annotate layer/Colour3DPlotRenderer.cpp @ 1532:14a162f6870f

Further light streamlining
author Chris Cannam
date Wed, 09 Oct 2019 11:33:33 +0100
parents 084c591622c5
children bfd8b22fd67c
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1502 39 //#define DEBUG_COLOUR_PLOT_CACHE_SELECTION 1
Chris@1094 40
Chris@1079 41 using namespace std;
Chris@1079 42
Chris@1073 43 Colour3DPlotRenderer::RenderResult
Chris@1113 44 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 45 {
Chris@1090 46 return render(v, paint, rect, false);
Chris@1076 47 }
Chris@1076 48
Chris@1076 49 Colour3DPlotRenderer::RenderResult
Chris@1113 50 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 51 QPainter &paint, QRect rect)
Chris@1076 52 {
Chris@1090 53 return render(v, paint, rect, true);
Chris@1076 54 }
Chris@1076 55
Chris@1096 56 QRect
Chris@1121 57 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 58 {
Chris@1121 59 RenderType renderType = decideRenderType(v);
Chris@1121 60
Chris@1121 61 if (renderType == DirectTranslucent) {
Chris@1121 62 return QRect(); // never cached
Chris@1121 63 }
Chris@1121 64
Chris@1096 65 int h = m_cache.getSize().height();
Chris@1096 66
Chris@1096 67 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 68 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 69 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 70
Chris@1096 71 if (areaRight.width() > areaLeft.width()) {
Chris@1096 72 return areaRight;
Chris@1096 73 } else {
Chris@1096 74 return areaLeft;
Chris@1096 75 }
Chris@1096 76 }
Chris@1096 77
Chris@1122 78 bool
Chris@1122 79 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 80 {
Chris@1122 81 RenderType renderType = decideRenderType(v);
Chris@1122 82
Chris@1122 83 if (renderType == DirectTranslucent) {
Chris@1122 84 return true; // never cached
Chris@1122 85 }
Chris@1122 86
Chris@1122 87 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 88 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 89 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 90 return false;
Chris@1122 91 } else {
Chris@1122 92 return true;
Chris@1122 93 }
Chris@1122 94 }
Chris@1122 95
Chris@1076 96 Colour3DPlotRenderer::RenderResult
Chris@1113 97 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 98 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 99 {
Chris@1109 100 RenderType renderType = decideRenderType(v);
Chris@1109 101
Chris@1221 102 if (timeConstrained) {
Chris@1221 103 if (renderType != DrawBufferPixelResolution) {
Chris@1221 104 // Rendering should be fast in bin-resolution and direct
Chris@1221 105 // draw cases because we are quite well zoomed-in, and the
Chris@1221 106 // sums are easier this way. Calculating boundaries later
Chris@1221 107 // will be fiddly for partial paints otherwise.
Chris@1221 108 timeConstrained = false;
Chris@1221 109
Chris@1221 110 } else if (m_secondsPerXPixelValid) {
Chris@1221 111 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 112 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 113 SVDEBUG << "render " << m_sources.source
Chris@1499 114 << ": Predicted time for width " << rect.width() << " = "
Chris@1236 115 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 116 << rect.width() << ")" << endl;
Chris@1221 117 #endif
Chris@1450 118 if (predicted < 0.175) {
Chris@1221 119 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 120 SVDEBUG << "render " << m_sources.source
Chris@1499 121 << ": Predicted time looks fast enough: no partial renders"
Chris@1221 122 << endl;
Chris@1221 123 #endif
Chris@1221 124 timeConstrained = false;
Chris@1221 125 }
Chris@1221 126 }
Chris@1109 127 }
Chris@1221 128
Chris@1079 129 int x0 = v->getXForViewX(rect.x());
Chris@1079 130 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 131 if (x0 < 0) x0 = 0;
Chris@1079 132 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 133
Chris@1120 134 sv_frame_t startFrame = v->getStartFrame();
Chris@1451 135
Chris@1451 136 bool justInvalidated =
Chris@1451 137 (m_cache.getSize() != v->getPaintSize() ||
Chris@1451 138 m_cache.getZoomLevel() != v->getZoomLevel());
Chris@1120 139
Chris@1079 140 m_cache.resize(v->getPaintSize());
Chris@1079 141 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 142
Chris@1119 143 m_magCache.resize(v->getPaintSize().width());
Chris@1119 144 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 145
Chris@1120 146 if (renderType == DirectTranslucent) {
Chris@1121 147 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 148 return { rect, range };
Chris@1120 149 }
Chris@1120 150
Chris@1123 151 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 152 SVDEBUG << "render " << m_sources.source
Chris@1499 153 << ": cache start " << m_cache.getStartFrame()
Chris@1499 154 << " valid left " << m_cache.getValidLeft()
Chris@1499 155 << " valid right " << m_cache.getValidRight()
Chris@1499 156 << endl;
Chris@1500 157 SVDEBUG << "render " << m_sources.source
Chris@1500 158 << ": view start " << startFrame
Chris@1499 159 << " x0 " << x0
Chris@1499 160 << " x1 " << x1
Chris@1499 161 << endl;
Chris@1123 162 #endif
Chris@1214 163
Chris@1214 164 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1451 165
Chris@1079 166 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 167
Chris@1079 168 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 169 v->getXForFrame(startFrame) &&
Chris@1079 170 m_cache.getValidLeft() <= x0 &&
Chris@1079 171 m_cache.getValidRight() >= x1) {
Chris@1090 172
Chris@1123 173 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 174 SVDEBUG << "render " << m_sources.source
Chris@1500 175 << ": cache hit" << endl;
Chris@1123 176 #endif
Chris@1214 177 count.hit();
Chris@1090 178
Chris@1079 179 // cache is valid for the complete requested area
Chris@1079 180 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 181
Chris@1122 182 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 183
Chris@1119 184 return { rect, range };
Chris@1079 185
Chris@1079 186 } else {
Chris@1123 187 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 188 SVDEBUG << "render " << m_sources.source
Chris@1500 189 << ": cache partial hit" << endl;
Chris@1123 190 #endif
Chris@1214 191 count.partial();
Chris@1090 192
Chris@1079 193 // cache doesn't begin at the right frame or doesn't
Chris@1079 194 // contain the complete view, but might be scrollable or
Chris@1079 195 // partially usable
Chris@1090 196 m_cache.scrollTo(v, startFrame);
Chris@1119 197 m_magCache.scrollTo(v, startFrame);
Chris@1079 198
Chris@1079 199 // if we are not time-constrained, then we want to paint
Chris@1081 200 // the whole area in one go; we don't return a partial
Chris@1081 201 // paint. To avoid providing the more complex logic to
Chris@1081 202 // handle painting discontiguous areas, if the only valid
Chris@1079 203 // part of cache is in the middle, just make the whole
Chris@1079 204 // thing invalid and start again.
Chris@1079 205 if (!timeConstrained) {
Chris@1079 206 if (m_cache.getValidLeft() > x0 &&
Chris@1079 207 m_cache.getValidRight() < x1) {
Chris@1079 208 m_cache.invalidate();
Chris@1079 209 }
Chris@1079 210 }
Chris@1079 211 }
Chris@1090 212 } else {
Chris@1118 213 // cache is completely invalid
Chris@1214 214 count.miss();
Chris@1090 215 m_cache.setStartFrame(startFrame);
Chris@1119 216 m_magCache.setStartFrame(startFrame);
Chris@1075 217 }
Chris@1075 218
Chris@1079 219 bool rightToLeft = false;
Chris@1079 220
Chris@1122 221 int reqx0 = x0;
Chris@1122 222 int reqx1 = x1;
Chris@1122 223
Chris@1079 224 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 225 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 226
Chris@1237 227 // When rendering the whole area, in a context where we
Chris@1237 228 // might not be able to complete the work, start from
Chris@1237 229 // somewhere near the middle so that the region of
Chris@1237 230 // interest appears first.
Chris@1237 231 //
Chris@1237 232 // This is very useful if we actually are slow to render,
Chris@1237 233 // but if we're not sure how fast we'll be, we should
Chris@1237 234 // prefer not to because it can be distracting to render
Chris@1237 235 // fast from the middle and then jump back to fill in the
Chris@1237 236 // start. That is:
Chris@1237 237 //
Chris@1237 238 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 239 // don't do this: we've probably only just been created
Chris@1237 240 // and don't know how fast we'll be yet (this happens
Chris@1237 241 // often while zooming rapidly in and out). The exception
Chris@1237 242 // to the exception is if we're displaying peak
Chris@1237 243 // frequencies; this we can assume to be slow. (Note that
Chris@1237 244 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 245 // fast, then we've already set timeConstrained false
Chris@1237 246 // above so this doesn't apply)
Chris@1237 247 //
Chris@1237 248 // - if we're using a peak cache, we don't do this;
Chris@1237 249 // drawing from peak cache is often (even if not always)
Chris@1237 250 // fast.
Chris@1237 251
Chris@1237 252 bool drawFromTheMiddle = true;
Chris@1237 253
Chris@1237 254 if (!m_secondsPerXPixelValid &&
Chris@1237 255 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 256 drawFromTheMiddle = false;
Chris@1237 257 } else {
Chris@1237 258 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 259 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 260 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 261 drawFromTheMiddle = false;
Chris@1237 262 }
Chris@1237 263 }
Chris@1237 264
Chris@1237 265 if (drawFromTheMiddle) {
Chris@1222 266 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 267 x0 = int(x1 * offset);
Chris@1213 268 }
Chris@1079 269 }
Chris@1079 270 }
Chris@1079 271
Chris@1079 272 if (m_cache.isValid()) {
Chris@1090 273
Chris@1079 274 // When rendering only a part of the cache, we need to make
Chris@1079 275 // sure that the part we're rendering is adjacent to (or
Chris@1079 276 // overlapping) a valid area of cache, if we have one. The
Chris@1079 277 // alternative is to ditch the valid area of cache and render
Chris@1079 278 // only the requested area, but that's risky because this can
Chris@1079 279 // happen when just waving the pointer over a small part of
Chris@1079 280 // the view -- if we lose the partly-built cache every time
Chris@1079 281 // the user does that, we'll never finish building it.
Chris@1079 282 int left = x0;
Chris@1079 283 int width = x1 - x0;
Chris@1079 284 bool isLeftOfValidArea = false;
Chris@1079 285 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 286 x0 = left;
Chris@1079 287 x1 = x0 + width;
Chris@1079 288
Chris@1079 289 // That call also told us whether we should be painting
Chris@1079 290 // sub-regions of our target region in right-to-left order in
Chris@1079 291 // order to ensure contiguity
Chris@1079 292 rightToLeft = isLeftOfValidArea;
Chris@1079 293 }
Chris@1075 294
Chris@1109 295 // Note, we always paint the full height to cache. We want to
Chris@1109 296 // ensure the cache is coherent without having to worry about
Chris@1109 297 // vertical matching of required and valid areas as well as
Chris@1109 298 // horizontal.
Chris@1094 299
Chris@1109 300 if (renderType == DrawBufferBinResolution) {
Chris@1109 301
Chris@1094 302 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 303
Chris@1109 304 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 305
Chris@1451 306 if (timeConstrained && justInvalidated) {
Chris@1500 307 SVDEBUG << "render " << m_sources.source
Chris@1500 308 << ": invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
Chris@1451 309 } else {
Chris@1451 310 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1451 311 }
Chris@1094 312 }
Chris@1079 313
Chris@1079 314 QRect pr = rect & m_cache.getValidArea();
Chris@1079 315 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 316 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 317
Chris@1079 318 if (!timeConstrained && (pr != rect)) {
Chris@1494 319 QRect cva = m_cache.getValidArea();
Chris@1265 320 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1451 321 << "even when not time-constrained: wanted "
Chris@1450 322 << rect.x() << "," << rect.y() << " "
Chris@1451 323 << rect.width() << "x" << rect.height() << ", got "
Chris@1450 324 << pr.x() << "," << pr.y() << " "
Chris@1450 325 << pr.width() << "x" << pr.height()
Chris@1451 326 << ", after request of width " << (x1 - x0)
Chris@1494 327 << endl
Chris@1494 328 << "(cache valid area is "
Chris@1494 329 << cva.x() << "," << cva.y() << " "
Chris@1494 330 << cva.width() << "x" << cva.height() << ")"
Chris@1450 331 << endl;
Chris@1079 332 }
Chris@1120 333
Chris@1122 334 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 335
Chris@1412 336 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 337 SVDEBUG << "render " << m_sources.source
Chris@1499 338 << ": returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 339 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1499 340 SVDEBUG << "render " << m_sources.source
Chris@1499 341 << ": mag range from cache in x-range " << reqx0
Chris@1412 342 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 343 << range.getMax() << endl;
Chris@1412 344 #endif
Chris@1120 345
Chris@1120 346 return { pr, range };
Chris@1073 347 }
Chris@1073 348
Chris@1109 349 Colour3DPlotRenderer::RenderType
Chris@1113 350 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 351 {
Chris@1469 352 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1109 353 if (!model || !v || !(v->getViewManager())) {
Chris@1109 354 return DrawBufferPixelResolution; // or anything
Chris@1109 355 }
Chris@1109 356
Chris@1094 357 int binResolution = model->getResolution();
Chris@1325 358 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 359 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 360
Chris@1109 361 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 362 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 363
Chris@1109 364 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 365 // no alternative works here
Chris@1109 366 return DrawBufferPixelResolution;
Chris@1109 367 }
Chris@1109 368
Chris@1109 369 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 370
Chris@1109 371 // consider translucent option -- only if not smoothing & not
Chris@1109 372 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 373
Chris@1117 374 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 375 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 376 int(round(relativeBinResolution / 3)))) {
Chris@1109 377 return DirectTranslucent;
Chris@1109 378 }
Chris@1109 379 }
Chris@1109 380
Chris@1325 381 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 382 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 383 return DrawBufferBinResolution;
Chris@1109 384 } else {
Chris@1109 385 return DrawBufferPixelResolution;
Chris@1109 386 }
Chris@1109 387 }
Chris@1109 388
Chris@1138 389 ColumnOp::Column
Chris@1161 390 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1502 391 shared_ptr<DenseThreeDimensionalModel> source) const
Chris@1138 392 {
Chris@1138 393 // order:
Chris@1138 394 // get column -> scale -> normalise -> record extents ->
Chris@1138 395 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 396
Chris@1138 397 // we do the first bit here:
Chris@1138 398 // get column -> scale -> normalise
Chris@1138 399
Chris@1138 400 ColumnOp::Column column;
Chris@1364 401
Chris@1364 402 if (m_params.showDerivative && sx > 0) {
Chris@1364 403
Chris@1502 404 auto prev = getColumnRaw(sx - 1, minbin, nbins, source);
Chris@1502 405 column = getColumnRaw(sx, minbin, nbins, source);
Chris@1364 406
Chris@1364 407 for (int i = 0; i < nbins; ++i) {
Chris@1364 408 column[i] -= prev[i];
Chris@1364 409 }
Chris@1364 410
Chris@1364 411 } else {
Chris@1502 412 column = getColumnRaw(sx, minbin, nbins, source);
Chris@1364 413 }
Chris@1364 414
Chris@1364 415 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1469 416 !m_sources.fft.isNone()) {
Chris@1364 417 return column;
Chris@1364 418 } else {
Chris@1364 419 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 420 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 421 return column;
Chris@1364 422 }
Chris@1364 423 }
Chris@1364 424
Chris@1364 425 ColumnOp::Column
Chris@1364 426 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1502 427 shared_ptr<DenseThreeDimensionalModel> source) const
Chris@1364 428 {
Chris@1364 429 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 430
Chris@1364 431 ColumnOp::Column column;
Chris@1469 432 ColumnOp::Column fullColumn;
Chris@1364 433
Chris@1469 434 if (m_params.colourScale.getScale() == ColourScaleType::Phase) {
Chris@1469 435 auto fftModel = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 436 if (fftModel) {
Chris@1469 437 fullColumn = fftModel->getPhases(sx);
Chris@1469 438 }
Chris@1138 439 }
Chris@1138 440
Chris@1469 441 if (fullColumn.empty()) {
Chris@1502 442 fullColumn = source->getColumn(sx);
Chris@1469 443 }
Chris@1502 444
Chris@1469 445 column = vector<float>(fullColumn.data() + minbin,
Chris@1469 446 fullColumn.data() + minbin + nbins);
Chris@1138 447 return column;
Chris@1138 448 }
Chris@1138 449
Chris@1121 450 MagnitudeRange
Chris@1113 451 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 452 QPainter &paint,
Chris@1109 453 QRect rect)
Chris@1109 454 {
Chris@1117 455 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 456
Chris@1121 457 MagnitudeRange magRange;
Chris@1121 458
Chris@1115 459 QPoint illuminatePos;
Chris@1115 460 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 461 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 462
Chris@1469 463 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 464 if (!model) return magRange;
Chris@1109 465
Chris@1109 466 int x0 = rect.left();
Chris@1109 467 int x1 = rect.right() + 1;
Chris@1109 468
Chris@1109 469 int h = v->getPaintHeight();
Chris@1109 470
Chris@1109 471 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 472 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 473 int modelResolution = model->getResolution();
Chris@1109 474
Chris@1109 475 double rateRatio =
Chris@1109 476 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 477
Chris@1109 478 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 479 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 480 / modelResolution);
Chris@1109 481 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 482 / modelResolution);
Chris@1109 483
Chris@1109 484 int sh = model->getHeight();
Chris@1109 485
Chris@1109 486 const int buflen = 40;
Chris@1109 487 char labelbuf[buflen];
Chris@1109 488
Chris@1133 489 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 490 if (minbin >= sh) minbin = sh - 1;
Chris@1135 491 if (minbin < 0) minbin = 0;
Chris@1135 492
Chris@1135 493 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 494 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 495
Chris@1109 496 int psx = -1;
Chris@1109 497
Chris@1109 498 vector<float> preparedColumn;
Chris@1109 499
Chris@1109 500 int modelWidth = model->getWidth();
Chris@1109 501
Chris@1109 502 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 503
Chris@1109 504 if (sx < 0 || sx >= modelWidth) {
Chris@1109 505 continue;
Chris@1109 506 }
Chris@1109 507
Chris@1109 508 if (sx != psx) {
Chris@1109 509
Chris@1138 510 // order:
Chris@1138 511 // get column -> scale -> normalise -> record extents ->
Chris@1138 512 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 513
Chris@1138 514 // this does the first three:
Chris@1502 515 preparedColumn = getColumn(sx, minbin, nbins, model);
Chris@1131 516
Chris@1131 517 magRange.sample(preparedColumn);
Chris@1109 518
Chris@1109 519 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 520 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 521 }
Chris@1109 522
Chris@1124 523 // Display gain belongs to the colour scale and is
Chris@1124 524 // applied by the colour scale object when mapping it
Chris@1124 525
Chris@1109 526 psx = sx;
Chris@1109 527 }
Chris@1109 528
Chris@1266 529 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 530
Chris@1266 531 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 532
Chris@1109 533 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 534 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 535
Chris@1266 536 int rw = rx1 - rx0;
Chris@1266 537 if (rw < 1) rw = 1;
Chris@1109 538
Chris@1471 539 // Qt 5.13 deprecates QFontMetrics::width(), but its suggested
Chris@1471 540 // replacement (horizontalAdvance) was only added in Qt 5.11
Chris@1471 541 // which is too new for us
Chris@1471 542 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
Chris@1471 543
Chris@1266 544 bool showLabel = (rw > 10 &&
Chris@1266 545 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 546 paint.fontMetrics().height() < (h / sh));
Chris@1109 547
Chris@1266 548 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 549
Chris@1109 550 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 551 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 552
Chris@1116 553 if (m_params.invertVertical) {
Chris@1116 554 ry0 = h - ry0 - 1;
Chris@1116 555 ry1 = h - ry1 - 1;
Chris@1116 556 }
Chris@1116 557
Chris@1109 558 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 559
Chris@1109 560 float value = preparedColumn[sy - minbin];
Chris@1112 561 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 562 m_params.colourRotation);
Chris@1109 563
Chris@1109 564 if (rw == 1) {
Chris@1109 565 paint.setPen(colour);
Chris@1109 566 paint.setBrush(Qt::NoBrush);
Chris@1109 567 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 568 continue;
Chris@1109 569 }
Chris@1109 570
Chris@1266 571 QColor pen(255, 255, 255, 80);
Chris@1266 572 QColor brush(colour);
Chris@1109 573
Chris@1109 574 if (rw > 3 && r.height() > 3) {
Chris@1109 575 brush.setAlpha(160);
Chris@1109 576 }
Chris@1109 577
Chris@1266 578 paint.setPen(Qt::NoPen);
Chris@1266 579 paint.setBrush(brush);
Chris@1109 580
Chris@1266 581 if (illuminate) {
Chris@1266 582 if (r.contains(illuminatePos)) {
Chris@1266 583 paint.setPen(v->getForeground());
Chris@1266 584 }
Chris@1266 585 }
Chris@1109 586
Chris@1214 587 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 588 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 589 // << r.width() << "x" << r.height() << endl;
Chris@1109 590 #endif
Chris@1109 591
Chris@1266 592 paint.drawRect(r);
Chris@1109 593
Chris@1266 594 if (showLabel) {
Chris@1109 595 double value = model->getValueAt(sx, sy);
Chris@1109 596 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 597 QString text(labelbuf);
Chris@1109 598 PaintAssistant::drawVisibleText
Chris@1109 599 (v,
Chris@1109 600 paint,
Chris@1109 601 rx0 + 2,
Chris@1109 602 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 603 text,
Chris@1109 604 PaintAssistant::OutlinedText);
Chris@1266 605 }
Chris@1266 606 }
Chris@1109 607 }
Chris@1121 608
Chris@1121 609 return magRange;
Chris@1094 610 }
Chris@1094 611
Chris@1080 612 void
Chris@1213 613 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 614 int &peakCacheIndex,
Chris@1213 615 int &binsPerPeak) const
Chris@1213 616 {
Chris@1213 617 peakCacheIndex = -1;
Chris@1213 618 binsPerPeak = -1;
Chris@1213 619
Chris@1469 620 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1213 621 if (!model) return;
Chris@1217 622 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 623 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 624
Chris@1325 625 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 626 int binResolution = model->getResolution();
Chris@1213 627
Chris@1213 628 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1473 629 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 630 (m_sources.peakCaches[ix]);
Chris@1473 631 if (!peakCache) continue;
Chris@1473 632 int bpp = peakCache->getColumnsPerPeak();
Chris@1325 633 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1502 634 #ifdef DEBUG_COLOUR_PLOT_CACHE_SELECTION
Chris@1500 635 SVDEBUG << "render " << m_sources.source
Chris@1500 636 << ": getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 637 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 638 << " for equivZoom = " << equivZoom << endl;
Chris@1450 639 #endif
Chris@1213 640 if (zoomLevel >= equivZoom) {
Chris@1213 641 // this peak cache would work, though it might not be best
Chris@1213 642 if (bpp > binsPerPeak) {
Chris@1213 643 // ok, it's better than the best one we've found so far
Chris@1213 644 peakCacheIndex = ix;
Chris@1213 645 binsPerPeak = bpp;
Chris@1213 646 }
Chris@1213 647 }
Chris@1213 648 }
Chris@1213 649
Chris@1502 650 #ifdef DEBUG_COLOUR_PLOT_CACHE_SELECTION
Chris@1499 651 SVDEBUG << "render " << m_sources.source
Chris@1499 652 << ": getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 653 << ", binResolution " << binResolution
Chris@1213 654 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 655 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 656 << " for binsPerPeak " << binsPerPeak
Chris@1213 657 << endl;
Chris@1214 658 #endif
Chris@1213 659 }
Chris@1213 660
Chris@1213 661 void
Chris@1113 662 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 663 int x0, int repaintWidth,
Chris@1094 664 bool rightToLeft,
Chris@1094 665 bool timeConstrained)
Chris@1079 666 {
Chris@1117 667 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 668 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 669 SVDEBUG << "render " << m_sources.source
Chris@1500 670 << ": [PIXEL] renderToCachePixelResolution" << endl;
Chris@1143 671 #endif
Chris@1094 672
Chris@1094 673 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 674 // buffer is at the same resolution as the target in the cache, so
Chris@1094 675 // no extra scaling needed.
Chris@1079 676
Chris@1469 677 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 678 if (!model) return;
Chris@1079 679
Chris@1079 680 int h = v->getPaintHeight();
Chris@1079 681
Chris@1094 682 clearDrawBuffer(repaintWidth, h);
Chris@1079 683
Chris@1094 684 vector<int> binforx(repaintWidth);
Chris@1079 685 vector<double> binfory(h);
Chris@1079 686
Chris@1094 687 int binResolution = model->getResolution();
Chris@1079 688
Chris@1094 689 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 690 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 691 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 692 binforx[x] = int(s0 + 0.0001);
Chris@1094 693 }
Chris@1080 694
Chris@1212 695 int peakCacheIndex = -1;
Chris@1212 696 int binsPerPeak = -1;
Chris@1212 697
Chris@1217 698 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 699
Chris@1080 700 for (int y = 0; y < h; ++y) {
Chris@1090 701 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 702 }
Chris@1079 703
Chris@1097 704 int attainedWidth;
Chris@1097 705
Chris@1103 706 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 707 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 708 repaintWidth,
Chris@1097 709 h,
Chris@1097 710 binforx,
Chris@1097 711 binfory,
Chris@1097 712 rightToLeft,
Chris@1097 713 timeConstrained);
Chris@1097 714
Chris@1097 715 } else {
Chris@1097 716 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 717 h,
Chris@1080 718 binforx,
Chris@1080 719 binfory,
Chris@1212 720 peakCacheIndex,
Chris@1080 721 rightToLeft,
Chris@1080 722 timeConstrained);
Chris@1097 723 }
Chris@1083 724
Chris@1094 725 if (attainedWidth == 0) return;
Chris@1084 726
Chris@1094 727 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 728
Chris@1084 729 int paintedLeft = x0;
Chris@1084 730 if (rightToLeft) {
Chris@1084 731 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 732 }
Chris@1084 733
Chris@1094 734 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 735 m_drawBuffer,
Chris@1094 736 paintedLeft - x0, attainedWidth);
Chris@1121 737
Chris@1121 738 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 739 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 740 }
Chris@1094 741 }
Chris@1084 742
Chris@1167 743 QImage
Chris@1167 744 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 745 int targetWidth,
Chris@1167 746 int targetHeight) const
Chris@1167 747 {
Chris@1167 748 int sourceWidth = image.width();
Chris@1167 749 int sourceHeight = image.height();
Chris@1167 750
Chris@1167 751 // We can only do this if we're making the image larger --
Chris@1167 752 // otherwise peaks may be lost. So this should be called only when
Chris@1167 753 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 754 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 755 // should be using DrawBufferPixelResolution mode instead
Chris@1167 756
Chris@1167 757 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 758 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 759 }
Chris@1167 760
Chris@1167 761 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 762 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 763 }
Chris@1167 764
Chris@1167 765 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 766 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 767 }
Chris@1167 768
Chris@1167 769 // This function exists because of some unpredictable behaviour
Chris@1167 770 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 771 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 772 // bring the non-interpolated version "in-house" so we know what
Chris@1167 773 // it's really doing.
Chris@1167 774
Chris@1167 775 if (m_params.interpolate) {
Chris@1167 776 return image.scaled(targetWidth, targetHeight,
Chris@1167 777 Qt::IgnoreAspectRatio,
Chris@1167 778 Qt::SmoothTransformation);
Chris@1167 779 }
Chris@1167 780
Chris@1167 781 // Same format as the target cache
Chris@1531 782 QImage target(targetWidth, targetHeight,
Chris@1531 783 QImage::Format_ARGB32_Premultiplied);
Chris@1167 784
Chris@1167 785 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 786
Chris@1167 787 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 788
Chris@1167 789 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 790 if (sy == sourceHeight) --sy;
Chris@1167 791
Chris@1531 792 // The source image is 8-bit indexed
Chris@1531 793 const uchar *sourceLine = image.constScanLine(sy);
Chris@1532 794
Chris@1532 795 int psx = -1;
Chris@1532 796 QRgb colour = {};
Chris@1531 797
Chris@1167 798 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 799
Chris@1167 800 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 801 if (sx == sourceWidth) --sx;
Chris@1531 802
Chris@1532 803 if (sx > psx) {
Chris@1532 804 colour = image.color(sourceLine[sx]);
Chris@1532 805 }
Chris@1532 806
Chris@1532 807 targetLine[x] = colour;
Chris@1532 808 psx = sx;
Chris@1167 809 }
Chris@1167 810 }
Chris@1167 811
Chris@1167 812 return target;
Chris@1167 813 }
Chris@1167 814
Chris@1094 815 void
Chris@1113 816 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 817 int x0, int repaintWidth)
Chris@1094 818 {
Chris@1117 819 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 820 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1499 821 SVDEBUG << "render " << m_sources.source
Chris@1500 822 << ": [BIN] renderToCacheBinResolution" << endl;
Chris@1143 823 #endif
Chris@1094 824
Chris@1094 825 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 826 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 827 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 828
Chris@1469 829 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 830 if (!model) return;
Chris@1094 831
Chris@1094 832 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 833 // need to ensure that it starts and ends at points where a
Chris@1094 834 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 835 // certain amount of overlap across existing pixels so that we can
Chris@1094 836 // scale and draw from it without smoothing errors at the edges.
Chris@1094 837
Chris@1094 838 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 839 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 840 // such boundaries at either side of the draw buffer -- one which
Chris@1094 841 // we draw up to, and one which we subsequently crop at.
Chris@1094 842
Chris@1094 843 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 844 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 845
Chris@1094 846 int drawBufferWidth;
Chris@1094 847 int binResolution = model->getResolution();
Chris@1094 848
Chris@1330 849 // These loops should eventually terminate provided that
Chris@1330 850 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 851 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 852 // subsequent return values are equally spaced
Chris@1329 853
Chris@1330 854 for (int x = x0; ; --x) {
Chris@1094 855 sv_frame_t f = v->getFrameForX(x);
Chris@1330 856 if ((f / binResolution) * binResolution == f) {
Chris@1094 857 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 858 else if (x < x0 - 2) {
Chris@1094 859 leftBoundaryFrame = f;
Chris@1094 860 break;
Chris@1094 861 }
Chris@1094 862 }
Chris@1094 863 }
Chris@1329 864
Chris@1330 865 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 866 sv_frame_t f = v->getFrameForX(x);
Chris@1330 867 if ((f / binResolution) * binResolution == f) {
Chris@1494 868 if (v->getXForFrame(f) < x0 + repaintWidth) {
Chris@1494 869 continue;
Chris@1494 870 }
Chris@1094 871 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 872 else if (x > x0 + repaintWidth + 2) {
Chris@1094 873 rightBoundaryFrame = f;
Chris@1094 874 break;
Chris@1094 875 }
Chris@1094 876 }
Chris@1094 877 }
Chris@1329 878
Chris@1094 879 drawBufferWidth = int
Chris@1094 880 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 881
Chris@1094 882 int h = v->getPaintHeight();
Chris@1094 883
Chris@1095 884 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 885 // target size (so we recreate always rather than just clear it)
Chris@1095 886
Chris@1095 887 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 888
Chris@1094 889 vector<int> binforx(drawBufferWidth);
Chris@1094 890 vector<double> binfory(h);
Chris@1094 891
Chris@1094 892 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 893 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 894 }
Chris@1094 895
Chris@1214 896 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 897 SVDEBUG << "render " << m_sources.source
Chris@1500 898 << ": binResolution " << binResolution << endl;
Chris@1214 899 #endif
Chris@1094 900
Chris@1094 901 for (int y = 0; y < h; ++y) {
Chris@1094 902 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 903 }
Chris@1094 904
Chris@1094 905 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 906 h,
Chris@1094 907 binforx,
Chris@1094 908 binfory,
Chris@1212 909 -1,
Chris@1094 910 false,
Chris@1094 911 false);
Chris@1094 912
Chris@1094 913 if (attainedWidth == 0) return;
Chris@1094 914
Chris@1094 915 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 916 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 917
Chris@1143 918 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 919 SVDEBUG << "render " << m_sources.source
Chris@1500 920 << ": scaling draw buffer from width " << m_drawBuffer.width()
Chris@1494 921 << " to " << (scaledRight - scaledLeft)
Chris@1494 922 << " (nb drawBufferWidth = "
Chris@1494 923 << drawBufferWidth << ", attainedWidth = "
Chris@1494 924 << attainedWidth << ")" << endl;
Chris@1143 925 #endif
Chris@1167 926
Chris@1167 927 QImage scaled = scaleDrawBufferImage
Chris@1167 928 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 929
Chris@1094 930 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 931 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 932
Chris@1094 933 int targetLeft = scaledLeftCrop;
Chris@1094 934 if (targetLeft < 0) {
Chris@1094 935 targetLeft = 0;
Chris@1094 936 }
Chris@1094 937
Chris@1094 938 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 939 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 940 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 941 }
Chris@1094 942
Chris@1094 943 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 944 if (sourceLeft < 0) {
Chris@1094 945 sourceLeft = 0;
Chris@1094 946 }
Chris@1494 947
Chris@1494 948 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 949 SVDEBUG << "render " << m_sources.source
Chris@1500 950 << ": leftBoundaryFrame = " << leftBoundaryFrame
Chris@1494 951 << ", leftCropFrame = " << leftCropFrame
Chris@1494 952 << ", scaledLeft = " << scaledLeft
Chris@1494 953 << ", scaledLeftCrop = " << scaledLeftCrop
Chris@1494 954 << endl;
Chris@1500 955 SVDEBUG << "render " << m_sources.source
Chris@1500 956 << ": rightBoundaryFrame = " << rightBoundaryFrame
Chris@1494 957 << ", rightCropFrame = " << rightCropFrame
Chris@1494 958 << ", scaledRight = " << scaledRight
Chris@1494 959 << ", scaledRightCrop = " << scaledRightCrop
Chris@1494 960 << endl;
Chris@1494 961 #endif
Chris@1094 962
Chris@1143 963 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 964 SVDEBUG << "render " << m_sources.source
Chris@1500 965 << ": x0 = " << x0
Chris@1494 966 << ", repaintWidth = " << repaintWidth
Chris@1494 967 << ", targetLeft = " << targetLeft
Chris@1214 968 << ", targetWidth = " << targetWidth << endl;
Chris@1143 969 #endif
Chris@1094 970
Chris@1094 971 if (targetWidth > 0) {
Chris@1136 972 // we are copying from an image that has already been scaled,
Chris@1136 973 // hence using the same width in both geometries
Chris@1094 974 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 975 scaled,
Chris@1136 976 sourceLeft, targetWidth);
Chris@1084 977 }
Chris@1121 978
Chris@1121 979 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 980 // but the mag range vector has not been scaled
Chris@1136 981 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 982 * int(m_magRanges.size()));
Chris@1121 983 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 984 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 985 }
Chris@1121 986 }
Chris@1079 987 }
Chris@1083 988
Chris@1083 989 int
Chris@1083 990 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 991 const vector<int> &binforx,
Chris@1083 992 const vector<double> &binfory,
Chris@1212 993 int peakCacheIndex,
Chris@1083 994 bool rightToLeft,
Chris@1083 995 bool timeConstrained)
Chris@1083 996 {
Chris@1083 997 // Callers must have checked that the appropriate subset of
Chris@1083 998 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 999 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 1000
Chris@1083 1001 RenderTimer timer(timeConstrained ?
Chris@1083 1002 RenderTimer::FastRender :
Chris@1083 1003 RenderTimer::NoTimeout);
Chris@1083 1004
Chris@1164 1005 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 1006
Chris@1083 1007 int divisor = 1;
Chris@1473 1008
Chris@1473 1009 std::shared_ptr<DenseThreeDimensionalModel> sourceModel;
Chris@1473 1010
Chris@1473 1011 if (peakCacheIndex >= 0) {
Chris@1473 1012 auto peakCache = ModelById::getAs<Dense3DModelPeakCache>
Chris@1473 1013 (m_sources.peakCaches[peakCacheIndex]);
Chris@1473 1014 if (peakCache) {
Chris@1473 1015 divisor = peakCache->getColumnsPerPeak();
Chris@1473 1016 sourceModel = peakCache;
Chris@1473 1017 }
Chris@1473 1018 }
Chris@1473 1019
Chris@1473 1020 if (!sourceModel) {
Chris@1473 1021 sourceModel = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1473 1022 (m_sources.source);
Chris@1473 1023 }
Chris@1469 1024
Chris@1473 1025 if (!sourceModel) return 0;
Chris@1083 1026
Chris@1214 1027 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1028 SVDEBUG << "render " << m_sources.source
Chris@1500 1029 << ": renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 1030 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 1031 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 1032 << ", timeConstrained = " << timeConstrained << endl;
Chris@1500 1033 SVDEBUG << "render " << m_sources.source
Chris@1500 1034 << ": renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 1035 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 1036 << ", binScale = " << int(m_params.binScale)
cannam@1171 1037 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 1038 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 1039 #endif
cannam@1171 1040
Chris@1135 1041 int sh = sourceModel->getHeight();
Chris@1135 1042
Chris@1135 1043 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1044 if (minbin >= sh) minbin = sh - 1;
Chris@1135 1045 if (minbin < 0) minbin = 0;
Chris@1135 1046
Chris@1170 1047 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 1048 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 1049
Chris@1162 1050 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1051 SVDEBUG << "render " << m_sources.source
Chris@1500 1052 << ": minbin = " << minbin << ", nbins = " << nbins
Chris@1500 1053 << ", last binfory = " << binfory[h-1]
Chris@1500 1054 << " (rounds to " << int(binfory[h-1])
Chris@1500 1055 << ") (model height " << sh << ")" << endl;
Chris@1162 1056 #endif
Chris@1135 1057
Chris@1083 1058 int psx = -1;
Chris@1083 1059
Chris@1083 1060 int start = 0;
Chris@1083 1061 int finish = w;
Chris@1083 1062 int step = 1;
Chris@1083 1063
Chris@1083 1064 if (rightToLeft) {
Chris@1083 1065 start = w-1;
Chris@1083 1066 finish = -1;
Chris@1083 1067 step = -1;
Chris@1083 1068 }
Chris@1083 1069
Chris@1221 1070 int xPixelCount = 0;
Chris@1083 1071
Chris@1083 1072 vector<float> preparedColumn;
Chris@1094 1073
Chris@1094 1074 int modelWidth = sourceModel->getWidth();
Chris@1121 1075
Chris@1143 1076 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1077 SVDEBUG << "render " << m_sources.source
Chris@1500 1078 << ": modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1500 1079 SVDEBUG << "render " << m_sources.source
Chris@1500 1080 << ": start = " << start << ", finish = " << finish << ", step = " << step << endl;
Chris@1143 1081 #endif
Chris@1143 1082
Chris@1083 1083 for (int x = start; x != finish; x += step) {
Chris@1083 1084
Chris@1083 1085 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1086 // source column index
Chris@1083 1087
Chris@1221 1088 ++xPixelCount;
Chris@1083 1089
Chris@1083 1090 if (binforx[x] < 0) continue;
Chris@1083 1091
Chris@1083 1092 int sx0 = binforx[x] / divisor;
Chris@1083 1093 int sx1 = sx0;
Chris@1083 1094 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1095 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1096 if (sx0 < 0) continue;
Chris@1083 1097 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1098
Chris@1161 1099 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1100 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1101 #endif
Chris@1161 1102
Chris@1083 1103 vector<float> pixelPeakColumn;
Chris@1121 1104 MagnitudeRange magRange;
Chris@1083 1105
Chris@1083 1106 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1107
Chris@1094 1108 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1109 continue;
Chris@1083 1110 }
Chris@1083 1111
Chris@1083 1112 if (sx != psx) {
Chris@1138 1113
Chris@1138 1114 // order:
Chris@1138 1115 // get column -> scale -> normalise -> record extents ->
Chris@1138 1116 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1117
Chris@1138 1118 // this does the first three:
Chris@1161 1119 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1502 1120 sourceModel);
Chris@1083 1121
Chris@1131 1122 magRange.sample(column);
Chris@1162 1123
Chris@1103 1124 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1125 column = ColumnOp::peakPick(column);
Chris@1083 1126 }
Chris@1083 1127
Chris@1083 1128 preparedColumn =
Chris@1124 1129 ColumnOp::distribute(column,
Chris@1083 1130 h,
Chris@1083 1131 binfory,
Chris@1083 1132 minbin,
Chris@1083 1133 m_params.interpolate);
Chris@1124 1134
Chris@1124 1135 // Display gain belongs to the colour scale and is
Chris@1124 1136 // applied by the colour scale object when mapping it
Chris@1083 1137
Chris@1083 1138 psx = sx;
Chris@1083 1139 }
Chris@1083 1140
Chris@1083 1141 if (sx == sx0) {
Chris@1083 1142 pixelPeakColumn = preparedColumn;
Chris@1083 1143 } else {
Chris@1083 1144 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1145 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1146 preparedColumn[i]);
Chris@1083 1147 }
Chris@1083 1148 }
Chris@1083 1149 }
Chris@1083 1150
Chris@1083 1151 if (!pixelPeakColumn.empty()) {
Chris@1121 1152
Chris@1083 1153 for (int y = 0; y < h; ++y) {
Chris@1116 1154 int py;
Chris@1116 1155 if (m_params.invertVertical) {
Chris@1116 1156 py = y;
Chris@1116 1157 } else {
Chris@1116 1158 py = h - y - 1;
Chris@1116 1159 }
Chris@1083 1160 m_drawBuffer.setPixel
Chris@1083 1161 (x,
Chris@1116 1162 py,
Chris@1083 1163 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1164 }
Chris@1121 1165
Chris@1121 1166 m_magRanges.push_back(magRange);
Chris@1083 1167 }
Chris@1083 1168
Chris@1221 1169 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1170 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1171 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1172 SVDEBUG << "render " << m_sources.source
Chris@1500 1173 << ": out of time with xPixelCount = " << xPixelCount << endl;
Chris@1214 1174 #endif
Chris@1221 1175 updateTimings(timer, xPixelCount);
Chris@1221 1176 return xPixelCount;
Chris@1083 1177 }
Chris@1083 1178 }
Chris@1083 1179
Chris@1221 1180 updateTimings(timer, xPixelCount);
Chris@1451 1181
Chris@1451 1182 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1183 SVDEBUG << "render " << m_sources.source
Chris@1500 1184 << ": completed with xPixelCount = " << xPixelCount << endl;
Chris@1451 1185 #endif
Chris@1221 1186 return xPixelCount;
Chris@1083 1187 }
Chris@1083 1188
Chris@1097 1189 int
Chris@1113 1190 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1191 int w, int h,
Chris@1097 1192 const vector<int> &binforx,
Chris@1097 1193 const vector<double> &binfory,
Chris@1097 1194 bool rightToLeft,
Chris@1097 1195 bool timeConstrained)
Chris@1097 1196 {
Chris@1500 1197 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1198 SVDEBUG << "render " << m_sources.source
Chris@1500 1199 << ": [PEAK] renderDrawBufferPeakFrequencies" << endl;
Chris@1500 1200 #endif
Chris@1500 1201
Chris@1097 1202 // Callers must have checked that the appropriate subset of
Chris@1097 1203 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1204 // fft model exists)
Chris@1097 1205
Chris@1097 1206 RenderTimer timer(timeConstrained ?
Chris@1221 1207 RenderTimer::SlowRender :
Chris@1097 1208 RenderTimer::NoTimeout);
Chris@1097 1209
Chris@1469 1210 auto fft = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 1211 if (!fft) return 0;
Chris@1135 1212
Chris@1135 1213 int sh = fft->getHeight();
Chris@1135 1214
Chris@1097 1215 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1216 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1217 if (minbin < 0) minbin = 0;
Chris@1097 1218
Chris@1135 1219 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1220 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1221
Chris@1097 1222 FFTModel::PeakSet peakfreqs;
Chris@1097 1223
Chris@1097 1224 int psx = -1;
Chris@1097 1225
Chris@1097 1226 int start = 0;
Chris@1097 1227 int finish = w;
Chris@1097 1228 int step = 1;
Chris@1097 1229
Chris@1097 1230 if (rightToLeft) {
Chris@1097 1231 start = w-1;
Chris@1097 1232 finish = -1;
Chris@1097 1233 step = -1;
Chris@1097 1234 }
Chris@1097 1235
Chris@1221 1236 int xPixelCount = 0;
Chris@1097 1237
Chris@1097 1238 vector<float> preparedColumn;
Chris@1097 1239
Chris@1097 1240 int modelWidth = fft->getWidth();
Chris@1143 1241 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1242 SVDEBUG << "render " << m_sources.source
Chris@1500 1243 << ": modelWidth " << modelWidth << endl;
Chris@1143 1244 #endif
Chris@1143 1245
Chris@1135 1246 double minFreq =
Chris@1135 1247 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1248 double maxFreq =
Chris@1135 1249 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1250
Chris@1103 1251 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1252
Chris@1218 1253 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1254 SVDEBUG << "render " << m_sources.source
Chris@1500 1255 << ": start = " << start << ", finish = " << finish
Chris@1218 1256 << ", step = " << step << endl;
Chris@1218 1257 #endif
Chris@1218 1258
Chris@1097 1259 for (int x = start; x != finish; x += step) {
Chris@1097 1260
Chris@1097 1261 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1262 // source column index
Chris@1097 1263
Chris@1221 1264 ++xPixelCount;
Chris@1097 1265
Chris@1097 1266 if (binforx[x] < 0) continue;
Chris@1097 1267
Chris@1097 1268 int sx0 = binforx[x];
Chris@1097 1269 int sx1 = sx0;
Chris@1097 1270 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1271 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1272 if (sx0 < 0) continue;
Chris@1097 1273 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1274
Chris@1097 1275 vector<float> pixelPeakColumn;
Chris@1121 1276 MagnitudeRange magRange;
Chris@1097 1277
Chris@1097 1278 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1279
Chris@1097 1280 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1281 continue;
Chris@1097 1282 }
Chris@1097 1283
Chris@1097 1284 if (sx != psx) {
Chris@1502 1285 preparedColumn = getColumn(sx, minbin, nbins, fft);
Chris@1131 1286 magRange.sample(preparedColumn);
Chris@1097 1287 psx = sx;
Chris@1097 1288 }
Chris@1097 1289
Chris@1097 1290 if (sx == sx0) {
Chris@1097 1291 pixelPeakColumn = preparedColumn;
Chris@1097 1292 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1293 minbin, minbin + nbins - 1);
Chris@1097 1294 } else {
Chris@1097 1295 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1296 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1297 preparedColumn[i]);
Chris@1097 1298 }
Chris@1097 1299 }
Chris@1097 1300 }
Chris@1097 1301
Chris@1097 1302 if (!pixelPeakColumn.empty()) {
Chris@1164 1303
Chris@1218 1304 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1305 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1306 // << sx0 << endl;
Chris@1218 1307 #endif
Chris@1218 1308
Chris@1097 1309 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1310 pi != peakfreqs.end(); ++pi) {
Chris@1097 1311
Chris@1097 1312 int bin = pi->first;
Chris@1097 1313 double freq = pi->second;
Chris@1097 1314
Chris@1097 1315 if (bin < minbin) continue;
Chris@1135 1316 if (bin >= minbin + nbins) break;
Chris@1097 1317
Chris@1097 1318 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1319
Chris@1097 1320 double y = v->getYForFrequency
Chris@1097 1321 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1322
Chris@1097 1323 int iy = int(y + 0.5);
Chris@1097 1324 if (iy < 0 || iy >= h) continue;
Chris@1097 1325
Chris@1219 1326 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1327
Chris@1219 1328 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1329 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1330 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1331 // << value << ", pixel " << pixel << "\n";
Chris@1219 1332 #endif
Chris@1219 1333
Chris@1219 1334 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1335 }
Chris@1121 1336
Chris@1121 1337 m_magRanges.push_back(magRange);
Chris@1218 1338
Chris@1218 1339 } else {
Chris@1218 1340 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1341 SVDEBUG << "render " << m_sources.source
Chris@1500 1342 << ": pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1343 << " is empty" << endl;
Chris@1218 1344 #endif
Chris@1097 1345 }
Chris@1097 1346
Chris@1221 1347 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1348 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1349 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1350 SVDEBUG << "render " << m_sources.source
Chris@1500 1351 << ": out of time" << endl;
Chris@1218 1352 #endif
Chris@1221 1353 updateTimings(timer, xPixelCount);
Chris@1221 1354 return xPixelCount;
Chris@1097 1355 }
Chris@1097 1356 }
Chris@1097 1357
Chris@1221 1358 updateTimings(timer, xPixelCount);
Chris@1221 1359 return xPixelCount;
Chris@1221 1360 }
Chris@1221 1361
Chris@1221 1362 void
Chris@1221 1363 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1364 {
Chris@1237 1365 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1366
Chris@1237 1367 // valid if we have enough data points, or if the overall time is
Chris@1237 1368 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1369 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1370
Chris@1237 1371 if (valid) {
Chris@1237 1372 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1373 m_secondsPerXPixelValid = true;
Chris@1237 1374
Chris@1221 1375 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1500 1376 SVDEBUG << "render " << m_sources.source
Chris@1500 1377 << ": across " << xPixelCount
Chris@1500 1378 << " x-pixels, seconds per x-pixel = "
Chris@1450 1379 << m_secondsPerXPixel << " (total = "
Chris@1499 1380 << (xPixelCount * m_secondsPerXPixel) << ")" << endl;
Chris@1221 1381 #endif
Chris@1237 1382 }
Chris@1097 1383 }
Chris@1097 1384
Chris@1079 1385 void
Chris@1095 1386 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1387 {
Chris@1095 1388 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1389
Chris@1095 1390 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1391 m_drawBuffer.setColor
Chris@1095 1392 ((unsigned char)pixel,
Chris@1112 1393 m_params.colourScale.getColourForPixel
Chris@1112 1394 (pixel, m_params.colourRotation).rgb());
Chris@1079 1395 }
Chris@1079 1396
Chris@1079 1397 m_drawBuffer.fill(0);
Chris@1121 1398 m_magRanges.clear();
Chris@1079 1399 }
Chris@1079 1400
Chris@1095 1401 void
Chris@1095 1402 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1403 {
Chris@1095 1404 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1405 recreateDrawBuffer(w, h);
Chris@1095 1406 } else {
Chris@1095 1407 m_drawBuffer.fill(0);
Chris@1121 1408 m_magRanges.clear();
Chris@1095 1409 }
Chris@1095 1410 }
Chris@1079 1411
Chris@1139 1412 QRect
Chris@1139 1413 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1414 {
Chris@1139 1415 QImage image = m_cache.getImage();
Chris@1139 1416 ImageRegionFinder finder;
Chris@1139 1417 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1418 return rect;
Chris@1139 1419 }