick(column);
Chris@1083 1078 }
Chris@1083 1079
Chris@1083 1080 preparedColumn =
Chris@1124 1081 ColumnOp::distribute(column,
Chris@1083 1082 h,
Chris@1083 1083 binfory,
Chris@1083 1084 minbin,
Chris@1083 1085 m_params.interpolate);
Chris@1124 1086
Chris@1124 1087 // Display gain belongs to the colour scale and is
Chris@1124 1088 // applied by the colour scale object when mapping it
Chris@1083 1089
Chris@1083 1090 psx = sx;
Chris@1083 1091 }
Chris@1083 1092
Chris@1083 1093 if (sx == sx0) {
Chris@1083 1094 pixelPeakColumn = preparedColumn;
Chris@1083 1095 } else {
Chris@1083 1096 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1097 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1098 preparedColumn[i]);
Chris@1083 1099 }
Chris@1083 1100 }
Chris@1083 1101 }
Chris@1083 1102
Chris@1083 1103 if (!pixelPeakColumn.empty()) {
Chris@1121 1104
Chris@1083 1105 for (int y = 0; y < h; ++y) {
Chris@1116 1106 int py;
Chris@1116 1107 if (m_params.invertVertical) {
Chris@1116 1108 py = y;
Chris@1116 1109 } else {
Chris@1116 1110 py = h - y - 1;
Chris@1116 1111 }
Chris@1083 1112 m_drawBuffer.setPixel
Chris@1083 1113 (x,
Chris@1116 1114 py,
Chris@1083 1115 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1116 }
Chris@1121 1117
Chris@1121 1118 m_magRanges.push_back(magRange);
Chris@1083 1119 }
Chris@1083 1120
Chris@1221 1121 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1122 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1123 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1124 SVDEBUG << "out of time with xPixelCount = " << xPixelCount << endl;
Chris@1214 1125 #endif
Chris@1221 1126 updateTimings(timer, xPixelCount);
Chris@1221 1127 return xPixelCount;
Chris@1083 1128 }
Chris@1083 1129 }
Chris@1083 1130
Chris@1221 1131 updateTimings(timer, xPixelCount);
Chris@1451 1132
Chris@1451 1133 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1134 SVDEBUG << "completed with xPixelCount = " << xPixelCount << endl;
Chris@1451 1135 #endif
Chris@1221 1136 return xPixelCount;
Chris@1083 1137 }
Chris@1083 1138
Chris@1097 1139 int
Chris@1113 1140 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1141 int w, int h,
Chris@1097 1142 const vector<int> &binforx,
Chris@1097 1143 const vector<double> &binfory,
Chris@1097 1144 bool rightToLeft,
Chris@1097 1145 bool timeConstrained)
Chris@1097 1146 {
Chris@1097 1147 // Callers must have checked that the appropriate subset of
Chris@1097 1148 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1149 // fft model exists)
Chris@1097 1150
Chris@1097 1151 RenderTimer timer(timeConstrained ?
Chris@1221 1152 RenderTimer::SlowRender :
Chris@1097 1153 RenderTimer::NoTimeout);
Chris@1097 1154
Chris@1469 1155 auto fft = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 1156 if (!fft) return 0;
Chris@1135 1157
Chris@1135 1158 int sh = fft->getHeight();
Chris@1135 1159
Chris@1097 1160 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1161 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1162 if (minbin < 0) minbin = 0;
Chris@1097 1163
Chris@1135 1164 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1165 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1166
Chris@1097 1167 FFTModel::PeakSet peakfreqs;
Chris@1097 1168
Chris@1097 1169 int psx = -1;
Chris@1097 1170
Chris@1097 1171 int start = 0;
Chris@1097 1172 int finish = w;
Chris@1097 1173 int step = 1;
Chris@1097 1174
Chris@1097 1175 if (rightToLeft) {
Chris@1097 1176 start = w-1;
Chris@1097 1177 finish = -1;
Chris@1097 1178 step = -1;
Chris@1097 1179 }
Chris@1097 1180
Chris@1221 1181 int xPixelCount = 0;
Chris@1097 1182
Chris@1097 1183 vector<float> preparedColumn;
Chris@1097 1184
Chris@1097 1185 int modelWidth = fft->getWidth();
Chris@1143 1186 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1187 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1188 #endif
Chris@1143 1189
Chris@1135 1190 double minFreq =
Chris@1135 1191 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1192 double maxFreq =
Chris@1135 1193 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1194
Chris@1103 1195 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1196
Chris@1218 1197 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1198 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1199 << ", step = " << step << endl;
Chris@1218 1200 #endif
Chris@1218 1201
Chris@1097 1202 for (int x = start; x != finish; x += step) {
Chris@1097 1203
Chris@1097 1204 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1205 // source column index
Chris@1097 1206
Chris@1221 1207 ++xPixelCount;
Chris@1097 1208
Chris@1097 1209 if (binforx[x] < 0) continue;
Chris@1097 1210
Chris@1097 1211 int sx0 = binforx[x];
Chris@1097 1212 int sx1 = sx0;
Chris@1097 1213 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1214 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1215 if (sx0 < 0) continue;
Chris@1097 1216 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1217
Chris@1097 1218 vector<float> pixelPeakColumn;
Chris@1121 1219 MagnitudeRange magRange;
Chris@1097 1220
Chris@1097 1221 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1222
Chris@1097 1223 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1224 continue;
Chris@1097 1225 }
Chris@1097 1226
Chris@1097 1227 if (sx != psx) {
Chris@1219 1228 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1229 magRange.sample(preparedColumn);
Chris@1097 1230 psx = sx;
Chris@1097 1231 }
Chris@1097 1232
Chris@1097 1233 if (sx == sx0) {
Chris@1097 1234 pixelPeakColumn = preparedColumn;
Chris@1097 1235 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1236 minbin, minbin + nbins - 1);
Chris@1097 1237 } else {
Chris@1097 1238 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1239 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1240 preparedColumn[i]);
Chris@1097 1241 }
Chris@1097 1242 }
Chris@1097 1243 }
Chris@1097 1244
Chris@1097 1245 if (!pixelPeakColumn.empty()) {
Chris@1164 1246
Chris@1218 1247 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1248 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1249 // << sx0 << endl;
Chris@1218 1250 #endif
Chris@1218 1251
Chris@1097 1252 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1253 pi != peakfreqs.end(); ++pi) {
Chris@1097 1254
Chris@1097 1255 int bin = pi->first;
Chris@1097 1256 double freq = pi->second;
Chris@1097 1257
Chris@1097 1258 if (bin < minbin) continue;
Chris@1135 1259 if (bin >= minbin + nbins) break;
Chris@1097 1260
Chris@1097 1261 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1262
Chris@1097 1263 double y = v->getYForFrequency
Chris@1097 1264 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1265
Chris@1097 1266 int iy = int(y + 0.5);
Chris@1097 1267 if (iy < 0 || iy >= h) continue;
Chris@1097 1268
Chris@1219 1269 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1270
Chris@1219 1271 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1272 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1273 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1274 // << value << ", pixel " << pixel << "\n";
Chris@1219 1275 #endif
Chris@1219 1276
Chris@1219 1277 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1278 }
Chris@1121 1279
Chris@1121 1280 m_magRanges.push_back(magRange);
Chris@1218 1281
Chris@1218 1282 } else {
Chris@1218 1283 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1284 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1285 << " is empty" << endl;
Chris@1218 1286 #endif
Chris@1097 1287 }
Chris@1097 1288
Chris@1221 1289 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1290 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1291 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1292 SVDEBUG << "out of time" << endl;
Chris@1218 1293 #endif
Chris@1221 1294 updateTimings(timer, xPixelCount);
Chris@1221 1295 return xPixelCount;
Chris@1097 1296 }
Chris@1097 1297 }
Chris@1097 1298
Chris@1221 1299 updateTimings(timer, xPixelCount);
Chris@1221 1300 return xPixelCount;
Chris@1221 1301 }
Chris@1221 1302
Chris@1221 1303 void
Chris@1221 1304 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1305 {
Chris@1237 1306 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1307
Chris@1237 1308 // valid if we have enough data points, or if the overall time is
Chris@1237 1309 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1310 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1311
Chris@1237 1312 if (valid) {
Chris@1237 1313 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1314 m_secondsPerXPixelValid = true;
Chris@1237 1315
Chris@1221 1316 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1317 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1450 1318 << m_secondsPerXPixel << " (total = "
Chris@1450 1319 << (xPixelCount * m_secondsPerXPixel) << endl;
Chris@1221 1320 #endif
Chris@1237 1321 }
Chris@1097 1322 }
Chris@1097 1323
Chris@1079 1324 void
Chris@1095 1325 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1326 {
Chris@1095 1327 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1328
Chris@1095 1329 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1330 m_drawBuffer.setColor
Chris@1095 1331 ((unsigned char)pixel,
Chris@1112 1332 m_params.colourScale.getColourForPixel
Chris@1112 1333 (pixel, m_params.colourRotation).rgb());
Chris@1079 1334 }
Chris@1079 1335
Chris@1079 1336 m_drawBuffer.fill(0);
Chris@1121 1337 m_magRanges.clear();
Chris@1079 1338 }
Chris@1079 1339
Chris@1095 1340 void
Chris@1095 1341 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1342 {
Chris@1095 1343 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1344 recreateDrawBuffer(w, h);
Chris@1095 1345 } else {
Chris@1095 1346 m_drawBuffer.fill(0);
Chris@1121 1347 m_magRanges.clear();
Chris@1095 1348 }
Chris@1095 1349 }
Chris@1079 1350
Chris@1139 1351 QRect
Chris@1139 1352 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1353 {
Chris@1139 1354 QImage image = m_cache.getImage();
Chris@1139 1355 ImageRegionFinder finder;
Chris@1139 1356 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1357 return rect;
Chris@1139 1358 }