annotate layer/Colour3DPlotRenderer.cpp @ 1566:1f80a514ce29

Merge from branch spectrogram-export
author Chris Cannam
date Fri, 10 Jan 2020 14:54:27 +0000
parents e95cefd4aa81
children 8b78b3c330fb
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1502 39 //#define DEBUG_COLOUR_PLOT_CACHE_SELECTION 1
Chris@1094 40
Chris@1079 41 using namespace std;
Chris@1079 42
Chris@1073 43 Colour3DPlotRenderer::RenderResult
Chris@1113 44 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 45 {
Chris@1090 46 return render(v, paint, rect, false);
Chris@1076 47 }
Chris@1076 48
Chris@1076 49 Colour3DPlotRenderer::RenderResult
Chris@1113 50 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 51 QPainter &paint, QRect rect)
Chris@1076 52 {
Chris@1090 53 return render(v, paint, rect, true);
Chris@1076 54 }
Chris@1076 55
Chris@1096 56 QRect
Chris@1121 57 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 58 {
Chris@1121 59 RenderType renderType = decideRenderType(v);
Chris@1121 60
Chris@1121 61 if (renderType == DirectTranslucent) {
Chris@1121 62 return QRect(); // never cached
Chris@1121 63 }
Chris@1121 64
Chris@1096 65 int h = m_cache.getSize().height();
Chris@1096 66
Chris@1096 67 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 68 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 69 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 70
Chris@1096 71 if (areaRight.width() > areaLeft.width()) {
Chris@1096 72 return areaRight;
Chris@1096 73 } else {
Chris@1096 74 return areaLeft;
Chris@1096 75 }
Chris@1096 76 }
Chris@1096 77
Chris@1122 78 bool
Chris@1122 79 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 80 {
Chris@1122 81 RenderType renderType = decideRenderType(v);
Chris@1122 82
Chris@1122 83 if (renderType == DirectTranslucent) {
Chris@1122 84 return true; // never cached
Chris@1122 85 }
Chris@1122 86
Chris@1122 87 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 88 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 89 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 90 return false;
Chris@1122 91 } else {
Chris@1122 92 return true;
Chris@1122 93 }
Chris@1122 94 }
Chris@1122 95
Chris@1076 96 Colour3DPlotRenderer::RenderResult
Chris@1113 97 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 98 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 99 {
Chris@1109 100 RenderType renderType = decideRenderType(v);
Chris@1109 101
Chris@1221 102 if (timeConstrained) {
Chris@1221 103 if (renderType != DrawBufferPixelResolution) {
Chris@1221 104 // Rendering should be fast in bin-resolution and direct
Chris@1221 105 // draw cases because we are quite well zoomed-in, and the
Chris@1221 106 // sums are easier this way. Calculating boundaries later
Chris@1221 107 // will be fiddly for partial paints otherwise.
Chris@1221 108 timeConstrained = false;
Chris@1221 109
Chris@1221 110 } else if (m_secondsPerXPixelValid) {
Chris@1221 111 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 112 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 113 SVDEBUG << "render " << m_sources.source
Chris@1499 114 << ": Predicted time for width " << rect.width() << " = "
Chris@1236 115 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 116 << rect.width() << ")" << endl;
Chris@1221 117 #endif
Chris@1450 118 if (predicted < 0.175) {
Chris@1221 119 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 120 SVDEBUG << "render " << m_sources.source
Chris@1499 121 << ": Predicted time looks fast enough: no partial renders"
Chris@1221 122 << endl;
Chris@1221 123 #endif
Chris@1221 124 timeConstrained = false;
Chris@1221 125 }
Chris@1221 126 }
Chris@1109 127 }
Chris@1221 128
Chris@1079 129 int x0 = v->getXForViewX(rect.x());
Chris@1079 130 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 131 if (x0 < 0) x0 = 0;
Chris@1079 132 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 133
Chris@1120 134 sv_frame_t startFrame = v->getStartFrame();
Chris@1451 135
Chris@1534 136 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1534 137 SVDEBUG << "render " << m_sources.source
Chris@1534 138 << ": cache size is " << m_cache.getSize().width()
Chris@1534 139 << "x" << m_cache.getSize().height()
Chris@1534 140 << " at zoom level " << m_cache.getZoomLevel() << endl;
Chris@1534 141 #endif
Chris@1534 142
Chris@1534 143 bool justCreated = m_cache.getSize().isEmpty();
Chris@1534 144
Chris@1451 145 bool justInvalidated =
Chris@1451 146 (m_cache.getSize() != v->getPaintSize() ||
Chris@1451 147 m_cache.getZoomLevel() != v->getZoomLevel());
Chris@1534 148
Chris@1534 149 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1534 150 SVDEBUG << "render " << m_sources.source
Chris@1534 151 << ": justCreated = " << justCreated
Chris@1534 152 << ", justInvalidated = " << justInvalidated
Chris@1534 153 << endl;
Chris@1534 154 #endif
Chris@1120 155
Chris@1079 156 m_cache.resize(v->getPaintSize());
Chris@1079 157 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 158
Chris@1119 159 m_magCache.resize(v->getPaintSize().width());
Chris@1119 160 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 161
Chris@1120 162 if (renderType == DirectTranslucent) {
Chris@1121 163 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 164 return { rect, range };
Chris@1120 165 }
Chris@1120 166
Chris@1123 167 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 168 SVDEBUG << "render " << m_sources.source
Chris@1499 169 << ": cache start " << m_cache.getStartFrame()
Chris@1499 170 << " valid left " << m_cache.getValidLeft()
Chris@1499 171 << " valid right " << m_cache.getValidRight()
Chris@1499 172 << endl;
Chris@1500 173 SVDEBUG << "render " << m_sources.source
Chris@1500 174 << ": view start " << startFrame
Chris@1499 175 << " x0 " << x0
Chris@1499 176 << " x1 " << x1
Chris@1499 177 << endl;
Chris@1123 178 #endif
Chris@1214 179
Chris@1214 180 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1451 181
Chris@1079 182 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 183
Chris@1079 184 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 185 v->getXForFrame(startFrame) &&
Chris@1079 186 m_cache.getValidLeft() <= x0 &&
Chris@1079 187 m_cache.getValidRight() >= x1) {
Chris@1090 188
Chris@1123 189 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 190 SVDEBUG << "render " << m_sources.source
Chris@1500 191 << ": cache hit" << endl;
Chris@1123 192 #endif
Chris@1214 193 count.hit();
Chris@1090 194
Chris@1079 195 // cache is valid for the complete requested area
Chris@1079 196 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 197
Chris@1122 198 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 199
Chris@1119 200 return { rect, range };
Chris@1079 201
Chris@1079 202 } else {
Chris@1123 203 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 204 SVDEBUG << "render " << m_sources.source
Chris@1500 205 << ": cache partial hit" << endl;
Chris@1123 206 #endif
Chris@1214 207 count.partial();
Chris@1090 208
Chris@1079 209 // cache doesn't begin at the right frame or doesn't
Chris@1079 210 // contain the complete view, but might be scrollable or
Chris@1079 211 // partially usable
Chris@1090 212 m_cache.scrollTo(v, startFrame);
Chris@1119 213 m_magCache.scrollTo(v, startFrame);
Chris@1079 214
Chris@1079 215 // if we are not time-constrained, then we want to paint
Chris@1081 216 // the whole area in one go; we don't return a partial
Chris@1081 217 // paint. To avoid providing the more complex logic to
Chris@1081 218 // handle painting discontiguous areas, if the only valid
Chris@1079 219 // part of cache is in the middle, just make the whole
Chris@1079 220 // thing invalid and start again.
Chris@1079 221 if (!timeConstrained) {
Chris@1079 222 if (m_cache.getValidLeft() > x0 &&
Chris@1079 223 m_cache.getValidRight() < x1) {
Chris@1079 224 m_cache.invalidate();
Chris@1079 225 }
Chris@1079 226 }
Chris@1079 227 }
Chris@1090 228 } else {
Chris@1118 229 // cache is completely invalid
Chris@1214 230 count.miss();
Chris@1090 231 m_cache.setStartFrame(startFrame);
Chris@1119 232 m_magCache.setStartFrame(startFrame);
Chris@1075 233 }
Chris@1075 234
Chris@1079 235 bool rightToLeft = false;
Chris@1079 236
Chris@1122 237 int reqx0 = x0;
Chris@1122 238 int reqx1 = x1;
Chris@1122 239
Chris@1079 240 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 241 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 242
Chris@1237 243 // When rendering the whole area, in a context where we
Chris@1237 244 // might not be able to complete the work, start from
Chris@1237 245 // somewhere near the middle so that the region of
Chris@1237 246 // interest appears first.
Chris@1237 247 //
Chris@1237 248 // This is very useful if we actually are slow to render,
Chris@1237 249 // but if we're not sure how fast we'll be, we should
Chris@1237 250 // prefer not to because it can be distracting to render
Chris@1237 251 // fast from the middle and then jump back to fill in the
Chris@1237 252 // start. That is:
Chris@1237 253 //
Chris@1237 254 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 255 // don't do this: we've probably only just been created
Chris@1237 256 // and don't know how fast we'll be yet (this happens
Chris@1237 257 // often while zooming rapidly in and out). The exception
Chris@1237 258 // to the exception is if we're displaying peak
Chris@1237 259 // frequencies; this we can assume to be slow. (Note that
Chris@1237 260 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 261 // fast, then we've already set timeConstrained false
Chris@1237 262 // above so this doesn't apply)
Chris@1237 263 //
Chris@1237 264 // - if we're using a peak cache, we don't do this;
Chris@1237 265 // drawing from peak cache is often (even if not always)
Chris@1237 266 // fast.
Chris@1237 267
Chris@1237 268 bool drawFromTheMiddle = true;
Chris@1237 269
Chris@1237 270 if (!m_secondsPerXPixelValid &&
Chris@1237 271 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 272 drawFromTheMiddle = false;
Chris@1237 273 } else {
Chris@1237 274 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 275 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 276 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 277 drawFromTheMiddle = false;
Chris@1237 278 }
Chris@1237 279 }
Chris@1237 280
Chris@1237 281 if (drawFromTheMiddle) {
Chris@1222 282 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 283 x0 = int(x1 * offset);
Chris@1213 284 }
Chris@1079 285 }
Chris@1079 286 }
Chris@1079 287
Chris@1079 288 if (m_cache.isValid()) {
Chris@1090 289
Chris@1079 290 // When rendering only a part of the cache, we need to make
Chris@1079 291 // sure that the part we're rendering is adjacent to (or
Chris@1079 292 // overlapping) a valid area of cache, if we have one. The
Chris@1079 293 // alternative is to ditch the valid area of cache and render
Chris@1079 294 // only the requested area, but that's risky because this can
Chris@1079 295 // happen when just waving the pointer over a small part of
Chris@1079 296 // the view -- if we lose the partly-built cache every time
Chris@1079 297 // the user does that, we'll never finish building it.
Chris@1079 298 int left = x0;
Chris@1079 299 int width = x1 - x0;
Chris@1079 300 bool isLeftOfValidArea = false;
Chris@1079 301 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 302 x0 = left;
Chris@1079 303 x1 = x0 + width;
Chris@1079 304
Chris@1079 305 // That call also told us whether we should be painting
Chris@1079 306 // sub-regions of our target region in right-to-left order in
Chris@1079 307 // order to ensure contiguity
Chris@1079 308 rightToLeft = isLeftOfValidArea;
Chris@1079 309 }
Chris@1075 310
Chris@1109 311 // Note, we always paint the full height to cache. We want to
Chris@1109 312 // ensure the cache is coherent without having to worry about
Chris@1109 313 // vertical matching of required and valid areas as well as
Chris@1109 314 // horizontal.
Chris@1094 315
Chris@1109 316 if (renderType == DrawBufferBinResolution) {
Chris@1109 317
Chris@1094 318 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 319
Chris@1109 320 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 321
Chris@1534 322 if (timeConstrained && !justCreated && justInvalidated) {
Chris@1500 323 SVDEBUG << "render " << m_sources.source
Chris@1500 324 << ": invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
Chris@1451 325 } else {
Chris@1451 326 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1451 327 }
Chris@1094 328 }
Chris@1079 329
Chris@1079 330 QRect pr = rect & m_cache.getValidArea();
Chris@1079 331 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 332 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 333
Chris@1079 334 if (!timeConstrained && (pr != rect)) {
Chris@1494 335 QRect cva = m_cache.getValidArea();
Chris@1265 336 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1451 337 << "even when not time-constrained: wanted "
Chris@1450 338 << rect.x() << "," << rect.y() << " "
Chris@1451 339 << rect.width() << "x" << rect.height() << ", got "
Chris@1450 340 << pr.x() << "," << pr.y() << " "
Chris@1450 341 << pr.width() << "x" << pr.height()
Chris@1451 342 << ", after request of width " << (x1 - x0)
Chris@1494 343 << endl
Chris@1494 344 << "(cache valid area is "
Chris@1494 345 << cva.x() << "," << cva.y() << " "
Chris@1494 346 << cva.width() << "x" << cva.height() << ")"
Chris@1450 347 << endl;
Chris@1079 348 }
Chris@1120 349
Chris@1122 350 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 351
Chris@1412 352 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 353 SVDEBUG << "render " << m_sources.source
Chris@1499 354 << ": returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 355 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1499 356 SVDEBUG << "render " << m_sources.source
Chris@1499 357 << ": mag range from cache in x-range " << reqx0
Chris@1412 358 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 359 << range.getMax() << endl;
Chris@1412 360 #endif
Chris@1120 361
Chris@1120 362 return { pr, range };
Chris@1073 363 }
Chris@1073 364
Chris@1109 365 Colour3DPlotRenderer::RenderType
Chris@1113 366 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 367 {
Chris@1469 368 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1109 369 if (!model || !v || !(v->getViewManager())) {
Chris@1109 370 return DrawBufferPixelResolution; // or anything
Chris@1109 371 }
Chris@1109 372
Chris@1094 373 int binResolution = model->getResolution();
Chris@1325 374 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 375 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 376
Chris@1109 377 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 378 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 379
Chris@1109 380 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 381 // no alternative works here
Chris@1109 382 return DrawBufferPixelResolution;
Chris@1109 383 }
Chris@1109 384
Chris@1109 385 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 386
Chris@1109 387 // consider translucent option -- only if not smoothing & not
Chris@1109 388 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 389
Chris@1117 390 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 391 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 392 int(round(relativeBinResolution / 3)))) {
Chris@1109 393 return DirectTranslucent;
Chris@1109 394 }
Chris@1109 395 }
Chris@1109 396
Chris@1325 397 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 398 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 399 return DrawBufferBinResolution;
Chris@1109 400 } else {
Chris@1109 401 return DrawBufferPixelResolution;
Chris@1109 402 }
Chris@1109 403 }
Chris@1109 404
Chris@1138 405 ColumnOp::Column
Chris@1161 406 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1502 407 shared_ptr<DenseThreeDimensionalModel> source) const
Chris@1138 408 {
Chris@1138 409 // order:
Chris@1138 410 // get column -> scale -> normalise -> record extents ->
Chris@1138 411 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 412
Chris@1138 413 // we do the first bit here:
Chris@1138 414 // get column -> scale -> normalise
Chris@1138 415
Chris@1138 416 ColumnOp::Column column;
Chris@1364 417
Chris@1364 418 if (m_params.showDerivative && sx > 0) {
Chris@1364 419
Chris@1502 420 auto prev = getColumnRaw(sx - 1, minbin, nbins, source);
Chris@1502 421 column = getColumnRaw(sx, minbin, nbins, source);
Chris@1364 422
Chris@1364 423 for (int i = 0; i < nbins; ++i) {
Chris@1364 424 column[i] -= prev[i];
Chris@1364 425 }
Chris@1364 426
Chris@1364 427 } else {
Chris@1502 428 column = getColumnRaw(sx, minbin, nbins, source);
Chris@1364 429 }
Chris@1364 430
Chris@1364 431 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1469 432 !m_sources.fft.isNone()) {
Chris@1364 433 return column;
Chris@1364 434 } else {
Chris@1364 435 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 436 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 437 return column;
Chris@1364 438 }
Chris@1364 439 }
Chris@1364 440
Chris@1364 441 ColumnOp::Column
Chris@1364 442 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1502 443 shared_ptr<DenseThreeDimensionalModel> source) const
Chris@1364 444 {
Chris@1364 445 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 446
Chris@1364 447 ColumnOp::Column column;
Chris@1469 448 ColumnOp::Column fullColumn;
Chris@1364 449
Chris@1469 450 if (m_params.colourScale.getScale() == ColourScaleType::Phase) {
Chris@1469 451 auto fftModel = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 452 if (fftModel) {
Chris@1469 453 fullColumn = fftModel->getPhases(sx);
Chris@1469 454 }
Chris@1138 455 }
Chris@1138 456
Chris@1469 457 if (fullColumn.empty()) {
Chris@1502 458 fullColumn = source->getColumn(sx);
Chris@1469 459 }
Chris@1502 460
Chris@1469 461 column = vector<float>(fullColumn.data() + minbin,
Chris@1469 462 fullColumn.data() + minbin + nbins);
Chris@1138 463 return column;
Chris@1138 464 }
Chris@1138 465
Chris@1121 466 MagnitudeRange
Chris@1113 467 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 468 QPainter &paint,
Chris@1109 469 QRect rect)
Chris@1109 470 {
Chris@1117 471 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 472
Chris@1121 473 MagnitudeRange magRange;
Chris@1121 474
Chris@1115 475 QPoint illuminatePos;
Chris@1115 476 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 477 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 478
Chris@1469 479 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 480 if (!model) return magRange;
Chris@1109 481
Chris@1109 482 int x0 = rect.left();
Chris@1550 483 int x1 = x0 + rect.width();
Chris@1109 484
Chris@1109 485 int h = v->getPaintHeight();
Chris@1109 486
Chris@1109 487 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 488 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 489 int modelResolution = model->getResolution();
Chris@1109 490
Chris@1109 491 double rateRatio =
Chris@1109 492 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 493
Chris@1109 494 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 495 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 496 / modelResolution);
Chris@1109 497 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 498 / modelResolution);
Chris@1109 499
Chris@1109 500 int sh = model->getHeight();
Chris@1109 501
Chris@1109 502 const int buflen = 40;
Chris@1109 503 char labelbuf[buflen];
Chris@1109 504
Chris@1133 505 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 506 if (minbin >= sh) minbin = sh - 1;
Chris@1135 507 if (minbin < 0) minbin = 0;
Chris@1135 508
Chris@1135 509 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 510 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 511
Chris@1109 512 int psx = -1;
Chris@1109 513
Chris@1109 514 vector<float> preparedColumn;
Chris@1109 515
Chris@1109 516 int modelWidth = model->getWidth();
Chris@1109 517
Chris@1109 518 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 519
Chris@1109 520 if (sx < 0 || sx >= modelWidth) {
Chris@1109 521 continue;
Chris@1109 522 }
Chris@1109 523
Chris@1109 524 if (sx != psx) {
Chris@1109 525
Chris@1138 526 // order:
Chris@1138 527 // get column -> scale -> normalise -> record extents ->
Chris@1138 528 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 529
Chris@1138 530 // this does the first three:
Chris@1502 531 preparedColumn = getColumn(sx, minbin, nbins, model);
Chris@1131 532
Chris@1131 533 magRange.sample(preparedColumn);
Chris@1109 534
Chris@1109 535 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 536 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 537 }
Chris@1109 538
Chris@1124 539 // Display gain belongs to the colour scale and is
Chris@1124 540 // applied by the colour scale object when mapping it
Chris@1124 541
Chris@1109 542 psx = sx;
Chris@1109 543 }
Chris@1109 544
Chris@1266 545 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 546
Chris@1266 547 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 548
Chris@1109 549 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 550 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 551
Chris@1266 552 int rw = rx1 - rx0;
Chris@1266 553 if (rw < 1) rw = 1;
Chris@1109 554
Chris@1471 555 // Qt 5.13 deprecates QFontMetrics::width(), but its suggested
Chris@1471 556 // replacement (horizontalAdvance) was only added in Qt 5.11
Chris@1471 557 // which is too new for us
Chris@1471 558 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
Chris@1471 559
Chris@1266 560 bool showLabel = (rw > 10 &&
Chris@1266 561 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 562 paint.fontMetrics().height() < (h / sh));
Chris@1109 563
Chris@1266 564 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 565
Chris@1109 566 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 567 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 568
Chris@1116 569 if (m_params.invertVertical) {
Chris@1116 570 ry0 = h - ry0 - 1;
Chris@1116 571 ry1 = h - ry1 - 1;
Chris@1116 572 }
Chris@1116 573
Chris@1109 574 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 575
Chris@1109 576 float value = preparedColumn[sy - minbin];
Chris@1112 577 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 578 m_params.colourRotation);
Chris@1109 579
Chris@1109 580 if (rw == 1) {
Chris@1109 581 paint.setPen(colour);
Chris@1109 582 paint.setBrush(Qt::NoBrush);
Chris@1109 583 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 584 continue;
Chris@1109 585 }
Chris@1109 586
Chris@1266 587 QColor pen(255, 255, 255, 80);
Chris@1266 588 QColor brush(colour);
Chris@1109 589
Chris@1109 590 if (rw > 3 && r.height() > 3) {
Chris@1109 591 brush.setAlpha(160);
Chris@1109 592 }
Chris@1109 593
Chris@1266 594 paint.setPen(Qt::NoPen);
Chris@1266 595 paint.setBrush(brush);
Chris@1109 596
Chris@1266 597 if (illuminate) {
Chris@1266 598 if (r.contains(illuminatePos)) {
Chris@1266 599 paint.setPen(v->getForeground());
Chris@1266 600 }
Chris@1266 601 }
Chris@1109 602
Chris@1214 603 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 604 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 605 // << r.width() << "x" << r.height() << endl;
Chris@1109 606 #endif
Chris@1109 607
Chris@1266 608 paint.drawRect(r);
Chris@1109 609
Chris@1266 610 if (showLabel) {
Chris@1109 611 double value = model->getValueAt(sx, sy);
Chris@1109 612 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 613 QString text(labelbuf);
Chris@1109 614 PaintAssistant::drawVisibleText
Chris@1109 615 (v,
Chris@1109 616 paint,
Chris@1109 617 rx0 + 2,
Chris@1109 618 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 619 text,
Chris@1109 620 PaintAssistant::OutlinedText);
Chris@1266 621 }
Chris@1266 622 }
Chris@1109 623 }
Chris@1121 624
Chris@1121 625 return magRange;
Chris@1094 626 }
Chris@1094 627
Chris@1080 628 void
Chris@1213 629 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 630 int &peakCacheIndex,
Chris@1213 631 int &binsPerPeak) const
Chris@1213 632 {
Chris@1213 633 peakCacheIndex = -1;
Chris@1213 634 binsPerPeak = -1;
Chris@1213 635
Chris@1469 636 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1213 637 if (!model) return;
Chris@1217 638 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 639 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 640
Chris@1325 641 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 642 int binResolution = model->getResolution();
Chris@1213 643
Chris@1213 644 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1473 645 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 646 (m_sources.peakCaches[ix]);
Chris@1473 647 if (!peakCache) continue;
Chris@1473 648 int bpp = peakCache->getColumnsPerPeak();
Chris@1325 649 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1502 650 #ifdef DEBUG_COLOUR_PLOT_CACHE_SELECTION
Chris@1500 651 SVDEBUG << "render " << m_sources.source
Chris@1500 652 << ": getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 653 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 654 << " for equivZoom = " << equivZoom << endl;
Chris@1450 655 #endif
Chris@1213 656 if (zoomLevel >= equivZoom) {
Chris@1213 657 // this peak cache would work, though it might not be best
Chris@1213 658 if (bpp > binsPerPeak) {
Chris@1213 659 // ok, it's better than the best one we've found so far
Chris@1213 660 peakCacheIndex = ix;
Chris@1213 661 binsPerPeak = bpp;
Chris@1213 662 }
Chris@1213 663 }
Chris@1213 664 }
Chris@1213 665
Chris@1502 666 #ifdef DEBUG_COLOUR_PLOT_CACHE_SELECTION
Chris@1499 667 SVDEBUG << "render " << m_sources.source
Chris@1499 668 << ": getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 669 << ", binResolution " << binResolution
Chris@1213 670 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 671 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 672 << " for binsPerPeak " << binsPerPeak
Chris@1213 673 << endl;
Chris@1214 674 #endif
Chris@1213 675 }
Chris@1213 676
Chris@1213 677 void
Chris@1113 678 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 679 int x0, int repaintWidth,
Chris@1094 680 bool rightToLeft,
Chris@1094 681 bool timeConstrained)
Chris@1079 682 {
Chris@1117 683 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 684 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 685 SVDEBUG << "render " << m_sources.source
Chris@1500 686 << ": [PIXEL] renderToCachePixelResolution" << endl;
Chris@1143 687 #endif
Chris@1094 688
Chris@1094 689 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 690 // buffer is at the same resolution as the target in the cache, so
Chris@1094 691 // no extra scaling needed.
Chris@1079 692
Chris@1469 693 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 694 if (!model) return;
Chris@1079 695
Chris@1079 696 int h = v->getPaintHeight();
Chris@1079 697
Chris@1094 698 clearDrawBuffer(repaintWidth, h);
Chris@1079 699
Chris@1094 700 vector<int> binforx(repaintWidth);
Chris@1079 701 vector<double> binfory(h);
Chris@1079 702
Chris@1094 703 int binResolution = model->getResolution();
Chris@1079 704
Chris@1094 705 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 706 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 707 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 708 binforx[x] = int(s0 + 0.0001);
Chris@1094 709 }
Chris@1080 710
Chris@1212 711 int peakCacheIndex = -1;
Chris@1212 712 int binsPerPeak = -1;
Chris@1212 713
Chris@1217 714 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 715
Chris@1080 716 for (int y = 0; y < h; ++y) {
Chris@1090 717 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 718 }
Chris@1079 719
Chris@1097 720 int attainedWidth;
Chris@1097 721
Chris@1103 722 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 723 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 724 repaintWidth,
Chris@1097 725 h,
Chris@1097 726 binforx,
Chris@1097 727 binfory,
Chris@1097 728 rightToLeft,
Chris@1097 729 timeConstrained);
Chris@1097 730
Chris@1097 731 } else {
Chris@1097 732 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 733 h,
Chris@1080 734 binforx,
Chris@1080 735 binfory,
Chris@1212 736 peakCacheIndex,
Chris@1080 737 rightToLeft,
Chris@1080 738 timeConstrained);
Chris@1097 739 }
Chris@1083 740
Chris@1094 741 if (attainedWidth == 0) return;
Chris@1084 742
Chris@1094 743 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 744
Chris@1084 745 int paintedLeft = x0;
Chris@1084 746 if (rightToLeft) {
Chris@1084 747 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 748 }
Chris@1084 749
Chris@1094 750 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 751 m_drawBuffer,
Chris@1094 752 paintedLeft - x0, attainedWidth);
Chris@1121 753
Chris@1121 754 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 755 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 756 }
Chris@1094 757 }
Chris@1084 758
Chris@1167 759 QImage
Chris@1167 760 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 761 int targetWidth,
Chris@1167 762 int targetHeight) const
Chris@1167 763 {
Chris@1167 764 int sourceWidth = image.width();
Chris@1167 765 int sourceHeight = image.height();
Chris@1167 766
Chris@1167 767 // We can only do this if we're making the image larger --
Chris@1167 768 // otherwise peaks may be lost. So this should be called only when
Chris@1167 769 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 770 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 771 // should be using DrawBufferPixelResolution mode instead
Chris@1167 772
Chris@1167 773 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 774 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 775 }
Chris@1167 776
Chris@1167 777 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 778 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 779 }
Chris@1167 780
Chris@1167 781 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 782 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 783 }
Chris@1167 784
Chris@1167 785 // This function exists because of some unpredictable behaviour
Chris@1167 786 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 787 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 788 // bring the non-interpolated version "in-house" so we know what
Chris@1167 789 // it's really doing.
Chris@1167 790
Chris@1167 791 if (m_params.interpolate) {
Chris@1167 792 return image.scaled(targetWidth, targetHeight,
Chris@1167 793 Qt::IgnoreAspectRatio,
Chris@1167 794 Qt::SmoothTransformation);
Chris@1167 795 }
Chris@1167 796
Chris@1167 797 // Same format as the target cache
Chris@1531 798 QImage target(targetWidth, targetHeight,
Chris@1531 799 QImage::Format_ARGB32_Premultiplied);
Chris@1167 800
Chris@1167 801 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 802
Chris@1167 803 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 804
Chris@1167 805 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 806 if (sy == sourceHeight) --sy;
Chris@1167 807
Chris@1531 808 // The source image is 8-bit indexed
Chris@1531 809 const uchar *sourceLine = image.constScanLine(sy);
Chris@1532 810
Chris@1532 811 int psx = -1;
Chris@1532 812 QRgb colour = {};
Chris@1531 813
Chris@1167 814 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 815
Chris@1167 816 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 817 if (sx == sourceWidth) --sx;
Chris@1531 818
Chris@1532 819 if (sx > psx) {
Chris@1532 820 colour = image.color(sourceLine[sx]);
Chris@1532 821 }
Chris@1532 822
Chris@1532 823 targetLine[x] = colour;
Chris@1532 824 psx = sx;
Chris@1167 825 }
Chris@1167 826 }
Chris@1167 827
Chris@1167 828 return target;
Chris@1167 829 }
Chris@1167 830
Chris@1094 831 void
Chris@1113 832 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 833 int x0, int repaintWidth)
Chris@1094 834 {
Chris@1117 835 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 836 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 837 SVDEBUG << "render " << m_sources.source
Chris@1500 838 << ": [BIN] renderToCacheBinResolution" << endl;
Chris@1143 839 #endif
Chris@1094 840
Chris@1094 841 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 842 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 843 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 844
Chris@1469 845 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 846 if (!model) return;
Chris@1094 847
Chris@1094 848 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 849 // need to ensure that it starts and ends at points where a
Chris@1094 850 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 851 // certain amount of overlap across existing pixels so that we can
Chris@1094 852 // scale and draw from it without smoothing errors at the edges.
Chris@1094 853
Chris@1094 854 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 855 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 856 // such boundaries at either side of the draw buffer -- one which
Chris@1094 857 // we draw up to, and one which we subsequently crop at.
Chris@1094 858
Chris@1094 859 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 860 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 861
Chris@1094 862 int drawBufferWidth;
Chris@1094 863 int binResolution = model->getResolution();
Chris@1094 864
Chris@1330 865 // These loops should eventually terminate provided that
Chris@1330 866 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 867 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 868 // subsequent return values are equally spaced
Chris@1329 869
Chris@1330 870 for (int x = x0; ; --x) {
Chris@1094 871 sv_frame_t f = v->getFrameForX(x);
Chris@1330 872 if ((f / binResolution) * binResolution == f) {
Chris@1094 873 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 874 else if (x < x0 - 2) {
Chris@1094 875 leftBoundaryFrame = f;
Chris@1094 876 break;
Chris@1094 877 }
Chris@1094 878 }
Chris@1094 879 }
Chris@1329 880
Chris@1330 881 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 882 sv_frame_t f = v->getFrameForX(x);
Chris@1330 883 if ((f / binResolution) * binResolution == f) {
Chris@1494 884 if (v->getXForFrame(f) < x0 + repaintWidth) {
Chris@1494 885 continue;
Chris@1494 886 }
Chris@1094 887 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 888 else if (x > x0 + repaintWidth + 2) {
Chris@1094 889 rightBoundaryFrame = f;
Chris@1094 890 break;
Chris@1094 891 }
Chris@1094 892 }
Chris@1094 893 }
Chris@1329 894
Chris@1094 895 drawBufferWidth = int
Chris@1094 896 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 897
Chris@1094 898 int h = v->getPaintHeight();
Chris@1094 899
Chris@1095 900 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 901 // target size (so we recreate always rather than just clear it)
Chris@1095 902
Chris@1095 903 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 904
Chris@1094 905 vector<int> binforx(drawBufferWidth);
Chris@1094 906 vector<double> binfory(h);
Chris@1094 907
Chris@1094 908 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 909 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 910 }
Chris@1094 911
Chris@1214 912 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 913 SVDEBUG << "render " << m_sources.source
Chris@1500 914 << ": binResolution " << binResolution << endl;
Chris@1214 915 #endif
Chris@1094 916
Chris@1094 917 for (int y = 0; y < h; ++y) {
Chris@1094 918 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 919 }
Chris@1094 920
Chris@1094 921 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 922 h,
Chris@1094 923 binforx,
Chris@1094 924 binfory,
Chris@1212 925 -1,
Chris@1094 926 false,
Chris@1094 927 false);
Chris@1094 928
Chris@1094 929 if (attainedWidth == 0) return;
Chris@1094 930
Chris@1094 931 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 932 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 933
Chris@1143 934 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 935 SVDEBUG << "render " << m_sources.source
Chris@1500 936 << ": scaling draw buffer from width " << m_drawBuffer.width()
Chris@1494 937 << " to " << (scaledRight - scaledLeft)
Chris@1494 938 << " (nb drawBufferWidth = "
Chris@1494 939 << drawBufferWidth << ", attainedWidth = "
Chris@1494 940 << attainedWidth << ")" << endl;
Chris@1143 941 #endif
Chris@1167 942
Chris@1167 943 QImage scaled = scaleDrawBufferImage
Chris@1167 944 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 945
Chris@1094 946 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 947 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 948
Chris@1094 949 int targetLeft = scaledLeftCrop;
Chris@1094 950 if (targetLeft < 0) {
Chris@1094 951 targetLeft = 0;
Chris@1094 952 }
Chris@1094 953
Chris@1094 954 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 955 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 956 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 957 }
Chris@1094 958
Chris@1094 959 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 960 if (sourceLeft < 0) {
Chris@1094 961 sourceLeft = 0;
Chris@1094 962 }
Chris@1494 963
Chris@1494 964 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 965 SVDEBUG << "render " << m_sources.source
Chris@1500 966 << ": leftBoundaryFrame = " << leftBoundaryFrame
Chris@1494 967 << ", leftCropFrame = " << leftCropFrame
Chris@1494 968 << ", scaledLeft = " << scaledLeft
Chris@1494 969 << ", scaledLeftCrop = " << scaledLeftCrop
Chris@1494 970 << endl;
Chris@1500 971 SVDEBUG << "render " << m_sources.source
Chris@1500 972 << ": rightBoundaryFrame = " << rightBoundaryFrame
Chris@1494 973 << ", rightCropFrame = " << rightCropFrame
Chris@1494 974 << ", scaledRight = " << scaledRight
Chris@1494 975 << ", scaledRightCrop = " << scaledRightCrop
Chris@1494 976 << endl;
Chris@1494 977 #endif
Chris@1094 978
Chris@1143 979 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 980 SVDEBUG << "render " << m_sources.source
Chris@1500 981 << ": x0 = " << x0
Chris@1494 982 << ", repaintWidth = " << repaintWidth
Chris@1494 983 << ", targetLeft = " << targetLeft
Chris@1214 984 << ", targetWidth = " << targetWidth << endl;
Chris@1143 985 #endif
Chris@1094 986
Chris@1094 987 if (targetWidth > 0) {
Chris@1136 988 // we are copying from an image that has already been scaled,
Chris@1136 989 // hence using the same width in both geometries
Chris@1094 990 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 991 scaled,
Chris@1136 992 sourceLeft, targetWidth);
Chris@1084 993 }
Chris@1121 994
Chris@1121 995 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 996 // but the mag range vector has not been scaled
Chris@1136 997 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 998 * int(m_magRanges.size()));
Chris@1121 999 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 1000 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 1001 }
Chris@1121 1002 }
Chris@1079 1003 }
Chris@1083 1004
Chris@1083 1005 int
Chris@1083 1006 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 1007 const vector<int> &binforx,
Chris@1083 1008 const vector<double> &binfory,
Chris@1212 1009 int peakCacheIndex,
Chris@1083 1010 bool rightToLeft,
Chris@1083 1011 bool timeConstrained)
Chris@1083 1012 {
Chris@1083 1013 // Callers must have checked that the appropriate subset of
Chris@1083 1014 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 1015 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 1016
Chris@1083 1017 RenderTimer timer(timeConstrained ?
Chris@1083 1018 RenderTimer::FastRender :
Chris@1083 1019 RenderTimer::NoTimeout);
Chris@1083 1020
Chris@1164 1021 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 1022
Chris@1083 1023 int divisor = 1;
Chris@1473 1024
Chris@1473 1025 std::shared_ptr<DenseThreeDimensionalModel> sourceModel;
Chris@1473 1026
Chris@1473 1027 if (peakCacheIndex >= 0) {
Chris@1473 1028 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 1029 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 1030 if (peakCache) {
Chris@1473 1031 divisor = peakCache->getColumnsPerPeak();
Chris@1473 1032 sourceModel = peakCache;
Chris@1473 1033 }
Chris@1473 1034 }
Chris@1473 1035
Chris@1473 1036 if (!sourceModel) {
Chris@1473 1037 sourceModel = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1473 1038 (m_sources.source);
Chris@1473 1039 }
Chris@1469 1040
Chris@1473 1041 if (!sourceModel) return 0;
Chris@1083 1042
Chris@1214 1043 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1044 SVDEBUG << "render " << m_sources.source
Chris@1500 1045 << ": renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 1046 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 1047 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 1048 << ", timeConstrained = " << timeConstrained << endl;
Chris@1500 1049 SVDEBUG << "render " << m_sources.source
Chris@1500 1050 << ": renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 1051 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 1052 << ", binScale = " << int(m_params.binScale)
cannam@1171 1053 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 1054 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 1055 #endif
cannam@1171 1056
Chris@1135 1057 int sh = sourceModel->getHeight();
Chris@1135 1058
Chris@1135 1059 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1060 if (minbin >= sh) minbin = sh - 1;
Chris@1135 1061 if (minbin < 0) minbin = 0;
Chris@1135 1062
Chris@1170 1063 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 1064 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 1065
Chris@1162 1066 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1067 SVDEBUG << "render " << m_sources.source
Chris@1500 1068 << ": minbin = " << minbin << ", nbins = " << nbins
Chris@1500 1069 << ", last binfory = " << binfory[h-1]
Chris@1500 1070 << " (rounds to " << int(binfory[h-1])
Chris@1500 1071 << ") (model height " << sh << ")" << endl;
Chris@1162 1072 #endif
Chris@1135 1073
Chris@1083 1074 int psx = -1;
Chris@1083 1075
Chris@1083 1076 int start = 0;
Chris@1083 1077 int finish = w;
Chris@1083 1078 int step = 1;
Chris@1083 1079
Chris@1083 1080 if (rightToLeft) {
Chris@1083 1081 start = w-1;
Chris@1083 1082 finish = -1;
Chris@1083 1083 step = -1;
Chris@1083 1084 }
Chris@1083 1085
Chris@1221 1086 int xPixelCount = 0;
Chris@1083 1087
Chris@1083 1088 vector<float> preparedColumn;
Chris@1094 1089
Chris@1094 1090 int modelWidth = sourceModel->getWidth();
Chris@1121 1091
Chris@1143 1092 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1093 SVDEBUG << "render " << m_sources.source
Chris@1500 1094 << ": modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1500 1095 SVDEBUG << "render " << m_sources.source
Chris@1500 1096 << ": start = " << start << ", finish = " << finish << ", step = " << step << endl;
Chris@1143 1097 #endif
Chris@1143 1098
Chris@1083 1099 for (int x = start; x != finish; x += step) {
Chris@1083 1100
Chris@1083 1101 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1102 // source column index
Chris@1083 1103
Chris@1221 1104 ++xPixelCount;
Chris@1083 1105
Chris@1083 1106 if (binforx[x] < 0) continue;
Chris@1083 1107
Chris@1083 1108 int sx0 = binforx[x] / divisor;
Chris@1083 1109 int sx1 = sx0;
Chris@1083 1110 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1111 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1112 if (sx0 < 0) continue;
Chris@1083 1113 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1114
Chris@1161 1115 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1116 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1117 #endif
Chris@1161 1118
Chris@1083 1119 vector<float> pixelPeakColumn;
Chris@1121 1120 MagnitudeRange magRange;
Chris@1083 1121
Chris@1083 1122 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1123
Chris@1094 1124 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1125 continue;
Chris@1083 1126 }
Chris@1083 1127
Chris@1083 1128 if (sx != psx) {
Chris@1138 1129
Chris@1138 1130 // order:
Chris@1138 1131 // get column -> scale -> normalise -> record extents ->
Chris@1138 1132 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1133
Chris@1138 1134 // this does the first three:
Chris@1161 1135 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1502 1136 sourceModel);
Chris@1083 1137
Chris@1131 1138 magRange.sample(column);
Chris@1162 1139
Chris@1103 1140 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1141 column = ColumnOp::peakPick(column);
Chris@1083 1142 }
Chris@1083 1143
Chris@1083 1144 preparedColumn =
Chris@1124 1145 ColumnOp::distribute(column,
Chris@1083 1146 h,
Chris@1083 1147 binfory,
Chris@1083 1148 minbin,
Chris@1083 1149 m_params.interpolate);
Chris@1124 1150
Chris@1124 1151 // Display gain belongs to the colour scale and is
Chris@1124 1152 // applied by the colour scale object when mapping it
Chris@1083 1153
Chris@1083 1154 psx = sx;
Chris@1083 1155 }
Chris@1083 1156
Chris@1083 1157 if (sx == sx0) {
Chris@1083 1158 pixelPeakColumn = preparedColumn;
Chris@1083 1159 } else {
Chris@1083 1160 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1161 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1162 preparedColumn[i]);
Chris@1083 1163 }
Chris@1083 1164 }
Chris@1083 1165 }
Chris@1083 1166
Chris@1083 1167 if (!pixelPeakColumn.empty()) {
Chris@1121 1168
Chris@1083 1169 for (int y = 0; y < h; ++y) {
Chris@1116 1170 int py;
Chris@1116 1171 if (m_params.invertVertical) {
Chris@1116 1172 py = y;
Chris@1116 1173 } else {
Chris@1116 1174 py = h - y - 1;
Chris@1116 1175 }
Chris@1083 1176 m_drawBuffer.setPixel
Chris@1083 1177 (x,
Chris@1116 1178 py,
Chris@1083 1179 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1180 }
Chris@1121 1181
Chris@1121 1182 m_magRanges.push_back(magRange);
Chris@1083 1183 }
Chris@1083 1184
Chris@1221 1185 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1186 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1187 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1188 SVDEBUG << "render " << m_sources.source
Chris@1500 1189 << ": out of time with xPixelCount = " << xPixelCount << endl;
Chris@1214 1190 #endif
Chris@1221 1191 updateTimings(timer, xPixelCount);
Chris@1221 1192 return xPixelCount;
Chris@1083 1193 }
Chris@1083 1194 }
Chris@1083 1195
Chris@1221 1196 updateTimings(timer, xPixelCount);
Chris@1451 1197
Chris@1451 1198 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1199 SVDEBUG << "render " << m_sources.source
Chris@1500 1200 << ": completed with xPixelCount = " << xPixelCount << endl;
Chris@1451 1201 #endif
Chris@1221 1202 return xPixelCount;
Chris@1083 1203 }
Chris@1083 1204
Chris@1097 1205 int
Chris@1113 1206 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1207 int w, int h,
Chris@1097 1208 const vector<int> &binforx,
Chris@1097 1209 const vector<double> &binfory,
Chris@1097 1210 bool rightToLeft,
Chris@1097 1211 bool timeConstrained)
Chris@1097 1212 {
Chris@1500 1213 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1214 SVDEBUG << "render " << m_sources.source
Chris@1500 1215 << ": [PEAK] renderDrawBufferPeakFrequencies" << endl;
Chris@1500 1216 #endif
Chris@1500 1217
Chris@1097 1218 // Callers must have checked that the appropriate subset of
Chris@1097 1219 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1220 // fft model exists)
Chris@1097 1221
Chris@1097 1222 RenderTimer timer(timeConstrained ?
Chris@1221 1223 RenderTimer::SlowRender :
Chris@1097 1224 RenderTimer::NoTimeout);
Chris@1097 1225
Chris@1469 1226 auto fft = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 1227 if (!fft) return 0;
Chris@1135 1228
Chris@1135 1229 int sh = fft->getHeight();
Chris@1135 1230
Chris@1097 1231 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1232 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1233 if (minbin < 0) minbin = 0;
Chris@1097 1234
Chris@1135 1235 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1236 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1237
Chris@1097 1238 FFTModel::PeakSet peakfreqs;
Chris@1097 1239
Chris@1097 1240 int psx = -1;
Chris@1097 1241
Chris@1097 1242 int start = 0;
Chris@1097 1243 int finish = w;
Chris@1097 1244 int step = 1;
Chris@1097 1245
Chris@1097 1246 if (rightToLeft) {
Chris@1097 1247 start = w-1;
Chris@1097 1248 finish = -1;
Chris@1097 1249 step = -1;
Chris@1097 1250 }
Chris@1097 1251
Chris@1221 1252 int xPixelCount = 0;
Chris@1097 1253
Chris@1097 1254 vector<float> preparedColumn;
Chris@1097 1255
Chris@1097 1256 int modelWidth = fft->getWidth();
Chris@1143 1257 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1258 SVDEBUG << "render " << m_sources.source
Chris@1500 1259 << ": modelWidth " << modelWidth << endl;
Chris@1143 1260 #endif
Chris@1143 1261
Chris@1135 1262 double minFreq =
Chris@1135 1263 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1264 double maxFreq =
Chris@1135 1265 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1266
Chris@1103 1267 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1268
Chris@1218 1269 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1270 SVDEBUG << "render " << m_sources.source
Chris@1500 1271 << ": start = " << start << ", finish = " << finish
Chris@1218 1272 << ", step = " << step << endl;
Chris@1218 1273 #endif
Chris@1218 1274
Chris@1097 1275 for (int x = start; x != finish; x += step) {
Chris@1097 1276
Chris@1097 1277 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1278 // source column index
Chris@1097 1279
Chris@1221 1280 ++xPixelCount;
Chris@1097 1281
Chris@1097 1282 if (binforx[x] < 0) continue;
Chris@1097 1283
Chris@1097 1284 int sx0 = binforx[x];
Chris@1097 1285 int sx1 = sx0;
Chris@1097 1286 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1287 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1288 if (sx0 < 0) continue;
Chris@1097 1289 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1290
Chris@1097 1291 vector<float> pixelPeakColumn;
Chris@1121 1292 MagnitudeRange magRange;
Chris@1097 1293
Chris@1097 1294 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1295
Chris@1097 1296 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1297 continue;
Chris@1097 1298 }
Chris@1097 1299
Chris@1097 1300 if (sx != psx) {
Chris@1502 1301 preparedColumn = getColumn(sx, minbin, nbins, fft);
Chris@1131 1302 magRange.sample(preparedColumn);
Chris@1097 1303 psx = sx;
Chris@1097 1304 }
Chris@1097 1305
Chris@1097 1306 if (sx == sx0) {
Chris@1097 1307 pixelPeakColumn = preparedColumn;
Chris@1097 1308 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1309 minbin, minbin + nbins - 1);
Chris@1097 1310 } else {
Chris@1097 1311 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1312 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1313 preparedColumn[i]);
Chris@1097 1314 }
Chris@1097 1315 }
Chris@1097 1316 }
Chris@1097 1317
Chris@1097 1318 if (!pixelPeakColumn.empty()) {
Chris@1164 1319
Chris@1218 1320 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1321 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1322 // << sx0 << endl;
Chris@1218 1323 #endif
Chris@1218 1324
Chris@1097 1325 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1326 pi != peakfreqs.end(); ++pi) {
Chris@1097 1327
Chris@1097 1328 int bin = pi->first;
Chris@1097 1329 double freq = pi->second;
Chris@1097 1330
Chris@1097 1331 if (bin < minbin) continue;
Chris@1135 1332 if (bin >= minbin + nbins) break;
Chris@1097 1333
Chris@1097 1334 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1335
Chris@1097 1336 double y = v->getYForFrequency
Chris@1097 1337 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1338
Chris@1097 1339 int iy = int(y + 0.5);
Chris@1097 1340 if (iy < 0 || iy >= h) continue;
Chris@1097 1341
Chris@1219 1342 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1343
Chris@1219 1344 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1345 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1346 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1347 // << value << ", pixel " << pixel << "\n";
Chris@1219 1348 #endif
Chris@1219 1349
Chris@1219 1350 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1351 }
Chris@1121 1352
Chris@1121 1353 m_magRanges.push_back(magRange);
Chris@1218 1354
Chris@1218 1355 } else {
Chris@1218 1356 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1357 SVDEBUG << "render " << m_sources.source
Chris@1500 1358 << ": pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1359 << " is empty" << endl;
Chris@1218 1360 #endif
Chris@1097 1361 }
Chris@1097 1362
Chris@1221 1363 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1364 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1365 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1366 SVDEBUG << "render " << m_sources.source
Chris@1500 1367 << ": out of time" << endl;
Chris@1218 1368 #endif
Chris@1221 1369 updateTimings(timer, xPixelCount);
Chris@1221 1370 return xPixelCount;
Chris@1097 1371 }
Chris@1097 1372 }
Chris@1097 1373
Chris@1221 1374 updateTimings(timer, xPixelCount);
Chris@1221 1375 return xPixelCount;
Chris@1221 1376 }
Chris@1221 1377
Chris@1221 1378 void
Chris@1221 1379 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1380 {
Chris@1237 1381 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1382
Chris@1237 1383 // valid if we have enough data points, or if the overall time is
Chris@1237 1384 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1385 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1386
Chris@1237 1387 if (valid) {
Chris@1237 1388 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1389 m_secondsPerXPixelValid = true;
Chris@1237 1390
Chris@1221 1391 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1392 SVDEBUG << "render " << m_sources.source
Chris@1500 1393 << ": across " << xPixelCount
Chris@1500 1394 << " x-pixels, seconds per x-pixel = "
Chris@1450 1395 << m_secondsPerXPixel << " (total = "
Chris@1499 1396 << (xPixelCount * m_secondsPerXPixel) << ")" << endl;
Chris@1221 1397 #endif
Chris@1237 1398 }
Chris@1097 1399 }
Chris@1097 1400
Chris@1079 1401 void
Chris@1095 1402 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1403 {
Chris@1095 1404 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1405
Chris@1095 1406 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1407 m_drawBuffer.setColor
Chris@1095 1408 ((unsigned char)pixel,
Chris@1112 1409 m_params.colourScale.getColourForPixel
Chris@1112 1410 (pixel, m_params.colourRotation).rgb());
Chris@1079 1411 }
Chris@1079 1412
Chris@1079 1413 m_drawBuffer.fill(0);
Chris@1121 1414 m_magRanges.clear();
Chris@1079 1415 }
Chris@1079 1416
Chris@1095 1417 void
Chris@1095 1418 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1419 {
Chris@1095 1420 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1421 recreateDrawBuffer(w, h);
Chris@1095 1422 } else {
Chris@1095 1423 m_drawBuffer.fill(0);
Chris@1121 1424 m_magRanges.clear();
Chris@1095 1425 }
Chris@1095 1426 }
Chris@1079 1427
Chris@1139 1428 QRect
Chris@1139 1429 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1430 {
Chris@1139 1431 QImage image = m_cache.getImage();
Chris@1139 1432 ImageRegionFinder finder;
Chris@1139 1433 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1434 return rect;
Chris@1139 1435 }