Chris@1071
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@1071
|
2
|
Chris@1071
|
3 /*
|
Chris@1071
|
4 Sonic Visualiser
|
Chris@1071
|
5 An audio file viewer and annotation editor.
|
Chris@1071
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@1071
|
7 This file copyright 2006-2016 Chris Cannam and QMUL.
|
Chris@1071
|
8
|
Chris@1071
|
9 This program is free software; you can redistribute it and/or
|
Chris@1071
|
10 modify it under the terms of the GNU General Public License as
|
Chris@1071
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@1071
|
12 License, or (at your option) any later version. See the file
|
Chris@1071
|
13 COPYING included with this distribution for more information.
|
Chris@1071
|
14 */
|
Chris@1071
|
15
|
Chris@1071
|
16 #include "Colour3DPlotRenderer.h"
|
Chris@1074
|
17 #include "RenderTimer.h"
|
Chris@1071
|
18
|
Chris@1117
|
19 #include "base/Profiler.h"
|
Chris@1214
|
20 #include "base/HitCount.h"
|
Chris@1117
|
21
|
Chris@1075
|
22 #include "data/model/DenseThreeDimensionalModel.h"
|
Chris@1075
|
23 #include "data/model/Dense3DModelPeakCache.h"
|
Chris@1075
|
24 #include "data/model/FFTModel.h"
|
Chris@1075
|
25
|
Chris@1077
|
26 #include "LayerGeometryProvider.h"
|
Chris@1082
|
27 #include "VerticalBinLayer.h"
|
Chris@1109
|
28 #include "PaintAssistant.h"
|
Chris@1139
|
29 #include "ImageRegionFinder.h"
|
Chris@1109
|
30
|
Chris@1109
|
31 #include "view/ViewManager.h" // for main model sample rate. Pity
|
Chris@1075
|
32
|
Chris@1079
|
33 #include <vector>
|
Chris@1079
|
34
|
Chris@1325
|
35 #include <utility>
|
Chris@1325
|
36 using namespace std::rel_ops;
|
Chris@1325
|
37
|
Chris@1325
|
38 #define DEBUG_COLOUR_PLOT_REPAINT 1
|
Chris@1094
|
39
|
Chris@1079
|
40 using namespace std;
|
Chris@1079
|
41
|
Chris@1073
|
42 Colour3DPlotRenderer::RenderResult
|
Chris@1113
|
43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
|
Chris@1076
|
44 {
|
Chris@1090
|
45 return render(v, paint, rect, false);
|
Chris@1076
|
46 }
|
Chris@1076
|
47
|
Chris@1076
|
48 Colour3DPlotRenderer::RenderResult
|
Chris@1113
|
49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
|
Chris@1090
|
50 QPainter &paint, QRect rect)
|
Chris@1076
|
51 {
|
Chris@1090
|
52 return render(v, paint, rect, true);
|
Chris@1076
|
53 }
|
Chris@1076
|
54
|
Chris@1096
|
55 QRect
|
Chris@1121
|
56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
|
Chris@1096
|
57 {
|
Chris@1121
|
58 RenderType renderType = decideRenderType(v);
|
Chris@1121
|
59
|
Chris@1121
|
60 if (renderType == DirectTranslucent) {
|
Chris@1121
|
61 return QRect(); // never cached
|
Chris@1121
|
62 }
|
Chris@1121
|
63
|
Chris@1096
|
64 int h = m_cache.getSize().height();
|
Chris@1096
|
65
|
Chris@1096
|
66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
|
Chris@1096
|
67 QRect areaRight(m_cache.getValidRight(), 0,
|
Chris@1096
|
68 m_cache.getSize().width() - m_cache.getValidRight(), h);
|
Chris@1096
|
69
|
Chris@1096
|
70 if (areaRight.width() > areaLeft.width()) {
|
Chris@1096
|
71 return areaRight;
|
Chris@1096
|
72 } else {
|
Chris@1096
|
73 return areaLeft;
|
Chris@1096
|
74 }
|
Chris@1096
|
75 }
|
Chris@1096
|
76
|
Chris@1122
|
77 bool
|
Chris@1122
|
78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
|
Chris@1122
|
79 {
|
Chris@1122
|
80 RenderType renderType = decideRenderType(v);
|
Chris@1122
|
81
|
Chris@1122
|
82 if (renderType == DirectTranslucent) {
|
Chris@1122
|
83 return true; // never cached
|
Chris@1122
|
84 }
|
Chris@1122
|
85
|
Chris@1122
|
86 if (m_cache.getSize() == v->getPaintSize() &&
|
Chris@1122
|
87 m_cache.getZoomLevel() == v->getZoomLevel() &&
|
Chris@1122
|
88 m_cache.getStartFrame() == v->getStartFrame()) {
|
Chris@1122
|
89 return false;
|
Chris@1122
|
90 } else {
|
Chris@1122
|
91 return true;
|
Chris@1122
|
92 }
|
Chris@1122
|
93 }
|
Chris@1122
|
94
|
Chris@1076
|
95 Colour3DPlotRenderer::RenderResult
|
Chris@1113
|
96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
|
Chris@1090
|
97 QPainter &paint, QRect rect, bool timeConstrained)
|
Chris@1073
|
98 {
|
Chris@1109
|
99 RenderType renderType = decideRenderType(v);
|
Chris@1109
|
100
|
Chris@1221
|
101 if (timeConstrained) {
|
Chris@1221
|
102 if (renderType != DrawBufferPixelResolution) {
|
Chris@1221
|
103 // Rendering should be fast in bin-resolution and direct
|
Chris@1221
|
104 // draw cases because we are quite well zoomed-in, and the
|
Chris@1221
|
105 // sums are easier this way. Calculating boundaries later
|
Chris@1221
|
106 // will be fiddly for partial paints otherwise.
|
Chris@1221
|
107 timeConstrained = false;
|
Chris@1221
|
108
|
Chris@1221
|
109 } else if (m_secondsPerXPixelValid) {
|
Chris@1221
|
110 double predicted = m_secondsPerXPixel * rect.width();
|
Chris@1236
|
111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
|
Chris@1236
|
113 << predicted << " (" << m_secondsPerXPixel << " x "
|
Chris@1236
|
114 << rect.width() << ")" << endl;
|
Chris@1221
|
115 #endif
|
Chris@1236
|
116 if (predicted < 0.2) {
|
Chris@1221
|
117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
|
Chris@1221
|
119 << endl;
|
Chris@1221
|
120 #endif
|
Chris@1221
|
121 timeConstrained = false;
|
Chris@1221
|
122 }
|
Chris@1221
|
123 }
|
Chris@1109
|
124 }
|
Chris@1221
|
125
|
Chris@1079
|
126 int x0 = v->getXForViewX(rect.x());
|
Chris@1079
|
127 int x1 = v->getXForViewX(rect.x() + rect.width());
|
Chris@1079
|
128 if (x0 < 0) x0 = 0;
|
Chris@1079
|
129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
|
Chris@1079
|
130
|
Chris@1120
|
131 sv_frame_t startFrame = v->getStartFrame();
|
Chris@1120
|
132
|
Chris@1079
|
133 m_cache.resize(v->getPaintSize());
|
Chris@1079
|
134 m_cache.setZoomLevel(v->getZoomLevel());
|
Chris@1079
|
135
|
Chris@1119
|
136 m_magCache.resize(v->getPaintSize().width());
|
Chris@1119
|
137 m_magCache.setZoomLevel(v->getZoomLevel());
|
Chris@1119
|
138
|
Chris@1120
|
139 if (renderType == DirectTranslucent) {
|
Chris@1121
|
140 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
|
Chris@1121
|
141 return { rect, range };
|
Chris@1120
|
142 }
|
Chris@1120
|
143
|
Chris@1123
|
144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
145 SVDEBUG << "cache start " << m_cache.getStartFrame()
|
Chris@1090
|
146 << " valid left " << m_cache.getValidLeft()
|
Chris@1090
|
147 << " valid right " << m_cache.getValidRight()
|
Chris@1094
|
148 << endl;
|
Chris@1214
|
149 SVDEBUG << " view start " << startFrame
|
Chris@1090
|
150 << " x0 " << x0
|
Chris@1090
|
151 << " x1 " << x1
|
Chris@1090
|
152 << endl;
|
Chris@1123
|
153 #endif
|
Chris@1214
|
154
|
Chris@1214
|
155 static HitCount count("Colour3DPlotRenderer: image cache");
|
Chris@1090
|
156
|
Chris@1079
|
157 if (m_cache.isValid()) { // some part of the cache is valid
|
Chris@1079
|
158
|
Chris@1079
|
159 if (v->getXForFrame(m_cache.getStartFrame()) ==
|
Chris@1079
|
160 v->getXForFrame(startFrame) &&
|
Chris@1079
|
161 m_cache.getValidLeft() <= x0 &&
|
Chris@1079
|
162 m_cache.getValidRight() >= x1) {
|
Chris@1090
|
163
|
Chris@1123
|
164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
165 SVDEBUG << "cache hit" << endl;
|
Chris@1123
|
166 #endif
|
Chris@1214
|
167 count.hit();
|
Chris@1090
|
168
|
Chris@1079
|
169 // cache is valid for the complete requested area
|
Chris@1079
|
170 paint.drawImage(rect, m_cache.getImage(), rect);
|
Chris@1119
|
171
|
Chris@1122
|
172 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
|
Chris@1119
|
173
|
Chris@1119
|
174 return { rect, range };
|
Chris@1079
|
175
|
Chris@1079
|
176 } else {
|
Chris@1123
|
177 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
178 SVDEBUG << "cache partial hit" << endl;
|
Chris@1123
|
179 #endif
|
Chris@1214
|
180 count.partial();
|
Chris@1090
|
181
|
Chris@1079
|
182 // cache doesn't begin at the right frame or doesn't
|
Chris@1079
|
183 // contain the complete view, but might be scrollable or
|
Chris@1079
|
184 // partially usable
|
Chris@1090
|
185 m_cache.scrollTo(v, startFrame);
|
Chris@1119
|
186 m_magCache.scrollTo(v, startFrame);
|
Chris@1079
|
187
|
Chris@1079
|
188 // if we are not time-constrained, then we want to paint
|
Chris@1081
|
189 // the whole area in one go; we don't return a partial
|
Chris@1081
|
190 // paint. To avoid providing the more complex logic to
|
Chris@1081
|
191 // handle painting discontiguous areas, if the only valid
|
Chris@1079
|
192 // part of cache is in the middle, just make the whole
|
Chris@1079
|
193 // thing invalid and start again.
|
Chris@1079
|
194 if (!timeConstrained) {
|
Chris@1079
|
195 if (m_cache.getValidLeft() > x0 &&
|
Chris@1079
|
196 m_cache.getValidRight() < x1) {
|
Chris@1079
|
197 m_cache.invalidate();
|
Chris@1079
|
198 }
|
Chris@1079
|
199 }
|
Chris@1079
|
200 }
|
Chris@1090
|
201 } else {
|
Chris@1118
|
202 // cache is completely invalid
|
Chris@1214
|
203 count.miss();
|
Chris@1090
|
204 m_cache.setStartFrame(startFrame);
|
Chris@1119
|
205 m_magCache.setStartFrame(startFrame);
|
Chris@1075
|
206 }
|
Chris@1075
|
207
|
Chris@1079
|
208 bool rightToLeft = false;
|
Chris@1079
|
209
|
Chris@1122
|
210 int reqx0 = x0;
|
Chris@1122
|
211 int reqx1 = x1;
|
Chris@1122
|
212
|
Chris@1079
|
213 if (!m_cache.isValid() && timeConstrained) {
|
Chris@1079
|
214 if (x0 == 0 && x1 == v->getPaintWidth()) {
|
Chris@1237
|
215
|
Chris@1237
|
216 // When rendering the whole area, in a context where we
|
Chris@1237
|
217 // might not be able to complete the work, start from
|
Chris@1237
|
218 // somewhere near the middle so that the region of
|
Chris@1237
|
219 // interest appears first.
|
Chris@1237
|
220 //
|
Chris@1237
|
221 // This is very useful if we actually are slow to render,
|
Chris@1237
|
222 // but if we're not sure how fast we'll be, we should
|
Chris@1237
|
223 // prefer not to because it can be distracting to render
|
Chris@1237
|
224 // fast from the middle and then jump back to fill in the
|
Chris@1237
|
225 // start. That is:
|
Chris@1237
|
226 //
|
Chris@1237
|
227 // - if our seconds-per-x-pixel count is invalid, then we
|
Chris@1237
|
228 // don't do this: we've probably only just been created
|
Chris@1237
|
229 // and don't know how fast we'll be yet (this happens
|
Chris@1237
|
230 // often while zooming rapidly in and out). The exception
|
Chris@1237
|
231 // to the exception is if we're displaying peak
|
Chris@1237
|
232 // frequencies; this we can assume to be slow. (Note that
|
Chris@1237
|
233 // if the seconds-per-x-pixel is valid and we know we're
|
Chris@1237
|
234 // fast, then we've already set timeConstrained false
|
Chris@1237
|
235 // above so this doesn't apply)
|
Chris@1237
|
236 //
|
Chris@1237
|
237 // - if we're using a peak cache, we don't do this;
|
Chris@1237
|
238 // drawing from peak cache is often (even if not always)
|
Chris@1237
|
239 // fast.
|
Chris@1237
|
240
|
Chris@1237
|
241 bool drawFromTheMiddle = true;
|
Chris@1237
|
242
|
Chris@1237
|
243 if (!m_secondsPerXPixelValid &&
|
Chris@1237
|
244 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
|
Chris@1237
|
245 drawFromTheMiddle = false;
|
Chris@1237
|
246 } else {
|
Chris@1237
|
247 int peakCacheIndex = -1, binsPerPeak = -1;
|
Chris@1237
|
248 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
|
Chris@1237
|
249 if (peakCacheIndex >= 0) { // have a peak cache
|
Chris@1237
|
250 drawFromTheMiddle = false;
|
Chris@1237
|
251 }
|
Chris@1237
|
252 }
|
Chris@1237
|
253
|
Chris@1237
|
254 if (drawFromTheMiddle) {
|
Chris@1222
|
255 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
|
Chris@1222
|
256 x0 = int(x1 * offset);
|
Chris@1213
|
257 }
|
Chris@1079
|
258 }
|
Chris@1079
|
259 }
|
Chris@1079
|
260
|
Chris@1079
|
261 if (m_cache.isValid()) {
|
Chris@1090
|
262
|
Chris@1079
|
263 // When rendering only a part of the cache, we need to make
|
Chris@1079
|
264 // sure that the part we're rendering is adjacent to (or
|
Chris@1079
|
265 // overlapping) a valid area of cache, if we have one. The
|
Chris@1079
|
266 // alternative is to ditch the valid area of cache and render
|
Chris@1079
|
267 // only the requested area, but that's risky because this can
|
Chris@1079
|
268 // happen when just waving the pointer over a small part of
|
Chris@1079
|
269 // the view -- if we lose the partly-built cache every time
|
Chris@1079
|
270 // the user does that, we'll never finish building it.
|
Chris@1079
|
271 int left = x0;
|
Chris@1079
|
272 int width = x1 - x0;
|
Chris@1079
|
273 bool isLeftOfValidArea = false;
|
Chris@1079
|
274 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
|
Chris@1079
|
275 x0 = left;
|
Chris@1079
|
276 x1 = x0 + width;
|
Chris@1079
|
277
|
Chris@1079
|
278 // That call also told us whether we should be painting
|
Chris@1079
|
279 // sub-regions of our target region in right-to-left order in
|
Chris@1079
|
280 // order to ensure contiguity
|
Chris@1079
|
281 rightToLeft = isLeftOfValidArea;
|
Chris@1079
|
282 }
|
Chris@1075
|
283
|
Chris@1109
|
284 // Note, we always paint the full height to cache. We want to
|
Chris@1109
|
285 // ensure the cache is coherent without having to worry about
|
Chris@1109
|
286 // vertical matching of required and valid areas as well as
|
Chris@1109
|
287 // horizontal.
|
Chris@1094
|
288
|
Chris@1109
|
289 if (renderType == DrawBufferBinResolution) {
|
Chris@1109
|
290
|
Chris@1094
|
291 renderToCacheBinResolution(v, x0, x1 - x0);
|
Chris@1109
|
292
|
Chris@1109
|
293 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
|
Chris@1109
|
294
|
Chris@1094
|
295 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
|
Chris@1094
|
296 }
|
Chris@1079
|
297
|
Chris@1079
|
298 QRect pr = rect & m_cache.getValidArea();
|
Chris@1079
|
299 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
|
Chris@1079
|
300 pr.x(), pr.y(), pr.width(), pr.height());
|
Chris@1079
|
301
|
Chris@1079
|
302 if (!timeConstrained && (pr != rect)) {
|
Chris@1265
|
303 SVCERR << "WARNING: failed to render entire requested rect "
|
Chris@1141
|
304 << "even when not time-constrained" << endl;
|
Chris@1079
|
305 }
|
Chris@1120
|
306
|
Chris@1122
|
307 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
|
Chris@1120
|
308
|
Chris@1120
|
309 return { pr, range };
|
Chris@1073
|
310 }
|
Chris@1073
|
311
|
Chris@1109
|
312 Colour3DPlotRenderer::RenderType
|
Chris@1113
|
313 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
|
Chris@1094
|
314 {
|
Chris@1100
|
315 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1109
|
316 if (!model || !v || !(v->getViewManager())) {
|
Chris@1109
|
317 return DrawBufferPixelResolution; // or anything
|
Chris@1109
|
318 }
|
Chris@1109
|
319
|
Chris@1094
|
320 int binResolution = model->getResolution();
|
Chris@1325
|
321 ZoomLevel zoomLevel = v->getZoomLevel();
|
Chris@1109
|
322 sv_samplerate_t modelRate = model->getSampleRate();
|
Chris@1109
|
323
|
Chris@1109
|
324 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
|
Chris@1109
|
325 double relativeBinResolution = binResolution * rateRatio;
|
Chris@1109
|
326
|
Chris@1109
|
327 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1109
|
328 // no alternative works here
|
Chris@1109
|
329 return DrawBufferPixelResolution;
|
Chris@1109
|
330 }
|
Chris@1109
|
331
|
Chris@1109
|
332 if (!m_params.alwaysOpaque && !m_params.interpolate) {
|
Chris@1109
|
333
|
Chris@1109
|
334 // consider translucent option -- only if not smoothing & not
|
Chris@1109
|
335 // explicitly requested opaque & sufficiently zoomed-in
|
Chris@1109
|
336
|
Chris@1117
|
337 if (model->getHeight() * 3 < v->getPaintHeight() &&
|
Chris@1325
|
338 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
|
Chris@1325
|
339 int(round(relativeBinResolution / 3)))) {
|
Chris@1109
|
340 return DirectTranslucent;
|
Chris@1109
|
341 }
|
Chris@1109
|
342 }
|
Chris@1109
|
343
|
Chris@1325
|
344 if (ZoomLevel(ZoomLevel::FramesPerPixel,
|
Chris@1325
|
345 int(round(relativeBinResolution))) > zoomLevel) {
|
Chris@1109
|
346 return DrawBufferBinResolution;
|
Chris@1109
|
347 } else {
|
Chris@1109
|
348 return DrawBufferPixelResolution;
|
Chris@1109
|
349 }
|
Chris@1109
|
350 }
|
Chris@1109
|
351
|
Chris@1138
|
352 ColumnOp::Column
|
Chris@1161
|
353 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
|
Chris@1212
|
354 int peakCacheIndex) const
|
Chris@1138
|
355 {
|
Chris@1164
|
356 Profiler profiler("Colour3DPlotRenderer::getColumn");
|
Chris@1164
|
357
|
Chris@1138
|
358 // order:
|
Chris@1138
|
359 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
360 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1138
|
361
|
Chris@1138
|
362 // we do the first bit here:
|
Chris@1138
|
363 // get column -> scale -> normalise
|
Chris@1138
|
364
|
Chris@1138
|
365 ColumnOp::Column column;
|
Chris@1138
|
366
|
Chris@1138
|
367 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
|
Chris@1138
|
368 m_sources.fft) {
|
Chris@1138
|
369
|
Chris@1138
|
370 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
|
Chris@1138
|
371
|
Chris@1138
|
372 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
373 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
374
|
Chris@1138
|
375 } else {
|
Chris@1212
|
376
|
Chris@1161
|
377 ColumnOp::Column fullColumn =
|
Chris@1212
|
378 (peakCacheIndex >= 0 ?
|
Chris@1212
|
379 m_sources.peakCaches[peakCacheIndex] :
|
Chris@1212
|
380 m_sources.source)
|
Chris@1212
|
381 ->getColumn(sx);
|
Chris@1138
|
382
|
Chris@1138
|
383 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
384 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
385
|
Chris@1138
|
386 column = ColumnOp::applyGain(column, m_params.scaleFactor);
|
Chris@1138
|
387
|
Chris@1138
|
388 column = ColumnOp::normalize(column, m_params.normalization);
|
Chris@1138
|
389 }
|
Chris@1138
|
390
|
Chris@1138
|
391 return column;
|
Chris@1138
|
392 }
|
Chris@1138
|
393
|
Chris@1121
|
394 MagnitudeRange
|
Chris@1113
|
395 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
|
Chris@1109
|
396 QPainter &paint,
|
Chris@1109
|
397 QRect rect)
|
Chris@1109
|
398 {
|
Chris@1117
|
399 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
|
Chris@1117
|
400
|
Chris@1121
|
401 MagnitudeRange magRange;
|
Chris@1121
|
402
|
Chris@1115
|
403 QPoint illuminatePos;
|
Chris@1115
|
404 bool illuminate = v->shouldIlluminateLocalFeatures
|
Chris@1115
|
405 (m_sources.verticalBinLayer, illuminatePos);
|
Chris@1109
|
406
|
Chris@1109
|
407 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1109
|
408
|
Chris@1109
|
409 int x0 = rect.left();
|
Chris@1109
|
410 int x1 = rect.right() + 1;
|
Chris@1109
|
411
|
Chris@1109
|
412 int h = v->getPaintHeight();
|
Chris@1109
|
413
|
Chris@1109
|
414 sv_frame_t modelStart = model->getStartFrame();
|
Chris@1109
|
415 sv_frame_t modelEnd = model->getEndFrame();
|
Chris@1109
|
416 int modelResolution = model->getResolution();
|
Chris@1109
|
417
|
Chris@1109
|
418 double rateRatio =
|
Chris@1109
|
419 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
|
Chris@1109
|
420
|
Chris@1109
|
421 // the s-prefix values are source, i.e. model, column and bin numbers
|
Chris@1109
|
422 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
|
Chris@1109
|
423 / modelResolution);
|
Chris@1109
|
424 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
|
Chris@1109
|
425 / modelResolution);
|
Chris@1109
|
426
|
Chris@1109
|
427 int sh = model->getHeight();
|
Chris@1109
|
428
|
Chris@1109
|
429 const int buflen = 40;
|
Chris@1109
|
430 char labelbuf[buflen];
|
Chris@1109
|
431
|
Chris@1133
|
432 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
|
Chris@1135
|
433 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
434 if (minbin < 0) minbin = 0;
|
Chris@1135
|
435
|
Chris@1135
|
436 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
|
Chris@1135
|
437 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1133
|
438
|
Chris@1109
|
439 int psx = -1;
|
Chris@1109
|
440
|
Chris@1109
|
441 vector<float> preparedColumn;
|
Chris@1109
|
442
|
Chris@1109
|
443 int modelWidth = model->getWidth();
|
Chris@1109
|
444
|
Chris@1109
|
445 for (int sx = sx0; sx <= sx1; ++sx) {
|
Chris@1109
|
446
|
Chris@1109
|
447 if (sx < 0 || sx >= modelWidth) {
|
Chris@1109
|
448 continue;
|
Chris@1109
|
449 }
|
Chris@1109
|
450
|
Chris@1109
|
451 if (sx != psx) {
|
Chris@1109
|
452
|
Chris@1138
|
453 // order:
|
Chris@1138
|
454 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
455 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1109
|
456
|
Chris@1138
|
457 // this does the first three:
|
Chris@1219
|
458 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
459
|
Chris@1131
|
460 magRange.sample(preparedColumn);
|
Chris@1109
|
461
|
Chris@1109
|
462 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1115
|
463 preparedColumn = ColumnOp::peakPick(preparedColumn);
|
Chris@1109
|
464 }
|
Chris@1109
|
465
|
Chris@1124
|
466 // Display gain belongs to the colour scale and is
|
Chris@1124
|
467 // applied by the colour scale object when mapping it
|
Chris@1124
|
468
|
Chris@1109
|
469 psx = sx;
|
Chris@1109
|
470 }
|
Chris@1109
|
471
|
Chris@1266
|
472 sv_frame_t fx = sx * modelResolution + modelStart;
|
Chris@1109
|
473
|
Chris@1266
|
474 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
|
Chris@1109
|
475
|
Chris@1109
|
476 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
|
Chris@1266
|
477 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
|
Chris@1109
|
478
|
Chris@1266
|
479 int rw = rx1 - rx0;
|
Chris@1266
|
480 if (rw < 1) rw = 1;
|
Chris@1109
|
481
|
Chris@1266
|
482 bool showLabel = (rw > 10 &&
|
Chris@1266
|
483 paint.fontMetrics().width("0.000000") < rw - 3 &&
|
Chris@1266
|
484 paint.fontMetrics().height() < (h / sh));
|
Chris@1109
|
485
|
Chris@1266
|
486 for (int sy = minbin; sy < minbin + nbins; ++sy) {
|
Chris@1109
|
487
|
Chris@1109
|
488 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
|
Chris@1109
|
489 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
|
Chris@1116
|
490
|
Chris@1116
|
491 if (m_params.invertVertical) {
|
Chris@1116
|
492 ry0 = h - ry0 - 1;
|
Chris@1116
|
493 ry1 = h - ry1 - 1;
|
Chris@1116
|
494 }
|
Chris@1116
|
495
|
Chris@1109
|
496 QRect r(rx0, ry1, rw, ry0 - ry1);
|
Chris@1109
|
497
|
Chris@1109
|
498 float value = preparedColumn[sy - minbin];
|
Chris@1112
|
499 QColor colour = m_params.colourScale.getColour(value,
|
Chris@1112
|
500 m_params.colourRotation);
|
Chris@1109
|
501
|
Chris@1109
|
502 if (rw == 1) {
|
Chris@1109
|
503 paint.setPen(colour);
|
Chris@1109
|
504 paint.setBrush(Qt::NoBrush);
|
Chris@1109
|
505 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
|
Chris@1109
|
506 continue;
|
Chris@1109
|
507 }
|
Chris@1109
|
508
|
Chris@1266
|
509 QColor pen(255, 255, 255, 80);
|
Chris@1266
|
510 QColor brush(colour);
|
Chris@1109
|
511
|
Chris@1109
|
512 if (rw > 3 && r.height() > 3) {
|
Chris@1109
|
513 brush.setAlpha(160);
|
Chris@1109
|
514 }
|
Chris@1109
|
515
|
Chris@1266
|
516 paint.setPen(Qt::NoPen);
|
Chris@1266
|
517 paint.setBrush(brush);
|
Chris@1109
|
518
|
Chris@1266
|
519 if (illuminate) {
|
Chris@1266
|
520 if (r.contains(illuminatePos)) {
|
Chris@1266
|
521 paint.setPen(v->getForeground());
|
Chris@1266
|
522 }
|
Chris@1266
|
523 }
|
Chris@1109
|
524
|
Chris@1214
|
525 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
526 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
|
Chris@1109
|
527 // << r.width() << "x" << r.height() << endl;
|
Chris@1109
|
528 #endif
|
Chris@1109
|
529
|
Chris@1266
|
530 paint.drawRect(r);
|
Chris@1109
|
531
|
Chris@1266
|
532 if (showLabel) {
|
Chris@1109
|
533 double value = model->getValueAt(sx, sy);
|
Chris@1109
|
534 snprintf(labelbuf, buflen, "%06f", value);
|
Chris@1109
|
535 QString text(labelbuf);
|
Chris@1109
|
536 PaintAssistant::drawVisibleText
|
Chris@1109
|
537 (v,
|
Chris@1109
|
538 paint,
|
Chris@1109
|
539 rx0 + 2,
|
Chris@1109
|
540 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
|
Chris@1109
|
541 text,
|
Chris@1109
|
542 PaintAssistant::OutlinedText);
|
Chris@1266
|
543 }
|
Chris@1266
|
544 }
|
Chris@1109
|
545 }
|
Chris@1121
|
546
|
Chris@1121
|
547 return magRange;
|
Chris@1094
|
548 }
|
Chris@1094
|
549
|
Chris@1080
|
550 void
|
Chris@1213
|
551 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
|
Chris@1213
|
552 int &peakCacheIndex,
|
Chris@1213
|
553 int &binsPerPeak) const
|
Chris@1213
|
554 {
|
Chris@1213
|
555 peakCacheIndex = -1;
|
Chris@1213
|
556 binsPerPeak = -1;
|
Chris@1213
|
557
|
Chris@1213
|
558 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1213
|
559 if (!model) return;
|
Chris@1217
|
560 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
|
Chris@1217
|
561 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
|
Chris@1213
|
562
|
Chris@1325
|
563 ZoomLevel zoomLevel = v->getZoomLevel();
|
Chris@1213
|
564 int binResolution = model->getResolution();
|
Chris@1213
|
565
|
Chris@1213
|
566 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
|
Chris@1213
|
567 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
|
Chris@1325
|
568 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
|
Chris@1213
|
569 if (zoomLevel >= equivZoom) {
|
Chris@1213
|
570 // this peak cache would work, though it might not be best
|
Chris@1213
|
571 if (bpp > binsPerPeak) {
|
Chris@1213
|
572 // ok, it's better than the best one we've found so far
|
Chris@1213
|
573 peakCacheIndex = ix;
|
Chris@1213
|
574 binsPerPeak = bpp;
|
Chris@1213
|
575 }
|
Chris@1213
|
576 }
|
Chris@1213
|
577 }
|
Chris@1213
|
578
|
Chris@1214
|
579 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1213
|
580 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
|
Chris@1213
|
581 << ", binResolution " << binResolution
|
Chris@1213
|
582 << ", binsPerPeak " << binsPerPeak
|
Chris@1213
|
583 << ", peakCacheIndex " << peakCacheIndex
|
Chris@1213
|
584 << ", peakCaches " << m_sources.peakCaches.size()
|
Chris@1213
|
585 << endl;
|
Chris@1214
|
586 #endif
|
Chris@1213
|
587 }
|
Chris@1213
|
588
|
Chris@1213
|
589 void
|
Chris@1113
|
590 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
591 int x0, int repaintWidth,
|
Chris@1094
|
592 bool rightToLeft,
|
Chris@1094
|
593 bool timeConstrained)
|
Chris@1079
|
594 {
|
Chris@1117
|
595 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
|
Chris@1143
|
596 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
597 SVDEBUG << "renderToCachePixelResolution" << endl;
|
Chris@1143
|
598 #endif
|
Chris@1094
|
599
|
Chris@1094
|
600 // Draw to the draw buffer, and then copy from there. The draw
|
Chris@1094
|
601 // buffer is at the same resolution as the target in the cache, so
|
Chris@1094
|
602 // no extra scaling needed.
|
Chris@1079
|
603
|
Chris@1100
|
604 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1079
|
605 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
606 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1079
|
607 }
|
Chris@1079
|
608
|
Chris@1079
|
609 int h = v->getPaintHeight();
|
Chris@1079
|
610
|
Chris@1094
|
611 clearDrawBuffer(repaintWidth, h);
|
Chris@1079
|
612
|
Chris@1094
|
613 vector<int> binforx(repaintWidth);
|
Chris@1079
|
614 vector<double> binfory(h);
|
Chris@1079
|
615
|
Chris@1094
|
616 int binResolution = model->getResolution();
|
Chris@1079
|
617
|
Chris@1094
|
618 for (int x = 0; x < repaintWidth; ++x) {
|
Chris@1094
|
619 sv_frame_t f0 = v->getFrameForX(x0 + x);
|
Chris@1094
|
620 double s0 = double(f0 - model->getStartFrame()) / binResolution;
|
Chris@1094
|
621 binforx[x] = int(s0 + 0.0001);
|
Chris@1094
|
622 }
|
Chris@1080
|
623
|
Chris@1212
|
624 int peakCacheIndex = -1;
|
Chris@1212
|
625 int binsPerPeak = -1;
|
Chris@1212
|
626
|
Chris@1217
|
627 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
|
Chris@1094
|
628
|
Chris@1080
|
629 for (int y = 0; y < h; ++y) {
|
Chris@1090
|
630 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1080
|
631 }
|
Chris@1079
|
632
|
Chris@1097
|
633 int attainedWidth;
|
Chris@1097
|
634
|
Chris@1103
|
635 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1097
|
636 attainedWidth = renderDrawBufferPeakFrequencies(v,
|
Chris@1097
|
637 repaintWidth,
|
Chris@1097
|
638 h,
|
Chris@1097
|
639 binforx,
|
Chris@1097
|
640 binfory,
|
Chris@1097
|
641 rightToLeft,
|
Chris@1097
|
642 timeConstrained);
|
Chris@1097
|
643
|
Chris@1097
|
644 } else {
|
Chris@1097
|
645 attainedWidth = renderDrawBuffer(repaintWidth,
|
Chris@1080
|
646 h,
|
Chris@1080
|
647 binforx,
|
Chris@1080
|
648 binfory,
|
Chris@1212
|
649 peakCacheIndex,
|
Chris@1080
|
650 rightToLeft,
|
Chris@1080
|
651 timeConstrained);
|
Chris@1097
|
652 }
|
Chris@1083
|
653
|
Chris@1094
|
654 if (attainedWidth == 0) return;
|
Chris@1084
|
655
|
Chris@1094
|
656 // draw buffer is pixel resolution, no scaling factors or padding involved
|
Chris@1084
|
657
|
Chris@1084
|
658 int paintedLeft = x0;
|
Chris@1084
|
659 if (rightToLeft) {
|
Chris@1084
|
660 paintedLeft += (repaintWidth - attainedWidth);
|
Chris@1084
|
661 }
|
Chris@1084
|
662
|
Chris@1094
|
663 m_cache.drawImage(paintedLeft, attainedWidth,
|
Chris@1094
|
664 m_drawBuffer,
|
Chris@1094
|
665 paintedLeft - x0, attainedWidth);
|
Chris@1121
|
666
|
Chris@1121
|
667 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
|
Chris@1121
|
668 m_magCache.sampleColumn(i, m_magRanges.at(i));
|
Chris@1121
|
669 }
|
Chris@1094
|
670 }
|
Chris@1084
|
671
|
Chris@1167
|
672 QImage
|
Chris@1167
|
673 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
|
Chris@1167
|
674 int targetWidth,
|
Chris@1167
|
675 int targetHeight) const
|
Chris@1167
|
676 {
|
Chris@1167
|
677 int sourceWidth = image.width();
|
Chris@1167
|
678 int sourceHeight = image.height();
|
Chris@1167
|
679
|
Chris@1167
|
680 // We can only do this if we're making the image larger --
|
Chris@1167
|
681 // otherwise peaks may be lost. So this should be called only when
|
Chris@1167
|
682 // rendering in DrawBufferBinResolution mode. Whenever the bin
|
Chris@1167
|
683 // size is smaller than the pixel size, in either x or y axis, we
|
Chris@1167
|
684 // should be using DrawBufferPixelResolution mode instead
|
Chris@1167
|
685
|
Chris@1167
|
686 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
|
Chris@1167
|
687 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
|
Chris@1167
|
688 }
|
Chris@1167
|
689
|
Chris@1167
|
690 if (sourceWidth <= 0 || sourceHeight <= 0) {
|
Chris@1167
|
691 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
|
Chris@1167
|
692 }
|
Chris@1167
|
693
|
Chris@1167
|
694 if (targetWidth <= 0 || targetHeight <= 0) {
|
Chris@1167
|
695 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
|
Chris@1167
|
696 }
|
Chris@1167
|
697
|
Chris@1167
|
698 // This function exists because of some unpredictable behaviour
|
Chris@1167
|
699 // from Qt when scaling images with FastTransformation mode. We
|
Chris@1167
|
700 // continue to use Qt's scaler for SmoothTransformation but let's
|
Chris@1167
|
701 // bring the non-interpolated version "in-house" so we know what
|
Chris@1167
|
702 // it's really doing.
|
Chris@1167
|
703
|
Chris@1167
|
704 if (m_params.interpolate) {
|
Chris@1167
|
705 return image.scaled(targetWidth, targetHeight,
|
Chris@1167
|
706 Qt::IgnoreAspectRatio,
|
Chris@1167
|
707 Qt::SmoothTransformation);
|
Chris@1167
|
708 }
|
Chris@1167
|
709
|
Chris@1167
|
710 // Same format as the target cache
|
Chris@1167
|
711 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
|
Chris@1167
|
712
|
Chris@1167
|
713 for (int y = 0; y < targetHeight; ++y) {
|
Chris@1167
|
714
|
Chris@1167
|
715 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
|
Chris@1167
|
716
|
Chris@1167
|
717 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
|
Chris@1167
|
718 if (sy == sourceHeight) --sy;
|
Chris@1167
|
719
|
Chris@1167
|
720 for (int x = 0; x < targetWidth; ++x) {
|
Chris@1167
|
721
|
Chris@1167
|
722 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
|
Chris@1167
|
723 if (sx == sourceWidth) --sx;
|
Chris@1167
|
724
|
Chris@1167
|
725 targetLine[x] = image.pixel(sx, sy);
|
Chris@1167
|
726 }
|
Chris@1167
|
727 }
|
Chris@1167
|
728
|
Chris@1167
|
729 return target;
|
Chris@1167
|
730 }
|
Chris@1167
|
731
|
Chris@1094
|
732 void
|
Chris@1113
|
733 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
734 int x0, int repaintWidth)
|
Chris@1094
|
735 {
|
Chris@1117
|
736 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
|
Chris@1143
|
737 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
738 SVDEBUG << "renderToCacheBinResolution" << endl;
|
Chris@1143
|
739 #endif
|
Chris@1094
|
740
|
Chris@1094
|
741 // Draw to the draw buffer, and then scale-copy from there. Draw
|
Chris@1094
|
742 // buffer is at bin resolution, i.e. buffer x == source column
|
Chris@1094
|
743 // number. We use toolkit smooth scaling for interpolation.
|
Chris@1084
|
744
|
Chris@1100
|
745 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1094
|
746 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
747 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1094
|
748 }
|
Chris@1094
|
749
|
Chris@1094
|
750 // The draw buffer will contain a fragment at bin resolution. We
|
Chris@1094
|
751 // need to ensure that it starts and ends at points where a
|
Chris@1094
|
752 // time-bin boundary occurs at an exact pixel boundary, and with a
|
Chris@1094
|
753 // certain amount of overlap across existing pixels so that we can
|
Chris@1094
|
754 // scale and draw from it without smoothing errors at the edges.
|
Chris@1094
|
755
|
Chris@1094
|
756 // If (getFrameForX(x) / increment) * increment ==
|
Chris@1094
|
757 // getFrameForX(x), then x is a time-bin boundary. We want two
|
Chris@1094
|
758 // such boundaries at either side of the draw buffer -- one which
|
Chris@1094
|
759 // we draw up to, and one which we subsequently crop at.
|
Chris@1094
|
760
|
Chris@1094
|
761 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
|
Chris@1094
|
762 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
|
Chris@1094
|
763
|
Chris@1094
|
764 int drawBufferWidth;
|
Chris@1094
|
765 int binResolution = model->getResolution();
|
Chris@1094
|
766
|
Chris@1329
|
767 int limitOverrun = 100; // overrun from edge before we decide this
|
Chris@1329
|
768 // isn't going to work out
|
Chris@1329
|
769 int leftLimit = -limitOverrun;
|
Chris@1329
|
770 int rightLimit = v->getPaintWidth() + limitOverrun;
|
Chris@1329
|
771
|
Chris@1329
|
772 for (int x = x0; x > leftLimit; --x) {
|
Chris@1094
|
773 sv_frame_t f = v->getFrameForX(x);
|
Chris@1329
|
774 if ((f / binResolution) * binResolution == f || x-1 == leftLimit) {
|
Chris@1094
|
775 if (leftCropFrame == -1) leftCropFrame = f;
|
Chris@1094
|
776 else if (x < x0 - 2) {
|
Chris@1094
|
777 leftBoundaryFrame = f;
|
Chris@1094
|
778 break;
|
Chris@1094
|
779 }
|
Chris@1094
|
780 }
|
Chris@1094
|
781 }
|
Chris@1329
|
782
|
Chris@1329
|
783 for (int x = x0 + repaintWidth; x < rightLimit; ++x) {
|
Chris@1094
|
784 sv_frame_t f = v->getFrameForX(x);
|
Chris@1329
|
785 if ((f / binResolution) * binResolution == f || x+1 == rightLimit) {
|
Chris@1094
|
786 if (rightCropFrame == -1) rightCropFrame = f;
|
Chris@1094
|
787 else if (x > x0 + repaintWidth + 2) {
|
Chris@1094
|
788 rightBoundaryFrame = f;
|
Chris@1094
|
789 break;
|
Chris@1094
|
790 }
|
Chris@1094
|
791 }
|
Chris@1094
|
792 }
|
Chris@1329
|
793
|
Chris@1329
|
794 if (leftBoundaryFrame == -1 || rightBoundaryFrame == -1) {
|
Chris@1329
|
795 SVCERR << "WARNING: failed to set left or right boundary frame (values are " << leftBoundaryFrame << " and " << rightBoundaryFrame << " respectively)" << endl;
|
Chris@1329
|
796 return;
|
Chris@1329
|
797 }
|
Chris@1329
|
798
|
Chris@1094
|
799 drawBufferWidth = int
|
Chris@1094
|
800 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
|
Chris@1094
|
801
|
Chris@1094
|
802 int h = v->getPaintHeight();
|
Chris@1094
|
803
|
Chris@1095
|
804 // For our purposes here, the draw buffer needs to be exactly our
|
Chris@1095
|
805 // target size (so we recreate always rather than just clear it)
|
Chris@1095
|
806
|
Chris@1095
|
807 recreateDrawBuffer(drawBufferWidth, h);
|
Chris@1094
|
808
|
Chris@1094
|
809 vector<int> binforx(drawBufferWidth);
|
Chris@1094
|
810 vector<double> binfory(h);
|
Chris@1094
|
811
|
Chris@1094
|
812 for (int x = 0; x < drawBufferWidth; ++x) {
|
Chris@1094
|
813 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
|
Chris@1094
|
814 }
|
Chris@1094
|
815
|
Chris@1214
|
816 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1167
|
817 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
|
Chris@1214
|
818 #endif
|
Chris@1094
|
819
|
Chris@1094
|
820 for (int y = 0; y < h; ++y) {
|
Chris@1094
|
821 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1094
|
822 }
|
Chris@1094
|
823
|
Chris@1094
|
824 int attainedWidth = renderDrawBuffer(drawBufferWidth,
|
Chris@1094
|
825 h,
|
Chris@1094
|
826 binforx,
|
Chris@1094
|
827 binfory,
|
Chris@1212
|
828 -1,
|
Chris@1094
|
829 false,
|
Chris@1094
|
830 false);
|
Chris@1094
|
831
|
Chris@1094
|
832 if (attainedWidth == 0) return;
|
Chris@1094
|
833
|
Chris@1094
|
834 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
|
Chris@1094
|
835 int scaledRight = v->getXForFrame(rightBoundaryFrame);
|
Chris@1095
|
836
|
Chris@1143
|
837 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
838 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
|
Chris@1212
|
839 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
|
Chris@1212
|
840 << drawBufferWidth << ")" << endl;
|
Chris@1143
|
841 #endif
|
Chris@1167
|
842
|
Chris@1167
|
843 QImage scaled = scaleDrawBufferImage
|
Chris@1167
|
844 (m_drawBuffer, scaledRight - scaledLeft, h);
|
Chris@1084
|
845
|
Chris@1094
|
846 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
|
Chris@1094
|
847 int scaledRightCrop = v->getXForFrame(rightCropFrame);
|
Chris@1094
|
848
|
Chris@1094
|
849 int targetLeft = scaledLeftCrop;
|
Chris@1094
|
850 if (targetLeft < 0) {
|
Chris@1094
|
851 targetLeft = 0;
|
Chris@1094
|
852 }
|
Chris@1094
|
853
|
Chris@1094
|
854 int targetWidth = scaledRightCrop - targetLeft;
|
Chris@1094
|
855 if (targetLeft + targetWidth > m_cache.getSize().width()) {
|
Chris@1094
|
856 targetWidth = m_cache.getSize().width() - targetLeft;
|
Chris@1094
|
857 }
|
Chris@1094
|
858
|
Chris@1094
|
859 int sourceLeft = targetLeft - scaledLeft;
|
Chris@1094
|
860 if (sourceLeft < 0) {
|
Chris@1094
|
861 sourceLeft = 0;
|
Chris@1094
|
862 }
|
Chris@1094
|
863
|
Chris@1143
|
864 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
865 SVDEBUG << "repaintWidth = " << repaintWidth
|
Chris@1214
|
866 << ", targetWidth = " << targetWidth << endl;
|
Chris@1143
|
867 #endif
|
Chris@1094
|
868
|
Chris@1094
|
869 if (targetWidth > 0) {
|
Chris@1136
|
870 // we are copying from an image that has already been scaled,
|
Chris@1136
|
871 // hence using the same width in both geometries
|
Chris@1094
|
872 m_cache.drawImage(targetLeft, targetWidth,
|
Chris@1094
|
873 scaled,
|
Chris@1136
|
874 sourceLeft, targetWidth);
|
Chris@1084
|
875 }
|
Chris@1121
|
876
|
Chris@1121
|
877 for (int i = 0; i < targetWidth; ++i) {
|
Chris@1136
|
878 // but the mag range vector has not been scaled
|
Chris@1136
|
879 int sourceIx = int((double(i + sourceLeft) / scaled.width())
|
Chris@1136
|
880 * int(m_magRanges.size()));
|
Chris@1121
|
881 if (in_range_for(m_magRanges, sourceIx)) {
|
Chris@1121
|
882 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
|
Chris@1121
|
883 }
|
Chris@1121
|
884 }
|
Chris@1079
|
885 }
|
Chris@1083
|
886
|
Chris@1083
|
887 int
|
Chris@1083
|
888 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
|
Chris@1083
|
889 const vector<int> &binforx,
|
Chris@1083
|
890 const vector<double> &binfory,
|
Chris@1212
|
891 int peakCacheIndex,
|
Chris@1083
|
892 bool rightToLeft,
|
Chris@1083
|
893 bool timeConstrained)
|
Chris@1083
|
894 {
|
Chris@1083
|
895 // Callers must have checked that the appropriate subset of
|
Chris@1083
|
896 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1212
|
897 // peakCache corresponding to peakCacheIndex exists)
|
Chris@1083
|
898
|
Chris@1083
|
899 RenderTimer timer(timeConstrained ?
|
Chris@1083
|
900 RenderTimer::FastRender :
|
Chris@1083
|
901 RenderTimer::NoTimeout);
|
Chris@1083
|
902
|
Chris@1164
|
903 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
|
Chris@1164
|
904
|
Chris@1083
|
905 int divisor = 1;
|
Chris@1100
|
906 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
|
Chris@1212
|
907 if (peakCacheIndex >= 0) {
|
Chris@1212
|
908 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
|
Chris@1212
|
909 sourceModel = m_sources.peakCaches[peakCacheIndex];
|
Chris@1083
|
910 }
|
Chris@1083
|
911
|
Chris@1214
|
912 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
cannam@1171
|
913 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
|
Chris@1212
|
914 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
|
cannam@1171
|
915 << divisor << "), rightToLeft = " << rightToLeft
|
cannam@1171
|
916 << ", timeConstrained = " << timeConstrained << endl;
|
cannam@1171
|
917 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
|
cannam@1171
|
918 << ", binDisplay = " << int(m_params.binDisplay)
|
cannam@1171
|
919 << ", binScale = " << int(m_params.binScale)
|
cannam@1171
|
920 << ", alwaysOpaque = " << m_params.alwaysOpaque
|
cannam@1171
|
921 << ", interpolate = " << m_params.interpolate << endl;
|
Chris@1214
|
922 #endif
|
cannam@1171
|
923
|
Chris@1135
|
924 int sh = sourceModel->getHeight();
|
Chris@1135
|
925
|
Chris@1135
|
926 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
927 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
928 if (minbin < 0) minbin = 0;
|
Chris@1135
|
929
|
Chris@1170
|
930 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
|
Chris@1135
|
931 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1162
|
932
|
Chris@1162
|
933 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
934 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
|
Chris@1170
|
935 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
|
Chris@1162
|
936 #endif
|
Chris@1135
|
937
|
Chris@1083
|
938 int psx = -1;
|
Chris@1083
|
939
|
Chris@1083
|
940 int start = 0;
|
Chris@1083
|
941 int finish = w;
|
Chris@1083
|
942 int step = 1;
|
Chris@1083
|
943
|
Chris@1083
|
944 if (rightToLeft) {
|
Chris@1083
|
945 start = w-1;
|
Chris@1083
|
946 finish = -1;
|
Chris@1083
|
947 step = -1;
|
Chris@1083
|
948 }
|
Chris@1083
|
949
|
Chris@1221
|
950 int xPixelCount = 0;
|
Chris@1083
|
951
|
Chris@1083
|
952 vector<float> preparedColumn;
|
Chris@1094
|
953
|
Chris@1094
|
954 int modelWidth = sourceModel->getWidth();
|
Chris@1121
|
955
|
Chris@1143
|
956 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
957 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
|
Chris@1143
|
958 #endif
|
Chris@1143
|
959
|
Chris@1083
|
960 for (int x = start; x != finish; x += step) {
|
Chris@1083
|
961
|
Chris@1083
|
962 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1083
|
963 // source column index
|
Chris@1083
|
964
|
Chris@1221
|
965 ++xPixelCount;
|
Chris@1083
|
966
|
Chris@1083
|
967 if (binforx[x] < 0) continue;
|
Chris@1083
|
968
|
Chris@1083
|
969 int sx0 = binforx[x] / divisor;
|
Chris@1083
|
970 int sx1 = sx0;
|
Chris@1083
|
971 if (x+1 < w) sx1 = binforx[x+1] / divisor;
|
Chris@1083
|
972 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1083
|
973 if (sx0 < 0) continue;
|
Chris@1083
|
974 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1083
|
975
|
Chris@1161
|
976 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
977 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
|
Chris@1161
|
978 #endif
|
Chris@1161
|
979
|
Chris@1083
|
980 vector<float> pixelPeakColumn;
|
Chris@1121
|
981 MagnitudeRange magRange;
|
Chris@1083
|
982
|
Chris@1083
|
983 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1083
|
984
|
Chris@1094
|
985 if (sx < 0 || sx >= modelWidth) {
|
Chris@1083
|
986 continue;
|
Chris@1083
|
987 }
|
Chris@1083
|
988
|
Chris@1083
|
989 if (sx != psx) {
|
Chris@1138
|
990
|
Chris@1138
|
991 // order:
|
Chris@1138
|
992 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
993 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1083
|
994
|
Chris@1138
|
995 // this does the first three:
|
Chris@1161
|
996 ColumnOp::Column column = getColumn(sx, minbin, nbins,
|
Chris@1212
|
997 peakCacheIndex);
|
Chris@1083
|
998
|
Chris@1131
|
999 magRange.sample(column);
|
Chris@1162
|
1000
|
Chris@1103
|
1001 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1083
|
1002 column = ColumnOp::peakPick(column);
|
Chris@1083
|
1003 }
|
Chris@1083
|
1004
|
Chris@1083
|
1005 preparedColumn =
|
Chris@1124
|
1006 ColumnOp::distribute(column,
|
Chris@1083
|
1007 h,
|
Chris@1083
|
1008 binfory,
|
Chris@1083
|
1009 minbin,
|
Chris@1083
|
1010 m_params.interpolate);
|
Chris@1124
|
1011
|
Chris@1124
|
1012 // Display gain belongs to the colour scale and is
|
Chris@1124
|
1013 // applied by the colour scale object when mapping it
|
Chris@1083
|
1014
|
Chris@1083
|
1015 psx = sx;
|
Chris@1083
|
1016 }
|
Chris@1083
|
1017
|
Chris@1083
|
1018 if (sx == sx0) {
|
Chris@1083
|
1019 pixelPeakColumn = preparedColumn;
|
Chris@1083
|
1020 } else {
|
Chris@1083
|
1021 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1083
|
1022 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1083
|
1023 preparedColumn[i]);
|
Chris@1083
|
1024 }
|
Chris@1083
|
1025 }
|
Chris@1083
|
1026 }
|
Chris@1083
|
1027
|
Chris@1083
|
1028 if (!pixelPeakColumn.empty()) {
|
Chris@1121
|
1029
|
Chris@1083
|
1030 for (int y = 0; y < h; ++y) {
|
Chris@1116
|
1031 int py;
|
Chris@1116
|
1032 if (m_params.invertVertical) {
|
Chris@1116
|
1033 py = y;
|
Chris@1116
|
1034 } else {
|
Chris@1116
|
1035 py = h - y - 1;
|
Chris@1116
|
1036 }
|
Chris@1083
|
1037 m_drawBuffer.setPixel
|
Chris@1083
|
1038 (x,
|
Chris@1116
|
1039 py,
|
Chris@1083
|
1040 m_params.colourScale.getPixel(pixelPeakColumn[y]));
|
Chris@1083
|
1041 }
|
Chris@1121
|
1042
|
Chris@1121
|
1043 m_magRanges.push_back(magRange);
|
Chris@1083
|
1044 }
|
Chris@1083
|
1045
|
Chris@1221
|
1046 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1083
|
1047 if (timer.outOfTime(fractionComplete)) {
|
Chris@1214
|
1048 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
1049 SVDEBUG << "out of time" << endl;
|
Chris@1214
|
1050 #endif
|
Chris@1221
|
1051 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1052 return xPixelCount;
|
Chris@1083
|
1053 }
|
Chris@1083
|
1054 }
|
Chris@1083
|
1055
|
Chris@1221
|
1056 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1057 return xPixelCount;
|
Chris@1083
|
1058 }
|
Chris@1083
|
1059
|
Chris@1097
|
1060 int
|
Chris@1113
|
1061 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
|
Chris@1097
|
1062 int w, int h,
|
Chris@1097
|
1063 const vector<int> &binforx,
|
Chris@1097
|
1064 const vector<double> &binfory,
|
Chris@1097
|
1065 bool rightToLeft,
|
Chris@1097
|
1066 bool timeConstrained)
|
Chris@1097
|
1067 {
|
Chris@1097
|
1068 // Callers must have checked that the appropriate subset of
|
Chris@1097
|
1069 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1097
|
1070 // fft model exists)
|
Chris@1097
|
1071
|
Chris@1097
|
1072 RenderTimer timer(timeConstrained ?
|
Chris@1221
|
1073 RenderTimer::SlowRender :
|
Chris@1097
|
1074 RenderTimer::NoTimeout);
|
Chris@1097
|
1075
|
Chris@1135
|
1076 const FFTModel *fft = m_sources.fft;
|
Chris@1135
|
1077
|
Chris@1135
|
1078 int sh = fft->getHeight();
|
Chris@1135
|
1079
|
Chris@1097
|
1080 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
1081 if (minbin >= sh) minbin = sh - 1;
|
Chris@1097
|
1082 if (minbin < 0) minbin = 0;
|
Chris@1097
|
1083
|
Chris@1135
|
1084 int nbins = int(binfory[h-1]) - minbin + 1;
|
Chris@1135
|
1085 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1097
|
1086
|
Chris@1097
|
1087 FFTModel::PeakSet peakfreqs;
|
Chris@1097
|
1088
|
Chris@1097
|
1089 int psx = -1;
|
Chris@1097
|
1090
|
Chris@1097
|
1091 int start = 0;
|
Chris@1097
|
1092 int finish = w;
|
Chris@1097
|
1093 int step = 1;
|
Chris@1097
|
1094
|
Chris@1097
|
1095 if (rightToLeft) {
|
Chris@1097
|
1096 start = w-1;
|
Chris@1097
|
1097 finish = -1;
|
Chris@1097
|
1098 step = -1;
|
Chris@1097
|
1099 }
|
Chris@1097
|
1100
|
Chris@1221
|
1101 int xPixelCount = 0;
|
Chris@1097
|
1102
|
Chris@1097
|
1103 vector<float> preparedColumn;
|
Chris@1097
|
1104
|
Chris@1097
|
1105 int modelWidth = fft->getWidth();
|
Chris@1143
|
1106 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1107 SVDEBUG << "modelWidth " << modelWidth << endl;
|
Chris@1143
|
1108 #endif
|
Chris@1143
|
1109
|
Chris@1135
|
1110 double minFreq =
|
Chris@1135
|
1111 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1135
|
1112 double maxFreq =
|
Chris@1135
|
1113 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1097
|
1114
|
Chris@1103
|
1115 bool logarithmic = (m_params.binScale == BinScale::Log);
|
Chris@1217
|
1116
|
Chris@1218
|
1117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1118 SVDEBUG << "start = " << start << ", finish = " << finish
|
Chris@1218
|
1119 << ", step = " << step << endl;
|
Chris@1218
|
1120 #endif
|
Chris@1218
|
1121
|
Chris@1097
|
1122 for (int x = start; x != finish; x += step) {
|
Chris@1097
|
1123
|
Chris@1097
|
1124 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1097
|
1125 // source column index
|
Chris@1097
|
1126
|
Chris@1221
|
1127 ++xPixelCount;
|
Chris@1097
|
1128
|
Chris@1097
|
1129 if (binforx[x] < 0) continue;
|
Chris@1097
|
1130
|
Chris@1097
|
1131 int sx0 = binforx[x];
|
Chris@1097
|
1132 int sx1 = sx0;
|
Chris@1097
|
1133 if (x+1 < w) sx1 = binforx[x+1];
|
Chris@1097
|
1134 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1097
|
1135 if (sx0 < 0) continue;
|
Chris@1097
|
1136 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1097
|
1137
|
Chris@1097
|
1138 vector<float> pixelPeakColumn;
|
Chris@1121
|
1139 MagnitudeRange magRange;
|
Chris@1097
|
1140
|
Chris@1097
|
1141 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1097
|
1142
|
Chris@1097
|
1143 if (sx < 0 || sx >= modelWidth) {
|
Chris@1097
|
1144 continue;
|
Chris@1097
|
1145 }
|
Chris@1097
|
1146
|
Chris@1097
|
1147 if (sx != psx) {
|
Chris@1219
|
1148 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
1149 magRange.sample(preparedColumn);
|
Chris@1097
|
1150 psx = sx;
|
Chris@1097
|
1151 }
|
Chris@1097
|
1152
|
Chris@1097
|
1153 if (sx == sx0) {
|
Chris@1097
|
1154 pixelPeakColumn = preparedColumn;
|
Chris@1097
|
1155 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
|
Chris@1135
|
1156 minbin, minbin + nbins - 1);
|
Chris@1097
|
1157 } else {
|
Chris@1097
|
1158 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1097
|
1159 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1097
|
1160 preparedColumn[i]);
|
Chris@1097
|
1161 }
|
Chris@1097
|
1162 }
|
Chris@1097
|
1163 }
|
Chris@1097
|
1164
|
Chris@1097
|
1165 if (!pixelPeakColumn.empty()) {
|
Chris@1164
|
1166
|
Chris@1218
|
1167 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
1168 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
|
Chris@1221
|
1169 // << sx0 << endl;
|
Chris@1218
|
1170 #endif
|
Chris@1218
|
1171
|
Chris@1097
|
1172 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
|
Chris@1097
|
1173 pi != peakfreqs.end(); ++pi) {
|
Chris@1097
|
1174
|
Chris@1097
|
1175 int bin = pi->first;
|
Chris@1097
|
1176 double freq = pi->second;
|
Chris@1097
|
1177
|
Chris@1097
|
1178 if (bin < minbin) continue;
|
Chris@1135
|
1179 if (bin >= minbin + nbins) break;
|
Chris@1097
|
1180
|
Chris@1097
|
1181 double value = pixelPeakColumn[bin - minbin];
|
Chris@1097
|
1182
|
Chris@1097
|
1183 double y = v->getYForFrequency
|
Chris@1097
|
1184 (freq, minFreq, maxFreq, logarithmic);
|
Chris@1097
|
1185
|
Chris@1097
|
1186 int iy = int(y + 0.5);
|
Chris@1097
|
1187 if (iy < 0 || iy >= h) continue;
|
Chris@1097
|
1188
|
Chris@1219
|
1189 auto pixel = m_params.colourScale.getPixel(value);
|
Chris@1219
|
1190
|
Chris@1219
|
1191 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1219
|
1192 // SVDEBUG << "frequency " << freq << " for bin " << bin
|
Chris@1219
|
1193 // << " -> y = " << y << ", iy = " << iy << ", value = "
|
Chris@1219
|
1194 // << value << ", pixel " << pixel << "\n";
|
Chris@1219
|
1195 #endif
|
Chris@1219
|
1196
|
Chris@1219
|
1197 m_drawBuffer.setPixel(x, iy, pixel);
|
Chris@1097
|
1198 }
|
Chris@1121
|
1199
|
Chris@1121
|
1200 m_magRanges.push_back(magRange);
|
Chris@1218
|
1201
|
Chris@1218
|
1202 } else {
|
Chris@1218
|
1203 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1204 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
|
Chris@1218
|
1205 << " is empty" << endl;
|
Chris@1218
|
1206 #endif
|
Chris@1097
|
1207 }
|
Chris@1097
|
1208
|
Chris@1221
|
1209 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1097
|
1210 if (timer.outOfTime(fractionComplete)) {
|
Chris@1218
|
1211 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1212 SVDEBUG << "out of time" << endl;
|
Chris@1218
|
1213 #endif
|
Chris@1221
|
1214 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1215 return xPixelCount;
|
Chris@1097
|
1216 }
|
Chris@1097
|
1217 }
|
Chris@1097
|
1218
|
Chris@1221
|
1219 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1220 return xPixelCount;
|
Chris@1221
|
1221 }
|
Chris@1221
|
1222
|
Chris@1221
|
1223 void
|
Chris@1221
|
1224 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
|
Chris@1221
|
1225 {
|
Chris@1237
|
1226 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
|
Chris@1221
|
1227
|
Chris@1237
|
1228 // valid if we have enough data points, or if the overall time is
|
Chris@1237
|
1229 // massively slow anyway (as we definitely need to warn about that)
|
Chris@1237
|
1230 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
|
Chris@1237
|
1231
|
Chris@1237
|
1232 if (valid) {
|
Chris@1237
|
1233 m_secondsPerXPixel = secondsPerXPixel;
|
Chris@1237
|
1234 m_secondsPerXPixelValid = true;
|
Chris@1237
|
1235
|
Chris@1221
|
1236 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1236
|
1237 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
|
Chris@1237
|
1238 << m_secondsPerXPixel << endl;
|
Chris@1221
|
1239 #endif
|
Chris@1237
|
1240 }
|
Chris@1097
|
1241 }
|
Chris@1097
|
1242
|
Chris@1079
|
1243 void
|
Chris@1095
|
1244 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
|
Chris@1079
|
1245 {
|
Chris@1095
|
1246 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
|
Chris@1079
|
1247
|
Chris@1095
|
1248 for (int pixel = 0; pixel < 256; ++pixel) {
|
Chris@1095
|
1249 m_drawBuffer.setColor
|
Chris@1095
|
1250 ((unsigned char)pixel,
|
Chris@1112
|
1251 m_params.colourScale.getColourForPixel
|
Chris@1112
|
1252 (pixel, m_params.colourRotation).rgb());
|
Chris@1079
|
1253 }
|
Chris@1079
|
1254
|
Chris@1079
|
1255 m_drawBuffer.fill(0);
|
Chris@1121
|
1256 m_magRanges.clear();
|
Chris@1079
|
1257 }
|
Chris@1079
|
1258
|
Chris@1095
|
1259 void
|
Chris@1095
|
1260 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
|
Chris@1095
|
1261 {
|
Chris@1095
|
1262 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
|
Chris@1095
|
1263 recreateDrawBuffer(w, h);
|
Chris@1095
|
1264 } else {
|
Chris@1095
|
1265 m_drawBuffer.fill(0);
|
Chris@1121
|
1266 m_magRanges.clear();
|
Chris@1095
|
1267 }
|
Chris@1095
|
1268 }
|
Chris@1079
|
1269
|
Chris@1139
|
1270 QRect
|
Chris@1139
|
1271 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
|
Chris@1139
|
1272 {
|
Chris@1139
|
1273 QImage image = m_cache.getImage();
|
Chris@1139
|
1274 ImageRegionFinder finder;
|
Chris@1139
|
1275 QRect rect = finder.findRegionExtents(&image, p);
|
Chris@1139
|
1276 return rect;
|
Chris@1139
|
1277 }
|