annotate layer/Colour3DPlotRenderer.cpp @ 1450:6cf3cb6641e1 single-point

Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render
author Chris Cannam
date Wed, 01 May 2019 14:41:28 +0100
parents 79032214f79d
children f72fb7fac92a
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1450 116 if (predicted < 0.175) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 132
Chris@1079 133 m_cache.resize(v->getPaintSize());
Chris@1079 134 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 135
Chris@1119 136 m_magCache.resize(v->getPaintSize().width());
Chris@1119 137 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 138
Chris@1120 139 if (renderType == DirectTranslucent) {
Chris@1121 140 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 141 return { rect, range };
Chris@1120 142 }
Chris@1120 143
Chris@1123 144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 145 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 146 << " valid left " << m_cache.getValidLeft()
Chris@1090 147 << " valid right " << m_cache.getValidRight()
Chris@1094 148 << endl;
Chris@1214 149 SVDEBUG << " view start " << startFrame
Chris@1090 150 << " x0 " << x0
Chris@1090 151 << " x1 " << x1
Chris@1090 152 << endl;
Chris@1123 153 #endif
Chris@1214 154
Chris@1214 155 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1090 156
Chris@1079 157 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 158
Chris@1079 159 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 160 v->getXForFrame(startFrame) &&
Chris@1079 161 m_cache.getValidLeft() <= x0 &&
Chris@1079 162 m_cache.getValidRight() >= x1) {
Chris@1090 163
Chris@1123 164 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 165 SVDEBUG << "cache hit" << endl;
Chris@1123 166 #endif
Chris@1214 167 count.hit();
Chris@1090 168
Chris@1079 169 // cache is valid for the complete requested area
Chris@1079 170 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 171
Chris@1122 172 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 173
Chris@1119 174 return { rect, range };
Chris@1079 175
Chris@1079 176 } else {
Chris@1123 177 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 178 SVDEBUG << "cache partial hit" << endl;
Chris@1123 179 #endif
Chris@1214 180 count.partial();
Chris@1090 181
Chris@1079 182 // cache doesn't begin at the right frame or doesn't
Chris@1079 183 // contain the complete view, but might be scrollable or
Chris@1079 184 // partially usable
Chris@1090 185 m_cache.scrollTo(v, startFrame);
Chris@1119 186 m_magCache.scrollTo(v, startFrame);
Chris@1079 187
Chris@1079 188 // if we are not time-constrained, then we want to paint
Chris@1081 189 // the whole area in one go; we don't return a partial
Chris@1081 190 // paint. To avoid providing the more complex logic to
Chris@1081 191 // handle painting discontiguous areas, if the only valid
Chris@1079 192 // part of cache is in the middle, just make the whole
Chris@1079 193 // thing invalid and start again.
Chris@1079 194 if (!timeConstrained) {
Chris@1079 195 if (m_cache.getValidLeft() > x0 &&
Chris@1079 196 m_cache.getValidRight() < x1) {
Chris@1079 197 m_cache.invalidate();
Chris@1079 198 }
Chris@1079 199 }
Chris@1079 200 }
Chris@1090 201 } else {
Chris@1118 202 // cache is completely invalid
Chris@1214 203 count.miss();
Chris@1090 204 m_cache.setStartFrame(startFrame);
Chris@1119 205 m_magCache.setStartFrame(startFrame);
Chris@1075 206 }
Chris@1075 207
Chris@1079 208 bool rightToLeft = false;
Chris@1079 209
Chris@1122 210 int reqx0 = x0;
Chris@1122 211 int reqx1 = x1;
Chris@1122 212
Chris@1079 213 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 214 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 215
Chris@1237 216 // When rendering the whole area, in a context where we
Chris@1237 217 // might not be able to complete the work, start from
Chris@1237 218 // somewhere near the middle so that the region of
Chris@1237 219 // interest appears first.
Chris@1237 220 //
Chris@1237 221 // This is very useful if we actually are slow to render,
Chris@1237 222 // but if we're not sure how fast we'll be, we should
Chris@1237 223 // prefer not to because it can be distracting to render
Chris@1237 224 // fast from the middle and then jump back to fill in the
Chris@1237 225 // start. That is:
Chris@1237 226 //
Chris@1237 227 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 228 // don't do this: we've probably only just been created
Chris@1237 229 // and don't know how fast we'll be yet (this happens
Chris@1237 230 // often while zooming rapidly in and out). The exception
Chris@1237 231 // to the exception is if we're displaying peak
Chris@1237 232 // frequencies; this we can assume to be slow. (Note that
Chris@1237 233 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 234 // fast, then we've already set timeConstrained false
Chris@1237 235 // above so this doesn't apply)
Chris@1237 236 //
Chris@1237 237 // - if we're using a peak cache, we don't do this;
Chris@1237 238 // drawing from peak cache is often (even if not always)
Chris@1237 239 // fast.
Chris@1237 240
Chris@1237 241 bool drawFromTheMiddle = true;
Chris@1237 242
Chris@1237 243 if (!m_secondsPerXPixelValid &&
Chris@1237 244 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 245 drawFromTheMiddle = false;
Chris@1237 246 } else {
Chris@1237 247 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 248 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 249 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 250 drawFromTheMiddle = false;
Chris@1237 251 }
Chris@1237 252 }
Chris@1237 253
Chris@1237 254 if (drawFromTheMiddle) {
Chris@1222 255 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 256 x0 = int(x1 * offset);
Chris@1213 257 }
Chris@1079 258 }
Chris@1079 259 }
Chris@1079 260
Chris@1079 261 if (m_cache.isValid()) {
Chris@1090 262
Chris@1079 263 // When rendering only a part of the cache, we need to make
Chris@1079 264 // sure that the part we're rendering is adjacent to (or
Chris@1079 265 // overlapping) a valid area of cache, if we have one. The
Chris@1079 266 // alternative is to ditch the valid area of cache and render
Chris@1079 267 // only the requested area, but that's risky because this can
Chris@1079 268 // happen when just waving the pointer over a small part of
Chris@1079 269 // the view -- if we lose the partly-built cache every time
Chris@1079 270 // the user does that, we'll never finish building it.
Chris@1079 271 int left = x0;
Chris@1079 272 int width = x1 - x0;
Chris@1079 273 bool isLeftOfValidArea = false;
Chris@1079 274 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 275 x0 = left;
Chris@1079 276 x1 = x0 + width;
Chris@1079 277
Chris@1079 278 // That call also told us whether we should be painting
Chris@1079 279 // sub-regions of our target region in right-to-left order in
Chris@1079 280 // order to ensure contiguity
Chris@1079 281 rightToLeft = isLeftOfValidArea;
Chris@1079 282 }
Chris@1075 283
Chris@1109 284 // Note, we always paint the full height to cache. We want to
Chris@1109 285 // ensure the cache is coherent without having to worry about
Chris@1109 286 // vertical matching of required and valid areas as well as
Chris@1109 287 // horizontal.
Chris@1094 288
Chris@1109 289 if (renderType == DrawBufferBinResolution) {
Chris@1109 290
Chris@1094 291 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 292
Chris@1109 293 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 294
Chris@1094 295 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 296 }
Chris@1079 297
Chris@1079 298 QRect pr = rect & m_cache.getValidArea();
Chris@1079 299 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 300 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 301
Chris@1079 302 if (!timeConstrained && (pr != rect)) {
Chris@1265 303 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1450 304 << "even when not time-constrained: requested "
Chris@1450 305 << rect.x() << "," << rect.y() << " "
Chris@1450 306 << rect.width() << "x" << rect.height() << ", have "
Chris@1450 307 << pr.x() << "," << pr.y() << " "
Chris@1450 308 << pr.width() << "x" << pr.height()
Chris@1450 309 << endl;
Chris@1079 310 }
Chris@1120 311
Chris@1122 312 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 313
Chris@1412 314 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1412 315 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 316 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1412 317 SVDEBUG << "render: mag range from cache in x-range " << reqx0
Chris@1412 318 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 319 << range.getMax() << endl;
Chris@1412 320 #endif
Chris@1120 321
Chris@1120 322 return { pr, range };
Chris@1073 323 }
Chris@1073 324
Chris@1109 325 Colour3DPlotRenderer::RenderType
Chris@1113 326 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 327 {
Chris@1100 328 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 329 if (!model || !v || !(v->getViewManager())) {
Chris@1109 330 return DrawBufferPixelResolution; // or anything
Chris@1109 331 }
Chris@1109 332
Chris@1094 333 int binResolution = model->getResolution();
Chris@1325 334 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 335 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 336
Chris@1109 337 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 338 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 339
Chris@1109 340 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 341 // no alternative works here
Chris@1109 342 return DrawBufferPixelResolution;
Chris@1109 343 }
Chris@1109 344
Chris@1109 345 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 346
Chris@1109 347 // consider translucent option -- only if not smoothing & not
Chris@1109 348 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 349
Chris@1117 350 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 351 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 352 int(round(relativeBinResolution / 3)))) {
Chris@1109 353 return DirectTranslucent;
Chris@1109 354 }
Chris@1109 355 }
Chris@1109 356
Chris@1325 357 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 358 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 359 return DrawBufferBinResolution;
Chris@1109 360 } else {
Chris@1109 361 return DrawBufferPixelResolution;
Chris@1109 362 }
Chris@1109 363 }
Chris@1109 364
Chris@1138 365 ColumnOp::Column
Chris@1161 366 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 367 int peakCacheIndex) const
Chris@1138 368 {
Chris@1138 369 // order:
Chris@1138 370 // get column -> scale -> normalise -> record extents ->
Chris@1138 371 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 372
Chris@1138 373 // we do the first bit here:
Chris@1138 374 // get column -> scale -> normalise
Chris@1138 375
Chris@1138 376 ColumnOp::Column column;
Chris@1364 377
Chris@1364 378 if (m_params.showDerivative && sx > 0) {
Chris@1364 379
Chris@1364 380 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
Chris@1364 381 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 382
Chris@1364 383 for (int i = 0; i < nbins; ++i) {
Chris@1364 384 column[i] -= prev[i];
Chris@1364 385 }
Chris@1364 386
Chris@1364 387 } else {
Chris@1364 388 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 389 }
Chris@1364 390
Chris@1364 391 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1364 392 m_sources.fft) {
Chris@1364 393 return column;
Chris@1364 394 } else {
Chris@1364 395 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 396 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 397 return column;
Chris@1364 398 }
Chris@1364 399 }
Chris@1364 400
Chris@1364 401 ColumnOp::Column
Chris@1364 402 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1364 403 int peakCacheIndex) const
Chris@1364 404 {
Chris@1364 405 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 406
Chris@1364 407 ColumnOp::Column column;
Chris@1364 408
Chris@1138 409 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 410 m_sources.fft) {
Chris@1138 411
Chris@1138 412 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 413
Chris@1138 414 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 415 fullColumn.data() + minbin + nbins);
Chris@1138 416
Chris@1138 417 } else {
Chris@1212 418
Chris@1161 419 ColumnOp::Column fullColumn =
Chris@1212 420 (peakCacheIndex >= 0 ?
Chris@1212 421 m_sources.peakCaches[peakCacheIndex] :
Chris@1212 422 m_sources.source)
Chris@1212 423 ->getColumn(sx);
Chris@1138 424
Chris@1138 425 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 426 fullColumn.data() + minbin + nbins);
Chris@1138 427 }
Chris@1138 428
Chris@1138 429 return column;
Chris@1138 430 }
Chris@1138 431
Chris@1121 432 MagnitudeRange
Chris@1113 433 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 434 QPainter &paint,
Chris@1109 435 QRect rect)
Chris@1109 436 {
Chris@1117 437 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 438
Chris@1121 439 MagnitudeRange magRange;
Chris@1121 440
Chris@1115 441 QPoint illuminatePos;
Chris@1115 442 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 443 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 444
Chris@1109 445 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 446
Chris@1109 447 int x0 = rect.left();
Chris@1109 448 int x1 = rect.right() + 1;
Chris@1109 449
Chris@1109 450 int h = v->getPaintHeight();
Chris@1109 451
Chris@1109 452 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 453 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 454 int modelResolution = model->getResolution();
Chris@1109 455
Chris@1109 456 double rateRatio =
Chris@1109 457 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 458
Chris@1109 459 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 460 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 461 / modelResolution);
Chris@1109 462 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 463 / modelResolution);
Chris@1109 464
Chris@1109 465 int sh = model->getHeight();
Chris@1109 466
Chris@1109 467 const int buflen = 40;
Chris@1109 468 char labelbuf[buflen];
Chris@1109 469
Chris@1133 470 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 471 if (minbin >= sh) minbin = sh - 1;
Chris@1135 472 if (minbin < 0) minbin = 0;
Chris@1135 473
Chris@1135 474 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 475 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 476
Chris@1109 477 int psx = -1;
Chris@1109 478
Chris@1109 479 vector<float> preparedColumn;
Chris@1109 480
Chris@1109 481 int modelWidth = model->getWidth();
Chris@1109 482
Chris@1109 483 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 484
Chris@1109 485 if (sx < 0 || sx >= modelWidth) {
Chris@1109 486 continue;
Chris@1109 487 }
Chris@1109 488
Chris@1109 489 if (sx != psx) {
Chris@1109 490
Chris@1138 491 // order:
Chris@1138 492 // get column -> scale -> normalise -> record extents ->
Chris@1138 493 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 494
Chris@1138 495 // this does the first three:
Chris@1219 496 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 497
Chris@1131 498 magRange.sample(preparedColumn);
Chris@1109 499
Chris@1109 500 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 501 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 502 }
Chris@1109 503
Chris@1124 504 // Display gain belongs to the colour scale and is
Chris@1124 505 // applied by the colour scale object when mapping it
Chris@1124 506
Chris@1109 507 psx = sx;
Chris@1109 508 }
Chris@1109 509
Chris@1266 510 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 511
Chris@1266 512 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 513
Chris@1109 514 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 515 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 516
Chris@1266 517 int rw = rx1 - rx0;
Chris@1266 518 if (rw < 1) rw = 1;
Chris@1109 519
Chris@1266 520 bool showLabel = (rw > 10 &&
Chris@1266 521 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 522 paint.fontMetrics().height() < (h / sh));
Chris@1109 523
Chris@1266 524 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 525
Chris@1109 526 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 527 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 528
Chris@1116 529 if (m_params.invertVertical) {
Chris@1116 530 ry0 = h - ry0 - 1;
Chris@1116 531 ry1 = h - ry1 - 1;
Chris@1116 532 }
Chris@1116 533
Chris@1109 534 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 535
Chris@1109 536 float value = preparedColumn[sy - minbin];
Chris@1112 537 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 538 m_params.colourRotation);
Chris@1109 539
Chris@1109 540 if (rw == 1) {
Chris@1109 541 paint.setPen(colour);
Chris@1109 542 paint.setBrush(Qt::NoBrush);
Chris@1109 543 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 544 continue;
Chris@1109 545 }
Chris@1109 546
Chris@1266 547 QColor pen(255, 255, 255, 80);
Chris@1266 548 QColor brush(colour);
Chris@1109 549
Chris@1109 550 if (rw > 3 && r.height() > 3) {
Chris@1109 551 brush.setAlpha(160);
Chris@1109 552 }
Chris@1109 553
Chris@1266 554 paint.setPen(Qt::NoPen);
Chris@1266 555 paint.setBrush(brush);
Chris@1109 556
Chris@1266 557 if (illuminate) {
Chris@1266 558 if (r.contains(illuminatePos)) {
Chris@1266 559 paint.setPen(v->getForeground());
Chris@1266 560 }
Chris@1266 561 }
Chris@1109 562
Chris@1214 563 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 564 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 565 // << r.width() << "x" << r.height() << endl;
Chris@1109 566 #endif
Chris@1109 567
Chris@1266 568 paint.drawRect(r);
Chris@1109 569
Chris@1266 570 if (showLabel) {
Chris@1109 571 double value = model->getValueAt(sx, sy);
Chris@1109 572 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 573 QString text(labelbuf);
Chris@1109 574 PaintAssistant::drawVisibleText
Chris@1109 575 (v,
Chris@1109 576 paint,
Chris@1109 577 rx0 + 2,
Chris@1109 578 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 579 text,
Chris@1109 580 PaintAssistant::OutlinedText);
Chris@1266 581 }
Chris@1266 582 }
Chris@1109 583 }
Chris@1121 584
Chris@1121 585 return magRange;
Chris@1094 586 }
Chris@1094 587
Chris@1080 588 void
Chris@1213 589 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 590 int &peakCacheIndex,
Chris@1213 591 int &binsPerPeak) const
Chris@1213 592 {
Chris@1213 593 peakCacheIndex = -1;
Chris@1213 594 binsPerPeak = -1;
Chris@1213 595
Chris@1213 596 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1213 597 if (!model) return;
Chris@1217 598 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 599 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 600
Chris@1325 601 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 602 int binResolution = model->getResolution();
Chris@1213 603
Chris@1213 604 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 605 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1325 606 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1450 607 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1450 608 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 609 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 610 << " for equivZoom = " << equivZoom << endl;
Chris@1450 611 #endif
Chris@1213 612 if (zoomLevel >= equivZoom) {
Chris@1213 613 // this peak cache would work, though it might not be best
Chris@1213 614 if (bpp > binsPerPeak) {
Chris@1213 615 // ok, it's better than the best one we've found so far
Chris@1213 616 peakCacheIndex = ix;
Chris@1213 617 binsPerPeak = bpp;
Chris@1213 618 }
Chris@1213 619 }
Chris@1213 620 }
Chris@1213 621
Chris@1214 622 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 623 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 624 << ", binResolution " << binResolution
Chris@1213 625 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 626 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 627 << " for binsPerPeak " << binsPerPeak
Chris@1213 628 << endl;
Chris@1214 629 #endif
Chris@1213 630 }
Chris@1213 631
Chris@1213 632 void
Chris@1113 633 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 634 int x0, int repaintWidth,
Chris@1094 635 bool rightToLeft,
Chris@1094 636 bool timeConstrained)
Chris@1079 637 {
Chris@1117 638 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 639 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 640 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 641 #endif
Chris@1094 642
Chris@1094 643 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 644 // buffer is at the same resolution as the target in the cache, so
Chris@1094 645 // no extra scaling needed.
Chris@1079 646
Chris@1100 647 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 648 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 649 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 650 }
Chris@1079 651
Chris@1079 652 int h = v->getPaintHeight();
Chris@1079 653
Chris@1094 654 clearDrawBuffer(repaintWidth, h);
Chris@1079 655
Chris@1094 656 vector<int> binforx(repaintWidth);
Chris@1079 657 vector<double> binfory(h);
Chris@1079 658
Chris@1094 659 int binResolution = model->getResolution();
Chris@1079 660
Chris@1094 661 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 662 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 663 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 664 binforx[x] = int(s0 + 0.0001);
Chris@1094 665 }
Chris@1080 666
Chris@1212 667 int peakCacheIndex = -1;
Chris@1212 668 int binsPerPeak = -1;
Chris@1212 669
Chris@1217 670 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 671
Chris@1080 672 for (int y = 0; y < h; ++y) {
Chris@1090 673 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 674 }
Chris@1079 675
Chris@1097 676 int attainedWidth;
Chris@1097 677
Chris@1103 678 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 679 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 680 repaintWidth,
Chris@1097 681 h,
Chris@1097 682 binforx,
Chris@1097 683 binfory,
Chris@1097 684 rightToLeft,
Chris@1097 685 timeConstrained);
Chris@1097 686
Chris@1097 687 } else {
Chris@1097 688 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 689 h,
Chris@1080 690 binforx,
Chris@1080 691 binfory,
Chris@1212 692 peakCacheIndex,
Chris@1080 693 rightToLeft,
Chris@1080 694 timeConstrained);
Chris@1097 695 }
Chris@1083 696
Chris@1094 697 if (attainedWidth == 0) return;
Chris@1084 698
Chris@1094 699 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 700
Chris@1084 701 int paintedLeft = x0;
Chris@1084 702 if (rightToLeft) {
Chris@1084 703 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 704 }
Chris@1084 705
Chris@1094 706 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 707 m_drawBuffer,
Chris@1094 708 paintedLeft - x0, attainedWidth);
Chris@1121 709
Chris@1121 710 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 711 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 712 }
Chris@1094 713 }
Chris@1084 714
Chris@1167 715 QImage
Chris@1167 716 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 717 int targetWidth,
Chris@1167 718 int targetHeight) const
Chris@1167 719 {
Chris@1167 720 int sourceWidth = image.width();
Chris@1167 721 int sourceHeight = image.height();
Chris@1167 722
Chris@1167 723 // We can only do this if we're making the image larger --
Chris@1167 724 // otherwise peaks may be lost. So this should be called only when
Chris@1167 725 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 726 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 727 // should be using DrawBufferPixelResolution mode instead
Chris@1167 728
Chris@1167 729 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 730 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 731 }
Chris@1167 732
Chris@1167 733 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 734 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 735 }
Chris@1167 736
Chris@1167 737 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 738 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 739 }
Chris@1167 740
Chris@1167 741 // This function exists because of some unpredictable behaviour
Chris@1167 742 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 743 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 744 // bring the non-interpolated version "in-house" so we know what
Chris@1167 745 // it's really doing.
Chris@1167 746
Chris@1167 747 if (m_params.interpolate) {
Chris@1167 748 return image.scaled(targetWidth, targetHeight,
Chris@1167 749 Qt::IgnoreAspectRatio,
Chris@1167 750 Qt::SmoothTransformation);
Chris@1167 751 }
Chris@1167 752
Chris@1167 753 // Same format as the target cache
Chris@1167 754 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 755
Chris@1167 756 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 757
Chris@1167 758 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 759
Chris@1167 760 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 761 if (sy == sourceHeight) --sy;
Chris@1167 762
Chris@1167 763 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 764
Chris@1167 765 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 766 if (sx == sourceWidth) --sx;
Chris@1167 767
Chris@1167 768 targetLine[x] = image.pixel(sx, sy);
Chris@1167 769 }
Chris@1167 770 }
Chris@1167 771
Chris@1167 772 return target;
Chris@1167 773 }
Chris@1167 774
Chris@1094 775 void
Chris@1113 776 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 777 int x0, int repaintWidth)
Chris@1094 778 {
Chris@1117 779 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 780 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 781 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 782 #endif
Chris@1094 783
Chris@1094 784 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 785 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 786 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 787
Chris@1100 788 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 789 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 790 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 791 }
Chris@1094 792
Chris@1094 793 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 794 // need to ensure that it starts and ends at points where a
Chris@1094 795 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 796 // certain amount of overlap across existing pixels so that we can
Chris@1094 797 // scale and draw from it without smoothing errors at the edges.
Chris@1094 798
Chris@1094 799 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 800 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 801 // such boundaries at either side of the draw buffer -- one which
Chris@1094 802 // we draw up to, and one which we subsequently crop at.
Chris@1094 803
Chris@1094 804 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 805 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 806
Chris@1094 807 int drawBufferWidth;
Chris@1094 808 int binResolution = model->getResolution();
Chris@1094 809
Chris@1330 810 // These loops should eventually terminate provided that
Chris@1330 811 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 812 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 813 // subsequent return values are equally spaced
Chris@1329 814
Chris@1330 815 for (int x = x0; ; --x) {
Chris@1094 816 sv_frame_t f = v->getFrameForX(x);
Chris@1330 817 if ((f / binResolution) * binResolution == f) {
Chris@1094 818 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 819 else if (x < x0 - 2) {
Chris@1094 820 leftBoundaryFrame = f;
Chris@1094 821 break;
Chris@1094 822 }
Chris@1094 823 }
Chris@1094 824 }
Chris@1329 825
Chris@1330 826 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 827 sv_frame_t f = v->getFrameForX(x);
Chris@1330 828 if ((f / binResolution) * binResolution == f) {
Chris@1094 829 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 830 else if (x > x0 + repaintWidth + 2) {
Chris@1094 831 rightBoundaryFrame = f;
Chris@1094 832 break;
Chris@1094 833 }
Chris@1094 834 }
Chris@1094 835 }
Chris@1329 836
Chris@1094 837 drawBufferWidth = int
Chris@1094 838 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 839
Chris@1094 840 int h = v->getPaintHeight();
Chris@1094 841
Chris@1095 842 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 843 // target size (so we recreate always rather than just clear it)
Chris@1095 844
Chris@1095 845 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 846
Chris@1094 847 vector<int> binforx(drawBufferWidth);
Chris@1094 848 vector<double> binfory(h);
Chris@1094 849
Chris@1094 850 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 851 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 852 }
Chris@1094 853
Chris@1214 854 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 855 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 856 #endif
Chris@1094 857
Chris@1094 858 for (int y = 0; y < h; ++y) {
Chris@1094 859 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 860 }
Chris@1094 861
Chris@1094 862 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 863 h,
Chris@1094 864 binforx,
Chris@1094 865 binfory,
Chris@1212 866 -1,
Chris@1094 867 false,
Chris@1094 868 false);
Chris@1094 869
Chris@1094 870 if (attainedWidth == 0) return;
Chris@1094 871
Chris@1094 872 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 873 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 874
Chris@1143 875 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 876 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 877 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 878 << drawBufferWidth << ")" << endl;
Chris@1143 879 #endif
Chris@1167 880
Chris@1167 881 QImage scaled = scaleDrawBufferImage
Chris@1167 882 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 883
Chris@1094 884 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 885 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 886
Chris@1094 887 int targetLeft = scaledLeftCrop;
Chris@1094 888 if (targetLeft < 0) {
Chris@1094 889 targetLeft = 0;
Chris@1094 890 }
Chris@1094 891
Chris@1094 892 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 893 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 894 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 895 }
Chris@1094 896
Chris@1094 897 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 898 if (sourceLeft < 0) {
Chris@1094 899 sourceLeft = 0;
Chris@1094 900 }
Chris@1094 901
Chris@1143 902 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 903 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 904 << ", targetWidth = " << targetWidth << endl;
Chris@1143 905 #endif
Chris@1094 906
Chris@1094 907 if (targetWidth > 0) {
Chris@1136 908 // we are copying from an image that has already been scaled,
Chris@1136 909 // hence using the same width in both geometries
Chris@1094 910 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 911 scaled,
Chris@1136 912 sourceLeft, targetWidth);
Chris@1084 913 }
Chris@1121 914
Chris@1121 915 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 916 // but the mag range vector has not been scaled
Chris@1136 917 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 918 * int(m_magRanges.size()));
Chris@1121 919 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 920 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 921 }
Chris@1121 922 }
Chris@1079 923 }
Chris@1083 924
Chris@1083 925 int
Chris@1083 926 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 927 const vector<int> &binforx,
Chris@1083 928 const vector<double> &binfory,
Chris@1212 929 int peakCacheIndex,
Chris@1083 930 bool rightToLeft,
Chris@1083 931 bool timeConstrained)
Chris@1083 932 {
Chris@1083 933 // Callers must have checked that the appropriate subset of
Chris@1083 934 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 935 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 936
Chris@1083 937 RenderTimer timer(timeConstrained ?
Chris@1083 938 RenderTimer::FastRender :
Chris@1083 939 RenderTimer::NoTimeout);
Chris@1083 940
Chris@1164 941 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 942
Chris@1083 943 int divisor = 1;
Chris@1100 944 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1212 945 if (peakCacheIndex >= 0) {
Chris@1212 946 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 947 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 948 }
Chris@1083 949
Chris@1214 950 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 951 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 952 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 953 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 954 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 955 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 956 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 957 << ", binScale = " << int(m_params.binScale)
cannam@1171 958 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 959 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 960 #endif
cannam@1171 961
Chris@1135 962 int sh = sourceModel->getHeight();
Chris@1135 963
Chris@1135 964 int minbin = int(binfory[0] + 0.0001);
Chris@1135 965 if (minbin >= sh) minbin = sh - 1;
Chris@1135 966 if (minbin < 0) minbin = 0;
Chris@1135 967
Chris@1170 968 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 969 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 970
Chris@1162 971 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 972 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 973 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 974 #endif
Chris@1135 975
Chris@1083 976 int psx = -1;
Chris@1083 977
Chris@1083 978 int start = 0;
Chris@1083 979 int finish = w;
Chris@1083 980 int step = 1;
Chris@1083 981
Chris@1083 982 if (rightToLeft) {
Chris@1083 983 start = w-1;
Chris@1083 984 finish = -1;
Chris@1083 985 step = -1;
Chris@1083 986 }
Chris@1083 987
Chris@1221 988 int xPixelCount = 0;
Chris@1083 989
Chris@1083 990 vector<float> preparedColumn;
Chris@1094 991
Chris@1094 992 int modelWidth = sourceModel->getWidth();
Chris@1121 993
Chris@1143 994 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 995 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 996 #endif
Chris@1143 997
Chris@1083 998 for (int x = start; x != finish; x += step) {
Chris@1083 999
Chris@1083 1000 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1001 // source column index
Chris@1083 1002
Chris@1221 1003 ++xPixelCount;
Chris@1083 1004
Chris@1083 1005 if (binforx[x] < 0) continue;
Chris@1083 1006
Chris@1083 1007 int sx0 = binforx[x] / divisor;
Chris@1083 1008 int sx1 = sx0;
Chris@1083 1009 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1010 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1011 if (sx0 < 0) continue;
Chris@1083 1012 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1013
Chris@1161 1014 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1015 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1016 #endif
Chris@1161 1017
Chris@1083 1018 vector<float> pixelPeakColumn;
Chris@1121 1019 MagnitudeRange magRange;
Chris@1083 1020
Chris@1083 1021 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1022
Chris@1094 1023 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1024 continue;
Chris@1083 1025 }
Chris@1083 1026
Chris@1083 1027 if (sx != psx) {
Chris@1138 1028
Chris@1138 1029 // order:
Chris@1138 1030 // get column -> scale -> normalise -> record extents ->
Chris@1138 1031 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1032
Chris@1138 1033 // this does the first three:
Chris@1161 1034 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 1035 peakCacheIndex);
Chris@1083 1036
Chris@1131 1037 magRange.sample(column);
Chris@1162 1038
Chris@1103 1039 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1040 column = ColumnOp::peakPick(column);
Chris@1083 1041 }
Chris@1083 1042
Chris@1083 1043 preparedColumn =
Chris@1124 1044 ColumnOp::distribute(column,
Chris@1083 1045 h,
Chris@1083 1046 binfory,
Chris@1083 1047 minbin,
Chris@1083 1048 m_params.interpolate);
Chris@1124 1049
Chris@1124 1050 // Display gain belongs to the colour scale and is
Chris@1124 1051 // applied by the colour scale object when mapping it
Chris@1083 1052
Chris@1083 1053 psx = sx;
Chris@1083 1054 }
Chris@1083 1055
Chris@1083 1056 if (sx == sx0) {
Chris@1083 1057 pixelPeakColumn = preparedColumn;
Chris@1083 1058 } else {
Chris@1083 1059 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1060 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1061 preparedColumn[i]);
Chris@1083 1062 }
Chris@1083 1063 }
Chris@1083 1064 }
Chris@1083 1065
Chris@1083 1066 if (!pixelPeakColumn.empty()) {
Chris@1121 1067
Chris@1083 1068 for (int y = 0; y < h; ++y) {
Chris@1116 1069 int py;
Chris@1116 1070 if (m_params.invertVertical) {
Chris@1116 1071 py = y;
Chris@1116 1072 } else {
Chris@1116 1073 py = h - y - 1;
Chris@1116 1074 }
Chris@1083 1075 m_drawBuffer.setPixel
Chris@1083 1076 (x,
Chris@1116 1077 py,
Chris@1083 1078 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1079 }
Chris@1121 1080
Chris@1121 1081 m_magRanges.push_back(magRange);
Chris@1083 1082 }
Chris@1083 1083
Chris@1221 1084 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1085 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1086 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 1087 SVDEBUG << "out of time" << endl;
Chris@1214 1088 #endif
Chris@1221 1089 updateTimings(timer, xPixelCount);
Chris@1221 1090 return xPixelCount;
Chris@1083 1091 }
Chris@1083 1092 }
Chris@1083 1093
Chris@1221 1094 updateTimings(timer, xPixelCount);
Chris@1221 1095 return xPixelCount;
Chris@1083 1096 }
Chris@1083 1097
Chris@1097 1098 int
Chris@1113 1099 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1100 int w, int h,
Chris@1097 1101 const vector<int> &binforx,
Chris@1097 1102 const vector<double> &binfory,
Chris@1097 1103 bool rightToLeft,
Chris@1097 1104 bool timeConstrained)
Chris@1097 1105 {
Chris@1097 1106 // Callers must have checked that the appropriate subset of
Chris@1097 1107 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1108 // fft model exists)
Chris@1097 1109
Chris@1097 1110 RenderTimer timer(timeConstrained ?
Chris@1221 1111 RenderTimer::SlowRender :
Chris@1097 1112 RenderTimer::NoTimeout);
Chris@1097 1113
Chris@1135 1114 const FFTModel *fft = m_sources.fft;
Chris@1135 1115
Chris@1135 1116 int sh = fft->getHeight();
Chris@1135 1117
Chris@1097 1118 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1119 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1120 if (minbin < 0) minbin = 0;
Chris@1097 1121
Chris@1135 1122 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1123 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1124
Chris@1097 1125 FFTModel::PeakSet peakfreqs;
Chris@1097 1126
Chris@1097 1127 int psx = -1;
Chris@1097 1128
Chris@1097 1129 int start = 0;
Chris@1097 1130 int finish = w;
Chris@1097 1131 int step = 1;
Chris@1097 1132
Chris@1097 1133 if (rightToLeft) {
Chris@1097 1134 start = w-1;
Chris@1097 1135 finish = -1;
Chris@1097 1136 step = -1;
Chris@1097 1137 }
Chris@1097 1138
Chris@1221 1139 int xPixelCount = 0;
Chris@1097 1140
Chris@1097 1141 vector<float> preparedColumn;
Chris@1097 1142
Chris@1097 1143 int modelWidth = fft->getWidth();
Chris@1143 1144 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1145 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1146 #endif
Chris@1143 1147
Chris@1135 1148 double minFreq =
Chris@1135 1149 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1150 double maxFreq =
Chris@1135 1151 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1152
Chris@1103 1153 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1154
Chris@1218 1155 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1156 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1157 << ", step = " << step << endl;
Chris@1218 1158 #endif
Chris@1218 1159
Chris@1097 1160 for (int x = start; x != finish; x += step) {
Chris@1097 1161
Chris@1097 1162 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1163 // source column index
Chris@1097 1164
Chris@1221 1165 ++xPixelCount;
Chris@1097 1166
Chris@1097 1167 if (binforx[x] < 0) continue;
Chris@1097 1168
Chris@1097 1169 int sx0 = binforx[x];
Chris@1097 1170 int sx1 = sx0;
Chris@1097 1171 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1172 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1173 if (sx0 < 0) continue;
Chris@1097 1174 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1175
Chris@1097 1176 vector<float> pixelPeakColumn;
Chris@1121 1177 MagnitudeRange magRange;
Chris@1097 1178
Chris@1097 1179 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1180
Chris@1097 1181 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1182 continue;
Chris@1097 1183 }
Chris@1097 1184
Chris@1097 1185 if (sx != psx) {
Chris@1219 1186 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1187 magRange.sample(preparedColumn);
Chris@1097 1188 psx = sx;
Chris@1097 1189 }
Chris@1097 1190
Chris@1097 1191 if (sx == sx0) {
Chris@1097 1192 pixelPeakColumn = preparedColumn;
Chris@1097 1193 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1194 minbin, minbin + nbins - 1);
Chris@1097 1195 } else {
Chris@1097 1196 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1197 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1198 preparedColumn[i]);
Chris@1097 1199 }
Chris@1097 1200 }
Chris@1097 1201 }
Chris@1097 1202
Chris@1097 1203 if (!pixelPeakColumn.empty()) {
Chris@1164 1204
Chris@1218 1205 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1206 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1207 // << sx0 << endl;
Chris@1218 1208 #endif
Chris@1218 1209
Chris@1097 1210 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1211 pi != peakfreqs.end(); ++pi) {
Chris@1097 1212
Chris@1097 1213 int bin = pi->first;
Chris@1097 1214 double freq = pi->second;
Chris@1097 1215
Chris@1097 1216 if (bin < minbin) continue;
Chris@1135 1217 if (bin >= minbin + nbins) break;
Chris@1097 1218
Chris@1097 1219 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1220
Chris@1097 1221 double y = v->getYForFrequency
Chris@1097 1222 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1223
Chris@1097 1224 int iy = int(y + 0.5);
Chris@1097 1225 if (iy < 0 || iy >= h) continue;
Chris@1097 1226
Chris@1219 1227 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1228
Chris@1219 1229 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1230 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1231 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1232 // << value << ", pixel " << pixel << "\n";
Chris@1219 1233 #endif
Chris@1219 1234
Chris@1219 1235 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1236 }
Chris@1121 1237
Chris@1121 1238 m_magRanges.push_back(magRange);
Chris@1218 1239
Chris@1218 1240 } else {
Chris@1218 1241 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1242 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1243 << " is empty" << endl;
Chris@1218 1244 #endif
Chris@1097 1245 }
Chris@1097 1246
Chris@1221 1247 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1248 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1249 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1250 SVDEBUG << "out of time" << endl;
Chris@1218 1251 #endif
Chris@1221 1252 updateTimings(timer, xPixelCount);
Chris@1221 1253 return xPixelCount;
Chris@1097 1254 }
Chris@1097 1255 }
Chris@1097 1256
Chris@1221 1257 updateTimings(timer, xPixelCount);
Chris@1221 1258 return xPixelCount;
Chris@1221 1259 }
Chris@1221 1260
Chris@1221 1261 void
Chris@1221 1262 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1263 {
Chris@1237 1264 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1265
Chris@1237 1266 // valid if we have enough data points, or if the overall time is
Chris@1237 1267 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1268 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1269
Chris@1237 1270 if (valid) {
Chris@1237 1271 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1272 m_secondsPerXPixelValid = true;
Chris@1237 1273
Chris@1221 1274 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1275 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1450 1276 << m_secondsPerXPixel << " (total = "
Chris@1450 1277 << (xPixelCount * m_secondsPerXPixel) << endl;
Chris@1221 1278 #endif
Chris@1237 1279 }
Chris@1097 1280 }
Chris@1097 1281
Chris@1079 1282 void
Chris@1095 1283 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1284 {
Chris@1095 1285 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1286
Chris@1095 1287 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1288 m_drawBuffer.setColor
Chris@1095 1289 ((unsigned char)pixel,
Chris@1112 1290 m_params.colourScale.getColourForPixel
Chris@1112 1291 (pixel, m_params.colourRotation).rgb());
Chris@1079 1292 }
Chris@1079 1293
Chris@1079 1294 m_drawBuffer.fill(0);
Chris@1121 1295 m_magRanges.clear();
Chris@1079 1296 }
Chris@1079 1297
Chris@1095 1298 void
Chris@1095 1299 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1300 {
Chris@1095 1301 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1302 recreateDrawBuffer(w, h);
Chris@1095 1303 } else {
Chris@1095 1304 m_drawBuffer.fill(0);
Chris@1121 1305 m_magRanges.clear();
Chris@1095 1306 }
Chris@1095 1307 }
Chris@1079 1308
Chris@1139 1309 QRect
Chris@1139 1310 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1311 {
Chris@1139 1312 QImage image = m_cache.getImage();
Chris@1139 1313 ImageRegionFinder finder;
Chris@1139 1314 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1315 return rect;
Chris@1139 1316 }