annotate base/Layer.h @ 146:f90fad823cea

* Add Recent Files menu * (Untested attempt to) avoid hang when exporting sparse models to XML
author Chris Cannam
date Fri, 28 Jul 2006 11:09:36 +0000
parents 82f529a08cf3
children
rev   line source
Chris@0 1
Chris@49 2 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 3
Chris@0 4 /*
Chris@52 5 Sonic Visualiser
Chris@52 6 An audio file viewer and annotation editor.
Chris@52 7 Centre for Digital Music, Queen Mary, University of London.
Chris@52 8 This file copyright 2006 Chris Cannam.
Chris@0 9
Chris@52 10 This program is free software; you can redistribute it and/or
Chris@52 11 modify it under the terms of the GNU General Public License as
Chris@52 12 published by the Free Software Foundation; either version 2 of the
Chris@52 13 License, or (at your option) any later version. See the file
Chris@52 14 COPYING included with this distribution for more information.
Chris@0 15 */
Chris@0 16
Chris@26 17 #ifndef _LAYER_H_
Chris@26 18 #define _LAYER_H_
Chris@0 19
Chris@0 20 #include "PropertyContainer.h"
Chris@3 21 #include "XmlExportable.h"
Chris@35 22 #include "Selection.h"
Chris@0 23
Chris@0 24 #include <QObject>
Chris@0 25 #include <QRect>
Chris@6 26 #include <QXmlAttributes>
Chris@0 27
Chris@39 28 #include <map>
Chris@39 29
Chris@0 30 class ZoomConstraint;
Chris@0 31 class Model;
Chris@0 32 class QPainter;
Chris@0 33 class View;
Chris@12 34 class QMouseEvent;
Chris@74 35 class Clipboard;
Chris@0 36
Chris@0 37 /**
Chris@0 38 * The base class for visual representations of the data found in a
Chris@0 39 * Model. Layers are expected to be able to draw themselves onto a
Chris@0 40 * View, and may also be editable.
Chris@0 41 */
Chris@0 42
Chris@29 43 class Layer : public PropertyContainer,
Chris@3 44 public XmlExportable
Chris@0 45 {
Chris@0 46 Q_OBJECT
Chris@0 47
Chris@0 48 public:
Chris@36 49 Layer();
Chris@0 50 virtual ~Layer();
Chris@0 51
Chris@0 52 virtual const Model *getModel() const = 0;
Chris@41 53 virtual Model *getModel() {
Chris@41 54 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
Chris@41 55 }
Chris@41 56
Chris@0 57 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
Chris@36 58 virtual void paint(View *, QPainter &, QRect) const = 0;
Chris@0 59
Chris@0 60 enum VerticalPosition {
Chris@0 61 PositionTop, PositionMiddle, PositionBottom
Chris@0 62 };
Chris@0 63 virtual VerticalPosition getPreferredTimeRulerPosition() const {
Chris@0 64 return PositionMiddle;
Chris@0 65 }
Chris@0 66 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 67 return PositionBottom;
Chris@0 68 }
Chris@0 69
Chris@12 70 virtual QString getPropertyContainerIconName() const;
Chris@12 71
Chris@0 72 virtual QString getPropertyContainerName() const {
Chris@0 73 return objectName();
Chris@0 74 }
Chris@0 75
Chris@47 76 virtual QString getLayerPresentationName() const;
Chris@47 77
Chris@36 78 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
Chris@36 79 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
Chris@0 80
Chris@145 81 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
Chris@145 82 std::vector<QRect> &) const {
Chris@145 83 return false;
Chris@145 84 }
Chris@76 85 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
Chris@76 86
Chris@36 87 virtual QString getFeatureDescription(View *, QPoint &) const {
Chris@20 88 return "";
Chris@0 89 }
Chris@0 90
Chris@23 91 enum SnapType {
Chris@23 92 SnapLeft,
Chris@23 93 SnapRight,
Chris@23 94 SnapNearest,
Chris@23 95 SnapNeighbouring
Chris@23 96 };
Chris@8 97
Chris@23 98 /**
Chris@23 99 * Adjust the given frame to snap to the nearest feature, if
Chris@23 100 * possible.
Chris@23 101 *
Chris@23 102 * If snap is SnapLeft or SnapRight, adjust the frame to match
Chris@23 103 * that of the nearest feature in the given direction regardless
Chris@23 104 * of how far away it is. If snap is SnapNearest, adjust the
Chris@23 105 * frame to that of the nearest feature in either direction. If
Chris@23 106 * snap is SnapNeighbouring, adjust the frame to that of the
Chris@23 107 * nearest feature if it is close, and leave it alone (returning
Chris@23 108 * false) otherwise. SnapNeighbouring should always choose the
Chris@23 109 * same feature that would be used in an editing operation through
Chris@23 110 * calls to editStart etc.
Chris@23 111 *
Chris@23 112 * Return true if a suitable feature was found and frame adjusted
Chris@23 113 * accordingly. Return false if no suitable feature was
Chris@23 114 * available. Also return the resolution of the model in this
Chris@23 115 * layer in sample frames.
Chris@23 116 */
Chris@145 117 virtual bool snapToFeatureFrame(View * /* v */,
Chris@145 118 int & /* frame */,
Chris@23 119 size_t &resolution,
Chris@145 120 SnapType /* snap */) const {
Chris@8 121 resolution = 1;
Chris@23 122 return false;
Chris@8 123 }
Chris@8 124
Chris@12 125 // Draw and edit modes:
Chris@8 126 //
Chris@12 127 // Layer needs to get actual mouse events, I guess. Draw mode is
Chris@8 128 // probably the easier.
Chris@8 129
Chris@36 130 virtual void drawStart(View *, QMouseEvent *) { }
Chris@36 131 virtual void drawDrag(View *, QMouseEvent *) { }
Chris@36 132 virtual void drawEnd(View *, QMouseEvent *) { }
Chris@13 133
Chris@36 134 virtual void editStart(View *, QMouseEvent *) { }
Chris@36 135 virtual void editDrag(View *, QMouseEvent *) { }
Chris@36 136 virtual void editEnd(View *, QMouseEvent *) { }
Chris@12 137
Chris@36 138 virtual void editOpen(View *, QMouseEvent *) { } // on double-click
Chris@32 139
Chris@145 140 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
Chris@145 141 virtual void resizeSelection(Selection, Selection /* newSize */) { }
Chris@145 142 virtual void deleteSelection(Selection) { }
Chris@35 143
Chris@145 144 virtual void copy(Selection, Clipboard & /* to */) { }
Chris@145 145
Chris@145 146 /**
Chris@145 147 * Paste from the given clipboard onto the layer at the given
Chris@145 148 * frame offset. If interactive is true, the layer may ask the
Chris@145 149 * user about paste options through a dialog if desired, and may
Chris@145 150 * return false if the user cancelled the paste operation. This
Chris@145 151 * function should return true if a paste actually occurred.
Chris@145 152 */
Chris@145 153 virtual bool paste(const Clipboard & /* from */,
Chris@145 154 int /* frameOffset */,
Chris@145 155 bool /* interactive */) { return false; }
Chris@35 156
Chris@8 157 // Text mode:
Chris@8 158 //
Chris@8 159 // Label nearest feature. We need to get the feature coordinates
Chris@8 160 // and current label from the layer, and then the pane can pop up
Chris@8 161 // a little text entry dialog at the right location. Or we edit
Chris@8 162 // in place? Probably the dialog is easier.
Chris@8 163
Chris@0 164 /**
Chris@36 165 * This should return true if the layer can safely be scrolled
Chris@36 166 * automatically by a given view (simply copying the existing data
Chris@0 167 * and then refreshing the exposed area) without altering its
Chris@36 168 * meaning. For the view widget as a whole this is usually not
Chris@0 169 * possible because of invariant (non-scrolling) material
Chris@0 170 * displayed over the top, but the widget may be able to optimise
Chris@0 171 * scrolling better if it is known that individual views can be
Chris@0 172 * scrolled safely in this way.
Chris@0 173 */
Chris@36 174 virtual bool isLayerScrollable(const View *) const { return true; }
Chris@0 175
Chris@0 176 /**
Chris@10 177 * This should return true if the layer completely obscures any
Chris@10 178 * underlying layers. It's used to determine whether the view can
Chris@10 179 * safely draw any selection rectangles under the layer instead of
Chris@10 180 * over it, in the case where the layer is not scrollable and
Chris@10 181 * therefore needs to be redrawn each time (so that the selection
Chris@10 182 * rectangle can be cached).
Chris@10 183 */
Chris@10 184 virtual bool isLayerOpaque() const { return false; }
Chris@10 185
Chris@10 186 /**
Chris@18 187 * This should return true if the layer can be edited by the user.
Chris@18 188 * If this is the case, the appropriate edit tools may be made
Chris@18 189 * available by the application and the layer's drawStart/Drag/End
Chris@18 190 * and editStart/Drag/End methods should be implemented.
Chris@18 191 */
Chris@18 192 virtual bool isLayerEditable() const { return false; }
Chris@18 193
Chris@18 194 /**
Chris@0 195 * Return the proportion of background work complete in drawing
Chris@0 196 * this view, as a percentage -- in most cases this will be the
Chris@0 197 * value returned by pointer from a call to the underlying model's
Chris@0 198 * isReady(int *) call. The widget may choose to show a progress
Chris@0 199 * meter if it finds that this returns < 100 at any given moment.
Chris@0 200 */
Chris@134 201 virtual int getCompletion(View *) const { return 100; }
Chris@0 202
Chris@0 203 virtual void setObjectName(const QString &name);
Chris@0 204
Chris@7 205 /**
Chris@7 206 * Convert the layer's data (though not those of the model it
Chris@7 207 * refers to) into an XML string for file output. This class
Chris@7 208 * implements the basic name/type/model-id output; subclasses will
Chris@7 209 * typically call this superclass implementation with extra
Chris@7 210 * attributes describing their particular properties.
Chris@7 211 */
Chris@3 212 virtual QString toXmlString(QString indent = "",
Chris@3 213 QString extraAttributes = "") const;
Chris@3 214
Chris@7 215 /**
Chris@7 216 * Set the particular properties of a layer (those specific to the
Chris@7 217 * subclass) from a set of XML attributes. This is the effective
Chris@7 218 * inverse of the toXmlString method.
Chris@7 219 */
Chris@6 220 virtual void setProperties(const QXmlAttributes &) = 0;
Chris@6 221
Chris@24 222 /**
Chris@39 223 * Indicate that a layer is not currently visible in the given
Chris@39 224 * view and is not expected to become visible in the near future
Chris@39 225 * (for example because the user has explicitly removed or hidden
Chris@39 226 * it). The layer may respond by (for example) freeing any cache
Chris@40 227 * memory it is using, until next time its paint method is called,
Chris@40 228 * when it should set itself un-dormant again.
Chris@24 229 */
Chris@39 230 virtual void setLayerDormant(const View *v, bool dormant) {
Chris@39 231 m_dormancy[v] = dormant;
Chris@39 232 }
Chris@24 233
Chris@29 234 /**
Chris@39 235 * Return whether the layer is dormant (i.e. hidden) in the given
Chris@39 236 * view.
Chris@29 237 */
Chris@39 238 virtual bool isLayerDormant(const View *v) const {
Chris@39 239 if (m_dormancy.find(v) == m_dormancy.end()) return false;
Chris@39 240 return m_dormancy.find(v)->second;
Chris@39 241 }
Chris@29 242
Chris@29 243 virtual PlayParameters *getPlayParameters();
Chris@29 244
Chris@78 245 virtual bool needsTextLabelHeight() const { return false; }
Chris@78 246
Chris@139 247 /**
Chris@139 248 * Return the minimum and maximum values for the y axis of the
Chris@139 249 * model in this layer, as well as whether the layer is configured
Chris@139 250 * to use a logarithmic y axis display. Also return the unit for
Chris@139 251 * these values if known.
Chris@139 252 *
Chris@139 253 * This function returns the "normal" extents for the layer, not
Chris@139 254 * necessarily the extents actually in use in the display.
Chris@139 255 */
Chris@117 256 virtual bool getValueExtents(float &min, float &max,
Chris@117 257 bool &logarithmic, QString &unit) const = 0;
Chris@117 258
Chris@139 259 /**
Chris@139 260 * Return the minimum and maximum values within the displayed
Chris@139 261 * range for the y axis, if only a subset of the whole range of
Chris@139 262 * the model (returned by getValueExtents) is being displayed.
Chris@139 263 * Return false if the layer is not imposing a particular display
Chris@139 264 * extent (using the normal layer extents or deferring to whatever
Chris@139 265 * is in use for the same units elsewhere in the view).
Chris@139 266 */
Chris@145 267 virtual bool getDisplayExtents(float & /* min */,
Chris@145 268 float & /* max */) const {
Chris@117 269 return false;
Chris@117 270 }
Chris@78 271
Chris@139 272 /**
Chris@139 273 * Set the displayed minimum and maximum values for the y axis to
Chris@139 274 * the given range, if supported. Return false if not supported
Chris@139 275 * on this layer (and set nothing). In most cases, layers that
Chris@139 276 * return false for getDisplayExtents should also return false for
Chris@139 277 * this function.
Chris@139 278 */
Chris@145 279 virtual bool setDisplayExtents(float /* min */,
Chris@145 280 float /* max */) {
Chris@139 281 return false;
Chris@139 282 }
Chris@139 283
Chris@29 284 public slots:
Chris@36 285 void showLayer(View *, bool show);
Chris@28 286
Chris@0 287 signals:
Chris@0 288 void modelChanged();
Chris@0 289 void modelCompletionChanged();
Chris@0 290 void modelChanged(size_t startFrame, size_t endFrame);
Chris@0 291 void modelReplaced();
Chris@0 292
Chris@0 293 void layerParametersChanged();
Chris@0 294 void layerNameChanged();
Chris@0 295
Chris@0 296 protected:
Chris@40 297 mutable std::map<const void *, bool> m_dormancy;
Chris@0 298 };
Chris@0 299
Chris@0 300 #endif
Chris@0 301