annotate layer/Colour3DPlotRenderer.cpp @ 1449:ce5f80a7c697 single-point

Don't discard large wheel deltas; just clamp them
author Chris Cannam
date Wed, 01 May 2019 14:40:51 +0100
parents 79032214f79d
children 6cf3cb6641e1
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1236 116 if (predicted < 0.2) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 132
Chris@1079 133 m_cache.resize(v->getPaintSize());
Chris@1079 134 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 135
Chris@1119 136 m_magCache.resize(v->getPaintSize().width());
Chris@1119 137 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 138
Chris@1120 139 if (renderType == DirectTranslucent) {
Chris@1121 140 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 141 return { rect, range };
Chris@1120 142 }
Chris@1120 143
Chris@1123 144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 145 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 146 << " valid left " << m_cache.getValidLeft()
Chris@1090 147 << " valid right " << m_cache.getValidRight()
Chris@1094 148 << endl;
Chris@1214 149 SVDEBUG << " view start " << startFrame
Chris@1090 150 << " x0 " << x0
Chris@1090 151 << " x1 " << x1
Chris@1090 152 << endl;
Chris@1123 153 #endif
Chris@1214 154
Chris@1214 155 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1090 156
Chris@1079 157 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 158
Chris@1079 159 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 160 v->getXForFrame(startFrame) &&
Chris@1079 161 m_cache.getValidLeft() <= x0 &&
Chris@1079 162 m_cache.getValidRight() >= x1) {
Chris@1090 163
Chris@1123 164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 165 SVDEBUG << "cache hit" << endl;
Chris@1123 166 #endif
Chris@1214 167 count.hit();
Chris@1090 168
Chris@1079 169 // cache is valid for the complete requested area
Chris@1079 170 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 171
Chris@1122 172 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 173
Chris@1119 174 return { rect, range };
Chris@1079 175
Chris@1079 176 } else {
Chris@1123 177 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 178 SVDEBUG << "cache partial hit" << endl;
Chris@1123 179 #endif
Chris@1214 180 count.partial();
Chris@1090 181
Chris@1079 182 // cache doesn't begin at the right frame or doesn't
Chris@1079 183 // contain the complete view, but might be scrollable or
Chris@1079 184 // partially usable
Chris@1090 185 m_cache.scrollTo(v, startFrame);
Chris@1119 186 m_magCache.scrollTo(v, startFrame);
Chris@1079 187
Chris@1079 188 // if we are not time-constrained, then we want to paint
Chris@1081 189 // the whole area in one go; we don't return a partial
Chris@1081 190 // paint. To avoid providing the more complex logic to
Chris@1081 191 // handle painting discontiguous areas, if the only valid
Chris@1079 192 // part of cache is in the middle, just make the whole
Chris@1079 193 // thing invalid and start again.
Chris@1079 194 if (!timeConstrained) {
Chris@1079 195 if (m_cache.getValidLeft() > x0 &&
Chris@1079 196 m_cache.getValidRight() < x1) {
Chris@1079 197 m_cache.invalidate();
Chris@1079 198 }
Chris@1079 199 }
Chris@1079 200 }
Chris@1090 201 } else {
Chris@1118 202 // cache is completely invalid
Chris@1214 203 count.miss();
Chris@1090 204 m_cache.setStartFrame(startFrame);
Chris@1119 205 m_magCache.setStartFrame(startFrame);
Chris@1075 206 }
Chris@1075 207
Chris@1079 208 bool rightToLeft = false;
Chris@1079 209
Chris@1122 210 int reqx0 = x0;
Chris@1122 211 int reqx1 = x1;
Chris@1122 212
Chris@1079 213 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 214 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 215
Chris@1237 216 // When rendering the whole area, in a context where we
Chris@1237 217 // might not be able to complete the work, start from
Chris@1237 218 // somewhere near the middle so that the region of
Chris@1237 219 // interest appears first.
Chris@1237 220 //
Chris@1237 221 // This is very useful if we actually are slow to render,
Chris@1237 222 // but if we're not sure how fast we'll be, we should
Chris@1237 223 // prefer not to because it can be distracting to render
Chris@1237 224 // fast from the middle and then jump back to fill in the
Chris@1237 225 // start. That is:
Chris@1237 226 //
Chris@1237 227 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 228 // don't do this: we've probably only just been created
Chris@1237 229 // and don't know how fast we'll be yet (this happens
Chris@1237 230 // often while zooming rapidly in and out). The exception
Chris@1237 231 // to the exception is if we're displaying peak
Chris@1237 232 // frequencies; this we can assume to be slow. (Note that
Chris@1237 233 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 234 // fast, then we've already set timeConstrained false
Chris@1237 235 // above so this doesn't apply)
Chris@1237 236 //
Chris@1237 237 // - if we're using a peak cache, we don't do this;
Chris@1237 238 // drawing from peak cache is often (even if not always)
Chris@1237 239 // fast.
Chris@1237 240
Chris@1237 241 bool drawFromTheMiddle = true;
Chris@1237 242
Chris@1237 243 if (!m_secondsPerXPixelValid &&
Chris@1237 244 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 245 drawFromTheMiddle = false;
Chris@1237 246 } else {
Chris@1237 247 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 248 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 249 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 250 drawFromTheMiddle = false;
Chris@1237 251 }
Chris@1237 252 }
Chris@1237 253
Chris@1237 254 if (drawFromTheMiddle) {
Chris@1222 255 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 256 x0 = int(x1 * offset);
Chris@1213 257 }
Chris@1079 258 }
Chris@1079 259 }
Chris@1079 260
Chris@1079 261 if (m_cache.isValid()) {
Chris@1090 262
Chris@1079 263 // When rendering only a part of the cache, we need to make
Chris@1079 264 // sure that the part we're rendering is adjacent to (or
Chris@1079 265 // overlapping) a valid area of cache, if we have one. The
Chris@1079 266 // alternative is to ditch the valid area of cache and render
Chris@1079 267 // only the requested area, but that's risky because this can
Chris@1079 268 // happen when just waving the pointer over a small part of
Chris@1079 269 // the view -- if we lose the partly-built cache every time
Chris@1079 270 // the user does that, we'll never finish building it.
Chris@1079 271 int left = x0;
Chris@1079 272 int width = x1 - x0;
Chris@1079 273 bool isLeftOfValidArea = false;
Chris@1079 274 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 275 x0 = left;
Chris@1079 276 x1 = x0 + width;
Chris@1079 277
Chris@1079 278 // That call also told us whether we should be painting
Chris@1079 279 // sub-regions of our target region in right-to-left order in
Chris@1079 280 // order to ensure contiguity
Chris@1079 281 rightToLeft = isLeftOfValidArea;
Chris@1079 282 }
Chris@1075 283
Chris@1109 284 // Note, we always paint the full height to cache. We want to
Chris@1109 285 // ensure the cache is coherent without having to worry about
Chris@1109 286 // vertical matching of required and valid areas as well as
Chris@1109 287 // horizontal.
Chris@1094 288
Chris@1109 289 if (renderType == DrawBufferBinResolution) {
Chris@1109 290
Chris@1094 291 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 292
Chris@1109 293 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 294
Chris@1094 295 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 296 }
Chris@1079 297
Chris@1079 298 QRect pr = rect & m_cache.getValidArea();
Chris@1079 299 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 300 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 301
Chris@1079 302 if (!timeConstrained && (pr != rect)) {
Chris@1265 303 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1141 304 << "even when not time-constrained" << endl;
Chris@1079 305 }
Chris@1120 306
Chris@1122 307 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 308
Chris@1412 309 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1412 310 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 311 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1412 312 SVDEBUG << "render: mag range from cache in x-range " << reqx0
Chris@1412 313 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 314 << range.getMax() << endl;
Chris@1412 315 #endif
Chris@1120 316
Chris@1120 317 return { pr, range };
Chris@1073 318 }
Chris@1073 319
Chris@1109 320 Colour3DPlotRenderer::RenderType
Chris@1113 321 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 322 {
Chris@1100 323 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 324 if (!model || !v || !(v->getViewManager())) {
Chris@1109 325 return DrawBufferPixelResolution; // or anything
Chris@1109 326 }
Chris@1109 327
Chris@1094 328 int binResolution = model->getResolution();
Chris@1325 329 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 330 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 331
Chris@1109 332 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 333 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 334
Chris@1109 335 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 336 // no alternative works here
Chris@1109 337 return DrawBufferPixelResolution;
Chris@1109 338 }
Chris@1109 339
Chris@1109 340 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 341
Chris@1109 342 // consider translucent option -- only if not smoothing & not
Chris@1109 343 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 344
Chris@1117 345 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 346 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 347 int(round(relativeBinResolution / 3)))) {
Chris@1109 348 return DirectTranslucent;
Chris@1109 349 }
Chris@1109 350 }
Chris@1109 351
Chris@1325 352 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 353 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 354 return DrawBufferBinResolution;
Chris@1109 355 } else {
Chris@1109 356 return DrawBufferPixelResolution;
Chris@1109 357 }
Chris@1109 358 }
Chris@1109 359
Chris@1138 360 ColumnOp::Column
Chris@1161 361 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 362 int peakCacheIndex) const
Chris@1138 363 {
Chris@1138 364 // order:
Chris@1138 365 // get column -> scale -> normalise -> record extents ->
Chris@1138 366 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 367
Chris@1138 368 // we do the first bit here:
Chris@1138 369 // get column -> scale -> normalise
Chris@1138 370
Chris@1138 371 ColumnOp::Column column;
Chris@1364 372
Chris@1364 373 if (m_params.showDerivative && sx > 0) {
Chris@1364 374
Chris@1364 375 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
Chris@1364 376 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 377
Chris@1364 378 for (int i = 0; i < nbins; ++i) {
Chris@1364 379 column[i] -= prev[i];
Chris@1364 380 }
Chris@1364 381
Chris@1364 382 } else {
Chris@1364 383 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 384 }
Chris@1364 385
Chris@1364 386 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1364 387 m_sources.fft) {
Chris@1364 388 return column;
Chris@1364 389 } else {
Chris@1364 390 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 391 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 392 return column;
Chris@1364 393 }
Chris@1364 394 }
Chris@1364 395
Chris@1364 396 ColumnOp::Column
Chris@1364 397 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1364 398 int peakCacheIndex) const
Chris@1364 399 {
Chris@1364 400 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 401
Chris@1364 402 ColumnOp::Column column;
Chris@1364 403
Chris@1138 404 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 405 m_sources.fft) {
Chris@1138 406
Chris@1138 407 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 408
Chris@1138 409 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 410 fullColumn.data() + minbin + nbins);
Chris@1138 411
Chris@1138 412 } else {
Chris@1212 413
Chris@1161 414 ColumnOp::Column fullColumn =
Chris@1212 415 (peakCacheIndex >= 0 ?
Chris@1212 416 m_sources.peakCaches[peakCacheIndex] :
Chris@1212 417 m_sources.source)
Chris@1212 418 ->getColumn(sx);
Chris@1138 419
Chris@1138 420 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 421 fullColumn.data() + minbin + nbins);
Chris@1138 422 }
Chris@1138 423
Chris@1138 424 return column;
Chris@1138 425 }
Chris@1138 426
Chris@1121 427 MagnitudeRange
Chris@1113 428 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 429 QPainter &paint,
Chris@1109 430 QRect rect)
Chris@1109 431 {
Chris@1117 432 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 433
Chris@1121 434 MagnitudeRange magRange;
Chris@1121 435
Chris@1115 436 QPoint illuminatePos;
Chris@1115 437 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 438 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 439
Chris@1109 440 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 441
Chris@1109 442 int x0 = rect.left();
Chris@1109 443 int x1 = rect.right() + 1;
Chris@1109 444
Chris@1109 445 int h = v->getPaintHeight();
Chris@1109 446
Chris@1109 447 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 448 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 449 int modelResolution = model->getResolution();
Chris@1109 450
Chris@1109 451 double rateRatio =
Chris@1109 452 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 453
Chris@1109 454 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 455 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 456 / modelResolution);
Chris@1109 457 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 458 / modelResolution);
Chris@1109 459
Chris@1109 460 int sh = model->getHeight();
Chris@1109 461
Chris@1109 462 const int buflen = 40;
Chris@1109 463 char labelbuf[buflen];
Chris@1109 464
Chris@1133 465 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 466 if (minbin >= sh) minbin = sh - 1;
Chris@1135 467 if (minbin < 0) minbin = 0;
Chris@1135 468
Chris@1135 469 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 470 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 471
Chris@1109 472 int psx = -1;
Chris@1109 473
Chris@1109 474 vector<float> preparedColumn;
Chris@1109 475
Chris@1109 476 int modelWidth = model->getWidth();
Chris@1109 477
Chris@1109 478 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 479
Chris@1109 480 if (sx < 0 || sx >= modelWidth) {
Chris@1109 481 continue;
Chris@1109 482 }
Chris@1109 483
Chris@1109 484 if (sx != psx) {
Chris@1109 485
Chris@1138 486 // order:
Chris@1138 487 // get column -> scale -> normalise -> record extents ->
Chris@1138 488 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 489
Chris@1138 490 // this does the first three:
Chris@1219 491 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 492
Chris@1131 493 magRange.sample(preparedColumn);
Chris@1109 494
Chris@1109 495 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 496 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 497 }
Chris@1109 498
Chris@1124 499 // Display gain belongs to the colour scale and is
Chris@1124 500 // applied by the colour scale object when mapping it
Chris@1124 501
Chris@1109 502 psx = sx;
Chris@1109 503 }
Chris@1109 504
Chris@1266 505 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 506
Chris@1266 507 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 508
Chris@1109 509 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 510 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 511
Chris@1266 512 int rw = rx1 - rx0;
Chris@1266 513 if (rw < 1) rw = 1;
Chris@1109 514
Chris@1266 515 bool showLabel = (rw > 10 &&
Chris@1266 516 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 517 paint.fontMetrics().height() < (h / sh));
Chris@1109 518
Chris@1266 519 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 520
Chris@1109 521 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 522 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 523
Chris@1116 524 if (m_params.invertVertical) {
Chris@1116 525 ry0 = h - ry0 - 1;
Chris@1116 526 ry1 = h - ry1 - 1;
Chris@1116 527 }
Chris@1116 528
Chris@1109 529 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 530
Chris@1109 531 float value = preparedColumn[sy - minbin];
Chris@1112 532 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 533 m_params.colourRotation);
Chris@1109 534
Chris@1109 535 if (rw == 1) {
Chris@1109 536 paint.setPen(colour);
Chris@1109 537 paint.setBrush(Qt::NoBrush);
Chris@1109 538 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 539 continue;
Chris@1109 540 }
Chris@1109 541
Chris@1266 542 QColor pen(255, 255, 255, 80);
Chris@1266 543 QColor brush(colour);
Chris@1109 544
Chris@1109 545 if (rw > 3 && r.height() > 3) {
Chris@1109 546 brush.setAlpha(160);
Chris@1109 547 }
Chris@1109 548
Chris@1266 549 paint.setPen(Qt::NoPen);
Chris@1266 550 paint.setBrush(brush);
Chris@1109 551
Chris@1266 552 if (illuminate) {
Chris@1266 553 if (r.contains(illuminatePos)) {
Chris@1266 554 paint.setPen(v->getForeground());
Chris@1266 555 }
Chris@1266 556 }
Chris@1109 557
Chris@1214 558 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 559 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 560 // << r.width() << "x" << r.height() << endl;
Chris@1109 561 #endif
Chris@1109 562
Chris@1266 563 paint.drawRect(r);
Chris@1109 564
Chris@1266 565 if (showLabel) {
Chris@1109 566 double value = model->getValueAt(sx, sy);
Chris@1109 567 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 568 QString text(labelbuf);
Chris@1109 569 PaintAssistant::drawVisibleText
Chris@1109 570 (v,
Chris@1109 571 paint,
Chris@1109 572 rx0 + 2,
Chris@1109 573 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 574 text,
Chris@1109 575 PaintAssistant::OutlinedText);
Chris@1266 576 }
Chris@1266 577 }
Chris@1109 578 }
Chris@1121 579
Chris@1121 580 return magRange;
Chris@1094 581 }
Chris@1094 582
Chris@1080 583 void
Chris@1213 584 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 585 int &peakCacheIndex,
Chris@1213 586 int &binsPerPeak) const
Chris@1213 587 {
Chris@1213 588 peakCacheIndex = -1;
Chris@1213 589 binsPerPeak = -1;
Chris@1213 590
Chris@1213 591 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1213 592 if (!model) return;
Chris@1217 593 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 594 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 595
Chris@1325 596 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 597 int binResolution = model->getResolution();
Chris@1213 598
Chris@1213 599 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 600 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1325 601 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1213 602 if (zoomLevel >= equivZoom) {
Chris@1213 603 // this peak cache would work, though it might not be best
Chris@1213 604 if (bpp > binsPerPeak) {
Chris@1213 605 // ok, it's better than the best one we've found so far
Chris@1213 606 peakCacheIndex = ix;
Chris@1213 607 binsPerPeak = bpp;
Chris@1213 608 }
Chris@1213 609 }
Chris@1213 610 }
Chris@1213 611
Chris@1214 612 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 613 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 614 << ", binResolution " << binResolution
Chris@1213 615 << ", binsPerPeak " << binsPerPeak
Chris@1213 616 << ", peakCacheIndex " << peakCacheIndex
Chris@1213 617 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1213 618 << endl;
Chris@1214 619 #endif
Chris@1213 620 }
Chris@1213 621
Chris@1213 622 void
Chris@1113 623 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 624 int x0, int repaintWidth,
Chris@1094 625 bool rightToLeft,
Chris@1094 626 bool timeConstrained)
Chris@1079 627 {
Chris@1117 628 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 629 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 630 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 631 #endif
Chris@1094 632
Chris@1094 633 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 634 // buffer is at the same resolution as the target in the cache, so
Chris@1094 635 // no extra scaling needed.
Chris@1079 636
Chris@1100 637 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 638 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 639 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 640 }
Chris@1079 641
Chris@1079 642 int h = v->getPaintHeight();
Chris@1079 643
Chris@1094 644 clearDrawBuffer(repaintWidth, h);
Chris@1079 645
Chris@1094 646 vector<int> binforx(repaintWidth);
Chris@1079 647 vector<double> binfory(h);
Chris@1079 648
Chris@1094 649 int binResolution = model->getResolution();
Chris@1079 650
Chris@1094 651 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 652 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 653 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 654 binforx[x] = int(s0 + 0.0001);
Chris@1094 655 }
Chris@1080 656
Chris@1212 657 int peakCacheIndex = -1;
Chris@1212 658 int binsPerPeak = -1;
Chris@1212 659
Chris@1217 660 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 661
Chris@1080 662 for (int y = 0; y < h; ++y) {
Chris@1090 663 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 664 }
Chris@1079 665
Chris@1097 666 int attainedWidth;
Chris@1097 667
Chris@1103 668 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 669 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 670 repaintWidth,
Chris@1097 671 h,
Chris@1097 672 binforx,
Chris@1097 673 binfory,
Chris@1097 674 rightToLeft,
Chris@1097 675 timeConstrained);
Chris@1097 676
Chris@1097 677 } else {
Chris@1097 678 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 679 h,
Chris@1080 680 binforx,
Chris@1080 681 binfory,
Chris@1212 682 peakCacheIndex,
Chris@1080 683 rightToLeft,
Chris@1080 684 timeConstrained);
Chris@1097 685 }
Chris@1083 686
Chris@1094 687 if (attainedWidth == 0) return;
Chris@1084 688
Chris@1094 689 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 690
Chris@1084 691 int paintedLeft = x0;
Chris@1084 692 if (rightToLeft) {
Chris@1084 693 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 694 }
Chris@1084 695
Chris@1094 696 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 697 m_drawBuffer,
Chris@1094 698 paintedLeft - x0, attainedWidth);
Chris@1121 699
Chris@1121 700 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 701 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 702 }
Chris@1094 703 }
Chris@1084 704
Chris@1167 705 QImage
Chris@1167 706 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 707 int targetWidth,
Chris@1167 708 int targetHeight) const
Chris@1167 709 {
Chris@1167 710 int sourceWidth = image.width();
Chris@1167 711 int sourceHeight = image.height();
Chris@1167 712
Chris@1167 713 // We can only do this if we're making the image larger --
Chris@1167 714 // otherwise peaks may be lost. So this should be called only when
Chris@1167 715 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 716 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 717 // should be using DrawBufferPixelResolution mode instead
Chris@1167 718
Chris@1167 719 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 720 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 721 }
Chris@1167 722
Chris@1167 723 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 724 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 725 }
Chris@1167 726
Chris@1167 727 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 728 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 729 }
Chris@1167 730
Chris@1167 731 // This function exists because of some unpredictable behaviour
Chris@1167 732 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 733 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 734 // bring the non-interpolated version "in-house" so we know what
Chris@1167 735 // it's really doing.
Chris@1167 736
Chris@1167 737 if (m_params.interpolate) {
Chris@1167 738 return image.scaled(targetWidth, targetHeight,
Chris@1167 739 Qt::IgnoreAspectRatio,
Chris@1167 740 Qt::SmoothTransformation);
Chris@1167 741 }
Chris@1167 742
Chris@1167 743 // Same format as the target cache
Chris@1167 744 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 745
Chris@1167 746 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 747
Chris@1167 748 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 749
Chris@1167 750 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 751 if (sy == sourceHeight) --sy;
Chris@1167 752
Chris@1167 753 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 754
Chris@1167 755 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 756 if (sx == sourceWidth) --sx;
Chris@1167 757
Chris@1167 758 targetLine[x] = image.pixel(sx, sy);
Chris@1167 759 }
Chris@1167 760 }
Chris@1167 761
Chris@1167 762 return target;
Chris@1167 763 }
Chris@1167 764
Chris@1094 765 void
Chris@1113 766 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 767 int x0, int repaintWidth)
Chris@1094 768 {
Chris@1117 769 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 770 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 771 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 772 #endif
Chris@1094 773
Chris@1094 774 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 775 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 776 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 777
Chris@1100 778 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 779 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 780 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 781 }
Chris@1094 782
Chris@1094 783 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 784 // need to ensure that it starts and ends at points where a
Chris@1094 785 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 786 // certain amount of overlap across existing pixels so that we can
Chris@1094 787 // scale and draw from it without smoothing errors at the edges.
Chris@1094 788
Chris@1094 789 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 790 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 791 // such boundaries at either side of the draw buffer -- one which
Chris@1094 792 // we draw up to, and one which we subsequently crop at.
Chris@1094 793
Chris@1094 794 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 795 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 796
Chris@1094 797 int drawBufferWidth;
Chris@1094 798 int binResolution = model->getResolution();
Chris@1094 799
Chris@1330 800 // These loops should eventually terminate provided that
Chris@1330 801 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 802 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 803 // subsequent return values are equally spaced
Chris@1329 804
Chris@1330 805 for (int x = x0; ; --x) {
Chris@1094 806 sv_frame_t f = v->getFrameForX(x);
Chris@1330 807 if ((f / binResolution) * binResolution == f) {
Chris@1094 808 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 809 else if (x < x0 - 2) {
Chris@1094 810 leftBoundaryFrame = f;
Chris@1094 811 break;
Chris@1094 812 }
Chris@1094 813 }
Chris@1094 814 }
Chris@1329 815
Chris@1330 816 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 817 sv_frame_t f = v->getFrameForX(x);
Chris@1330 818 if ((f / binResolution) * binResolution == f) {
Chris@1094 819 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 820 else if (x > x0 + repaintWidth + 2) {
Chris@1094 821 rightBoundaryFrame = f;
Chris@1094 822 break;
Chris@1094 823 }
Chris@1094 824 }
Chris@1094 825 }
Chris@1329 826
Chris@1094 827 drawBufferWidth = int
Chris@1094 828 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 829
Chris@1094 830 int h = v->getPaintHeight();
Chris@1094 831
Chris@1095 832 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 833 // target size (so we recreate always rather than just clear it)
Chris@1095 834
Chris@1095 835 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 836
Chris@1094 837 vector<int> binforx(drawBufferWidth);
Chris@1094 838 vector<double> binfory(h);
Chris@1094 839
Chris@1094 840 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 841 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 842 }
Chris@1094 843
Chris@1214 844 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 845 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 846 #endif
Chris@1094 847
Chris@1094 848 for (int y = 0; y < h; ++y) {
Chris@1094 849 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 850 }
Chris@1094 851
Chris@1094 852 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 853 h,
Chris@1094 854 binforx,
Chris@1094 855 binfory,
Chris@1212 856 -1,
Chris@1094 857 false,
Chris@1094 858 false);
Chris@1094 859
Chris@1094 860 if (attainedWidth == 0) return;
Chris@1094 861
Chris@1094 862 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 863 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 864
Chris@1143 865 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 866 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 867 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 868 << drawBufferWidth << ")" << endl;
Chris@1143 869 #endif
Chris@1167 870
Chris@1167 871 QImage scaled = scaleDrawBufferImage
Chris@1167 872 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 873
Chris@1094 874 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 875 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 876
Chris@1094 877 int targetLeft = scaledLeftCrop;
Chris@1094 878 if (targetLeft < 0) {
Chris@1094 879 targetLeft = 0;
Chris@1094 880 }
Chris@1094 881
Chris@1094 882 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 883 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 884 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 885 }
Chris@1094 886
Chris@1094 887 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 888 if (sourceLeft < 0) {
Chris@1094 889 sourceLeft = 0;
Chris@1094 890 }
Chris@1094 891
Chris@1143 892 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 893 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 894 << ", targetWidth = " << targetWidth << endl;
Chris@1143 895 #endif
Chris@1094 896
Chris@1094 897 if (targetWidth > 0) {
Chris@1136 898 // we are copying from an image that has already been scaled,
Chris@1136 899 // hence using the same width in both geometries
Chris@1094 900 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 901 scaled,
Chris@1136 902 sourceLeft, targetWidth);
Chris@1084 903 }
Chris@1121 904
Chris@1121 905 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 906 // but the mag range vector has not been scaled
Chris@1136 907 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 908 * int(m_magRanges.size()));
Chris@1121 909 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 910 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 911 }
Chris@1121 912 }
Chris@1079 913 }
Chris@1083 914
Chris@1083 915 int
Chris@1083 916 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 917 const vector<int> &binforx,
Chris@1083 918 const vector<double> &binfory,
Chris@1212 919 int peakCacheIndex,
Chris@1083 920 bool rightToLeft,
Chris@1083 921 bool timeConstrained)
Chris@1083 922 {
Chris@1083 923 // Callers must have checked that the appropriate subset of
Chris@1083 924 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 925 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 926
Chris@1083 927 RenderTimer timer(timeConstrained ?
Chris@1083 928 RenderTimer::FastRender :
Chris@1083 929 RenderTimer::NoTimeout);
Chris@1083 930
Chris@1164 931 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 932
Chris@1083 933 int divisor = 1;
Chris@1100 934 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1212 935 if (peakCacheIndex >= 0) {
Chris@1212 936 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 937 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 938 }
Chris@1083 939
Chris@1214 940 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 941 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 942 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 943 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 944 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 945 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 946 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 947 << ", binScale = " << int(m_params.binScale)
cannam@1171 948 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 949 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 950 #endif
cannam@1171 951
Chris@1135 952 int sh = sourceModel->getHeight();
Chris@1135 953
Chris@1135 954 int minbin = int(binfory[0] + 0.0001);
Chris@1135 955 if (minbin >= sh) minbin = sh - 1;
Chris@1135 956 if (minbin < 0) minbin = 0;
Chris@1135 957
Chris@1170 958 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 959 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 960
Chris@1162 961 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 962 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 963 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 964 #endif
Chris@1135 965
Chris@1083 966 int psx = -1;
Chris@1083 967
Chris@1083 968 int start = 0;
Chris@1083 969 int finish = w;
Chris@1083 970 int step = 1;
Chris@1083 971
Chris@1083 972 if (rightToLeft) {
Chris@1083 973 start = w-1;
Chris@1083 974 finish = -1;
Chris@1083 975 step = -1;
Chris@1083 976 }
Chris@1083 977
Chris@1221 978 int xPixelCount = 0;
Chris@1083 979
Chris@1083 980 vector<float> preparedColumn;
Chris@1094 981
Chris@1094 982 int modelWidth = sourceModel->getWidth();
Chris@1121 983
Chris@1143 984 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 985 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 986 #endif
Chris@1143 987
Chris@1083 988 for (int x = start; x != finish; x += step) {
Chris@1083 989
Chris@1083 990 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 991 // source column index
Chris@1083 992
Chris@1221 993 ++xPixelCount;
Chris@1083 994
Chris@1083 995 if (binforx[x] < 0) continue;
Chris@1083 996
Chris@1083 997 int sx0 = binforx[x] / divisor;
Chris@1083 998 int sx1 = sx0;
Chris@1083 999 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1000 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1001 if (sx0 < 0) continue;
Chris@1083 1002 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1003
Chris@1161 1004 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1005 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1006 #endif
Chris@1161 1007
Chris@1083 1008 vector<float> pixelPeakColumn;
Chris@1121 1009 MagnitudeRange magRange;
Chris@1083 1010
Chris@1083 1011 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1012
Chris@1094 1013 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1014 continue;
Chris@1083 1015 }
Chris@1083 1016
Chris@1083 1017 if (sx != psx) {
Chris@1138 1018
Chris@1138 1019 // order:
Chris@1138 1020 // get column -> scale -> normalise -> record extents ->
Chris@1138 1021 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1022
Chris@1138 1023 // this does the first three:
Chris@1161 1024 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 1025 peakCacheIndex);
Chris@1083 1026
Chris@1131 1027 magRange.sample(column);
Chris@1162 1028
Chris@1103 1029 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1030 column = ColumnOp::peakPick(column);
Chris@1083 1031 }
Chris@1083 1032
Chris@1083 1033 preparedColumn =
Chris@1124 1034 ColumnOp::distribute(column,
Chris@1083 1035 h,
Chris@1083 1036 binfory,
Chris@1083 1037 minbin,
Chris@1083 1038 m_params.interpolate);
Chris@1124 1039
Chris@1124 1040 // Display gain belongs to the colour scale and is
Chris@1124 1041 // applied by the colour scale object when mapping it
Chris@1083 1042
Chris@1083 1043 psx = sx;
Chris@1083 1044 }
Chris@1083 1045
Chris@1083 1046 if (sx == sx0) {
Chris@1083 1047 pixelPeakColumn = preparedColumn;
Chris@1083 1048 } else {
Chris@1083 1049 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1050 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1051 preparedColumn[i]);
Chris@1083 1052 }
Chris@1083 1053 }
Chris@1083 1054 }
Chris@1083 1055
Chris@1083 1056 if (!pixelPeakColumn.empty()) {
Chris@1121 1057
Chris@1083 1058 for (int y = 0; y < h; ++y) {
Chris@1116 1059 int py;
Chris@1116 1060 if (m_params.invertVertical) {
Chris@1116 1061 py = y;
Chris@1116 1062 } else {
Chris@1116 1063 py = h - y - 1;
Chris@1116 1064 }
Chris@1083 1065 m_drawBuffer.setPixel
Chris@1083 1066 (x,
Chris@1116 1067 py,
Chris@1083 1068 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1069 }
Chris@1121 1070
Chris@1121 1071 m_magRanges.push_back(magRange);
Chris@1083 1072 }
Chris@1083 1073
Chris@1221 1074 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1075 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1076 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 1077 SVDEBUG << "out of time" << endl;
Chris@1214 1078 #endif
Chris@1221 1079 updateTimings(timer, xPixelCount);
Chris@1221 1080 return xPixelCount;
Chris@1083 1081 }
Chris@1083 1082 }
Chris@1083 1083
Chris@1221 1084 updateTimings(timer, xPixelCount);
Chris@1221 1085 return xPixelCount;
Chris@1083 1086 }
Chris@1083 1087
Chris@1097 1088 int
Chris@1113 1089 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1090 int w, int h,
Chris@1097 1091 const vector<int> &binforx,
Chris@1097 1092 const vector<double> &binfory,
Chris@1097 1093 bool rightToLeft,
Chris@1097 1094 bool timeConstrained)
Chris@1097 1095 {
Chris@1097 1096 // Callers must have checked that the appropriate subset of
Chris@1097 1097 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1098 // fft model exists)
Chris@1097 1099
Chris@1097 1100 RenderTimer timer(timeConstrained ?
Chris@1221 1101 RenderTimer::SlowRender :
Chris@1097 1102 RenderTimer::NoTimeout);
Chris@1097 1103
Chris@1135 1104 const FFTModel *fft = m_sources.fft;
Chris@1135 1105
Chris@1135 1106 int sh = fft->getHeight();
Chris@1135 1107
Chris@1097 1108 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1109 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1110 if (minbin < 0) minbin = 0;
Chris@1097 1111
Chris@1135 1112 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1113 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1114
Chris@1097 1115 FFTModel::PeakSet peakfreqs;
Chris@1097 1116
Chris@1097 1117 int psx = -1;
Chris@1097 1118
Chris@1097 1119 int start = 0;
Chris@1097 1120 int finish = w;
Chris@1097 1121 int step = 1;
Chris@1097 1122
Chris@1097 1123 if (rightToLeft) {
Chris@1097 1124 start = w-1;
Chris@1097 1125 finish = -1;
Chris@1097 1126 step = -1;
Chris@1097 1127 }
Chris@1097 1128
Chris@1221 1129 int xPixelCount = 0;
Chris@1097 1130
Chris@1097 1131 vector<float> preparedColumn;
Chris@1097 1132
Chris@1097 1133 int modelWidth = fft->getWidth();
Chris@1143 1134 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1135 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1136 #endif
Chris@1143 1137
Chris@1135 1138 double minFreq =
Chris@1135 1139 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1140 double maxFreq =
Chris@1135 1141 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1142
Chris@1103 1143 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1144
Chris@1218 1145 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1146 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1147 << ", step = " << step << endl;
Chris@1218 1148 #endif
Chris@1218 1149
Chris@1097 1150 for (int x = start; x != finish; x += step) {
Chris@1097 1151
Chris@1097 1152 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1153 // source column index
Chris@1097 1154
Chris@1221 1155 ++xPixelCount;
Chris@1097 1156
Chris@1097 1157 if (binforx[x] < 0) continue;
Chris@1097 1158
Chris@1097 1159 int sx0 = binforx[x];
Chris@1097 1160 int sx1 = sx0;
Chris@1097 1161 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1162 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1163 if (sx0 < 0) continue;
Chris@1097 1164 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1165
Chris@1097 1166 vector<float> pixelPeakColumn;
Chris@1121 1167 MagnitudeRange magRange;
Chris@1097 1168
Chris@1097 1169 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1170
Chris@1097 1171 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1172 continue;
Chris@1097 1173 }
Chris@1097 1174
Chris@1097 1175 if (sx != psx) {
Chris@1219 1176 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1177 magRange.sample(preparedColumn);
Chris@1097 1178 psx = sx;
Chris@1097 1179 }
Chris@1097 1180
Chris@1097 1181 if (sx == sx0) {
Chris@1097 1182 pixelPeakColumn = preparedColumn;
Chris@1097 1183 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1184 minbin, minbin + nbins - 1);
Chris@1097 1185 } else {
Chris@1097 1186 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1187 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1188 preparedColumn[i]);
Chris@1097 1189 }
Chris@1097 1190 }
Chris@1097 1191 }
Chris@1097 1192
Chris@1097 1193 if (!pixelPeakColumn.empty()) {
Chris@1164 1194
Chris@1218 1195 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1196 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1197 // << sx0 << endl;
Chris@1218 1198 #endif
Chris@1218 1199
Chris@1097 1200 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1201 pi != peakfreqs.end(); ++pi) {
Chris@1097 1202
Chris@1097 1203 int bin = pi->first;
Chris@1097 1204 double freq = pi->second;
Chris@1097 1205
Chris@1097 1206 if (bin < minbin) continue;
Chris@1135 1207 if (bin >= minbin + nbins) break;
Chris@1097 1208
Chris@1097 1209 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1210
Chris@1097 1211 double y = v->getYForFrequency
Chris@1097 1212 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1213
Chris@1097 1214 int iy = int(y + 0.5);
Chris@1097 1215 if (iy < 0 || iy >= h) continue;
Chris@1097 1216
Chris@1219 1217 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1218
Chris@1219 1219 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1220 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1221 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1222 // << value << ", pixel " << pixel << "\n";
Chris@1219 1223 #endif
Chris@1219 1224
Chris@1219 1225 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1226 }
Chris@1121 1227
Chris@1121 1228 m_magRanges.push_back(magRange);
Chris@1218 1229
Chris@1218 1230 } else {
Chris@1218 1231 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1232 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1233 << " is empty" << endl;
Chris@1218 1234 #endif
Chris@1097 1235 }
Chris@1097 1236
Chris@1221 1237 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1238 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1239 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1240 SVDEBUG << "out of time" << endl;
Chris@1218 1241 #endif
Chris@1221 1242 updateTimings(timer, xPixelCount);
Chris@1221 1243 return xPixelCount;
Chris@1097 1244 }
Chris@1097 1245 }
Chris@1097 1246
Chris@1221 1247 updateTimings(timer, xPixelCount);
Chris@1221 1248 return xPixelCount;
Chris@1221 1249 }
Chris@1221 1250
Chris@1221 1251 void
Chris@1221 1252 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1253 {
Chris@1237 1254 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1255
Chris@1237 1256 // valid if we have enough data points, or if the overall time is
Chris@1237 1257 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1258 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1259
Chris@1237 1260 if (valid) {
Chris@1237 1261 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1262 m_secondsPerXPixelValid = true;
Chris@1237 1263
Chris@1221 1264 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1265 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1237 1266 << m_secondsPerXPixel << endl;
Chris@1221 1267 #endif
Chris@1237 1268 }
Chris@1097 1269 }
Chris@1097 1270
Chris@1079 1271 void
Chris@1095 1272 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1273 {
Chris@1095 1274 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1275
Chris@1095 1276 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1277 m_drawBuffer.setColor
Chris@1095 1278 ((unsigned char)pixel,
Chris@1112 1279 m_params.colourScale.getColourForPixel
Chris@1112 1280 (pixel, m_params.colourRotation).rgb());
Chris@1079 1281 }
Chris@1079 1282
Chris@1079 1283 m_drawBuffer.fill(0);
Chris@1121 1284 m_magRanges.clear();
Chris@1079 1285 }
Chris@1079 1286
Chris@1095 1287 void
Chris@1095 1288 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1289 {
Chris@1095 1290 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1291 recreateDrawBuffer(w, h);
Chris@1095 1292 } else {
Chris@1095 1293 m_drawBuffer.fill(0);
Chris@1121 1294 m_magRanges.clear();
Chris@1095 1295 }
Chris@1095 1296 }
Chris@1079 1297
Chris@1139 1298 QRect
Chris@1139 1299 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1300 {
Chris@1139 1301 QImage image = m_cache.getImage();
Chris@1139 1302 ImageRegionFinder finder;
Chris@1139 1303 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1304 return rect;
Chris@1139 1305 }