annotate audioio/AudioCallbackPlaySource.cpp @ 30:f38b8abd3540

* Pull out temporary directory management into its own class * Make sure playback plugins get a default sample path in their original play parameters configuration * Save play parameters to .sv file (we aren't reloading yet though)
author Chris Cannam
date Tue, 25 Apr 2006 22:14:43 +0000
parents dd2084d32652
children 3e0794460c4e
rev   line source
Chris@19 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@21 4 Sonic Visualiser
Chris@21 5 An audio file viewer and annotation editor.
Chris@21 6 Centre for Digital Music, Queen Mary, University of London.
Chris@21 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@21 9 This program is free software; you can redistribute it and/or
Chris@21 10 modify it under the terms of the GNU General Public License as
Chris@21 11 published by the Free Software Foundation; either version 2 of the
Chris@21 12 License, or (at your option) any later version. See the file
Chris@21 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@0 20 #include "base/Model.h"
Chris@0 21 #include "base/ViewManager.h"
Chris@12 22 #include "base/PlayParameterRepository.h"
Chris@0 23 #include "model/DenseTimeValueModel.h"
Chris@0 24 #include "model/SparseOneDimensionalModel.h"
Chris@28 25 #include "IntegerTimeStretcher.h"
Chris@0 26
Chris@0 27 #include <iostream>
Chris@6 28 #include <cassert>
Chris@0 29
Chris@0 30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@13 31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 32
Chris@0 33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 35
Chris@0 36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 37 m_viewManager(manager),
Chris@30 38 m_audioGenerator(new AudioGenerator()),
Chris@6 39 m_readBuffers(0),
Chris@6 40 m_writeBuffers(0),
Chris@13 41 m_readBufferFill(0),
Chris@13 42 m_writeBufferFill(0),
Chris@13 43 m_bufferScavenger(1),
Chris@6 44 m_sourceChannelCount(0),
Chris@0 45 m_blockSize(1024),
Chris@0 46 m_sourceSampleRate(0),
Chris@0 47 m_targetSampleRate(0),
Chris@0 48 m_playLatency(0),
Chris@0 49 m_playing(false),
Chris@0 50 m_exiting(false),
Chris@4 51 m_lastModelEndFrame(0),
Chris@0 52 m_outputLeft(0.0),
Chris@0 53 m_outputRight(0.0),
Chris@0 54 m_slowdownCounter(0),
Chris@0 55 m_timeStretcher(0),
Chris@0 56 m_fillThread(0),
Chris@0 57 m_converter(0)
Chris@0 58 {
Chris@0 59 m_viewManager->setAudioPlaySource(this);
Chris@3 60
Chris@3 61 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 62 this, SLOT(selectionChanged()));
Chris@3 63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 64 this, SLOT(playLoopModeChanged()));
Chris@3 65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 66 this, SLOT(playSelectionModeChanged()));
Chris@12 67
Chris@12 68 connect(PlayParameterRepository::instance(),
Chris@12 69 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@12 70 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@0 71 }
Chris@0 72
Chris@0 73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 74 {
Chris@0 75 m_exiting = true;
Chris@0 76
Chris@0 77 if (m_fillThread) {
Chris@0 78 m_condition.wakeAll();
Chris@0 79 m_fillThread->wait();
Chris@0 80 delete m_fillThread;
Chris@0 81 }
Chris@0 82
Chris@0 83 clearModels();
Chris@6 84
Chris@6 85 if (m_readBuffers != m_writeBuffers) {
Chris@6 86 delete m_readBuffers;
Chris@6 87 }
Chris@6 88
Chris@6 89 delete m_writeBuffers;
Chris@6 90
Chris@29 91 delete m_audioGenerator;
Chris@29 92
Chris@6 93 m_bufferScavenger.scavenge(true);
Chris@0 94 }
Chris@0 95
Chris@0 96 void
Chris@0 97 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 98 {
Chris@10 99 bool canPlay = m_audioGenerator->addModel(model);
Chris@8 100
Chris@0 101 m_mutex.lock();
Chris@0 102
Chris@0 103 m_models.insert(model);
Chris@4 104 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 105 m_lastModelEndFrame = model->getEndFrame();
Chris@4 106 }
Chris@0 107
Chris@0 108 bool buffersChanged = false, srChanged = false;
Chris@0 109
Chris@0 110 if (m_sourceSampleRate == 0) {
Chris@0 111
Chris@0 112 m_sourceSampleRate = model->getSampleRate();
Chris@0 113 srChanged = true;
Chris@0 114
Chris@0 115 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 116 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 117 << "New model sample rate does not match" << std::endl
Chris@0 118 << "existing model(s) (new " << model->getSampleRate()
Chris@0 119 << " vs " << m_sourceSampleRate
Chris@0 120 << "), playback will be wrong"
Chris@0 121 << std::endl;
Chris@29 122 if (dynamic_cast<DenseTimeValueModel *>(model)) {
Chris@29 123 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@29 124 false);
Chris@29 125 }
Chris@0 126 }
Chris@0 127
Chris@0 128 size_t modelChannels = 1;
Chris@0 129 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 130 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@6 131 if (modelChannels > m_sourceChannelCount) {
Chris@6 132 m_sourceChannelCount = modelChannels;
Chris@0 133 }
Chris@0 134
Chris@6 135 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@6 136
Chris@13 137 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@13 138 clearRingBuffers(true, getTargetChannelCount());
Chris@6 139 buffersChanged = true;
Chris@6 140 } else {
Chris@10 141 if (canPlay) clearRingBuffers(true);
Chris@0 142 }
Chris@0 143
Chris@0 144 if (buffersChanged || srChanged) {
Chris@0 145 if (m_converter) {
Chris@0 146 src_delete(m_converter);
Chris@0 147 m_converter = 0;
Chris@0 148 }
Chris@0 149 }
Chris@0 150
Chris@0 151 m_mutex.unlock();
Chris@0 152
Chris@13 153 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@13 154
Chris@0 155 if (!m_fillThread) {
Chris@0 156 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 157 m_fillThread->start();
Chris@0 158 }
Chris@0 159
Chris@0 160 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 161 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 162 #endif
Chris@0 163
Chris@1 164 if (buffersChanged || srChanged) {
Chris@1 165 emit modelReplaced();
Chris@0 166 }
Chris@6 167
Chris@6 168 m_condition.wakeAll();
Chris@0 169 }
Chris@0 170
Chris@0 171 void
Chris@0 172 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 173 {
Chris@0 174 m_mutex.lock();
Chris@0 175
Chris@0 176 m_models.erase(model);
Chris@0 177
Chris@0 178 if (m_models.empty()) {
Chris@0 179 if (m_converter) {
Chris@0 180 src_delete(m_converter);
Chris@0 181 m_converter = 0;
Chris@0 182 }
Chris@0 183 m_sourceSampleRate = 0;
Chris@0 184 }
Chris@0 185
Chris@4 186 size_t lastEnd = 0;
Chris@4 187 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 188 i != m_models.end(); ++i) {
Chris@18 189 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@4 190 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@18 191 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@4 192 }
Chris@4 193 m_lastModelEndFrame = lastEnd;
Chris@4 194
Chris@8 195 m_mutex.unlock();
Chris@8 196
Chris@0 197 m_audioGenerator->removeModel(model);
Chris@0 198
Chris@6 199 clearRingBuffers();
Chris@0 200 }
Chris@0 201
Chris@0 202 void
Chris@0 203 AudioCallbackPlaySource::clearModels()
Chris@0 204 {
Chris@0 205 m_mutex.lock();
Chris@0 206
Chris@0 207 m_models.clear();
Chris@0 208
Chris@0 209 if (m_converter) {
Chris@0 210 src_delete(m_converter);
Chris@0 211 m_converter = 0;
Chris@0 212 }
Chris@0 213
Chris@4 214 m_lastModelEndFrame = 0;
Chris@4 215
Chris@0 216 m_sourceSampleRate = 0;
Chris@0 217
Chris@0 218 m_mutex.unlock();
Chris@8 219
Chris@8 220 m_audioGenerator->clearModels();
Chris@0 221 }
Chris@0 222
Chris@0 223 void
Chris@6 224 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@6 225 {
Chris@6 226 if (!haveLock) m_mutex.lock();
Chris@6 227
Chris@6 228 if (count == 0) {
Chris@6 229 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@6 230 }
Chris@6 231
Chris@13 232 size_t sf = m_readBufferFill;
Chris@13 233 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 234 if (rb) {
Chris@13 235 //!!! This is incorrect if we're in a non-contiguous selection
Chris@13 236 //Same goes for all related code (subtracting the read space
Chris@13 237 //from the fill frame to try to establish where the effective
Chris@13 238 //pre-resample/timestretch read pointer is)
Chris@13 239 size_t rs = rb->getReadSpace();
Chris@13 240 if (rs < sf) sf -= rs;
Chris@13 241 else sf = 0;
Chris@13 242 }
Chris@13 243 m_writeBufferFill = sf;
Chris@13 244
Chris@6 245 if (m_readBuffers != m_writeBuffers) {
Chris@6 246 delete m_writeBuffers;
Chris@6 247 }
Chris@6 248
Chris@6 249 m_writeBuffers = new RingBufferVector;
Chris@6 250
Chris@6 251 for (size_t i = 0; i < count; ++i) {
Chris@6 252 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@6 253 }
Chris@6 254
Chris@6 255 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@6 256 << count << " write buffers" << std::endl;
Chris@6 257
Chris@6 258 if (!haveLock) {
Chris@6 259 m_mutex.unlock();
Chris@8 260 //!!! m_condition.wakeAll();
Chris@6 261 }
Chris@6 262 }
Chris@6 263
Chris@6 264 void
Chris@0 265 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 266 {
Chris@5 267 if (m_viewManager->getPlaySelectionMode() &&
Chris@5 268 !m_viewManager->getSelections().empty()) {
Chris@9 269 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 270 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@4 271 if (i != selections.end()) {
Chris@4 272 if (startFrame < i->getStartFrame()) {
Chris@4 273 startFrame = i->getStartFrame();
Chris@4 274 } else {
Chris@9 275 MultiSelection::SelectionList::iterator j = selections.end();
Chris@4 276 --j;
Chris@4 277 if (startFrame >= j->getEndFrame()) {
Chris@4 278 startFrame = i->getStartFrame();
Chris@4 279 }
Chris@4 280 }
Chris@4 281 }
Chris@5 282 } else {
Chris@5 283 if (startFrame >= m_lastModelEndFrame) {
Chris@5 284 startFrame = 0;
Chris@5 285 }
Chris@4 286 }
Chris@4 287
Chris@0 288 // The fill thread will automatically empty its buffers before
Chris@0 289 // starting again if we have not so far been playing, but not if
Chris@0 290 // we're just re-seeking.
Chris@0 291
Chris@6 292 m_mutex.lock();
Chris@0 293 if (m_playing) {
Chris@13 294 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@6 295 if (m_readBuffers) {
Chris@13 296 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 297 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 298 if (rb) rb->reset();
Chris@6 299 }
Chris@0 300 }
Chris@6 301 if (m_converter) src_reset(m_converter);
Chris@0 302 } else {
Chris@6 303 if (m_converter) src_reset(m_converter);
Chris@13 304 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 305 }
Chris@6 306 m_mutex.unlock();
Chris@0 307
Chris@0 308 m_audioGenerator->reset();
Chris@0 309
Chris@24 310 bool changed = !m_playing;
Chris@0 311 m_playing = true;
Chris@0 312 m_condition.wakeAll();
Chris@24 313 if (changed) emit playStatusChanged(m_playing);
Chris@0 314 }
Chris@0 315
Chris@0 316 void
Chris@0 317 AudioCallbackPlaySource::stop()
Chris@0 318 {
Chris@24 319 bool changed = m_playing;
Chris@0 320 m_playing = false;
Chris@0 321 m_condition.wakeAll();
Chris@24 322 if (changed) emit playStatusChanged(m_playing);
Chris@0 323 }
Chris@0 324
Chris@0 325 void
Chris@3 326 AudioCallbackPlaySource::selectionChanged()
Chris@3 327 {
Chris@3 328 if (m_viewManager->getPlaySelectionMode()) {
Chris@6 329 clearRingBuffers();
Chris@3 330 }
Chris@3 331 }
Chris@3 332
Chris@3 333 void
Chris@3 334 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 335 {
Chris@6 336 clearRingBuffers();
Chris@3 337 }
Chris@3 338
Chris@3 339 void
Chris@3 340 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 341 {
Chris@3 342 if (!m_viewManager->getSelections().empty()) {
Chris@6 343 clearRingBuffers();
Chris@3 344 }
Chris@3 345 }
Chris@3 346
Chris@3 347 void
Chris@12 348 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@12 349 {
Chris@12 350 clearRingBuffers();
Chris@12 351 }
Chris@12 352
Chris@12 353 void
Chris@0 354 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 355 {
Chris@0 356 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@6 357 assert(size < m_ringBufferSize);
Chris@0 358 m_blockSize = size;
Chris@0 359 }
Chris@0 360
Chris@0 361 size_t
Chris@0 362 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 363 {
Chris@0 364 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 365 return m_blockSize;
Chris@0 366 }
Chris@0 367
Chris@0 368 void
Chris@0 369 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 370 {
Chris@0 371 m_playLatency = latency;
Chris@0 372 }
Chris@0 373
Chris@0 374 size_t
Chris@0 375 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 376 {
Chris@0 377 return m_playLatency;
Chris@0 378 }
Chris@0 379
Chris@0 380 size_t
Chris@0 381 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 382 {
Chris@0 383 bool resample = false;
Chris@0 384 double ratio = 1.0;
Chris@0 385
Chris@0 386 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 387 resample = true;
Chris@0 388 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 389 }
Chris@0 390
Chris@0 391 size_t readSpace = 0;
Chris@13 392 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 393 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 394 if (rb) {
Chris@6 395 size_t spaceHere = rb->getReadSpace();
Chris@6 396 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@6 397 }
Chris@0 398 }
Chris@0 399
Chris@0 400 if (resample) {
Chris@0 401 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 402 }
Chris@0 403
Chris@0 404 size_t latency = m_playLatency;
Chris@0 405 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 406
Chris@0 407 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 408 if (timeStretcher) {
Chris@0 409 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 410 }
Chris@0 411
Chris@3 412 latency += readSpace;
Chris@13 413 size_t bufferedFrame = m_readBufferFill;
Chris@3 414
Chris@5 415 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 416 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 417 !m_viewManager->getSelections().empty());
Chris@5 418
Chris@3 419 size_t framePlaying = bufferedFrame;
Chris@5 420
Chris@5 421 if (looping && !constrained) {
Chris@5 422 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@4 423 }
Chris@3 424
Chris@5 425 if (framePlaying > latency) framePlaying -= latency;
Chris@5 426 else framePlaying = 0;
Chris@5 427
Chris@5 428 if (!constrained) {
Chris@5 429 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@5 430 framePlaying = m_lastModelEndFrame;
Chris@5 431 stop();
Chris@5 432 }
Chris@3 433 return framePlaying;
Chris@0 434 }
Chris@0 435
Chris@9 436 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 437 MultiSelection::SelectionList::const_iterator i;
Chris@3 438
Chris@4 439 i = selections.begin();
Chris@4 440 size_t rangeStart = i->getStartFrame();
Chris@4 441
Chris@4 442 i = selections.end();
Chris@4 443 --i;
Chris@4 444 size_t rangeEnd = i->getEndFrame();
Chris@4 445
Chris@3 446 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 447 if (i->contains(bufferedFrame)) break;
Chris@3 448 }
Chris@3 449
Chris@3 450 size_t f = bufferedFrame;
Chris@3 451
Chris@4 452 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 453
Chris@3 454 if (i == selections.end()) {
Chris@3 455 --i;
Chris@3 456 if (i->getEndFrame() + latency < f) {
Chris@4 457 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 458
Chris@5 459 if (!looping && (framePlaying > rangeEnd)) {
Chris@4 460 // std::cerr << "STOPPING" << std::endl;
Chris@4 461 stop();
Chris@4 462 return rangeEnd;
Chris@4 463 } else {
Chris@4 464 return framePlaying;
Chris@4 465 }
Chris@3 466 } else {
Chris@4 467 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 468 latency -= (f - i->getEndFrame());
Chris@3 469 f = i->getEndFrame();
Chris@3 470 }
Chris@3 471 }
Chris@3 472
Chris@4 473 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 474
Chris@3 475 while (latency > 0) {
Chris@3 476 size_t offset = f - i->getStartFrame();
Chris@3 477 if (offset >= latency) {
Chris@3 478 if (f > latency) {
Chris@3 479 framePlaying = f - latency;
Chris@3 480 } else {
Chris@3 481 framePlaying = 0;
Chris@3 482 }
Chris@3 483 break;
Chris@3 484 } else {
Chris@3 485 if (i == selections.begin()) {
Chris@5 486 if (looping) {
Chris@3 487 i = selections.end();
Chris@3 488 }
Chris@3 489 }
Chris@3 490 latency -= offset;
Chris@3 491 --i;
Chris@3 492 f = i->getEndFrame();
Chris@3 493 }
Chris@3 494 }
Chris@0 495
Chris@0 496 return framePlaying;
Chris@0 497 }
Chris@0 498
Chris@0 499 void
Chris@0 500 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 501 {
Chris@0 502 m_outputLeft = left;
Chris@0 503 m_outputRight = right;
Chris@0 504 }
Chris@0 505
Chris@0 506 bool
Chris@0 507 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 508 {
Chris@0 509 left = m_outputLeft;
Chris@0 510 right = m_outputRight;
Chris@0 511 return true;
Chris@0 512 }
Chris@0 513
Chris@0 514 void
Chris@0 515 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 516 {
Chris@0 517 m_targetSampleRate = sr;
Chris@1 518
Chris@1 519 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 520
Chris@1 521 int err = 0;
Chris@13 522 m_converter = src_new(SRC_SINC_BEST_QUALITY,
Chris@13 523 getTargetChannelCount(), &err);
Chris@1 524 if (!m_converter) {
Chris@1 525 std::cerr
Chris@1 526 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 527 << src_strerror(err) << std::endl;
Chris@1 528
Chris@25 529 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 530 getTargetSampleRate(),
Chris@25 531 false);
Chris@25 532 } else {
Chris@25 533
Chris@25 534 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 535 getTargetSampleRate(),
Chris@25 536 true);
Chris@25 537 }
Chris@1 538 }
Chris@0 539 }
Chris@0 540
Chris@0 541 size_t
Chris@0 542 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 543 {
Chris@0 544 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 545 else return getSourceSampleRate();
Chris@0 546 }
Chris@0 547
Chris@0 548 size_t
Chris@0 549 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 550 {
Chris@6 551 return m_sourceChannelCount;
Chris@0 552 }
Chris@0 553
Chris@0 554 size_t
Chris@13 555 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@13 556 {
Chris@13 557 if (m_sourceChannelCount < 2) return 2;
Chris@13 558 return m_sourceChannelCount;
Chris@13 559 }
Chris@13 560
Chris@13 561 size_t
Chris@0 562 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 563 {
Chris@0 564 return m_sourceSampleRate;
Chris@0 565 }
Chris@0 566
Chris@0 567 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 568 size_t factor,
Chris@0 569 size_t blockSize) :
Chris@0 570 m_factor(factor),
Chris@0 571 m_blockSize(blockSize)
Chris@0 572 {
Chris@0 573 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 574
Chris@0 575 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 576 m_stretcher[ch] = StretcherBuffer
Chris@0 577 //!!! We really need to measure performance and work out
Chris@0 578 //what sort of quality level to use -- or at least to
Chris@0 579 //allow the user to configure it
Chris@0 580 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 581 new double[blockSize * factor]);
Chris@0 582 }
Chris@0 583 m_stretchInputBuffer = new double[blockSize];
Chris@0 584 }
Chris@0 585
Chris@0 586 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 587 {
Chris@0 588 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 589
Chris@0 590 while (!m_stretcher.empty()) {
Chris@0 591 delete m_stretcher.begin()->second.first;
Chris@0 592 delete[] m_stretcher.begin()->second.second;
Chris@0 593 m_stretcher.erase(m_stretcher.begin());
Chris@0 594 }
Chris@0 595 delete m_stretchInputBuffer;
Chris@0 596 }
Chris@0 597
Chris@0 598 IntegerTimeStretcher *
Chris@0 599 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 600 {
Chris@0 601 return m_stretcher[channel].first;
Chris@0 602 }
Chris@0 603
Chris@0 604 double *
Chris@0 605 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 606 {
Chris@0 607 return m_stretcher[channel].second;
Chris@0 608 }
Chris@0 609
Chris@0 610 double *
Chris@0 611 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 612 {
Chris@0 613 return m_stretchInputBuffer;
Chris@0 614 }
Chris@0 615
Chris@0 616 void
Chris@0 617 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 618 {
Chris@0 619 getStretcher(channel)->process(getInputBuffer(),
Chris@0 620 getOutputBuffer(channel),
Chris@0 621 m_blockSize);
Chris@0 622 }
Chris@0 623
Chris@0 624 void
Chris@0 625 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 626 {
Chris@0 627 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 628 // later (as a call to getSourceSamples may still be using it)
Chris@0 629
Chris@0 630 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 631
Chris@0 632 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 633 return;
Chris@0 634 }
Chris@0 635
Chris@0 636 if (factor > 1) {
Chris@0 637 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@13 638 (getTargetChannelCount(), factor, getTargetBlockSize());
Chris@0 639 m_slowdownCounter = 0;
Chris@0 640 m_timeStretcher = newStretcher;
Chris@0 641 } else {
Chris@0 642 m_timeStretcher = 0;
Chris@0 643 }
Chris@0 644
Chris@0 645 if (existingStretcher) {
Chris@0 646 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 647 }
Chris@0 648 }
Chris@0 649
Chris@0 650 size_t
Chris@0 651 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 652 {
Chris@0 653 if (!m_playing) {
Chris@13 654 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 655 for (size_t i = 0; i < count; ++i) {
Chris@0 656 buffer[ch][i] = 0.0;
Chris@0 657 }
Chris@0 658 }
Chris@0 659 return 0;
Chris@0 660 }
Chris@0 661
Chris@0 662 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 663
Chris@0 664 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 665
Chris@0 666 size_t got = 0;
Chris@0 667
Chris@13 668 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 669
Chris@6 670 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 671
Chris@6 672 if (rb) {
Chris@0 673
Chris@6 674 // this is marginally more likely to leave our channels in
Chris@6 675 // sync after a processing failure than just passing "count":
Chris@6 676 size_t request = count;
Chris@6 677 if (ch > 0) request = got;
Chris@6 678
Chris@6 679 got = rb->read(buffer[ch], request);
Chris@0 680
Chris@7 681 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@6 682 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 683 #endif
Chris@6 684 }
Chris@0 685
Chris@13 686 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@6 687 for (size_t i = got; i < count; ++i) {
Chris@6 688 buffer[ch][i] = 0.0;
Chris@6 689 }
Chris@0 690 }
Chris@0 691 }
Chris@0 692
Chris@0 693 m_condition.wakeAll();
Chris@0 694 return got;
Chris@0 695 }
Chris@0 696
Chris@0 697 if (m_slowdownCounter == 0) {
Chris@0 698
Chris@0 699 size_t got = 0;
Chris@0 700 double *ib = timeStretcher->getInputBuffer();
Chris@0 701
Chris@13 702 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 703
Chris@6 704 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@6 705
Chris@6 706 if (rb) {
Chris@6 707
Chris@6 708 size_t request = count;
Chris@6 709 if (ch > 0) request = got; // see above
Chris@6 710 got = rb->read(buffer[ch], request);
Chris@0 711
Chris@0 712 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 713 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 714 #endif
Chris@0 715
Chris@6 716 for (size_t i = 0; i < count; ++i) {
Chris@6 717 ib[i] = buffer[ch][i];
Chris@6 718 }
Chris@6 719
Chris@6 720 timeStretcher->run(ch);
Chris@0 721 }
Chris@0 722 }
Chris@0 723
Chris@0 724 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 725 // reset this in case the factor has changed leaving the
Chris@0 726 // counter out of range
Chris@0 727 m_slowdownCounter = 0;
Chris@0 728 }
Chris@0 729
Chris@13 730 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 731
Chris@0 732 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 733
Chris@0 734 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 735 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 736 #endif
Chris@0 737
Chris@0 738 for (size_t i = 0; i < count; ++i) {
Chris@0 739 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 740 }
Chris@0 741 }
Chris@0 742
Chris@7 743 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 744 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 745 return count;
Chris@0 746 }
Chris@0 747
Chris@6 748 // Called from fill thread, m_playing true, mutex held
Chris@7 749 bool
Chris@0 750 AudioCallbackPlaySource::fillBuffers()
Chris@0 751 {
Chris@0 752 static float *tmp = 0;
Chris@0 753 static size_t tmpSize = 0;
Chris@0 754
Chris@0 755 size_t space = 0;
Chris@13 756 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 757 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 758 if (wb) {
Chris@6 759 size_t spaceHere = wb->getWriteSpace();
Chris@6 760 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@6 761 }
Chris@0 762 }
Chris@0 763
Chris@7 764 if (space == 0) return false;
Chris@4 765
Chris@13 766 size_t f = m_writeBufferFill;
Chris@13 767
Chris@13 768 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@13 769
Chris@0 770 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 771 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 772 #endif
Chris@0 773
Chris@0 774 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 775 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 776 #endif
Chris@0 777
Chris@0 778 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 779
Chris@1 780 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 781 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 782 #endif
Chris@1 783
Chris@13 784 size_t channels = getTargetChannelCount();
Chris@13 785
Chris@0 786 size_t orig = space;
Chris@0 787 size_t got = 0;
Chris@0 788
Chris@0 789 static float **bufferPtrs = 0;
Chris@0 790 static size_t bufferPtrCount = 0;
Chris@0 791
Chris@0 792 if (bufferPtrCount < channels) {
Chris@0 793 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 794 bufferPtrs = new float *[channels];
Chris@0 795 bufferPtrCount = channels;
Chris@0 796 }
Chris@0 797
Chris@0 798 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 799
Chris@1 800 if (resample && !m_converter) {
Chris@1 801 static bool warned = false;
Chris@1 802 if (!warned) {
Chris@1 803 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 804 warned = true;
Chris@1 805 }
Chris@1 806 }
Chris@1 807
Chris@0 808 if (resample && m_converter) {
Chris@0 809
Chris@0 810 double ratio =
Chris@0 811 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 812 orig = size_t(orig / ratio + 0.1);
Chris@0 813
Chris@0 814 // orig must be a multiple of generatorBlockSize
Chris@0 815 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@7 816 if (orig == 0) return false;
Chris@0 817
Chris@0 818 size_t work = std::max(orig, space);
Chris@0 819
Chris@0 820 // We only allocate one buffer, but we use it in two halves.
Chris@0 821 // We place the non-interleaved values in the second half of
Chris@0 822 // the buffer (orig samples for channel 0, orig samples for
Chris@0 823 // channel 1 etc), and then interleave them into the first
Chris@0 824 // half of the buffer. Then we resample back into the second
Chris@0 825 // half (interleaved) and de-interleave the results back to
Chris@0 826 // the start of the buffer for insertion into the ringbuffers.
Chris@0 827 // What a faff -- especially as we've already de-interleaved
Chris@0 828 // the audio data from the source file elsewhere before we
Chris@0 829 // even reach this point.
Chris@0 830
Chris@0 831 if (tmpSize < channels * work * 2) {
Chris@0 832 delete[] tmp;
Chris@0 833 tmp = new float[channels * work * 2];
Chris@0 834 tmpSize = channels * work * 2;
Chris@0 835 }
Chris@0 836
Chris@0 837 float *nonintlv = tmp + channels * work;
Chris@0 838 float *intlv = tmp;
Chris@0 839 float *srcout = tmp + channels * work;
Chris@0 840
Chris@0 841 for (size_t c = 0; c < channels; ++c) {
Chris@0 842 for (size_t i = 0; i < orig; ++i) {
Chris@0 843 nonintlv[channels * i + c] = 0.0f;
Chris@0 844 }
Chris@0 845 }
Chris@0 846
Chris@3 847 for (size_t c = 0; c < channels; ++c) {
Chris@3 848 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 849 }
Chris@0 850
Chris@6 851 got = mixModels(f, orig, bufferPtrs);
Chris@0 852
Chris@0 853 // and interleave into first half
Chris@0 854 for (size_t c = 0; c < channels; ++c) {
Chris@6 855 for (size_t i = 0; i < got; ++i) {
Chris@6 856 float sample = nonintlv[c * got + i];
Chris@0 857 intlv[channels * i + c] = sample;
Chris@0 858 }
Chris@0 859 }
Chris@0 860
Chris@0 861 SRC_DATA data;
Chris@0 862 data.data_in = intlv;
Chris@0 863 data.data_out = srcout;
Chris@6 864 data.input_frames = got;
Chris@0 865 data.output_frames = work;
Chris@0 866 data.src_ratio = ratio;
Chris@0 867 data.end_of_input = 0;
Chris@0 868
Chris@0 869 int err = src_process(m_converter, &data);
Chris@6 870 // size_t toCopy = size_t(work * ratio + 0.1);
Chris@6 871 size_t toCopy = size_t(got * ratio + 0.1);
Chris@6 872
Chris@0 873 if (err) {
Chris@0 874 std::cerr
Chris@0 875 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 876 << src_strerror(err) << std::endl;
Chris@0 877 //!!! Then what?
Chris@0 878 } else {
Chris@0 879 got = data.input_frames_used;
Chris@0 880 toCopy = data.output_frames_gen;
Chris@0 881 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 882 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 883 #endif
Chris@0 884 }
Chris@0 885
Chris@0 886 for (size_t c = 0; c < channels; ++c) {
Chris@0 887 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 888 tmp[i] = srcout[channels * i + c];
Chris@0 889 }
Chris@6 890 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 891 if (wb) wb->write(tmp, toCopy);
Chris@0 892 }
Chris@3 893
Chris@13 894 m_writeBufferFill = f;
Chris@13 895 if (readWriteEqual) m_readBufferFill = f;
Chris@13 896
Chris@0 897 } else {
Chris@0 898
Chris@0 899 // space must be a multiple of generatorBlockSize
Chris@0 900 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@7 901 if (space == 0) return false;
Chris@0 902
Chris@0 903 if (tmpSize < channels * space) {
Chris@0 904 delete[] tmp;
Chris@0 905 tmp = new float[channels * space];
Chris@0 906 tmpSize = channels * space;
Chris@0 907 }
Chris@0 908
Chris@0 909 for (size_t c = 0; c < channels; ++c) {
Chris@0 910
Chris@0 911 bufferPtrs[c] = tmp + c * space;
Chris@3 912
Chris@0 913 for (size_t i = 0; i < space; ++i) {
Chris@0 914 tmp[c * space + i] = 0.0f;
Chris@0 915 }
Chris@0 916 }
Chris@0 917
Chris@6 918 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 919
Chris@0 920 for (size_t c = 0; c < channels; ++c) {
Chris@0 921
Chris@6 922 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 923 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 924
Chris@0 925 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 926 if (wb)
Chris@6 927 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@6 928 << wb->getReadSpace() << " to read"
Chris@6 929 << std::endl;
Chris@0 930 #endif
Chris@0 931 }
Chris@3 932
Chris@13 933 m_writeBufferFill = f;
Chris@13 934 if (readWriteEqual) m_readBufferFill = f;
Chris@13 935
Chris@3 936 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 937 }
Chris@7 938
Chris@7 939 return true;
Chris@3 940 }
Chris@3 941
Chris@6 942 size_t
Chris@3 943 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 944 {
Chris@3 945 size_t processed = 0;
Chris@3 946 size_t chunkStart = frame;
Chris@3 947 size_t chunkSize = count;
Chris@6 948 size_t selectionSize = 0;
Chris@3 949 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 950
Chris@5 951 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 952 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 953 !m_viewManager->getSelections().empty());
Chris@3 954
Chris@3 955 static float **chunkBufferPtrs = 0;
Chris@3 956 static size_t chunkBufferPtrCount = 0;
Chris@13 957 size_t channels = getTargetChannelCount();
Chris@3 958
Chris@3 959 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 960 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 961 #endif
Chris@3 962
Chris@3 963 if (chunkBufferPtrCount < channels) {
Chris@3 964 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 965 chunkBufferPtrs = new float *[channels];
Chris@3 966 chunkBufferPtrCount = channels;
Chris@3 967 }
Chris@3 968
Chris@3 969 for (size_t c = 0; c < channels; ++c) {
Chris@3 970 chunkBufferPtrs[c] = buffers[c];
Chris@3 971 }
Chris@3 972
Chris@3 973 while (processed < count) {
Chris@3 974
Chris@3 975 chunkSize = count - processed;
Chris@3 976 nextChunkStart = chunkStart + chunkSize;
Chris@6 977 selectionSize = 0;
Chris@3 978
Chris@4 979 size_t fadeIn = 0, fadeOut = 0;
Chris@4 980
Chris@5 981 if (constrained) {
Chris@3 982
Chris@3 983 Selection selection =
Chris@3 984 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 985
Chris@3 986 if (selection.isEmpty()) {
Chris@5 987 if (looping) {
Chris@3 988 selection = *m_viewManager->getSelections().begin();
Chris@3 989 chunkStart = selection.getStartFrame();
Chris@4 990 fadeIn = 50;
Chris@3 991 }
Chris@3 992 }
Chris@3 993
Chris@3 994 if (selection.isEmpty()) {
Chris@3 995
Chris@3 996 chunkSize = 0;
Chris@3 997 nextChunkStart = chunkStart;
Chris@3 998
Chris@3 999 } else {
Chris@3 1000
Chris@6 1001 selectionSize =
Chris@6 1002 selection.getEndFrame() -
Chris@6 1003 selection.getStartFrame();
Chris@6 1004
Chris@3 1005 if (chunkStart < selection.getStartFrame()) {
Chris@3 1006 chunkStart = selection.getStartFrame();
Chris@4 1007 fadeIn = 50;
Chris@3 1008 }
Chris@3 1009
Chris@4 1010 nextChunkStart = chunkStart + chunkSize;
Chris@4 1011
Chris@6 1012 if (nextChunkStart >= selection.getEndFrame()) {
Chris@4 1013 nextChunkStart = selection.getEndFrame();
Chris@4 1014 fadeOut = 50;
Chris@4 1015 }
Chris@3 1016
Chris@3 1017 chunkSize = nextChunkStart - chunkStart;
Chris@3 1018 }
Chris@4 1019
Chris@5 1020 } else if (looping && m_lastModelEndFrame > 0) {
Chris@4 1021
Chris@4 1022 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 1023 chunkStart = 0;
Chris@4 1024 }
Chris@4 1025 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 1026 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 1027 }
Chris@4 1028 nextChunkStart = chunkStart + chunkSize;
Chris@3 1029 }
Chris@3 1030
Chris@6 1031 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@6 1032
Chris@3 1033 if (!chunkSize) {
Chris@3 1034 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1035 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 1036 #endif
Chris@3 1037 // We need to maintain full buffers so that the other
Chris@3 1038 // thread can tell where it's got to in the playback -- so
Chris@3 1039 // return the full amount here
Chris@3 1040 frame = frame + count;
Chris@6 1041 return count;
Chris@3 1042 }
Chris@3 1043
Chris@3 1044 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1045 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 1046 #endif
Chris@3 1047
Chris@3 1048 size_t got = 0;
Chris@3 1049
Chris@6 1050 if (selectionSize < 100) {
Chris@4 1051 fadeIn = 0;
Chris@4 1052 fadeOut = 0;
Chris@6 1053 } else if (selectionSize < 300) {
Chris@4 1054 if (fadeIn > 0) fadeIn = 10;
Chris@4 1055 if (fadeOut > 0) fadeOut = 10;
Chris@4 1056 }
Chris@4 1057
Chris@4 1058 if (fadeIn > 0) {
Chris@4 1059 if (processed * 2 < fadeIn) {
Chris@4 1060 fadeIn = processed * 2;
Chris@4 1061 }
Chris@4 1062 }
Chris@4 1063
Chris@4 1064 if (fadeOut > 0) {
Chris@6 1065 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@6 1066 fadeOut = (count - processed - chunkSize) * 2;
Chris@4 1067 }
Chris@4 1068 }
Chris@4 1069
Chris@3 1070 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 1071 mi != m_models.end(); ++mi) {
Chris@3 1072
Chris@3 1073 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 1074 chunkSize, chunkBufferPtrs,
Chris@4 1075 fadeIn, fadeOut);
Chris@3 1076 }
Chris@3 1077
Chris@3 1078 for (size_t c = 0; c < channels; ++c) {
Chris@3 1079 chunkBufferPtrs[c] += chunkSize;
Chris@3 1080 }
Chris@3 1081
Chris@3 1082 processed += chunkSize;
Chris@3 1083 chunkStart = nextChunkStart;
Chris@3 1084 }
Chris@3 1085
Chris@3 1086 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1087 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@3 1088 #endif
Chris@3 1089
Chris@3 1090 frame = nextChunkStart;
Chris@6 1091 return processed;
Chris@3 1092 }
Chris@0 1093
Chris@0 1094 void
Chris@13 1095 AudioCallbackPlaySource::unifyRingBuffers()
Chris@13 1096 {
Chris@13 1097 if (m_readBuffers == m_writeBuffers) return;
Chris@13 1098
Chris@13 1099 // only unify if there will be something to read
Chris@13 1100 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1101 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1102 if (wb) {
Chris@13 1103 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@13 1104 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@13 1105 m_lastModelEndFrame) {
Chris@13 1106 // OK, we don't have enough and there's more to
Chris@13 1107 // read -- don't unify until we can do better
Chris@13 1108 return;
Chris@13 1109 }
Chris@13 1110 }
Chris@13 1111 break;
Chris@13 1112 }
Chris@13 1113 }
Chris@13 1114
Chris@13 1115 size_t rf = m_readBufferFill;
Chris@13 1116 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 1117 if (rb) {
Chris@13 1118 size_t rs = rb->getReadSpace();
Chris@13 1119 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@13 1120 // std::cerr << "rs = " << rs << std::endl;
Chris@13 1121 if (rs < rf) rf -= rs;
Chris@13 1122 else rf = 0;
Chris@13 1123 }
Chris@13 1124
Chris@13 1125 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@13 1126
Chris@13 1127 size_t wf = m_writeBufferFill;
Chris@13 1128 size_t skip = 0;
Chris@13 1129 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1130 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1131 if (wb) {
Chris@13 1132 if (c == 0) {
Chris@13 1133
Chris@13 1134 size_t wrs = wb->getReadSpace();
Chris@13 1135 // std::cerr << "wrs = " << wrs << std::endl;
Chris@13 1136
Chris@13 1137 if (wrs < wf) wf -= wrs;
Chris@13 1138 else wf = 0;
Chris@13 1139 // std::cerr << "wf = " << wf << std::endl;
Chris@13 1140
Chris@13 1141 if (wf < rf) skip = rf - wf;
Chris@13 1142 if (skip == 0) break;
Chris@13 1143 }
Chris@13 1144
Chris@13 1145 // std::cerr << "skipping " << skip << std::endl;
Chris@13 1146 wb->skip(skip);
Chris@13 1147 }
Chris@13 1148 }
Chris@13 1149
Chris@13 1150 m_bufferScavenger.claim(m_readBuffers);
Chris@13 1151 m_readBuffers = m_writeBuffers;
Chris@13 1152 m_readBufferFill = m_writeBufferFill;
Chris@13 1153 std::cerr << "unified" << std::endl;
Chris@13 1154 }
Chris@13 1155
Chris@13 1156 void
Chris@0 1157 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1158 {
Chris@0 1159 AudioCallbackPlaySource &s(m_source);
Chris@0 1160
Chris@0 1161 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1162 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1163 #endif
Chris@0 1164
Chris@0 1165 s.m_mutex.lock();
Chris@0 1166
Chris@0 1167 bool previouslyPlaying = s.m_playing;
Chris@7 1168 bool work = false;
Chris@0 1169
Chris@0 1170 while (!s.m_exiting) {
Chris@0 1171
Chris@13 1172 s.unifyRingBuffers();
Chris@6 1173 s.m_bufferScavenger.scavenge();
Chris@0 1174 s.m_timeStretcherScavenger.scavenge();
Chris@0 1175
Chris@7 1176 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@24 1177
Chris@24 1178 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@24 1179 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@24 1180 #endif
Chris@7 1181
Chris@7 1182 s.m_mutex.unlock();
Chris@7 1183 s.m_mutex.lock();
Chris@7 1184
Chris@7 1185 } else {
Chris@7 1186
Chris@7 1187 float ms = 100;
Chris@7 1188 if (s.getSourceSampleRate() > 0) {
Chris@7 1189 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@7 1190 }
Chris@7 1191
Chris@7 1192 if (s.m_playing) ms /= 10;
Chris@7 1193
Chris@7 1194 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1195 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@7 1196 #endif
Chris@7 1197
Chris@7 1198 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1199 }
Chris@0 1200
Chris@0 1201 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1202 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1203 #endif
Chris@0 1204
Chris@7 1205 work = false;
Chris@7 1206
Chris@0 1207 if (!s.getSourceSampleRate()) continue;
Chris@0 1208
Chris@0 1209 bool playing = s.m_playing;
Chris@0 1210
Chris@0 1211 if (playing && !previouslyPlaying) {
Chris@0 1212 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1213 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1214 #endif
Chris@13 1215 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@6 1216 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@6 1217 if (rb) rb->reset();
Chris@0 1218 }
Chris@0 1219 }
Chris@0 1220 previouslyPlaying = playing;
Chris@0 1221
Chris@7 1222 work = s.fillBuffers();
Chris@0 1223 }
Chris@0 1224
Chris@0 1225 s.m_mutex.unlock();
Chris@0 1226 }
Chris@0 1227
Chris@0 1228
Chris@0 1229
Chris@0 1230 #ifdef INCLUDE_MOCFILES
Chris@0 1231 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1232 #endif
Chris@0 1233