annotate projects/scope_basic/render.cpp @ 273:0ee6eebb567a prerelease

Added scope_basic and scope_analogue example projects
author Liam Donovan <l.b.donovan@qmul.ac.uk>
date Tue, 17 May 2016 16:31:51 +0100
parents
children 5433c83ce04e
rev   line source
l@273 1 #include <BeagleRT.h>
l@273 2 #include <Scope.h>
l@273 3 #include <cmath>
l@273 4
l@273 5 // set the frequency of the oscillators
l@273 6 float gFrequency = 110.0;
l@273 7 float gPhase;
l@273 8 float gInverseSampleRate;
l@273 9
l@273 10 // instantiate the scope
l@273 11 Scope scope;
l@273 12
l@273 13 bool setup(BeagleRTContext *context, void *userData)
l@273 14 {
l@273 15 // tell the scope how many channels and the sample rate
l@273 16 scope.setup(3, context->audioSampleRate);
l@273 17
l@273 18 gPhase = 0;
l@273 19 gInverseSampleRate = 1.0f/context->audioSampleRate;
l@273 20
l@273 21 return true;
l@273 22 }
l@273 23
l@273 24 float lastOut = 0.0;
l@273 25 float lastOut2 = 0.0;
l@273 26 void render(BeagleRTContext *context, void *userData)
l@273 27 {
l@273 28 // iterate over the audio frames and create three oscillators, seperated in phase by PI/2
l@273 29 for (unsigned int n=0; n<context->audioFrames; n++){
l@273 30 float out = 0.8f * sinf(gPhase);
l@273 31 float out2 = 0.8f * sinf(gPhase - M_PI/2);
l@273 32 float out3 = 0.8f * sinf(gPhase + M_PI/2);
l@273 33 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate;
l@273 34 if(gPhase > 2.0 * M_PI)
l@273 35 gPhase -= 2.0 * M_PI;
l@273 36
l@273 37 // log the three oscillators to the scope
l@273 38 scope.log(out, out2, out3);
l@273 39
l@273 40 // optional - tell the scope to trigger when oscillator 1 becomes less than oscillator 2
l@273 41 // note this has no effect unless trigger mode is set to custom in the scope UI
l@273 42 if (lastOut >= lastOut2 && out < out2){
l@273 43 scope.trigger();
l@273 44 }
l@273 45
l@273 46 lastOut = out;
l@273 47 lastOut2 = out2;
l@273 48 }
l@273 49 }
l@273 50
l@273 51 void cleanup(BeagleRTContext *context, void *userData)
l@273 52 {
l@273 53
l@273 54 }