annotate audioio/AudioCallbackPlaySource.cpp @ 4:5865094175ea

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents 75c3ea1c3a32
children 2edc0757ca75
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@1 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "AudioCallbackPlaySource.h"
Chris@0 11
Chris@0 12 #include "AudioGenerator.h"
Chris@0 13
Chris@0 14 #include "base/Model.h"
Chris@0 15 #include "base/ViewManager.h"
Chris@0 16 #include "model/DenseTimeValueModel.h"
Chris@0 17 #include "model/SparseOneDimensionalModel.h"
Chris@0 18 #include "dsp/timestretching/IntegerTimeStretcher.h"
Chris@0 19
Chris@0 20 #include <iostream>
Chris@0 21
Chris@0 22 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@0 23
Chris@0 24 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 25 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 26
Chris@0 27 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 28 m_viewManager(manager),
Chris@0 29 m_audioGenerator(new AudioGenerator(manager)),
Chris@0 30 m_bufferCount(0),
Chris@0 31 m_blockSize(1024),
Chris@0 32 m_sourceSampleRate(0),
Chris@0 33 m_targetSampleRate(0),
Chris@0 34 m_playLatency(0),
Chris@0 35 m_playing(false),
Chris@0 36 m_exiting(false),
Chris@0 37 m_bufferedToFrame(0),
Chris@4 38 m_lastModelEndFrame(0),
Chris@0 39 m_outputLeft(0.0),
Chris@0 40 m_outputRight(0.0),
Chris@0 41 m_slowdownCounter(0),
Chris@0 42 m_timeStretcher(0),
Chris@0 43 m_fillThread(0),
Chris@0 44 m_converter(0)
Chris@0 45 {
Chris@0 46 // preallocate some slots, to avoid reallocation in an
Chris@0 47 // un-thread-safe manner later
Chris@0 48 while (m_buffers.size() < 20) m_buffers.push_back(0);
Chris@0 49
Chris@0 50 m_viewManager->setAudioPlaySource(this);
Chris@3 51
Chris@3 52 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 53 this, SLOT(selectionChanged()));
Chris@3 54 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 55 this, SLOT(playLoopModeChanged()));
Chris@3 56 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 57 this, SLOT(playSelectionModeChanged()));
Chris@0 58 }
Chris@0 59
Chris@0 60 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 61 {
Chris@0 62 m_exiting = true;
Chris@0 63
Chris@0 64 if (m_fillThread) {
Chris@0 65 m_condition.wakeAll();
Chris@0 66 m_fillThread->wait();
Chris@0 67 delete m_fillThread;
Chris@0 68 }
Chris@0 69
Chris@0 70 clearModels();
Chris@0 71 }
Chris@0 72
Chris@0 73 void
Chris@0 74 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 75 {
Chris@0 76 m_mutex.lock();
Chris@0 77
Chris@0 78 m_models.insert(model);
Chris@4 79 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 80 m_lastModelEndFrame = model->getEndFrame();
Chris@4 81 }
Chris@0 82
Chris@0 83 bool buffersChanged = false, srChanged = false;
Chris@0 84
Chris@0 85 if (m_sourceSampleRate == 0) {
Chris@0 86
Chris@0 87 m_sourceSampleRate = model->getSampleRate();
Chris@0 88 srChanged = true;
Chris@0 89
Chris@0 90 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 91 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 92 << "New model sample rate does not match" << std::endl
Chris@0 93 << "existing model(s) (new " << model->getSampleRate()
Chris@0 94 << " vs " << m_sourceSampleRate
Chris@0 95 << "), playback will be wrong"
Chris@0 96 << std::endl;
Chris@0 97 }
Chris@0 98
Chris@0 99 size_t sz = m_ringBufferSize;
Chris@0 100 if (m_bufferCount > 0) {
Chris@0 101 sz = m_buffers[0]->getSize();
Chris@0 102 }
Chris@0 103
Chris@0 104 size_t modelChannels = 1;
Chris@0 105 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 106 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 107
Chris@0 108 while (m_bufferCount < modelChannels) {
Chris@0 109
Chris@0 110 if (m_buffers.size() < modelChannels) {
Chris@0 111 // This is a hideously chancy operation -- the RT thread
Chris@0 112 // could be using this vector. We allocated several slots
Chris@0 113 // in the ctor to avoid exactly this, but if we ever end
Chris@0 114 // up with more channels than that (!) then we're just
Chris@0 115 // going to have to risk it
Chris@0 116 m_buffers.push_back(new RingBuffer<float>(sz));
Chris@0 117
Chris@0 118 } else {
Chris@0 119 // The usual case
Chris@0 120 m_buffers[m_bufferCount] = new RingBuffer<float>(sz);
Chris@0 121 }
Chris@0 122
Chris@0 123 ++m_bufferCount;
Chris@0 124 buffersChanged = true;
Chris@0 125 }
Chris@0 126
Chris@0 127 if (buffersChanged) {
Chris@0 128 m_audioGenerator->setTargetChannelCount(m_bufferCount);
Chris@0 129 }
Chris@0 130
Chris@0 131 if (buffersChanged || srChanged) {
Chris@0 132 if (m_converter) {
Chris@0 133 src_delete(m_converter);
Chris@0 134 m_converter = 0;
Chris@0 135 }
Chris@0 136 }
Chris@0 137
Chris@0 138 m_audioGenerator->addModel(model);
Chris@0 139
Chris@0 140 m_mutex.unlock();
Chris@0 141
Chris@0 142 if (!m_fillThread) {
Chris@0 143 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 144 m_fillThread->start();
Chris@0 145 }
Chris@0 146
Chris@0 147 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 148 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 149 #endif
Chris@0 150
Chris@1 151 if (buffersChanged || srChanged) {
Chris@1 152 emit modelReplaced();
Chris@0 153 }
Chris@0 154 }
Chris@0 155
Chris@0 156 void
Chris@0 157 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 158 {
Chris@0 159 m_mutex.lock();
Chris@0 160
Chris@0 161 m_models.erase(model);
Chris@0 162
Chris@0 163 if (m_models.empty()) {
Chris@0 164 if (m_converter) {
Chris@0 165 src_delete(m_converter);
Chris@0 166 m_converter = 0;
Chris@0 167 }
Chris@0 168 m_sourceSampleRate = 0;
Chris@0 169 }
Chris@0 170
Chris@4 171 size_t lastEnd = 0;
Chris@4 172 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 173 i != m_models.end(); ++i) {
Chris@4 174 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@4 175 }
Chris@4 176 m_lastModelEndFrame = lastEnd;
Chris@4 177
Chris@0 178 m_audioGenerator->removeModel(model);
Chris@0 179
Chris@0 180 m_mutex.unlock();
Chris@0 181 }
Chris@0 182
Chris@0 183 void
Chris@0 184 AudioCallbackPlaySource::clearModels()
Chris@0 185 {
Chris@0 186 m_mutex.lock();
Chris@0 187
Chris@0 188 m_models.clear();
Chris@0 189
Chris@0 190 if (m_converter) {
Chris@0 191 src_delete(m_converter);
Chris@0 192 m_converter = 0;
Chris@0 193 }
Chris@0 194
Chris@4 195 m_lastModelEndFrame = 0;
Chris@4 196
Chris@0 197 m_audioGenerator->clearModels();
Chris@0 198
Chris@0 199 m_sourceSampleRate = 0;
Chris@0 200
Chris@0 201 m_mutex.unlock();
Chris@0 202 }
Chris@0 203
Chris@0 204 void
Chris@0 205 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 206 {
Chris@4 207 if (m_viewManager->getPlaySelectionMode()) {
Chris@4 208 ViewManager::SelectionList selections = m_viewManager->getSelections();
Chris@4 209 ViewManager::SelectionList::iterator i = selections.begin();
Chris@4 210 if (i != selections.end()) {
Chris@4 211 if (startFrame < i->getStartFrame()) {
Chris@4 212 startFrame = i->getStartFrame();
Chris@4 213 } else {
Chris@4 214 ViewManager::SelectionList::iterator j = selections.end();
Chris@4 215 --j;
Chris@4 216 if (startFrame >= j->getEndFrame()) {
Chris@4 217 startFrame = i->getStartFrame();
Chris@4 218 }
Chris@4 219 }
Chris@4 220 }
Chris@4 221 }
Chris@4 222
Chris@0 223 // The fill thread will automatically empty its buffers before
Chris@0 224 // starting again if we have not so far been playing, but not if
Chris@0 225 // we're just re-seeking.
Chris@0 226
Chris@0 227 if (m_playing) {
Chris@0 228 m_mutex.lock();
Chris@0 229 m_bufferedToFrame = startFrame;
Chris@0 230 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@0 231 getRingBuffer(c).reset();
Chris@0 232 if (m_converter) src_reset(m_converter);
Chris@0 233 }
Chris@0 234 m_mutex.unlock();
Chris@0 235 } else {
Chris@0 236 m_bufferedToFrame = startFrame;
Chris@0 237 }
Chris@0 238
Chris@0 239 m_audioGenerator->reset();
Chris@0 240
Chris@0 241 m_playing = true;
Chris@0 242 m_condition.wakeAll();
Chris@4 243 emit playStatusChanged(m_playing);
Chris@0 244 }
Chris@0 245
Chris@0 246 void
Chris@0 247 AudioCallbackPlaySource::stop()
Chris@0 248 {
Chris@0 249 m_playing = false;
Chris@0 250 m_condition.wakeAll();
Chris@4 251 emit playStatusChanged(m_playing);
Chris@0 252 }
Chris@0 253
Chris@0 254 void
Chris@3 255 AudioCallbackPlaySource::selectionChanged()
Chris@3 256 {
Chris@3 257 if (m_viewManager->getPlaySelectionMode()) {
Chris@3 258 m_mutex.lock();
Chris@3 259 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@3 260 getRingBuffer(c).reset();
Chris@3 261 }
Chris@3 262 m_mutex.unlock();
Chris@4 263 m_condition.wakeAll();
Chris@3 264 }
Chris@3 265 }
Chris@3 266
Chris@3 267 void
Chris@3 268 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 269 {
Chris@3 270 }
Chris@3 271
Chris@3 272 void
Chris@3 273 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 274 {
Chris@3 275 if (!m_viewManager->getSelections().empty()) {
Chris@3 276 m_mutex.lock();
Chris@3 277 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@3 278 getRingBuffer(c).reset();
Chris@3 279 }
Chris@3 280 m_mutex.unlock();
Chris@4 281 m_condition.wakeAll();
Chris@3 282 }
Chris@3 283 }
Chris@3 284
Chris@3 285 void
Chris@0 286 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 287 {
Chris@0 288 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 289 m_blockSize = size;
Chris@0 290 for (size_t i = 0; i < m_bufferCount; ++i) {
Chris@0 291 getRingBuffer(i).resize(m_ringBufferSize);
Chris@0 292 }
Chris@0 293 }
Chris@0 294
Chris@0 295 size_t
Chris@0 296 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 297 {
Chris@0 298 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 299 return m_blockSize;
Chris@0 300 }
Chris@0 301
Chris@0 302 void
Chris@0 303 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 304 {
Chris@0 305 m_playLatency = latency;
Chris@0 306 }
Chris@0 307
Chris@0 308 size_t
Chris@0 309 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 310 {
Chris@0 311 return m_playLatency;
Chris@0 312 }
Chris@0 313
Chris@0 314 size_t
Chris@0 315 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 316 {
Chris@0 317 bool resample = false;
Chris@0 318 double ratio = 1.0;
Chris@0 319
Chris@0 320 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 321 resample = true;
Chris@0 322 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 323 }
Chris@0 324
Chris@0 325 size_t readSpace = 0;
Chris@0 326 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
Chris@0 327 size_t spaceHere = getRingBuffer(c).getReadSpace();
Chris@0 328 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 329 }
Chris@0 330
Chris@0 331 if (resample) {
Chris@0 332 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 333 }
Chris@0 334
Chris@0 335 size_t latency = m_playLatency;
Chris@0 336 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 337
Chris@0 338 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 339 if (timeStretcher) {
Chris@0 340 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 341 }
Chris@0 342
Chris@3 343 latency += readSpace;
Chris@3 344 size_t bufferedFrame = m_bufferedToFrame;
Chris@3 345
Chris@3 346 size_t framePlaying = bufferedFrame;
Chris@3 347 if (framePlaying > latency) framePlaying -= latency;
Chris@4 348 else {
Chris@4 349 //!!! Not right
Chris@4 350 if (m_viewManager->getPlayLoopMode() &&
Chris@4 351 !m_viewManager->getPlaySelectionMode()) {
Chris@4 352 framePlaying += m_lastModelEndFrame;
Chris@4 353 if (framePlaying > latency) framePlaying -= latency;
Chris@4 354 else framePlaying = 0;
Chris@4 355 }
Chris@4 356 }
Chris@3 357
Chris@3 358 if (!m_viewManager->getPlaySelectionMode()) {
Chris@3 359 return framePlaying;
Chris@0 360 }
Chris@0 361
Chris@3 362 ViewManager::SelectionList selections = m_viewManager->getSelections();
Chris@3 363 if (selections.empty()) {
Chris@3 364 return framePlaying;
Chris@3 365 }
Chris@3 366
Chris@3 367 ViewManager::SelectionList::const_iterator i;
Chris@3 368
Chris@4 369 i = selections.begin();
Chris@4 370 size_t rangeStart = i->getStartFrame();
Chris@4 371
Chris@4 372 i = selections.end();
Chris@4 373 --i;
Chris@4 374 size_t rangeEnd = i->getEndFrame();
Chris@4 375
Chris@3 376 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 377 if (i->contains(bufferedFrame)) break;
Chris@3 378 }
Chris@3 379
Chris@3 380 size_t f = bufferedFrame;
Chris@3 381
Chris@4 382 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 383
Chris@3 384 if (i == selections.end()) {
Chris@3 385 --i;
Chris@3 386 if (i->getEndFrame() + latency < f) {
Chris@4 387 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 388
Chris@4 389 if (!m_viewManager->getPlayLoopMode() && (framePlaying > rangeEnd)) {
Chris@4 390 // std::cerr << "STOPPING" << std::endl;
Chris@4 391 stop();
Chris@4 392 return rangeEnd;
Chris@4 393 } else {
Chris@4 394 return framePlaying;
Chris@4 395 }
Chris@3 396 } else {
Chris@4 397 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 398 latency -= (f - i->getEndFrame());
Chris@3 399 f = i->getEndFrame();
Chris@3 400 }
Chris@3 401 }
Chris@3 402
Chris@4 403 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 404
Chris@3 405 while (latency > 0) {
Chris@3 406 size_t offset = f - i->getStartFrame();
Chris@3 407 if (offset >= latency) {
Chris@3 408 if (f > latency) {
Chris@3 409 framePlaying = f - latency;
Chris@3 410 } else {
Chris@3 411 framePlaying = 0;
Chris@3 412 }
Chris@3 413 break;
Chris@3 414 } else {
Chris@3 415 if (i == selections.begin()) {
Chris@3 416 if (m_viewManager->getPlayLoopMode()) {
Chris@3 417 i = selections.end();
Chris@3 418 }
Chris@3 419 }
Chris@3 420 latency -= offset;
Chris@3 421 --i;
Chris@3 422 f = i->getEndFrame();
Chris@3 423 }
Chris@3 424 }
Chris@0 425
Chris@0 426 return framePlaying;
Chris@0 427 }
Chris@0 428
Chris@0 429 void
Chris@0 430 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 431 {
Chris@0 432 m_outputLeft = left;
Chris@0 433 m_outputRight = right;
Chris@0 434 }
Chris@0 435
Chris@0 436 bool
Chris@0 437 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 438 {
Chris@0 439 left = m_outputLeft;
Chris@0 440 right = m_outputRight;
Chris@0 441 return true;
Chris@0 442 }
Chris@0 443
Chris@0 444 void
Chris@0 445 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 446 {
Chris@0 447 m_targetSampleRate = sr;
Chris@1 448
Chris@1 449 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 450
Chris@1 451 int err = 0;
Chris@1 452 m_converter = src_new(SRC_SINC_BEST_QUALITY, m_bufferCount, &err);
Chris@1 453 if (!m_converter) {
Chris@1 454 std::cerr
Chris@1 455 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 456 << src_strerror(err) << std::endl;
Chris@1 457 }
Chris@1 458
Chris@1 459 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
Chris@1 460 }
Chris@0 461 }
Chris@0 462
Chris@0 463 size_t
Chris@0 464 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 465 {
Chris@0 466 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 467 else return getSourceSampleRate();
Chris@0 468 }
Chris@0 469
Chris@0 470 size_t
Chris@0 471 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 472 {
Chris@0 473 return m_bufferCount;
Chris@0 474 }
Chris@0 475
Chris@0 476 size_t
Chris@0 477 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 478 {
Chris@0 479 return m_sourceSampleRate;
Chris@0 480 }
Chris@0 481
Chris@0 482 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 483 size_t factor,
Chris@0 484 size_t blockSize) :
Chris@0 485 m_factor(factor),
Chris@0 486 m_blockSize(blockSize)
Chris@0 487 {
Chris@0 488 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 489
Chris@0 490 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 491 m_stretcher[ch] = StretcherBuffer
Chris@0 492 //!!! We really need to measure performance and work out
Chris@0 493 //what sort of quality level to use -- or at least to
Chris@0 494 //allow the user to configure it
Chris@0 495 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 496 new double[blockSize * factor]);
Chris@0 497 }
Chris@0 498 m_stretchInputBuffer = new double[blockSize];
Chris@0 499 }
Chris@0 500
Chris@0 501 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 502 {
Chris@0 503 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 504
Chris@0 505 while (!m_stretcher.empty()) {
Chris@0 506 delete m_stretcher.begin()->second.first;
Chris@0 507 delete[] m_stretcher.begin()->second.second;
Chris@0 508 m_stretcher.erase(m_stretcher.begin());
Chris@0 509 }
Chris@0 510 delete m_stretchInputBuffer;
Chris@0 511 }
Chris@0 512
Chris@0 513 IntegerTimeStretcher *
Chris@0 514 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 515 {
Chris@0 516 return m_stretcher[channel].first;
Chris@0 517 }
Chris@0 518
Chris@0 519 double *
Chris@0 520 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 521 {
Chris@0 522 return m_stretcher[channel].second;
Chris@0 523 }
Chris@0 524
Chris@0 525 double *
Chris@0 526 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 527 {
Chris@0 528 return m_stretchInputBuffer;
Chris@0 529 }
Chris@0 530
Chris@0 531 void
Chris@0 532 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 533 {
Chris@0 534 getStretcher(channel)->process(getInputBuffer(),
Chris@0 535 getOutputBuffer(channel),
Chris@0 536 m_blockSize);
Chris@0 537 }
Chris@0 538
Chris@0 539 void
Chris@0 540 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 541 {
Chris@0 542 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 543 // later (as a call to getSourceSamples may still be using it)
Chris@0 544
Chris@0 545 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 546
Chris@0 547 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 548 return;
Chris@0 549 }
Chris@0 550
Chris@0 551 if (factor > 1) {
Chris@0 552 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@0 553 (getSourceChannelCount(), factor, getTargetBlockSize());
Chris@0 554 m_slowdownCounter = 0;
Chris@0 555 m_timeStretcher = newStretcher;
Chris@0 556 } else {
Chris@0 557 m_timeStretcher = 0;
Chris@0 558 }
Chris@0 559
Chris@0 560 if (existingStretcher) {
Chris@0 561 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 562 }
Chris@0 563 }
Chris@0 564
Chris@0 565 size_t
Chris@0 566 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 567 {
Chris@0 568 if (!m_playing) {
Chris@0 569 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 570 for (size_t i = 0; i < count; ++i) {
Chris@0 571 buffer[ch][i] = 0.0;
Chris@0 572 }
Chris@0 573 }
Chris@0 574 return 0;
Chris@0 575 }
Chris@0 576
Chris@0 577 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 578
Chris@0 579 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 580
Chris@0 581 size_t got = 0;
Chris@0 582
Chris@0 583 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 584
Chris@0 585 RingBuffer<float> &rb = *m_buffers[ch];
Chris@0 586
Chris@0 587 // this is marginally more likely to leave our channels in
Chris@0 588 // sync after a processing failure than just passing "count":
Chris@0 589 size_t request = count;
Chris@0 590 if (ch > 0) request = got;
Chris@0 591
Chris@0 592 got = rb.read(buffer[ch], request);
Chris@0 593
Chris@0 594 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 595 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 596 #endif
Chris@0 597 }
Chris@0 598
Chris@0 599 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 600 for (size_t i = got; i < count; ++i) {
Chris@0 601 buffer[ch][i] = 0.0;
Chris@0 602 }
Chris@0 603 }
Chris@0 604
Chris@0 605 m_condition.wakeAll();
Chris@0 606 return got;
Chris@0 607 }
Chris@0 608
Chris@0 609 if (m_slowdownCounter == 0) {
Chris@0 610
Chris@0 611 size_t got = 0;
Chris@0 612 double *ib = timeStretcher->getInputBuffer();
Chris@0 613
Chris@0 614 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 615
Chris@0 616 RingBuffer<float> &rb = *m_buffers[ch];
Chris@0 617 size_t request = count;
Chris@0 618 if (ch > 0) request = got; // see above
Chris@0 619 got = rb.read(buffer[ch], request);
Chris@0 620
Chris@0 621 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 622 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 623 #endif
Chris@0 624
Chris@0 625 for (size_t i = 0; i < count; ++i) {
Chris@0 626 ib[i] = buffer[ch][i];
Chris@0 627 }
Chris@0 628
Chris@0 629 timeStretcher->run(ch);
Chris@0 630 }
Chris@0 631
Chris@0 632 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 633 // reset this in case the factor has changed leaving the
Chris@0 634 // counter out of range
Chris@0 635 m_slowdownCounter = 0;
Chris@0 636 }
Chris@0 637
Chris@0 638 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 639
Chris@0 640 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 641
Chris@0 642 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 643 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 644 #endif
Chris@0 645
Chris@0 646 for (size_t i = 0; i < count; ++i) {
Chris@0 647 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 648 }
Chris@0 649 }
Chris@0 650
Chris@0 651 if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 652 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 653 return count;
Chris@0 654 }
Chris@0 655
Chris@0 656 void
Chris@0 657 AudioCallbackPlaySource::fillBuffers()
Chris@0 658 {
Chris@0 659 static float *tmp = 0;
Chris@0 660 static size_t tmpSize = 0;
Chris@0 661
Chris@0 662 size_t space = 0;
Chris@0 663 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@0 664 size_t spaceHere = getRingBuffer(c).getWriteSpace();
Chris@0 665 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 666 }
Chris@0 667
Chris@0 668 if (space == 0) return;
Chris@4 669
Chris@0 670 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 671 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 672 #endif
Chris@0 673
Chris@0 674 size_t f = m_bufferedToFrame;
Chris@0 675
Chris@0 676 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 677 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 678 #endif
Chris@0 679
Chris@0 680 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 681
Chris@1 682 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 683 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 684 #endif
Chris@1 685
Chris@0 686 size_t channels = getSourceChannelCount();
Chris@0 687 size_t orig = space;
Chris@0 688 size_t got = 0;
Chris@0 689
Chris@0 690 static float **bufferPtrs = 0;
Chris@0 691 static size_t bufferPtrCount = 0;
Chris@0 692
Chris@0 693 if (bufferPtrCount < channels) {
Chris@0 694 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 695 bufferPtrs = new float *[channels];
Chris@0 696 bufferPtrCount = channels;
Chris@0 697 }
Chris@0 698
Chris@0 699 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 700
Chris@1 701 if (resample && !m_converter) {
Chris@1 702 static bool warned = false;
Chris@1 703 if (!warned) {
Chris@1 704 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 705 warned = true;
Chris@1 706 }
Chris@1 707 }
Chris@1 708
Chris@0 709 if (resample && m_converter) {
Chris@0 710
Chris@0 711 double ratio =
Chris@0 712 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 713 orig = size_t(orig / ratio + 0.1);
Chris@0 714
Chris@0 715 // orig must be a multiple of generatorBlockSize
Chris@0 716 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 717 if (orig == 0) return;
Chris@0 718
Chris@0 719 size_t work = std::max(orig, space);
Chris@0 720
Chris@0 721 // We only allocate one buffer, but we use it in two halves.
Chris@0 722 // We place the non-interleaved values in the second half of
Chris@0 723 // the buffer (orig samples for channel 0, orig samples for
Chris@0 724 // channel 1 etc), and then interleave them into the first
Chris@0 725 // half of the buffer. Then we resample back into the second
Chris@0 726 // half (interleaved) and de-interleave the results back to
Chris@0 727 // the start of the buffer for insertion into the ringbuffers.
Chris@0 728 // What a faff -- especially as we've already de-interleaved
Chris@0 729 // the audio data from the source file elsewhere before we
Chris@0 730 // even reach this point.
Chris@0 731
Chris@0 732 if (tmpSize < channels * work * 2) {
Chris@0 733 delete[] tmp;
Chris@0 734 tmp = new float[channels * work * 2];
Chris@0 735 tmpSize = channels * work * 2;
Chris@0 736 }
Chris@0 737
Chris@0 738 float *nonintlv = tmp + channels * work;
Chris@0 739 float *intlv = tmp;
Chris@0 740 float *srcout = tmp + channels * work;
Chris@0 741
Chris@0 742 for (size_t c = 0; c < channels; ++c) {
Chris@0 743 for (size_t i = 0; i < orig; ++i) {
Chris@0 744 nonintlv[channels * i + c] = 0.0f;
Chris@0 745 }
Chris@0 746 }
Chris@0 747
Chris@3 748 for (size_t c = 0; c < channels; ++c) {
Chris@3 749 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 750 }
Chris@0 751
Chris@3 752 bool ended = !mixModels(f, orig, bufferPtrs);
Chris@3 753 got = orig;
Chris@0 754
Chris@0 755 // and interleave into first half
Chris@0 756 for (size_t c = 0; c < channels; ++c) {
Chris@0 757 for (size_t i = 0; i < orig; ++i) {
Chris@0 758 float sample = 0;
Chris@0 759 if (i < got) {
Chris@0 760 sample = nonintlv[c * orig + i];
Chris@0 761 }
Chris@0 762 intlv[channels * i + c] = sample;
Chris@0 763 }
Chris@0 764 }
Chris@0 765
Chris@0 766 SRC_DATA data;
Chris@0 767 data.data_in = intlv;
Chris@0 768 data.data_out = srcout;
Chris@0 769 data.input_frames = orig;
Chris@0 770 data.output_frames = work;
Chris@0 771 data.src_ratio = ratio;
Chris@0 772 data.end_of_input = 0;
Chris@0 773
Chris@0 774 int err = src_process(m_converter, &data);
Chris@0 775 size_t toCopy = size_t(work * ratio + 0.1);
Chris@0 776
Chris@0 777 if (err) {
Chris@0 778 std::cerr
Chris@0 779 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 780 << src_strerror(err) << std::endl;
Chris@0 781 //!!! Then what?
Chris@0 782 } else {
Chris@0 783 got = data.input_frames_used;
Chris@0 784 toCopy = data.output_frames_gen;
Chris@0 785 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 786 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 787 #endif
Chris@0 788 }
Chris@0 789
Chris@0 790 for (size_t c = 0; c < channels; ++c) {
Chris@0 791 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 792 tmp[i] = srcout[channels * i + c];
Chris@0 793 }
Chris@0 794 getRingBuffer(c).write(tmp, toCopy);
Chris@0 795 }
Chris@3 796
Chris@3 797 m_bufferedToFrame = f;
Chris@0 798
Chris@0 799 } else {
Chris@0 800
Chris@0 801 // space must be a multiple of generatorBlockSize
Chris@0 802 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 803 if (space == 0) return;
Chris@0 804
Chris@0 805 if (tmpSize < channels * space) {
Chris@0 806 delete[] tmp;
Chris@0 807 tmp = new float[channels * space];
Chris@0 808 tmpSize = channels * space;
Chris@0 809 }
Chris@0 810
Chris@0 811 for (size_t c = 0; c < channels; ++c) {
Chris@0 812
Chris@0 813 bufferPtrs[c] = tmp + c * space;
Chris@3 814
Chris@0 815 for (size_t i = 0; i < space; ++i) {
Chris@0 816 tmp[c * space + i] = 0.0f;
Chris@0 817 }
Chris@0 818 }
Chris@0 819
Chris@3 820 bool ended = !mixModels(f, space, bufferPtrs);
Chris@0 821
Chris@0 822 for (size_t c = 0; c < channels; ++c) {
Chris@0 823
Chris@3 824 getRingBuffer(c).write(bufferPtrs[c], space);
Chris@0 825
Chris@0 826 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 827 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@0 828 << getRingBuffer(c).getReadSpace() << " to read"
Chris@0 829 << std::endl;
Chris@0 830 #endif
Chris@0 831 }
Chris@3 832
Chris@3 833 m_bufferedToFrame = f;
Chris@3 834 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 835 }
Chris@3 836 }
Chris@3 837
Chris@3 838 bool
Chris@3 839 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 840 {
Chris@3 841 size_t processed = 0;
Chris@3 842 size_t chunkStart = frame;
Chris@3 843 size_t chunkSize = count;
Chris@3 844 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 845
Chris@3 846 bool useSelection = (m_viewManager->getPlaySelectionMode() &&
Chris@3 847 !m_viewManager->getSelections().empty());
Chris@3 848
Chris@3 849 static float **chunkBufferPtrs = 0;
Chris@3 850 static size_t chunkBufferPtrCount = 0;
Chris@3 851 size_t channels = getSourceChannelCount();
Chris@3 852
Chris@3 853 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 854 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 855 #endif
Chris@3 856
Chris@3 857 if (chunkBufferPtrCount < channels) {
Chris@3 858 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 859 chunkBufferPtrs = new float *[channels];
Chris@3 860 chunkBufferPtrCount = channels;
Chris@3 861 }
Chris@3 862
Chris@3 863 for (size_t c = 0; c < channels; ++c) {
Chris@3 864 chunkBufferPtrs[c] = buffers[c];
Chris@3 865 }
Chris@3 866
Chris@3 867 while (processed < count) {
Chris@3 868
Chris@3 869 chunkSize = count - processed;
Chris@3 870 nextChunkStart = chunkStart + chunkSize;
Chris@3 871
Chris@4 872 size_t fadeIn = 0, fadeOut = 0;
Chris@4 873
Chris@3 874 if (useSelection) {
Chris@3 875
Chris@3 876 Selection selection =
Chris@3 877 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 878
Chris@3 879 if (selection.isEmpty()) {
Chris@3 880 if (m_viewManager->getPlayLoopMode()) {
Chris@3 881 selection = *m_viewManager->getSelections().begin();
Chris@3 882 chunkStart = selection.getStartFrame();
Chris@4 883 fadeIn = 50;
Chris@3 884 }
Chris@3 885 }
Chris@3 886
Chris@3 887 if (selection.isEmpty()) {
Chris@3 888
Chris@3 889 chunkSize = 0;
Chris@3 890 nextChunkStart = chunkStart;
Chris@3 891
Chris@3 892 } else {
Chris@3 893
Chris@3 894 if (chunkStart < selection.getStartFrame()) {
Chris@3 895 chunkStart = selection.getStartFrame();
Chris@4 896 fadeIn = 50;
Chris@3 897 }
Chris@3 898
Chris@4 899 nextChunkStart = chunkStart + chunkSize;
Chris@4 900
Chris@4 901 if (nextChunkStart > selection.getEndFrame()) {
Chris@4 902 nextChunkStart = selection.getEndFrame();
Chris@4 903 fadeOut = 50;
Chris@4 904 }
Chris@3 905
Chris@3 906 chunkSize = nextChunkStart - chunkStart;
Chris@3 907 }
Chris@4 908
Chris@4 909 } else if (m_viewManager->getPlayLoopMode() &&
Chris@4 910 m_lastModelEndFrame > 0) {
Chris@4 911
Chris@4 912 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 913 chunkStart = 0;
Chris@4 914 }
Chris@4 915 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 916 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 917 }
Chris@4 918 nextChunkStart = chunkStart + chunkSize;
Chris@3 919 }
Chris@3 920
Chris@3 921 if (!chunkSize) {
Chris@3 922 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 923 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 924 #endif
Chris@3 925 // We need to maintain full buffers so that the other
Chris@3 926 // thread can tell where it's got to in the playback -- so
Chris@3 927 // return the full amount here
Chris@3 928 frame = frame + count;
Chris@3 929 return false;
Chris@3 930 }
Chris@3 931
Chris@3 932 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 933 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 934 #endif
Chris@3 935
Chris@3 936 size_t got = 0;
Chris@3 937
Chris@4 938 if (chunkSize < 100) {
Chris@4 939 fadeIn = 0;
Chris@4 940 fadeOut = 0;
Chris@4 941 } else if (chunkSize < 300) {
Chris@4 942 if (fadeIn > 0) fadeIn = 10;
Chris@4 943 if (fadeOut > 0) fadeOut = 10;
Chris@4 944 }
Chris@4 945
Chris@4 946 if (fadeIn > 0) {
Chris@4 947 if (processed * 2 < fadeIn) {
Chris@4 948 fadeIn = processed * 2;
Chris@4 949 }
Chris@4 950 }
Chris@4 951
Chris@4 952 if (fadeOut > 0) {
Chris@4 953 if ((count - processed) * 2 < fadeOut) {
Chris@4 954 fadeOut = (count - processed) * 2;
Chris@4 955 }
Chris@4 956 }
Chris@4 957
Chris@3 958 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 959 mi != m_models.end(); ++mi) {
Chris@3 960
Chris@3 961 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 962 chunkSize, chunkBufferPtrs,
Chris@4 963 fadeIn, fadeOut);
Chris@3 964 }
Chris@3 965
Chris@3 966 for (size_t c = 0; c < channels; ++c) {
Chris@3 967 chunkBufferPtrs[c] += chunkSize;
Chris@3 968 }
Chris@3 969
Chris@3 970 processed += chunkSize;
Chris@3 971 chunkStart = nextChunkStart;
Chris@3 972 }
Chris@3 973
Chris@3 974 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 975 std::cerr << "Returning selection playback at " << nextChunkStart << std::endl;
Chris@3 976 #endif
Chris@3 977
Chris@3 978 frame = nextChunkStart;
Chris@3 979 return true;
Chris@3 980 }
Chris@0 981
Chris@0 982 void
Chris@0 983 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 984 {
Chris@0 985 AudioCallbackPlaySource &s(m_source);
Chris@0 986
Chris@0 987 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 988 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 989 #endif
Chris@0 990
Chris@0 991 s.m_mutex.lock();
Chris@0 992
Chris@0 993 bool previouslyPlaying = s.m_playing;
Chris@0 994
Chris@0 995 while (!s.m_exiting) {
Chris@0 996
Chris@0 997 s.m_timeStretcherScavenger.scavenge();
Chris@0 998
Chris@0 999 float ms = 100;
Chris@0 1000 if (s.getSourceSampleRate() > 0) {
Chris@0 1001 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1002 }
Chris@0 1003
Chris@0 1004 if (!s.m_playing) ms *= 10;
Chris@4 1005 ms = ms / 8;
Chris@0 1006
Chris@0 1007 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@4 1008 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1009 #endif
Chris@0 1010
Chris@4 1011 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1012
Chris@0 1013 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1014 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1015 #endif
Chris@0 1016
Chris@0 1017 if (!s.getSourceSampleRate()) continue;
Chris@0 1018
Chris@0 1019 bool playing = s.m_playing;
Chris@0 1020
Chris@0 1021 if (playing && !previouslyPlaying) {
Chris@0 1022 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1023 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1024 #endif
Chris@0 1025 for (size_t c = 0; c < s.getSourceChannelCount(); ++c) {
Chris@0 1026 s.getRingBuffer(c).reset();
Chris@0 1027 }
Chris@0 1028 }
Chris@0 1029 previouslyPlaying = playing;
Chris@0 1030
Chris@0 1031 if (!playing) continue;
Chris@0 1032
Chris@0 1033 s.fillBuffers();
Chris@0 1034 }
Chris@0 1035
Chris@0 1036 s.m_mutex.unlock();
Chris@0 1037 }
Chris@0 1038
Chris@0 1039
Chris@0 1040
Chris@0 1041 #ifdef INCLUDE_MOCFILES
Chris@0 1042 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1043 #endif
Chris@0 1044