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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2016 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "Colour3DPlotRenderer.h"
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Chris@1074
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17 #include "RenderTimer.h"
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18
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19 #include "base/Profiler.h"
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Chris@1214
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20 #include "base/HitCount.h"
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Chris@1117
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21
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Chris@1075
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22 #include "data/model/DenseThreeDimensionalModel.h"
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Chris@1075
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23 #include "data/model/Dense3DModelPeakCache.h"
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Chris@1075
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24 #include "data/model/FFTModel.h"
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25
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Chris@1077
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26 #include "LayerGeometryProvider.h"
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Chris@1082
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27 #include "VerticalBinLayer.h"
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Chris@1109
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28 #include "PaintAssistant.h"
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Chris@1139
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29 #include "ImageRegionFinder.h"
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30
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31 #include "view/ViewManager.h" // for main model sample rate. Pity
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32
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Chris@1079
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33 #include <vector>
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34
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Chris@1170
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35 //#define DEBUG_COLOUR_PLOT_REPAINT 1
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36
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37 using namespace std;
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38
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39 Colour3DPlotRenderer::RenderResult
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40 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
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Chris@1076
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41 {
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Chris@1090
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42 return render(v, paint, rect, false);
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Chris@1076
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43 }
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44
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45 Colour3DPlotRenderer::RenderResult
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46 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
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47 QPainter &paint, QRect rect)
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Chris@1076
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48 {
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49 return render(v, paint, rect, true);
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50 }
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51
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52 QRect
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53 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
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54 {
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55 RenderType renderType = decideRenderType(v);
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56
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Chris@1121
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57 if (renderType == DirectTranslucent) {
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58 return QRect(); // never cached
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59 }
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60
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Chris@1096
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61 int h = m_cache.getSize().height();
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62
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63 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
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64 QRect areaRight(m_cache.getValidRight(), 0,
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65 m_cache.getSize().width() - m_cache.getValidRight(), h);
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66
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67 if (areaRight.width() > areaLeft.width()) {
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68 return areaRight;
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Chris@1096
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69 } else {
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70 return areaLeft;
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71 }
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72 }
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73
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74 bool
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75 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
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76 {
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77 RenderType renderType = decideRenderType(v);
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78
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79 if (renderType == DirectTranslucent) {
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80 return true; // never cached
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81 }
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82
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83 if (m_cache.getSize() == v->getPaintSize() &&
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84 m_cache.getZoomLevel() == v->getZoomLevel() &&
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85 m_cache.getStartFrame() == v->getStartFrame()) {
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86 return false;
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87 } else {
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88 return true;
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89 }
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90 }
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91
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92 Colour3DPlotRenderer::RenderResult
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93 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
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94 QPainter &paint, QRect rect, bool timeConstrained)
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Chris@1073
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95 {
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96 RenderType renderType = decideRenderType(v);
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97
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Chris@1221
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98 if (timeConstrained) {
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99 if (renderType != DrawBufferPixelResolution) {
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100 // Rendering should be fast in bin-resolution and direct
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101 // draw cases because we are quite well zoomed-in, and the
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102 // sums are easier this way. Calculating boundaries later
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103 // will be fiddly for partial paints otherwise.
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104 timeConstrained = false;
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105
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Chris@1221
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106 } else if (m_secondsPerXPixelValid) {
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107 double predicted = m_secondsPerXPixel * rect.width();
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Chris@1236
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108 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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109 SVDEBUG << "Predicted time for width " << rect.width() << " = "
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Chris@1236
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110 << predicted << " (" << m_secondsPerXPixel << " x "
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Chris@1236
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111 << rect.width() << ")" << endl;
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Chris@1221
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112 #endif
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113 if (predicted < 0.2) {
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114 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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115 SVDEBUG << "Predicted time looks fast enough: no partial renders"
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116 << endl;
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117 #endif
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118 timeConstrained = false;
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119 }
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120 }
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121 }
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122
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123 int x0 = v->getXForViewX(rect.x());
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124 int x1 = v->getXForViewX(rect.x() + rect.width());
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125 if (x0 < 0) x0 = 0;
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126 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
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127
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128 sv_frame_t startFrame = v->getStartFrame();
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129
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130 m_cache.resize(v->getPaintSize());
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131 m_cache.setZoomLevel(v->getZoomLevel());
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132
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133 m_magCache.resize(v->getPaintSize().width());
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134 m_magCache.setZoomLevel(v->getZoomLevel());
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135
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136 if (renderType == DirectTranslucent) {
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137 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
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138 return { rect, range };
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139 }
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140
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Chris@1123
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141 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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142 SVDEBUG << "cache start " << m_cache.getStartFrame()
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143 << " valid left " << m_cache.getValidLeft()
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144 << " valid right " << m_cache.getValidRight()
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145 << endl;
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146 SVDEBUG << " view start " << startFrame
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147 << " x0 " << x0
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148 << " x1 " << x1
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149 << endl;
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150 #endif
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151
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Chris@1214
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152 static HitCount count("Colour3DPlotRenderer: image cache");
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153
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154 if (m_cache.isValid()) { // some part of the cache is valid
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155
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156 if (v->getXForFrame(m_cache.getStartFrame()) ==
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157 v->getXForFrame(startFrame) &&
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158 m_cache.getValidLeft() <= x0 &&
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159 m_cache.getValidRight() >= x1) {
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160
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161 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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162 SVDEBUG << "cache hit" << endl;
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163 #endif
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164 count.hit();
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165
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166 // cache is valid for the complete requested area
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167 paint.drawImage(rect, m_cache.getImage(), rect);
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168
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169 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
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170
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171 return { rect, range };
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172
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173 } else {
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174 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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175 SVDEBUG << "cache partial hit" << endl;
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176 #endif
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177 count.partial();
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178
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179 // cache doesn't begin at the right frame or doesn't
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180 // contain the complete view, but might be scrollable or
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181 // partially usable
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182 m_cache.scrollTo(v, startFrame);
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183 m_magCache.scrollTo(v, startFrame);
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184
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185 // if we are not time-constrained, then we want to paint
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186 // the whole area in one go; we don't return a partial
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187 // paint. To avoid providing the more complex logic to
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188 // handle painting discontiguous areas, if the only valid
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189 // part of cache is in the middle, just make the whole
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190 // thing invalid and start again.
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191 if (!timeConstrained) {
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192 if (m_cache.getValidLeft() > x0 &&
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193 m_cache.getValidRight() < x1) {
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194 m_cache.invalidate();
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Chris@1079
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195 }
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Chris@1079
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196 }
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197 }
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198 } else {
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199 // cache is completely invalid
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200 count.miss();
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201 m_cache.setStartFrame(startFrame);
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202 m_magCache.setStartFrame(startFrame);
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203 }
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204
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205 bool rightToLeft = false;
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206
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207 int reqx0 = x0;
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208 int reqx1 = x1;
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209
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210 if (!m_cache.isValid() && timeConstrained) {
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211 // When rendering the whole area, in a context where we might
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212 // not be able to complete the work, start from somewhere near
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213 // the middle so that the region of interest appears
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214 // first. But only if we aren't using a peak cache, as
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215 // rendering from peak cache is usually (not always) quick and
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216 // looks odd if we make a habit of jumping back after reaching
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217 // the end.
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218 if (x0 == 0 && x1 == v->getPaintWidth()) {
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219 int peakCacheIndex = -1, binsPerPeak = -1;
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220 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
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Chris@1213
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221 if (peakCacheIndex == -1) { // no peak cache
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Chris@1222
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222 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
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223 x0 = int(x1 * offset);
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Chris@1213
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224 }
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Chris@1079
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225 }
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Chris@1079
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226 }
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Chris@1079
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227
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228 if (m_cache.isValid()) {
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229
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Chris@1079
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230 // When rendering only a part of the cache, we need to make
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231 // sure that the part we're rendering is adjacent to (or
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232 // overlapping) a valid area of cache, if we have one. The
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233 // alternative is to ditch the valid area of cache and render
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234 // only the requested area, but that's risky because this can
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Chris@1079
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235 // happen when just waving the pointer over a small part of
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236 // the view -- if we lose the partly-built cache every time
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Chris@1079
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237 // the user does that, we'll never finish building it.
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Chris@1079
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238 int left = x0;
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Chris@1079
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239 int width = x1 - x0;
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240 bool isLeftOfValidArea = false;
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241 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
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Chris@1079
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242 x0 = left;
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243 x1 = x0 + width;
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244
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Chris@1079
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245 // That call also told us whether we should be painting
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246 // sub-regions of our target region in right-to-left order in
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Chris@1079
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247 // order to ensure contiguity
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248 rightToLeft = isLeftOfValidArea;
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Chris@1079
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249 }
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250
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251 // Note, we always paint the full height to cache. We want to
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252 // ensure the cache is coherent without having to worry about
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253 // vertical matching of required and valid areas as well as
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Chris@1109
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254 // horizontal.
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255
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Chris@1109
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256 if (renderType == DrawBufferBinResolution) {
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257
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Chris@1094
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258 renderToCacheBinResolution(v, x0, x1 - x0);
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259
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Chris@1109
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260 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
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261
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262 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
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Chris@1094
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263 }
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264
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265 QRect pr = rect & m_cache.getValidArea();
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266 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
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Chris@1079
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267 pr.x(), pr.y(), pr.width(), pr.height());
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268
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Chris@1079
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269 if (!timeConstrained && (pr != rect)) {
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Chris@1141
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270 cerr << "WARNING: failed to render entire requested rect "
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Chris@1141
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271 << "even when not time-constrained" << endl;
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Chris@1079
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272 }
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273
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274 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
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275
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276 return { pr, range };
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277 }
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278
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Chris@1109
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279 Colour3DPlotRenderer::RenderType
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Chris@1113
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280 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
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281 {
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Chris@1100
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282 const DenseThreeDimensionalModel *model = m_sources.source;
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283 if (!model || !v || !(v->getViewManager())) {
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284 return DrawBufferPixelResolution; // or anything
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Chris@1109
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285 }
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Chris@1109
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286
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Chris@1094
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287 int binResolution = model->getResolution();
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Chris@1094
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288 int zoomLevel = v->getZoomLevel();
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Chris@1109
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289 sv_samplerate_t modelRate = model->getSampleRate();
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Chris@1109
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290
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Chris@1109
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291 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
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Chris@1109
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292 double relativeBinResolution = binResolution * rateRatio;
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293
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294 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
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Chris@1109
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295 // no alternative works here
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296 return DrawBufferPixelResolution;
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Chris@1109
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297 }
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Chris@1109
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298
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Chris@1109
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299 if (!m_params.alwaysOpaque && !m_params.interpolate) {
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Chris@1109
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300
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Chris@1109
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301 // consider translucent option -- only if not smoothing & not
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Chris@1109
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302 // explicitly requested opaque & sufficiently zoomed-in
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Chris@1109
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303
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Chris@1117
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304 if (model->getHeight() * 3 < v->getPaintHeight() &&
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Chris@1117
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305 relativeBinResolution >= 3 * zoomLevel) {
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Chris@1109
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306 return DirectTranslucent;
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Chris@1109
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307 }
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Chris@1109
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308 }
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Chris@1109
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309
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Chris@1109
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310 if (relativeBinResolution > zoomLevel) {
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Chris@1109
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311 return DrawBufferBinResolution;
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Chris@1109
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312 } else {
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Chris@1109
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313 return DrawBufferPixelResolution;
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Chris@1109
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314 }
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Chris@1109
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315 }
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Chris@1109
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316
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Chris@1138
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317 ColumnOp::Column
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Chris@1161
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318 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
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Chris@1212
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319 int peakCacheIndex) const
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Chris@1138
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320 {
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Chris@1164
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321 Profiler profiler("Colour3DPlotRenderer::getColumn");
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Chris@1164
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322
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Chris@1138
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323 // order:
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Chris@1138
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324 // get column -> scale -> normalise -> record extents ->
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Chris@1138
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325 // peak pick -> distribute/interpolate -> apply display gain
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Chris@1138
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326
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Chris@1138
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327 // we do the first bit here:
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Chris@1138
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328 // get column -> scale -> normalise
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Chris@1138
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329
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Chris@1138
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330 ColumnOp::Column column;
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Chris@1138
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331
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Chris@1138
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332 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
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Chris@1138
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333 m_sources.fft) {
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Chris@1138
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334
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Chris@1138
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335 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
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Chris@1138
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336
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Chris@1138
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337 column = vector<float>(fullColumn.data() + minbin,
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Chris@1138
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338 fullColumn.data() + minbin + nbins);
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Chris@1138
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339
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Chris@1138
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340 } else {
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Chris@1212
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341
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Chris@1161
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342 ColumnOp::Column fullColumn =
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Chris@1212
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343 (peakCacheIndex >= 0 ?
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Chris@1212
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344 m_sources.peakCaches[peakCacheIndex] :
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Chris@1212
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345 m_sources.source)
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Chris@1212
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346 ->getColumn(sx);
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Chris@1138
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347
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Chris@1138
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348 column = vector<float>(fullColumn.data() + minbin,
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Chris@1138
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349 fullColumn.data() + minbin + nbins);
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Chris@1138
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350
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Chris@1138
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351 column = ColumnOp::applyGain(column, m_params.scaleFactor);
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Chris@1138
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352
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Chris@1138
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353 column = ColumnOp::normalize(column, m_params.normalization);
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Chris@1138
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354 }
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Chris@1138
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355
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Chris@1138
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356 return column;
|
Chris@1138
|
357 }
|
Chris@1138
|
358
|
Chris@1121
|
359 MagnitudeRange
|
Chris@1113
|
360 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
|
Chris@1109
|
361 QPainter &paint,
|
Chris@1109
|
362 QRect rect)
|
Chris@1109
|
363 {
|
Chris@1117
|
364 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
|
Chris@1117
|
365
|
Chris@1121
|
366 MagnitudeRange magRange;
|
Chris@1121
|
367
|
Chris@1115
|
368 QPoint illuminatePos;
|
Chris@1115
|
369 bool illuminate = v->shouldIlluminateLocalFeatures
|
Chris@1115
|
370 (m_sources.verticalBinLayer, illuminatePos);
|
Chris@1109
|
371
|
Chris@1109
|
372 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1109
|
373
|
Chris@1109
|
374 int x0 = rect.left();
|
Chris@1109
|
375 int x1 = rect.right() + 1;
|
Chris@1109
|
376
|
Chris@1109
|
377 int h = v->getPaintHeight();
|
Chris@1109
|
378
|
Chris@1109
|
379 sv_frame_t modelStart = model->getStartFrame();
|
Chris@1109
|
380 sv_frame_t modelEnd = model->getEndFrame();
|
Chris@1109
|
381 int modelResolution = model->getResolution();
|
Chris@1109
|
382
|
Chris@1109
|
383 double rateRatio =
|
Chris@1109
|
384 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
|
Chris@1109
|
385
|
Chris@1109
|
386 // the s-prefix values are source, i.e. model, column and bin numbers
|
Chris@1109
|
387 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
|
Chris@1109
|
388 / modelResolution);
|
Chris@1109
|
389 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
|
Chris@1109
|
390 / modelResolution);
|
Chris@1109
|
391
|
Chris@1109
|
392 int sh = model->getHeight();
|
Chris@1109
|
393
|
Chris@1109
|
394 const int buflen = 40;
|
Chris@1109
|
395 char labelbuf[buflen];
|
Chris@1109
|
396
|
Chris@1133
|
397 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
|
Chris@1135
|
398 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
399 if (minbin < 0) minbin = 0;
|
Chris@1135
|
400
|
Chris@1135
|
401 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
|
Chris@1135
|
402 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1133
|
403
|
Chris@1109
|
404 int psx = -1;
|
Chris@1109
|
405
|
Chris@1109
|
406 vector<float> preparedColumn;
|
Chris@1109
|
407
|
Chris@1109
|
408 int modelWidth = model->getWidth();
|
Chris@1109
|
409
|
Chris@1109
|
410 for (int sx = sx0; sx <= sx1; ++sx) {
|
Chris@1109
|
411
|
Chris@1109
|
412 if (sx < 0 || sx >= modelWidth) {
|
Chris@1109
|
413 continue;
|
Chris@1109
|
414 }
|
Chris@1109
|
415
|
Chris@1109
|
416 if (sx != psx) {
|
Chris@1109
|
417
|
Chris@1138
|
418 // order:
|
Chris@1138
|
419 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
420 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1109
|
421
|
Chris@1138
|
422 // this does the first three:
|
Chris@1219
|
423 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
424
|
Chris@1131
|
425 magRange.sample(preparedColumn);
|
Chris@1109
|
426
|
Chris@1109
|
427 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1115
|
428 preparedColumn = ColumnOp::peakPick(preparedColumn);
|
Chris@1109
|
429 }
|
Chris@1109
|
430
|
Chris@1124
|
431 // Display gain belongs to the colour scale and is
|
Chris@1124
|
432 // applied by the colour scale object when mapping it
|
Chris@1124
|
433
|
Chris@1109
|
434 psx = sx;
|
Chris@1109
|
435 }
|
Chris@1109
|
436
|
Chris@1109
|
437 sv_frame_t fx = sx * modelResolution + modelStart;
|
Chris@1109
|
438
|
Chris@1109
|
439 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
|
Chris@1109
|
440
|
Chris@1109
|
441 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
|
Chris@1109
|
442 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
|
Chris@1109
|
443
|
Chris@1109
|
444 int rw = rx1 - rx0;
|
Chris@1109
|
445 if (rw < 1) rw = 1;
|
Chris@1109
|
446
|
Chris@1109
|
447 bool showLabel = (rw > 10 &&
|
Chris@1109
|
448 paint.fontMetrics().width("0.000000") < rw - 3 &&
|
Chris@1109
|
449 paint.fontMetrics().height() < (h / sh));
|
Chris@1109
|
450
|
Chris@1135
|
451 for (int sy = minbin; sy < minbin + nbins; ++sy) {
|
Chris@1109
|
452
|
Chris@1109
|
453 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
|
Chris@1109
|
454 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
|
Chris@1116
|
455
|
Chris@1116
|
456 if (m_params.invertVertical) {
|
Chris@1116
|
457 ry0 = h - ry0 - 1;
|
Chris@1116
|
458 ry1 = h - ry1 - 1;
|
Chris@1116
|
459 }
|
Chris@1116
|
460
|
Chris@1109
|
461 QRect r(rx0, ry1, rw, ry0 - ry1);
|
Chris@1109
|
462
|
Chris@1109
|
463 float value = preparedColumn[sy - minbin];
|
Chris@1112
|
464 QColor colour = m_params.colourScale.getColour(value,
|
Chris@1112
|
465 m_params.colourRotation);
|
Chris@1109
|
466
|
Chris@1109
|
467 if (rw == 1) {
|
Chris@1109
|
468 paint.setPen(colour);
|
Chris@1109
|
469 paint.setBrush(Qt::NoBrush);
|
Chris@1109
|
470 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
|
Chris@1109
|
471 continue;
|
Chris@1109
|
472 }
|
Chris@1109
|
473
|
Chris@1109
|
474 QColor pen(255, 255, 255, 80);
|
Chris@1109
|
475 QColor brush(colour);
|
Chris@1109
|
476
|
Chris@1109
|
477 if (rw > 3 && r.height() > 3) {
|
Chris@1109
|
478 brush.setAlpha(160);
|
Chris@1109
|
479 }
|
Chris@1109
|
480
|
Chris@1109
|
481 paint.setPen(Qt::NoPen);
|
Chris@1109
|
482 paint.setBrush(brush);
|
Chris@1109
|
483
|
Chris@1115
|
484 if (illuminate) {
|
Chris@1115
|
485 if (r.contains(illuminatePos)) {
|
Chris@1115
|
486 paint.setPen(v->getForeground());
|
Chris@1115
|
487 }
|
Chris@1115
|
488 }
|
Chris@1109
|
489
|
Chris@1214
|
490 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
491 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
|
Chris@1109
|
492 // << r.width() << "x" << r.height() << endl;
|
Chris@1109
|
493 #endif
|
Chris@1109
|
494
|
Chris@1109
|
495 paint.drawRect(r);
|
Chris@1109
|
496
|
Chris@1109
|
497 if (showLabel) {
|
Chris@1109
|
498 double value = model->getValueAt(sx, sy);
|
Chris@1109
|
499 snprintf(labelbuf, buflen, "%06f", value);
|
Chris@1109
|
500 QString text(labelbuf);
|
Chris@1109
|
501 PaintAssistant::drawVisibleText
|
Chris@1109
|
502 (v,
|
Chris@1109
|
503 paint,
|
Chris@1109
|
504 rx0 + 2,
|
Chris@1109
|
505 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
|
Chris@1109
|
506 text,
|
Chris@1109
|
507 PaintAssistant::OutlinedText);
|
Chris@1109
|
508 }
|
Chris@1109
|
509 }
|
Chris@1109
|
510 }
|
Chris@1121
|
511
|
Chris@1121
|
512 return magRange;
|
Chris@1094
|
513 }
|
Chris@1094
|
514
|
Chris@1080
|
515 void
|
Chris@1213
|
516 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
|
Chris@1213
|
517 int &peakCacheIndex,
|
Chris@1213
|
518 int &binsPerPeak) const
|
Chris@1213
|
519 {
|
Chris@1213
|
520 peakCacheIndex = -1;
|
Chris@1213
|
521 binsPerPeak = -1;
|
Chris@1213
|
522
|
Chris@1213
|
523 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1213
|
524 if (!model) return;
|
Chris@1217
|
525 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
|
Chris@1217
|
526 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
|
Chris@1213
|
527
|
Chris@1213
|
528 int zoomLevel = v->getZoomLevel();
|
Chris@1213
|
529 int binResolution = model->getResolution();
|
Chris@1213
|
530
|
Chris@1213
|
531 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
|
Chris@1213
|
532 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
|
Chris@1213
|
533 int equivZoom = binResolution * bpp;
|
Chris@1213
|
534 if (zoomLevel >= equivZoom) {
|
Chris@1213
|
535 // this peak cache would work, though it might not be best
|
Chris@1213
|
536 if (bpp > binsPerPeak) {
|
Chris@1213
|
537 // ok, it's better than the best one we've found so far
|
Chris@1213
|
538 peakCacheIndex = ix;
|
Chris@1213
|
539 binsPerPeak = bpp;
|
Chris@1213
|
540 }
|
Chris@1213
|
541 }
|
Chris@1213
|
542 }
|
Chris@1213
|
543
|
Chris@1214
|
544 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1213
|
545 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
|
Chris@1213
|
546 << ", binResolution " << binResolution
|
Chris@1213
|
547 << ", binsPerPeak " << binsPerPeak
|
Chris@1213
|
548 << ", peakCacheIndex " << peakCacheIndex
|
Chris@1213
|
549 << ", peakCaches " << m_sources.peakCaches.size()
|
Chris@1213
|
550 << endl;
|
Chris@1214
|
551 #endif
|
Chris@1213
|
552 }
|
Chris@1213
|
553
|
Chris@1213
|
554 void
|
Chris@1113
|
555 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
556 int x0, int repaintWidth,
|
Chris@1094
|
557 bool rightToLeft,
|
Chris@1094
|
558 bool timeConstrained)
|
Chris@1079
|
559 {
|
Chris@1117
|
560 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
|
Chris@1143
|
561 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
562 SVDEBUG << "renderToCachePixelResolution" << endl;
|
Chris@1143
|
563 #endif
|
Chris@1094
|
564
|
Chris@1094
|
565 // Draw to the draw buffer, and then copy from there. The draw
|
Chris@1094
|
566 // buffer is at the same resolution as the target in the cache, so
|
Chris@1094
|
567 // no extra scaling needed.
|
Chris@1079
|
568
|
Chris@1100
|
569 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1079
|
570 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1079
|
571 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1079
|
572 }
|
Chris@1079
|
573
|
Chris@1079
|
574 int h = v->getPaintHeight();
|
Chris@1079
|
575
|
Chris@1094
|
576 clearDrawBuffer(repaintWidth, h);
|
Chris@1079
|
577
|
Chris@1094
|
578 vector<int> binforx(repaintWidth);
|
Chris@1079
|
579 vector<double> binfory(h);
|
Chris@1079
|
580
|
Chris@1094
|
581 int binResolution = model->getResolution();
|
Chris@1079
|
582
|
Chris@1094
|
583 for (int x = 0; x < repaintWidth; ++x) {
|
Chris@1094
|
584 sv_frame_t f0 = v->getFrameForX(x0 + x);
|
Chris@1094
|
585 double s0 = double(f0 - model->getStartFrame()) / binResolution;
|
Chris@1094
|
586 binforx[x] = int(s0 + 0.0001);
|
Chris@1094
|
587 }
|
Chris@1080
|
588
|
Chris@1212
|
589 int peakCacheIndex = -1;
|
Chris@1212
|
590 int binsPerPeak = -1;
|
Chris@1212
|
591
|
Chris@1217
|
592 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
|
Chris@1094
|
593
|
Chris@1080
|
594 for (int y = 0; y < h; ++y) {
|
Chris@1090
|
595 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1080
|
596 }
|
Chris@1079
|
597
|
Chris@1097
|
598 int attainedWidth;
|
Chris@1097
|
599
|
Chris@1103
|
600 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1097
|
601 attainedWidth = renderDrawBufferPeakFrequencies(v,
|
Chris@1097
|
602 repaintWidth,
|
Chris@1097
|
603 h,
|
Chris@1097
|
604 binforx,
|
Chris@1097
|
605 binfory,
|
Chris@1097
|
606 rightToLeft,
|
Chris@1097
|
607 timeConstrained);
|
Chris@1097
|
608
|
Chris@1097
|
609 } else {
|
Chris@1097
|
610 attainedWidth = renderDrawBuffer(repaintWidth,
|
Chris@1080
|
611 h,
|
Chris@1080
|
612 binforx,
|
Chris@1080
|
613 binfory,
|
Chris@1212
|
614 peakCacheIndex,
|
Chris@1080
|
615 rightToLeft,
|
Chris@1080
|
616 timeConstrained);
|
Chris@1097
|
617 }
|
Chris@1083
|
618
|
Chris@1094
|
619 if (attainedWidth == 0) return;
|
Chris@1084
|
620
|
Chris@1094
|
621 // draw buffer is pixel resolution, no scaling factors or padding involved
|
Chris@1084
|
622
|
Chris@1084
|
623 int paintedLeft = x0;
|
Chris@1084
|
624 if (rightToLeft) {
|
Chris@1084
|
625 paintedLeft += (repaintWidth - attainedWidth);
|
Chris@1084
|
626 }
|
Chris@1084
|
627
|
Chris@1094
|
628 m_cache.drawImage(paintedLeft, attainedWidth,
|
Chris@1094
|
629 m_drawBuffer,
|
Chris@1094
|
630 paintedLeft - x0, attainedWidth);
|
Chris@1121
|
631
|
Chris@1121
|
632 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
|
Chris@1121
|
633 m_magCache.sampleColumn(i, m_magRanges.at(i));
|
Chris@1121
|
634 }
|
Chris@1094
|
635 }
|
Chris@1084
|
636
|
Chris@1167
|
637 QImage
|
Chris@1167
|
638 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
|
Chris@1167
|
639 int targetWidth,
|
Chris@1167
|
640 int targetHeight) const
|
Chris@1167
|
641 {
|
Chris@1167
|
642 int sourceWidth = image.width();
|
Chris@1167
|
643 int sourceHeight = image.height();
|
Chris@1167
|
644
|
Chris@1167
|
645 // We can only do this if we're making the image larger --
|
Chris@1167
|
646 // otherwise peaks may be lost. So this should be called only when
|
Chris@1167
|
647 // rendering in DrawBufferBinResolution mode. Whenever the bin
|
Chris@1167
|
648 // size is smaller than the pixel size, in either x or y axis, we
|
Chris@1167
|
649 // should be using DrawBufferPixelResolution mode instead
|
Chris@1167
|
650
|
Chris@1167
|
651 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
|
Chris@1167
|
652 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
|
Chris@1167
|
653 }
|
Chris@1167
|
654
|
Chris@1167
|
655 if (sourceWidth <= 0 || sourceHeight <= 0) {
|
Chris@1167
|
656 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
|
Chris@1167
|
657 }
|
Chris@1167
|
658
|
Chris@1167
|
659 if (targetWidth <= 0 || targetHeight <= 0) {
|
Chris@1167
|
660 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
|
Chris@1167
|
661 }
|
Chris@1167
|
662
|
Chris@1167
|
663 // This function exists because of some unpredictable behaviour
|
Chris@1167
|
664 // from Qt when scaling images with FastTransformation mode. We
|
Chris@1167
|
665 // continue to use Qt's scaler for SmoothTransformation but let's
|
Chris@1167
|
666 // bring the non-interpolated version "in-house" so we know what
|
Chris@1167
|
667 // it's really doing.
|
Chris@1167
|
668
|
Chris@1167
|
669 if (m_params.interpolate) {
|
Chris@1167
|
670 return image.scaled(targetWidth, targetHeight,
|
Chris@1167
|
671 Qt::IgnoreAspectRatio,
|
Chris@1167
|
672 Qt::SmoothTransformation);
|
Chris@1167
|
673 }
|
Chris@1167
|
674
|
Chris@1167
|
675 // Same format as the target cache
|
Chris@1167
|
676 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
|
Chris@1167
|
677
|
Chris@1167
|
678 for (int y = 0; y < targetHeight; ++y) {
|
Chris@1167
|
679
|
Chris@1167
|
680 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
|
Chris@1167
|
681
|
Chris@1167
|
682 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
|
Chris@1167
|
683 if (sy == sourceHeight) --sy;
|
Chris@1167
|
684
|
Chris@1167
|
685 for (int x = 0; x < targetWidth; ++x) {
|
Chris@1167
|
686
|
Chris@1167
|
687 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
|
Chris@1167
|
688 if (sx == sourceWidth) --sx;
|
Chris@1167
|
689
|
Chris@1167
|
690 targetLine[x] = image.pixel(sx, sy);
|
Chris@1167
|
691 }
|
Chris@1167
|
692 }
|
Chris@1167
|
693
|
Chris@1167
|
694 return target;
|
Chris@1167
|
695 }
|
Chris@1167
|
696
|
Chris@1094
|
697 void
|
Chris@1113
|
698 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
699 int x0, int repaintWidth)
|
Chris@1094
|
700 {
|
Chris@1117
|
701 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
|
Chris@1143
|
702 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
703 SVDEBUG << "renderToCacheBinResolution" << endl;
|
Chris@1143
|
704 #endif
|
Chris@1094
|
705
|
Chris@1094
|
706 // Draw to the draw buffer, and then scale-copy from there. Draw
|
Chris@1094
|
707 // buffer is at bin resolution, i.e. buffer x == source column
|
Chris@1094
|
708 // number. We use toolkit smooth scaling for interpolation.
|
Chris@1084
|
709
|
Chris@1100
|
710 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1094
|
711 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1094
|
712 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1094
|
713 }
|
Chris@1094
|
714
|
Chris@1094
|
715 // The draw buffer will contain a fragment at bin resolution. We
|
Chris@1094
|
716 // need to ensure that it starts and ends at points where a
|
Chris@1094
|
717 // time-bin boundary occurs at an exact pixel boundary, and with a
|
Chris@1094
|
718 // certain amount of overlap across existing pixels so that we can
|
Chris@1094
|
719 // scale and draw from it without smoothing errors at the edges.
|
Chris@1094
|
720
|
Chris@1094
|
721 // If (getFrameForX(x) / increment) * increment ==
|
Chris@1094
|
722 // getFrameForX(x), then x is a time-bin boundary. We want two
|
Chris@1094
|
723 // such boundaries at either side of the draw buffer -- one which
|
Chris@1094
|
724 // we draw up to, and one which we subsequently crop at.
|
Chris@1094
|
725
|
Chris@1094
|
726 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
|
Chris@1094
|
727 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
|
Chris@1094
|
728
|
Chris@1094
|
729 int drawBufferWidth;
|
Chris@1094
|
730 int binResolution = model->getResolution();
|
Chris@1094
|
731
|
Chris@1094
|
732 for (int x = x0; ; --x) {
|
Chris@1094
|
733 sv_frame_t f = v->getFrameForX(x);
|
Chris@1094
|
734 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
735 if (leftCropFrame == -1) leftCropFrame = f;
|
Chris@1094
|
736 else if (x < x0 - 2) {
|
Chris@1094
|
737 leftBoundaryFrame = f;
|
Chris@1094
|
738 break;
|
Chris@1094
|
739 }
|
Chris@1094
|
740 }
|
Chris@1094
|
741 }
|
Chris@1094
|
742 for (int x = x0 + repaintWidth; ; ++x) {
|
Chris@1094
|
743 sv_frame_t f = v->getFrameForX(x);
|
Chris@1094
|
744 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
745 if (rightCropFrame == -1) rightCropFrame = f;
|
Chris@1094
|
746 else if (x > x0 + repaintWidth + 2) {
|
Chris@1094
|
747 rightBoundaryFrame = f;
|
Chris@1094
|
748 break;
|
Chris@1094
|
749 }
|
Chris@1094
|
750 }
|
Chris@1094
|
751 }
|
Chris@1094
|
752 drawBufferWidth = int
|
Chris@1094
|
753 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
|
Chris@1094
|
754
|
Chris@1094
|
755 int h = v->getPaintHeight();
|
Chris@1094
|
756
|
Chris@1095
|
757 // For our purposes here, the draw buffer needs to be exactly our
|
Chris@1095
|
758 // target size (so we recreate always rather than just clear it)
|
Chris@1095
|
759
|
Chris@1095
|
760 recreateDrawBuffer(drawBufferWidth, h);
|
Chris@1094
|
761
|
Chris@1094
|
762 vector<int> binforx(drawBufferWidth);
|
Chris@1094
|
763 vector<double> binfory(h);
|
Chris@1094
|
764
|
Chris@1094
|
765 for (int x = 0; x < drawBufferWidth; ++x) {
|
Chris@1094
|
766 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
|
Chris@1094
|
767 }
|
Chris@1094
|
768
|
Chris@1214
|
769 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1167
|
770 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
|
Chris@1214
|
771 #endif
|
Chris@1094
|
772
|
Chris@1094
|
773 for (int y = 0; y < h; ++y) {
|
Chris@1094
|
774 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1094
|
775 }
|
Chris@1094
|
776
|
Chris@1094
|
777 int attainedWidth = renderDrawBuffer(drawBufferWidth,
|
Chris@1094
|
778 h,
|
Chris@1094
|
779 binforx,
|
Chris@1094
|
780 binfory,
|
Chris@1212
|
781 -1,
|
Chris@1094
|
782 false,
|
Chris@1094
|
783 false);
|
Chris@1094
|
784
|
Chris@1094
|
785 if (attainedWidth == 0) return;
|
Chris@1094
|
786
|
Chris@1094
|
787 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
|
Chris@1094
|
788 int scaledRight = v->getXForFrame(rightBoundaryFrame);
|
Chris@1095
|
789
|
Chris@1143
|
790 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
791 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
|
Chris@1212
|
792 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
|
Chris@1212
|
793 << drawBufferWidth << ")" << endl;
|
Chris@1143
|
794 #endif
|
Chris@1167
|
795
|
Chris@1167
|
796 QImage scaled = scaleDrawBufferImage
|
Chris@1167
|
797 (m_drawBuffer, scaledRight - scaledLeft, h);
|
Chris@1084
|
798
|
Chris@1094
|
799 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
|
Chris@1094
|
800 int scaledRightCrop = v->getXForFrame(rightCropFrame);
|
Chris@1094
|
801
|
Chris@1094
|
802 int targetLeft = scaledLeftCrop;
|
Chris@1094
|
803 if (targetLeft < 0) {
|
Chris@1094
|
804 targetLeft = 0;
|
Chris@1094
|
805 }
|
Chris@1094
|
806
|
Chris@1094
|
807 int targetWidth = scaledRightCrop - targetLeft;
|
Chris@1094
|
808 if (targetLeft + targetWidth > m_cache.getSize().width()) {
|
Chris@1094
|
809 targetWidth = m_cache.getSize().width() - targetLeft;
|
Chris@1094
|
810 }
|
Chris@1094
|
811
|
Chris@1094
|
812 int sourceLeft = targetLeft - scaledLeft;
|
Chris@1094
|
813 if (sourceLeft < 0) {
|
Chris@1094
|
814 sourceLeft = 0;
|
Chris@1094
|
815 }
|
Chris@1094
|
816
|
Chris@1143
|
817 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
818 SVDEBUG << "repaintWidth = " << repaintWidth
|
Chris@1214
|
819 << ", targetWidth = " << targetWidth << endl;
|
Chris@1143
|
820 #endif
|
Chris@1094
|
821
|
Chris@1094
|
822 if (targetWidth > 0) {
|
Chris@1136
|
823 // we are copying from an image that has already been scaled,
|
Chris@1136
|
824 // hence using the same width in both geometries
|
Chris@1094
|
825 m_cache.drawImage(targetLeft, targetWidth,
|
Chris@1094
|
826 scaled,
|
Chris@1136
|
827 sourceLeft, targetWidth);
|
Chris@1084
|
828 }
|
Chris@1121
|
829
|
Chris@1121
|
830 for (int i = 0; i < targetWidth; ++i) {
|
Chris@1136
|
831 // but the mag range vector has not been scaled
|
Chris@1136
|
832 int sourceIx = int((double(i + sourceLeft) / scaled.width())
|
Chris@1136
|
833 * int(m_magRanges.size()));
|
Chris@1121
|
834 if (in_range_for(m_magRanges, sourceIx)) {
|
Chris@1121
|
835 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
|
Chris@1121
|
836 }
|
Chris@1121
|
837 }
|
Chris@1079
|
838 }
|
Chris@1083
|
839
|
Chris@1083
|
840 int
|
Chris@1083
|
841 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
|
Chris@1083
|
842 const vector<int> &binforx,
|
Chris@1083
|
843 const vector<double> &binfory,
|
Chris@1212
|
844 int peakCacheIndex,
|
Chris@1083
|
845 bool rightToLeft,
|
Chris@1083
|
846 bool timeConstrained)
|
Chris@1083
|
847 {
|
Chris@1083
|
848 // Callers must have checked that the appropriate subset of
|
Chris@1083
|
849 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1212
|
850 // peakCache corresponding to peakCacheIndex exists)
|
Chris@1083
|
851
|
Chris@1083
|
852 RenderTimer timer(timeConstrained ?
|
Chris@1083
|
853 RenderTimer::FastRender :
|
Chris@1083
|
854 RenderTimer::NoTimeout);
|
Chris@1083
|
855
|
Chris@1164
|
856 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
|
Chris@1164
|
857
|
Chris@1083
|
858 int divisor = 1;
|
Chris@1100
|
859 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
|
Chris@1212
|
860 if (peakCacheIndex >= 0) {
|
Chris@1212
|
861 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
|
Chris@1212
|
862 sourceModel = m_sources.peakCaches[peakCacheIndex];
|
Chris@1083
|
863 }
|
Chris@1083
|
864
|
Chris@1214
|
865 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
cannam@1171
|
866 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
|
Chris@1212
|
867 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
|
cannam@1171
|
868 << divisor << "), rightToLeft = " << rightToLeft
|
cannam@1171
|
869 << ", timeConstrained = " << timeConstrained << endl;
|
cannam@1171
|
870 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
|
cannam@1171
|
871 << ", binDisplay = " << int(m_params.binDisplay)
|
cannam@1171
|
872 << ", binScale = " << int(m_params.binScale)
|
cannam@1171
|
873 << ", alwaysOpaque = " << m_params.alwaysOpaque
|
cannam@1171
|
874 << ", interpolate = " << m_params.interpolate << endl;
|
Chris@1214
|
875 #endif
|
cannam@1171
|
876
|
Chris@1135
|
877 int sh = sourceModel->getHeight();
|
Chris@1135
|
878
|
Chris@1135
|
879 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
880 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
881 if (minbin < 0) minbin = 0;
|
Chris@1135
|
882
|
Chris@1170
|
883 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
|
Chris@1135
|
884 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1162
|
885
|
Chris@1162
|
886 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
887 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
|
Chris@1170
|
888 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
|
Chris@1162
|
889 #endif
|
Chris@1135
|
890
|
Chris@1083
|
891 int psx = -1;
|
Chris@1083
|
892
|
Chris@1083
|
893 int start = 0;
|
Chris@1083
|
894 int finish = w;
|
Chris@1083
|
895 int step = 1;
|
Chris@1083
|
896
|
Chris@1083
|
897 if (rightToLeft) {
|
Chris@1083
|
898 start = w-1;
|
Chris@1083
|
899 finish = -1;
|
Chris@1083
|
900 step = -1;
|
Chris@1083
|
901 }
|
Chris@1083
|
902
|
Chris@1221
|
903 int xPixelCount = 0;
|
Chris@1083
|
904
|
Chris@1083
|
905 vector<float> preparedColumn;
|
Chris@1094
|
906
|
Chris@1094
|
907 int modelWidth = sourceModel->getWidth();
|
Chris@1121
|
908
|
Chris@1143
|
909 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
910 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
|
Chris@1143
|
911 #endif
|
Chris@1143
|
912
|
Chris@1083
|
913 for (int x = start; x != finish; x += step) {
|
Chris@1083
|
914
|
Chris@1083
|
915 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1083
|
916 // source column index
|
Chris@1083
|
917
|
Chris@1221
|
918 ++xPixelCount;
|
Chris@1083
|
919
|
Chris@1083
|
920 if (binforx[x] < 0) continue;
|
Chris@1083
|
921
|
Chris@1083
|
922 int sx0 = binforx[x] / divisor;
|
Chris@1083
|
923 int sx1 = sx0;
|
Chris@1083
|
924 if (x+1 < w) sx1 = binforx[x+1] / divisor;
|
Chris@1083
|
925 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1083
|
926 if (sx0 < 0) continue;
|
Chris@1083
|
927 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1083
|
928
|
Chris@1161
|
929 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
930 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
|
Chris@1161
|
931 #endif
|
Chris@1161
|
932
|
Chris@1083
|
933 vector<float> pixelPeakColumn;
|
Chris@1121
|
934 MagnitudeRange magRange;
|
Chris@1083
|
935
|
Chris@1083
|
936 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1083
|
937
|
Chris@1094
|
938 if (sx < 0 || sx >= modelWidth) {
|
Chris@1083
|
939 continue;
|
Chris@1083
|
940 }
|
Chris@1083
|
941
|
Chris@1083
|
942 if (sx != psx) {
|
Chris@1138
|
943
|
Chris@1138
|
944 // order:
|
Chris@1138
|
945 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
946 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1083
|
947
|
Chris@1138
|
948 // this does the first three:
|
Chris@1161
|
949 ColumnOp::Column column = getColumn(sx, minbin, nbins,
|
Chris@1212
|
950 peakCacheIndex);
|
Chris@1083
|
951
|
Chris@1131
|
952 magRange.sample(column);
|
Chris@1162
|
953
|
Chris@1103
|
954 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1083
|
955 column = ColumnOp::peakPick(column);
|
Chris@1083
|
956 }
|
Chris@1083
|
957
|
Chris@1083
|
958 preparedColumn =
|
Chris@1124
|
959 ColumnOp::distribute(column,
|
Chris@1083
|
960 h,
|
Chris@1083
|
961 binfory,
|
Chris@1083
|
962 minbin,
|
Chris@1083
|
963 m_params.interpolate);
|
Chris@1124
|
964
|
Chris@1124
|
965 // Display gain belongs to the colour scale and is
|
Chris@1124
|
966 // applied by the colour scale object when mapping it
|
Chris@1083
|
967
|
Chris@1083
|
968 psx = sx;
|
Chris@1083
|
969 }
|
Chris@1083
|
970
|
Chris@1083
|
971 if (sx == sx0) {
|
Chris@1083
|
972 pixelPeakColumn = preparedColumn;
|
Chris@1083
|
973 } else {
|
Chris@1083
|
974 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1083
|
975 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1083
|
976 preparedColumn[i]);
|
Chris@1083
|
977 }
|
Chris@1083
|
978 }
|
Chris@1083
|
979 }
|
Chris@1083
|
980
|
Chris@1083
|
981 if (!pixelPeakColumn.empty()) {
|
Chris@1121
|
982
|
Chris@1083
|
983 for (int y = 0; y < h; ++y) {
|
Chris@1116
|
984 int py;
|
Chris@1116
|
985 if (m_params.invertVertical) {
|
Chris@1116
|
986 py = y;
|
Chris@1116
|
987 } else {
|
Chris@1116
|
988 py = h - y - 1;
|
Chris@1116
|
989 }
|
Chris@1083
|
990 m_drawBuffer.setPixel
|
Chris@1083
|
991 (x,
|
Chris@1116
|
992 py,
|
Chris@1083
|
993 m_params.colourScale.getPixel(pixelPeakColumn[y]));
|
Chris@1083
|
994 }
|
Chris@1121
|
995
|
Chris@1121
|
996 m_magRanges.push_back(magRange);
|
Chris@1083
|
997 }
|
Chris@1083
|
998
|
Chris@1221
|
999 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1083
|
1000 if (timer.outOfTime(fractionComplete)) {
|
Chris@1214
|
1001 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
1002 SVDEBUG << "out of time" << endl;
|
Chris@1214
|
1003 #endif
|
Chris@1221
|
1004 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1005 return xPixelCount;
|
Chris@1083
|
1006 }
|
Chris@1083
|
1007 }
|
Chris@1083
|
1008
|
Chris@1221
|
1009 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1010 return xPixelCount;
|
Chris@1083
|
1011 }
|
Chris@1083
|
1012
|
Chris@1097
|
1013 int
|
Chris@1113
|
1014 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
|
Chris@1097
|
1015 int w, int h,
|
Chris@1097
|
1016 const vector<int> &binforx,
|
Chris@1097
|
1017 const vector<double> &binfory,
|
Chris@1097
|
1018 bool rightToLeft,
|
Chris@1097
|
1019 bool timeConstrained)
|
Chris@1097
|
1020 {
|
Chris@1097
|
1021 // Callers must have checked that the appropriate subset of
|
Chris@1097
|
1022 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1097
|
1023 // fft model exists)
|
Chris@1097
|
1024
|
Chris@1097
|
1025 RenderTimer timer(timeConstrained ?
|
Chris@1221
|
1026 RenderTimer::SlowRender :
|
Chris@1097
|
1027 RenderTimer::NoTimeout);
|
Chris@1097
|
1028
|
Chris@1135
|
1029 const FFTModel *fft = m_sources.fft;
|
Chris@1135
|
1030
|
Chris@1135
|
1031 int sh = fft->getHeight();
|
Chris@1135
|
1032
|
Chris@1097
|
1033 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
1034 if (minbin >= sh) minbin = sh - 1;
|
Chris@1097
|
1035 if (minbin < 0) minbin = 0;
|
Chris@1097
|
1036
|
Chris@1135
|
1037 int nbins = int(binfory[h-1]) - minbin + 1;
|
Chris@1135
|
1038 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1097
|
1039
|
Chris@1097
|
1040 FFTModel::PeakSet peakfreqs;
|
Chris@1097
|
1041
|
Chris@1097
|
1042 int psx = -1;
|
Chris@1097
|
1043
|
Chris@1097
|
1044 int start = 0;
|
Chris@1097
|
1045 int finish = w;
|
Chris@1097
|
1046 int step = 1;
|
Chris@1097
|
1047
|
Chris@1097
|
1048 if (rightToLeft) {
|
Chris@1097
|
1049 start = w-1;
|
Chris@1097
|
1050 finish = -1;
|
Chris@1097
|
1051 step = -1;
|
Chris@1097
|
1052 }
|
Chris@1097
|
1053
|
Chris@1221
|
1054 int xPixelCount = 0;
|
Chris@1097
|
1055
|
Chris@1097
|
1056 vector<float> preparedColumn;
|
Chris@1097
|
1057
|
Chris@1097
|
1058 int modelWidth = fft->getWidth();
|
Chris@1143
|
1059 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1060 SVDEBUG << "modelWidth " << modelWidth << endl;
|
Chris@1143
|
1061 #endif
|
Chris@1143
|
1062
|
Chris@1135
|
1063 double minFreq =
|
Chris@1135
|
1064 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1135
|
1065 double maxFreq =
|
Chris@1135
|
1066 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1097
|
1067
|
Chris@1103
|
1068 bool logarithmic = (m_params.binScale == BinScale::Log);
|
Chris@1217
|
1069
|
Chris@1218
|
1070 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1071 SVDEBUG << "start = " << start << ", finish = " << finish
|
Chris@1218
|
1072 << ", step = " << step << endl;
|
Chris@1218
|
1073 #endif
|
Chris@1218
|
1074
|
Chris@1097
|
1075 for (int x = start; x != finish; x += step) {
|
Chris@1097
|
1076
|
Chris@1097
|
1077 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1097
|
1078 // source column index
|
Chris@1097
|
1079
|
Chris@1221
|
1080 ++xPixelCount;
|
Chris@1097
|
1081
|
Chris@1097
|
1082 if (binforx[x] < 0) continue;
|
Chris@1097
|
1083
|
Chris@1097
|
1084 int sx0 = binforx[x];
|
Chris@1097
|
1085 int sx1 = sx0;
|
Chris@1097
|
1086 if (x+1 < w) sx1 = binforx[x+1];
|
Chris@1097
|
1087 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1097
|
1088 if (sx0 < 0) continue;
|
Chris@1097
|
1089 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1097
|
1090
|
Chris@1097
|
1091 vector<float> pixelPeakColumn;
|
Chris@1121
|
1092 MagnitudeRange magRange;
|
Chris@1097
|
1093
|
Chris@1097
|
1094 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1097
|
1095
|
Chris@1097
|
1096 if (sx < 0 || sx >= modelWidth) {
|
Chris@1097
|
1097 continue;
|
Chris@1097
|
1098 }
|
Chris@1097
|
1099
|
Chris@1097
|
1100 if (sx != psx) {
|
Chris@1219
|
1101 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
1102 magRange.sample(preparedColumn);
|
Chris@1097
|
1103 psx = sx;
|
Chris@1097
|
1104 }
|
Chris@1097
|
1105
|
Chris@1097
|
1106 if (sx == sx0) {
|
Chris@1097
|
1107 pixelPeakColumn = preparedColumn;
|
Chris@1097
|
1108 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
|
Chris@1135
|
1109 minbin, minbin + nbins - 1);
|
Chris@1097
|
1110 } else {
|
Chris@1097
|
1111 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1097
|
1112 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1097
|
1113 preparedColumn[i]);
|
Chris@1097
|
1114 }
|
Chris@1097
|
1115 }
|
Chris@1097
|
1116 }
|
Chris@1097
|
1117
|
Chris@1097
|
1118 if (!pixelPeakColumn.empty()) {
|
Chris@1164
|
1119
|
Chris@1218
|
1120 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
1121 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
|
Chris@1221
|
1122 // << sx0 << endl;
|
Chris@1218
|
1123 #endif
|
Chris@1218
|
1124
|
Chris@1097
|
1125 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
|
Chris@1097
|
1126 pi != peakfreqs.end(); ++pi) {
|
Chris@1097
|
1127
|
Chris@1097
|
1128 int bin = pi->first;
|
Chris@1097
|
1129 double freq = pi->second;
|
Chris@1097
|
1130
|
Chris@1097
|
1131 if (bin < minbin) continue;
|
Chris@1135
|
1132 if (bin >= minbin + nbins) break;
|
Chris@1097
|
1133
|
Chris@1097
|
1134 double value = pixelPeakColumn[bin - minbin];
|
Chris@1097
|
1135
|
Chris@1097
|
1136 double y = v->getYForFrequency
|
Chris@1097
|
1137 (freq, minFreq, maxFreq, logarithmic);
|
Chris@1097
|
1138
|
Chris@1097
|
1139 int iy = int(y + 0.5);
|
Chris@1097
|
1140 if (iy < 0 || iy >= h) continue;
|
Chris@1097
|
1141
|
Chris@1219
|
1142 auto pixel = m_params.colourScale.getPixel(value);
|
Chris@1219
|
1143
|
Chris@1219
|
1144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1219
|
1145 // SVDEBUG << "frequency " << freq << " for bin " << bin
|
Chris@1219
|
1146 // << " -> y = " << y << ", iy = " << iy << ", value = "
|
Chris@1219
|
1147 // << value << ", pixel " << pixel << "\n";
|
Chris@1219
|
1148 #endif
|
Chris@1219
|
1149
|
Chris@1219
|
1150 m_drawBuffer.setPixel(x, iy, pixel);
|
Chris@1097
|
1151 }
|
Chris@1121
|
1152
|
Chris@1121
|
1153 m_magRanges.push_back(magRange);
|
Chris@1218
|
1154
|
Chris@1218
|
1155 } else {
|
Chris@1218
|
1156 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1157 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
|
Chris@1218
|
1158 << " is empty" << endl;
|
Chris@1218
|
1159 #endif
|
Chris@1097
|
1160 }
|
Chris@1097
|
1161
|
Chris@1221
|
1162 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1097
|
1163 if (timer.outOfTime(fractionComplete)) {
|
Chris@1218
|
1164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1165 SVDEBUG << "out of time" << endl;
|
Chris@1218
|
1166 #endif
|
Chris@1221
|
1167 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1168 return xPixelCount;
|
Chris@1097
|
1169 }
|
Chris@1097
|
1170 }
|
Chris@1097
|
1171
|
Chris@1221
|
1172 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1173 return xPixelCount;
|
Chris@1221
|
1174 }
|
Chris@1221
|
1175
|
Chris@1221
|
1176 void
|
Chris@1221
|
1177 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
|
Chris@1221
|
1178 {
|
Chris@1221
|
1179 m_secondsPerXPixel = timer.secondsPerItem(xPixelCount);
|
Chris@1221
|
1180 m_secondsPerXPixelValid = (xPixelCount > 10);
|
Chris@1221
|
1181
|
Chris@1221
|
1182 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1236
|
1183 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
|
Chris@1236
|
1184 << m_secondsPerXPixel
|
Chris@1221
|
1185 << " (enough data? " << (m_secondsPerXPixelValid ? "yes" : "no")
|
Chris@1221
|
1186 << ")" << endl;
|
Chris@1221
|
1187 #endif
|
Chris@1221
|
1188
|
Chris@1097
|
1189 }
|
Chris@1097
|
1190
|
Chris@1079
|
1191 void
|
Chris@1095
|
1192 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
|
Chris@1079
|
1193 {
|
Chris@1095
|
1194 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
|
Chris@1079
|
1195
|
Chris@1095
|
1196 for (int pixel = 0; pixel < 256; ++pixel) {
|
Chris@1095
|
1197 m_drawBuffer.setColor
|
Chris@1095
|
1198 ((unsigned char)pixel,
|
Chris@1112
|
1199 m_params.colourScale.getColourForPixel
|
Chris@1112
|
1200 (pixel, m_params.colourRotation).rgb());
|
Chris@1079
|
1201 }
|
Chris@1079
|
1202
|
Chris@1079
|
1203 m_drawBuffer.fill(0);
|
Chris@1121
|
1204 m_magRanges.clear();
|
Chris@1079
|
1205 }
|
Chris@1079
|
1206
|
Chris@1095
|
1207 void
|
Chris@1095
|
1208 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
|
Chris@1095
|
1209 {
|
Chris@1095
|
1210 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
|
Chris@1095
|
1211 recreateDrawBuffer(w, h);
|
Chris@1095
|
1212 } else {
|
Chris@1095
|
1213 m_drawBuffer.fill(0);
|
Chris@1121
|
1214 m_magRanges.clear();
|
Chris@1095
|
1215 }
|
Chris@1095
|
1216 }
|
Chris@1079
|
1217
|
Chris@1139
|
1218 QRect
|
Chris@1139
|
1219 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
|
Chris@1139
|
1220 {
|
Chris@1139
|
1221 QImage image = m_cache.getImage();
|
Chris@1139
|
1222 ImageRegionFinder finder;
|
Chris@1139
|
1223 QRect rect = finder.findRegionExtents(&image, p);
|
Chris@1139
|
1224 return rect;
|
Chris@1139
|
1225 }
|