21 #ifndef AVCODEC_ARM_AAC_H    22 #define AVCODEC_ARM_AAC_H    29 static inline float *
VMUL2(
float *
dst, 
const float *
v, 
unsigned idx,
    33     __asm__ (
"ubfx     %0,  %6,  #0, #4      \n\t"    34              "ubfx     %1,  %6,  #4, #4      \n\t"    35              "ldr      %0,  [%5, %0, lsl #2] \n\t"    36              "ldr      %1,  [%5, %1, lsl #2] \n\t"    37              "vld1.32  {d1[]},   [%7,:32]    \n\t"    38              "vmov     d0,  %0,  %1          \n\t"    39              "vmul.f32 d0,  d0,  d1          \n\t"    40              "vst1.32  {d0},     [%2,:64]!   \n\t"    41              : 
"=&r"(v0), 
"=&r"(v1), 
"+r"(dst), 
"=m"(dst[0]), 
"=m"(dst[1])
    42              : 
"r"(v), 
"r"(idx), 
"r"(scale)
    48 static inline float *
VMUL4(
float *dst, 
const float *v, 
unsigned idx,
    51     unsigned v0, v1, v2, v3;
    52     __asm__ (
"ubfx     %0,  %10, #0, #2      \n\t"    53              "ubfx     %1,  %10, #2, #2      \n\t"    54              "ldr      %0,  [%9, %0, lsl #2] \n\t"    55              "ubfx     %2,  %10, #4, #2      \n\t"    56              "ldr      %1,  [%9, %1, lsl #2] \n\t"    57              "ubfx     %3,  %10, #6, #2      \n\t"    58              "ldr      %2,  [%9, %2, lsl #2] \n\t"    59              "vmov     d0,  %0,  %1          \n\t"    60              "ldr      %3,  [%9, %3, lsl #2] \n\t"    61              "vld1.32  {d2[],d3[]},[%11,:32] \n\t"    62              "vmov     d1,  %2,  %3          \n\t"    63              "vmul.f32 q0,  q0,  q1          \n\t"    64              "vst1.32  {q0},     [%4,:128]!  \n\t"    65              : 
"=&r"(v0), 
"=&r"(v1), 
"=&r"(v2), 
"=&r"(v3), 
"+r"(dst),
    66                "=m"(dst[0]), 
"=m"(dst[1]), 
"=m"(dst[2]), 
"=m"(dst[3])
    67              : 
"r"(v), 
"r"(idx), 
"r"(scale)
    68              : 
"d0", 
"d1", 
"d2", 
"d3");
    73 static inline float *
VMUL2S(
float *dst, 
const float *v, 
unsigned idx,
    74                             unsigned sign, 
const float *scale)
    76     unsigned v0, v1, v2, v3;
    77     __asm__ (
"ubfx     %0,  %8,  #0, #4      \n\t"    78              "ubfx     %1,  %8,  #4, #4      \n\t"    79              "ldr      %0,  [%7, %0, lsl #2] \n\t"    80              "lsl      %2,  %10, #30         \n\t"    81              "ldr      %1,  [%7, %1, lsl #2] \n\t"    82              "lsl      %3,  %10, #31         \n\t"    83              "vmov     d0,  %0,  %1          \n\t"    84              "bic      %2,  %2,  #1<<30      \n\t"    85              "vld1.32  {d1[]},   [%9,:32]    \n\t"    86              "vmov     d2,  %2,  %3          \n\t"    87              "veor     d0,  d0,  d2          \n\t"    88              "vmul.f32 d0,  d0,  d1          \n\t"    89              "vst1.32  {d0},     [%4,:64]!   \n\t"    90              : 
"=&r"(v0), 
"=&r"(v1), 
"=&r"(v2), 
"=&r"(v3), 
"+r"(dst),
    91                "=m"(dst[0]), 
"=m"(dst[1])
    92              : 
"r"(v), 
"r"(idx), 
"r"(scale), 
"r"(sign)
    98 static inline float *
VMUL4S(
float *dst, 
const float *v, 
unsigned idx,
    99                             unsigned sign, 
const float *scale)
   101     unsigned v0, v1, v2, v3, nz;
   102     __asm__ (
"vld1.32  {d2[],d3[]},[%13,:32] \n\t"   103              "ubfx     %0,  %12, #0, #2      \n\t"   104              "ubfx     %1,  %12, #2, #2      \n\t"   105              "ldr      %0,  [%11,%0, lsl #2] \n\t"   106              "ubfx     %2,  %12, #4, #2      \n\t"   107              "ldr      %1,  [%11,%1, lsl #2] \n\t"   108              "ubfx     %3,  %12, #6, #2      \n\t"   109              "ldr      %2,  [%11,%2, lsl #2] \n\t"   110              "vmov     d0,  %0,  %1          \n\t"   111              "ldr      %3,  [%11,%3, lsl #2] \n\t"   112              "lsr      %6,  %12, #12         \n\t"   114              "vmov     d1,  %2,  %3          \n\t"   115              "lsls     %6,  %6,  #1          \n\t"   116              "and      %0,  %5,  #1<<31      \n\t"   118              "lslcs    %5,  %5,  #1          \n\t"   119              "lsls     %6,  %6,  #1          \n\t"   120              "and      %1,  %5,  #1<<31      \n\t"   122              "lslcs    %5,  %5,  #1          \n\t"   123              "lsls     %6,  %6,  #1          \n\t"   124              "and      %2,  %5,  #1<<31      \n\t"   126              "lslcs    %5,  %5,  #1          \n\t"   127              "vmov     d4,  %0,  %1          \n\t"   128              "and      %3,  %5,  #1<<31      \n\t"   129              "vmov     d5,  %2,  %3          \n\t"   130              "veor     q0,  q0,  q2          \n\t"   131              "vmul.f32 q0,  q0,  q1          \n\t"   132              "vst1.32  {q0},     [%4,:128]!  \n\t"   133              : 
"=&r"(v0), 
"=&r"(v1), 
"=&r"(v2), 
"=&r"(v3), 
"+r"(dst),
   134                "+r"(sign), 
"=r"(nz),
   135                "=m"(dst[0]), 
"=m"(dst[1]), 
"=m"(dst[2]), 
"=m"(dst[3])
   136              : 
"r"(v), 
"r"(idx), 
"r"(scale)
   137              : 
"cc", 
"d0", 
"d1", 
"d2", 
"d3", 
"d4", 
"d5");
 static float * VMUL4S(float *dst, const float *v, unsigned idx, unsigned sign, const float *scale)
static float * VMUL2S(float *dst, const float *v, unsigned idx, unsigned sign, const float *scale)
static float * VMUL2(float *dst, const float *v, unsigned idx, const float *scale)
else dst[i][x+y *dst_stride[i]]
static float * VMUL4(float *dst, const float *v, unsigned idx, const float *scale)