Overview » History » Version 12

Version 11 (Emmanouil Theofanis Chourdakis, 2017-10-05 10:24 AM) → Version 12/15 (Emmanouil Theofanis Chourdakis, 2017-10-05 03:00 PM)

h1. SimScene.py - An acoustic pattern generation tool

h2. Code has now moved to the official SimScene repository ( https://bitbucket.org/mlagrange/simscene ). This will be kept mainly for
the wiki/demos.

Copyright (c) Emmanouil Theofanis Chourdakis <e.t.chourdakis@qmul.ac.uk>

SimScene.py is a collection of tools to synthesize an audio scene from independent sound events.
It is inspired by Lagrange et al. simScene (https://bitbucket.org/mlagrange/simscene) but takes
a different direction. The goal of SimScene.py is to (1) have a python implementation of such a
system since python is the platform of choice for developers accustomed with deep learning packages
or other python package candy and (2) to allow generating audio scenes from graph-based patterns.

*Currently it can only batch-generate acoustic scenes with target EBRs*

Please direct any comments, suggestions, etc. to Emmanouil Chourdakis <e.t.chourdakis@qmul.ac.uk>

This code is licensed under GPLv3. Please see LICENSE for more info.

h2. Usage

Please see the [[Wiki]]