annotate layer/Colour3DPlotRenderer.cpp @ 1362:d79e21855aef

Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
author Chris Cannam
date Thu, 18 Oct 2018 13:21:56 +0100
parents c1f719094c25
children 7d28e7522dbd
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1236 116 if (predicted < 0.2) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 132
Chris@1079 133 m_cache.resize(v->getPaintSize());
Chris@1079 134 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 135
Chris@1119 136 m_magCache.resize(v->getPaintSize().width());
Chris@1119 137 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 138
Chris@1120 139 if (renderType == DirectTranslucent) {
Chris@1121 140 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 141 return { rect, range };
Chris@1120 142 }
Chris@1120 143
Chris@1123 144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 145 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 146 << " valid left " << m_cache.getValidLeft()
Chris@1090 147 << " valid right " << m_cache.getValidRight()
Chris@1094 148 << endl;
Chris@1214 149 SVDEBUG << " view start " << startFrame
Chris@1090 150 << " x0 " << x0
Chris@1090 151 << " x1 " << x1
Chris@1090 152 << endl;
Chris@1123 153 #endif
Chris@1214 154
Chris@1214 155 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1090 156
Chris@1079 157 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 158
Chris@1079 159 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 160 v->getXForFrame(startFrame) &&
Chris@1079 161 m_cache.getValidLeft() <= x0 &&
Chris@1079 162 m_cache.getValidRight() >= x1) {
Chris@1090 163
Chris@1123 164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 165 SVDEBUG << "cache hit" << endl;
Chris@1123 166 #endif
Chris@1214 167 count.hit();
Chris@1090 168
Chris@1079 169 // cache is valid for the complete requested area
Chris@1079 170 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 171
Chris@1122 172 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 173
Chris@1119 174 return { rect, range };
Chris@1079 175
Chris@1079 176 } else {
Chris@1123 177 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 178 SVDEBUG << "cache partial hit" << endl;
Chris@1123 179 #endif
Chris@1214 180 count.partial();
Chris@1090 181
Chris@1079 182 // cache doesn't begin at the right frame or doesn't
Chris@1079 183 // contain the complete view, but might be scrollable or
Chris@1079 184 // partially usable
Chris@1090 185 m_cache.scrollTo(v, startFrame);
Chris@1119 186 m_magCache.scrollTo(v, startFrame);
Chris@1079 187
Chris@1079 188 // if we are not time-constrained, then we want to paint
Chris@1081 189 // the whole area in one go; we don't return a partial
Chris@1081 190 // paint. To avoid providing the more complex logic to
Chris@1081 191 // handle painting discontiguous areas, if the only valid
Chris@1079 192 // part of cache is in the middle, just make the whole
Chris@1079 193 // thing invalid and start again.
Chris@1079 194 if (!timeConstrained) {
Chris@1079 195 if (m_cache.getValidLeft() > x0 &&
Chris@1079 196 m_cache.getValidRight() < x1) {
Chris@1079 197 m_cache.invalidate();
Chris@1079 198 }
Chris@1079 199 }
Chris@1079 200 }
Chris@1090 201 } else {
Chris@1118 202 // cache is completely invalid
Chris@1214 203 count.miss();
Chris@1090 204 m_cache.setStartFrame(startFrame);
Chris@1119 205 m_magCache.setStartFrame(startFrame);
Chris@1075 206 }
Chris@1075 207
Chris@1079 208 bool rightToLeft = false;
Chris@1079 209
Chris@1122 210 int reqx0 = x0;
Chris@1122 211 int reqx1 = x1;
Chris@1122 212
Chris@1079 213 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 214 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 215
Chris@1237 216 // When rendering the whole area, in a context where we
Chris@1237 217 // might not be able to complete the work, start from
Chris@1237 218 // somewhere near the middle so that the region of
Chris@1237 219 // interest appears first.
Chris@1237 220 //
Chris@1237 221 // This is very useful if we actually are slow to render,
Chris@1237 222 // but if we're not sure how fast we'll be, we should
Chris@1237 223 // prefer not to because it can be distracting to render
Chris@1237 224 // fast from the middle and then jump back to fill in the
Chris@1237 225 // start. That is:
Chris@1237 226 //
Chris@1237 227 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 228 // don't do this: we've probably only just been created
Chris@1237 229 // and don't know how fast we'll be yet (this happens
Chris@1237 230 // often while zooming rapidly in and out). The exception
Chris@1237 231 // to the exception is if we're displaying peak
Chris@1237 232 // frequencies; this we can assume to be slow. (Note that
Chris@1237 233 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 234 // fast, then we've already set timeConstrained false
Chris@1237 235 // above so this doesn't apply)
Chris@1237 236 //
Chris@1237 237 // - if we're using a peak cache, we don't do this;
Chris@1237 238 // drawing from peak cache is often (even if not always)
Chris@1237 239 // fast.
Chris@1237 240
Chris@1237 241 bool drawFromTheMiddle = true;
Chris@1237 242
Chris@1237 243 if (!m_secondsPerXPixelValid &&
Chris@1237 244 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 245 drawFromTheMiddle = false;
Chris@1237 246 } else {
Chris@1237 247 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 248 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 249 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 250 drawFromTheMiddle = false;
Chris@1237 251 }
Chris@1237 252 }
Chris@1237 253
Chris@1237 254 if (drawFromTheMiddle) {
Chris@1222 255 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 256 x0 = int(x1 * offset);
Chris@1213 257 }
Chris@1079 258 }
Chris@1079 259 }
Chris@1079 260
Chris@1079 261 if (m_cache.isValid()) {
Chris@1090 262
Chris@1079 263 // When rendering only a part of the cache, we need to make
Chris@1079 264 // sure that the part we're rendering is adjacent to (or
Chris@1079 265 // overlapping) a valid area of cache, if we have one. The
Chris@1079 266 // alternative is to ditch the valid area of cache and render
Chris@1079 267 // only the requested area, but that's risky because this can
Chris@1079 268 // happen when just waving the pointer over a small part of
Chris@1079 269 // the view -- if we lose the partly-built cache every time
Chris@1079 270 // the user does that, we'll never finish building it.
Chris@1079 271 int left = x0;
Chris@1079 272 int width = x1 - x0;
Chris@1079 273 bool isLeftOfValidArea = false;
Chris@1079 274 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 275 x0 = left;
Chris@1079 276 x1 = x0 + width;
Chris@1079 277
Chris@1079 278 // That call also told us whether we should be painting
Chris@1079 279 // sub-regions of our target region in right-to-left order in
Chris@1079 280 // order to ensure contiguity
Chris@1079 281 rightToLeft = isLeftOfValidArea;
Chris@1079 282 }
Chris@1075 283
Chris@1109 284 // Note, we always paint the full height to cache. We want to
Chris@1109 285 // ensure the cache is coherent without having to worry about
Chris@1109 286 // vertical matching of required and valid areas as well as
Chris@1109 287 // horizontal.
Chris@1094 288
Chris@1109 289 if (renderType == DrawBufferBinResolution) {
Chris@1109 290
Chris@1094 291 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 292
Chris@1109 293 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 294
Chris@1094 295 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 296 }
Chris@1079 297
Chris@1079 298 QRect pr = rect & m_cache.getValidArea();
Chris@1079 299 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 300 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 301
Chris@1079 302 if (!timeConstrained && (pr != rect)) {
Chris@1265 303 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1141 304 << "even when not time-constrained" << endl;
Chris@1079 305 }
Chris@1120 306
Chris@1122 307 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 308
Chris@1120 309 return { pr, range };
Chris@1073 310 }
Chris@1073 311
Chris@1109 312 Colour3DPlotRenderer::RenderType
Chris@1113 313 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 314 {
Chris@1100 315 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 316 if (!model || !v || !(v->getViewManager())) {
Chris@1109 317 return DrawBufferPixelResolution; // or anything
Chris@1109 318 }
Chris@1109 319
Chris@1094 320 int binResolution = model->getResolution();
Chris@1325 321 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 322 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 323
Chris@1109 324 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 325 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 326
Chris@1109 327 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 328 // no alternative works here
Chris@1109 329 return DrawBufferPixelResolution;
Chris@1109 330 }
Chris@1109 331
Chris@1109 332 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 333
Chris@1109 334 // consider translucent option -- only if not smoothing & not
Chris@1109 335 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 336
Chris@1117 337 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 338 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 339 int(round(relativeBinResolution / 3)))) {
Chris@1109 340 return DirectTranslucent;
Chris@1109 341 }
Chris@1109 342 }
Chris@1109 343
Chris@1325 344 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 345 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 346 return DrawBufferBinResolution;
Chris@1109 347 } else {
Chris@1109 348 return DrawBufferPixelResolution;
Chris@1109 349 }
Chris@1109 350 }
Chris@1109 351
Chris@1138 352 ColumnOp::Column
Chris@1161 353 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 354 int peakCacheIndex) const
Chris@1138 355 {
Chris@1164 356 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1164 357
Chris@1138 358 // order:
Chris@1138 359 // get column -> scale -> normalise -> record extents ->
Chris@1138 360 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 361
Chris@1138 362 // we do the first bit here:
Chris@1138 363 // get column -> scale -> normalise
Chris@1138 364
Chris@1138 365 ColumnOp::Column column;
Chris@1138 366
Chris@1138 367 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 368 m_sources.fft) {
Chris@1138 369
Chris@1138 370 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 371
Chris@1138 372 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 373 fullColumn.data() + minbin + nbins);
Chris@1138 374
Chris@1138 375 } else {
Chris@1212 376
Chris@1161 377 ColumnOp::Column fullColumn =
Chris@1212 378 (peakCacheIndex >= 0 ?
Chris@1212 379 m_sources.peakCaches[peakCacheIndex] :
Chris@1212 380 m_sources.source)
Chris@1212 381 ->getColumn(sx);
Chris@1138 382
Chris@1138 383 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 384 fullColumn.data() + minbin + nbins);
Chris@1138 385
Chris@1138 386 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1138 387
Chris@1138 388 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1138 389 }
Chris@1138 390
Chris@1138 391 return column;
Chris@1138 392 }
Chris@1138 393
Chris@1121 394 MagnitudeRange
Chris@1113 395 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 396 QPainter &paint,
Chris@1109 397 QRect rect)
Chris@1109 398 {
Chris@1117 399 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 400
Chris@1121 401 MagnitudeRange magRange;
Chris@1121 402
Chris@1115 403 QPoint illuminatePos;
Chris@1115 404 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 405 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 406
Chris@1109 407 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 408
Chris@1109 409 int x0 = rect.left();
Chris@1109 410 int x1 = rect.right() + 1;
Chris@1109 411
Chris@1109 412 int h = v->getPaintHeight();
Chris@1109 413
Chris@1109 414 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 415 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 416 int modelResolution = model->getResolution();
Chris@1109 417
Chris@1109 418 double rateRatio =
Chris@1109 419 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 420
Chris@1109 421 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 422 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 423 / modelResolution);
Chris@1109 424 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 425 / modelResolution);
Chris@1109 426
Chris@1109 427 int sh = model->getHeight();
Chris@1109 428
Chris@1109 429 const int buflen = 40;
Chris@1109 430 char labelbuf[buflen];
Chris@1109 431
Chris@1133 432 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 433 if (minbin >= sh) minbin = sh - 1;
Chris@1135 434 if (minbin < 0) minbin = 0;
Chris@1135 435
Chris@1135 436 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 437 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 438
Chris@1109 439 int psx = -1;
Chris@1109 440
Chris@1109 441 vector<float> preparedColumn;
Chris@1109 442
Chris@1109 443 int modelWidth = model->getWidth();
Chris@1109 444
Chris@1109 445 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 446
Chris@1109 447 if (sx < 0 || sx >= modelWidth) {
Chris@1109 448 continue;
Chris@1109 449 }
Chris@1109 450
Chris@1109 451 if (sx != psx) {
Chris@1109 452
Chris@1138 453 // order:
Chris@1138 454 // get column -> scale -> normalise -> record extents ->
Chris@1138 455 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 456
Chris@1138 457 // this does the first three:
Chris@1219 458 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 459
Chris@1131 460 magRange.sample(preparedColumn);
Chris@1109 461
Chris@1109 462 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 463 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 464 }
Chris@1109 465
Chris@1124 466 // Display gain belongs to the colour scale and is
Chris@1124 467 // applied by the colour scale object when mapping it
Chris@1124 468
Chris@1109 469 psx = sx;
Chris@1109 470 }
Chris@1109 471
Chris@1266 472 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 473
Chris@1266 474 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 475
Chris@1109 476 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 477 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 478
Chris@1266 479 int rw = rx1 - rx0;
Chris@1266 480 if (rw < 1) rw = 1;
Chris@1109 481
Chris@1266 482 bool showLabel = (rw > 10 &&
Chris@1266 483 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 484 paint.fontMetrics().height() < (h / sh));
Chris@1109 485
Chris@1266 486 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 487
Chris@1109 488 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 489 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 490
Chris@1116 491 if (m_params.invertVertical) {
Chris@1116 492 ry0 = h - ry0 - 1;
Chris@1116 493 ry1 = h - ry1 - 1;
Chris@1116 494 }
Chris@1116 495
Chris@1109 496 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 497
Chris@1109 498 float value = preparedColumn[sy - minbin];
Chris@1112 499 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 500 m_params.colourRotation);
Chris@1109 501
Chris@1109 502 if (rw == 1) {
Chris@1109 503 paint.setPen(colour);
Chris@1109 504 paint.setBrush(Qt::NoBrush);
Chris@1109 505 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 506 continue;
Chris@1109 507 }
Chris@1109 508
Chris@1266 509 QColor pen(255, 255, 255, 80);
Chris@1266 510 QColor brush(colour);
Chris@1109 511
Chris@1109 512 if (rw > 3 && r.height() > 3) {
Chris@1109 513 brush.setAlpha(160);
Chris@1109 514 }
Chris@1109 515
Chris@1266 516 paint.setPen(Qt::NoPen);
Chris@1266 517 paint.setBrush(brush);
Chris@1109 518
Chris@1266 519 if (illuminate) {
Chris@1266 520 if (r.contains(illuminatePos)) {
Chris@1266 521 paint.setPen(v->getForeground());
Chris@1266 522 }
Chris@1266 523 }
Chris@1109 524
Chris@1214 525 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 526 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 527 // << r.width() << "x" << r.height() << endl;
Chris@1109 528 #endif
Chris@1109 529
Chris@1266 530 paint.drawRect(r);
Chris@1109 531
Chris@1266 532 if (showLabel) {
Chris@1109 533 double value = model->getValueAt(sx, sy);
Chris@1109 534 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 535 QString text(labelbuf);
Chris@1109 536 PaintAssistant::drawVisibleText
Chris@1109 537 (v,
Chris@1109 538 paint,
Chris@1109 539 rx0 + 2,
Chris@1109 540 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 541 text,
Chris@1109 542 PaintAssistant::OutlinedText);
Chris@1266 543 }
Chris@1266 544 }
Chris@1109 545 }
Chris@1121 546
Chris@1121 547 return magRange;
Chris@1094 548 }
Chris@1094 549
Chris@1080 550 void
Chris@1213 551 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 552 int &peakCacheIndex,
Chris@1213 553 int &binsPerPeak) const
Chris@1213 554 {
Chris@1213 555 peakCacheIndex = -1;
Chris@1213 556 binsPerPeak = -1;
Chris@1213 557
Chris@1213 558 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1213 559 if (!model) return;
Chris@1217 560 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 561 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 562
Chris@1325 563 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 564 int binResolution = model->getResolution();
Chris@1213 565
Chris@1213 566 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 567 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1325 568 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1213 569 if (zoomLevel >= equivZoom) {
Chris@1213 570 // this peak cache would work, though it might not be best
Chris@1213 571 if (bpp > binsPerPeak) {
Chris@1213 572 // ok, it's better than the best one we've found so far
Chris@1213 573 peakCacheIndex = ix;
Chris@1213 574 binsPerPeak = bpp;
Chris@1213 575 }
Chris@1213 576 }
Chris@1213 577 }
Chris@1213 578
Chris@1214 579 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 580 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 581 << ", binResolution " << binResolution
Chris@1213 582 << ", binsPerPeak " << binsPerPeak
Chris@1213 583 << ", peakCacheIndex " << peakCacheIndex
Chris@1213 584 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1213 585 << endl;
Chris@1214 586 #endif
Chris@1213 587 }
Chris@1213 588
Chris@1213 589 void
Chris@1113 590 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 591 int x0, int repaintWidth,
Chris@1094 592 bool rightToLeft,
Chris@1094 593 bool timeConstrained)
Chris@1079 594 {
Chris@1117 595 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 596 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 597 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 598 #endif
Chris@1094 599
Chris@1094 600 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 601 // buffer is at the same resolution as the target in the cache, so
Chris@1094 602 // no extra scaling needed.
Chris@1079 603
Chris@1100 604 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 605 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 606 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 607 }
Chris@1079 608
Chris@1079 609 int h = v->getPaintHeight();
Chris@1079 610
Chris@1094 611 clearDrawBuffer(repaintWidth, h);
Chris@1079 612
Chris@1094 613 vector<int> binforx(repaintWidth);
Chris@1079 614 vector<double> binfory(h);
Chris@1079 615
Chris@1094 616 int binResolution = model->getResolution();
Chris@1079 617
Chris@1094 618 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 619 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 620 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 621 binforx[x] = int(s0 + 0.0001);
Chris@1094 622 }
Chris@1080 623
Chris@1212 624 int peakCacheIndex = -1;
Chris@1212 625 int binsPerPeak = -1;
Chris@1212 626
Chris@1217 627 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 628
Chris@1080 629 for (int y = 0; y < h; ++y) {
Chris@1090 630 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 631 }
Chris@1079 632
Chris@1097 633 int attainedWidth;
Chris@1097 634
Chris@1103 635 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 636 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 637 repaintWidth,
Chris@1097 638 h,
Chris@1097 639 binforx,
Chris@1097 640 binfory,
Chris@1097 641 rightToLeft,
Chris@1097 642 timeConstrained);
Chris@1097 643
Chris@1097 644 } else {
Chris@1097 645 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 646 h,
Chris@1080 647 binforx,
Chris@1080 648 binfory,
Chris@1212 649 peakCacheIndex,
Chris@1080 650 rightToLeft,
Chris@1080 651 timeConstrained);
Chris@1097 652 }
Chris@1083 653
Chris@1094 654 if (attainedWidth == 0) return;
Chris@1084 655
Chris@1094 656 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 657
Chris@1084 658 int paintedLeft = x0;
Chris@1084 659 if (rightToLeft) {
Chris@1084 660 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 661 }
Chris@1084 662
Chris@1094 663 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 664 m_drawBuffer,
Chris@1094 665 paintedLeft - x0, attainedWidth);
Chris@1121 666
Chris@1121 667 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 668 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 669 }
Chris@1094 670 }
Chris@1084 671
Chris@1167 672 QImage
Chris@1167 673 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 674 int targetWidth,
Chris@1167 675 int targetHeight) const
Chris@1167 676 {
Chris@1167 677 int sourceWidth = image.width();
Chris@1167 678 int sourceHeight = image.height();
Chris@1167 679
Chris@1167 680 // We can only do this if we're making the image larger --
Chris@1167 681 // otherwise peaks may be lost. So this should be called only when
Chris@1167 682 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 683 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 684 // should be using DrawBufferPixelResolution mode instead
Chris@1167 685
Chris@1167 686 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 687 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 688 }
Chris@1167 689
Chris@1167 690 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 691 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 692 }
Chris@1167 693
Chris@1167 694 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 695 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 696 }
Chris@1167 697
Chris@1167 698 // This function exists because of some unpredictable behaviour
Chris@1167 699 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 700 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 701 // bring the non-interpolated version "in-house" so we know what
Chris@1167 702 // it's really doing.
Chris@1167 703
Chris@1167 704 if (m_params.interpolate) {
Chris@1167 705 return image.scaled(targetWidth, targetHeight,
Chris@1167 706 Qt::IgnoreAspectRatio,
Chris@1167 707 Qt::SmoothTransformation);
Chris@1167 708 }
Chris@1167 709
Chris@1167 710 // Same format as the target cache
Chris@1167 711 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 712
Chris@1167 713 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 714
Chris@1167 715 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 716
Chris@1167 717 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 718 if (sy == sourceHeight) --sy;
Chris@1167 719
Chris@1167 720 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 721
Chris@1167 722 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 723 if (sx == sourceWidth) --sx;
Chris@1167 724
Chris@1167 725 targetLine[x] = image.pixel(sx, sy);
Chris@1167 726 }
Chris@1167 727 }
Chris@1167 728
Chris@1167 729 return target;
Chris@1167 730 }
Chris@1167 731
Chris@1094 732 void
Chris@1113 733 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 734 int x0, int repaintWidth)
Chris@1094 735 {
Chris@1117 736 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 737 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 738 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 739 #endif
Chris@1094 740
Chris@1094 741 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 742 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 743 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 744
Chris@1100 745 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 746 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 747 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 748 }
Chris@1094 749
Chris@1094 750 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 751 // need to ensure that it starts and ends at points where a
Chris@1094 752 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 753 // certain amount of overlap across existing pixels so that we can
Chris@1094 754 // scale and draw from it without smoothing errors at the edges.
Chris@1094 755
Chris@1094 756 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 757 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 758 // such boundaries at either side of the draw buffer -- one which
Chris@1094 759 // we draw up to, and one which we subsequently crop at.
Chris@1094 760
Chris@1094 761 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 762 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 763
Chris@1094 764 int drawBufferWidth;
Chris@1094 765 int binResolution = model->getResolution();
Chris@1094 766
Chris@1330 767 // These loops should eventually terminate provided that
Chris@1330 768 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 769 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 770 // subsequent return values are equally spaced
Chris@1329 771
Chris@1330 772 for (int x = x0; ; --x) {
Chris@1094 773 sv_frame_t f = v->getFrameForX(x);
Chris@1330 774 if ((f / binResolution) * binResolution == f) {
Chris@1094 775 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 776 else if (x < x0 - 2) {
Chris@1094 777 leftBoundaryFrame = f;
Chris@1094 778 break;
Chris@1094 779 }
Chris@1094 780 }
Chris@1094 781 }
Chris@1329 782
Chris@1330 783 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 784 sv_frame_t f = v->getFrameForX(x);
Chris@1330 785 if ((f / binResolution) * binResolution == f) {
Chris@1094 786 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 787 else if (x > x0 + repaintWidth + 2) {
Chris@1094 788 rightBoundaryFrame = f;
Chris@1094 789 break;
Chris@1094 790 }
Chris@1094 791 }
Chris@1094 792 }
Chris@1329 793
Chris@1094 794 drawBufferWidth = int
Chris@1094 795 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 796
Chris@1094 797 int h = v->getPaintHeight();
Chris@1094 798
Chris@1095 799 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 800 // target size (so we recreate always rather than just clear it)
Chris@1095 801
Chris@1095 802 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 803
Chris@1094 804 vector<int> binforx(drawBufferWidth);
Chris@1094 805 vector<double> binfory(h);
Chris@1094 806
Chris@1094 807 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 808 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 809 }
Chris@1094 810
Chris@1214 811 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 812 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 813 #endif
Chris@1094 814
Chris@1094 815 for (int y = 0; y < h; ++y) {
Chris@1094 816 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 817 }
Chris@1094 818
Chris@1094 819 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 820 h,
Chris@1094 821 binforx,
Chris@1094 822 binfory,
Chris@1212 823 -1,
Chris@1094 824 false,
Chris@1094 825 false);
Chris@1094 826
Chris@1094 827 if (attainedWidth == 0) return;
Chris@1094 828
Chris@1094 829 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 830 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 831
Chris@1143 832 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 833 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 834 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 835 << drawBufferWidth << ")" << endl;
Chris@1143 836 #endif
Chris@1167 837
Chris@1167 838 QImage scaled = scaleDrawBufferImage
Chris@1167 839 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 840
Chris@1094 841 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 842 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 843
Chris@1094 844 int targetLeft = scaledLeftCrop;
Chris@1094 845 if (targetLeft < 0) {
Chris@1094 846 targetLeft = 0;
Chris@1094 847 }
Chris@1094 848
Chris@1094 849 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 850 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 851 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 852 }
Chris@1094 853
Chris@1094 854 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 855 if (sourceLeft < 0) {
Chris@1094 856 sourceLeft = 0;
Chris@1094 857 }
Chris@1094 858
Chris@1143 859 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 860 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 861 << ", targetWidth = " << targetWidth << endl;
Chris@1143 862 #endif
Chris@1094 863
Chris@1094 864 if (targetWidth > 0) {
Chris@1136 865 // we are copying from an image that has already been scaled,
Chris@1136 866 // hence using the same width in both geometries
Chris@1094 867 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 868 scaled,
Chris@1136 869 sourceLeft, targetWidth);
Chris@1084 870 }
Chris@1121 871
Chris@1121 872 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 873 // but the mag range vector has not been scaled
Chris@1136 874 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 875 * int(m_magRanges.size()));
Chris@1121 876 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 877 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 878 }
Chris@1121 879 }
Chris@1079 880 }
Chris@1083 881
Chris@1083 882 int
Chris@1083 883 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 884 const vector<int> &binforx,
Chris@1083 885 const vector<double> &binfory,
Chris@1212 886 int peakCacheIndex,
Chris@1083 887 bool rightToLeft,
Chris@1083 888 bool timeConstrained)
Chris@1083 889 {
Chris@1083 890 // Callers must have checked that the appropriate subset of
Chris@1083 891 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 892 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 893
Chris@1083 894 RenderTimer timer(timeConstrained ?
Chris@1083 895 RenderTimer::FastRender :
Chris@1083 896 RenderTimer::NoTimeout);
Chris@1083 897
Chris@1164 898 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 899
Chris@1083 900 int divisor = 1;
Chris@1100 901 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1212 902 if (peakCacheIndex >= 0) {
Chris@1212 903 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 904 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 905 }
Chris@1083 906
Chris@1214 907 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 908 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 909 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 910 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 911 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 912 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 913 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 914 << ", binScale = " << int(m_params.binScale)
cannam@1171 915 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 916 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 917 #endif
cannam@1171 918
Chris@1135 919 int sh = sourceModel->getHeight();
Chris@1135 920
Chris@1135 921 int minbin = int(binfory[0] + 0.0001);
Chris@1135 922 if (minbin >= sh) minbin = sh - 1;
Chris@1135 923 if (minbin < 0) minbin = 0;
Chris@1135 924
Chris@1170 925 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 926 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 927
Chris@1162 928 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 929 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 930 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 931 #endif
Chris@1135 932
Chris@1083 933 int psx = -1;
Chris@1083 934
Chris@1083 935 int start = 0;
Chris@1083 936 int finish = w;
Chris@1083 937 int step = 1;
Chris@1083 938
Chris@1083 939 if (rightToLeft) {
Chris@1083 940 start = w-1;
Chris@1083 941 finish = -1;
Chris@1083 942 step = -1;
Chris@1083 943 }
Chris@1083 944
Chris@1221 945 int xPixelCount = 0;
Chris@1083 946
Chris@1083 947 vector<float> preparedColumn;
Chris@1094 948
Chris@1094 949 int modelWidth = sourceModel->getWidth();
Chris@1121 950
Chris@1143 951 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 952 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 953 #endif
Chris@1143 954
Chris@1083 955 for (int x = start; x != finish; x += step) {
Chris@1083 956
Chris@1083 957 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 958 // source column index
Chris@1083 959
Chris@1221 960 ++xPixelCount;
Chris@1083 961
Chris@1083 962 if (binforx[x] < 0) continue;
Chris@1083 963
Chris@1083 964 int sx0 = binforx[x] / divisor;
Chris@1083 965 int sx1 = sx0;
Chris@1083 966 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 967 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 968 if (sx0 < 0) continue;
Chris@1083 969 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 970
Chris@1161 971 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 972 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 973 #endif
Chris@1161 974
Chris@1083 975 vector<float> pixelPeakColumn;
Chris@1121 976 MagnitudeRange magRange;
Chris@1083 977
Chris@1083 978 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 979
Chris@1094 980 if (sx < 0 || sx >= modelWidth) {
Chris@1083 981 continue;
Chris@1083 982 }
Chris@1083 983
Chris@1083 984 if (sx != psx) {
Chris@1138 985
Chris@1138 986 // order:
Chris@1138 987 // get column -> scale -> normalise -> record extents ->
Chris@1138 988 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 989
Chris@1138 990 // this does the first three:
Chris@1161 991 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 992 peakCacheIndex);
Chris@1083 993
Chris@1131 994 magRange.sample(column);
Chris@1162 995
Chris@1103 996 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 997 column = ColumnOp::peakPick(column);
Chris@1083 998 }
Chris@1083 999
Chris@1083 1000 preparedColumn =
Chris@1124 1001 ColumnOp::distribute(column,
Chris@1083 1002 h,
Chris@1083 1003 binfory,
Chris@1083 1004 minbin,
Chris@1083 1005 m_params.interpolate);
Chris@1124 1006
Chris@1124 1007 // Display gain belongs to the colour scale and is
Chris@1124 1008 // applied by the colour scale object when mapping it
Chris@1083 1009
Chris@1083 1010 psx = sx;
Chris@1083 1011 }
Chris@1083 1012
Chris@1083 1013 if (sx == sx0) {
Chris@1083 1014 pixelPeakColumn = preparedColumn;
Chris@1083 1015 } else {
Chris@1083 1016 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1017 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1018 preparedColumn[i]);
Chris@1083 1019 }
Chris@1083 1020 }
Chris@1083 1021 }
Chris@1083 1022
Chris@1083 1023 if (!pixelPeakColumn.empty()) {
Chris@1121 1024
Chris@1083 1025 for (int y = 0; y < h; ++y) {
Chris@1116 1026 int py;
Chris@1116 1027 if (m_params.invertVertical) {
Chris@1116 1028 py = y;
Chris@1116 1029 } else {
Chris@1116 1030 py = h - y - 1;
Chris@1116 1031 }
Chris@1083 1032 m_drawBuffer.setPixel
Chris@1083 1033 (x,
Chris@1116 1034 py,
Chris@1083 1035 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1036 }
Chris@1121 1037
Chris@1121 1038 m_magRanges.push_back(magRange);
Chris@1083 1039 }
Chris@1083 1040
Chris@1221 1041 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1042 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1043 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 1044 SVDEBUG << "out of time" << endl;
Chris@1214 1045 #endif
Chris@1221 1046 updateTimings(timer, xPixelCount);
Chris@1221 1047 return xPixelCount;
Chris@1083 1048 }
Chris@1083 1049 }
Chris@1083 1050
Chris@1221 1051 updateTimings(timer, xPixelCount);
Chris@1221 1052 return xPixelCount;
Chris@1083 1053 }
Chris@1083 1054
Chris@1097 1055 int
Chris@1113 1056 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1057 int w, int h,
Chris@1097 1058 const vector<int> &binforx,
Chris@1097 1059 const vector<double> &binfory,
Chris@1097 1060 bool rightToLeft,
Chris@1097 1061 bool timeConstrained)
Chris@1097 1062 {
Chris@1097 1063 // Callers must have checked that the appropriate subset of
Chris@1097 1064 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1065 // fft model exists)
Chris@1097 1066
Chris@1097 1067 RenderTimer timer(timeConstrained ?
Chris@1221 1068 RenderTimer::SlowRender :
Chris@1097 1069 RenderTimer::NoTimeout);
Chris@1097 1070
Chris@1135 1071 const FFTModel *fft = m_sources.fft;
Chris@1135 1072
Chris@1135 1073 int sh = fft->getHeight();
Chris@1135 1074
Chris@1097 1075 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1076 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1077 if (minbin < 0) minbin = 0;
Chris@1097 1078
Chris@1135 1079 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1080 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1081
Chris@1097 1082 FFTModel::PeakSet peakfreqs;
Chris@1097 1083
Chris@1097 1084 int psx = -1;
Chris@1097 1085
Chris@1097 1086 int start = 0;
Chris@1097 1087 int finish = w;
Chris@1097 1088 int step = 1;
Chris@1097 1089
Chris@1097 1090 if (rightToLeft) {
Chris@1097 1091 start = w-1;
Chris@1097 1092 finish = -1;
Chris@1097 1093 step = -1;
Chris@1097 1094 }
Chris@1097 1095
Chris@1221 1096 int xPixelCount = 0;
Chris@1097 1097
Chris@1097 1098 vector<float> preparedColumn;
Chris@1097 1099
Chris@1097 1100 int modelWidth = fft->getWidth();
Chris@1143 1101 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1102 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1103 #endif
Chris@1143 1104
Chris@1135 1105 double minFreq =
Chris@1135 1106 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1107 double maxFreq =
Chris@1135 1108 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1109
Chris@1103 1110 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1111
Chris@1218 1112 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1113 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1114 << ", step = " << step << endl;
Chris@1218 1115 #endif
Chris@1218 1116
Chris@1097 1117 for (int x = start; x != finish; x += step) {
Chris@1097 1118
Chris@1097 1119 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1120 // source column index
Chris@1097 1121
Chris@1221 1122 ++xPixelCount;
Chris@1097 1123
Chris@1097 1124 if (binforx[x] < 0) continue;
Chris@1097 1125
Chris@1097 1126 int sx0 = binforx[x];
Chris@1097 1127 int sx1 = sx0;
Chris@1097 1128 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1129 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1130 if (sx0 < 0) continue;
Chris@1097 1131 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1132
Chris@1097 1133 vector<float> pixelPeakColumn;
Chris@1121 1134 MagnitudeRange magRange;
Chris@1097 1135
Chris@1097 1136 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1137
Chris@1097 1138 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1139 continue;
Chris@1097 1140 }
Chris@1097 1141
Chris@1097 1142 if (sx != psx) {
Chris@1219 1143 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1144 magRange.sample(preparedColumn);
Chris@1097 1145 psx = sx;
Chris@1097 1146 }
Chris@1097 1147
Chris@1097 1148 if (sx == sx0) {
Chris@1097 1149 pixelPeakColumn = preparedColumn;
Chris@1097 1150 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1151 minbin, minbin + nbins - 1);
Chris@1097 1152 } else {
Chris@1097 1153 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1154 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1155 preparedColumn[i]);
Chris@1097 1156 }
Chris@1097 1157 }
Chris@1097 1158 }
Chris@1097 1159
Chris@1097 1160 if (!pixelPeakColumn.empty()) {
Chris@1164 1161
Chris@1218 1162 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1163 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1164 // << sx0 << endl;
Chris@1218 1165 #endif
Chris@1218 1166
Chris@1097 1167 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1168 pi != peakfreqs.end(); ++pi) {
Chris@1097 1169
Chris@1097 1170 int bin = pi->first;
Chris@1097 1171 double freq = pi->second;
Chris@1097 1172
Chris@1097 1173 if (bin < minbin) continue;
Chris@1135 1174 if (bin >= minbin + nbins) break;
Chris@1097 1175
Chris@1097 1176 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1177
Chris@1097 1178 double y = v->getYForFrequency
Chris@1097 1179 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1180
Chris@1097 1181 int iy = int(y + 0.5);
Chris@1097 1182 if (iy < 0 || iy >= h) continue;
Chris@1097 1183
Chris@1219 1184 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1185
Chris@1219 1186 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1187 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1188 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1189 // << value << ", pixel " << pixel << "\n";
Chris@1219 1190 #endif
Chris@1219 1191
Chris@1219 1192 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1193 }
Chris@1121 1194
Chris@1121 1195 m_magRanges.push_back(magRange);
Chris@1218 1196
Chris@1218 1197 } else {
Chris@1218 1198 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1199 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1200 << " is empty" << endl;
Chris@1218 1201 #endif
Chris@1097 1202 }
Chris@1097 1203
Chris@1221 1204 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1205 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1206 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1207 SVDEBUG << "out of time" << endl;
Chris@1218 1208 #endif
Chris@1221 1209 updateTimings(timer, xPixelCount);
Chris@1221 1210 return xPixelCount;
Chris@1097 1211 }
Chris@1097 1212 }
Chris@1097 1213
Chris@1221 1214 updateTimings(timer, xPixelCount);
Chris@1221 1215 return xPixelCount;
Chris@1221 1216 }
Chris@1221 1217
Chris@1221 1218 void
Chris@1221 1219 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1220 {
Chris@1237 1221 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1222
Chris@1237 1223 // valid if we have enough data points, or if the overall time is
Chris@1237 1224 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1225 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1226
Chris@1237 1227 if (valid) {
Chris@1237 1228 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1229 m_secondsPerXPixelValid = true;
Chris@1237 1230
Chris@1221 1231 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1232 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1237 1233 << m_secondsPerXPixel << endl;
Chris@1221 1234 #endif
Chris@1237 1235 }
Chris@1097 1236 }
Chris@1097 1237
Chris@1079 1238 void
Chris@1095 1239 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1240 {
Chris@1095 1241 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1242
Chris@1095 1243 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1244 m_drawBuffer.setColor
Chris@1095 1245 ((unsigned char)pixel,
Chris@1112 1246 m_params.colourScale.getColourForPixel
Chris@1112 1247 (pixel, m_params.colourRotation).rgb());
Chris@1079 1248 }
Chris@1079 1249
Chris@1079 1250 m_drawBuffer.fill(0);
Chris@1121 1251 m_magRanges.clear();
Chris@1079 1252 }
Chris@1079 1253
Chris@1095 1254 void
Chris@1095 1255 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1256 {
Chris@1095 1257 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1258 recreateDrawBuffer(w, h);
Chris@1095 1259 } else {
Chris@1095 1260 m_drawBuffer.fill(0);
Chris@1121 1261 m_magRanges.clear();
Chris@1095 1262 }
Chris@1095 1263 }
Chris@1079 1264
Chris@1139 1265 QRect
Chris@1139 1266 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1267 {
Chris@1139 1268 QImage image = m_cache.getImage();
Chris@1139 1269 ImageRegionFinder finder;
Chris@1139 1270 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1271 return rect;
Chris@1139 1272 }