annotate audioio/AudioGenerator.cpp @ 442:88ae0e53a5da tonioni

Reset audio generator when clearing ring buffers -- because we are about to jump back in time to the start of the buffered area, so any pending note-offs won't happen until much later, so we should drop the pending notes entirely
author Chris Cannam
date Tue, 24 Mar 2015 16:41:38 +0000
parents aa6fb3516e28
children c48bc6ddfe17
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioGenerator.h"
Chris@43 17
Chris@43 18 #include "base/TempDirectory.h"
Chris@43 19 #include "base/PlayParameters.h"
Chris@43 20 #include "base/PlayParameterRepository.h"
Chris@43 21 #include "base/Pitch.h"
Chris@43 22 #include "base/Exceptions.h"
Chris@43 23
Chris@43 24 #include "data/model/NoteModel.h"
Chris@278 25 #include "data/model/FlexiNoteModel.h"
Chris@43 26 #include "data/model/DenseTimeValueModel.h"
Chris@313 27 #include "data/model/SparseTimeValueModel.h"
Chris@43 28 #include "data/model/SparseOneDimensionalModel.h"
Chris@299 29 #include "data/model/NoteData.h"
Chris@43 30
Chris@307 31 #include "ClipMixer.h"
Chris@313 32 #include "ContinuousSynth.h"
Chris@307 33
Chris@43 34 #include <iostream>
Chris@167 35 #include <cmath>
Chris@43 36
Chris@43 37 #include <QDir>
Chris@43 38 #include <QFile>
Chris@43 39
Chris@436 40 const sv_frame_t
Chris@315 41 AudioGenerator::m_processingBlockSize = 1024;
Chris@43 42
Chris@43 43 QString
Chris@43 44 AudioGenerator::m_sampleDir = "";
Chris@43 45
Chris@43 46 //#define DEBUG_AUDIO_GENERATOR 1
Chris@43 47
Chris@43 48 AudioGenerator::AudioGenerator() :
Chris@43 49 m_sourceSampleRate(0),
Chris@43 50 m_targetChannelCount(1),
Chris@348 51 m_waveType(0),
Chris@382 52 m_soloing(false),
Chris@382 53 m_channelBuffer(0),
Chris@382 54 m_channelBufSiz(0),
Chris@382 55 m_channelBufCount(0)
Chris@43 56 {
Chris@108 57 initialiseSampleDir();
Chris@43 58
Chris@43 59 connect(PlayParameterRepository::getInstance(),
Chris@309 60 SIGNAL(playClipIdChanged(const Playable *, QString)),
Chris@43 61 this,
Chris@309 62 SLOT(playClipIdChanged(const Playable *, QString)));
Chris@43 63 }
Chris@43 64
Chris@43 65 AudioGenerator::~AudioGenerator()
Chris@43 66 {
Chris@177 67 #ifdef DEBUG_AUDIO_GENERATOR
Chris@233 68 SVDEBUG << "AudioGenerator::~AudioGenerator" << endl;
Chris@177 69 #endif
Chris@43 70 }
Chris@43 71
Chris@108 72 void
Chris@108 73 AudioGenerator::initialiseSampleDir()
Chris@43 74 {
Chris@108 75 if (m_sampleDir != "") return;
Chris@108 76
Chris@108 77 try {
Chris@108 78 m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples");
Chris@108 79 } catch (DirectoryCreationFailed f) {
Chris@293 80 cerr << "WARNING: AudioGenerator::initialiseSampleDir:"
Chris@108 81 << " Failed to create temporary sample directory"
Chris@293 82 << endl;
Chris@108 83 m_sampleDir = "";
Chris@108 84 return;
Chris@108 85 }
Chris@108 86
Chris@108 87 QDir sampleResourceDir(":/samples", "*.wav");
Chris@108 88
Chris@108 89 for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) {
Chris@108 90
Chris@108 91 QString fileName(sampleResourceDir[i]);
Chris@108 92 QFile file(sampleResourceDir.filePath(fileName));
Chris@151 93 QString target = QDir(m_sampleDir).filePath(fileName);
Chris@108 94
Chris@151 95 if (!file.copy(target)) {
Chris@293 96 cerr << "WARNING: AudioGenerator::getSampleDir: "
Chris@294 97 << "Unable to copy " << fileName
Chris@108 98 << " into temporary directory \""
Chris@293 99 << m_sampleDir << "\"" << endl;
Chris@151 100 } else {
Chris@151 101 QFile tf(target);
Chris@151 102 tf.setPermissions(tf.permissions() |
Chris@151 103 QFile::WriteOwner |
Chris@151 104 QFile::WriteUser);
Chris@108 105 }
Chris@43 106 }
Chris@43 107 }
Chris@43 108
Chris@43 109 bool
Chris@43 110 AudioGenerator::addModel(Model *model)
Chris@43 111 {
Chris@43 112 if (m_sourceSampleRate == 0) {
Chris@43 113
Chris@43 114 m_sourceSampleRate = model->getSampleRate();
Chris@43 115
Chris@43 116 } else {
Chris@43 117
Chris@43 118 DenseTimeValueModel *dtvm =
Chris@43 119 dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 120
Chris@43 121 if (dtvm) {
Chris@43 122 m_sourceSampleRate = model->getSampleRate();
Chris@43 123 return true;
Chris@43 124 }
Chris@43 125 }
Chris@307 126
Chris@418 127 const Playable *playable = model;
Chris@418 128 if (!playable || !playable->canPlay()) return 0;
Chris@418 129
Chris@418 130 PlayParameters *parameters =
Chris@418 131 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@418 132
Chris@418 133 bool willPlay = !parameters->isPlayMuted();
Chris@418 134
Chris@313 135 if (usesClipMixer(model)) {
Chris@313 136 ClipMixer *mixer = makeClipMixerFor(model);
Chris@313 137 if (mixer) {
Chris@313 138 QMutexLocker locker(&m_mutex);
Chris@313 139 m_clipMixerMap[model] = mixer;
Chris@418 140 return willPlay;
Chris@313 141 }
Chris@313 142 }
Chris@313 143
Chris@313 144 if (usesContinuousSynth(model)) {
Chris@313 145 ContinuousSynth *synth = makeSynthFor(model);
Chris@313 146 if (synth) {
Chris@313 147 QMutexLocker locker(&m_mutex);
Chris@313 148 m_continuousSynthMap[model] = synth;
Chris@418 149 return willPlay;
Chris@313 150 }
Chris@43 151 }
Chris@307 152
Chris@43 153 return false;
Chris@43 154 }
Chris@43 155
Chris@43 156 void
Chris@309 157 AudioGenerator::playClipIdChanged(const Playable *playable, QString)
Chris@43 158 {
Chris@108 159 const Model *model = dynamic_cast<const Model *>(playable);
Chris@108 160 if (!model) {
Chris@309 161 cerr << "WARNING: AudioGenerator::playClipIdChanged: playable "
Chris@108 162 << playable << " is not a supported model type"
Chris@293 163 << endl;
Chris@108 164 return;
Chris@108 165 }
Chris@108 166
Chris@307 167 if (m_clipMixerMap.find(model) == m_clipMixerMap.end()) return;
Chris@307 168
Chris@307 169 ClipMixer *mixer = makeClipMixerFor(model);
Chris@307 170 if (mixer) {
Chris@43 171 QMutexLocker locker(&m_mutex);
Chris@307 172 m_clipMixerMap[model] = mixer;
Chris@43 173 }
Chris@43 174 }
Chris@308 175
Chris@313 176 bool
Chris@313 177 AudioGenerator::usesClipMixer(const Model *model)
Chris@43 178 {
Chris@313 179 bool clip =
Chris@313 180 (qobject_cast<const SparseOneDimensionalModel *>(model) ||
Chris@313 181 qobject_cast<const NoteModel *>(model) ||
Chris@313 182 qobject_cast<const FlexiNoteModel *>(model));
Chris@313 183 return clip;
Chris@43 184 }
Chris@43 185
Chris@313 186 bool
Chris@349 187 AudioGenerator::wantsQuieterClips(const Model *model)
Chris@349 188 {
Chris@349 189 // basically, anything that usually has sustain (like notes) or
Chris@349 190 // often has multiple sounds at once (like notes) wants to use a
Chris@349 191 // quieter level than simple click tracks
Chris@349 192 bool does =
Chris@349 193 (qobject_cast<const NoteModel *>(model) ||
Chris@349 194 qobject_cast<const FlexiNoteModel *>(model));
Chris@349 195 return does;
Chris@349 196 }
Chris@349 197
Chris@349 198 bool
Chris@313 199 AudioGenerator::usesContinuousSynth(const Model *model)
Chris@43 200 {
Chris@313 201 bool cont =
Chris@313 202 (qobject_cast<const SparseTimeValueModel *>(model));
Chris@313 203 return cont;
Chris@313 204 }
Chris@313 205
Chris@307 206 ClipMixer *
Chris@307 207 AudioGenerator::makeClipMixerFor(const Model *model)
Chris@43 208 {
Chris@309 209 QString clipId;
Chris@43 210
Chris@108 211 const Playable *playable = model;
Chris@108 212 if (!playable || !playable->canPlay()) return 0;
Chris@108 213
Chris@43 214 PlayParameters *parameters =
Chris@108 215 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 216 if (parameters) {
Chris@309 217 clipId = parameters->getPlayClipId();
Chris@43 218 }
Chris@43 219
Chris@309 220 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): sample id = " << clipId << std::endl;
Chris@276 221
Chris@309 222 if (clipId == "") {
Chris@308 223 SVDEBUG << "AudioGenerator::makeClipMixerFor(" << model << "): no sample, skipping" << endl;
Chris@276 224 return 0;
Chris@276 225 }
Chris@43 226
Chris@308 227 ClipMixer *mixer = new ClipMixer(m_targetChannelCount,
Chris@308 228 m_sourceSampleRate,
Chris@308 229 m_processingBlockSize);
Chris@307 230
Chris@436 231 double clipF0 = Pitch::getFrequencyForPitch(60, 0, 440.0); // required
Chris@307 232
Chris@309 233 QString clipPath = QString("%1/%2.wav").arg(m_sampleDir).arg(clipId);
Chris@307 234
Chris@436 235 double level = wantsQuieterClips(model) ? 0.5 : 1.0;
Chris@349 236 if (!mixer->loadClipData(clipPath, clipF0, level)) {
Chris@308 237 delete mixer;
Chris@43 238 return 0;
Chris@43 239 }
Chris@43 240
Chris@309 241 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): loaded clip " << clipId << std::endl;
Chris@43 242
Chris@308 243 return mixer;
Chris@308 244 }
Chris@43 245
Chris@313 246 ContinuousSynth *
Chris@313 247 AudioGenerator::makeSynthFor(const Model *model)
Chris@313 248 {
Chris@313 249 const Playable *playable = model;
Chris@313 250 if (!playable || !playable->canPlay()) return 0;
Chris@313 251
Chris@313 252 ContinuousSynth *synth = new ContinuousSynth(m_targetChannelCount,
Chris@313 253 m_sourceSampleRate,
rmb456@323 254 m_processingBlockSize,
rmb456@323 255 m_waveType);
Chris@313 256
Chris@313 257 std::cerr << "AudioGenerator::makeSynthFor(" << model << "): created synth" << std::endl;
Chris@313 258
Chris@313 259 return synth;
Chris@313 260 }
Chris@313 261
Chris@43 262 void
Chris@43 263 AudioGenerator::removeModel(Model *model)
Chris@43 264 {
Chris@43 265 SparseOneDimensionalModel *sodm =
Chris@43 266 dynamic_cast<SparseOneDimensionalModel *>(model);
Chris@43 267 if (!sodm) return; // nothing to do
Chris@43 268
Chris@43 269 QMutexLocker locker(&m_mutex);
Chris@43 270
Chris@308 271 if (m_clipMixerMap.find(sodm) == m_clipMixerMap.end()) return;
Chris@43 272
Chris@308 273 ClipMixer *mixer = m_clipMixerMap[sodm];
Chris@308 274 m_clipMixerMap.erase(sodm);
Chris@308 275 delete mixer;
Chris@43 276 }
Chris@43 277
Chris@43 278 void
Chris@43 279 AudioGenerator::clearModels()
Chris@43 280 {
Chris@43 281 QMutexLocker locker(&m_mutex);
Chris@308 282
Chris@308 283 while (!m_clipMixerMap.empty()) {
Chris@308 284 ClipMixer *mixer = m_clipMixerMap.begin()->second;
Chris@308 285 m_clipMixerMap.erase(m_clipMixerMap.begin());
Chris@308 286 delete mixer;
Chris@43 287 }
Chris@43 288 }
Chris@43 289
Chris@43 290 void
Chris@43 291 AudioGenerator::reset()
Chris@43 292 {
Chris@43 293 QMutexLocker locker(&m_mutex);
Chris@308 294
Chris@397 295 cerr << "AudioGenerator::reset()" << endl;
Chris@397 296
Chris@308 297 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@43 298 if (i->second) {
Chris@308 299 i->second->reset();
Chris@43 300 }
Chris@43 301 }
Chris@43 302
Chris@43 303 m_noteOffs.clear();
Chris@43 304 }
Chris@43 305
Chris@43 306 void
Chris@366 307 AudioGenerator::setTargetChannelCount(int targetChannelCount)
Chris@43 308 {
Chris@43 309 if (m_targetChannelCount == targetChannelCount) return;
Chris@43 310
Chris@233 311 // SVDEBUG << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << endl;
Chris@43 312
Chris@43 313 QMutexLocker locker(&m_mutex);
Chris@43 314 m_targetChannelCount = targetChannelCount;
Chris@43 315
Chris@308 316 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@308 317 if (i->second) i->second->setChannelCount(targetChannelCount);
Chris@43 318 }
Chris@43 319 }
Chris@43 320
Chris@436 321 sv_frame_t
Chris@43 322 AudioGenerator::getBlockSize() const
Chris@43 323 {
Chris@305 324 return m_processingBlockSize;
Chris@43 325 }
Chris@43 326
Chris@43 327 void
Chris@43 328 AudioGenerator::setSoloModelSet(std::set<Model *> s)
Chris@43 329 {
Chris@43 330 QMutexLocker locker(&m_mutex);
Chris@43 331
Chris@43 332 m_soloModelSet = s;
Chris@43 333 m_soloing = true;
Chris@43 334 }
Chris@43 335
Chris@43 336 void
Chris@43 337 AudioGenerator::clearSoloModelSet()
Chris@43 338 {
Chris@43 339 QMutexLocker locker(&m_mutex);
Chris@43 340
Chris@43 341 m_soloModelSet.clear();
Chris@43 342 m_soloing = false;
Chris@43 343 }
Chris@43 344
Chris@436 345 sv_frame_t
Chris@436 346 AudioGenerator::mixModel(Model *model, sv_frame_t startFrame, sv_frame_t frameCount,
Chris@436 347 float **buffer, sv_frame_t fadeIn, sv_frame_t fadeOut)
Chris@43 348 {
Chris@43 349 if (m_sourceSampleRate == 0) {
Chris@293 350 cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << endl;
Chris@43 351 return frameCount;
Chris@43 352 }
Chris@43 353
Chris@43 354 QMutexLocker locker(&m_mutex);
Chris@43 355
Chris@108 356 Playable *playable = model;
Chris@108 357 if (!playable || !playable->canPlay()) return frameCount;
Chris@108 358
Chris@43 359 PlayParameters *parameters =
Chris@108 360 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 361 if (!parameters) return frameCount;
Chris@43 362
Chris@43 363 bool playing = !parameters->isPlayMuted();
Chris@43 364 if (!playing) {
Chris@43 365 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 366 cout << "AudioGenerator::mixModel(" << model << "): muted" << endl;
Chris@43 367 #endif
Chris@43 368 return frameCount;
Chris@43 369 }
Chris@43 370
Chris@43 371 if (m_soloing) {
Chris@43 372 if (m_soloModelSet.find(model) == m_soloModelSet.end()) {
Chris@43 373 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 374 cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << endl;
Chris@43 375 #endif
Chris@43 376 return frameCount;
Chris@43 377 }
Chris@43 378 }
Chris@43 379
Chris@43 380 float gain = parameters->getPlayGain();
Chris@43 381 float pan = parameters->getPlayPan();
Chris@43 382
Chris@43 383 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 384 if (dtvm) {
Chris@43 385 return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
Chris@43 386 buffer, gain, pan, fadeIn, fadeOut);
Chris@43 387 }
Chris@43 388
Chris@313 389 if (usesClipMixer(model)) {
Chris@313 390 return mixClipModel(model, startFrame, frameCount,
Chris@313 391 buffer, gain, pan);
Chris@313 392 }
Chris@43 393
Chris@313 394 if (usesContinuousSynth(model)) {
Chris@313 395 return mixContinuousSynthModel(model, startFrame, frameCount,
Chris@313 396 buffer, gain, pan);
Chris@43 397 }
Chris@43 398
Chris@276 399 std::cerr << "AudioGenerator::mixModel: WARNING: Model " << model << " of type " << model->getTypeName() << " is marked as playable, but I have no mechanism to play it" << std::endl;
Chris@276 400
Chris@43 401 return frameCount;
Chris@43 402 }
Chris@43 403
Chris@436 404 sv_frame_t
Chris@43 405 AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
Chris@436 406 sv_frame_t startFrame, sv_frame_t frames,
Chris@43 407 float **buffer, float gain, float pan,
Chris@436 408 sv_frame_t fadeIn, sv_frame_t fadeOut)
Chris@43 409 {
Chris@436 410 sv_frame_t maxFrames = frames + std::max(fadeIn, fadeOut);
Chris@43 411
Chris@366 412 int modelChannels = dtvm->getChannelCount();
Chris@80 413
Chris@382 414 if (m_channelBufSiz < maxFrames || m_channelBufCount < modelChannels) {
Chris@80 415
Chris@382 416 for (int c = 0; c < m_channelBufCount; ++c) {
Chris@382 417 delete[] m_channelBuffer[c];
Chris@80 418 }
Chris@80 419
Chris@382 420 delete[] m_channelBuffer;
Chris@382 421 m_channelBuffer = new float *[modelChannels];
Chris@80 422
Chris@366 423 for (int c = 0; c < modelChannels; ++c) {
Chris@382 424 m_channelBuffer[c] = new float[maxFrames];
Chris@80 425 }
Chris@80 426
Chris@382 427 m_channelBufCount = modelChannels;
Chris@382 428 m_channelBufSiz = maxFrames;
Chris@43 429 }
Chris@80 430
Chris@436 431 sv_frame_t got = 0;
Chris@80 432
Chris@80 433 if (startFrame >= fadeIn/2) {
Chris@80 434 got = dtvm->getData(0, modelChannels - 1,
Chris@80 435 startFrame - fadeIn/2,
Chris@80 436 frames + fadeOut/2 + fadeIn/2,
Chris@382 437 m_channelBuffer);
Chris@80 438 } else {
Chris@436 439 sv_frame_t missing = fadeIn/2 - startFrame;
Chris@80 440
Chris@366 441 for (int c = 0; c < modelChannels; ++c) {
Chris@382 442 m_channelBuffer[c] += missing;
Chris@382 443 }
Chris@382 444
Chris@382 445 if (missing > 0) {
Chris@382 446 cerr << "note: channelBufSiz = " << m_channelBufSiz
Chris@382 447 << ", frames + fadeOut/2 = " << frames + fadeOut/2
Chris@382 448 << ", startFrame = " << startFrame
Chris@382 449 << ", missing = " << missing << endl;
Chris@80 450 }
Chris@80 451
Chris@80 452 got = dtvm->getData(0, modelChannels - 1,
Chris@80 453 startFrame,
Chris@80 454 frames + fadeOut/2,
Chris@382 455 m_channelBuffer);
Chris@80 456
Chris@366 457 for (int c = 0; c < modelChannels; ++c) {
Chris@382 458 m_channelBuffer[c] -= missing;
Chris@80 459 }
Chris@80 460
Chris@80 461 got += missing;
Chris@80 462 }
Chris@43 463
Chris@366 464 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@43 465
Chris@366 466 int sourceChannel = (c % modelChannels);
Chris@43 467
Chris@233 468 // SVDEBUG << "mixing channel " << c << " from source channel " << sourceChannel << endl;
Chris@43 469
Chris@43 470 float channelGain = gain;
Chris@43 471 if (pan != 0.0) {
Chris@43 472 if (c == 0) {
Chris@436 473 if (pan > 0.0) channelGain *= 1.0f - pan;
Chris@43 474 } else {
Chris@436 475 if (pan < 0.0) channelGain *= pan + 1.0f;
Chris@43 476 }
Chris@43 477 }
Chris@43 478
Chris@436 479 for (sv_frame_t i = 0; i < fadeIn/2; ++i) {
Chris@43 480 float *back = buffer[c];
Chris@43 481 back -= fadeIn/2;
Chris@436 482 back[i] +=
Chris@436 483 (channelGain * m_channelBuffer[sourceChannel][i] * float(i))
Chris@436 484 / float(fadeIn);
Chris@43 485 }
Chris@43 486
Chris@436 487 for (sv_frame_t i = 0; i < frames + fadeOut/2; ++i) {
Chris@43 488 float mult = channelGain;
Chris@43 489 if (i < fadeIn/2) {
Chris@436 490 mult = (mult * float(i)) / float(fadeIn);
Chris@43 491 }
Chris@43 492 if (i > frames - fadeOut/2) {
Chris@436 493 mult = (mult * float((frames + fadeOut/2) - i)) / float(fadeOut);
Chris@43 494 }
Chris@382 495 float val = m_channelBuffer[sourceChannel][i];
Chris@80 496 if (i >= got) val = 0.f;
Chris@80 497 buffer[c][i] += mult * val;
Chris@43 498 }
Chris@43 499 }
Chris@43 500
Chris@43 501 return got;
Chris@43 502 }
Chris@43 503
Chris@436 504 sv_frame_t
Chris@313 505 AudioGenerator::mixClipModel(Model *model,
Chris@436 506 sv_frame_t startFrame, sv_frame_t frames,
Chris@313 507 float **buffer, float gain, float pan)
Chris@43 508 {
Chris@308 509 ClipMixer *clipMixer = m_clipMixerMap[model];
Chris@308 510 if (!clipMixer) return 0;
Chris@43 511
Chris@436 512 int blocks = int(frames / m_processingBlockSize);
Chris@43 513
Chris@313 514 //!!! todo: the below -- it matters
Chris@313 515
Chris@43 516 //!!! hang on -- the fact that the audio callback play source's
Chris@43 517 //buffer is a multiple of the plugin's buffer size doesn't mean
Chris@43 518 //that we always get called for a multiple of it here (because it
Chris@43 519 //also depends on the JACK block size). how should we ensure that
Chris@43 520 //all models write the same amount in to the mix, and that we
Chris@43 521 //always have a multiple of the plugin buffer size? I guess this
Chris@43 522 //class has to be queryable for the plugin buffer size & the
Chris@43 523 //callback play source has to use that as a multiple for all the
Chris@43 524 //calls to mixModel
Chris@43 525
Chris@436 526 sv_frame_t got = blocks * m_processingBlockSize;
Chris@43 527
Chris@43 528 #ifdef DEBUG_AUDIO_GENERATOR
Chris@442 529 cout << "mixModel [clip]: start " << startFrame << ", frames " << frames
Chris@442 530 << ", blocks " << blocks << ", have " << m_noteOffs.size()
Chris@442 531 << " note-offs" << endl;
Chris@43 532 #endif
Chris@43 533
Chris@308 534 ClipMixer::NoteStart on;
Chris@308 535 ClipMixer::NoteEnd off;
Chris@43 536
Chris@275 537 NoteOffSet &noteOffs = m_noteOffs[model];
Chris@43 538
Chris@308 539 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@308 540
Chris@366 541 for (int i = 0; i < blocks; ++i) {
Chris@43 542
Chris@436 543 sv_frame_t reqStart = startFrame + i * m_processingBlockSize;
Chris@43 544
Chris@299 545 NoteList notes;
Chris@299 546 NoteExportable *exportable = dynamic_cast<NoteExportable *>(model);
Chris@299 547 if (exportable) {
Chris@366 548 notes = exportable->getNotesWithin(reqStart,
Chris@366 549 reqStart + m_processingBlockSize);
Chris@299 550 }
Chris@43 551
Chris@308 552 std::vector<ClipMixer::NoteStart> starts;
Chris@308 553 std::vector<ClipMixer::NoteEnd> ends;
Chris@43 554
Chris@275 555 for (NoteList::const_iterator ni = notes.begin();
Chris@275 556 ni != notes.end(); ++ni) {
Chris@43 557
Chris@436 558 sv_frame_t noteFrame = ni->start;
Chris@43 559
Chris@275 560 if (noteFrame < reqStart ||
Chris@305 561 noteFrame >= reqStart + m_processingBlockSize) continue;
Chris@43 562
Chris@43 563 while (noteOffs.begin() != noteOffs.end() &&
Chris@275 564 noteOffs.begin()->frame <= noteFrame) {
Chris@43 565
Chris@436 566 sv_frame_t eventFrame = noteOffs.begin()->frame;
Chris@308 567 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 568
Chris@308 569 off.frameOffset = eventFrame - reqStart;
Chris@308 570 off.frequency = noteOffs.begin()->frequency;
Chris@43 571
Chris@43 572 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 573 cerr << "mixModel [clip]: adding note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 574 #endif
Chris@43 575
Chris@308 576 ends.push_back(off);
Chris@43 577 noteOffs.erase(noteOffs.begin());
Chris@43 578 }
Chris@43 579
Chris@308 580 on.frameOffset = noteFrame - reqStart;
Chris@308 581 on.frequency = ni->getFrequency();
Chris@436 582 on.level = float(ni->velocity) / 127.0f;
Chris@308 583 on.pan = pan;
Chris@43 584
Chris@43 585 #ifdef DEBUG_AUDIO_GENERATOR
Chris@346 586 cout << "mixModel [clip]: adding note at frame " << noteFrame << ", frame offset " << on.frameOffset << " frequency " << on.frequency << ", level " << on.level << endl;
Chris@43 587 #endif
Chris@43 588
Chris@308 589 starts.push_back(on);
Chris@275 590 noteOffs.insert
Chris@308 591 (NoteOff(on.frequency, noteFrame + ni->duration));
Chris@43 592 }
Chris@43 593
Chris@43 594 while (noteOffs.begin() != noteOffs.end() &&
Chris@308 595 noteOffs.begin()->frame <= reqStart + m_processingBlockSize) {
Chris@43 596
Chris@436 597 sv_frame_t eventFrame = noteOffs.begin()->frame;
Chris@308 598 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 599
Chris@308 600 off.frameOffset = eventFrame - reqStart;
Chris@308 601 off.frequency = noteOffs.begin()->frequency;
Chris@43 602
Chris@43 603 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 604 cerr << "mixModel [clip]: adding leftover note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 605 #endif
Chris@43 606
Chris@308 607 ends.push_back(off);
Chris@308 608 noteOffs.erase(noteOffs.begin());
Chris@43 609 }
Chris@43 610
Chris@366 611 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@308 612 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@308 613 }
Chris@43 614
Chris@308 615 clipMixer->mix(bufferIndexes, gain, starts, ends);
Chris@308 616 }
Chris@43 617
Chris@308 618 delete[] bufferIndexes;
Chris@43 619
Chris@43 620 return got;
Chris@43 621 }
Chris@313 622
Chris@436 623 sv_frame_t
Chris@313 624 AudioGenerator::mixContinuousSynthModel(Model *model,
Chris@436 625 sv_frame_t startFrame,
Chris@436 626 sv_frame_t frames,
Chris@313 627 float **buffer,
Chris@313 628 float gain,
Chris@313 629 float pan)
Chris@313 630 {
Chris@313 631 ContinuousSynth *synth = m_continuousSynthMap[model];
Chris@313 632 if (!synth) return 0;
Chris@313 633
Chris@313 634 // only type we support here at the moment
Chris@313 635 SparseTimeValueModel *stvm = qobject_cast<SparseTimeValueModel *>(model);
Chris@313 636 if (stvm->getScaleUnits() != "Hz") return 0;
Chris@313 637
Chris@436 638 int blocks = int(frames / m_processingBlockSize);
Chris@313 639
Chris@313 640 //!!! todo: see comment in mixClipModel
Chris@313 641
Chris@436 642 sv_frame_t got = blocks * m_processingBlockSize;
Chris@313 643
Chris@313 644 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 645 cout << "mixModel [synth]: frames " << frames
Chris@313 646 << ", blocks " << blocks << endl;
Chris@313 647 #endif
Chris@313 648
Chris@313 649 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@313 650
Chris@366 651 for (int i = 0; i < blocks; ++i) {
Chris@313 652
Chris@436 653 sv_frame_t reqStart = startFrame + i * m_processingBlockSize;
Chris@313 654
Chris@366 655 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@313 656 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@313 657 }
Chris@313 658
Chris@313 659 SparseTimeValueModel::PointList points =
Chris@313 660 stvm->getPoints(reqStart, reqStart + m_processingBlockSize);
Chris@313 661
Chris@313 662 // by default, repeat last frequency
Chris@313 663 float f0 = 0.f;
Chris@313 664
Chris@313 665 // go straight to the last freq that is genuinely in this range
Chris@313 666 for (SparseTimeValueModel::PointList::const_iterator itr = points.end();
Chris@313 667 itr != points.begin(); ) {
Chris@313 668 --itr;
Chris@313 669 if (itr->frame >= reqStart &&
Chris@313 670 itr->frame < reqStart + m_processingBlockSize) {
Chris@313 671 f0 = itr->value;
Chris@313 672 break;
Chris@313 673 }
Chris@313 674 }
Chris@313 675
Chris@314 676 // if we found no such frequency and the next point is further
Chris@314 677 // away than twice the model resolution, go silent (same
Chris@314 678 // criterion TimeValueLayer uses for ending a discrete curve
Chris@314 679 // segment)
Chris@314 680 if (f0 == 0.f) {
Chris@314 681 SparseTimeValueModel::PointList nextPoints =
Chris@314 682 stvm->getNextPoints(reqStart + m_processingBlockSize);
Chris@314 683 if (nextPoints.empty() ||
Chris@314 684 nextPoints.begin()->frame > reqStart + 2 * stvm->getResolution()) {
Chris@314 685 f0 = -1.f;
Chris@314 686 }
Chris@314 687 }
Chris@314 688
Chris@315 689 // cerr << "f0 = " << f0 << endl;
Chris@313 690
Chris@313 691 synth->mix(bufferIndexes,
Chris@313 692 gain,
Chris@313 693 pan,
Chris@313 694 f0);
Chris@313 695 }
Chris@313 696
Chris@313 697 delete[] bufferIndexes;
Chris@313 698
Chris@313 699 return got;
Chris@313 700 }
Chris@313 701