annotate audioio/AudioCallbackPlaySource.cpp @ 34:f6b15e0b6fde

* fix long-standing failure to silence layers that have been deleted * fix deadlock in WaveFileModel::cacheFilled * fixes and speedups to new CodedAudioFileReader * trap signals in main, clean up temporary directory
author Chris Cannam
date Fri, 28 Apr 2006 12:19:09 +0000
parents 3e0794460c4e
children 54287e5e7451
rev   line source
Chris@19 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@21 4 Sonic Visualiser
Chris@21 5 An audio file viewer and annotation editor.
Chris@21 6 Centre for Digital Music, Queen Mary, University of London.
Chris@21 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@21 9 This program is free software; you can redistribute it and/or
Chris@21 10 modify it under the terms of the GNU General Public License as
Chris@21 11 published by the Free Software Foundation; either version 2 of the
Chris@21 12 License, or (at your option) any later version. See the file
Chris@21 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@0 20 #include "base/Model.h"
Chris@0 21 #include "base/ViewManager.h"
Chris@12 22 #include "base/PlayParameterRepository.h"
Chris@0 23 #include "model/DenseTimeValueModel.h"
Chris@0 24 #include "model/SparseOneDimensionalModel.h"
Chris@28 25 #include "IntegerTimeStretcher.h"
Chris@0 26
Chris@0 27 #include <iostream>
Chris@6 28 #include <cassert>
Chris@0 29
Chris@0 30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@13 31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 32
Chris@0 33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 35
Chris@0 36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 37 m_viewManager(manager),
Chris@30 38 m_audioGenerator(new AudioGenerator()),
Chris@6 39 m_readBuffers(0),
Chris@6 40 m_writeBuffers(0),
Chris@13 41 m_readBufferFill(0),
Chris@13 42 m_writeBufferFill(0),
Chris@13 43 m_bufferScavenger(1),
Chris@6 44 m_sourceChannelCount(0),
Chris@0 45 m_blockSize(1024),
Chris@0 46 m_sourceSampleRate(0),
Chris@0 47 m_targetSampleRate(0),
Chris@0 48 m_playLatency(0),
Chris@0 49 m_playing(false),
Chris@0 50 m_exiting(false),
Chris@4 51 m_lastModelEndFrame(0),
Chris@0 52 m_outputLeft(0.0),
Chris@0 53 m_outputRight(0.0),
Chris@0 54 m_slowdownCounter(0),
Chris@0 55 m_timeStretcher(0),
Chris@0 56 m_fillThread(0),
Chris@0 57 m_converter(0)
Chris@0 58 {
Chris@0 59 m_viewManager->setAudioPlaySource(this);
Chris@3 60
Chris@3 61 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 62 this, SLOT(selectionChanged()));
Chris@3 63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 64 this, SLOT(playLoopModeChanged()));
Chris@3 65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 66 this, SLOT(playSelectionModeChanged()));
Chris@12 67
Chris@12 68 connect(PlayParameterRepository::instance(),
Chris@12 69 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@12 70 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@0 71 }
Chris@0 72
Chris@0 73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 74 {
Chris@0 75 m_exiting = true;
Chris@0 76
Chris@0 77 if (m_fillThread) {
Chris@0 78 m_condition.wakeAll();
Chris@0 79 m_fillThread->wait();
Chris@0 80 delete m_fillThread;
Chris@0 81 }
Chris@0 82
Chris@0 83 clearModels();
Chris@6 84
Chris@6 85 if (m_readBuffers != m_writeBuffers) {
Chris@6 86 delete m_readBuffers;
Chris@6 87 }
Chris@6 88
Chris@6 89 delete m_writeBuffers;
Chris@6 90
Chris@29 91 delete m_audioGenerator;
Chris@29 92
Chris@6 93 m_bufferScavenger.scavenge(true);
Chris@0 94 }
Chris@0 95
Chris@0 96 void
Chris@0 97 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 98 {
Chris@34 99 if (m_models.find(model) != m_models.end()) return;
Chris@34 100
Chris@10 101 bool canPlay = m_audioGenerator->addModel(model);
Chris@8 102
Chris@0 103 m_mutex.lock();
Chris@0 104
Chris@0 105 m_models.insert(model);
Chris@4 106 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 107 m_lastModelEndFrame = model->getEndFrame();
Chris@4 108 }
Chris@0 109
Chris@0 110 bool buffersChanged = false, srChanged = false;
Chris@0 111
Chris@0 112 size_t modelChannels = 1;
Chris@0 113 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 114 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@6 115 if (modelChannels > m_sourceChannelCount) {
Chris@6 116 m_sourceChannelCount = modelChannels;
Chris@0 117 }
Chris@0 118
Chris@6 119 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@6 120
Chris@33 121 if (m_sourceSampleRate == 0) {
Chris@33 122
Chris@33 123 m_sourceSampleRate = model->getSampleRate();
Chris@33 124 srChanged = true;
Chris@33 125
Chris@33 126 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@33 127
Chris@33 128 // If this is a dense time-value model and we have no other, we
Chris@33 129 // can just switch to this model's sample rate
Chris@33 130
Chris@33 131 if (dtvm) {
Chris@33 132
Chris@33 133 bool conflicting = false;
Chris@33 134
Chris@33 135 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@33 136 i != m_models.end(); ++i) {
Chris@33 137 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
Chris@33 138 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
Chris@33 139 conflicting = true;
Chris@33 140 break;
Chris@33 141 }
Chris@33 142 }
Chris@33 143
Chris@33 144 if (conflicting) {
Chris@33 145
Chris@33 146 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@33 147 << "New model sample rate does not match" << std::endl
Chris@33 148 << "existing model(s) (new " << model->getSampleRate()
Chris@33 149 << " vs " << m_sourceSampleRate
Chris@33 150 << "), playback will be wrong"
Chris@33 151 << std::endl;
Chris@33 152
Chris@33 153 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@33 154 false);
Chris@33 155 } else {
Chris@33 156 m_sourceSampleRate = model->getSampleRate();
Chris@33 157 srChanged = true;
Chris@33 158 }
Chris@33 159 }
Chris@33 160 }
Chris@33 161
Chris@13 162 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@13 163 clearRingBuffers(true, getTargetChannelCount());
Chris@6 164 buffersChanged = true;
Chris@6 165 } else {
Chris@10 166 if (canPlay) clearRingBuffers(true);
Chris@0 167 }
Chris@0 168
Chris@0 169 if (buffersChanged || srChanged) {
Chris@0 170 if (m_converter) {
Chris@0 171 src_delete(m_converter);
Chris@0 172 m_converter = 0;
Chris@0 173 }
Chris@0 174 }
Chris@0 175
Chris@0 176 m_mutex.unlock();
Chris@0 177
Chris@13 178 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@13 179
Chris@0 180 if (!m_fillThread) {
Chris@0 181 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 182 m_fillThread->start();
Chris@0 183 }
Chris@0 184
Chris@0 185 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 186 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 187 #endif
Chris@0 188
Chris@1 189 if (buffersChanged || srChanged) {
Chris@1 190 emit modelReplaced();
Chris@0 191 }
Chris@6 192
Chris@6 193 m_condition.wakeAll();
Chris@0 194 }
Chris@0 195
Chris@0 196 void
Chris@0 197 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 198 {
Chris@0 199 m_mutex.lock();
Chris@0 200
Chris@0 201 m_models.erase(model);
Chris@0 202
Chris@0 203 if (m_models.empty()) {
Chris@0 204 if (m_converter) {
Chris@0 205 src_delete(m_converter);
Chris@0 206 m_converter = 0;
Chris@0 207 }
Chris@0 208 m_sourceSampleRate = 0;
Chris@0 209 }
Chris@0 210
Chris@4 211 size_t lastEnd = 0;
Chris@4 212 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 213 i != m_models.end(); ++i) {
Chris@18 214 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@4 215 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@18 216 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@4 217 }
Chris@4 218 m_lastModelEndFrame = lastEnd;
Chris@4 219
Chris@8 220 m_mutex.unlock();
Chris@8 221
Chris@0 222 m_audioGenerator->removeModel(model);
Chris@0 223
Chris@6 224 clearRingBuffers();
Chris@0 225 }
Chris@0 226
Chris@0 227 void
Chris@0 228 AudioCallbackPlaySource::clearModels()
Chris@0 229 {
Chris@0 230 m_mutex.lock();
Chris@0 231
Chris@0 232 m_models.clear();
Chris@0 233
Chris@0 234 if (m_converter) {
Chris@0 235 src_delete(m_converter);
Chris@0 236 m_converter = 0;
Chris@0 237 }
Chris@0 238
Chris@4 239 m_lastModelEndFrame = 0;
Chris@4 240
Chris@0 241 m_sourceSampleRate = 0;
Chris@0 242
Chris@0 243 m_mutex.unlock();
Chris@8 244
Chris@8 245 m_audioGenerator->clearModels();
Chris@0 246 }
Chris@0 247
Chris@0 248 void
Chris@6 249 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@6 250 {
Chris@6 251 if (!haveLock) m_mutex.lock();
Chris@6 252
Chris@6 253 if (count == 0) {
Chris@6 254 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@6 255 }
Chris@6 256
Chris@13 257 size_t sf = m_readBufferFill;
Chris@13 258 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 259 if (rb) {
Chris@13 260 //!!! This is incorrect if we're in a non-contiguous selection
Chris@13 261 //Same goes for all related code (subtracting the read space
Chris@13 262 //from the fill frame to try to establish where the effective
Chris@13 263 //pre-resample/timestretch read pointer is)
Chris@13 264 size_t rs = rb->getReadSpace();
Chris@13 265 if (rs < sf) sf -= rs;
Chris@13 266 else sf = 0;
Chris@13 267 }
Chris@13 268 m_writeBufferFill = sf;
Chris@13 269
Chris@6 270 if (m_readBuffers != m_writeBuffers) {
Chris@6 271 delete m_writeBuffers;
Chris@6 272 }
Chris@6 273
Chris@6 274 m_writeBuffers = new RingBufferVector;
Chris@6 275
Chris@6 276 for (size_t i = 0; i < count; ++i) {
Chris@6 277 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@6 278 }
Chris@6 279
Chris@6 280 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@6 281 << count << " write buffers" << std::endl;
Chris@6 282
Chris@6 283 if (!haveLock) {
Chris@6 284 m_mutex.unlock();
Chris@8 285 //!!! m_condition.wakeAll();
Chris@6 286 }
Chris@6 287 }
Chris@6 288
Chris@6 289 void
Chris@0 290 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 291 {
Chris@5 292 if (m_viewManager->getPlaySelectionMode() &&
Chris@5 293 !m_viewManager->getSelections().empty()) {
Chris@9 294 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 295 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@4 296 if (i != selections.end()) {
Chris@4 297 if (startFrame < i->getStartFrame()) {
Chris@4 298 startFrame = i->getStartFrame();
Chris@4 299 } else {
Chris@9 300 MultiSelection::SelectionList::iterator j = selections.end();
Chris@4 301 --j;
Chris@4 302 if (startFrame >= j->getEndFrame()) {
Chris@4 303 startFrame = i->getStartFrame();
Chris@4 304 }
Chris@4 305 }
Chris@4 306 }
Chris@5 307 } else {
Chris@5 308 if (startFrame >= m_lastModelEndFrame) {
Chris@5 309 startFrame = 0;
Chris@5 310 }
Chris@4 311 }
Chris@4 312
Chris@0 313 // The fill thread will automatically empty its buffers before
Chris@0 314 // starting again if we have not so far been playing, but not if
Chris@0 315 // we're just re-seeking.
Chris@0 316
Chris@6 317 m_mutex.lock();
Chris@0 318 if (m_playing) {
Chris@13 319 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@6 320 if (m_readBuffers) {
Chris@13 321 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 322 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 323 if (rb) rb->reset();
Chris@6 324 }
Chris@0 325 }
Chris@6 326 if (m_converter) src_reset(m_converter);
Chris@0 327 } else {
Chris@6 328 if (m_converter) src_reset(m_converter);
Chris@13 329 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 330 }
Chris@6 331 m_mutex.unlock();
Chris@0 332
Chris@0 333 m_audioGenerator->reset();
Chris@0 334
Chris@24 335 bool changed = !m_playing;
Chris@0 336 m_playing = true;
Chris@0 337 m_condition.wakeAll();
Chris@24 338 if (changed) emit playStatusChanged(m_playing);
Chris@0 339 }
Chris@0 340
Chris@0 341 void
Chris@0 342 AudioCallbackPlaySource::stop()
Chris@0 343 {
Chris@24 344 bool changed = m_playing;
Chris@0 345 m_playing = false;
Chris@0 346 m_condition.wakeAll();
Chris@24 347 if (changed) emit playStatusChanged(m_playing);
Chris@0 348 }
Chris@0 349
Chris@0 350 void
Chris@3 351 AudioCallbackPlaySource::selectionChanged()
Chris@3 352 {
Chris@3 353 if (m_viewManager->getPlaySelectionMode()) {
Chris@6 354 clearRingBuffers();
Chris@3 355 }
Chris@3 356 }
Chris@3 357
Chris@3 358 void
Chris@3 359 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 360 {
Chris@6 361 clearRingBuffers();
Chris@3 362 }
Chris@3 363
Chris@3 364 void
Chris@3 365 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 366 {
Chris@3 367 if (!m_viewManager->getSelections().empty()) {
Chris@6 368 clearRingBuffers();
Chris@3 369 }
Chris@3 370 }
Chris@3 371
Chris@3 372 void
Chris@12 373 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@12 374 {
Chris@12 375 clearRingBuffers();
Chris@12 376 }
Chris@12 377
Chris@12 378 void
Chris@0 379 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 380 {
Chris@0 381 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@6 382 assert(size < m_ringBufferSize);
Chris@0 383 m_blockSize = size;
Chris@0 384 }
Chris@0 385
Chris@0 386 size_t
Chris@0 387 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 388 {
Chris@0 389 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 390 return m_blockSize;
Chris@0 391 }
Chris@0 392
Chris@0 393 void
Chris@0 394 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 395 {
Chris@0 396 m_playLatency = latency;
Chris@0 397 }
Chris@0 398
Chris@0 399 size_t
Chris@0 400 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 401 {
Chris@0 402 return m_playLatency;
Chris@0 403 }
Chris@0 404
Chris@0 405 size_t
Chris@0 406 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 407 {
Chris@0 408 bool resample = false;
Chris@0 409 double ratio = 1.0;
Chris@0 410
Chris@0 411 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 412 resample = true;
Chris@0 413 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 414 }
Chris@0 415
Chris@0 416 size_t readSpace = 0;
Chris@13 417 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 418 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 419 if (rb) {
Chris@6 420 size_t spaceHere = rb->getReadSpace();
Chris@6 421 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@6 422 }
Chris@0 423 }
Chris@0 424
Chris@0 425 if (resample) {
Chris@0 426 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 427 }
Chris@0 428
Chris@0 429 size_t latency = m_playLatency;
Chris@0 430 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 431
Chris@0 432 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 433 if (timeStretcher) {
Chris@0 434 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 435 }
Chris@0 436
Chris@3 437 latency += readSpace;
Chris@13 438 size_t bufferedFrame = m_readBufferFill;
Chris@3 439
Chris@5 440 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 441 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 442 !m_viewManager->getSelections().empty());
Chris@5 443
Chris@3 444 size_t framePlaying = bufferedFrame;
Chris@5 445
Chris@5 446 if (looping && !constrained) {
Chris@5 447 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@4 448 }
Chris@3 449
Chris@5 450 if (framePlaying > latency) framePlaying -= latency;
Chris@5 451 else framePlaying = 0;
Chris@5 452
Chris@5 453 if (!constrained) {
Chris@5 454 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@5 455 framePlaying = m_lastModelEndFrame;
Chris@5 456 stop();
Chris@5 457 }
Chris@3 458 return framePlaying;
Chris@0 459 }
Chris@0 460
Chris@9 461 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 462 MultiSelection::SelectionList::const_iterator i;
Chris@3 463
Chris@4 464 i = selections.begin();
Chris@4 465 size_t rangeStart = i->getStartFrame();
Chris@4 466
Chris@4 467 i = selections.end();
Chris@4 468 --i;
Chris@4 469 size_t rangeEnd = i->getEndFrame();
Chris@4 470
Chris@3 471 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 472 if (i->contains(bufferedFrame)) break;
Chris@3 473 }
Chris@3 474
Chris@3 475 size_t f = bufferedFrame;
Chris@3 476
Chris@4 477 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 478
Chris@3 479 if (i == selections.end()) {
Chris@3 480 --i;
Chris@3 481 if (i->getEndFrame() + latency < f) {
Chris@4 482 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 483
Chris@5 484 if (!looping && (framePlaying > rangeEnd)) {
Chris@4 485 // std::cerr << "STOPPING" << std::endl;
Chris@4 486 stop();
Chris@4 487 return rangeEnd;
Chris@4 488 } else {
Chris@4 489 return framePlaying;
Chris@4 490 }
Chris@3 491 } else {
Chris@4 492 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 493 latency -= (f - i->getEndFrame());
Chris@3 494 f = i->getEndFrame();
Chris@3 495 }
Chris@3 496 }
Chris@3 497
Chris@4 498 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 499
Chris@3 500 while (latency > 0) {
Chris@3 501 size_t offset = f - i->getStartFrame();
Chris@3 502 if (offset >= latency) {
Chris@3 503 if (f > latency) {
Chris@3 504 framePlaying = f - latency;
Chris@3 505 } else {
Chris@3 506 framePlaying = 0;
Chris@3 507 }
Chris@3 508 break;
Chris@3 509 } else {
Chris@3 510 if (i == selections.begin()) {
Chris@5 511 if (looping) {
Chris@3 512 i = selections.end();
Chris@3 513 }
Chris@3 514 }
Chris@3 515 latency -= offset;
Chris@3 516 --i;
Chris@3 517 f = i->getEndFrame();
Chris@3 518 }
Chris@3 519 }
Chris@0 520
Chris@0 521 return framePlaying;
Chris@0 522 }
Chris@0 523
Chris@0 524 void
Chris@0 525 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 526 {
Chris@0 527 m_outputLeft = left;
Chris@0 528 m_outputRight = right;
Chris@0 529 }
Chris@0 530
Chris@0 531 bool
Chris@0 532 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 533 {
Chris@0 534 left = m_outputLeft;
Chris@0 535 right = m_outputRight;
Chris@0 536 return true;
Chris@0 537 }
Chris@0 538
Chris@0 539 void
Chris@0 540 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 541 {
Chris@0 542 m_targetSampleRate = sr;
Chris@1 543
Chris@1 544 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 545
Chris@1 546 int err = 0;
Chris@13 547 m_converter = src_new(SRC_SINC_BEST_QUALITY,
Chris@13 548 getTargetChannelCount(), &err);
Chris@1 549 if (!m_converter) {
Chris@1 550 std::cerr
Chris@1 551 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 552 << src_strerror(err) << std::endl;
Chris@1 553
Chris@25 554 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 555 getTargetSampleRate(),
Chris@25 556 false);
Chris@25 557 } else {
Chris@25 558
Chris@25 559 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 560 getTargetSampleRate(),
Chris@25 561 true);
Chris@25 562 }
Chris@1 563 }
Chris@0 564 }
Chris@0 565
Chris@0 566 size_t
Chris@0 567 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 568 {
Chris@0 569 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 570 else return getSourceSampleRate();
Chris@0 571 }
Chris@0 572
Chris@0 573 size_t
Chris@0 574 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 575 {
Chris@6 576 return m_sourceChannelCount;
Chris@0 577 }
Chris@0 578
Chris@0 579 size_t
Chris@13 580 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@13 581 {
Chris@13 582 if (m_sourceChannelCount < 2) return 2;
Chris@13 583 return m_sourceChannelCount;
Chris@13 584 }
Chris@13 585
Chris@13 586 size_t
Chris@0 587 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 588 {
Chris@0 589 return m_sourceSampleRate;
Chris@0 590 }
Chris@0 591
Chris@0 592 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 593 size_t factor,
Chris@0 594 size_t blockSize) :
Chris@0 595 m_factor(factor),
Chris@0 596 m_blockSize(blockSize)
Chris@0 597 {
Chris@0 598 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 599
Chris@0 600 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 601 m_stretcher[ch] = StretcherBuffer
Chris@0 602 //!!! We really need to measure performance and work out
Chris@0 603 //what sort of quality level to use -- or at least to
Chris@0 604 //allow the user to configure it
Chris@0 605 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 606 new double[blockSize * factor]);
Chris@0 607 }
Chris@0 608 m_stretchInputBuffer = new double[blockSize];
Chris@0 609 }
Chris@0 610
Chris@0 611 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 612 {
Chris@0 613 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 614
Chris@0 615 while (!m_stretcher.empty()) {
Chris@0 616 delete m_stretcher.begin()->second.first;
Chris@0 617 delete[] m_stretcher.begin()->second.second;
Chris@0 618 m_stretcher.erase(m_stretcher.begin());
Chris@0 619 }
Chris@0 620 delete m_stretchInputBuffer;
Chris@0 621 }
Chris@0 622
Chris@0 623 IntegerTimeStretcher *
Chris@0 624 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 625 {
Chris@0 626 return m_stretcher[channel].first;
Chris@0 627 }
Chris@0 628
Chris@0 629 double *
Chris@0 630 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 631 {
Chris@0 632 return m_stretcher[channel].second;
Chris@0 633 }
Chris@0 634
Chris@0 635 double *
Chris@0 636 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 637 {
Chris@0 638 return m_stretchInputBuffer;
Chris@0 639 }
Chris@0 640
Chris@0 641 void
Chris@0 642 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 643 {
Chris@0 644 getStretcher(channel)->process(getInputBuffer(),
Chris@0 645 getOutputBuffer(channel),
Chris@0 646 m_blockSize);
Chris@0 647 }
Chris@0 648
Chris@0 649 void
Chris@0 650 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 651 {
Chris@0 652 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 653 // later (as a call to getSourceSamples may still be using it)
Chris@0 654
Chris@0 655 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 656
Chris@0 657 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 658 return;
Chris@0 659 }
Chris@0 660
Chris@0 661 if (factor > 1) {
Chris@0 662 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@13 663 (getTargetChannelCount(), factor, getTargetBlockSize());
Chris@0 664 m_slowdownCounter = 0;
Chris@0 665 m_timeStretcher = newStretcher;
Chris@0 666 } else {
Chris@0 667 m_timeStretcher = 0;
Chris@0 668 }
Chris@0 669
Chris@0 670 if (existingStretcher) {
Chris@0 671 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 672 }
Chris@0 673 }
Chris@0 674
Chris@0 675 size_t
Chris@0 676 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 677 {
Chris@0 678 if (!m_playing) {
Chris@13 679 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 680 for (size_t i = 0; i < count; ++i) {
Chris@0 681 buffer[ch][i] = 0.0;
Chris@0 682 }
Chris@0 683 }
Chris@0 684 return 0;
Chris@0 685 }
Chris@0 686
Chris@0 687 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 688
Chris@0 689 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 690
Chris@0 691 size_t got = 0;
Chris@0 692
Chris@13 693 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 694
Chris@6 695 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 696
Chris@6 697 if (rb) {
Chris@0 698
Chris@6 699 // this is marginally more likely to leave our channels in
Chris@6 700 // sync after a processing failure than just passing "count":
Chris@6 701 size_t request = count;
Chris@6 702 if (ch > 0) request = got;
Chris@6 703
Chris@6 704 got = rb->read(buffer[ch], request);
Chris@0 705
Chris@7 706 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@6 707 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 708 #endif
Chris@6 709 }
Chris@0 710
Chris@13 711 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@6 712 for (size_t i = got; i < count; ++i) {
Chris@6 713 buffer[ch][i] = 0.0;
Chris@6 714 }
Chris@0 715 }
Chris@0 716 }
Chris@0 717
Chris@0 718 m_condition.wakeAll();
Chris@0 719 return got;
Chris@0 720 }
Chris@0 721
Chris@0 722 if (m_slowdownCounter == 0) {
Chris@0 723
Chris@0 724 size_t got = 0;
Chris@0 725 double *ib = timeStretcher->getInputBuffer();
Chris@0 726
Chris@13 727 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 728
Chris@6 729 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@6 730
Chris@6 731 if (rb) {
Chris@6 732
Chris@6 733 size_t request = count;
Chris@6 734 if (ch > 0) request = got; // see above
Chris@6 735 got = rb->read(buffer[ch], request);
Chris@0 736
Chris@0 737 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 738 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 739 #endif
Chris@0 740
Chris@6 741 for (size_t i = 0; i < count; ++i) {
Chris@6 742 ib[i] = buffer[ch][i];
Chris@6 743 }
Chris@6 744
Chris@6 745 timeStretcher->run(ch);
Chris@0 746 }
Chris@0 747 }
Chris@0 748
Chris@0 749 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 750 // reset this in case the factor has changed leaving the
Chris@0 751 // counter out of range
Chris@0 752 m_slowdownCounter = 0;
Chris@0 753 }
Chris@0 754
Chris@13 755 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 756
Chris@0 757 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 758
Chris@0 759 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 760 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 761 #endif
Chris@0 762
Chris@0 763 for (size_t i = 0; i < count; ++i) {
Chris@0 764 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 765 }
Chris@0 766 }
Chris@0 767
Chris@7 768 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 769 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 770 return count;
Chris@0 771 }
Chris@0 772
Chris@6 773 // Called from fill thread, m_playing true, mutex held
Chris@7 774 bool
Chris@0 775 AudioCallbackPlaySource::fillBuffers()
Chris@0 776 {
Chris@0 777 static float *tmp = 0;
Chris@0 778 static size_t tmpSize = 0;
Chris@0 779
Chris@0 780 size_t space = 0;
Chris@13 781 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 782 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 783 if (wb) {
Chris@6 784 size_t spaceHere = wb->getWriteSpace();
Chris@6 785 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@6 786 }
Chris@0 787 }
Chris@0 788
Chris@7 789 if (space == 0) return false;
Chris@4 790
Chris@13 791 size_t f = m_writeBufferFill;
Chris@13 792
Chris@13 793 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@13 794
Chris@0 795 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 796 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 797 #endif
Chris@0 798
Chris@0 799 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 800 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 801 #endif
Chris@0 802
Chris@0 803 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 804
Chris@1 805 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 806 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 807 #endif
Chris@1 808
Chris@13 809 size_t channels = getTargetChannelCount();
Chris@13 810
Chris@0 811 size_t orig = space;
Chris@0 812 size_t got = 0;
Chris@0 813
Chris@0 814 static float **bufferPtrs = 0;
Chris@0 815 static size_t bufferPtrCount = 0;
Chris@0 816
Chris@0 817 if (bufferPtrCount < channels) {
Chris@0 818 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 819 bufferPtrs = new float *[channels];
Chris@0 820 bufferPtrCount = channels;
Chris@0 821 }
Chris@0 822
Chris@0 823 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 824
Chris@1 825 if (resample && !m_converter) {
Chris@1 826 static bool warned = false;
Chris@1 827 if (!warned) {
Chris@1 828 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 829 warned = true;
Chris@1 830 }
Chris@1 831 }
Chris@1 832
Chris@0 833 if (resample && m_converter) {
Chris@0 834
Chris@0 835 double ratio =
Chris@0 836 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 837 orig = size_t(orig / ratio + 0.1);
Chris@0 838
Chris@0 839 // orig must be a multiple of generatorBlockSize
Chris@0 840 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@7 841 if (orig == 0) return false;
Chris@0 842
Chris@0 843 size_t work = std::max(orig, space);
Chris@0 844
Chris@0 845 // We only allocate one buffer, but we use it in two halves.
Chris@0 846 // We place the non-interleaved values in the second half of
Chris@0 847 // the buffer (orig samples for channel 0, orig samples for
Chris@0 848 // channel 1 etc), and then interleave them into the first
Chris@0 849 // half of the buffer. Then we resample back into the second
Chris@0 850 // half (interleaved) and de-interleave the results back to
Chris@0 851 // the start of the buffer for insertion into the ringbuffers.
Chris@0 852 // What a faff -- especially as we've already de-interleaved
Chris@0 853 // the audio data from the source file elsewhere before we
Chris@0 854 // even reach this point.
Chris@0 855
Chris@0 856 if (tmpSize < channels * work * 2) {
Chris@0 857 delete[] tmp;
Chris@0 858 tmp = new float[channels * work * 2];
Chris@0 859 tmpSize = channels * work * 2;
Chris@0 860 }
Chris@0 861
Chris@0 862 float *nonintlv = tmp + channels * work;
Chris@0 863 float *intlv = tmp;
Chris@0 864 float *srcout = tmp + channels * work;
Chris@0 865
Chris@0 866 for (size_t c = 0; c < channels; ++c) {
Chris@0 867 for (size_t i = 0; i < orig; ++i) {
Chris@0 868 nonintlv[channels * i + c] = 0.0f;
Chris@0 869 }
Chris@0 870 }
Chris@0 871
Chris@3 872 for (size_t c = 0; c < channels; ++c) {
Chris@3 873 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 874 }
Chris@0 875
Chris@6 876 got = mixModels(f, orig, bufferPtrs);
Chris@0 877
Chris@0 878 // and interleave into first half
Chris@0 879 for (size_t c = 0; c < channels; ++c) {
Chris@6 880 for (size_t i = 0; i < got; ++i) {
Chris@6 881 float sample = nonintlv[c * got + i];
Chris@0 882 intlv[channels * i + c] = sample;
Chris@0 883 }
Chris@0 884 }
Chris@0 885
Chris@0 886 SRC_DATA data;
Chris@0 887 data.data_in = intlv;
Chris@0 888 data.data_out = srcout;
Chris@6 889 data.input_frames = got;
Chris@0 890 data.output_frames = work;
Chris@0 891 data.src_ratio = ratio;
Chris@0 892 data.end_of_input = 0;
Chris@0 893
Chris@0 894 int err = src_process(m_converter, &data);
Chris@6 895 // size_t toCopy = size_t(work * ratio + 0.1);
Chris@6 896 size_t toCopy = size_t(got * ratio + 0.1);
Chris@6 897
Chris@0 898 if (err) {
Chris@0 899 std::cerr
Chris@0 900 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 901 << src_strerror(err) << std::endl;
Chris@0 902 //!!! Then what?
Chris@0 903 } else {
Chris@0 904 got = data.input_frames_used;
Chris@0 905 toCopy = data.output_frames_gen;
Chris@0 906 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 907 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 908 #endif
Chris@0 909 }
Chris@0 910
Chris@0 911 for (size_t c = 0; c < channels; ++c) {
Chris@0 912 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 913 tmp[i] = srcout[channels * i + c];
Chris@0 914 }
Chris@6 915 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 916 if (wb) wb->write(tmp, toCopy);
Chris@0 917 }
Chris@3 918
Chris@13 919 m_writeBufferFill = f;
Chris@13 920 if (readWriteEqual) m_readBufferFill = f;
Chris@13 921
Chris@0 922 } else {
Chris@0 923
Chris@0 924 // space must be a multiple of generatorBlockSize
Chris@0 925 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@7 926 if (space == 0) return false;
Chris@0 927
Chris@0 928 if (tmpSize < channels * space) {
Chris@0 929 delete[] tmp;
Chris@0 930 tmp = new float[channels * space];
Chris@0 931 tmpSize = channels * space;
Chris@0 932 }
Chris@0 933
Chris@0 934 for (size_t c = 0; c < channels; ++c) {
Chris@0 935
Chris@0 936 bufferPtrs[c] = tmp + c * space;
Chris@3 937
Chris@0 938 for (size_t i = 0; i < space; ++i) {
Chris@0 939 tmp[c * space + i] = 0.0f;
Chris@0 940 }
Chris@0 941 }
Chris@0 942
Chris@6 943 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 944
Chris@0 945 for (size_t c = 0; c < channels; ++c) {
Chris@0 946
Chris@6 947 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 948 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 949
Chris@0 950 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 951 if (wb)
Chris@6 952 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@6 953 << wb->getReadSpace() << " to read"
Chris@6 954 << std::endl;
Chris@0 955 #endif
Chris@0 956 }
Chris@3 957
Chris@13 958 m_writeBufferFill = f;
Chris@13 959 if (readWriteEqual) m_readBufferFill = f;
Chris@13 960
Chris@3 961 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 962 }
Chris@7 963
Chris@7 964 return true;
Chris@3 965 }
Chris@3 966
Chris@6 967 size_t
Chris@3 968 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 969 {
Chris@3 970 size_t processed = 0;
Chris@3 971 size_t chunkStart = frame;
Chris@3 972 size_t chunkSize = count;
Chris@6 973 size_t selectionSize = 0;
Chris@3 974 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 975
Chris@5 976 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 977 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 978 !m_viewManager->getSelections().empty());
Chris@3 979
Chris@3 980 static float **chunkBufferPtrs = 0;
Chris@3 981 static size_t chunkBufferPtrCount = 0;
Chris@13 982 size_t channels = getTargetChannelCount();
Chris@3 983
Chris@3 984 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 985 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 986 #endif
Chris@3 987
Chris@3 988 if (chunkBufferPtrCount < channels) {
Chris@3 989 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 990 chunkBufferPtrs = new float *[channels];
Chris@3 991 chunkBufferPtrCount = channels;
Chris@3 992 }
Chris@3 993
Chris@3 994 for (size_t c = 0; c < channels; ++c) {
Chris@3 995 chunkBufferPtrs[c] = buffers[c];
Chris@3 996 }
Chris@3 997
Chris@3 998 while (processed < count) {
Chris@3 999
Chris@3 1000 chunkSize = count - processed;
Chris@3 1001 nextChunkStart = chunkStart + chunkSize;
Chris@6 1002 selectionSize = 0;
Chris@3 1003
Chris@4 1004 size_t fadeIn = 0, fadeOut = 0;
Chris@4 1005
Chris@5 1006 if (constrained) {
Chris@3 1007
Chris@3 1008 Selection selection =
Chris@3 1009 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 1010
Chris@3 1011 if (selection.isEmpty()) {
Chris@5 1012 if (looping) {
Chris@3 1013 selection = *m_viewManager->getSelections().begin();
Chris@3 1014 chunkStart = selection.getStartFrame();
Chris@4 1015 fadeIn = 50;
Chris@3 1016 }
Chris@3 1017 }
Chris@3 1018
Chris@3 1019 if (selection.isEmpty()) {
Chris@3 1020
Chris@3 1021 chunkSize = 0;
Chris@3 1022 nextChunkStart = chunkStart;
Chris@3 1023
Chris@3 1024 } else {
Chris@3 1025
Chris@6 1026 selectionSize =
Chris@6 1027 selection.getEndFrame() -
Chris@6 1028 selection.getStartFrame();
Chris@6 1029
Chris@3 1030 if (chunkStart < selection.getStartFrame()) {
Chris@3 1031 chunkStart = selection.getStartFrame();
Chris@4 1032 fadeIn = 50;
Chris@3 1033 }
Chris@3 1034
Chris@4 1035 nextChunkStart = chunkStart + chunkSize;
Chris@4 1036
Chris@6 1037 if (nextChunkStart >= selection.getEndFrame()) {
Chris@4 1038 nextChunkStart = selection.getEndFrame();
Chris@4 1039 fadeOut = 50;
Chris@4 1040 }
Chris@3 1041
Chris@3 1042 chunkSize = nextChunkStart - chunkStart;
Chris@3 1043 }
Chris@4 1044
Chris@5 1045 } else if (looping && m_lastModelEndFrame > 0) {
Chris@4 1046
Chris@4 1047 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 1048 chunkStart = 0;
Chris@4 1049 }
Chris@4 1050 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 1051 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 1052 }
Chris@4 1053 nextChunkStart = chunkStart + chunkSize;
Chris@3 1054 }
Chris@3 1055
Chris@6 1056 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@6 1057
Chris@3 1058 if (!chunkSize) {
Chris@3 1059 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1060 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 1061 #endif
Chris@3 1062 // We need to maintain full buffers so that the other
Chris@3 1063 // thread can tell where it's got to in the playback -- so
Chris@3 1064 // return the full amount here
Chris@3 1065 frame = frame + count;
Chris@6 1066 return count;
Chris@3 1067 }
Chris@3 1068
Chris@3 1069 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1070 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 1071 #endif
Chris@3 1072
Chris@3 1073 size_t got = 0;
Chris@3 1074
Chris@6 1075 if (selectionSize < 100) {
Chris@4 1076 fadeIn = 0;
Chris@4 1077 fadeOut = 0;
Chris@6 1078 } else if (selectionSize < 300) {
Chris@4 1079 if (fadeIn > 0) fadeIn = 10;
Chris@4 1080 if (fadeOut > 0) fadeOut = 10;
Chris@4 1081 }
Chris@4 1082
Chris@4 1083 if (fadeIn > 0) {
Chris@4 1084 if (processed * 2 < fadeIn) {
Chris@4 1085 fadeIn = processed * 2;
Chris@4 1086 }
Chris@4 1087 }
Chris@4 1088
Chris@4 1089 if (fadeOut > 0) {
Chris@6 1090 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@6 1091 fadeOut = (count - processed - chunkSize) * 2;
Chris@4 1092 }
Chris@4 1093 }
Chris@4 1094
Chris@3 1095 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 1096 mi != m_models.end(); ++mi) {
Chris@3 1097
Chris@3 1098 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 1099 chunkSize, chunkBufferPtrs,
Chris@4 1100 fadeIn, fadeOut);
Chris@3 1101 }
Chris@3 1102
Chris@3 1103 for (size_t c = 0; c < channels; ++c) {
Chris@3 1104 chunkBufferPtrs[c] += chunkSize;
Chris@3 1105 }
Chris@3 1106
Chris@3 1107 processed += chunkSize;
Chris@3 1108 chunkStart = nextChunkStart;
Chris@3 1109 }
Chris@3 1110
Chris@3 1111 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1112 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@3 1113 #endif
Chris@3 1114
Chris@3 1115 frame = nextChunkStart;
Chris@6 1116 return processed;
Chris@3 1117 }
Chris@0 1118
Chris@0 1119 void
Chris@13 1120 AudioCallbackPlaySource::unifyRingBuffers()
Chris@13 1121 {
Chris@13 1122 if (m_readBuffers == m_writeBuffers) return;
Chris@13 1123
Chris@13 1124 // only unify if there will be something to read
Chris@13 1125 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1126 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1127 if (wb) {
Chris@13 1128 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@13 1129 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@13 1130 m_lastModelEndFrame) {
Chris@13 1131 // OK, we don't have enough and there's more to
Chris@13 1132 // read -- don't unify until we can do better
Chris@13 1133 return;
Chris@13 1134 }
Chris@13 1135 }
Chris@13 1136 break;
Chris@13 1137 }
Chris@13 1138 }
Chris@13 1139
Chris@13 1140 size_t rf = m_readBufferFill;
Chris@13 1141 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 1142 if (rb) {
Chris@13 1143 size_t rs = rb->getReadSpace();
Chris@13 1144 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@13 1145 // std::cerr << "rs = " << rs << std::endl;
Chris@13 1146 if (rs < rf) rf -= rs;
Chris@13 1147 else rf = 0;
Chris@13 1148 }
Chris@13 1149
Chris@13 1150 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@13 1151
Chris@13 1152 size_t wf = m_writeBufferFill;
Chris@13 1153 size_t skip = 0;
Chris@13 1154 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1155 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1156 if (wb) {
Chris@13 1157 if (c == 0) {
Chris@13 1158
Chris@13 1159 size_t wrs = wb->getReadSpace();
Chris@13 1160 // std::cerr << "wrs = " << wrs << std::endl;
Chris@13 1161
Chris@13 1162 if (wrs < wf) wf -= wrs;
Chris@13 1163 else wf = 0;
Chris@13 1164 // std::cerr << "wf = " << wf << std::endl;
Chris@13 1165
Chris@13 1166 if (wf < rf) skip = rf - wf;
Chris@13 1167 if (skip == 0) break;
Chris@13 1168 }
Chris@13 1169
Chris@13 1170 // std::cerr << "skipping " << skip << std::endl;
Chris@13 1171 wb->skip(skip);
Chris@13 1172 }
Chris@13 1173 }
Chris@13 1174
Chris@13 1175 m_bufferScavenger.claim(m_readBuffers);
Chris@13 1176 m_readBuffers = m_writeBuffers;
Chris@13 1177 m_readBufferFill = m_writeBufferFill;
Chris@13 1178 std::cerr << "unified" << std::endl;
Chris@13 1179 }
Chris@13 1180
Chris@13 1181 void
Chris@0 1182 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1183 {
Chris@0 1184 AudioCallbackPlaySource &s(m_source);
Chris@0 1185
Chris@0 1186 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1187 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1188 #endif
Chris@0 1189
Chris@0 1190 s.m_mutex.lock();
Chris@0 1191
Chris@0 1192 bool previouslyPlaying = s.m_playing;
Chris@7 1193 bool work = false;
Chris@0 1194
Chris@0 1195 while (!s.m_exiting) {
Chris@0 1196
Chris@13 1197 s.unifyRingBuffers();
Chris@6 1198 s.m_bufferScavenger.scavenge();
Chris@0 1199 s.m_timeStretcherScavenger.scavenge();
Chris@0 1200
Chris@7 1201 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@24 1202
Chris@24 1203 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@24 1204 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@24 1205 #endif
Chris@7 1206
Chris@7 1207 s.m_mutex.unlock();
Chris@7 1208 s.m_mutex.lock();
Chris@7 1209
Chris@7 1210 } else {
Chris@7 1211
Chris@7 1212 float ms = 100;
Chris@7 1213 if (s.getSourceSampleRate() > 0) {
Chris@7 1214 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@7 1215 }
Chris@7 1216
Chris@7 1217 if (s.m_playing) ms /= 10;
Chris@7 1218
Chris@7 1219 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1220 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@7 1221 #endif
Chris@7 1222
Chris@7 1223 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1224 }
Chris@0 1225
Chris@0 1226 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1227 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1228 #endif
Chris@0 1229
Chris@7 1230 work = false;
Chris@7 1231
Chris@0 1232 if (!s.getSourceSampleRate()) continue;
Chris@0 1233
Chris@0 1234 bool playing = s.m_playing;
Chris@0 1235
Chris@0 1236 if (playing && !previouslyPlaying) {
Chris@0 1237 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1238 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1239 #endif
Chris@13 1240 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@6 1241 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@6 1242 if (rb) rb->reset();
Chris@0 1243 }
Chris@0 1244 }
Chris@0 1245 previouslyPlaying = playing;
Chris@0 1246
Chris@7 1247 work = s.fillBuffers();
Chris@0 1248 }
Chris@0 1249
Chris@0 1250 s.m_mutex.unlock();
Chris@0 1251 }
Chris@0 1252
Chris@0 1253
Chris@0 1254
Chris@0 1255 #ifdef INCLUDE_MOCFILES
Chris@0 1256 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1257 #endif
Chris@0 1258