Chris@1071
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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2016 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "Colour3DPlotRenderer.h"
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Chris@1074
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17 #include "RenderTimer.h"
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18
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19 #include "base/Profiler.h"
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Chris@1214
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20 #include "base/HitCount.h"
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Chris@1117
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21
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Chris@1075
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22 #include "data/model/DenseThreeDimensionalModel.h"
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Chris@1075
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23 #include "data/model/Dense3DModelPeakCache.h"
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Chris@1075
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24 #include "data/model/FFTModel.h"
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Chris@1075
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25
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Chris@1077
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26 #include "LayerGeometryProvider.h"
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Chris@1082
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27 #include "VerticalBinLayer.h"
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Chris@1109
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28 #include "PaintAssistant.h"
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Chris@1139
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29 #include "ImageRegionFinder.h"
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Chris@1109
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30
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Chris@1109
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31 #include "view/ViewManager.h" // for main model sample rate. Pity
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32
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Chris@1079
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33 #include <vector>
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34
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Chris@1325
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35 #include <utility>
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Chris@1325
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36 using namespace std::rel_ops;
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Chris@1325
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37
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Chris@1362
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38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
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39
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40 using namespace std;
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41
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42 Colour3DPlotRenderer::RenderResult
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43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
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Chris@1076
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44 {
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Chris@1090
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45 return render(v, paint, rect, false);
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Chris@1076
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46 }
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47
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48 Colour3DPlotRenderer::RenderResult
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49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
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50 QPainter &paint, QRect rect)
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Chris@1076
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51 {
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52 return render(v, paint, rect, true);
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Chris@1076
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53 }
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54
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Chris@1096
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55 QRect
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Chris@1121
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56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
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Chris@1096
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57 {
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58 RenderType renderType = decideRenderType(v);
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59
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Chris@1121
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60 if (renderType == DirectTranslucent) {
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61 return QRect(); // never cached
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Chris@1121
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62 }
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63
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64 int h = m_cache.getSize().height();
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65
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66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
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67 QRect areaRight(m_cache.getValidRight(), 0,
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68 m_cache.getSize().width() - m_cache.getValidRight(), h);
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69
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70 if (areaRight.width() > areaLeft.width()) {
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71 return areaRight;
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Chris@1096
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72 } else {
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73 return areaLeft;
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Chris@1096
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74 }
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Chris@1096
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75 }
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76
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77 bool
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78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
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79 {
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80 RenderType renderType = decideRenderType(v);
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81
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82 if (renderType == DirectTranslucent) {
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83 return true; // never cached
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84 }
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85
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86 if (m_cache.getSize() == v->getPaintSize() &&
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87 m_cache.getZoomLevel() == v->getZoomLevel() &&
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88 m_cache.getStartFrame() == v->getStartFrame()) {
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89 return false;
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Chris@1122
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90 } else {
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91 return true;
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92 }
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93 }
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94
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95 Colour3DPlotRenderer::RenderResult
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96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
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97 QPainter &paint, QRect rect, bool timeConstrained)
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98 {
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99 RenderType renderType = decideRenderType(v);
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100
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Chris@1221
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101 if (timeConstrained) {
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Chris@1221
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102 if (renderType != DrawBufferPixelResolution) {
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Chris@1221
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103 // Rendering should be fast in bin-resolution and direct
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104 // draw cases because we are quite well zoomed-in, and the
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105 // sums are easier this way. Calculating boundaries later
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106 // will be fiddly for partial paints otherwise.
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107 timeConstrained = false;
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108
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Chris@1221
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109 } else if (m_secondsPerXPixelValid) {
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110 double predicted = m_secondsPerXPixel * rect.width();
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Chris@1236
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111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
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Chris@1236
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113 << predicted << " (" << m_secondsPerXPixel << " x "
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114 << rect.width() << ")" << endl;
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Chris@1221
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115 #endif
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Chris@1236
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116 if (predicted < 0.2) {
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117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
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119 << endl;
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120 #endif
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121 timeConstrained = false;
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122 }
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123 }
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124 }
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125
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126 int x0 = v->getXForViewX(rect.x());
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127 int x1 = v->getXForViewX(rect.x() + rect.width());
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128 if (x0 < 0) x0 = 0;
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129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
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130
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131 sv_frame_t startFrame = v->getStartFrame();
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132
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133 m_cache.resize(v->getPaintSize());
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134 m_cache.setZoomLevel(v->getZoomLevel());
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135
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136 m_magCache.resize(v->getPaintSize().width());
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137 m_magCache.setZoomLevel(v->getZoomLevel());
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138
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139 if (renderType == DirectTranslucent) {
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140 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
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141 return { rect, range };
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142 }
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143
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144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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145 SVDEBUG << "cache start " << m_cache.getStartFrame()
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146 << " valid left " << m_cache.getValidLeft()
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147 << " valid right " << m_cache.getValidRight()
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148 << endl;
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149 SVDEBUG << " view start " << startFrame
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150 << " x0 " << x0
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151 << " x1 " << x1
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152 << endl;
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153 #endif
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154
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Chris@1214
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155 static HitCount count("Colour3DPlotRenderer: image cache");
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156
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157 if (m_cache.isValid()) { // some part of the cache is valid
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158
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159 if (v->getXForFrame(m_cache.getStartFrame()) ==
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160 v->getXForFrame(startFrame) &&
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161 m_cache.getValidLeft() <= x0 &&
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162 m_cache.getValidRight() >= x1) {
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163
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164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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165 SVDEBUG << "cache hit" << endl;
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166 #endif
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167 count.hit();
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168
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169 // cache is valid for the complete requested area
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170 paint.drawImage(rect, m_cache.getImage(), rect);
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171
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172 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
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173
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174 return { rect, range };
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175
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176 } else {
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177 #ifdef DEBUG_COLOUR_PLOT_REPAINT
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178 SVDEBUG << "cache partial hit" << endl;
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179 #endif
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180 count.partial();
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181
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182 // cache doesn't begin at the right frame or doesn't
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183 // contain the complete view, but might be scrollable or
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184 // partially usable
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185 m_cache.scrollTo(v, startFrame);
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186 m_magCache.scrollTo(v, startFrame);
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187
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188 // if we are not time-constrained, then we want to paint
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189 // the whole area in one go; we don't return a partial
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190 // paint. To avoid providing the more complex logic to
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191 // handle painting discontiguous areas, if the only valid
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192 // part of cache is in the middle, just make the whole
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193 // thing invalid and start again.
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194 if (!timeConstrained) {
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195 if (m_cache.getValidLeft() > x0 &&
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196 m_cache.getValidRight() < x1) {
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197 m_cache.invalidate();
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Chris@1079
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198 }
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Chris@1079
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199 }
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200 }
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201 } else {
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202 // cache is completely invalid
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203 count.miss();
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204 m_cache.setStartFrame(startFrame);
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205 m_magCache.setStartFrame(startFrame);
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206 }
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207
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208 bool rightToLeft = false;
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209
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210 int reqx0 = x0;
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211 int reqx1 = x1;
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212
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Chris@1079
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213 if (!m_cache.isValid() && timeConstrained) {
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Chris@1079
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214 if (x0 == 0 && x1 == v->getPaintWidth()) {
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215
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Chris@1237
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216 // When rendering the whole area, in a context where we
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217 // might not be able to complete the work, start from
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218 // somewhere near the middle so that the region of
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219 // interest appears first.
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220 //
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221 // This is very useful if we actually are slow to render,
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222 // but if we're not sure how fast we'll be, we should
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223 // prefer not to because it can be distracting to render
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224 // fast from the middle and then jump back to fill in the
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225 // start. That is:
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226 //
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227 // - if our seconds-per-x-pixel count is invalid, then we
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228 // don't do this: we've probably only just been created
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Chris@1237
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229 // and don't know how fast we'll be yet (this happens
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Chris@1237
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230 // often while zooming rapidly in and out). The exception
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Chris@1237
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231 // to the exception is if we're displaying peak
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Chris@1237
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232 // frequencies; this we can assume to be slow. (Note that
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Chris@1237
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233 // if the seconds-per-x-pixel is valid and we know we're
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234 // fast, then we've already set timeConstrained false
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235 // above so this doesn't apply)
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Chris@1237
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236 //
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Chris@1237
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237 // - if we're using a peak cache, we don't do this;
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Chris@1237
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238 // drawing from peak cache is often (even if not always)
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Chris@1237
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239 // fast.
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Chris@1237
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240
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Chris@1237
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241 bool drawFromTheMiddle = true;
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242
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Chris@1237
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243 if (!m_secondsPerXPixelValid &&
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244 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
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Chris@1237
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245 drawFromTheMiddle = false;
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Chris@1237
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246 } else {
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Chris@1237
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247 int peakCacheIndex = -1, binsPerPeak = -1;
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Chris@1237
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248 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
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Chris@1237
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249 if (peakCacheIndex >= 0) { // have a peak cache
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250 drawFromTheMiddle = false;
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Chris@1237
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251 }
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Chris@1237
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252 }
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Chris@1237
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253
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Chris@1237
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254 if (drawFromTheMiddle) {
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Chris@1222
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255 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
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Chris@1222
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256 x0 = int(x1 * offset);
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Chris@1213
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257 }
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Chris@1079
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258 }
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Chris@1079
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259 }
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Chris@1079
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260
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Chris@1079
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261 if (m_cache.isValid()) {
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Chris@1090
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262
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Chris@1079
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263 // When rendering only a part of the cache, we need to make
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Chris@1079
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264 // sure that the part we're rendering is adjacent to (or
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Chris@1079
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265 // overlapping) a valid area of cache, if we have one. The
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Chris@1079
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266 // alternative is to ditch the valid area of cache and render
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267 // only the requested area, but that's risky because this can
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268 // happen when just waving the pointer over a small part of
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269 // the view -- if we lose the partly-built cache every time
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Chris@1079
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270 // the user does that, we'll never finish building it.
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Chris@1079
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271 int left = x0;
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272 int width = x1 - x0;
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273 bool isLeftOfValidArea = false;
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Chris@1079
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274 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
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275 x0 = left;
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276 x1 = x0 + width;
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277
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Chris@1079
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278 // That call also told us whether we should be painting
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Chris@1079
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279 // sub-regions of our target region in right-to-left order in
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Chris@1079
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280 // order to ensure contiguity
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Chris@1079
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281 rightToLeft = isLeftOfValidArea;
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Chris@1079
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282 }
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Chris@1075
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283
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Chris@1109
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284 // Note, we always paint the full height to cache. We want to
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285 // ensure the cache is coherent without having to worry about
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Chris@1109
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286 // vertical matching of required and valid areas as well as
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Chris@1109
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287 // horizontal.
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Chris@1094
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288
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Chris@1109
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289 if (renderType == DrawBufferBinResolution) {
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290
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Chris@1094
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291 renderToCacheBinResolution(v, x0, x1 - x0);
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292
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Chris@1109
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293 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
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294
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Chris@1094
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295 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
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Chris@1094
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296 }
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Chris@1079
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297
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Chris@1079
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298 QRect pr = rect & m_cache.getValidArea();
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Chris@1079
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299 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
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Chris@1079
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300 pr.x(), pr.y(), pr.width(), pr.height());
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Chris@1079
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301
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Chris@1079
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302 if (!timeConstrained && (pr != rect)) {
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Chris@1265
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303 SVCERR << "WARNING: failed to render entire requested rect "
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Chris@1141
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304 << "even when not time-constrained" << endl;
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Chris@1079
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305 }
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Chris@1120
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306
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Chris@1122
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307 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
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Chris@1120
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308
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Chris@1120
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309 return { pr, range };
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Chris@1073
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310 }
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Chris@1073
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311
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Chris@1109
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312 Colour3DPlotRenderer::RenderType
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Chris@1113
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313 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
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Chris@1094
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314 {
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Chris@1100
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315 const DenseThreeDimensionalModel *model = m_sources.source;
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Chris@1109
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316 if (!model || !v || !(v->getViewManager())) {
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Chris@1109
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317 return DrawBufferPixelResolution; // or anything
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Chris@1109
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318 }
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Chris@1109
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319
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Chris@1094
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320 int binResolution = model->getResolution();
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Chris@1325
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321 ZoomLevel zoomLevel = v->getZoomLevel();
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Chris@1109
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322 sv_samplerate_t modelRate = model->getSampleRate();
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Chris@1109
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323
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Chris@1109
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324 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
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Chris@1109
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325 double relativeBinResolution = binResolution * rateRatio;
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Chris@1109
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326
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Chris@1109
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327 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
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Chris@1109
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328 // no alternative works here
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Chris@1109
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329 return DrawBufferPixelResolution;
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Chris@1109
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330 }
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Chris@1109
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331
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Chris@1109
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332 if (!m_params.alwaysOpaque && !m_params.interpolate) {
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Chris@1109
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333
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Chris@1109
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334 // consider translucent option -- only if not smoothing & not
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Chris@1109
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335 // explicitly requested opaque & sufficiently zoomed-in
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Chris@1109
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336
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Chris@1117
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337 if (model->getHeight() * 3 < v->getPaintHeight() &&
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Chris@1325
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338 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
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Chris@1325
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339 int(round(relativeBinResolution / 3)))) {
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Chris@1109
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340 return DirectTranslucent;
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Chris@1109
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341 }
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Chris@1109
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342 }
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Chris@1109
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343
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Chris@1325
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344 if (ZoomLevel(ZoomLevel::FramesPerPixel,
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Chris@1325
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345 int(round(relativeBinResolution))) > zoomLevel) {
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Chris@1109
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346 return DrawBufferBinResolution;
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Chris@1109
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347 } else {
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Chris@1109
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348 return DrawBufferPixelResolution;
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Chris@1109
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349 }
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Chris@1109
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350 }
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Chris@1109
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351
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Chris@1138
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352 ColumnOp::Column
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Chris@1161
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353 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
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Chris@1212
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354 int peakCacheIndex) const
|
Chris@1138
|
355 {
|
Chris@1138
|
356 // order:
|
Chris@1138
|
357 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
358 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1138
|
359
|
Chris@1138
|
360 // we do the first bit here:
|
Chris@1138
|
361 // get column -> scale -> normalise
|
Chris@1138
|
362
|
Chris@1138
|
363 ColumnOp::Column column;
|
Chris@1364
|
364
|
Chris@1364
|
365 if (m_params.showDerivative && sx > 0) {
|
Chris@1364
|
366
|
Chris@1364
|
367 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
368 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
369
|
Chris@1364
|
370 for (int i = 0; i < nbins; ++i) {
|
Chris@1364
|
371 column[i] -= prev[i];
|
Chris@1364
|
372 }
|
Chris@1364
|
373
|
Chris@1364
|
374 } else {
|
Chris@1364
|
375 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
|
Chris@1364
|
376 }
|
Chris@1364
|
377
|
Chris@1364
|
378 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
|
Chris@1364
|
379 m_sources.fft) {
|
Chris@1364
|
380 return column;
|
Chris@1364
|
381 } else {
|
Chris@1364
|
382 column = ColumnOp::applyGain(column, m_params.scaleFactor);
|
Chris@1364
|
383 column = ColumnOp::normalize(column, m_params.normalization);
|
Chris@1364
|
384 return column;
|
Chris@1364
|
385 }
|
Chris@1364
|
386 }
|
Chris@1364
|
387
|
Chris@1364
|
388 ColumnOp::Column
|
Chris@1364
|
389 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
|
Chris@1364
|
390 int peakCacheIndex) const
|
Chris@1364
|
391 {
|
Chris@1364
|
392 Profiler profiler("Colour3DPlotRenderer::getColumn");
|
Chris@1364
|
393
|
Chris@1364
|
394 ColumnOp::Column column;
|
Chris@1364
|
395
|
Chris@1138
|
396 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
|
Chris@1138
|
397 m_sources.fft) {
|
Chris@1138
|
398
|
Chris@1138
|
399 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
|
Chris@1138
|
400
|
Chris@1138
|
401 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
402 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
403
|
Chris@1138
|
404 } else {
|
Chris@1212
|
405
|
Chris@1161
|
406 ColumnOp::Column fullColumn =
|
Chris@1212
|
407 (peakCacheIndex >= 0 ?
|
Chris@1212
|
408 m_sources.peakCaches[peakCacheIndex] :
|
Chris@1212
|
409 m_sources.source)
|
Chris@1212
|
410 ->getColumn(sx);
|
Chris@1138
|
411
|
Chris@1138
|
412 column = vector<float>(fullColumn.data() + minbin,
|
Chris@1138
|
413 fullColumn.data() + minbin + nbins);
|
Chris@1138
|
414 }
|
Chris@1138
|
415
|
Chris@1138
|
416 return column;
|
Chris@1138
|
417 }
|
Chris@1138
|
418
|
Chris@1121
|
419 MagnitudeRange
|
Chris@1113
|
420 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
|
Chris@1109
|
421 QPainter &paint,
|
Chris@1109
|
422 QRect rect)
|
Chris@1109
|
423 {
|
Chris@1117
|
424 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
|
Chris@1117
|
425
|
Chris@1121
|
426 MagnitudeRange magRange;
|
Chris@1121
|
427
|
Chris@1115
|
428 QPoint illuminatePos;
|
Chris@1115
|
429 bool illuminate = v->shouldIlluminateLocalFeatures
|
Chris@1115
|
430 (m_sources.verticalBinLayer, illuminatePos);
|
Chris@1109
|
431
|
Chris@1109
|
432 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1109
|
433
|
Chris@1109
|
434 int x0 = rect.left();
|
Chris@1109
|
435 int x1 = rect.right() + 1;
|
Chris@1109
|
436
|
Chris@1109
|
437 int h = v->getPaintHeight();
|
Chris@1109
|
438
|
Chris@1109
|
439 sv_frame_t modelStart = model->getStartFrame();
|
Chris@1109
|
440 sv_frame_t modelEnd = model->getEndFrame();
|
Chris@1109
|
441 int modelResolution = model->getResolution();
|
Chris@1109
|
442
|
Chris@1109
|
443 double rateRatio =
|
Chris@1109
|
444 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
|
Chris@1109
|
445
|
Chris@1109
|
446 // the s-prefix values are source, i.e. model, column and bin numbers
|
Chris@1109
|
447 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
|
Chris@1109
|
448 / modelResolution);
|
Chris@1109
|
449 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
|
Chris@1109
|
450 / modelResolution);
|
Chris@1109
|
451
|
Chris@1109
|
452 int sh = model->getHeight();
|
Chris@1109
|
453
|
Chris@1109
|
454 const int buflen = 40;
|
Chris@1109
|
455 char labelbuf[buflen];
|
Chris@1109
|
456
|
Chris@1133
|
457 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
|
Chris@1135
|
458 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
459 if (minbin < 0) minbin = 0;
|
Chris@1135
|
460
|
Chris@1135
|
461 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
|
Chris@1135
|
462 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1133
|
463
|
Chris@1109
|
464 int psx = -1;
|
Chris@1109
|
465
|
Chris@1109
|
466 vector<float> preparedColumn;
|
Chris@1109
|
467
|
Chris@1109
|
468 int modelWidth = model->getWidth();
|
Chris@1109
|
469
|
Chris@1109
|
470 for (int sx = sx0; sx <= sx1; ++sx) {
|
Chris@1109
|
471
|
Chris@1109
|
472 if (sx < 0 || sx >= modelWidth) {
|
Chris@1109
|
473 continue;
|
Chris@1109
|
474 }
|
Chris@1109
|
475
|
Chris@1109
|
476 if (sx != psx) {
|
Chris@1109
|
477
|
Chris@1138
|
478 // order:
|
Chris@1138
|
479 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
480 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1109
|
481
|
Chris@1138
|
482 // this does the first three:
|
Chris@1219
|
483 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
484
|
Chris@1131
|
485 magRange.sample(preparedColumn);
|
Chris@1109
|
486
|
Chris@1109
|
487 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1115
|
488 preparedColumn = ColumnOp::peakPick(preparedColumn);
|
Chris@1109
|
489 }
|
Chris@1109
|
490
|
Chris@1124
|
491 // Display gain belongs to the colour scale and is
|
Chris@1124
|
492 // applied by the colour scale object when mapping it
|
Chris@1124
|
493
|
Chris@1109
|
494 psx = sx;
|
Chris@1109
|
495 }
|
Chris@1109
|
496
|
Chris@1266
|
497 sv_frame_t fx = sx * modelResolution + modelStart;
|
Chris@1109
|
498
|
Chris@1266
|
499 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
|
Chris@1109
|
500
|
Chris@1109
|
501 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
|
Chris@1266
|
502 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
|
Chris@1109
|
503
|
Chris@1266
|
504 int rw = rx1 - rx0;
|
Chris@1266
|
505 if (rw < 1) rw = 1;
|
Chris@1109
|
506
|
Chris@1266
|
507 bool showLabel = (rw > 10 &&
|
Chris@1266
|
508 paint.fontMetrics().width("0.000000") < rw - 3 &&
|
Chris@1266
|
509 paint.fontMetrics().height() < (h / sh));
|
Chris@1109
|
510
|
Chris@1266
|
511 for (int sy = minbin; sy < minbin + nbins; ++sy) {
|
Chris@1109
|
512
|
Chris@1109
|
513 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
|
Chris@1109
|
514 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
|
Chris@1116
|
515
|
Chris@1116
|
516 if (m_params.invertVertical) {
|
Chris@1116
|
517 ry0 = h - ry0 - 1;
|
Chris@1116
|
518 ry1 = h - ry1 - 1;
|
Chris@1116
|
519 }
|
Chris@1116
|
520
|
Chris@1109
|
521 QRect r(rx0, ry1, rw, ry0 - ry1);
|
Chris@1109
|
522
|
Chris@1109
|
523 float value = preparedColumn[sy - minbin];
|
Chris@1112
|
524 QColor colour = m_params.colourScale.getColour(value,
|
Chris@1112
|
525 m_params.colourRotation);
|
Chris@1109
|
526
|
Chris@1109
|
527 if (rw == 1) {
|
Chris@1109
|
528 paint.setPen(colour);
|
Chris@1109
|
529 paint.setBrush(Qt::NoBrush);
|
Chris@1109
|
530 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
|
Chris@1109
|
531 continue;
|
Chris@1109
|
532 }
|
Chris@1109
|
533
|
Chris@1266
|
534 QColor pen(255, 255, 255, 80);
|
Chris@1266
|
535 QColor brush(colour);
|
Chris@1109
|
536
|
Chris@1109
|
537 if (rw > 3 && r.height() > 3) {
|
Chris@1109
|
538 brush.setAlpha(160);
|
Chris@1109
|
539 }
|
Chris@1109
|
540
|
Chris@1266
|
541 paint.setPen(Qt::NoPen);
|
Chris@1266
|
542 paint.setBrush(brush);
|
Chris@1109
|
543
|
Chris@1266
|
544 if (illuminate) {
|
Chris@1266
|
545 if (r.contains(illuminatePos)) {
|
Chris@1266
|
546 paint.setPen(v->getForeground());
|
Chris@1266
|
547 }
|
Chris@1266
|
548 }
|
Chris@1109
|
549
|
Chris@1214
|
550 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
551 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
|
Chris@1109
|
552 // << r.width() << "x" << r.height() << endl;
|
Chris@1109
|
553 #endif
|
Chris@1109
|
554
|
Chris@1266
|
555 paint.drawRect(r);
|
Chris@1109
|
556
|
Chris@1266
|
557 if (showLabel) {
|
Chris@1109
|
558 double value = model->getValueAt(sx, sy);
|
Chris@1109
|
559 snprintf(labelbuf, buflen, "%06f", value);
|
Chris@1109
|
560 QString text(labelbuf);
|
Chris@1109
|
561 PaintAssistant::drawVisibleText
|
Chris@1109
|
562 (v,
|
Chris@1109
|
563 paint,
|
Chris@1109
|
564 rx0 + 2,
|
Chris@1109
|
565 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
|
Chris@1109
|
566 text,
|
Chris@1109
|
567 PaintAssistant::OutlinedText);
|
Chris@1266
|
568 }
|
Chris@1266
|
569 }
|
Chris@1109
|
570 }
|
Chris@1121
|
571
|
Chris@1121
|
572 return magRange;
|
Chris@1094
|
573 }
|
Chris@1094
|
574
|
Chris@1080
|
575 void
|
Chris@1213
|
576 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
|
Chris@1213
|
577 int &peakCacheIndex,
|
Chris@1213
|
578 int &binsPerPeak) const
|
Chris@1213
|
579 {
|
Chris@1213
|
580 peakCacheIndex = -1;
|
Chris@1213
|
581 binsPerPeak = -1;
|
Chris@1213
|
582
|
Chris@1213
|
583 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1213
|
584 if (!model) return;
|
Chris@1217
|
585 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
|
Chris@1217
|
586 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
|
Chris@1213
|
587
|
Chris@1325
|
588 ZoomLevel zoomLevel = v->getZoomLevel();
|
Chris@1213
|
589 int binResolution = model->getResolution();
|
Chris@1213
|
590
|
Chris@1213
|
591 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
|
Chris@1213
|
592 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
|
Chris@1325
|
593 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
|
Chris@1213
|
594 if (zoomLevel >= equivZoom) {
|
Chris@1213
|
595 // this peak cache would work, though it might not be best
|
Chris@1213
|
596 if (bpp > binsPerPeak) {
|
Chris@1213
|
597 // ok, it's better than the best one we've found so far
|
Chris@1213
|
598 peakCacheIndex = ix;
|
Chris@1213
|
599 binsPerPeak = bpp;
|
Chris@1213
|
600 }
|
Chris@1213
|
601 }
|
Chris@1213
|
602 }
|
Chris@1213
|
603
|
Chris@1214
|
604 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1213
|
605 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
|
Chris@1213
|
606 << ", binResolution " << binResolution
|
Chris@1213
|
607 << ", binsPerPeak " << binsPerPeak
|
Chris@1213
|
608 << ", peakCacheIndex " << peakCacheIndex
|
Chris@1213
|
609 << ", peakCaches " << m_sources.peakCaches.size()
|
Chris@1213
|
610 << endl;
|
Chris@1214
|
611 #endif
|
Chris@1213
|
612 }
|
Chris@1213
|
613
|
Chris@1213
|
614 void
|
Chris@1113
|
615 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
616 int x0, int repaintWidth,
|
Chris@1094
|
617 bool rightToLeft,
|
Chris@1094
|
618 bool timeConstrained)
|
Chris@1079
|
619 {
|
Chris@1117
|
620 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
|
Chris@1143
|
621 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
622 SVDEBUG << "renderToCachePixelResolution" << endl;
|
Chris@1143
|
623 #endif
|
Chris@1094
|
624
|
Chris@1094
|
625 // Draw to the draw buffer, and then copy from there. The draw
|
Chris@1094
|
626 // buffer is at the same resolution as the target in the cache, so
|
Chris@1094
|
627 // no extra scaling needed.
|
Chris@1079
|
628
|
Chris@1100
|
629 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1079
|
630 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
631 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1079
|
632 }
|
Chris@1079
|
633
|
Chris@1079
|
634 int h = v->getPaintHeight();
|
Chris@1079
|
635
|
Chris@1094
|
636 clearDrawBuffer(repaintWidth, h);
|
Chris@1079
|
637
|
Chris@1094
|
638 vector<int> binforx(repaintWidth);
|
Chris@1079
|
639 vector<double> binfory(h);
|
Chris@1079
|
640
|
Chris@1094
|
641 int binResolution = model->getResolution();
|
Chris@1079
|
642
|
Chris@1094
|
643 for (int x = 0; x < repaintWidth; ++x) {
|
Chris@1094
|
644 sv_frame_t f0 = v->getFrameForX(x0 + x);
|
Chris@1094
|
645 double s0 = double(f0 - model->getStartFrame()) / binResolution;
|
Chris@1094
|
646 binforx[x] = int(s0 + 0.0001);
|
Chris@1094
|
647 }
|
Chris@1080
|
648
|
Chris@1212
|
649 int peakCacheIndex = -1;
|
Chris@1212
|
650 int binsPerPeak = -1;
|
Chris@1212
|
651
|
Chris@1217
|
652 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
|
Chris@1094
|
653
|
Chris@1080
|
654 for (int y = 0; y < h; ++y) {
|
Chris@1090
|
655 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1080
|
656 }
|
Chris@1079
|
657
|
Chris@1097
|
658 int attainedWidth;
|
Chris@1097
|
659
|
Chris@1103
|
660 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
|
Chris@1097
|
661 attainedWidth = renderDrawBufferPeakFrequencies(v,
|
Chris@1097
|
662 repaintWidth,
|
Chris@1097
|
663 h,
|
Chris@1097
|
664 binforx,
|
Chris@1097
|
665 binfory,
|
Chris@1097
|
666 rightToLeft,
|
Chris@1097
|
667 timeConstrained);
|
Chris@1097
|
668
|
Chris@1097
|
669 } else {
|
Chris@1097
|
670 attainedWidth = renderDrawBuffer(repaintWidth,
|
Chris@1080
|
671 h,
|
Chris@1080
|
672 binforx,
|
Chris@1080
|
673 binfory,
|
Chris@1212
|
674 peakCacheIndex,
|
Chris@1080
|
675 rightToLeft,
|
Chris@1080
|
676 timeConstrained);
|
Chris@1097
|
677 }
|
Chris@1083
|
678
|
Chris@1094
|
679 if (attainedWidth == 0) return;
|
Chris@1084
|
680
|
Chris@1094
|
681 // draw buffer is pixel resolution, no scaling factors or padding involved
|
Chris@1084
|
682
|
Chris@1084
|
683 int paintedLeft = x0;
|
Chris@1084
|
684 if (rightToLeft) {
|
Chris@1084
|
685 paintedLeft += (repaintWidth - attainedWidth);
|
Chris@1084
|
686 }
|
Chris@1084
|
687
|
Chris@1094
|
688 m_cache.drawImage(paintedLeft, attainedWidth,
|
Chris@1094
|
689 m_drawBuffer,
|
Chris@1094
|
690 paintedLeft - x0, attainedWidth);
|
Chris@1121
|
691
|
Chris@1121
|
692 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
|
Chris@1121
|
693 m_magCache.sampleColumn(i, m_magRanges.at(i));
|
Chris@1121
|
694 }
|
Chris@1094
|
695 }
|
Chris@1084
|
696
|
Chris@1167
|
697 QImage
|
Chris@1167
|
698 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
|
Chris@1167
|
699 int targetWidth,
|
Chris@1167
|
700 int targetHeight) const
|
Chris@1167
|
701 {
|
Chris@1167
|
702 int sourceWidth = image.width();
|
Chris@1167
|
703 int sourceHeight = image.height();
|
Chris@1167
|
704
|
Chris@1167
|
705 // We can only do this if we're making the image larger --
|
Chris@1167
|
706 // otherwise peaks may be lost. So this should be called only when
|
Chris@1167
|
707 // rendering in DrawBufferBinResolution mode. Whenever the bin
|
Chris@1167
|
708 // size is smaller than the pixel size, in either x or y axis, we
|
Chris@1167
|
709 // should be using DrawBufferPixelResolution mode instead
|
Chris@1167
|
710
|
Chris@1167
|
711 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
|
Chris@1167
|
712 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
|
Chris@1167
|
713 }
|
Chris@1167
|
714
|
Chris@1167
|
715 if (sourceWidth <= 0 || sourceHeight <= 0) {
|
Chris@1167
|
716 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
|
Chris@1167
|
717 }
|
Chris@1167
|
718
|
Chris@1167
|
719 if (targetWidth <= 0 || targetHeight <= 0) {
|
Chris@1167
|
720 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
|
Chris@1167
|
721 }
|
Chris@1167
|
722
|
Chris@1167
|
723 // This function exists because of some unpredictable behaviour
|
Chris@1167
|
724 // from Qt when scaling images with FastTransformation mode. We
|
Chris@1167
|
725 // continue to use Qt's scaler for SmoothTransformation but let's
|
Chris@1167
|
726 // bring the non-interpolated version "in-house" so we know what
|
Chris@1167
|
727 // it's really doing.
|
Chris@1167
|
728
|
Chris@1167
|
729 if (m_params.interpolate) {
|
Chris@1167
|
730 return image.scaled(targetWidth, targetHeight,
|
Chris@1167
|
731 Qt::IgnoreAspectRatio,
|
Chris@1167
|
732 Qt::SmoothTransformation);
|
Chris@1167
|
733 }
|
Chris@1167
|
734
|
Chris@1167
|
735 // Same format as the target cache
|
Chris@1167
|
736 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
|
Chris@1167
|
737
|
Chris@1167
|
738 for (int y = 0; y < targetHeight; ++y) {
|
Chris@1167
|
739
|
Chris@1167
|
740 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
|
Chris@1167
|
741
|
Chris@1167
|
742 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
|
Chris@1167
|
743 if (sy == sourceHeight) --sy;
|
Chris@1167
|
744
|
Chris@1167
|
745 for (int x = 0; x < targetWidth; ++x) {
|
Chris@1167
|
746
|
Chris@1167
|
747 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
|
Chris@1167
|
748 if (sx == sourceWidth) --sx;
|
Chris@1167
|
749
|
Chris@1167
|
750 targetLine[x] = image.pixel(sx, sy);
|
Chris@1167
|
751 }
|
Chris@1167
|
752 }
|
Chris@1167
|
753
|
Chris@1167
|
754 return target;
|
Chris@1167
|
755 }
|
Chris@1167
|
756
|
Chris@1094
|
757 void
|
Chris@1113
|
758 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
|
Chris@1094
|
759 int x0, int repaintWidth)
|
Chris@1094
|
760 {
|
Chris@1117
|
761 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
|
Chris@1143
|
762 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
763 SVDEBUG << "renderToCacheBinResolution" << endl;
|
Chris@1143
|
764 #endif
|
Chris@1094
|
765
|
Chris@1094
|
766 // Draw to the draw buffer, and then scale-copy from there. Draw
|
Chris@1094
|
767 // buffer is at bin resolution, i.e. buffer x == source column
|
Chris@1094
|
768 // number. We use toolkit smooth scaling for interpolation.
|
Chris@1084
|
769
|
Chris@1100
|
770 const DenseThreeDimensionalModel *model = m_sources.source;
|
Chris@1094
|
771 if (!model || !model->isOK() || !model->isReady()) {
|
Chris@1266
|
772 throw std::logic_error("no source model provided, or model not ready");
|
Chris@1094
|
773 }
|
Chris@1094
|
774
|
Chris@1094
|
775 // The draw buffer will contain a fragment at bin resolution. We
|
Chris@1094
|
776 // need to ensure that it starts and ends at points where a
|
Chris@1094
|
777 // time-bin boundary occurs at an exact pixel boundary, and with a
|
Chris@1094
|
778 // certain amount of overlap across existing pixels so that we can
|
Chris@1094
|
779 // scale and draw from it without smoothing errors at the edges.
|
Chris@1094
|
780
|
Chris@1094
|
781 // If (getFrameForX(x) / increment) * increment ==
|
Chris@1094
|
782 // getFrameForX(x), then x is a time-bin boundary. We want two
|
Chris@1094
|
783 // such boundaries at either side of the draw buffer -- one which
|
Chris@1094
|
784 // we draw up to, and one which we subsequently crop at.
|
Chris@1094
|
785
|
Chris@1094
|
786 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
|
Chris@1094
|
787 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
|
Chris@1094
|
788
|
Chris@1094
|
789 int drawBufferWidth;
|
Chris@1094
|
790 int binResolution = model->getResolution();
|
Chris@1094
|
791
|
Chris@1330
|
792 // These loops should eventually terminate provided that
|
Chris@1330
|
793 // getFrameForX always returns a multiple of the zoom level,
|
Chris@1330
|
794 // i.e. there is some x for which getFrameForX(x) == 0 and
|
Chris@1330
|
795 // subsequent return values are equally spaced
|
Chris@1329
|
796
|
Chris@1330
|
797 for (int x = x0; ; --x) {
|
Chris@1094
|
798 sv_frame_t f = v->getFrameForX(x);
|
Chris@1330
|
799 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
800 if (leftCropFrame == -1) leftCropFrame = f;
|
Chris@1094
|
801 else if (x < x0 - 2) {
|
Chris@1094
|
802 leftBoundaryFrame = f;
|
Chris@1094
|
803 break;
|
Chris@1094
|
804 }
|
Chris@1094
|
805 }
|
Chris@1094
|
806 }
|
Chris@1329
|
807
|
Chris@1330
|
808 for (int x = x0 + repaintWidth; ; ++x) {
|
Chris@1094
|
809 sv_frame_t f = v->getFrameForX(x);
|
Chris@1330
|
810 if ((f / binResolution) * binResolution == f) {
|
Chris@1094
|
811 if (rightCropFrame == -1) rightCropFrame = f;
|
Chris@1094
|
812 else if (x > x0 + repaintWidth + 2) {
|
Chris@1094
|
813 rightBoundaryFrame = f;
|
Chris@1094
|
814 break;
|
Chris@1094
|
815 }
|
Chris@1094
|
816 }
|
Chris@1094
|
817 }
|
Chris@1329
|
818
|
Chris@1094
|
819 drawBufferWidth = int
|
Chris@1094
|
820 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
|
Chris@1094
|
821
|
Chris@1094
|
822 int h = v->getPaintHeight();
|
Chris@1094
|
823
|
Chris@1095
|
824 // For our purposes here, the draw buffer needs to be exactly our
|
Chris@1095
|
825 // target size (so we recreate always rather than just clear it)
|
Chris@1095
|
826
|
Chris@1095
|
827 recreateDrawBuffer(drawBufferWidth, h);
|
Chris@1094
|
828
|
Chris@1094
|
829 vector<int> binforx(drawBufferWidth);
|
Chris@1094
|
830 vector<double> binfory(h);
|
Chris@1094
|
831
|
Chris@1094
|
832 for (int x = 0; x < drawBufferWidth; ++x) {
|
Chris@1094
|
833 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
|
Chris@1094
|
834 }
|
Chris@1094
|
835
|
Chris@1214
|
836 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1167
|
837 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
|
Chris@1214
|
838 #endif
|
Chris@1094
|
839
|
Chris@1094
|
840 for (int y = 0; y < h; ++y) {
|
Chris@1094
|
841 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
|
Chris@1094
|
842 }
|
Chris@1094
|
843
|
Chris@1094
|
844 int attainedWidth = renderDrawBuffer(drawBufferWidth,
|
Chris@1094
|
845 h,
|
Chris@1094
|
846 binforx,
|
Chris@1094
|
847 binfory,
|
Chris@1212
|
848 -1,
|
Chris@1094
|
849 false,
|
Chris@1094
|
850 false);
|
Chris@1094
|
851
|
Chris@1094
|
852 if (attainedWidth == 0) return;
|
Chris@1094
|
853
|
Chris@1094
|
854 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
|
Chris@1094
|
855 int scaledRight = v->getXForFrame(rightBoundaryFrame);
|
Chris@1095
|
856
|
Chris@1143
|
857 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
858 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
|
Chris@1212
|
859 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
|
Chris@1212
|
860 << drawBufferWidth << ")" << endl;
|
Chris@1143
|
861 #endif
|
Chris@1167
|
862
|
Chris@1167
|
863 QImage scaled = scaleDrawBufferImage
|
Chris@1167
|
864 (m_drawBuffer, scaledRight - scaledLeft, h);
|
Chris@1084
|
865
|
Chris@1094
|
866 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
|
Chris@1094
|
867 int scaledRightCrop = v->getXForFrame(rightCropFrame);
|
Chris@1094
|
868
|
Chris@1094
|
869 int targetLeft = scaledLeftCrop;
|
Chris@1094
|
870 if (targetLeft < 0) {
|
Chris@1094
|
871 targetLeft = 0;
|
Chris@1094
|
872 }
|
Chris@1094
|
873
|
Chris@1094
|
874 int targetWidth = scaledRightCrop - targetLeft;
|
Chris@1094
|
875 if (targetLeft + targetWidth > m_cache.getSize().width()) {
|
Chris@1094
|
876 targetWidth = m_cache.getSize().width() - targetLeft;
|
Chris@1094
|
877 }
|
Chris@1094
|
878
|
Chris@1094
|
879 int sourceLeft = targetLeft - scaledLeft;
|
Chris@1094
|
880 if (sourceLeft < 0) {
|
Chris@1094
|
881 sourceLeft = 0;
|
Chris@1094
|
882 }
|
Chris@1094
|
883
|
Chris@1143
|
884 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
885 SVDEBUG << "repaintWidth = " << repaintWidth
|
Chris@1214
|
886 << ", targetWidth = " << targetWidth << endl;
|
Chris@1143
|
887 #endif
|
Chris@1094
|
888
|
Chris@1094
|
889 if (targetWidth > 0) {
|
Chris@1136
|
890 // we are copying from an image that has already been scaled,
|
Chris@1136
|
891 // hence using the same width in both geometries
|
Chris@1094
|
892 m_cache.drawImage(targetLeft, targetWidth,
|
Chris@1094
|
893 scaled,
|
Chris@1136
|
894 sourceLeft, targetWidth);
|
Chris@1084
|
895 }
|
Chris@1121
|
896
|
Chris@1121
|
897 for (int i = 0; i < targetWidth; ++i) {
|
Chris@1136
|
898 // but the mag range vector has not been scaled
|
Chris@1136
|
899 int sourceIx = int((double(i + sourceLeft) / scaled.width())
|
Chris@1136
|
900 * int(m_magRanges.size()));
|
Chris@1121
|
901 if (in_range_for(m_magRanges, sourceIx)) {
|
Chris@1121
|
902 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
|
Chris@1121
|
903 }
|
Chris@1121
|
904 }
|
Chris@1079
|
905 }
|
Chris@1083
|
906
|
Chris@1083
|
907 int
|
Chris@1083
|
908 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
|
Chris@1083
|
909 const vector<int> &binforx,
|
Chris@1083
|
910 const vector<double> &binfory,
|
Chris@1212
|
911 int peakCacheIndex,
|
Chris@1083
|
912 bool rightToLeft,
|
Chris@1083
|
913 bool timeConstrained)
|
Chris@1083
|
914 {
|
Chris@1083
|
915 // Callers must have checked that the appropriate subset of
|
Chris@1083
|
916 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1212
|
917 // peakCache corresponding to peakCacheIndex exists)
|
Chris@1083
|
918
|
Chris@1083
|
919 RenderTimer timer(timeConstrained ?
|
Chris@1083
|
920 RenderTimer::FastRender :
|
Chris@1083
|
921 RenderTimer::NoTimeout);
|
Chris@1083
|
922
|
Chris@1164
|
923 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
|
Chris@1164
|
924
|
Chris@1083
|
925 int divisor = 1;
|
Chris@1100
|
926 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
|
Chris@1212
|
927 if (peakCacheIndex >= 0) {
|
Chris@1212
|
928 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
|
Chris@1212
|
929 sourceModel = m_sources.peakCaches[peakCacheIndex];
|
Chris@1083
|
930 }
|
Chris@1083
|
931
|
Chris@1214
|
932 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
cannam@1171
|
933 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
|
Chris@1212
|
934 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
|
cannam@1171
|
935 << divisor << "), rightToLeft = " << rightToLeft
|
cannam@1171
|
936 << ", timeConstrained = " << timeConstrained << endl;
|
cannam@1171
|
937 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
|
cannam@1171
|
938 << ", binDisplay = " << int(m_params.binDisplay)
|
cannam@1171
|
939 << ", binScale = " << int(m_params.binScale)
|
cannam@1171
|
940 << ", alwaysOpaque = " << m_params.alwaysOpaque
|
cannam@1171
|
941 << ", interpolate = " << m_params.interpolate << endl;
|
Chris@1214
|
942 #endif
|
cannam@1171
|
943
|
Chris@1135
|
944 int sh = sourceModel->getHeight();
|
Chris@1135
|
945
|
Chris@1135
|
946 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
947 if (minbin >= sh) minbin = sh - 1;
|
Chris@1135
|
948 if (minbin < 0) minbin = 0;
|
Chris@1135
|
949
|
Chris@1170
|
950 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
|
Chris@1135
|
951 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1162
|
952
|
Chris@1162
|
953 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
954 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
|
Chris@1170
|
955 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
|
Chris@1162
|
956 #endif
|
Chris@1135
|
957
|
Chris@1083
|
958 int psx = -1;
|
Chris@1083
|
959
|
Chris@1083
|
960 int start = 0;
|
Chris@1083
|
961 int finish = w;
|
Chris@1083
|
962 int step = 1;
|
Chris@1083
|
963
|
Chris@1083
|
964 if (rightToLeft) {
|
Chris@1083
|
965 start = w-1;
|
Chris@1083
|
966 finish = -1;
|
Chris@1083
|
967 step = -1;
|
Chris@1083
|
968 }
|
Chris@1083
|
969
|
Chris@1221
|
970 int xPixelCount = 0;
|
Chris@1083
|
971
|
Chris@1083
|
972 vector<float> preparedColumn;
|
Chris@1094
|
973
|
Chris@1094
|
974 int modelWidth = sourceModel->getWidth();
|
Chris@1121
|
975
|
Chris@1143
|
976 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
977 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
|
Chris@1143
|
978 #endif
|
Chris@1143
|
979
|
Chris@1083
|
980 for (int x = start; x != finish; x += step) {
|
Chris@1083
|
981
|
Chris@1083
|
982 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1083
|
983 // source column index
|
Chris@1083
|
984
|
Chris@1221
|
985 ++xPixelCount;
|
Chris@1083
|
986
|
Chris@1083
|
987 if (binforx[x] < 0) continue;
|
Chris@1083
|
988
|
Chris@1083
|
989 int sx0 = binforx[x] / divisor;
|
Chris@1083
|
990 int sx1 = sx0;
|
Chris@1083
|
991 if (x+1 < w) sx1 = binforx[x+1] / divisor;
|
Chris@1083
|
992 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1083
|
993 if (sx0 < 0) continue;
|
Chris@1083
|
994 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1083
|
995
|
Chris@1161
|
996 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
997 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
|
Chris@1161
|
998 #endif
|
Chris@1161
|
999
|
Chris@1083
|
1000 vector<float> pixelPeakColumn;
|
Chris@1121
|
1001 MagnitudeRange magRange;
|
Chris@1083
|
1002
|
Chris@1083
|
1003 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1083
|
1004
|
Chris@1094
|
1005 if (sx < 0 || sx >= modelWidth) {
|
Chris@1083
|
1006 continue;
|
Chris@1083
|
1007 }
|
Chris@1083
|
1008
|
Chris@1083
|
1009 if (sx != psx) {
|
Chris@1138
|
1010
|
Chris@1138
|
1011 // order:
|
Chris@1138
|
1012 // get column -> scale -> normalise -> record extents ->
|
Chris@1138
|
1013 // peak pick -> distribute/interpolate -> apply display gain
|
Chris@1083
|
1014
|
Chris@1138
|
1015 // this does the first three:
|
Chris@1161
|
1016 ColumnOp::Column column = getColumn(sx, minbin, nbins,
|
Chris@1212
|
1017 peakCacheIndex);
|
Chris@1083
|
1018
|
Chris@1131
|
1019 magRange.sample(column);
|
Chris@1162
|
1020
|
Chris@1103
|
1021 if (m_params.binDisplay == BinDisplay::PeakBins) {
|
Chris@1083
|
1022 column = ColumnOp::peakPick(column);
|
Chris@1083
|
1023 }
|
Chris@1083
|
1024
|
Chris@1083
|
1025 preparedColumn =
|
Chris@1124
|
1026 ColumnOp::distribute(column,
|
Chris@1083
|
1027 h,
|
Chris@1083
|
1028 binfory,
|
Chris@1083
|
1029 minbin,
|
Chris@1083
|
1030 m_params.interpolate);
|
Chris@1124
|
1031
|
Chris@1124
|
1032 // Display gain belongs to the colour scale and is
|
Chris@1124
|
1033 // applied by the colour scale object when mapping it
|
Chris@1083
|
1034
|
Chris@1083
|
1035 psx = sx;
|
Chris@1083
|
1036 }
|
Chris@1083
|
1037
|
Chris@1083
|
1038 if (sx == sx0) {
|
Chris@1083
|
1039 pixelPeakColumn = preparedColumn;
|
Chris@1083
|
1040 } else {
|
Chris@1083
|
1041 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1083
|
1042 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1083
|
1043 preparedColumn[i]);
|
Chris@1083
|
1044 }
|
Chris@1083
|
1045 }
|
Chris@1083
|
1046 }
|
Chris@1083
|
1047
|
Chris@1083
|
1048 if (!pixelPeakColumn.empty()) {
|
Chris@1121
|
1049
|
Chris@1083
|
1050 for (int y = 0; y < h; ++y) {
|
Chris@1116
|
1051 int py;
|
Chris@1116
|
1052 if (m_params.invertVertical) {
|
Chris@1116
|
1053 py = y;
|
Chris@1116
|
1054 } else {
|
Chris@1116
|
1055 py = h - y - 1;
|
Chris@1116
|
1056 }
|
Chris@1083
|
1057 m_drawBuffer.setPixel
|
Chris@1083
|
1058 (x,
|
Chris@1116
|
1059 py,
|
Chris@1083
|
1060 m_params.colourScale.getPixel(pixelPeakColumn[y]));
|
Chris@1083
|
1061 }
|
Chris@1121
|
1062
|
Chris@1121
|
1063 m_magRanges.push_back(magRange);
|
Chris@1083
|
1064 }
|
Chris@1083
|
1065
|
Chris@1221
|
1066 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1083
|
1067 if (timer.outOfTime(fractionComplete)) {
|
Chris@1214
|
1068 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1212
|
1069 SVDEBUG << "out of time" << endl;
|
Chris@1214
|
1070 #endif
|
Chris@1221
|
1071 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1072 return xPixelCount;
|
Chris@1083
|
1073 }
|
Chris@1083
|
1074 }
|
Chris@1083
|
1075
|
Chris@1221
|
1076 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1077 return xPixelCount;
|
Chris@1083
|
1078 }
|
Chris@1083
|
1079
|
Chris@1097
|
1080 int
|
Chris@1113
|
1081 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
|
Chris@1097
|
1082 int w, int h,
|
Chris@1097
|
1083 const vector<int> &binforx,
|
Chris@1097
|
1084 const vector<double> &binfory,
|
Chris@1097
|
1085 bool rightToLeft,
|
Chris@1097
|
1086 bool timeConstrained)
|
Chris@1097
|
1087 {
|
Chris@1097
|
1088 // Callers must have checked that the appropriate subset of
|
Chris@1097
|
1089 // Sources data members are set for the supplied flags (e.g. that
|
Chris@1097
|
1090 // fft model exists)
|
Chris@1097
|
1091
|
Chris@1097
|
1092 RenderTimer timer(timeConstrained ?
|
Chris@1221
|
1093 RenderTimer::SlowRender :
|
Chris@1097
|
1094 RenderTimer::NoTimeout);
|
Chris@1097
|
1095
|
Chris@1135
|
1096 const FFTModel *fft = m_sources.fft;
|
Chris@1135
|
1097
|
Chris@1135
|
1098 int sh = fft->getHeight();
|
Chris@1135
|
1099
|
Chris@1097
|
1100 int minbin = int(binfory[0] + 0.0001);
|
Chris@1135
|
1101 if (minbin >= sh) minbin = sh - 1;
|
Chris@1097
|
1102 if (minbin < 0) minbin = 0;
|
Chris@1097
|
1103
|
Chris@1135
|
1104 int nbins = int(binfory[h-1]) - minbin + 1;
|
Chris@1135
|
1105 if (minbin + nbins > sh) nbins = sh - minbin;
|
Chris@1097
|
1106
|
Chris@1097
|
1107 FFTModel::PeakSet peakfreqs;
|
Chris@1097
|
1108
|
Chris@1097
|
1109 int psx = -1;
|
Chris@1097
|
1110
|
Chris@1097
|
1111 int start = 0;
|
Chris@1097
|
1112 int finish = w;
|
Chris@1097
|
1113 int step = 1;
|
Chris@1097
|
1114
|
Chris@1097
|
1115 if (rightToLeft) {
|
Chris@1097
|
1116 start = w-1;
|
Chris@1097
|
1117 finish = -1;
|
Chris@1097
|
1118 step = -1;
|
Chris@1097
|
1119 }
|
Chris@1097
|
1120
|
Chris@1221
|
1121 int xPixelCount = 0;
|
Chris@1097
|
1122
|
Chris@1097
|
1123 vector<float> preparedColumn;
|
Chris@1097
|
1124
|
Chris@1097
|
1125 int modelWidth = fft->getWidth();
|
Chris@1143
|
1126 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1214
|
1127 SVDEBUG << "modelWidth " << modelWidth << endl;
|
Chris@1143
|
1128 #endif
|
Chris@1143
|
1129
|
Chris@1135
|
1130 double minFreq =
|
Chris@1135
|
1131 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1135
|
1132 double maxFreq =
|
Chris@1135
|
1133 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
|
Chris@1097
|
1134
|
Chris@1103
|
1135 bool logarithmic = (m_params.binScale == BinScale::Log);
|
Chris@1217
|
1136
|
Chris@1218
|
1137 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1138 SVDEBUG << "start = " << start << ", finish = " << finish
|
Chris@1218
|
1139 << ", step = " << step << endl;
|
Chris@1218
|
1140 #endif
|
Chris@1218
|
1141
|
Chris@1097
|
1142 for (int x = start; x != finish; x += step) {
|
Chris@1097
|
1143
|
Chris@1097
|
1144 // x is the on-canvas pixel coord; sx (later) will be the
|
Chris@1097
|
1145 // source column index
|
Chris@1097
|
1146
|
Chris@1221
|
1147 ++xPixelCount;
|
Chris@1097
|
1148
|
Chris@1097
|
1149 if (binforx[x] < 0) continue;
|
Chris@1097
|
1150
|
Chris@1097
|
1151 int sx0 = binforx[x];
|
Chris@1097
|
1152 int sx1 = sx0;
|
Chris@1097
|
1153 if (x+1 < w) sx1 = binforx[x+1];
|
Chris@1097
|
1154 if (sx0 < 0) sx0 = sx1 - 1;
|
Chris@1097
|
1155 if (sx0 < 0) continue;
|
Chris@1097
|
1156 if (sx1 <= sx0) sx1 = sx0 + 1;
|
Chris@1097
|
1157
|
Chris@1097
|
1158 vector<float> pixelPeakColumn;
|
Chris@1121
|
1159 MagnitudeRange magRange;
|
Chris@1097
|
1160
|
Chris@1097
|
1161 for (int sx = sx0; sx < sx1; ++sx) {
|
Chris@1097
|
1162
|
Chris@1097
|
1163 if (sx < 0 || sx >= modelWidth) {
|
Chris@1097
|
1164 continue;
|
Chris@1097
|
1165 }
|
Chris@1097
|
1166
|
Chris@1097
|
1167 if (sx != psx) {
|
Chris@1219
|
1168 preparedColumn = getColumn(sx, minbin, nbins, -1);
|
Chris@1131
|
1169 magRange.sample(preparedColumn);
|
Chris@1097
|
1170 psx = sx;
|
Chris@1097
|
1171 }
|
Chris@1097
|
1172
|
Chris@1097
|
1173 if (sx == sx0) {
|
Chris@1097
|
1174 pixelPeakColumn = preparedColumn;
|
Chris@1097
|
1175 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
|
Chris@1135
|
1176 minbin, minbin + nbins - 1);
|
Chris@1097
|
1177 } else {
|
Chris@1097
|
1178 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
|
Chris@1097
|
1179 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
|
Chris@1097
|
1180 preparedColumn[i]);
|
Chris@1097
|
1181 }
|
Chris@1097
|
1182 }
|
Chris@1097
|
1183 }
|
Chris@1097
|
1184
|
Chris@1097
|
1185 if (!pixelPeakColumn.empty()) {
|
Chris@1164
|
1186
|
Chris@1218
|
1187 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1221
|
1188 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
|
Chris@1221
|
1189 // << sx0 << endl;
|
Chris@1218
|
1190 #endif
|
Chris@1218
|
1191
|
Chris@1097
|
1192 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
|
Chris@1097
|
1193 pi != peakfreqs.end(); ++pi) {
|
Chris@1097
|
1194
|
Chris@1097
|
1195 int bin = pi->first;
|
Chris@1097
|
1196 double freq = pi->second;
|
Chris@1097
|
1197
|
Chris@1097
|
1198 if (bin < minbin) continue;
|
Chris@1135
|
1199 if (bin >= minbin + nbins) break;
|
Chris@1097
|
1200
|
Chris@1097
|
1201 double value = pixelPeakColumn[bin - minbin];
|
Chris@1097
|
1202
|
Chris@1097
|
1203 double y = v->getYForFrequency
|
Chris@1097
|
1204 (freq, minFreq, maxFreq, logarithmic);
|
Chris@1097
|
1205
|
Chris@1097
|
1206 int iy = int(y + 0.5);
|
Chris@1097
|
1207 if (iy < 0 || iy >= h) continue;
|
Chris@1097
|
1208
|
Chris@1219
|
1209 auto pixel = m_params.colourScale.getPixel(value);
|
Chris@1219
|
1210
|
Chris@1219
|
1211 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1219
|
1212 // SVDEBUG << "frequency " << freq << " for bin " << bin
|
Chris@1219
|
1213 // << " -> y = " << y << ", iy = " << iy << ", value = "
|
Chris@1219
|
1214 // << value << ", pixel " << pixel << "\n";
|
Chris@1219
|
1215 #endif
|
Chris@1219
|
1216
|
Chris@1219
|
1217 m_drawBuffer.setPixel(x, iy, pixel);
|
Chris@1097
|
1218 }
|
Chris@1121
|
1219
|
Chris@1121
|
1220 m_magRanges.push_back(magRange);
|
Chris@1218
|
1221
|
Chris@1218
|
1222 } else {
|
Chris@1218
|
1223 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1224 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
|
Chris@1218
|
1225 << " is empty" << endl;
|
Chris@1218
|
1226 #endif
|
Chris@1097
|
1227 }
|
Chris@1097
|
1228
|
Chris@1221
|
1229 double fractionComplete = double(xPixelCount) / double(w);
|
Chris@1097
|
1230 if (timer.outOfTime(fractionComplete)) {
|
Chris@1218
|
1231 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1218
|
1232 SVDEBUG << "out of time" << endl;
|
Chris@1218
|
1233 #endif
|
Chris@1221
|
1234 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1235 return xPixelCount;
|
Chris@1097
|
1236 }
|
Chris@1097
|
1237 }
|
Chris@1097
|
1238
|
Chris@1221
|
1239 updateTimings(timer, xPixelCount);
|
Chris@1221
|
1240 return xPixelCount;
|
Chris@1221
|
1241 }
|
Chris@1221
|
1242
|
Chris@1221
|
1243 void
|
Chris@1221
|
1244 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
|
Chris@1221
|
1245 {
|
Chris@1237
|
1246 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
|
Chris@1221
|
1247
|
Chris@1237
|
1248 // valid if we have enough data points, or if the overall time is
|
Chris@1237
|
1249 // massively slow anyway (as we definitely need to warn about that)
|
Chris@1237
|
1250 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
|
Chris@1237
|
1251
|
Chris@1237
|
1252 if (valid) {
|
Chris@1237
|
1253 m_secondsPerXPixel = secondsPerXPixel;
|
Chris@1237
|
1254 m_secondsPerXPixelValid = true;
|
Chris@1237
|
1255
|
Chris@1221
|
1256 #ifdef DEBUG_COLOUR_PLOT_REPAINT
|
Chris@1236
|
1257 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
|
Chris@1237
|
1258 << m_secondsPerXPixel << endl;
|
Chris@1221
|
1259 #endif
|
Chris@1237
|
1260 }
|
Chris@1097
|
1261 }
|
Chris@1097
|
1262
|
Chris@1079
|
1263 void
|
Chris@1095
|
1264 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
|
Chris@1079
|
1265 {
|
Chris@1095
|
1266 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
|
Chris@1079
|
1267
|
Chris@1095
|
1268 for (int pixel = 0; pixel < 256; ++pixel) {
|
Chris@1095
|
1269 m_drawBuffer.setColor
|
Chris@1095
|
1270 ((unsigned char)pixel,
|
Chris@1112
|
1271 m_params.colourScale.getColourForPixel
|
Chris@1112
|
1272 (pixel, m_params.colourRotation).rgb());
|
Chris@1079
|
1273 }
|
Chris@1079
|
1274
|
Chris@1079
|
1275 m_drawBuffer.fill(0);
|
Chris@1121
|
1276 m_magRanges.clear();
|
Chris@1079
|
1277 }
|
Chris@1079
|
1278
|
Chris@1095
|
1279 void
|
Chris@1095
|
1280 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
|
Chris@1095
|
1281 {
|
Chris@1095
|
1282 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
|
Chris@1095
|
1283 recreateDrawBuffer(w, h);
|
Chris@1095
|
1284 } else {
|
Chris@1095
|
1285 m_drawBuffer.fill(0);
|
Chris@1121
|
1286 m_magRanges.clear();
|
Chris@1095
|
1287 }
|
Chris@1095
|
1288 }
|
Chris@1079
|
1289
|
Chris@1139
|
1290 QRect
|
Chris@1139
|
1291 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
|
Chris@1139
|
1292 {
|
Chris@1139
|
1293 QImage image = m_cache.getImage();
|
Chris@1139
|
1294 ImageRegionFinder finder;
|
Chris@1139
|
1295 QRect rect = finder.findRegionExtents(&image, p);
|
Chris@1139
|
1296 return rect;
|
Chris@1139
|
1297 }
|