annotate layer/Colour3DPlotRenderer.cpp @ 1495:6bb0afa607f5

Toward trying to figure out a progress-bar problem
author Chris Cannam
date Tue, 13 Aug 2019 15:10:32 +0100
parents 78d9282519b0
children e4c9d38d304d
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1450 116 if (predicted < 0.175) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1451 132
Chris@1451 133 bool justInvalidated =
Chris@1451 134 (m_cache.getSize() != v->getPaintSize() ||
Chris@1451 135 m_cache.getZoomLevel() != v->getZoomLevel());
Chris@1120 136
Chris@1079 137 m_cache.resize(v->getPaintSize());
Chris@1079 138 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 139
Chris@1119 140 m_magCache.resize(v->getPaintSize().width());
Chris@1119 141 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 142
Chris@1120 143 if (renderType == DirectTranslucent) {
Chris@1121 144 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 145 return { rect, range };
Chris@1120 146 }
Chris@1120 147
Chris@1123 148 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 149 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 150 << " valid left " << m_cache.getValidLeft()
Chris@1090 151 << " valid right " << m_cache.getValidRight()
Chris@1094 152 << endl;
Chris@1214 153 SVDEBUG << " view start " << startFrame
Chris@1090 154 << " x0 " << x0
Chris@1090 155 << " x1 " << x1
Chris@1090 156 << endl;
Chris@1123 157 #endif
Chris@1214 158
Chris@1214 159 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1451 160
Chris@1079 161 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 162
Chris@1079 163 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 164 v->getXForFrame(startFrame) &&
Chris@1079 165 m_cache.getValidLeft() <= x0 &&
Chris@1079 166 m_cache.getValidRight() >= x1) {
Chris@1090 167
Chris@1123 168 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 169 SVDEBUG << "cache hit" << endl;
Chris@1123 170 #endif
Chris@1214 171 count.hit();
Chris@1090 172
Chris@1079 173 // cache is valid for the complete requested area
Chris@1079 174 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 175
Chris@1122 176 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 177
Chris@1119 178 return { rect, range };
Chris@1079 179
Chris@1079 180 } else {
Chris@1123 181 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 182 SVDEBUG << "cache partial hit" << endl;
Chris@1123 183 #endif
Chris@1214 184 count.partial();
Chris@1090 185
Chris@1079 186 // cache doesn't begin at the right frame or doesn't
Chris@1079 187 // contain the complete view, but might be scrollable or
Chris@1079 188 // partially usable
Chris@1090 189 m_cache.scrollTo(v, startFrame);
Chris@1119 190 m_magCache.scrollTo(v, startFrame);
Chris@1079 191
Chris@1079 192 // if we are not time-constrained, then we want to paint
Chris@1081 193 // the whole area in one go; we don't return a partial
Chris@1081 194 // paint. To avoid providing the more complex logic to
Chris@1081 195 // handle painting discontiguous areas, if the only valid
Chris@1079 196 // part of cache is in the middle, just make the whole
Chris@1079 197 // thing invalid and start again.
Chris@1079 198 if (!timeConstrained) {
Chris@1079 199 if (m_cache.getValidLeft() > x0 &&
Chris@1079 200 m_cache.getValidRight() < x1) {
Chris@1079 201 m_cache.invalidate();
Chris@1079 202 }
Chris@1079 203 }
Chris@1079 204 }
Chris@1090 205 } else {
Chris@1118 206 // cache is completely invalid
Chris@1214 207 count.miss();
Chris@1090 208 m_cache.setStartFrame(startFrame);
Chris@1119 209 m_magCache.setStartFrame(startFrame);
Chris@1075 210 }
Chris@1075 211
Chris@1079 212 bool rightToLeft = false;
Chris@1079 213
Chris@1122 214 int reqx0 = x0;
Chris@1122 215 int reqx1 = x1;
Chris@1122 216
Chris@1079 217 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 218 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 219
Chris@1237 220 // When rendering the whole area, in a context where we
Chris@1237 221 // might not be able to complete the work, start from
Chris@1237 222 // somewhere near the middle so that the region of
Chris@1237 223 // interest appears first.
Chris@1237 224 //
Chris@1237 225 // This is very useful if we actually are slow to render,
Chris@1237 226 // but if we're not sure how fast we'll be, we should
Chris@1237 227 // prefer not to because it can be distracting to render
Chris@1237 228 // fast from the middle and then jump back to fill in the
Chris@1237 229 // start. That is:
Chris@1237 230 //
Chris@1237 231 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 232 // don't do this: we've probably only just been created
Chris@1237 233 // and don't know how fast we'll be yet (this happens
Chris@1237 234 // often while zooming rapidly in and out). The exception
Chris@1237 235 // to the exception is if we're displaying peak
Chris@1237 236 // frequencies; this we can assume to be slow. (Note that
Chris@1237 237 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 238 // fast, then we've already set timeConstrained false
Chris@1237 239 // above so this doesn't apply)
Chris@1237 240 //
Chris@1237 241 // - if we're using a peak cache, we don't do this;
Chris@1237 242 // drawing from peak cache is often (even if not always)
Chris@1237 243 // fast.
Chris@1237 244
Chris@1237 245 bool drawFromTheMiddle = true;
Chris@1237 246
Chris@1237 247 if (!m_secondsPerXPixelValid &&
Chris@1237 248 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 249 drawFromTheMiddle = false;
Chris@1237 250 } else {
Chris@1237 251 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 252 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 253 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 254 drawFromTheMiddle = false;
Chris@1237 255 }
Chris@1237 256 }
Chris@1237 257
Chris@1237 258 if (drawFromTheMiddle) {
Chris@1222 259 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 260 x0 = int(x1 * offset);
Chris@1213 261 }
Chris@1079 262 }
Chris@1079 263 }
Chris@1079 264
Chris@1079 265 if (m_cache.isValid()) {
Chris@1090 266
Chris@1079 267 // When rendering only a part of the cache, we need to make
Chris@1079 268 // sure that the part we're rendering is adjacent to (or
Chris@1079 269 // overlapping) a valid area of cache, if we have one. The
Chris@1079 270 // alternative is to ditch the valid area of cache and render
Chris@1079 271 // only the requested area, but that's risky because this can
Chris@1079 272 // happen when just waving the pointer over a small part of
Chris@1079 273 // the view -- if we lose the partly-built cache every time
Chris@1079 274 // the user does that, we'll never finish building it.
Chris@1079 275 int left = x0;
Chris@1079 276 int width = x1 - x0;
Chris@1079 277 bool isLeftOfValidArea = false;
Chris@1079 278 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 279 x0 = left;
Chris@1079 280 x1 = x0 + width;
Chris@1079 281
Chris@1079 282 // That call also told us whether we should be painting
Chris@1079 283 // sub-regions of our target region in right-to-left order in
Chris@1079 284 // order to ensure contiguity
Chris@1079 285 rightToLeft = isLeftOfValidArea;
Chris@1079 286 }
Chris@1075 287
Chris@1109 288 // Note, we always paint the full height to cache. We want to
Chris@1109 289 // ensure the cache is coherent without having to worry about
Chris@1109 290 // vertical matching of required and valid areas as well as
Chris@1109 291 // horizontal.
Chris@1094 292
Chris@1109 293 if (renderType == DrawBufferBinResolution) {
Chris@1109 294
Chris@1094 295 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 296
Chris@1109 297 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 298
Chris@1451 299 if (timeConstrained && justInvalidated) {
Chris@1451 300 SVDEBUG << "render: just invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
Chris@1451 301 } else {
Chris@1451 302 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1451 303 }
Chris@1094 304 }
Chris@1079 305
Chris@1079 306 QRect pr = rect & m_cache.getValidArea();
Chris@1079 307 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 308 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 309
Chris@1079 310 if (!timeConstrained && (pr != rect)) {
Chris@1494 311 QRect cva = m_cache.getValidArea();
Chris@1265 312 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1451 313 << "even when not time-constrained: wanted "
Chris@1450 314 << rect.x() << "," << rect.y() << " "
Chris@1451 315 << rect.width() << "x" << rect.height() << ", got "
Chris@1450 316 << pr.x() << "," << pr.y() << " "
Chris@1450 317 << pr.width() << "x" << pr.height()
Chris@1451 318 << ", after request of width " << (x1 - x0)
Chris@1494 319 << endl
Chris@1494 320 << "(cache valid area is "
Chris@1494 321 << cva.x() << "," << cva.y() << " "
Chris@1494 322 << cva.width() << "x" << cva.height() << ")"
Chris@1450 323 << endl;
Chris@1079 324 }
Chris@1120 325
Chris@1122 326 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 327
Chris@1412 328 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1412 329 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 330 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1412 331 SVDEBUG << "render: mag range from cache in x-range " << reqx0
Chris@1412 332 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 333 << range.getMax() << endl;
Chris@1412 334 #endif
Chris@1120 335
Chris@1120 336 return { pr, range };
Chris@1073 337 }
Chris@1073 338
Chris@1109 339 Colour3DPlotRenderer::RenderType
Chris@1113 340 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 341 {
Chris@1469 342 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1109 343 if (!model || !v || !(v->getViewManager())) {
Chris@1109 344 return DrawBufferPixelResolution; // or anything
Chris@1109 345 }
Chris@1109 346
Chris@1094 347 int binResolution = model->getResolution();
Chris@1325 348 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 349 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 350
Chris@1109 351 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 352 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 353
Chris@1109 354 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 355 // no alternative works here
Chris@1109 356 return DrawBufferPixelResolution;
Chris@1109 357 }
Chris@1109 358
Chris@1109 359 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 360
Chris@1109 361 // consider translucent option -- only if not smoothing & not
Chris@1109 362 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 363
Chris@1117 364 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 365 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 366 int(round(relativeBinResolution / 3)))) {
Chris@1109 367 return DirectTranslucent;
Chris@1109 368 }
Chris@1109 369 }
Chris@1109 370
Chris@1325 371 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 372 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 373 return DrawBufferBinResolution;
Chris@1109 374 } else {
Chris@1109 375 return DrawBufferPixelResolution;
Chris@1109 376 }
Chris@1109 377 }
Chris@1109 378
Chris@1138 379 ColumnOp::Column
Chris@1161 380 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 381 int peakCacheIndex) const
Chris@1138 382 {
Chris@1138 383 // order:
Chris@1138 384 // get column -> scale -> normalise -> record extents ->
Chris@1138 385 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 386
Chris@1138 387 // we do the first bit here:
Chris@1138 388 // get column -> scale -> normalise
Chris@1138 389
Chris@1138 390 ColumnOp::Column column;
Chris@1364 391
Chris@1364 392 if (m_params.showDerivative && sx > 0) {
Chris@1364 393
Chris@1364 394 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
Chris@1364 395 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 396
Chris@1364 397 for (int i = 0; i < nbins; ++i) {
Chris@1364 398 column[i] -= prev[i];
Chris@1364 399 }
Chris@1364 400
Chris@1364 401 } else {
Chris@1364 402 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 403 }
Chris@1364 404
Chris@1364 405 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1469 406 !m_sources.fft.isNone()) {
Chris@1364 407 return column;
Chris@1364 408 } else {
Chris@1364 409 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 410 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 411 return column;
Chris@1364 412 }
Chris@1364 413 }
Chris@1364 414
Chris@1364 415 ColumnOp::Column
Chris@1364 416 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1364 417 int peakCacheIndex) const
Chris@1364 418 {
Chris@1364 419 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 420
Chris@1364 421 ColumnOp::Column column;
Chris@1469 422 ColumnOp::Column fullColumn;
Chris@1364 423
Chris@1469 424 if (m_params.colourScale.getScale() == ColourScaleType::Phase) {
Chris@1469 425 auto fftModel = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 426 if (fftModel) {
Chris@1469 427 fullColumn = fftModel->getPhases(sx);
Chris@1469 428 }
Chris@1138 429 }
Chris@1138 430
Chris@1469 431 if (fullColumn.empty()) {
Chris@1469 432
Chris@1469 433 if (peakCacheIndex >= 0) {
Chris@1473 434 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 435 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 436 if (!peakCache) {
Chris@1473 437 return vector<float>(nbins, 0.f);
Chris@1473 438 }
Chris@1473 439 fullColumn = peakCache->getColumn(sx);
Chris@1469 440 } else {
Chris@1469 441 auto model = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1469 442 (m_sources.source);
Chris@1469 443 if (!model) {
Chris@1469 444 return vector<float>(nbins, 0.f);
Chris@1469 445 }
Chris@1469 446 fullColumn = model->getColumn(sx);
Chris@1469 447 }
Chris@1469 448 }
Chris@1469 449
Chris@1469 450 column = vector<float>(fullColumn.data() + minbin,
Chris@1469 451 fullColumn.data() + minbin + nbins);
Chris@1138 452 return column;
Chris@1138 453 }
Chris@1138 454
Chris@1121 455 MagnitudeRange
Chris@1113 456 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 457 QPainter &paint,
Chris@1109 458 QRect rect)
Chris@1109 459 {
Chris@1117 460 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 461
Chris@1121 462 MagnitudeRange magRange;
Chris@1121 463
Chris@1115 464 QPoint illuminatePos;
Chris@1115 465 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 466 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 467
Chris@1469 468 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 469 if (!model) return magRange;
Chris@1109 470
Chris@1109 471 int x0 = rect.left();
Chris@1109 472 int x1 = rect.right() + 1;
Chris@1109 473
Chris@1109 474 int h = v->getPaintHeight();
Chris@1109 475
Chris@1109 476 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 477 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 478 int modelResolution = model->getResolution();
Chris@1109 479
Chris@1109 480 double rateRatio =
Chris@1109 481 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 482
Chris@1109 483 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 484 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 485 / modelResolution);
Chris@1109 486 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 487 / modelResolution);
Chris@1109 488
Chris@1109 489 int sh = model->getHeight();
Chris@1109 490
Chris@1109 491 const int buflen = 40;
Chris@1109 492 char labelbuf[buflen];
Chris@1109 493
Chris@1133 494 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 495 if (minbin >= sh) minbin = sh - 1;
Chris@1135 496 if (minbin < 0) minbin = 0;
Chris@1135 497
Chris@1135 498 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 499 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 500
Chris@1109 501 int psx = -1;
Chris@1109 502
Chris@1109 503 vector<float> preparedColumn;
Chris@1109 504
Chris@1109 505 int modelWidth = model->getWidth();
Chris@1109 506
Chris@1109 507 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 508
Chris@1109 509 if (sx < 0 || sx >= modelWidth) {
Chris@1109 510 continue;
Chris@1109 511 }
Chris@1109 512
Chris@1109 513 if (sx != psx) {
Chris@1109 514
Chris@1138 515 // order:
Chris@1138 516 // get column -> scale -> normalise -> record extents ->
Chris@1138 517 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 518
Chris@1138 519 // this does the first three:
Chris@1219 520 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 521
Chris@1131 522 magRange.sample(preparedColumn);
Chris@1109 523
Chris@1109 524 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 525 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 526 }
Chris@1109 527
Chris@1124 528 // Display gain belongs to the colour scale and is
Chris@1124 529 // applied by the colour scale object when mapping it
Chris@1124 530
Chris@1109 531 psx = sx;
Chris@1109 532 }
Chris@1109 533
Chris@1266 534 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 535
Chris@1266 536 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 537
Chris@1109 538 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 539 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 540
Chris@1266 541 int rw = rx1 - rx0;
Chris@1266 542 if (rw < 1) rw = 1;
Chris@1109 543
Chris@1471 544 // Qt 5.13 deprecates QFontMetrics::width(), but its suggested
Chris@1471 545 // replacement (horizontalAdvance) was only added in Qt 5.11
Chris@1471 546 // which is too new for us
Chris@1471 547 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
Chris@1471 548
Chris@1266 549 bool showLabel = (rw > 10 &&
Chris@1266 550 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 551 paint.fontMetrics().height() < (h / sh));
Chris@1109 552
Chris@1266 553 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 554
Chris@1109 555 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 556 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 557
Chris@1116 558 if (m_params.invertVertical) {
Chris@1116 559 ry0 = h - ry0 - 1;
Chris@1116 560 ry1 = h - ry1 - 1;
Chris@1116 561 }
Chris@1116 562
Chris@1109 563 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 564
Chris@1109 565 float value = preparedColumn[sy - minbin];
Chris@1112 566 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 567 m_params.colourRotation);
Chris@1109 568
Chris@1109 569 if (rw == 1) {
Chris@1109 570 paint.setPen(colour);
Chris@1109 571 paint.setBrush(Qt::NoBrush);
Chris@1109 572 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 573 continue;
Chris@1109 574 }
Chris@1109 575
Chris@1266 576 QColor pen(255, 255, 255, 80);
Chris@1266 577 QColor brush(colour);
Chris@1109 578
Chris@1109 579 if (rw > 3 && r.height() > 3) {
Chris@1109 580 brush.setAlpha(160);
Chris@1109 581 }
Chris@1109 582
Chris@1266 583 paint.setPen(Qt::NoPen);
Chris@1266 584 paint.setBrush(brush);
Chris@1109 585
Chris@1266 586 if (illuminate) {
Chris@1266 587 if (r.contains(illuminatePos)) {
Chris@1266 588 paint.setPen(v->getForeground());
Chris@1266 589 }
Chris@1266 590 }
Chris@1109 591
Chris@1214 592 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 593 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 594 // << r.width() << "x" << r.height() << endl;
Chris@1109 595 #endif
Chris@1109 596
Chris@1266 597 paint.drawRect(r);
Chris@1109 598
Chris@1266 599 if (showLabel) {
Chris@1109 600 double value = model->getValueAt(sx, sy);
Chris@1109 601 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 602 QString text(labelbuf);
Chris@1109 603 PaintAssistant::drawVisibleText
Chris@1109 604 (v,
Chris@1109 605 paint,
Chris@1109 606 rx0 + 2,
Chris@1109 607 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 608 text,
Chris@1109 609 PaintAssistant::OutlinedText);
Chris@1266 610 }
Chris@1266 611 }
Chris@1109 612 }
Chris@1121 613
Chris@1121 614 return magRange;
Chris@1094 615 }
Chris@1094 616
Chris@1080 617 void
Chris@1213 618 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 619 int &peakCacheIndex,
Chris@1213 620 int &binsPerPeak) const
Chris@1213 621 {
Chris@1213 622 peakCacheIndex = -1;
Chris@1213 623 binsPerPeak = -1;
Chris@1213 624
Chris@1469 625 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1213 626 if (!model) return;
Chris@1217 627 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 628 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 629
Chris@1325 630 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 631 int binResolution = model->getResolution();
Chris@1213 632
Chris@1213 633 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1473 634 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 635 (m_sources.peakCaches[ix]);
Chris@1473 636 if (!peakCache) continue;
Chris@1473 637 int bpp = peakCache->getColumnsPerPeak();
Chris@1325 638 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1450 639 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1450 640 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 641 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 642 << " for equivZoom = " << equivZoom << endl;
Chris@1450 643 #endif
Chris@1213 644 if (zoomLevel >= equivZoom) {
Chris@1213 645 // this peak cache would work, though it might not be best
Chris@1213 646 if (bpp > binsPerPeak) {
Chris@1213 647 // ok, it's better than the best one we've found so far
Chris@1213 648 peakCacheIndex = ix;
Chris@1213 649 binsPerPeak = bpp;
Chris@1213 650 }
Chris@1213 651 }
Chris@1213 652 }
Chris@1213 653
Chris@1214 654 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 655 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 656 << ", binResolution " << binResolution
Chris@1213 657 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 658 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 659 << " for binsPerPeak " << binsPerPeak
Chris@1213 660 << endl;
Chris@1214 661 #endif
Chris@1213 662 }
Chris@1213 663
Chris@1213 664 void
Chris@1113 665 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 666 int x0, int repaintWidth,
Chris@1094 667 bool rightToLeft,
Chris@1094 668 bool timeConstrained)
Chris@1079 669 {
Chris@1117 670 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 671 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 672 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 673 #endif
Chris@1094 674
Chris@1094 675 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 676 // buffer is at the same resolution as the target in the cache, so
Chris@1094 677 // no extra scaling needed.
Chris@1079 678
Chris@1469 679 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 680 if (!model) return;
Chris@1079 681
Chris@1079 682 int h = v->getPaintHeight();
Chris@1079 683
Chris@1094 684 clearDrawBuffer(repaintWidth, h);
Chris@1079 685
Chris@1094 686 vector<int> binforx(repaintWidth);
Chris@1079 687 vector<double> binfory(h);
Chris@1079 688
Chris@1094 689 int binResolution = model->getResolution();
Chris@1079 690
Chris@1094 691 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 692 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 693 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 694 binforx[x] = int(s0 + 0.0001);
Chris@1094 695 }
Chris@1080 696
Chris@1212 697 int peakCacheIndex = -1;
Chris@1212 698 int binsPerPeak = -1;
Chris@1212 699
Chris@1217 700 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 701
Chris@1080 702 for (int y = 0; y < h; ++y) {
Chris@1090 703 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 704 }
Chris@1079 705
Chris@1097 706 int attainedWidth;
Chris@1097 707
Chris@1103 708 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 709 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 710 repaintWidth,
Chris@1097 711 h,
Chris@1097 712 binforx,
Chris@1097 713 binfory,
Chris@1097 714 rightToLeft,
Chris@1097 715 timeConstrained);
Chris@1097 716
Chris@1097 717 } else {
Chris@1097 718 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 719 h,
Chris@1080 720 binforx,
Chris@1080 721 binfory,
Chris@1212 722 peakCacheIndex,
Chris@1080 723 rightToLeft,
Chris@1080 724 timeConstrained);
Chris@1097 725 }
Chris@1083 726
Chris@1094 727 if (attainedWidth == 0) return;
Chris@1084 728
Chris@1094 729 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 730
Chris@1084 731 int paintedLeft = x0;
Chris@1084 732 if (rightToLeft) {
Chris@1084 733 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 734 }
Chris@1084 735
Chris@1094 736 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 737 m_drawBuffer,
Chris@1094 738 paintedLeft - x0, attainedWidth);
Chris@1121 739
Chris@1121 740 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 741 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 742 }
Chris@1094 743 }
Chris@1084 744
Chris@1167 745 QImage
Chris@1167 746 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 747 int targetWidth,
Chris@1167 748 int targetHeight) const
Chris@1167 749 {
Chris@1167 750 int sourceWidth = image.width();
Chris@1167 751 int sourceHeight = image.height();
Chris@1167 752
Chris@1167 753 // We can only do this if we're making the image larger --
Chris@1167 754 // otherwise peaks may be lost. So this should be called only when
Chris@1167 755 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 756 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 757 // should be using DrawBufferPixelResolution mode instead
Chris@1167 758
Chris@1167 759 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 760 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 761 }
Chris@1167 762
Chris@1167 763 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 764 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 765 }
Chris@1167 766
Chris@1167 767 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 768 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 769 }
Chris@1167 770
Chris@1167 771 // This function exists because of some unpredictable behaviour
Chris@1167 772 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 773 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 774 // bring the non-interpolated version "in-house" so we know what
Chris@1167 775 // it's really doing.
Chris@1167 776
Chris@1167 777 if (m_params.interpolate) {
Chris@1167 778 return image.scaled(targetWidth, targetHeight,
Chris@1167 779 Qt::IgnoreAspectRatio,
Chris@1167 780 Qt::SmoothTransformation);
Chris@1167 781 }
Chris@1167 782
Chris@1167 783 // Same format as the target cache
Chris@1167 784 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 785
Chris@1167 786 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 787
Chris@1167 788 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 789
Chris@1167 790 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 791 if (sy == sourceHeight) --sy;
Chris@1167 792
Chris@1167 793 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 794
Chris@1167 795 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 796 if (sx == sourceWidth) --sx;
Chris@1167 797
Chris@1167 798 targetLine[x] = image.pixel(sx, sy);
Chris@1167 799 }
Chris@1167 800 }
Chris@1167 801
Chris@1167 802 return target;
Chris@1167 803 }
Chris@1167 804
Chris@1094 805 void
Chris@1113 806 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 807 int x0, int repaintWidth)
Chris@1094 808 {
Chris@1117 809 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 810 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 811 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 812 #endif
Chris@1094 813
Chris@1094 814 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 815 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 816 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 817
Chris@1469 818 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 819 if (!model) return;
Chris@1094 820
Chris@1094 821 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 822 // need to ensure that it starts and ends at points where a
Chris@1094 823 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 824 // certain amount of overlap across existing pixels so that we can
Chris@1094 825 // scale and draw from it without smoothing errors at the edges.
Chris@1094 826
Chris@1094 827 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 828 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 829 // such boundaries at either side of the draw buffer -- one which
Chris@1094 830 // we draw up to, and one which we subsequently crop at.
Chris@1094 831
Chris@1094 832 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 833 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 834
Chris@1094 835 int drawBufferWidth;
Chris@1094 836 int binResolution = model->getResolution();
Chris@1094 837
Chris@1330 838 // These loops should eventually terminate provided that
Chris@1330 839 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 840 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 841 // subsequent return values are equally spaced
Chris@1329 842
Chris@1330 843 for (int x = x0; ; --x) {
Chris@1094 844 sv_frame_t f = v->getFrameForX(x);
Chris@1330 845 if ((f / binResolution) * binResolution == f) {
Chris@1094 846 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 847 else if (x < x0 - 2) {
Chris@1094 848 leftBoundaryFrame = f;
Chris@1094 849 break;
Chris@1094 850 }
Chris@1094 851 }
Chris@1094 852 }
Chris@1329 853
Chris@1330 854 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 855 sv_frame_t f = v->getFrameForX(x);
Chris@1330 856 if ((f / binResolution) * binResolution == f) {
Chris@1494 857 if (v->getXForFrame(f) < x0 + repaintWidth) {
Chris@1494 858 continue;
Chris@1494 859 }
Chris@1094 860 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 861 else if (x > x0 + repaintWidth + 2) {
Chris@1094 862 rightBoundaryFrame = f;
Chris@1094 863 break;
Chris@1094 864 }
Chris@1094 865 }
Chris@1094 866 }
Chris@1329 867
Chris@1094 868 drawBufferWidth = int
Chris@1094 869 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 870
Chris@1094 871 int h = v->getPaintHeight();
Chris@1094 872
Chris@1095 873 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 874 // target size (so we recreate always rather than just clear it)
Chris@1095 875
Chris@1095 876 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 877
Chris@1094 878 vector<int> binforx(drawBufferWidth);
Chris@1094 879 vector<double> binfory(h);
Chris@1094 880
Chris@1094 881 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 882 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 883 }
Chris@1094 884
Chris@1214 885 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 886 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 887 #endif
Chris@1094 888
Chris@1094 889 for (int y = 0; y < h; ++y) {
Chris@1094 890 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 891 }
Chris@1094 892
Chris@1094 893 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 894 h,
Chris@1094 895 binforx,
Chris@1094 896 binfory,
Chris@1212 897 -1,
Chris@1094 898 false,
Chris@1094 899 false);
Chris@1094 900
Chris@1094 901 if (attainedWidth == 0) return;
Chris@1094 902
Chris@1094 903 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 904 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 905
Chris@1143 906 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 907 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1494 908 << " to " << (scaledRight - scaledLeft)
Chris@1494 909 << " (nb drawBufferWidth = "
Chris@1494 910 << drawBufferWidth << ", attainedWidth = "
Chris@1494 911 << attainedWidth << ")" << endl;
Chris@1143 912 #endif
Chris@1167 913
Chris@1167 914 QImage scaled = scaleDrawBufferImage
Chris@1167 915 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 916
Chris@1094 917 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 918 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 919
Chris@1094 920 int targetLeft = scaledLeftCrop;
Chris@1094 921 if (targetLeft < 0) {
Chris@1094 922 targetLeft = 0;
Chris@1094 923 }
Chris@1094 924
Chris@1094 925 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 926 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 927 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 928 }
Chris@1094 929
Chris@1094 930 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 931 if (sourceLeft < 0) {
Chris@1094 932 sourceLeft = 0;
Chris@1094 933 }
Chris@1494 934
Chris@1494 935 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1494 936 SVDEBUG << "leftBoundaryFrame = " << leftBoundaryFrame
Chris@1494 937 << ", leftCropFrame = " << leftCropFrame
Chris@1494 938 << ", scaledLeft = " << scaledLeft
Chris@1494 939 << ", scaledLeftCrop = " << scaledLeftCrop
Chris@1494 940 << endl;
Chris@1494 941 SVDEBUG << "rightBoundaryFrame = " << rightBoundaryFrame
Chris@1494 942 << ", rightCropFrame = " << rightCropFrame
Chris@1494 943 << ", scaledRight = " << scaledRight
Chris@1494 944 << ", scaledRightCrop = " << scaledRightCrop
Chris@1494 945 << endl;
Chris@1494 946 #endif
Chris@1094 947
Chris@1143 948 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1494 949 SVDEBUG << "x0 = " << x0
Chris@1494 950 << ", repaintWidth = " << repaintWidth
Chris@1494 951 << ", targetLeft = " << targetLeft
Chris@1214 952 << ", targetWidth = " << targetWidth << endl;
Chris@1143 953 #endif
Chris@1094 954
Chris@1094 955 if (targetWidth > 0) {
Chris@1136 956 // we are copying from an image that has already been scaled,
Chris@1136 957 // hence using the same width in both geometries
Chris@1094 958 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 959 scaled,
Chris@1136 960 sourceLeft, targetWidth);
Chris@1084 961 }
Chris@1121 962
Chris@1121 963 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 964 // but the mag range vector has not been scaled
Chris@1136 965 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 966 * int(m_magRanges.size()));
Chris@1121 967 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 968 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 969 }
Chris@1121 970 }
Chris@1079 971 }
Chris@1083 972
Chris@1083 973 int
Chris@1083 974 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 975 const vector<int> &binforx,
Chris@1083 976 const vector<double> &binfory,
Chris@1212 977 int peakCacheIndex,
Chris@1083 978 bool rightToLeft,
Chris@1083 979 bool timeConstrained)
Chris@1083 980 {
Chris@1083 981 // Callers must have checked that the appropriate subset of
Chris@1083 982 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 983 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 984
Chris@1083 985 RenderTimer timer(timeConstrained ?
Chris@1083 986 RenderTimer::FastRender :
Chris@1083 987 RenderTimer::NoTimeout);
Chris@1083 988
Chris@1164 989 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 990
Chris@1083 991 int divisor = 1;
Chris@1473 992
Chris@1473 993 std::shared_ptr<DenseThreeDimensionalModel> sourceModel;
Chris@1473 994
Chris@1473 995 if (peakCacheIndex >= 0) {
Chris@1473 996 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 997 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 998 if (peakCache) {
Chris@1473 999 divisor = peakCache->getColumnsPerPeak();
Chris@1473 1000 sourceModel = peakCache;
Chris@1473 1001 }
Chris@1473 1002 }
Chris@1473 1003
Chris@1473 1004 if (!sourceModel) {
Chris@1473 1005 sourceModel = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1473 1006 (m_sources.source);
Chris@1473 1007 }
Chris@1469 1008
Chris@1473 1009 if (!sourceModel) return 0;
Chris@1083 1010
Chris@1214 1011 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 1012 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 1013 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 1014 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 1015 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 1016 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 1017 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 1018 << ", binScale = " << int(m_params.binScale)
cannam@1171 1019 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 1020 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 1021 #endif
cannam@1171 1022
Chris@1135 1023 int sh = sourceModel->getHeight();
Chris@1135 1024
Chris@1135 1025 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1026 if (minbin >= sh) minbin = sh - 1;
Chris@1135 1027 if (minbin < 0) minbin = 0;
Chris@1135 1028
Chris@1170 1029 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 1030 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 1031
Chris@1162 1032 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1033 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 1034 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 1035 #endif
Chris@1135 1036
Chris@1083 1037 int psx = -1;
Chris@1083 1038
Chris@1083 1039 int start = 0;
Chris@1083 1040 int finish = w;
Chris@1083 1041 int step = 1;
Chris@1083 1042
Chris@1083 1043 if (rightToLeft) {
Chris@1083 1044 start = w-1;
Chris@1083 1045 finish = -1;
Chris@1083 1046 step = -1;
Chris@1083 1047 }
Chris@1083 1048
Chris@1221 1049 int xPixelCount = 0;
Chris@1083 1050
Chris@1083 1051 vector<float> preparedColumn;
Chris@1094 1052
Chris@1094 1053 int modelWidth = sourceModel->getWidth();
Chris@1121 1054
Chris@1143 1055 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1056 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1451 1057 SVDEBUG << "start = " << start << ", finish = " << finish << ", step = " << step << endl;
Chris@1143 1058 #endif
Chris@1143 1059
Chris@1083 1060 for (int x = start; x != finish; x += step) {
Chris@1083 1061
Chris@1083 1062 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1063 // source column index
Chris@1083 1064
Chris@1221 1065 ++xPixelCount;
Chris@1083 1066
Chris@1083 1067 if (binforx[x] < 0) continue;
Chris@1083 1068
Chris@1083 1069 int sx0 = binforx[x] / divisor;
Chris@1083 1070 int sx1 = sx0;
Chris@1083 1071 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1072 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1073 if (sx0 < 0) continue;
Chris@1083 1074 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1075
Chris@1161 1076 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1077 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1078 #endif
Chris@1161 1079
Chris@1083 1080 vector<float> pixelPeakColumn;
Chris@1121 1081 MagnitudeRange magRange;
Chris@1083 1082
Chris@1083 1083 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1084
Chris@1094 1085 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1086 continue;
Chris@1083 1087 }
Chris@1083 1088
Chris@1083 1089 if (sx != psx) {
Chris@1138 1090
Chris@1138 1091 // order:
Chris@1138 1092 // get column -> scale -> normalise -> record extents ->
Chris@1138 1093 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1094
Chris@1138 1095 // this does the first three:
Chris@1161 1096 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 1097 peakCacheIndex);
Chris@1083 1098
Chris@1131 1099 magRange.sample(column);
Chris@1162 1100
Chris@1103 1101 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1102 column = ColumnOp::peakPick(column);
Chris@1083 1103 }
Chris@1083 1104
Chris@1083 1105 preparedColumn =
Chris@1124 1106 ColumnOp::distribute(column,
Chris@1083 1107 h,
Chris@1083 1108 binfory,
Chris@1083 1109 minbin,
Chris@1083 1110 m_params.interpolate);
Chris@1124 1111
Chris@1124 1112 // Display gain belongs to the colour scale and is
Chris@1124 1113 // applied by the colour scale object when mapping it
Chris@1083 1114
Chris@1083 1115 psx = sx;
Chris@1083 1116 }
Chris@1083 1117
Chris@1083 1118 if (sx == sx0) {
Chris@1083 1119 pixelPeakColumn = preparedColumn;
Chris@1083 1120 } else {
Chris@1083 1121 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1122 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1123 preparedColumn[i]);
Chris@1083 1124 }
Chris@1083 1125 }
Chris@1083 1126 }
Chris@1083 1127
Chris@1083 1128 if (!pixelPeakColumn.empty()) {
Chris@1121 1129
Chris@1083 1130 for (int y = 0; y < h; ++y) {
Chris@1116 1131 int py;
Chris@1116 1132 if (m_params.invertVertical) {
Chris@1116 1133 py = y;
Chris@1116 1134 } else {
Chris@1116 1135 py = h - y - 1;
Chris@1116 1136 }
Chris@1083 1137 m_drawBuffer.setPixel
Chris@1083 1138 (x,
Chris@1116 1139 py,
Chris@1083 1140 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1141 }
Chris@1121 1142
Chris@1121 1143 m_magRanges.push_back(magRange);
Chris@1083 1144 }
Chris@1083 1145
Chris@1221 1146 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1147 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1148 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1149 SVDEBUG << "out of time with xPixelCount = " << xPixelCount << endl;
Chris@1214 1150 #endif
Chris@1221 1151 updateTimings(timer, xPixelCount);
Chris@1221 1152 return xPixelCount;
Chris@1083 1153 }
Chris@1083 1154 }
Chris@1083 1155
Chris@1221 1156 updateTimings(timer, xPixelCount);
Chris@1451 1157
Chris@1451 1158 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1159 SVDEBUG << "completed with xPixelCount = " << xPixelCount << endl;
Chris@1451 1160 #endif
Chris@1221 1161 return xPixelCount;
Chris@1083 1162 }
Chris@1083 1163
Chris@1097 1164 int
Chris@1113 1165 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1166 int w, int h,
Chris@1097 1167 const vector<int> &binforx,
Chris@1097 1168 const vector<double> &binfory,
Chris@1097 1169 bool rightToLeft,
Chris@1097 1170 bool timeConstrained)
Chris@1097 1171 {
Chris@1097 1172 // Callers must have checked that the appropriate subset of
Chris@1097 1173 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1174 // fft model exists)
Chris@1097 1175
Chris@1097 1176 RenderTimer timer(timeConstrained ?
Chris@1221 1177 RenderTimer::SlowRender :
Chris@1097 1178 RenderTimer::NoTimeout);
Chris@1097 1179
Chris@1469 1180 auto fft = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 1181 if (!fft) return 0;
Chris@1135 1182
Chris@1135 1183 int sh = fft->getHeight();
Chris@1135 1184
Chris@1097 1185 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1186 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1187 if (minbin < 0) minbin = 0;
Chris@1097 1188
Chris@1135 1189 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1190 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1191
Chris@1097 1192 FFTModel::PeakSet peakfreqs;
Chris@1097 1193
Chris@1097 1194 int psx = -1;
Chris@1097 1195
Chris@1097 1196 int start = 0;
Chris@1097 1197 int finish = w;
Chris@1097 1198 int step = 1;
Chris@1097 1199
Chris@1097 1200 if (rightToLeft) {
Chris@1097 1201 start = w-1;
Chris@1097 1202 finish = -1;
Chris@1097 1203 step = -1;
Chris@1097 1204 }
Chris@1097 1205
Chris@1221 1206 int xPixelCount = 0;
Chris@1097 1207
Chris@1097 1208 vector<float> preparedColumn;
Chris@1097 1209
Chris@1097 1210 int modelWidth = fft->getWidth();
Chris@1143 1211 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1212 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1213 #endif
Chris@1143 1214
Chris@1135 1215 double minFreq =
Chris@1135 1216 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1217 double maxFreq =
Chris@1135 1218 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1219
Chris@1103 1220 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1221
Chris@1218 1222 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1223 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1224 << ", step = " << step << endl;
Chris@1218 1225 #endif
Chris@1218 1226
Chris@1097 1227 for (int x = start; x != finish; x += step) {
Chris@1097 1228
Chris@1097 1229 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1230 // source column index
Chris@1097 1231
Chris@1221 1232 ++xPixelCount;
Chris@1097 1233
Chris@1097 1234 if (binforx[x] < 0) continue;
Chris@1097 1235
Chris@1097 1236 int sx0 = binforx[x];
Chris@1097 1237 int sx1 = sx0;
Chris@1097 1238 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1239 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1240 if (sx0 < 0) continue;
Chris@1097 1241 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1242
Chris@1097 1243 vector<float> pixelPeakColumn;
Chris@1121 1244 MagnitudeRange magRange;
Chris@1097 1245
Chris@1097 1246 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1247
Chris@1097 1248 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1249 continue;
Chris@1097 1250 }
Chris@1097 1251
Chris@1097 1252 if (sx != psx) {
Chris@1219 1253 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1254 magRange.sample(preparedColumn);
Chris@1097 1255 psx = sx;
Chris@1097 1256 }
Chris@1097 1257
Chris@1097 1258 if (sx == sx0) {
Chris@1097 1259 pixelPeakColumn = preparedColumn;
Chris@1097 1260 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1261 minbin, minbin + nbins - 1);
Chris@1097 1262 } else {
Chris@1097 1263 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1264 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1265 preparedColumn[i]);
Chris@1097 1266 }
Chris@1097 1267 }
Chris@1097 1268 }
Chris@1097 1269
Chris@1097 1270 if (!pixelPeakColumn.empty()) {
Chris@1164 1271
Chris@1218 1272 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1273 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1274 // << sx0 << endl;
Chris@1218 1275 #endif
Chris@1218 1276
Chris@1097 1277 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1278 pi != peakfreqs.end(); ++pi) {
Chris@1097 1279
Chris@1097 1280 int bin = pi->first;
Chris@1097 1281 double freq = pi->second;
Chris@1097 1282
Chris@1097 1283 if (bin < minbin) continue;
Chris@1135 1284 if (bin >= minbin + nbins) break;
Chris@1097 1285
Chris@1097 1286 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1287
Chris@1097 1288 double y = v->getYForFrequency
Chris@1097 1289 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1290
Chris@1097 1291 int iy = int(y + 0.5);
Chris@1097 1292 if (iy < 0 || iy >= h) continue;
Chris@1097 1293
Chris@1219 1294 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1295
Chris@1219 1296 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1297 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1298 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1299 // << value << ", pixel " << pixel << "\n";
Chris@1219 1300 #endif
Chris@1219 1301
Chris@1219 1302 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1303 }
Chris@1121 1304
Chris@1121 1305 m_magRanges.push_back(magRange);
Chris@1218 1306
Chris@1218 1307 } else {
Chris@1218 1308 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1309 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1310 << " is empty" << endl;
Chris@1218 1311 #endif
Chris@1097 1312 }
Chris@1097 1313
Chris@1221 1314 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1315 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1316 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1317 SVDEBUG << "out of time" << endl;
Chris@1218 1318 #endif
Chris@1221 1319 updateTimings(timer, xPixelCount);
Chris@1221 1320 return xPixelCount;
Chris@1097 1321 }
Chris@1097 1322 }
Chris@1097 1323
Chris@1221 1324 updateTimings(timer, xPixelCount);
Chris@1221 1325 return xPixelCount;
Chris@1221 1326 }
Chris@1221 1327
Chris@1221 1328 void
Chris@1221 1329 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1330 {
Chris@1237 1331 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1332
Chris@1237 1333 // valid if we have enough data points, or if the overall time is
Chris@1237 1334 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1335 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1336
Chris@1237 1337 if (valid) {
Chris@1237 1338 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1339 m_secondsPerXPixelValid = true;
Chris@1237 1340
Chris@1221 1341 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1342 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1450 1343 << m_secondsPerXPixel << " (total = "
Chris@1450 1344 << (xPixelCount * m_secondsPerXPixel) << endl;
Chris@1221 1345 #endif
Chris@1237 1346 }
Chris@1097 1347 }
Chris@1097 1348
Chris@1079 1349 void
Chris@1095 1350 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1351 {
Chris@1095 1352 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1353
Chris@1095 1354 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1355 m_drawBuffer.setColor
Chris@1095 1356 ((unsigned char)pixel,
Chris@1112 1357 m_params.colourScale.getColourForPixel
Chris@1112 1358 (pixel, m_params.colourRotation).rgb());
Chris@1079 1359 }
Chris@1079 1360
Chris@1079 1361 m_drawBuffer.fill(0);
Chris@1121 1362 m_magRanges.clear();
Chris@1079 1363 }
Chris@1079 1364
Chris@1095 1365 void
Chris@1095 1366 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1367 {
Chris@1095 1368 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1369 recreateDrawBuffer(w, h);
Chris@1095 1370 } else {
Chris@1095 1371 m_drawBuffer.fill(0);
Chris@1121 1372 m_magRanges.clear();
Chris@1095 1373 }
Chris@1095 1374 }
Chris@1079 1375
Chris@1139 1376 QRect
Chris@1139 1377 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1378 {
Chris@1139 1379 QImage image = m_cache.getImage();
Chris@1139 1380 ImageRegionFinder finder;
Chris@1139 1381 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1382 return rect;
Chris@1139 1383 }