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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2016 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "Colour3DPlotRenderer.h"
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Chris@1074
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17 #include "RenderTimer.h"
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18
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19 #include "base/Profiler.h"
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Chris@1214
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20 #include "base/HitCount.h"
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Chris@1117
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21
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Chris@1075
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22 #include "data/model/DenseThreeDimensionalModel.h"
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Chris@1075
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23 #include "data/model/Dense3DModelPeakCache.h"
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Chris@1075
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24 #include "data/model/FFTModel.h"
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Chris@1075
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25
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Chris@1077
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26 #include "LayerGeometryProvider.h"
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Chris@1082
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27 #include "VerticalBinLayer.h"
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Chris@1109
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28 #include "PaintAssistant.h"
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Chris@1139
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29 #include "ImageRegionFinder.h"
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Chris@1109
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30
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Chris@1109
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31 #include "view/ViewManager.h" // for main model sample rate. Pity
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32
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Chris@1079
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33 #include <vector>
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34
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Chris@1325
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35 #include <utility>
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Chris@1325
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36 using namespace std::rel_ops;
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Chris@1325
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37
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Chris@1362
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38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
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39
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40 using namespace std;
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41
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42 Colour3DPlotRenderer::RenderResult
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43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
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Chris@1076
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44 {
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Chris@1090
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45 return render(v, paint, rect, false);
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Chris@1076
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46 }
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47
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48 Colour3DPlotRenderer::RenderResult
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49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
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50 QPainter &paint, QRect rect)
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Chris@1076
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51 {
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52 return render(v, paint, rect, true);
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Chris@1076
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53 }
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54
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Chris@1096
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55 QRect
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Chris@1121
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56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
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Chris@1096
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57 {
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58 RenderType renderType = decideRenderType(v);
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59
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Chris@1121
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60 if (renderType == DirectTranslucent) {
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61 return QRect(); // never cached
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Chris@1121
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62 }
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63
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64 int h = m_cache.getSize().height();
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65
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66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
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67 QRect areaRight(m_cache.getValidRight(), 0,
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68 m_cache.getSize().width() - m_cache.getValidRight(), h);
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69
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70 if (areaRight.width() > areaLeft.width()) {
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71 return areaRight;
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Chris@1096
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72 } else {
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73 return areaLeft;
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74 }
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75 }
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76
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77 bool
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78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
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79 {
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80 RenderType renderType = decideRenderType(v);
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81
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82 if (renderType == DirectTranslucent) {
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83 return true; // never cached
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84 }
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85
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86 if (m_cache.getSize() == v->getPaintSize() &&
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87 m_cache.getZoomLevel() == v->getZoomLevel() &&
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88 m_cache.getStartFrame() == v->getStartFrame()) {
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89 return false;
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90 } else {
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91 return true;
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92 }
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93 }
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94
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95 Colour3DPlotRenderer::RenderResult
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96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
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97 QPainter &paint, QRect rect, bool timeConstrained)
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98 {
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99 RenderType renderType = decideRenderType(v);
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100
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101 if (timeConstrained) {
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Chris@1221
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102 if (renderType != DrawBufferPixelResolution) {
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103 // Rendering should be fast in bin-resolution and direct
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104 // draw cases because we are quite well zoomed-in, and the
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105 // sums are easier this way. Calculating boundaries later
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106 // will be fiddly for partial paints otherwise.
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107 timeConstrained = false;
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108
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109 } else if (m_secondsPerXPixelValid) {
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110 double predicted = m_secondsPerXPixel * rect.width();
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Chris@1236
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111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
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Chris@1236
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113 << predicted << " (" << m_secondsPerXPixel << " x "
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114 << rect.width() << ")" << endl;
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Chris@1221
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115 #endif
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116 if (predicted < 0.175) {
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117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
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119 << endl;
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120 #endif
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121 timeConstrained = false;
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122 }
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123 }
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124 }
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125
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126 int x0 = v->getXForViewX(rect.x());
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127 int x1 = v->getXForViewX(rect.x() + rect.width());
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128 if (x0 < 0) x0 = 0;
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129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
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130
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131 sv_frame_t startFrame = v->getStartFrame();
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132
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133 bool justInvalidated =
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134 (m_cache.getSize() != v->getPaintSize() ||
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135 m_cache.getZoomLevel() != v->getZoomLevel());
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136
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137 m_cache.resize(v->getPaintSize());
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138 m_cache.setZoomLevel(v->getZoomLevel());
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139
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140 m_magCache.resize(v->getPaintSize().width());
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141 m_magCache.setZoomLevel(v->getZoomLevel());
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142
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143 if (renderType == DirectTranslucent) {
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144 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
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145 return { rect, range };
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146 }
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147
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148 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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149 SVDEBUG << "cache start " << m_cache.getStartFrame()
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150 << " valid left " << m_cache.getValidLeft()
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151 << " valid right " << m_cache.getValidRight()
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152 << endl;
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153 SVDEBUG << " view start " << startFrame
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Chris@1090
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154 << " x0 " << x0
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Chris@1090
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155 << " x1 " << x1
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Chris@1090
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156 << endl;
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157 #endif
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158
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159 static HitCount count("Colour3DPlotRenderer: image cache");
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160
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161 if (m_cache.isValid()) { // some part of the cache is valid
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162
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163 if (v->getXForFrame(m_cache.getStartFrame()) ==
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164 v->getXForFrame(startFrame) &&
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165 m_cache.getValidLeft() <= x0 &&
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166 m_cache.getValidRight() >= x1) {
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167
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168 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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169 SVDEBUG << "cache hit" << endl;
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170 #endif
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171 count.hit();
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172
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173 // cache is valid for the complete requested area
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174 paint.drawImage(rect, m_cache.getImage(), rect);
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175
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176 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
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177
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178 return { rect, range };
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179
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180 } else {
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181 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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182 SVDEBUG << "cache partial hit" << endl;
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183 #endif
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184 count.partial();
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185
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186 // cache doesn't begin at the right frame or doesn't
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187 // contain the complete view, but might be scrollable or
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188 // partially usable
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189 m_cache.scrollTo(v, startFrame);
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190 m_magCache.scrollTo(v, startFrame);
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191
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192 // if we are not time-constrained, then we want to paint
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193 // the whole area in one go; we don't return a partial
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194 // paint. To avoid providing the more complex logic to
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195 // handle painting discontiguous areas, if the only valid
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196 // part of cache is in the middle, just make the whole
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197 // thing invalid and start again.
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198 if (!timeConstrained) {
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199 if (m_cache.getValidLeft() > x0 &&
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200 m_cache.getValidRight() < x1) {
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201 m_cache.invalidate();
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202 }
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203 }
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204 }
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205 } else {
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206 // cache is completely invalid
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207 count.miss();
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208 m_cache.setStartFrame(startFrame);
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209 m_magCache.setStartFrame(startFrame);
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210 }
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211
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212 bool rightToLeft = false;
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213
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214 int reqx0 = x0;
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215 int reqx1 = x1;
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216
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217 if (!m_cache.isValid() && timeConstrained) {
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218 if (x0 == 0 && x1 == v->getPaintWidth()) {
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219
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220 // When rendering the whole area, in a context where we
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221 // might not be able to complete the work, start from
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222 // somewhere near the middle so that the region of
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223 // interest appears first.
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224 //
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225 // This is very useful if we actually are slow to render,
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226 // but if we're not sure how fast we'll be, we should
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227 // prefer not to because it can be distracting to render
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228 // fast from the middle and then jump back to fill in the
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229 // start. That is:
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230 //
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231 // - if our seconds-per-x-pixel count is invalid, then we
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232 // don't do this: we've probably only just been created
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233 // and don't know how fast we'll be yet (this happens
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234 // often while zooming rapidly in and out). The exception
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235 // to the exception is if we're displaying peak
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236 // frequencies; this we can assume to be slow. (Note that
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237 // if the seconds-per-x-pixel is valid and we know we're
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238 // fast, then we've already set timeConstrained false
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239 // above so this doesn't apply)
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240 //
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241 // - if we're using a peak cache, we don't do this;
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242 // drawing from peak cache is often (even if not always)
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243 // fast.
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244
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245 bool drawFromTheMiddle = true;
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246
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247 if (!m_secondsPerXPixelValid &&
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248 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
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249 drawFromTheMiddle = false;
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Chris@1237
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250 } else {
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251 int peakCacheIndex = -1, binsPerPeak = -1;
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252 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
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253 if (peakCacheIndex >= 0) { // have a peak cache
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254 drawFromTheMiddle = false;
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255 }
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256 }
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257
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Chris@1237
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258 if (drawFromTheMiddle) {
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Chris@1222
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259 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
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260 x0 = int(x1 * offset);
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Chris@1213
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261 }
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Chris@1079
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262 }
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Chris@1079
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263 }
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Chris@1079
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264
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Chris@1079
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265 if (m_cache.isValid()) {
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266
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Chris@1079
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267 // When rendering only a part of the cache, we need to make
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268 // sure that the part we're rendering is adjacent to (or
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269 // overlapping) a valid area of cache, if we have one. The
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270 // alternative is to ditch the valid area of cache and render
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271 // only the requested area, but that's risky because this can
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272 // happen when just waving the pointer over a small part of
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273 // the view -- if we lose the partly-built cache every time
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274 // the user does that, we'll never finish building it.
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275 int left = x0;
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276 int width = x1 - x0;
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277 bool isLeftOfValidArea = false;
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278 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
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279 x0 = left;
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280 x1 = x0 + width;
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281
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Chris@1079
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282 // That call also told us whether we should be painting
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283 // sub-regions of our target region in right-to-left order in
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284 // order to ensure contiguity
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285 rightToLeft = isLeftOfValidArea;
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286 }
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287
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Chris@1109
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288 // Note, we always paint the full height to cache. We want to
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289 // ensure the cache is coherent without having to worry about
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290 // vertical matching of required and valid areas as well as
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291 // horizontal.
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292
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293 if (renderType == DrawBufferBinResolution) {
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294
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295 renderToCacheBinResolution(v, x0, x1 - x0);
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296
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Chris@1109
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297 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
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298
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Chris@1451
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299 if (timeConstrained && justInvalidated) {
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300 SVDEBUG << "render: just invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
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Chris@1451
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301 } else {
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302 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
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Chris@1451
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303 }
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Chris@1094
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304 }
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Chris@1079
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305
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Chris@1079
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306 QRect pr = rect & m_cache.getValidArea();
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Chris@1079
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307 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
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Chris@1079
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308 pr.x(), pr.y(), pr.width(), pr.height());
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Chris@1079
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309
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Chris@1079
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310 if (!timeConstrained && (pr != rect)) {
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Chris@1265
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311 SVCERR << "WARNING: failed to render entire requested rect "
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Chris@1451
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312 << "even when not time-constrained: wanted "
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Chris@1450
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313 << rect.x() << "," << rect.y() << " "
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Chris@1451
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314 << rect.width() << "x" << rect.height() << ", got "
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Chris@1450
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315 << pr.x() << "," << pr.y() << " "
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Chris@1450
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316 << pr.width() << "x" << pr.height()
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Chris@1451
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317 << ", after request of width " << (x1 - x0)
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Chris@1450
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318 << endl;
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Chris@1079
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319 }
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Chris@1120
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320
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Chris@1122
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321 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
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Chris@1412
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322
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Chris@1412
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323 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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Chris@1412
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324 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
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Chris@1412
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325 << " " << pr.width() << "x" << pr.height() << endl;
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Chris@1412
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326 SVDEBUG << "render: mag range from cache in x-range " << reqx0
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Chris@1412
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327 << " to " << reqx1 << " is " << range.getMin() << " -> "
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Chris@1412
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328 << range.getMax() << endl;
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Chris@1412
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329 #endif
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Chris@1120
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330
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Chris@1120
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331 return { pr, range };
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Chris@1073
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332 }
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Chris@1073
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333
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Chris@1109
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334 Colour3DPlotRenderer::RenderType
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Chris@1113
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335 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
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Chris@1094
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336 {
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Chris@1100
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337 const DenseThreeDimensionalModel *model = m_sources.source;
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Chris@1109
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338 if (!model || !v || !(v->getViewManager())) {
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Chris@1109
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339 return DrawBufferPixelResolution; // or anything
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Chris@1109
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340 }
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Chris@1109
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341
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Chris@1094
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342 int binResolution = model->getResolution();
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Chris@1325
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343 ZoomLevel zoomLevel = v->getZoomLevel();
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Chris@1109
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344 sv_samplerate_t modelRate = model->getSampleRate();
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Chris@1109
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345
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Chris@1109
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346 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
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Chris@1109
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347 double relativeBinResolution = binResolution * rateRatio;
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Chris@1109
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348
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Chris@1109
|
349 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1109
|
350 // no alternative works here
|
Chris@1109
|
351 return DrawBufferPixelResolution;
|
Chris@1109
|
352 }
|
Chris@1109
|
353
|
Chris@1109
|
354 if (!m_params.alwaysOpaque && !m_params.interpolate) {
|
Chris@1109
|
355
|
Chris@1109
|
356 // consider translucent option -- only if not smoothing & not
|
Chris@1109
|
357 // explicitly requested opaque & sufficiently zoomed-in
|
Chris@1109
|
358
|
Chris@1117
|
359 if (model->getHeight() * 3 < v->getPaintHeight() &&
|
Chris@1325
|
360 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
|
Chris@1325
|
361 int(round(relativeBinResolution / 3)))) {
|
Chris@1109
|
362 return DirectTranslucent;
|
Chris@1109
|
363 }
|
Chris@1109
|
364 }
|
Chris@1109
|
365
|
Chris@1325
|
366 if (ZoomLevel(ZoomLevel::FramesPerPixel,
|
Chris@1325
|
367 int(round(relativeBinResolution))) > zoomLevel) {
|
Chris@1109
|
368 return DrawBufferBinResolution;
|
Chris@1109
|
369 } else {
|
Chris@1109
|
370 return DrawBufferPixelResolution;
|
Chris@1109
|
371 }
|
Chris@1109
|
372 }
|
Chris@1109
|
373
|
Chris@1138
|
374 ColumnOp::Column
|
Chris@1161
|
375 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
|
Chris@1212
|
376 int peakCacheIndex) const
|
Chris@1138
|
377 {
|
Chris@1138
|
378 // order:
|
Chris@1138
|
379 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
380 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1138
|
381
|
Chris@1138
|
382 // we do the first bit here:
|
Chris@1138
|
383 // get column -> scale -> normalise
|
Chris@1138
|
384
|
Chris@1138
|
385 ColumnOp::Column column;
|
Chris@1364
|
386
|
Chris@1364
|
387 if (m_params.showDerivative && sx > 0) {
|
Chris@1364
|
388
|
Chris@1364
|
389 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
390 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
391
|
Chris@1364
|
392 for (int i = 0; i < nbins; ++i) {
|
Chris@1364
|
393 column[i] -= prev[i];
|
Chris@1364
|
394 }
|
Chris@1364
|
395
|
Chris@1364
|
396 } else {
|
Chris@1364
|
397 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
398 }
|
Chris@1364
|
399
|
Chris@1364
|
400 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
|
Chris@1364
|
401 m_sources.fft) {
|
Chris@1364
|
402 return column;
|
Chris@1364
|
403 } else {
|
Chris@1364
|
404 column = ColumnOp::applyGain(column, m_params.scaleFactor);
|
Chris@1364
|
405 column = ColumnOp::normalize(column, m_params.normalization);
|
Chris@1364
|
406 return column;
|
Chris@1364
|
407 }
|
Chris@1364
|
408 }
|
Chris@1364
|
409
|
Chris@1364
|
410 ColumnOp::Column
|
Chris@1364
|
411 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
|
Chris@1364
|
412 int peakCacheIndex) const
|
Chris@1364
|
413 {
|
Chris@1364
|
414 Profiler profiler("Colour3DPlotRenderer::getColumn");
|
Chris@1364
|
415
|
Chris@1364
|
416 ColumnOp::Column column;
|
Chris@1364
|
417
|
Chris@1138
|
418 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
|
Chris@1138
|
419 m_sources.fft) {
|
Chris@1138
|
420
|
Chris@1138
|
421 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
|
Chris@1138
|
422
|
Chris@1138
|
423 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
424 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
425
|
Chris@1138
|
426 } else {
|
Chris@1212
|
427
|
Chris@1161
|
428 ColumnOp::Column fullColumn =
|
Chris@1212
|
429 (peakCacheIndex >= 0 ?
|
Chris@1212
|
430 m_sources.peakCaches[peakCacheIndex] :
|
Chris@1212
|
431 m_sources.source)
|
Chris@1212
|
432 ->getColumn(sx);
|
Chris@1138
|
433
|
Chris@1138
|
434 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
435 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
436 }
|
Chris@1138
|
437
|
Chris@1138
|
438 return column;
|
Chris@1138
|
439 }
|
Chris@1138
|
440
|
Chris@1121
|
441 MagnitudeRange
|
Chris@1113
|
442 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
|
Chris@1109
|
443 QPainter &paint,
|
Chris@1109
|
444 QRect rect)
|
Chris@1109
|
445 {
|
Chris@1117
|
446 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
|
Chris@1117
|
447
|
Chris@1121
|
448 MagnitudeRange magRange;
|
Chris@1121
|
449
|
Chris@1115
|
450 QPoint illuminatePos;
|
Chris@1115
|
451 bool illuminate = v->shouldIlluminateLocalFeatures
|
Chris@1115
|
452 (m_sources.verticalBinLayer, illuminatePos);
|
Chris@1109
|
453
|
Chris@1109
|
454 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1109
|
455
|
Chris@1109
|
456 int x0 = rect.left();
|
Chris@1109
|
457 int x1 = rect.right() + 1;
|
Chris@1109
|
458
|
Chris@1109
|
459 int h = v->getPaintHeight();
|
Chris@1109
|
460
|
Chris@1109
|
461 sv_frame_t modelStart = model->getStartFrame();
|
Chris@1109
|
462 sv_frame_t modelEnd = model->getEndFrame();
|
Chris@1109
|
463 int modelResolution = model->getResolution();
|
Chris@1109
|
464
|
Chris@1109
|
465 double rateRatio =
|
Chris@1109
|
466 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
|
Chris@1109
|
467
|
Chris@1109
|
468 // the s-prefix values are source, i.e. model, column and bin numbers
|
Chris@1109
|
469 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
|
Chris@1109
|
470 / modelResolution);
|
Chris@1109
|
471 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
|
Chris@1109
|
472 / modelResolution);
|
Chris@1109
|
473
|
Chris@1109
|
474 int sh = model->getHeight();
|
Chris@1109
|
475
|
Chris@1109
|
476 const int buflen = 40;
|
Chris@1109
|
477 char labelbuf[buflen];
|
Chris@1109
|
478
|
Chris@1133
|
479 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
|
Chris@1135
|
480 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
481 if (minbin < 0) minbin = 0;
|
Chris@1135
|
482
|
Chris@1135
|
483 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
|
Chris@1135
|
484 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1133
|
485
|
Chris@1109
|
486 int psx = -1;
|
Chris@1109
|
487
|
Chris@1109
|
488 vector<float> preparedColumn;
|
Chris@1109
|
489
|
Chris@1109
|
490 int modelWidth = model->getWidth();
|
Chris@1109
|
491
|
Chris@1109
|
492 for (int sx = sx0; sx <= sx1; ++sx) {
|
Chris@1109
|
493
|
Chris@1109
|
494 if (sx < 0 || sx >= modelWidth) {
|
Chris@1109
|
495 continue;
|
Chris@1109
|
496 }
|
Chris@1109
|
497
|
Chris@1109
|
498 if (sx != psx) {
|
Chris@1109
|
499
|
Chris@1138
|
500 // order:
|
Chris@1138
|
501 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
502 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1109
|
503
|
Chris@1138
|
504 // this does the first three:
|
Chris@1219
|
505 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
506
|
Chris@1131
|
507 magRange.sample(preparedColumn);
|
Chris@1109
|
508
|
Chris@1109
|
509 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1115
|
510 preparedColumn = ColumnOp::peakPick(preparedColumn);
|
Chris@1109
|
511 }
|
Chris@1109
|
512
|
Chris@1124
|
513 // Display gain belongs to the colour scale and is
|
Chris@1124
|
514 // applied by the colour scale object when mapping it
|
Chris@1124
|
515
|
Chris@1109
|
516 psx = sx;
|
Chris@1109
|
517 }
|
Chris@1109
|
518
|
Chris@1266
|
519 sv_frame_t fx = sx * modelResolution + modelStart;
|
Chris@1109
|
520
|
Chris@1266
|
521 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
|
Chris@1109
|
522
|
Chris@1109
|
523 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
|
Chris@1266
|
524 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
|
Chris@1109
|
525
|
Chris@1266
|
526 int rw = rx1 - rx0;
|
Chris@1266
|
527 if (rw < 1) rw = 1;
|
Chris@1109
|
528
|
Chris@1266
|
529 bool showLabel = (rw > 10 &&
|
Chris@1266
|
530 paint.fontMetrics().width("0.000000") < rw - 3 &&
|
Chris@1266
|
531 paint.fontMetrics().height() < (h / sh));
|
Chris@1109
|
532
|
Chris@1266
|
533 for (int sy = minbin; sy < minbin + nbins; ++sy) {
|
Chris@1109
|
534
|
Chris@1109
|
535 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
|
Chris@1109
|
536 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
|
Chris@1116
|
537
|
Chris@1116
|
538 if (m_params.invertVertical) {
|
Chris@1116
|
539 ry0 = h - ry0 - 1;
|
Chris@1116
|
540 ry1 = h - ry1 - 1;
|
Chris@1116
|
541 }
|
Chris@1116
|
542
|
Chris@1109
|
543 QRect r(rx0, ry1, rw, ry0 - ry1);
|
Chris@1109
|
544
|
Chris@1109
|
545 float value = preparedColumn[sy - minbin];
|
Chris@1112
|
546 QColor colour = m_params.colourScale.getColour(value,
|
Chris@1112
|
547 m_params.colourRotation);
|
Chris@1109
|
548
|
Chris@1109
|
549 if (rw == 1) {
|
Chris@1109
|
550 paint.setPen(colour);
|
Chris@1109
|
551 paint.setBrush(Qt::NoBrush);
|
Chris@1109
|
552 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
|
Chris@1109
|
553 continue;
|
Chris@1109
|
554 }
|
Chris@1109
|
555
|
Chris@1266
|
556 QColor pen(255, 255, 255, 80);
|
Chris@1266
|
557 QColor brush(colour);
|
Chris@1109
|
558
|
Chris@1109
|
559 if (rw > 3 && r.height() > 3) {
|
Chris@1109
|
560 brush.setAlpha(160);
|
Chris@1109
|
561 }
|
Chris@1109
|
562
|
Chris@1266
|
563 paint.setPen(Qt::NoPen);
|
Chris@1266
|
564 paint.setBrush(brush);
|
Chris@1109
|
565
|
Chris@1266
|
566 if (illuminate) {
|
Chris@1266
|
567 if (r.contains(illuminatePos)) {
|
Chris@1266
|
568 paint.setPen(v->getForeground());
|
Chris@1266
|
569 }
|
Chris@1266
|
570 }
|
Chris@1109
|
571
|
Chris@1214
|
572 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
573 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
|
Chris@1109
|
574 // << r.width() << "x" << r.height() << endl;
|
Chris@1109
|
575 #endif
|
Chris@1109
|
576
|
Chris@1266
|
577 paint.drawRect(r);
|
Chris@1109
|
578
|
Chris@1266
|
579 if (showLabel) {
|
Chris@1109
|
580 double value = model->getValueAt(sx, sy);
|
Chris@1109
|
581 snprintf(labelbuf, buflen, "%06f", value);
|
Chris@1109
|
582 QString text(labelbuf);
|
Chris@1109
|
583 PaintAssistant::drawVisibleText
|
Chris@1109
|
584 (v,
|
Chris@1109
|
585 paint,
|
Chris@1109
|
586 rx0 + 2,
|
Chris@1109
|
587 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
|
Chris@1109
|
588 text,
|
Chris@1109
|
589 PaintAssistant::OutlinedText);
|
Chris@1266
|
590 }
|
Chris@1266
|
591 }
|
Chris@1109
|
592 }
|
Chris@1121
|
593
|
Chris@1121
|
594 return magRange;
|
Chris@1094
|
595 }
|
Chris@1094
|
596
|
Chris@1080
|
597 void
|
Chris@1213
|
598 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
|
Chris@1213
|
599 int &peakCacheIndex,
|
Chris@1213
|
600 int &binsPerPeak) const
|
Chris@1213
|
601 {
|
Chris@1213
|
602 peakCacheIndex = -1;
|
Chris@1213
|
603 binsPerPeak = -1;
|
Chris@1213
|
604
|
Chris@1213
|
605 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1213
|
606 if (!model) return;
|
Chris@1217
|
607 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
|
Chris@1217
|
608 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
|
Chris@1213
|
609
|
Chris@1325
|
610 ZoomLevel zoomLevel = v->getZoomLevel();
|
Chris@1213
|
611 int binResolution = model->getResolution();
|
Chris@1213
|
612
|
Chris@1213
|
613 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
|
Chris@1213
|
614 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
|
Chris@1325
|
615 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
|
Chris@1450
|
616 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1450
|
617 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
|
Chris@1450
|
618 << ", cache " << ix << " has bpp = " << bpp
|
Chris@1450
|
619 << " for equivZoom = " << equivZoom << endl;
|
Chris@1450
|
620 #endif
|
Chris@1213
|
621 if (zoomLevel >= equivZoom) {
|
Chris@1213
|
622 // this peak cache would work, though it might not be best
|
Chris@1213
|
623 if (bpp > binsPerPeak) {
|
Chris@1213
|
624 // ok, it's better than the best one we've found so far
|
Chris@1213
|
625 peakCacheIndex = ix;
|
Chris@1213
|
626 binsPerPeak = bpp;
|
Chris@1213
|
627 }
|
Chris@1213
|
628 }
|
Chris@1213
|
629 }
|
Chris@1213
|
630
|
Chris@1214
|
631 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1213
|
632 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
|
Chris@1213
|
633 << ", binResolution " << binResolution
|
Chris@1213
|
634 << ", peakCaches " << m_sources.peakCaches.size()
|
Chris@1450
|
635 << ": preferring peakCacheIndex " << peakCacheIndex
|
Chris@1450
|
636 << " for binsPerPeak " << binsPerPeak
|
Chris@1213
|
637 << endl;
|
Chris@1214
|
638 #endif
|
Chris@1213
|
639 }
|
Chris@1213
|
640
|
Chris@1213
|
641 void
|
Chris@1113
|
642 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
643 int x0, int repaintWidth,
|
Chris@1094
|
644 bool rightToLeft,
|
Chris@1094
|
645 bool timeConstrained)
|
Chris@1079
|
646 {
|
Chris@1117
|
647 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
|
Chris@1143
|
648 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
649 SVDEBUG << "renderToCachePixelResolution" << endl;
|
Chris@1143
|
650 #endif
|
Chris@1094
|
651
|
Chris@1094
|
652 // Draw to the draw buffer, and then copy from there. The draw
|
Chris@1094
|
653 // buffer is at the same resolution as the target in the cache, so
|
Chris@1094
|
654 // no extra scaling needed.
|
Chris@1079
|
655
|
Chris@1100
|
656 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1079
|
657 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
658 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1079
|
659 }
|
Chris@1079
|
660
|
Chris@1079
|
661 int h = v->getPaintHeight();
|
Chris@1079
|
662
|
Chris@1094
|
663 clearDrawBuffer(repaintWidth, h);
|
Chris@1079
|
664
|
Chris@1094
|
665 vector<int> binforx(repaintWidth);
|
Chris@1079
|
666 vector<double> binfory(h);
|
Chris@1079
|
667
|
Chris@1094
|
668 int binResolution = model->getResolution();
|
Chris@1079
|
669
|
Chris@1094
|
670 for (int x = 0; x < repaintWidth; ++x) {
|
Chris@1094
|
671 sv_frame_t f0 = v->getFrameForX(x0 + x);
|
Chris@1094
|
672 double s0 = double(f0 - model->getStartFrame()) / binResolution;
|
Chris@1094
|
673 binforx[x] = int(s0 + 0.0001);
|
Chris@1094
|
674 }
|
Chris@1080
|
675
|
Chris@1212
|
676 int peakCacheIndex = -1;
|
Chris@1212
|
677 int binsPerPeak = -1;
|
Chris@1212
|
678
|
Chris@1217
|
679 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
|
Chris@1094
|
680
|
Chris@1080
|
681 for (int y = 0; y < h; ++y) {
|
Chris@1090
|
682 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1080
|
683 }
|
Chris@1079
|
684
|
Chris@1097
|
685 int attainedWidth;
|
Chris@1097
|
686
|
Chris@1103
|
687 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1097
|
688 attainedWidth = renderDrawBufferPeakFrequencies(v,
|
Chris@1097
|
689 repaintWidth,
|
Chris@1097
|
690 h,
|
Chris@1097
|
691 binforx,
|
Chris@1097
|
692 binfory,
|
Chris@1097
|
693 rightToLeft,
|
Chris@1097
|
694 timeConstrained);
|
Chris@1097
|
695
|
Chris@1097
|
696 } else {
|
Chris@1097
|
697 attainedWidth = renderDrawBuffer(repaintWidth,
|
Chris@1080
|
698 h,
|
Chris@1080
|
699 binforx,
|
Chris@1080
|
700 binfory,
|
Chris@1212
|
701 peakCacheIndex,
|
Chris@1080
|
702 rightToLeft,
|
Chris@1080
|
703 timeConstrained);
|
Chris@1097
|
704 }
|
Chris@1083
|
705
|
Chris@1094
|
706 if (attainedWidth == 0) return;
|
Chris@1084
|
707
|
Chris@1094
|
708 // draw buffer is pixel resolution, no scaling factors or padding involved
|
Chris@1084
|
709
|
Chris@1084
|
710 int paintedLeft = x0;
|
Chris@1084
|
711 if (rightToLeft) {
|
Chris@1084
|
712 paintedLeft += (repaintWidth - attainedWidth);
|
Chris@1084
|
713 }
|
Chris@1084
|
714
|
Chris@1094
|
715 m_cache.drawImage(paintedLeft, attainedWidth,
|
Chris@1094
|
716 m_drawBuffer,
|
Chris@1094
|
717 paintedLeft - x0, attainedWidth);
|
Chris@1121
|
718
|
Chris@1121
|
719 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
|
Chris@1121
|
720 m_magCache.sampleColumn(i, m_magRanges.at(i));
|
Chris@1121
|
721 }
|
Chris@1094
|
722 }
|
Chris@1084
|
723
|
Chris@1167
|
724 QImage
|
Chris@1167
|
725 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
|
Chris@1167
|
726 int targetWidth,
|
Chris@1167
|
727 int targetHeight) const
|
Chris@1167
|
728 {
|
Chris@1167
|
729 int sourceWidth = image.width();
|
Chris@1167
|
730 int sourceHeight = image.height();
|
Chris@1167
|
731
|
Chris@1167
|
732 // We can only do this if we're making the image larger --
|
Chris@1167
|
733 // otherwise peaks may be lost. So this should be called only when
|
Chris@1167
|
734 // rendering in DrawBufferBinResolution mode. Whenever the bin
|
Chris@1167
|
735 // size is smaller than the pixel size, in either x or y axis, we
|
Chris@1167
|
736 // should be using DrawBufferPixelResolution mode instead
|
Chris@1167
|
737
|
Chris@1167
|
738 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
|
Chris@1167
|
739 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
|
Chris@1167
|
740 }
|
Chris@1167
|
741
|
Chris@1167
|
742 if (sourceWidth <= 0 || sourceHeight <= 0) {
|
Chris@1167
|
743 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
|
Chris@1167
|
744 }
|
Chris@1167
|
745
|
Chris@1167
|
746 if (targetWidth <= 0 || targetHeight <= 0) {
|
Chris@1167
|
747 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
|
Chris@1167
|
748 }
|
Chris@1167
|
749
|
Chris@1167
|
750 // This function exists because of some unpredictable behaviour
|
Chris@1167
|
751 // from Qt when scaling images with FastTransformation mode. We
|
Chris@1167
|
752 // continue to use Qt's scaler for SmoothTransformation but let's
|
Chris@1167
|
753 // bring the non-interpolated version "in-house" so we know what
|
Chris@1167
|
754 // it's really doing.
|
Chris@1167
|
755
|
Chris@1167
|
756 if (m_params.interpolate) {
|
Chris@1167
|
757 return image.scaled(targetWidth, targetHeight,
|
Chris@1167
|
758 Qt::IgnoreAspectRatio,
|
Chris@1167
|
759 Qt::SmoothTransformation);
|
Chris@1167
|
760 }
|
Chris@1167
|
761
|
Chris@1167
|
762 // Same format as the target cache
|
Chris@1167
|
763 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
|
Chris@1167
|
764
|
Chris@1167
|
765 for (int y = 0; y < targetHeight; ++y) {
|
Chris@1167
|
766
|
Chris@1167
|
767 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
|
Chris@1167
|
768
|
Chris@1167
|
769 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
|
Chris@1167
|
770 if (sy == sourceHeight) --sy;
|
Chris@1167
|
771
|
Chris@1167
|
772 for (int x = 0; x < targetWidth; ++x) {
|
Chris@1167
|
773
|
Chris@1167
|
774 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
|
Chris@1167
|
775 if (sx == sourceWidth) --sx;
|
Chris@1167
|
776
|
Chris@1167
|
777 targetLine[x] = image.pixel(sx, sy);
|
Chris@1167
|
778 }
|
Chris@1167
|
779 }
|
Chris@1167
|
780
|
Chris@1167
|
781 return target;
|
Chris@1167
|
782 }
|
Chris@1167
|
783
|
Chris@1094
|
784 void
|
Chris@1113
|
785 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
786 int x0, int repaintWidth)
|
Chris@1094
|
787 {
|
Chris@1117
|
788 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
|
Chris@1143
|
789 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
790 SVDEBUG << "renderToCacheBinResolution" << endl;
|
Chris@1143
|
791 #endif
|
Chris@1094
|
792
|
Chris@1094
|
793 // Draw to the draw buffer, and then scale-copy from there. Draw
|
Chris@1094
|
794 // buffer is at bin resolution, i.e. buffer x == source column
|
Chris@1094
|
795 // number. We use toolkit smooth scaling for interpolation.
|
Chris@1084
|
796
|
Chris@1100
|
797 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1094
|
798 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
799 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1094
|
800 }
|
Chris@1094
|
801
|
Chris@1094
|
802 // The draw buffer will contain a fragment at bin resolution. We
|
Chris@1094
|
803 // need to ensure that it starts and ends at points where a
|
Chris@1094
|
804 // time-bin boundary occurs at an exact pixel boundary, and with a
|
Chris@1094
|
805 // certain amount of overlap across existing pixels so that we can
|
Chris@1094
|
806 // scale and draw from it without smoothing errors at the edges.
|
Chris@1094
|
807
|
Chris@1094
|
808 // If (getFrameForX(x) / increment) * increment ==
|
Chris@1094
|
809 // getFrameForX(x), then x is a time-bin boundary. We want two
|
Chris@1094
|
810 // such boundaries at either side of the draw buffer -- one which
|
Chris@1094
|
811 // we draw up to, and one which we subsequently crop at.
|
Chris@1094
|
812
|
Chris@1094
|
813 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
|
Chris@1094
|
814 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
|
Chris@1094
|
815
|
Chris@1094
|
816 int drawBufferWidth;
|
Chris@1094
|
817 int binResolution = model->getResolution();
|
Chris@1094
|
818
|
Chris@1330
|
819 // These loops should eventually terminate provided that
|
Chris@1330
|
820 // getFrameForX always returns a multiple of the zoom level,
|
Chris@1330
|
821 // i.e. there is some x for which getFrameForX(x) == 0 and
|
Chris@1330
|
822 // subsequent return values are equally spaced
|
Chris@1329
|
823
|
Chris@1330
|
824 for (int x = x0; ; --x) {
|
Chris@1094
|
825 sv_frame_t f = v->getFrameForX(x);
|
Chris@1330
|
826 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
827 if (leftCropFrame == -1) leftCropFrame = f;
|
Chris@1094
|
828 else if (x < x0 - 2) {
|
Chris@1094
|
829 leftBoundaryFrame = f;
|
Chris@1094
|
830 break;
|
Chris@1094
|
831 }
|
Chris@1094
|
832 }
|
Chris@1094
|
833 }
|
Chris@1329
|
834
|
Chris@1330
|
835 for (int x = x0 + repaintWidth; ; ++x) {
|
Chris@1094
|
836 sv_frame_t f = v->getFrameForX(x);
|
Chris@1330
|
837 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
838 if (rightCropFrame == -1) rightCropFrame = f;
|
Chris@1094
|
839 else if (x > x0 + repaintWidth + 2) {
|
Chris@1094
|
840 rightBoundaryFrame = f;
|
Chris@1094
|
841 break;
|
Chris@1094
|
842 }
|
Chris@1094
|
843 }
|
Chris@1094
|
844 }
|
Chris@1329
|
845
|
Chris@1094
|
846 drawBufferWidth = int
|
Chris@1094
|
847 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
|
Chris@1094
|
848
|
Chris@1094
|
849 int h = v->getPaintHeight();
|
Chris@1094
|
850
|
Chris@1095
|
851 // For our purposes here, the draw buffer needs to be exactly our
|
Chris@1095
|
852 // target size (so we recreate always rather than just clear it)
|
Chris@1095
|
853
|
Chris@1095
|
854 recreateDrawBuffer(drawBufferWidth, h);
|
Chris@1094
|
855
|
Chris@1094
|
856 vector<int> binforx(drawBufferWidth);
|
Chris@1094
|
857 vector<double> binfory(h);
|
Chris@1094
|
858
|
Chris@1094
|
859 for (int x = 0; x < drawBufferWidth; ++x) {
|
Chris@1094
|
860 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
|
Chris@1094
|
861 }
|
Chris@1094
|
862
|
Chris@1214
|
863 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1167
|
864 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
|
Chris@1214
|
865 #endif
|
Chris@1094
|
866
|
Chris@1094
|
867 for (int y = 0; y < h; ++y) {
|
Chris@1094
|
868 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1094
|
869 }
|
Chris@1094
|
870
|
Chris@1094
|
871 int attainedWidth = renderDrawBuffer(drawBufferWidth,
|
Chris@1094
|
872 h,
|
Chris@1094
|
873 binforx,
|
Chris@1094
|
874 binfory,
|
Chris@1212
|
875 -1,
|
Chris@1094
|
876 false,
|
Chris@1094
|
877 false);
|
Chris@1094
|
878
|
Chris@1094
|
879 if (attainedWidth == 0) return;
|
Chris@1094
|
880
|
Chris@1094
|
881 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
|
Chris@1094
|
882 int scaledRight = v->getXForFrame(rightBoundaryFrame);
|
Chris@1095
|
883
|
Chris@1143
|
884 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
885 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
|
Chris@1212
|
886 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
|
Chris@1212
|
887 << drawBufferWidth << ")" << endl;
|
Chris@1143
|
888 #endif
|
Chris@1167
|
889
|
Chris@1167
|
890 QImage scaled = scaleDrawBufferImage
|
Chris@1167
|
891 (m_drawBuffer, scaledRight - scaledLeft, h);
|
Chris@1084
|
892
|
Chris@1094
|
893 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
|
Chris@1094
|
894 int scaledRightCrop = v->getXForFrame(rightCropFrame);
|
Chris@1094
|
895
|
Chris@1094
|
896 int targetLeft = scaledLeftCrop;
|
Chris@1094
|
897 if (targetLeft < 0) {
|
Chris@1094
|
898 targetLeft = 0;
|
Chris@1094
|
899 }
|
Chris@1094
|
900
|
Chris@1094
|
901 int targetWidth = scaledRightCrop - targetLeft;
|
Chris@1094
|
902 if (targetLeft + targetWidth > m_cache.getSize().width()) {
|
Chris@1094
|
903 targetWidth = m_cache.getSize().width() - targetLeft;
|
Chris@1094
|
904 }
|
Chris@1094
|
905
|
Chris@1094
|
906 int sourceLeft = targetLeft - scaledLeft;
|
Chris@1094
|
907 if (sourceLeft < 0) {
|
Chris@1094
|
908 sourceLeft = 0;
|
Chris@1094
|
909 }
|
Chris@1094
|
910
|
Chris@1143
|
911 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
912 SVDEBUG << "repaintWidth = " << repaintWidth
|
Chris@1214
|
913 << ", targetWidth = " << targetWidth << endl;
|
Chris@1143
|
914 #endif
|
Chris@1094
|
915
|
Chris@1094
|
916 if (targetWidth > 0) {
|
Chris@1136
|
917 // we are copying from an image that has already been scaled,
|
Chris@1136
|
918 // hence using the same width in both geometries
|
Chris@1094
|
919 m_cache.drawImage(targetLeft, targetWidth,
|
Chris@1094
|
920 scaled,
|
Chris@1136
|
921 sourceLeft, targetWidth);
|
Chris@1084
|
922 }
|
Chris@1121
|
923
|
Chris@1121
|
924 for (int i = 0; i < targetWidth; ++i) {
|
Chris@1136
|
925 // but the mag range vector has not been scaled
|
Chris@1136
|
926 int sourceIx = int((double(i + sourceLeft) / scaled.width())
|
Chris@1136
|
927 * int(m_magRanges.size()));
|
Chris@1121
|
928 if (in_range_for(m_magRanges, sourceIx)) {
|
Chris@1121
|
929 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
|
Chris@1121
|
930 }
|
Chris@1121
|
931 }
|
Chris@1079
|
932 }
|
Chris@1083
|
933
|
Chris@1083
|
934 int
|
Chris@1083
|
935 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
|
Chris@1083
|
936 const vector<int> &binforx,
|
Chris@1083
|
937 const vector<double> &binfory,
|
Chris@1212
|
938 int peakCacheIndex,
|
Chris@1083
|
939 bool rightToLeft,
|
Chris@1083
|
940 bool timeConstrained)
|
Chris@1083
|
941 {
|
Chris@1083
|
942 // Callers must have checked that the appropriate subset of
|
Chris@1083
|
943 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1212
|
944 // peakCache corresponding to peakCacheIndex exists)
|
Chris@1083
|
945
|
Chris@1083
|
946 RenderTimer timer(timeConstrained ?
|
Chris@1083
|
947 RenderTimer::FastRender :
|
Chris@1083
|
948 RenderTimer::NoTimeout);
|
Chris@1083
|
949
|
Chris@1164
|
950 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
|
Chris@1164
|
951
|
Chris@1083
|
952 int divisor = 1;
|
Chris@1100
|
953 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
|
Chris@1212
|
954 if (peakCacheIndex >= 0) {
|
Chris@1212
|
955 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
|
Chris@1212
|
956 sourceModel = m_sources.peakCaches[peakCacheIndex];
|
Chris@1083
|
957 }
|
Chris@1083
|
958
|
Chris@1214
|
959 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
cannam@1171
|
960 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
|
Chris@1212
|
961 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
|
cannam@1171
|
962 << divisor << "), rightToLeft = " << rightToLeft
|
cannam@1171
|
963 << ", timeConstrained = " << timeConstrained << endl;
|
cannam@1171
|
964 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
|
cannam@1171
|
965 << ", binDisplay = " << int(m_params.binDisplay)
|
cannam@1171
|
966 << ", binScale = " << int(m_params.binScale)
|
cannam@1171
|
967 << ", alwaysOpaque = " << m_params.alwaysOpaque
|
cannam@1171
|
968 << ", interpolate = " << m_params.interpolate << endl;
|
Chris@1214
|
969 #endif
|
cannam@1171
|
970
|
Chris@1135
|
971 int sh = sourceModel->getHeight();
|
Chris@1135
|
972
|
Chris@1135
|
973 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
974 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
975 if (minbin < 0) minbin = 0;
|
Chris@1135
|
976
|
Chris@1170
|
977 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
|
Chris@1135
|
978 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1162
|
979
|
Chris@1162
|
980 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
981 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
|
Chris@1170
|
982 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
|
Chris@1162
|
983 #endif
|
Chris@1135
|
984
|
Chris@1083
|
985 int psx = -1;
|
Chris@1083
|
986
|
Chris@1083
|
987 int start = 0;
|
Chris@1083
|
988 int finish = w;
|
Chris@1083
|
989 int step = 1;
|
Chris@1083
|
990
|
Chris@1083
|
991 if (rightToLeft) {
|
Chris@1083
|
992 start = w-1;
|
Chris@1083
|
993 finish = -1;
|
Chris@1083
|
994 step = -1;
|
Chris@1083
|
995 }
|
Chris@1083
|
996
|
Chris@1221
|
997 int xPixelCount = 0;
|
Chris@1083
|
998
|
Chris@1083
|
999 vector<float> preparedColumn;
|
Chris@1094
|
1000
|
Chris@1094
|
1001 int modelWidth = sourceModel->getWidth();
|
Chris@1121
|
1002
|
Chris@1143
|
1003 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1004 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
|
Chris@1451
|
1005 SVDEBUG << "start = " << start << ", finish = " << finish << ", step = " << step << endl;
|
Chris@1143
|
1006 #endif
|
Chris@1143
|
1007
|
Chris@1083
|
1008 for (int x = start; x != finish; x += step) {
|
Chris@1083
|
1009
|
Chris@1083
|
1010 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1083
|
1011 // source column index
|
Chris@1083
|
1012
|
Chris@1221
|
1013 ++xPixelCount;
|
Chris@1083
|
1014
|
Chris@1083
|
1015 if (binforx[x] < 0) continue;
|
Chris@1083
|
1016
|
Chris@1083
|
1017 int sx0 = binforx[x] / divisor;
|
Chris@1083
|
1018 int sx1 = sx0;
|
Chris@1083
|
1019 if (x+1 < w) sx1 = binforx[x+1] / divisor;
|
Chris@1083
|
1020 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1083
|
1021 if (sx0 < 0) continue;
|
Chris@1083
|
1022 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1083
|
1023
|
Chris@1161
|
1024 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1025 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
|
Chris@1161
|
1026 #endif
|
Chris@1161
|
1027
|
Chris@1083
|
1028 vector<float> pixelPeakColumn;
|
Chris@1121
|
1029 MagnitudeRange magRange;
|
Chris@1083
|
1030
|
Chris@1083
|
1031 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1083
|
1032
|
Chris@1094
|
1033 if (sx < 0 || sx >= modelWidth) {
|
Chris@1083
|
1034 continue;
|
Chris@1083
|
1035 }
|
Chris@1083
|
1036
|
Chris@1083
|
1037 if (sx != psx) {
|
Chris@1138
|
1038
|
Chris@1138
|
1039 // order:
|
Chris@1138
|
1040 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
1041 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1083
|
1042
|
Chris@1138
|
1043 // this does the first three:
|
Chris@1161
|
1044 ColumnOp::Column column = getColumn(sx, minbin, nbins,
|
Chris@1212
|
1045 peakCacheIndex);
|
Chris@1083
|
1046
|
Chris@1131
|
1047 magRange.sample(column);
|
Chris@1162
|
1048
|
Chris@1103
|
1049 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1083
|
1050 column = ColumnOp::peakPick(column);
|
Chris@1083
|
1051 }
|
Chris@1083
|
1052
|
Chris@1083
|
1053 preparedColumn =
|
Chris@1124
|
1054 ColumnOp::distribute(column,
|
Chris@1083
|
1055 h,
|
Chris@1083
|
1056 binfory,
|
Chris@1083
|
1057 minbin,
|
Chris@1083
|
1058 m_params.interpolate);
|
Chris@1124
|
1059
|
Chris@1124
|
1060 // Display gain belongs to the colour scale and is
|
Chris@1124
|
1061 // applied by the colour scale object when mapping it
|
Chris@1083
|
1062
|
Chris@1083
|
1063 psx = sx;
|
Chris@1083
|
1064 }
|
Chris@1083
|
1065
|
Chris@1083
|
1066 if (sx == sx0) {
|
Chris@1083
|
1067 pixelPeakColumn = preparedColumn;
|
Chris@1083
|
1068 } else {
|
Chris@1083
|
1069 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1083
|
1070 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1083
|
1071 preparedColumn[i]);
|
Chris@1083
|
1072 }
|
Chris@1083
|
1073 }
|
Chris@1083
|
1074 }
|
Chris@1083
|
1075
|
Chris@1083
|
1076 if (!pixelPeakColumn.empty()) {
|
Chris@1121
|
1077
|
Chris@1083
|
1078 for (int y = 0; y < h; ++y) {
|
Chris@1116
|
1079 int py;
|
Chris@1116
|
1080 if (m_params.invertVertical) {
|
Chris@1116
|
1081 py = y;
|
Chris@1116
|
1082 } else {
|
Chris@1116
|
1083 py = h - y - 1;
|
Chris@1116
|
1084 }
|
Chris@1083
|
1085 m_drawBuffer.setPixel
|
Chris@1083
|
1086 (x,
|
Chris@1116
|
1087 py,
|
Chris@1083
|
1088 m_params.colourScale.getPixel(pixelPeakColumn[y]));
|
Chris@1083
|
1089 }
|
Chris@1121
|
1090
|
Chris@1121
|
1091 m_magRanges.push_back(magRange);
|
Chris@1083
|
1092 }
|
Chris@1083
|
1093
|
Chris@1221
|
1094 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1083
|
1095 if (timer.outOfTime(fractionComplete)) {
|
Chris@1214
|
1096 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1451
|
1097 SVDEBUG << "out of time with xPixelCount = " << xPixelCount << endl;
|
Chris@1214
|
1098 #endif
|
Chris@1221
|
1099 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1100 return xPixelCount;
|
Chris@1083
|
1101 }
|
Chris@1083
|
1102 }
|
Chris@1083
|
1103
|
Chris@1221
|
1104 updateTimings(timer, xPixelCount);
|
Chris@1451
|
1105
|
Chris@1451
|
1106 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1451
|
1107 SVDEBUG << "completed with xPixelCount = " << xPixelCount << endl;
|
Chris@1451
|
1108 #endif
|
Chris@1221
|
1109 return xPixelCount;
|
Chris@1083
|
1110 }
|
Chris@1083
|
1111
|
Chris@1097
|
1112 int
|
Chris@1113
|
1113 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
|
Chris@1097
|
1114 int w, int h,
|
Chris@1097
|
1115 const vector<int> &binforx,
|
Chris@1097
|
1116 const vector<double> &binfory,
|
Chris@1097
|
1117 bool rightToLeft,
|
Chris@1097
|
1118 bool timeConstrained)
|
Chris@1097
|
1119 {
|
Chris@1097
|
1120 // Callers must have checked that the appropriate subset of
|
Chris@1097
|
1121 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1097
|
1122 // fft model exists)
|
Chris@1097
|
1123
|
Chris@1097
|
1124 RenderTimer timer(timeConstrained ?
|
Chris@1221
|
1125 RenderTimer::SlowRender :
|
Chris@1097
|
1126 RenderTimer::NoTimeout);
|
Chris@1097
|
1127
|
Chris@1135
|
1128 const FFTModel *fft = m_sources.fft;
|
Chris@1135
|
1129
|
Chris@1135
|
1130 int sh = fft->getHeight();
|
Chris@1135
|
1131
|
Chris@1097
|
1132 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
1133 if (minbin >= sh) minbin = sh - 1;
|
Chris@1097
|
1134 if (minbin < 0) minbin = 0;
|
Chris@1097
|
1135
|
Chris@1135
|
1136 int nbins = int(binfory[h-1]) - minbin + 1;
|
Chris@1135
|
1137 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1097
|
1138
|
Chris@1097
|
1139 FFTModel::PeakSet peakfreqs;
|
Chris@1097
|
1140
|
Chris@1097
|
1141 int psx = -1;
|
Chris@1097
|
1142
|
Chris@1097
|
1143 int start = 0;
|
Chris@1097
|
1144 int finish = w;
|
Chris@1097
|
1145 int step = 1;
|
Chris@1097
|
1146
|
Chris@1097
|
1147 if (rightToLeft) {
|
Chris@1097
|
1148 start = w-1;
|
Chris@1097
|
1149 finish = -1;
|
Chris@1097
|
1150 step = -1;
|
Chris@1097
|
1151 }
|
Chris@1097
|
1152
|
Chris@1221
|
1153 int xPixelCount = 0;
|
Chris@1097
|
1154
|
Chris@1097
|
1155 vector<float> preparedColumn;
|
Chris@1097
|
1156
|
Chris@1097
|
1157 int modelWidth = fft->getWidth();
|
Chris@1143
|
1158 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1159 SVDEBUG << "modelWidth " << modelWidth << endl;
|
Chris@1143
|
1160 #endif
|
Chris@1143
|
1161
|
Chris@1135
|
1162 double minFreq =
|
Chris@1135
|
1163 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1135
|
1164 double maxFreq =
|
Chris@1135
|
1165 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1097
|
1166
|
Chris@1103
|
1167 bool logarithmic = (m_params.binScale == BinScale::Log);
|
Chris@1217
|
1168
|
Chris@1218
|
1169 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1170 SVDEBUG << "start = " << start << ", finish = " << finish
|
Chris@1218
|
1171 << ", step = " << step << endl;
|
Chris@1218
|
1172 #endif
|
Chris@1218
|
1173
|
Chris@1097
|
1174 for (int x = start; x != finish; x += step) {
|
Chris@1097
|
1175
|
Chris@1097
|
1176 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1097
|
1177 // source column index
|
Chris@1097
|
1178
|
Chris@1221
|
1179 ++xPixelCount;
|
Chris@1097
|
1180
|
Chris@1097
|
1181 if (binforx[x] < 0) continue;
|
Chris@1097
|
1182
|
Chris@1097
|
1183 int sx0 = binforx[x];
|
Chris@1097
|
1184 int sx1 = sx0;
|
Chris@1097
|
1185 if (x+1 < w) sx1 = binforx[x+1];
|
Chris@1097
|
1186 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1097
|
1187 if (sx0 < 0) continue;
|
Chris@1097
|
1188 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1097
|
1189
|
Chris@1097
|
1190 vector<float> pixelPeakColumn;
|
Chris@1121
|
1191 MagnitudeRange magRange;
|
Chris@1097
|
1192
|
Chris@1097
|
1193 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1097
|
1194
|
Chris@1097
|
1195 if (sx < 0 || sx >= modelWidth) {
|
Chris@1097
|
1196 continue;
|
Chris@1097
|
1197 }
|
Chris@1097
|
1198
|
Chris@1097
|
1199 if (sx != psx) {
|
Chris@1219
|
1200 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
1201 magRange.sample(preparedColumn);
|
Chris@1097
|
1202 psx = sx;
|
Chris@1097
|
1203 }
|
Chris@1097
|
1204
|
Chris@1097
|
1205 if (sx == sx0) {
|
Chris@1097
|
1206 pixelPeakColumn = preparedColumn;
|
Chris@1097
|
1207 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
|
Chris@1135
|
1208 minbin, minbin + nbins - 1);
|
Chris@1097
|
1209 } else {
|
Chris@1097
|
1210 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1097
|
1211 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1097
|
1212 preparedColumn[i]);
|
Chris@1097
|
1213 }
|
Chris@1097
|
1214 }
|
Chris@1097
|
1215 }
|
Chris@1097
|
1216
|
Chris@1097
|
1217 if (!pixelPeakColumn.empty()) {
|
Chris@1164
|
1218
|
Chris@1218
|
1219 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
1220 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
|
Chris@1221
|
1221 // << sx0 << endl;
|
Chris@1218
|
1222 #endif
|
Chris@1218
|
1223
|
Chris@1097
|
1224 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
|
Chris@1097
|
1225 pi != peakfreqs.end(); ++pi) {
|
Chris@1097
|
1226
|
Chris@1097
|
1227 int bin = pi->first;
|
Chris@1097
|
1228 double freq = pi->second;
|
Chris@1097
|
1229
|
Chris@1097
|
1230 if (bin < minbin) continue;
|
Chris@1135
|
1231 if (bin >= minbin + nbins) break;
|
Chris@1097
|
1232
|
Chris@1097
|
1233 double value = pixelPeakColumn[bin - minbin];
|
Chris@1097
|
1234
|
Chris@1097
|
1235 double y = v->getYForFrequency
|
Chris@1097
|
1236 (freq, minFreq, maxFreq, logarithmic);
|
Chris@1097
|
1237
|
Chris@1097
|
1238 int iy = int(y + 0.5);
|
Chris@1097
|
1239 if (iy < 0 || iy >= h) continue;
|
Chris@1097
|
1240
|
Chris@1219
|
1241 auto pixel = m_params.colourScale.getPixel(value);
|
Chris@1219
|
1242
|
Chris@1219
|
1243 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1219
|
1244 // SVDEBUG << "frequency " << freq << " for bin " << bin
|
Chris@1219
|
1245 // << " -> y = " << y << ", iy = " << iy << ", value = "
|
Chris@1219
|
1246 // << value << ", pixel " << pixel << "\n";
|
Chris@1219
|
1247 #endif
|
Chris@1219
|
1248
|
Chris@1219
|
1249 m_drawBuffer.setPixel(x, iy, pixel);
|
Chris@1097
|
1250 }
|
Chris@1121
|
1251
|
Chris@1121
|
1252 m_magRanges.push_back(magRange);
|
Chris@1218
|
1253
|
Chris@1218
|
1254 } else {
|
Chris@1218
|
1255 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1256 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
|
Chris@1218
|
1257 << " is empty" << endl;
|
Chris@1218
|
1258 #endif
|
Chris@1097
|
1259 }
|
Chris@1097
|
1260
|
Chris@1221
|
1261 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1097
|
1262 if (timer.outOfTime(fractionComplete)) {
|
Chris@1218
|
1263 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1264 SVDEBUG << "out of time" << endl;
|
Chris@1218
|
1265 #endif
|
Chris@1221
|
1266 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1267 return xPixelCount;
|
Chris@1097
|
1268 }
|
Chris@1097
|
1269 }
|
Chris@1097
|
1270
|
Chris@1221
|
1271 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1272 return xPixelCount;
|
Chris@1221
|
1273 }
|
Chris@1221
|
1274
|
Chris@1221
|
1275 void
|
Chris@1221
|
1276 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
|
Chris@1221
|
1277 {
|
Chris@1237
|
1278 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
|
Chris@1221
|
1279
|
Chris@1237
|
1280 // valid if we have enough data points, or if the overall time is
|
Chris@1237
|
1281 // massively slow anyway (as we definitely need to warn about that)
|
Chris@1237
|
1282 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
|
Chris@1237
|
1283
|
Chris@1237
|
1284 if (valid) {
|
Chris@1237
|
1285 m_secondsPerXPixel = secondsPerXPixel;
|
Chris@1237
|
1286 m_secondsPerXPixelValid = true;
|
Chris@1237
|
1287
|
Chris@1221
|
1288 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1236
|
1289 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
|
Chris@1450
|
1290 << m_secondsPerXPixel << " (total = "
|
Chris@1450
|
1291 << (xPixelCount * m_secondsPerXPixel) << endl;
|
Chris@1221
|
1292 #endif
|
Chris@1237
|
1293 }
|
Chris@1097
|
1294 }
|
Chris@1097
|
1295
|
Chris@1079
|
1296 void
|
Chris@1095
|
1297 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
|
Chris@1079
|
1298 {
|
Chris@1095
|
1299 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
|
Chris@1079
|
1300
|
Chris@1095
|
1301 for (int pixel = 0; pixel < 256; ++pixel) {
|
Chris@1095
|
1302 m_drawBuffer.setColor
|
Chris@1095
|
1303 ((unsigned char)pixel,
|
Chris@1112
|
1304 m_params.colourScale.getColourForPixel
|
Chris@1112
|
1305 (pixel, m_params.colourRotation).rgb());
|
Chris@1079
|
1306 }
|
Chris@1079
|
1307
|
Chris@1079
|
1308 m_drawBuffer.fill(0);
|
Chris@1121
|
1309 m_magRanges.clear();
|
Chris@1079
|
1310 }
|
Chris@1079
|
1311
|
Chris@1095
|
1312 void
|
Chris@1095
|
1313 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
|
Chris@1095
|
1314 {
|
Chris@1095
|
1315 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
|
Chris@1095
|
1316 recreateDrawBuffer(w, h);
|
Chris@1095
|
1317 } else {
|
Chris@1095
|
1318 m_drawBuffer.fill(0);
|
Chris@1121
|
1319 m_magRanges.clear();
|
Chris@1095
|
1320 }
|
Chris@1095
|
1321 }
|
Chris@1079
|
1322
|
Chris@1139
|
1323 QRect
|
Chris@1139
|
1324 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
|
Chris@1139
|
1325 {
|
Chris@1139
|
1326 QImage image = m_cache.getImage();
|
Chris@1139
|
1327 ImageRegionFinder finder;
|
Chris@1139
|
1328 QRect rect = finder.findRegionExtents(&image, p);
|
Chris@1139
|
1329 return rect;
|
Chris@1139
|
1330 }
|