annotate layer/Colour3DPlotRenderer.cpp @ 1469:11a150e65ee1 by-id

Some work on updating layers for ModelId bits
author Chris Cannam
date Thu, 27 Jun 2019 13:16:25 +0100
parents f72fb7fac92a
children f2525e6cbdf1
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1325 35 #include <utility>
Chris@1325 36 using namespace std::rel_ops;
Chris@1325 37
Chris@1362 38 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 39
Chris@1079 40 using namespace std;
Chris@1079 41
Chris@1073 42 Colour3DPlotRenderer::RenderResult
Chris@1113 43 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 44 {
Chris@1090 45 return render(v, paint, rect, false);
Chris@1076 46 }
Chris@1076 47
Chris@1076 48 Colour3DPlotRenderer::RenderResult
Chris@1113 49 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 50 QPainter &paint, QRect rect)
Chris@1076 51 {
Chris@1090 52 return render(v, paint, rect, true);
Chris@1076 53 }
Chris@1076 54
Chris@1096 55 QRect
Chris@1121 56 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 57 {
Chris@1121 58 RenderType renderType = decideRenderType(v);
Chris@1121 59
Chris@1121 60 if (renderType == DirectTranslucent) {
Chris@1121 61 return QRect(); // never cached
Chris@1121 62 }
Chris@1121 63
Chris@1096 64 int h = m_cache.getSize().height();
Chris@1096 65
Chris@1096 66 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 67 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 68 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 69
Chris@1096 70 if (areaRight.width() > areaLeft.width()) {
Chris@1096 71 return areaRight;
Chris@1096 72 } else {
Chris@1096 73 return areaLeft;
Chris@1096 74 }
Chris@1096 75 }
Chris@1096 76
Chris@1122 77 bool
Chris@1122 78 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 79 {
Chris@1122 80 RenderType renderType = decideRenderType(v);
Chris@1122 81
Chris@1122 82 if (renderType == DirectTranslucent) {
Chris@1122 83 return true; // never cached
Chris@1122 84 }
Chris@1122 85
Chris@1122 86 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 87 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 88 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 89 return false;
Chris@1122 90 } else {
Chris@1122 91 return true;
Chris@1122 92 }
Chris@1122 93 }
Chris@1122 94
Chris@1076 95 Colour3DPlotRenderer::RenderResult
Chris@1113 96 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 97 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 98 {
Chris@1109 99 RenderType renderType = decideRenderType(v);
Chris@1109 100
Chris@1221 101 if (timeConstrained) {
Chris@1221 102 if (renderType != DrawBufferPixelResolution) {
Chris@1221 103 // Rendering should be fast in bin-resolution and direct
Chris@1221 104 // draw cases because we are quite well zoomed-in, and the
Chris@1221 105 // sums are easier this way. Calculating boundaries later
Chris@1221 106 // will be fiddly for partial paints otherwise.
Chris@1221 107 timeConstrained = false;
Chris@1221 108
Chris@1221 109 } else if (m_secondsPerXPixelValid) {
Chris@1221 110 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 111 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 112 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 113 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 114 << rect.width() << ")" << endl;
Chris@1221 115 #endif
Chris@1450 116 if (predicted < 0.175) {
Chris@1221 117 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 118 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 119 << endl;
Chris@1221 120 #endif
Chris@1221 121 timeConstrained = false;
Chris@1221 122 }
Chris@1221 123 }
Chris@1109 124 }
Chris@1221 125
Chris@1079 126 int x0 = v->getXForViewX(rect.x());
Chris@1079 127 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 128 if (x0 < 0) x0 = 0;
Chris@1079 129 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 130
Chris@1120 131 sv_frame_t startFrame = v->getStartFrame();
Chris@1451 132
Chris@1451 133 bool justInvalidated =
Chris@1451 134 (m_cache.getSize() != v->getPaintSize() ||
Chris@1451 135 m_cache.getZoomLevel() != v->getZoomLevel());
Chris@1120 136
Chris@1079 137 m_cache.resize(v->getPaintSize());
Chris@1079 138 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 139
Chris@1119 140 m_magCache.resize(v->getPaintSize().width());
Chris@1119 141 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 142
Chris@1120 143 if (renderType == DirectTranslucent) {
Chris@1121 144 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 145 return { rect, range };
Chris@1120 146 }
Chris@1120 147
Chris@1123 148 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 149 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 150 << " valid left " << m_cache.getValidLeft()
Chris@1090 151 << " valid right " << m_cache.getValidRight()
Chris@1094 152 << endl;
Chris@1214 153 SVDEBUG << " view start " << startFrame
Chris@1090 154 << " x0 " << x0
Chris@1090 155 << " x1 " << x1
Chris@1090 156 << endl;
Chris@1123 157 #endif
Chris@1214 158
Chris@1214 159 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1451 160
Chris@1079 161 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 162
Chris@1079 163 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 164 v->getXForFrame(startFrame) &&
Chris@1079 165 m_cache.getValidLeft() <= x0 &&
Chris@1079 166 m_cache.getValidRight() >= x1) {
Chris@1090 167
Chris@1123 168 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 169 SVDEBUG << "cache hit" << endl;
Chris@1123 170 #endif
Chris@1214 171 count.hit();
Chris@1090 172
Chris@1079 173 // cache is valid for the complete requested area
Chris@1079 174 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 175
Chris@1122 176 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 177
Chris@1119 178 return { rect, range };
Chris@1079 179
Chris@1079 180 } else {
Chris@1123 181 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 182 SVDEBUG << "cache partial hit" << endl;
Chris@1123 183 #endif
Chris@1214 184 count.partial();
Chris@1090 185
Chris@1079 186 // cache doesn't begin at the right frame or doesn't
Chris@1079 187 // contain the complete view, but might be scrollable or
Chris@1079 188 // partially usable
Chris@1090 189 m_cache.scrollTo(v, startFrame);
Chris@1119 190 m_magCache.scrollTo(v, startFrame);
Chris@1079 191
Chris@1079 192 // if we are not time-constrained, then we want to paint
Chris@1081 193 // the whole area in one go; we don't return a partial
Chris@1081 194 // paint. To avoid providing the more complex logic to
Chris@1081 195 // handle painting discontiguous areas, if the only valid
Chris@1079 196 // part of cache is in the middle, just make the whole
Chris@1079 197 // thing invalid and start again.
Chris@1079 198 if (!timeConstrained) {
Chris@1079 199 if (m_cache.getValidLeft() > x0 &&
Chris@1079 200 m_cache.getValidRight() < x1) {
Chris@1079 201 m_cache.invalidate();
Chris@1079 202 }
Chris@1079 203 }
Chris@1079 204 }
Chris@1090 205 } else {
Chris@1118 206 // cache is completely invalid
Chris@1214 207 count.miss();
Chris@1090 208 m_cache.setStartFrame(startFrame);
Chris@1119 209 m_magCache.setStartFrame(startFrame);
Chris@1075 210 }
Chris@1075 211
Chris@1079 212 bool rightToLeft = false;
Chris@1079 213
Chris@1122 214 int reqx0 = x0;
Chris@1122 215 int reqx1 = x1;
Chris@1122 216
Chris@1079 217 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 218 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 219
Chris@1237 220 // When rendering the whole area, in a context where we
Chris@1237 221 // might not be able to complete the work, start from
Chris@1237 222 // somewhere near the middle so that the region of
Chris@1237 223 // interest appears first.
Chris@1237 224 //
Chris@1237 225 // This is very useful if we actually are slow to render,
Chris@1237 226 // but if we're not sure how fast we'll be, we should
Chris@1237 227 // prefer not to because it can be distracting to render
Chris@1237 228 // fast from the middle and then jump back to fill in the
Chris@1237 229 // start. That is:
Chris@1237 230 //
Chris@1237 231 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 232 // don't do this: we've probably only just been created
Chris@1237 233 // and don't know how fast we'll be yet (this happens
Chris@1237 234 // often while zooming rapidly in and out). The exception
Chris@1237 235 // to the exception is if we're displaying peak
Chris@1237 236 // frequencies; this we can assume to be slow. (Note that
Chris@1237 237 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 238 // fast, then we've already set timeConstrained false
Chris@1237 239 // above so this doesn't apply)
Chris@1237 240 //
Chris@1237 241 // - if we're using a peak cache, we don't do this;
Chris@1237 242 // drawing from peak cache is often (even if not always)
Chris@1237 243 // fast.
Chris@1237 244
Chris@1237 245 bool drawFromTheMiddle = true;
Chris@1237 246
Chris@1237 247 if (!m_secondsPerXPixelValid &&
Chris@1237 248 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 249 drawFromTheMiddle = false;
Chris@1237 250 } else {
Chris@1237 251 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 252 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 253 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 254 drawFromTheMiddle = false;
Chris@1237 255 }
Chris@1237 256 }
Chris@1237 257
Chris@1237 258 if (drawFromTheMiddle) {
Chris@1222 259 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 260 x0 = int(x1 * offset);
Chris@1213 261 }
Chris@1079 262 }
Chris@1079 263 }
Chris@1079 264
Chris@1079 265 if (m_cache.isValid()) {
Chris@1090 266
Chris@1079 267 // When rendering only a part of the cache, we need to make
Chris@1079 268 // sure that the part we're rendering is adjacent to (or
Chris@1079 269 // overlapping) a valid area of cache, if we have one. The
Chris@1079 270 // alternative is to ditch the valid area of cache and render
Chris@1079 271 // only the requested area, but that's risky because this can
Chris@1079 272 // happen when just waving the pointer over a small part of
Chris@1079 273 // the view -- if we lose the partly-built cache every time
Chris@1079 274 // the user does that, we'll never finish building it.
Chris@1079 275 int left = x0;
Chris@1079 276 int width = x1 - x0;
Chris@1079 277 bool isLeftOfValidArea = false;
Chris@1079 278 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 279 x0 = left;
Chris@1079 280 x1 = x0 + width;
Chris@1079 281
Chris@1079 282 // That call also told us whether we should be painting
Chris@1079 283 // sub-regions of our target region in right-to-left order in
Chris@1079 284 // order to ensure contiguity
Chris@1079 285 rightToLeft = isLeftOfValidArea;
Chris@1079 286 }
Chris@1075 287
Chris@1109 288 // Note, we always paint the full height to cache. We want to
Chris@1109 289 // ensure the cache is coherent without having to worry about
Chris@1109 290 // vertical matching of required and valid areas as well as
Chris@1109 291 // horizontal.
Chris@1094 292
Chris@1109 293 if (renderType == DrawBufferBinResolution) {
Chris@1109 294
Chris@1094 295 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 296
Chris@1109 297 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 298
Chris@1451 299 if (timeConstrained && justInvalidated) {
Chris@1451 300 SVDEBUG << "render: just invalidated cache in time-constrained context, that's all we're doing for now - wait for next update to start filling" << endl;
Chris@1451 301 } else {
Chris@1451 302 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1451 303 }
Chris@1094 304 }
Chris@1079 305
Chris@1079 306 QRect pr = rect & m_cache.getValidArea();
Chris@1079 307 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 308 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 309
Chris@1079 310 if (!timeConstrained && (pr != rect)) {
Chris@1265 311 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1451 312 << "even when not time-constrained: wanted "
Chris@1450 313 << rect.x() << "," << rect.y() << " "
Chris@1451 314 << rect.width() << "x" << rect.height() << ", got "
Chris@1450 315 << pr.x() << "," << pr.y() << " "
Chris@1450 316 << pr.width() << "x" << pr.height()
Chris@1451 317 << ", after request of width " << (x1 - x0)
Chris@1450 318 << endl;
Chris@1079 319 }
Chris@1120 320
Chris@1122 321 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1412 322
Chris@1412 323 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1412 324 SVDEBUG << "render: returning rect rendered as " << pr.x() << "," << pr.y()
Chris@1412 325 << " " << pr.width() << "x" << pr.height() << endl;
Chris@1412 326 SVDEBUG << "render: mag range from cache in x-range " << reqx0
Chris@1412 327 << " to " << reqx1 << " is " << range.getMin() << " -> "
Chris@1412 328 << range.getMax() << endl;
Chris@1412 329 #endif
Chris@1120 330
Chris@1120 331 return { pr, range };
Chris@1073 332 }
Chris@1073 333
Chris@1109 334 Colour3DPlotRenderer::RenderType
Chris@1113 335 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 336 {
Chris@1469 337 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1109 338 if (!model || !v || !(v->getViewManager())) {
Chris@1109 339 return DrawBufferPixelResolution; // or anything
Chris@1109 340 }
Chris@1109 341
Chris@1094 342 int binResolution = model->getResolution();
Chris@1325 343 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1109 344 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 345
Chris@1109 346 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 347 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 348
Chris@1109 349 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 350 // no alternative works here
Chris@1109 351 return DrawBufferPixelResolution;
Chris@1109 352 }
Chris@1109 353
Chris@1109 354 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 355
Chris@1109 356 // consider translucent option -- only if not smoothing & not
Chris@1109 357 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 358
Chris@1117 359 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1325 360 zoomLevel < ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 361 int(round(relativeBinResolution / 3)))) {
Chris@1109 362 return DirectTranslucent;
Chris@1109 363 }
Chris@1109 364 }
Chris@1109 365
Chris@1325 366 if (ZoomLevel(ZoomLevel::FramesPerPixel,
Chris@1325 367 int(round(relativeBinResolution))) > zoomLevel) {
Chris@1109 368 return DrawBufferBinResolution;
Chris@1109 369 } else {
Chris@1109 370 return DrawBufferPixelResolution;
Chris@1109 371 }
Chris@1109 372 }
Chris@1109 373
Chris@1138 374 ColumnOp::Column
Chris@1161 375 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 376 int peakCacheIndex) const
Chris@1138 377 {
Chris@1138 378 // order:
Chris@1138 379 // get column -> scale -> normalise -> record extents ->
Chris@1138 380 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 381
Chris@1138 382 // we do the first bit here:
Chris@1138 383 // get column -> scale -> normalise
Chris@1138 384
Chris@1138 385 ColumnOp::Column column;
Chris@1364 386
Chris@1364 387 if (m_params.showDerivative && sx > 0) {
Chris@1364 388
Chris@1364 389 auto prev = getColumnRaw(sx - 1, minbin, nbins, peakCacheIndex);
Chris@1364 390 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 391
Chris@1364 392 for (int i = 0; i < nbins; ++i) {
Chris@1364 393 column[i] -= prev[i];
Chris@1364 394 }
Chris@1364 395
Chris@1364 396 } else {
Chris@1364 397 column = getColumnRaw(sx, minbin, nbins, peakCacheIndex);
Chris@1364 398 }
Chris@1364 399
Chris@1364 400 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1469 401 !m_sources.fft.isNone()) {
Chris@1364 402 return column;
Chris@1364 403 } else {
Chris@1364 404 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1364 405 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1364 406 return column;
Chris@1364 407 }
Chris@1364 408 }
Chris@1364 409
Chris@1364 410 ColumnOp::Column
Chris@1364 411 Colour3DPlotRenderer::getColumnRaw(int sx, int minbin, int nbins,
Chris@1364 412 int peakCacheIndex) const
Chris@1364 413 {
Chris@1364 414 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1364 415
Chris@1364 416 ColumnOp::Column column;
Chris@1469 417 ColumnOp::Column fullColumn;
Chris@1364 418
Chris@1469 419 if (m_params.colourScale.getScale() == ColourScaleType::Phase) {
Chris@1469 420 auto fftModel = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 421 if (fftModel) {
Chris@1469 422 fullColumn = fftModel->getPhases(sx);
Chris@1469 423 }
Chris@1138 424 }
Chris@1138 425
Chris@1469 426 if (fullColumn.empty()) {
Chris@1469 427
Chris@1469 428 if (peakCacheIndex >= 0) {
Chris@1469 429 fullColumn = m_sources.peakCaches[peakCacheIndex]->getColumn(sx);
Chris@1469 430 } else {
Chris@1469 431 auto model = ModelById::getAs<DenseThreeDimensionalModel>
Chris@1469 432 (m_sources.source);
Chris@1469 433 if (!model) {
Chris@1469 434 return vector<float>(nbins, 0.f);
Chris@1469 435 }
Chris@1469 436 fullColumn = model->getColumn(sx);
Chris@1469 437 }
Chris@1469 438 }
Chris@1469 439
Chris@1469 440 column = vector<float>(fullColumn.data() + minbin,
Chris@1469 441 fullColumn.data() + minbin + nbins);
Chris@1138 442 return column;
Chris@1138 443 }
Chris@1138 444
Chris@1121 445 MagnitudeRange
Chris@1113 446 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 447 QPainter &paint,
Chris@1109 448 QRect rect)
Chris@1109 449 {
Chris@1117 450 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 451
Chris@1121 452 MagnitudeRange magRange;
Chris@1121 453
Chris@1115 454 QPoint illuminatePos;
Chris@1115 455 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 456 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 457
Chris@1469 458 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 459 if (!model) return magRange;
Chris@1109 460
Chris@1109 461 int x0 = rect.left();
Chris@1109 462 int x1 = rect.right() + 1;
Chris@1109 463
Chris@1109 464 int h = v->getPaintHeight();
Chris@1109 465
Chris@1109 466 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 467 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 468 int modelResolution = model->getResolution();
Chris@1109 469
Chris@1109 470 double rateRatio =
Chris@1109 471 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 472
Chris@1109 473 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 474 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 475 / modelResolution);
Chris@1109 476 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 477 / modelResolution);
Chris@1109 478
Chris@1109 479 int sh = model->getHeight();
Chris@1109 480
Chris@1109 481 const int buflen = 40;
Chris@1109 482 char labelbuf[buflen];
Chris@1109 483
Chris@1133 484 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 485 if (minbin >= sh) minbin = sh - 1;
Chris@1135 486 if (minbin < 0) minbin = 0;
Chris@1135 487
Chris@1135 488 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 489 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 490
Chris@1109 491 int psx = -1;
Chris@1109 492
Chris@1109 493 vector<float> preparedColumn;
Chris@1109 494
Chris@1109 495 int modelWidth = model->getWidth();
Chris@1109 496
Chris@1109 497 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 498
Chris@1109 499 if (sx < 0 || sx >= modelWidth) {
Chris@1109 500 continue;
Chris@1109 501 }
Chris@1109 502
Chris@1109 503 if (sx != psx) {
Chris@1109 504
Chris@1138 505 // order:
Chris@1138 506 // get column -> scale -> normalise -> record extents ->
Chris@1138 507 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 508
Chris@1138 509 // this does the first three:
Chris@1219 510 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 511
Chris@1131 512 magRange.sample(preparedColumn);
Chris@1109 513
Chris@1109 514 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 515 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 516 }
Chris@1109 517
Chris@1124 518 // Display gain belongs to the colour scale and is
Chris@1124 519 // applied by the colour scale object when mapping it
Chris@1124 520
Chris@1109 521 psx = sx;
Chris@1109 522 }
Chris@1109 523
Chris@1266 524 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 525
Chris@1266 526 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 527
Chris@1109 528 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 529 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 530
Chris@1266 531 int rw = rx1 - rx0;
Chris@1266 532 if (rw < 1) rw = 1;
Chris@1109 533
Chris@1266 534 bool showLabel = (rw > 10 &&
Chris@1266 535 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 536 paint.fontMetrics().height() < (h / sh));
Chris@1109 537
Chris@1266 538 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 539
Chris@1109 540 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 541 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 542
Chris@1116 543 if (m_params.invertVertical) {
Chris@1116 544 ry0 = h - ry0 - 1;
Chris@1116 545 ry1 = h - ry1 - 1;
Chris@1116 546 }
Chris@1116 547
Chris@1109 548 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 549
Chris@1109 550 float value = preparedColumn[sy - minbin];
Chris@1112 551 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 552 m_params.colourRotation);
Chris@1109 553
Chris@1109 554 if (rw == 1) {
Chris@1109 555 paint.setPen(colour);
Chris@1109 556 paint.setBrush(Qt::NoBrush);
Chris@1109 557 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 558 continue;
Chris@1109 559 }
Chris@1109 560
Chris@1266 561 QColor pen(255, 255, 255, 80);
Chris@1266 562 QColor brush(colour);
Chris@1109 563
Chris@1109 564 if (rw > 3 && r.height() > 3) {
Chris@1109 565 brush.setAlpha(160);
Chris@1109 566 }
Chris@1109 567
Chris@1266 568 paint.setPen(Qt::NoPen);
Chris@1266 569 paint.setBrush(brush);
Chris@1109 570
Chris@1266 571 if (illuminate) {
Chris@1266 572 if (r.contains(illuminatePos)) {
Chris@1266 573 paint.setPen(v->getForeground());
Chris@1266 574 }
Chris@1266 575 }
Chris@1109 576
Chris@1214 577 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 578 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 579 // << r.width() << "x" << r.height() << endl;
Chris@1109 580 #endif
Chris@1109 581
Chris@1266 582 paint.drawRect(r);
Chris@1109 583
Chris@1266 584 if (showLabel) {
Chris@1109 585 double value = model->getValueAt(sx, sy);
Chris@1109 586 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 587 QString text(labelbuf);
Chris@1109 588 PaintAssistant::drawVisibleText
Chris@1109 589 (v,
Chris@1109 590 paint,
Chris@1109 591 rx0 + 2,
Chris@1109 592 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 593 text,
Chris@1109 594 PaintAssistant::OutlinedText);
Chris@1266 595 }
Chris@1266 596 }
Chris@1109 597 }
Chris@1121 598
Chris@1121 599 return magRange;
Chris@1094 600 }
Chris@1094 601
Chris@1080 602 void
Chris@1213 603 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 604 int &peakCacheIndex,
Chris@1213 605 int &binsPerPeak) const
Chris@1213 606 {
Chris@1213 607 peakCacheIndex = -1;
Chris@1213 608 binsPerPeak = -1;
Chris@1213 609
Chris@1469 610 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1213 611 if (!model) return;
Chris@1217 612 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 613 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 614
Chris@1325 615 ZoomLevel zoomLevel = v->getZoomLevel();
Chris@1213 616 int binResolution = model->getResolution();
Chris@1213 617
Chris@1213 618 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 619 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1325 620 ZoomLevel equivZoom(ZoomLevel::FramesPerPixel, binResolution * bpp);
Chris@1450 621 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1450 622 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1450 623 << ", cache " << ix << " has bpp = " << bpp
Chris@1450 624 << " for equivZoom = " << equivZoom << endl;
Chris@1450 625 #endif
Chris@1213 626 if (zoomLevel >= equivZoom) {
Chris@1213 627 // this peak cache would work, though it might not be best
Chris@1213 628 if (bpp > binsPerPeak) {
Chris@1213 629 // ok, it's better than the best one we've found so far
Chris@1213 630 peakCacheIndex = ix;
Chris@1213 631 binsPerPeak = bpp;
Chris@1213 632 }
Chris@1213 633 }
Chris@1213 634 }
Chris@1213 635
Chris@1214 636 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 637 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 638 << ", binResolution " << binResolution
Chris@1213 639 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1450 640 << ": preferring peakCacheIndex " << peakCacheIndex
Chris@1450 641 << " for binsPerPeak " << binsPerPeak
Chris@1213 642 << endl;
Chris@1214 643 #endif
Chris@1213 644 }
Chris@1213 645
Chris@1213 646 void
Chris@1113 647 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 648 int x0, int repaintWidth,
Chris@1094 649 bool rightToLeft,
Chris@1094 650 bool timeConstrained)
Chris@1079 651 {
Chris@1117 652 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 653 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 654 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 655 #endif
Chris@1094 656
Chris@1094 657 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 658 // buffer is at the same resolution as the target in the cache, so
Chris@1094 659 // no extra scaling needed.
Chris@1079 660
Chris@1469 661 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 662 if (!model) return;
Chris@1079 663
Chris@1079 664 int h = v->getPaintHeight();
Chris@1079 665
Chris@1094 666 clearDrawBuffer(repaintWidth, h);
Chris@1079 667
Chris@1094 668 vector<int> binforx(repaintWidth);
Chris@1079 669 vector<double> binfory(h);
Chris@1079 670
Chris@1094 671 int binResolution = model->getResolution();
Chris@1079 672
Chris@1094 673 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 674 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 675 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 676 binforx[x] = int(s0 + 0.0001);
Chris@1094 677 }
Chris@1080 678
Chris@1212 679 int peakCacheIndex = -1;
Chris@1212 680 int binsPerPeak = -1;
Chris@1212 681
Chris@1217 682 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 683
Chris@1080 684 for (int y = 0; y < h; ++y) {
Chris@1090 685 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 686 }
Chris@1079 687
Chris@1097 688 int attainedWidth;
Chris@1097 689
Chris@1103 690 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 691 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 692 repaintWidth,
Chris@1097 693 h,
Chris@1097 694 binforx,
Chris@1097 695 binfory,
Chris@1097 696 rightToLeft,
Chris@1097 697 timeConstrained);
Chris@1097 698
Chris@1097 699 } else {
Chris@1097 700 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 701 h,
Chris@1080 702 binforx,
Chris@1080 703 binfory,
Chris@1212 704 peakCacheIndex,
Chris@1080 705 rightToLeft,
Chris@1080 706 timeConstrained);
Chris@1097 707 }
Chris@1083 708
Chris@1094 709 if (attainedWidth == 0) return;
Chris@1084 710
Chris@1094 711 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 712
Chris@1084 713 int paintedLeft = x0;
Chris@1084 714 if (rightToLeft) {
Chris@1084 715 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 716 }
Chris@1084 717
Chris@1094 718 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 719 m_drawBuffer,
Chris@1094 720 paintedLeft - x0, attainedWidth);
Chris@1121 721
Chris@1121 722 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 723 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 724 }
Chris@1094 725 }
Chris@1084 726
Chris@1167 727 QImage
Chris@1167 728 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 729 int targetWidth,
Chris@1167 730 int targetHeight) const
Chris@1167 731 {
Chris@1167 732 int sourceWidth = image.width();
Chris@1167 733 int sourceHeight = image.height();
Chris@1167 734
Chris@1167 735 // We can only do this if we're making the image larger --
Chris@1167 736 // otherwise peaks may be lost. So this should be called only when
Chris@1167 737 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 738 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 739 // should be using DrawBufferPixelResolution mode instead
Chris@1167 740
Chris@1167 741 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 742 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 743 }
Chris@1167 744
Chris@1167 745 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 746 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 747 }
Chris@1167 748
Chris@1167 749 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 750 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 751 }
Chris@1167 752
Chris@1167 753 // This function exists because of some unpredictable behaviour
Chris@1167 754 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 755 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 756 // bring the non-interpolated version "in-house" so we know what
Chris@1167 757 // it's really doing.
Chris@1167 758
Chris@1167 759 if (m_params.interpolate) {
Chris@1167 760 return image.scaled(targetWidth, targetHeight,
Chris@1167 761 Qt::IgnoreAspectRatio,
Chris@1167 762 Qt::SmoothTransformation);
Chris@1167 763 }
Chris@1167 764
Chris@1167 765 // Same format as the target cache
Chris@1167 766 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 767
Chris@1167 768 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 769
Chris@1167 770 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 771
Chris@1167 772 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 773 if (sy == sourceHeight) --sy;
Chris@1167 774
Chris@1167 775 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 776
Chris@1167 777 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 778 if (sx == sourceWidth) --sx;
Chris@1167 779
Chris@1167 780 targetLine[x] = image.pixel(sx, sy);
Chris@1167 781 }
Chris@1167 782 }
Chris@1167 783
Chris@1167 784 return target;
Chris@1167 785 }
Chris@1167 786
Chris@1094 787 void
Chris@1113 788 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 789 int x0, int repaintWidth)
Chris@1094 790 {
Chris@1117 791 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 792 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 793 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 794 #endif
Chris@1094 795
Chris@1094 796 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 797 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 798 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 799
Chris@1469 800 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 801 if (!model) return;
Chris@1094 802
Chris@1094 803 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 804 // need to ensure that it starts and ends at points where a
Chris@1094 805 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 806 // certain amount of overlap across existing pixels so that we can
Chris@1094 807 // scale and draw from it without smoothing errors at the edges.
Chris@1094 808
Chris@1094 809 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 810 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 811 // such boundaries at either side of the draw buffer -- one which
Chris@1094 812 // we draw up to, and one which we subsequently crop at.
Chris@1094 813
Chris@1094 814 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 815 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 816
Chris@1094 817 int drawBufferWidth;
Chris@1094 818 int binResolution = model->getResolution();
Chris@1094 819
Chris@1330 820 // These loops should eventually terminate provided that
Chris@1330 821 // getFrameForX always returns a multiple of the zoom level,
Chris@1330 822 // i.e. there is some x for which getFrameForX(x) == 0 and
Chris@1330 823 // subsequent return values are equally spaced
Chris@1329 824
Chris@1330 825 for (int x = x0; ; --x) {
Chris@1094 826 sv_frame_t f = v->getFrameForX(x);
Chris@1330 827 if ((f / binResolution) * binResolution == f) {
Chris@1094 828 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 829 else if (x < x0 - 2) {
Chris@1094 830 leftBoundaryFrame = f;
Chris@1094 831 break;
Chris@1094 832 }
Chris@1094 833 }
Chris@1094 834 }
Chris@1329 835
Chris@1330 836 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 837 sv_frame_t f = v->getFrameForX(x);
Chris@1330 838 if ((f / binResolution) * binResolution == f) {
Chris@1094 839 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 840 else if (x > x0 + repaintWidth + 2) {
Chris@1094 841 rightBoundaryFrame = f;
Chris@1094 842 break;
Chris@1094 843 }
Chris@1094 844 }
Chris@1094 845 }
Chris@1329 846
Chris@1094 847 drawBufferWidth = int
Chris@1094 848 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 849
Chris@1094 850 int h = v->getPaintHeight();
Chris@1094 851
Chris@1095 852 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 853 // target size (so we recreate always rather than just clear it)
Chris@1095 854
Chris@1095 855 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 856
Chris@1094 857 vector<int> binforx(drawBufferWidth);
Chris@1094 858 vector<double> binfory(h);
Chris@1094 859
Chris@1094 860 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 861 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 862 }
Chris@1094 863
Chris@1214 864 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 865 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 866 #endif
Chris@1094 867
Chris@1094 868 for (int y = 0; y < h; ++y) {
Chris@1094 869 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 870 }
Chris@1094 871
Chris@1094 872 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 873 h,
Chris@1094 874 binforx,
Chris@1094 875 binfory,
Chris@1212 876 -1,
Chris@1094 877 false,
Chris@1094 878 false);
Chris@1094 879
Chris@1094 880 if (attainedWidth == 0) return;
Chris@1094 881
Chris@1094 882 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 883 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 884
Chris@1143 885 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 886 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 887 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 888 << drawBufferWidth << ")" << endl;
Chris@1143 889 #endif
Chris@1167 890
Chris@1167 891 QImage scaled = scaleDrawBufferImage
Chris@1167 892 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 893
Chris@1094 894 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 895 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 896
Chris@1094 897 int targetLeft = scaledLeftCrop;
Chris@1094 898 if (targetLeft < 0) {
Chris@1094 899 targetLeft = 0;
Chris@1094 900 }
Chris@1094 901
Chris@1094 902 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 903 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 904 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 905 }
Chris@1094 906
Chris@1094 907 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 908 if (sourceLeft < 0) {
Chris@1094 909 sourceLeft = 0;
Chris@1094 910 }
Chris@1094 911
Chris@1143 912 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 913 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 914 << ", targetWidth = " << targetWidth << endl;
Chris@1143 915 #endif
Chris@1094 916
Chris@1094 917 if (targetWidth > 0) {
Chris@1136 918 // we are copying from an image that has already been scaled,
Chris@1136 919 // hence using the same width in both geometries
Chris@1094 920 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 921 scaled,
Chris@1136 922 sourceLeft, targetWidth);
Chris@1084 923 }
Chris@1121 924
Chris@1121 925 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 926 // but the mag range vector has not been scaled
Chris@1136 927 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 928 * int(m_magRanges.size()));
Chris@1121 929 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 930 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 931 }
Chris@1121 932 }
Chris@1079 933 }
Chris@1083 934
Chris@1083 935 int
Chris@1083 936 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 937 const vector<int> &binforx,
Chris@1083 938 const vector<double> &binfory,
Chris@1212 939 int peakCacheIndex,
Chris@1083 940 bool rightToLeft,
Chris@1083 941 bool timeConstrained)
Chris@1083 942 {
Chris@1083 943 // Callers must have checked that the appropriate subset of
Chris@1083 944 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 945 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 946
Chris@1083 947 RenderTimer timer(timeConstrained ?
Chris@1083 948 RenderTimer::FastRender :
Chris@1083 949 RenderTimer::NoTimeout);
Chris@1083 950
Chris@1164 951 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 952
Chris@1083 953 int divisor = 1;
Chris@1469 954 auto model = ModelById::getAs<DenseThreeDimensionalModel>(m_sources.source);
Chris@1469 955 if (!model) return 0;
Chris@1469 956
Chris@1469 957 const DenseThreeDimensionalModel *sourceModel = model.get();
Chris@1212 958 if (peakCacheIndex >= 0) {
Chris@1212 959 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 960 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 961 }
Chris@1083 962
Chris@1214 963 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 964 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 965 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 966 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 967 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 968 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 969 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 970 << ", binScale = " << int(m_params.binScale)
cannam@1171 971 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 972 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 973 #endif
cannam@1171 974
Chris@1135 975 int sh = sourceModel->getHeight();
Chris@1135 976
Chris@1135 977 int minbin = int(binfory[0] + 0.0001);
Chris@1135 978 if (minbin >= sh) minbin = sh - 1;
Chris@1135 979 if (minbin < 0) minbin = 0;
Chris@1135 980
Chris@1170 981 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 982 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 983
Chris@1162 984 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 985 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 986 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 987 #endif
Chris@1135 988
Chris@1083 989 int psx = -1;
Chris@1083 990
Chris@1083 991 int start = 0;
Chris@1083 992 int finish = w;
Chris@1083 993 int step = 1;
Chris@1083 994
Chris@1083 995 if (rightToLeft) {
Chris@1083 996 start = w-1;
Chris@1083 997 finish = -1;
Chris@1083 998 step = -1;
Chris@1083 999 }
Chris@1083 1000
Chris@1221 1001 int xPixelCount = 0;
Chris@1083 1002
Chris@1083 1003 vector<float> preparedColumn;
Chris@1094 1004
Chris@1094 1005 int modelWidth = sourceModel->getWidth();
Chris@1121 1006
Chris@1143 1007 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1008 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1451 1009 SVDEBUG << "start = " << start << ", finish = " << finish << ", step = " << step << endl;
Chris@1143 1010 #endif
Chris@1143 1011
Chris@1083 1012 for (int x = start; x != finish; x += step) {
Chris@1083 1013
Chris@1083 1014 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 1015 // source column index
Chris@1083 1016
Chris@1221 1017 ++xPixelCount;
Chris@1083 1018
Chris@1083 1019 if (binforx[x] < 0) continue;
Chris@1083 1020
Chris@1083 1021 int sx0 = binforx[x] / divisor;
Chris@1083 1022 int sx1 = sx0;
Chris@1083 1023 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 1024 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 1025 if (sx0 < 0) continue;
Chris@1083 1026 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 1027
Chris@1161 1028 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1029 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 1030 #endif
Chris@1161 1031
Chris@1083 1032 vector<float> pixelPeakColumn;
Chris@1121 1033 MagnitudeRange magRange;
Chris@1083 1034
Chris@1083 1035 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 1036
Chris@1094 1037 if (sx < 0 || sx >= modelWidth) {
Chris@1083 1038 continue;
Chris@1083 1039 }
Chris@1083 1040
Chris@1083 1041 if (sx != psx) {
Chris@1138 1042
Chris@1138 1043 // order:
Chris@1138 1044 // get column -> scale -> normalise -> record extents ->
Chris@1138 1045 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 1046
Chris@1138 1047 // this does the first three:
Chris@1161 1048 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 1049 peakCacheIndex);
Chris@1083 1050
Chris@1131 1051 magRange.sample(column);
Chris@1162 1052
Chris@1103 1053 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 1054 column = ColumnOp::peakPick(column);
Chris@1083 1055 }
Chris@1083 1056
Chris@1083 1057 preparedColumn =
Chris@1124 1058 ColumnOp::distribute(column,
Chris@1083 1059 h,
Chris@1083 1060 binfory,
Chris@1083 1061 minbin,
Chris@1083 1062 m_params.interpolate);
Chris@1124 1063
Chris@1124 1064 // Display gain belongs to the colour scale and is
Chris@1124 1065 // applied by the colour scale object when mapping it
Chris@1083 1066
Chris@1083 1067 psx = sx;
Chris@1083 1068 }
Chris@1083 1069
Chris@1083 1070 if (sx == sx0) {
Chris@1083 1071 pixelPeakColumn = preparedColumn;
Chris@1083 1072 } else {
Chris@1083 1073 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1074 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1075 preparedColumn[i]);
Chris@1083 1076 }
Chris@1083 1077 }
Chris@1083 1078 }
Chris@1083 1079
Chris@1083 1080 if (!pixelPeakColumn.empty()) {
Chris@1121 1081
Chris@1083 1082 for (int y = 0; y < h; ++y) {
Chris@1116 1083 int py;
Chris@1116 1084 if (m_params.invertVertical) {
Chris@1116 1085 py = y;
Chris@1116 1086 } else {
Chris@1116 1087 py = h - y - 1;
Chris@1116 1088 }
Chris@1083 1089 m_drawBuffer.setPixel
Chris@1083 1090 (x,
Chris@1116 1091 py,
Chris@1083 1092 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1093 }
Chris@1121 1094
Chris@1121 1095 m_magRanges.push_back(magRange);
Chris@1083 1096 }
Chris@1083 1097
Chris@1221 1098 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1099 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1100 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1101 SVDEBUG << "out of time with xPixelCount = " << xPixelCount << endl;
Chris@1214 1102 #endif
Chris@1221 1103 updateTimings(timer, xPixelCount);
Chris@1221 1104 return xPixelCount;
Chris@1083 1105 }
Chris@1083 1106 }
Chris@1083 1107
Chris@1221 1108 updateTimings(timer, xPixelCount);
Chris@1451 1109
Chris@1451 1110 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1451 1111 SVDEBUG << "completed with xPixelCount = " << xPixelCount << endl;
Chris@1451 1112 #endif
Chris@1221 1113 return xPixelCount;
Chris@1083 1114 }
Chris@1083 1115
Chris@1097 1116 int
Chris@1113 1117 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1118 int w, int h,
Chris@1097 1119 const vector<int> &binforx,
Chris@1097 1120 const vector<double> &binfory,
Chris@1097 1121 bool rightToLeft,
Chris@1097 1122 bool timeConstrained)
Chris@1097 1123 {
Chris@1097 1124 // Callers must have checked that the appropriate subset of
Chris@1097 1125 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1126 // fft model exists)
Chris@1097 1127
Chris@1097 1128 RenderTimer timer(timeConstrained ?
Chris@1221 1129 RenderTimer::SlowRender :
Chris@1097 1130 RenderTimer::NoTimeout);
Chris@1097 1131
Chris@1469 1132 auto fft = ModelById::getAs<FFTModel>(m_sources.fft);
Chris@1469 1133 if (!fft) return 0;
Chris@1135 1134
Chris@1135 1135 int sh = fft->getHeight();
Chris@1135 1136
Chris@1097 1137 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1138 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1139 if (minbin < 0) minbin = 0;
Chris@1097 1140
Chris@1135 1141 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1142 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1143
Chris@1097 1144 FFTModel::PeakSet peakfreqs;
Chris@1097 1145
Chris@1097 1146 int psx = -1;
Chris@1097 1147
Chris@1097 1148 int start = 0;
Chris@1097 1149 int finish = w;
Chris@1097 1150 int step = 1;
Chris@1097 1151
Chris@1097 1152 if (rightToLeft) {
Chris@1097 1153 start = w-1;
Chris@1097 1154 finish = -1;
Chris@1097 1155 step = -1;
Chris@1097 1156 }
Chris@1097 1157
Chris@1221 1158 int xPixelCount = 0;
Chris@1097 1159
Chris@1097 1160 vector<float> preparedColumn;
Chris@1097 1161
Chris@1097 1162 int modelWidth = fft->getWidth();
Chris@1143 1163 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1164 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1165 #endif
Chris@1143 1166
Chris@1135 1167 double minFreq =
Chris@1135 1168 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1169 double maxFreq =
Chris@1135 1170 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1171
Chris@1103 1172 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1173
Chris@1218 1174 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1175 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1176 << ", step = " << step << endl;
Chris@1218 1177 #endif
Chris@1218 1178
Chris@1097 1179 for (int x = start; x != finish; x += step) {
Chris@1097 1180
Chris@1097 1181 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1182 // source column index
Chris@1097 1183
Chris@1221 1184 ++xPixelCount;
Chris@1097 1185
Chris@1097 1186 if (binforx[x] < 0) continue;
Chris@1097 1187
Chris@1097 1188 int sx0 = binforx[x];
Chris@1097 1189 int sx1 = sx0;
Chris@1097 1190 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1191 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1192 if (sx0 < 0) continue;
Chris@1097 1193 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1194
Chris@1097 1195 vector<float> pixelPeakColumn;
Chris@1121 1196 MagnitudeRange magRange;
Chris@1097 1197
Chris@1097 1198 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1199
Chris@1097 1200 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1201 continue;
Chris@1097 1202 }
Chris@1097 1203
Chris@1097 1204 if (sx != psx) {
Chris@1219 1205 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1206 magRange.sample(preparedColumn);
Chris@1097 1207 psx = sx;
Chris@1097 1208 }
Chris@1097 1209
Chris@1097 1210 if (sx == sx0) {
Chris@1097 1211 pixelPeakColumn = preparedColumn;
Chris@1097 1212 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1213 minbin, minbin + nbins - 1);
Chris@1097 1214 } else {
Chris@1097 1215 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1216 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1217 preparedColumn[i]);
Chris@1097 1218 }
Chris@1097 1219 }
Chris@1097 1220 }
Chris@1097 1221
Chris@1097 1222 if (!pixelPeakColumn.empty()) {
Chris@1164 1223
Chris@1218 1224 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1225 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1226 // << sx0 << endl;
Chris@1218 1227 #endif
Chris@1218 1228
Chris@1097 1229 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1230 pi != peakfreqs.end(); ++pi) {
Chris@1097 1231
Chris@1097 1232 int bin = pi->first;
Chris@1097 1233 double freq = pi->second;
Chris@1097 1234
Chris@1097 1235 if (bin < minbin) continue;
Chris@1135 1236 if (bin >= minbin + nbins) break;
Chris@1097 1237
Chris@1097 1238 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1239
Chris@1097 1240 double y = v->getYForFrequency
Chris@1097 1241 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1242
Chris@1097 1243 int iy = int(y + 0.5);
Chris@1097 1244 if (iy < 0 || iy >= h) continue;
Chris@1097 1245
Chris@1219 1246 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1247
Chris@1219 1248 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1249 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1250 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1251 // << value << ", pixel " << pixel << "\n";
Chris@1219 1252 #endif
Chris@1219 1253
Chris@1219 1254 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1255 }
Chris@1121 1256
Chris@1121 1257 m_magRanges.push_back(magRange);
Chris@1218 1258
Chris@1218 1259 } else {
Chris@1218 1260 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1261 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1262 << " is empty" << endl;
Chris@1218 1263 #endif
Chris@1097 1264 }
Chris@1097 1265
Chris@1221 1266 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1267 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1268 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1269 SVDEBUG << "out of time" << endl;
Chris@1218 1270 #endif
Chris@1221 1271 updateTimings(timer, xPixelCount);
Chris@1221 1272 return xPixelCount;
Chris@1097 1273 }
Chris@1097 1274 }
Chris@1097 1275
Chris@1221 1276 updateTimings(timer, xPixelCount);
Chris@1221 1277 return xPixelCount;
Chris@1221 1278 }
Chris@1221 1279
Chris@1221 1280 void
Chris@1221 1281 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1282 {
Chris@1237 1283 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1284
Chris@1237 1285 // valid if we have enough data points, or if the overall time is
Chris@1237 1286 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1287 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1288
Chris@1237 1289 if (valid) {
Chris@1237 1290 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1291 m_secondsPerXPixelValid = true;
Chris@1237 1292
Chris@1221 1293 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1294 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1450 1295 << m_secondsPerXPixel << " (total = "
Chris@1450 1296 << (xPixelCount * m_secondsPerXPixel) << endl;
Chris@1221 1297 #endif
Chris@1237 1298 }
Chris@1097 1299 }
Chris@1097 1300
Chris@1079 1301 void
Chris@1095 1302 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1303 {
Chris@1095 1304 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1305
Chris@1095 1306 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1307 m_drawBuffer.setColor
Chris@1095 1308 ((unsigned char)pixel,
Chris@1112 1309 m_params.colourScale.getColourForPixel
Chris@1112 1310 (pixel, m_params.colourRotation).rgb());
Chris@1079 1311 }
Chris@1079 1312
Chris@1079 1313 m_drawBuffer.fill(0);
Chris@1121 1314 m_magRanges.clear();
Chris@1079 1315 }
Chris@1079 1316
Chris@1095 1317 void
Chris@1095 1318 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1319 {
Chris@1095 1320 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1321 recreateDrawBuffer(w, h);
Chris@1095 1322 } else {
Chris@1095 1323 m_drawBuffer.fill(0);
Chris@1121 1324 m_magRanges.clear();
Chris@1095 1325 }
Chris@1095 1326 }
Chris@1079 1327
Chris@1139 1328 QRect
Chris@1139 1329 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1330 {
Chris@1139 1331 QImage image = m_cache.getImage();
Chris@1139 1332 ImageRegionFinder finder;
Chris@1139 1333 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1334 return rect;
Chris@1139 1335 }