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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioGenerator.h"
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17
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18 #include "base/TempDirectory.h"
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19 #include "base/PlayParameters.h"
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20 #include "base/PlayParameterRepository.h"
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21 #include "base/Pitch.h"
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22 #include "base/Exceptions.h"
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23
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24 #include "data/model/NoteModel.h"
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25 #include "data/model/FlexiNoteModel.h"
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26 #include "data/model/DenseTimeValueModel.h"
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27 #include "data/model/SparseTimeValueModel.h"
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28 #include "data/model/SparseOneDimensionalModel.h"
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29 #include "data/model/NoteData.h"
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30
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31 #include "ClipMixer.h"
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32 #include "ContinuousSynth.h"
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33
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34 #include <iostream>
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35 #include <cmath>
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36
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37 #include <QDir>
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38 #include <QFile>
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39
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40 const int
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41 AudioGenerator::m_processingBlockSize = 1024;
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42
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43 QString
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44 AudioGenerator::m_sampleDir = "";
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45
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46 //#define DEBUG_AUDIO_GENERATOR 1
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47
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48 AudioGenerator::AudioGenerator() :
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49 m_sourceSampleRate(0),
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50 m_targetChannelCount(1),
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51 m_waveType(0),
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52 m_soloing(false)
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53 {
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54 initialiseSampleDir();
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55
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56 connect(PlayParameterRepository::getInstance(),
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57 SIGNAL(playClipIdChanged(const Playable *, QString)),
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58 this,
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59 SLOT(playClipIdChanged(const Playable *, QString)));
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60 }
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61
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62 AudioGenerator::~AudioGenerator()
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63 {
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64 #ifdef DEBUG_AUDIO_GENERATOR
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65 SVDEBUG << "AudioGenerator::~AudioGenerator" << endl;
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66 #endif
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67 }
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68
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69 void
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70 AudioGenerator::initialiseSampleDir()
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71 {
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72 if (m_sampleDir != "") return;
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73
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74 try {
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75 m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples");
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76 } catch (DirectoryCreationFailed f) {
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77 cerr << "WARNING: AudioGenerator::initialiseSampleDir:"
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78 << " Failed to create temporary sample directory"
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79 << endl;
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80 m_sampleDir = "";
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81 return;
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82 }
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83
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84 QDir sampleResourceDir(":/samples", "*.wav");
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85
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86 for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) {
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87
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88 QString fileName(sampleResourceDir[i]);
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89 QFile file(sampleResourceDir.filePath(fileName));
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90 QString target = QDir(m_sampleDir).filePath(fileName);
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91
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92 if (!file.copy(target)) {
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93 cerr << "WARNING: AudioGenerator::getSampleDir: "
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94 << "Unable to copy " << fileName
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95 << " into temporary directory \""
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96 << m_sampleDir << "\"" << endl;
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97 } else {
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98 QFile tf(target);
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99 tf.setPermissions(tf.permissions() |
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100 QFile::WriteOwner |
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101 QFile::WriteUser);
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102 }
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103 }
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104 }
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105
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106 bool
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107 AudioGenerator::addModel(Model *model)
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108 {
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109 if (m_sourceSampleRate == 0) {
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110
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111 m_sourceSampleRate = model->getSampleRate();
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112
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113 } else {
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114
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115 DenseTimeValueModel *dtvm =
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116 dynamic_cast<DenseTimeValueModel *>(model);
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117
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118 if (dtvm) {
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119 m_sourceSampleRate = model->getSampleRate();
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120 return true;
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121 }
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122 }
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123
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124 if (usesClipMixer(model)) {
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125 ClipMixer *mixer = makeClipMixerFor(model);
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126 if (mixer) {
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127 QMutexLocker locker(&m_mutex);
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128 m_clipMixerMap[model] = mixer;
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129 return true;
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130 }
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131 }
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132
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133 if (usesContinuousSynth(model)) {
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134 ContinuousSynth *synth = makeSynthFor(model);
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135 if (synth) {
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136 QMutexLocker locker(&m_mutex);
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137 m_continuousSynthMap[model] = synth;
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138 return true;
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139 }
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140 }
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141
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142 return false;
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143 }
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144
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145 void
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146 AudioGenerator::playClipIdChanged(const Playable *playable, QString)
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147 {
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148 const Model *model = dynamic_cast<const Model *>(playable);
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149 if (!model) {
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150 cerr << "WARNING: AudioGenerator::playClipIdChanged: playable "
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151 << playable << " is not a supported model type"
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152 << endl;
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153 return;
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154 }
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155
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156 if (m_clipMixerMap.find(model) == m_clipMixerMap.end()) return;
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157
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158 ClipMixer *mixer = makeClipMixerFor(model);
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159 if (mixer) {
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160 QMutexLocker locker(&m_mutex);
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161 m_clipMixerMap[model] = mixer;
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162 }
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163 }
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164
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165 bool
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166 AudioGenerator::usesClipMixer(const Model *model)
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167 {
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168 bool clip =
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169 (qobject_cast<const SparseOneDimensionalModel *>(model) ||
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170 qobject_cast<const NoteModel *>(model) ||
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171 qobject_cast<const FlexiNoteModel *>(model));
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172 return clip;
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173 }
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174
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175 bool
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176 AudioGenerator::wantsQuieterClips(const Model *model)
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177 {
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178 // basically, anything that usually has sustain (like notes) or
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179 // often has multiple sounds at once (like notes) wants to use a
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180 // quieter level than simple click tracks
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181 bool does =
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182 (qobject_cast<const NoteModel *>(model) ||
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183 qobject_cast<const FlexiNoteModel *>(model));
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184 return does;
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185 }
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186
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187 bool
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188 AudioGenerator::usesContinuousSynth(const Model *model)
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189 {
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190 bool cont =
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191 (qobject_cast<const SparseTimeValueModel *>(model));
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192 return cont;
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193 }
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194
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195 ClipMixer *
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196 AudioGenerator::makeClipMixerFor(const Model *model)
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197 {
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198 QString clipId;
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199
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200 const Playable *playable = model;
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201 if (!playable || !playable->canPlay()) return 0;
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202
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203 PlayParameters *parameters =
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204 PlayParameterRepository::getInstance()->getPlayParameters(playable);
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205 if (parameters) {
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206 clipId = parameters->getPlayClipId();
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207 }
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208
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209 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): sample id = " << clipId << std::endl;
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210
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211 if (clipId == "") {
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212 SVDEBUG << "AudioGenerator::makeClipMixerFor(" << model << "): no sample, skipping" << endl;
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213 return 0;
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214 }
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215
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216 ClipMixer *mixer = new ClipMixer(m_targetChannelCount,
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217 m_sourceSampleRate,
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218 m_processingBlockSize);
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219
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220 float clipF0 = Pitch::getFrequencyForPitch(60, 0, 440.0f); // required
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221
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222 QString clipPath = QString("%1/%2.wav").arg(m_sampleDir).arg(clipId);
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223
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224 float level = wantsQuieterClips(model) ? 0.5 : 1.0;
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225 if (!mixer->loadClipData(clipPath, clipF0, level)) {
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226 delete mixer;
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227 return 0;
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228 }
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229
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230 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): loaded clip " << clipId << std::endl;
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231
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232 return mixer;
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233 }
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234
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235 ContinuousSynth *
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236 AudioGenerator::makeSynthFor(const Model *model)
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237 {
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238 const Playable *playable = model;
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239 if (!playable || !playable->canPlay()) return 0;
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240
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241 ContinuousSynth *synth = new ContinuousSynth(m_targetChannelCount,
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242 m_sourceSampleRate,
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243 m_processingBlockSize,
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244 m_waveType);
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245
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246 std::cerr << "AudioGenerator::makeSynthFor(" << model << "): created synth" << std::endl;
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247
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248 return synth;
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249 }
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250
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251 void
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252 AudioGenerator::removeModel(Model *model)
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253 {
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254 SparseOneDimensionalModel *sodm =
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255 dynamic_cast<SparseOneDimensionalModel *>(model);
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256 if (!sodm) return; // nothing to do
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257
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258 QMutexLocker locker(&m_mutex);
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259
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260 if (m_clipMixerMap.find(sodm) == m_clipMixerMap.end()) return;
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261
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262 ClipMixer *mixer = m_clipMixerMap[sodm];
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263 m_clipMixerMap.erase(sodm);
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264 delete mixer;
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265 }
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266
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267 void
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268 AudioGenerator::clearModels()
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269 {
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270 QMutexLocker locker(&m_mutex);
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271
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272 while (!m_clipMixerMap.empty()) {
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273 ClipMixer *mixer = m_clipMixerMap.begin()->second;
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274 m_clipMixerMap.erase(m_clipMixerMap.begin());
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275 delete mixer;
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276 }
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277 }
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278
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279 void
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280 AudioGenerator::reset()
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281 {
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282 QMutexLocker locker(&m_mutex);
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283
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284 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
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285 if (i->second) {
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286 i->second->reset();
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287 }
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288 }
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289
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290 m_noteOffs.clear();
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291 }
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292
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293 void
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294 AudioGenerator::setTargetChannelCount(int targetChannelCount)
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295 {
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296 if (m_targetChannelCount == targetChannelCount) return;
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297
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298 // SVDEBUG << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << endl;
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299
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300 QMutexLocker locker(&m_mutex);
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301 m_targetChannelCount = targetChannelCount;
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302
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303 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
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304 if (i->second) i->second->setChannelCount(targetChannelCount);
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305 }
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306 }
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307
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308 int
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309 AudioGenerator::getBlockSize() const
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310 {
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311 return m_processingBlockSize;
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312 }
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313
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314 void
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315 AudioGenerator::setSoloModelSet(std::set<Model *> s)
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316 {
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317 QMutexLocker locker(&m_mutex);
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318
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319 m_soloModelSet = s;
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320 m_soloing = true;
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321 }
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322
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323 void
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324 AudioGenerator::clearSoloModelSet()
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325 {
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326 QMutexLocker locker(&m_mutex);
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327
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328 m_soloModelSet.clear();
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329 m_soloing = false;
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330 }
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331
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332 int
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333 AudioGenerator::mixModel(Model *model, int startFrame, int frameCount,
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334 float **buffer, int fadeIn, int fadeOut)
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335 {
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336 if (m_sourceSampleRate == 0) {
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337 cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << endl;
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338 return frameCount;
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339 }
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340
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341 QMutexLocker locker(&m_mutex);
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342
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343 Playable *playable = model;
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344 if (!playable || !playable->canPlay()) return frameCount;
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345
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346 PlayParameters *parameters =
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347 PlayParameterRepository::getInstance()->getPlayParameters(playable);
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348 if (!parameters) return frameCount;
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349
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350 bool playing = !parameters->isPlayMuted();
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351 if (!playing) {
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352 #ifdef DEBUG_AUDIO_GENERATOR
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353 cout << "AudioGenerator::mixModel(" << model << "): muted" << endl;
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354 #endif
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355 return frameCount;
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356 }
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357
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358 if (m_soloing) {
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359 if (m_soloModelSet.find(model) == m_soloModelSet.end()) {
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360 #ifdef DEBUG_AUDIO_GENERATOR
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361 cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << endl;
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362 #endif
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363 return frameCount;
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364 }
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365 }
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366
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367 float gain = parameters->getPlayGain();
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368 float pan = parameters->getPlayPan();
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369
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370 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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371 if (dtvm) {
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372 return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
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373 buffer, gain, pan, fadeIn, fadeOut);
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374 }
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375
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376 if (usesClipMixer(model)) {
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377 return mixClipModel(model, startFrame, frameCount,
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378 buffer, gain, pan);
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379 }
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380
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Chris@313
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381 if (usesContinuousSynth(model)) {
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382 return mixContinuousSynthModel(model, startFrame, frameCount,
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Chris@313
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383 buffer, gain, pan);
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Chris@43
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384 }
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Chris@43
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385
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386 std::cerr << "AudioGenerator::mixModel: WARNING: Model " << model << " of type " << model->getTypeName() << " is marked as playable, but I have no mechanism to play it" << std::endl;
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387
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388 return frameCount;
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Chris@43
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389 }
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Chris@43
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390
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391 int
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392 AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
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Chris@366
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393 int startFrame, int frames,
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Chris@43
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394 float **buffer, float gain, float pan,
|
Chris@366
|
395 int fadeIn, int fadeOut)
|
Chris@43
|
396 {
|
Chris@80
|
397 static float **channelBuffer = 0;
|
Chris@366
|
398 static int channelBufSiz = 0;
|
Chris@366
|
399 static int channelBufCount = 0;
|
Chris@43
|
400
|
Chris@366
|
401 int totalFrames = frames + fadeIn/2 + fadeOut/2;
|
Chris@43
|
402
|
Chris@366
|
403 int modelChannels = dtvm->getChannelCount();
|
Chris@80
|
404
|
Chris@80
|
405 if (channelBufSiz < totalFrames || channelBufCount < modelChannels) {
|
Chris@80
|
406
|
Chris@366
|
407 for (int c = 0; c < channelBufCount; ++c) {
|
Chris@80
|
408 delete[] channelBuffer[c];
|
Chris@80
|
409 }
|
Chris@80
|
410
|
Chris@43
|
411 delete[] channelBuffer;
|
Chris@80
|
412 channelBuffer = new float *[modelChannels];
|
Chris@80
|
413
|
Chris@366
|
414 for (int c = 0; c < modelChannels; ++c) {
|
Chris@80
|
415 channelBuffer[c] = new float[totalFrames];
|
Chris@80
|
416 }
|
Chris@80
|
417
|
Chris@80
|
418 channelBufCount = modelChannels;
|
Chris@43
|
419 channelBufSiz = totalFrames;
|
Chris@43
|
420 }
|
Chris@80
|
421
|
Chris@366
|
422 int got = 0;
|
Chris@80
|
423
|
Chris@80
|
424 if (startFrame >= fadeIn/2) {
|
Chris@80
|
425 got = dtvm->getData(0, modelChannels - 1,
|
Chris@80
|
426 startFrame - fadeIn/2,
|
Chris@80
|
427 frames + fadeOut/2 + fadeIn/2,
|
Chris@80
|
428 channelBuffer);
|
Chris@80
|
429 } else {
|
Chris@366
|
430 int missing = fadeIn/2 - startFrame;
|
Chris@80
|
431
|
Chris@366
|
432 for (int c = 0; c < modelChannels; ++c) {
|
Chris@80
|
433 channelBuffer[c] += missing;
|
Chris@80
|
434 }
|
Chris@80
|
435
|
Chris@80
|
436 got = dtvm->getData(0, modelChannels - 1,
|
Chris@80
|
437 startFrame,
|
Chris@80
|
438 frames + fadeOut/2,
|
Chris@80
|
439 channelBuffer);
|
Chris@80
|
440
|
Chris@366
|
441 for (int c = 0; c < modelChannels; ++c) {
|
Chris@80
|
442 channelBuffer[c] -= missing;
|
Chris@80
|
443 }
|
Chris@80
|
444
|
Chris@80
|
445 got += missing;
|
Chris@80
|
446 }
|
Chris@43
|
447
|
Chris@366
|
448 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@43
|
449
|
Chris@366
|
450 int sourceChannel = (c % modelChannels);
|
Chris@43
|
451
|
Chris@233
|
452 // SVDEBUG << "mixing channel " << c << " from source channel " << sourceChannel << endl;
|
Chris@43
|
453
|
Chris@43
|
454 float channelGain = gain;
|
Chris@43
|
455 if (pan != 0.0) {
|
Chris@43
|
456 if (c == 0) {
|
Chris@43
|
457 if (pan > 0.0) channelGain *= 1.0 - pan;
|
Chris@43
|
458 } else {
|
Chris@43
|
459 if (pan < 0.0) channelGain *= pan + 1.0;
|
Chris@43
|
460 }
|
Chris@43
|
461 }
|
Chris@43
|
462
|
Chris@366
|
463 for (int i = 0; i < fadeIn/2; ++i) {
|
Chris@43
|
464 float *back = buffer[c];
|
Chris@43
|
465 back -= fadeIn/2;
|
Chris@80
|
466 back[i] += (channelGain * channelBuffer[sourceChannel][i] * i) / fadeIn;
|
Chris@43
|
467 }
|
Chris@43
|
468
|
Chris@366
|
469 for (int i = 0; i < frames + fadeOut/2; ++i) {
|
Chris@43
|
470 float mult = channelGain;
|
Chris@43
|
471 if (i < fadeIn/2) {
|
Chris@43
|
472 mult = (mult * i) / fadeIn;
|
Chris@43
|
473 }
|
Chris@43
|
474 if (i > frames - fadeOut/2) {
|
Chris@43
|
475 mult = (mult * ((frames + fadeOut/2) - i)) / fadeOut;
|
Chris@43
|
476 }
|
Chris@80
|
477 float val = channelBuffer[sourceChannel][i];
|
Chris@80
|
478 if (i >= got) val = 0.f;
|
Chris@80
|
479 buffer[c][i] += mult * val;
|
Chris@43
|
480 }
|
Chris@43
|
481 }
|
Chris@43
|
482
|
Chris@43
|
483 return got;
|
Chris@43
|
484 }
|
Chris@43
|
485
|
Chris@366
|
486 int
|
Chris@313
|
487 AudioGenerator::mixClipModel(Model *model,
|
Chris@366
|
488 int startFrame, int frames,
|
Chris@313
|
489 float **buffer, float gain, float pan)
|
Chris@43
|
490 {
|
Chris@308
|
491 ClipMixer *clipMixer = m_clipMixerMap[model];
|
Chris@308
|
492 if (!clipMixer) return 0;
|
Chris@43
|
493
|
Chris@366
|
494 int blocks = frames / m_processingBlockSize;
|
Chris@43
|
495
|
Chris@313
|
496 //!!! todo: the below -- it matters
|
Chris@313
|
497
|
Chris@43
|
498 //!!! hang on -- the fact that the audio callback play source's
|
Chris@43
|
499 //buffer is a multiple of the plugin's buffer size doesn't mean
|
Chris@43
|
500 //that we always get called for a multiple of it here (because it
|
Chris@43
|
501 //also depends on the JACK block size). how should we ensure that
|
Chris@43
|
502 //all models write the same amount in to the mix, and that we
|
Chris@43
|
503 //always have a multiple of the plugin buffer size? I guess this
|
Chris@43
|
504 //class has to be queryable for the plugin buffer size & the
|
Chris@43
|
505 //callback play source has to use that as a multiple for all the
|
Chris@43
|
506 //calls to mixModel
|
Chris@43
|
507
|
Chris@366
|
508 int got = blocks * m_processingBlockSize;
|
Chris@43
|
509
|
Chris@43
|
510 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
511 cout << "mixModel [clip]: frames " << frames
|
Chris@293
|
512 << ", blocks " << blocks << endl;
|
Chris@43
|
513 #endif
|
Chris@43
|
514
|
Chris@308
|
515 ClipMixer::NoteStart on;
|
Chris@308
|
516 ClipMixer::NoteEnd off;
|
Chris@43
|
517
|
Chris@275
|
518 NoteOffSet ¬eOffs = m_noteOffs[model];
|
Chris@43
|
519
|
Chris@308
|
520 float **bufferIndexes = new float *[m_targetChannelCount];
|
Chris@308
|
521
|
Chris@366
|
522 for (int i = 0; i < blocks; ++i) {
|
Chris@43
|
523
|
Chris@366
|
524 int reqStart = startFrame + i * m_processingBlockSize;
|
Chris@43
|
525
|
Chris@299
|
526 NoteList notes;
|
Chris@299
|
527 NoteExportable *exportable = dynamic_cast<NoteExportable *>(model);
|
Chris@299
|
528 if (exportable) {
|
Chris@366
|
529 notes = exportable->getNotesWithin(reqStart,
|
Chris@366
|
530 reqStart + m_processingBlockSize);
|
Chris@299
|
531 }
|
Chris@43
|
532
|
Chris@308
|
533 std::vector<ClipMixer::NoteStart> starts;
|
Chris@308
|
534 std::vector<ClipMixer::NoteEnd> ends;
|
Chris@43
|
535
|
Chris@275
|
536 for (NoteList::const_iterator ni = notes.begin();
|
Chris@275
|
537 ni != notes.end(); ++ni) {
|
Chris@43
|
538
|
Chris@366
|
539 int noteFrame = ni->start;
|
Chris@43
|
540
|
Chris@275
|
541 if (noteFrame < reqStart ||
|
Chris@305
|
542 noteFrame >= reqStart + m_processingBlockSize) continue;
|
Chris@43
|
543
|
Chris@43
|
544 while (noteOffs.begin() != noteOffs.end() &&
|
Chris@275
|
545 noteOffs.begin()->frame <= noteFrame) {
|
Chris@43
|
546
|
Chris@366
|
547 int eventFrame = noteOffs.begin()->frame;
|
Chris@308
|
548 if (eventFrame < reqStart) eventFrame = reqStart;
|
Chris@43
|
549
|
Chris@308
|
550 off.frameOffset = eventFrame - reqStart;
|
Chris@308
|
551 off.frequency = noteOffs.begin()->frequency;
|
Chris@43
|
552
|
Chris@43
|
553 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
554 cerr << "mixModel [clip]: adding note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
|
Chris@43
|
555 #endif
|
Chris@43
|
556
|
Chris@308
|
557 ends.push_back(off);
|
Chris@43
|
558 noteOffs.erase(noteOffs.begin());
|
Chris@43
|
559 }
|
Chris@43
|
560
|
Chris@308
|
561 on.frameOffset = noteFrame - reqStart;
|
Chris@308
|
562 on.frequency = ni->getFrequency();
|
Chris@308
|
563 on.level = float(ni->velocity) / 127.0;
|
Chris@308
|
564 on.pan = pan;
|
Chris@43
|
565
|
Chris@43
|
566 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@346
|
567 cout << "mixModel [clip]: adding note at frame " << noteFrame << ", frame offset " << on.frameOffset << " frequency " << on.frequency << ", level " << on.level << endl;
|
Chris@43
|
568 #endif
|
Chris@43
|
569
|
Chris@308
|
570 starts.push_back(on);
|
Chris@275
|
571 noteOffs.insert
|
Chris@308
|
572 (NoteOff(on.frequency, noteFrame + ni->duration));
|
Chris@43
|
573 }
|
Chris@43
|
574
|
Chris@43
|
575 while (noteOffs.begin() != noteOffs.end() &&
|
Chris@308
|
576 noteOffs.begin()->frame <= reqStart + m_processingBlockSize) {
|
Chris@43
|
577
|
Chris@366
|
578 int eventFrame = noteOffs.begin()->frame;
|
Chris@308
|
579 if (eventFrame < reqStart) eventFrame = reqStart;
|
Chris@43
|
580
|
Chris@308
|
581 off.frameOffset = eventFrame - reqStart;
|
Chris@308
|
582 off.frequency = noteOffs.begin()->frequency;
|
Chris@43
|
583
|
Chris@43
|
584 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
585 cerr << "mixModel [clip]: adding leftover note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
|
Chris@43
|
586 #endif
|
Chris@43
|
587
|
Chris@308
|
588 ends.push_back(off);
|
Chris@308
|
589 noteOffs.erase(noteOffs.begin());
|
Chris@43
|
590 }
|
Chris@43
|
591
|
Chris@366
|
592 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@308
|
593 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
|
Chris@308
|
594 }
|
Chris@43
|
595
|
Chris@308
|
596 clipMixer->mix(bufferIndexes, gain, starts, ends);
|
Chris@308
|
597 }
|
Chris@43
|
598
|
Chris@308
|
599 delete[] bufferIndexes;
|
Chris@43
|
600
|
Chris@43
|
601 return got;
|
Chris@43
|
602 }
|
Chris@313
|
603
|
Chris@366
|
604 int
|
Chris@313
|
605 AudioGenerator::mixContinuousSynthModel(Model *model,
|
Chris@366
|
606 int startFrame,
|
Chris@366
|
607 int frames,
|
Chris@313
|
608 float **buffer,
|
Chris@313
|
609 float gain,
|
Chris@313
|
610 float pan)
|
Chris@313
|
611 {
|
Chris@313
|
612 ContinuousSynth *synth = m_continuousSynthMap[model];
|
Chris@313
|
613 if (!synth) return 0;
|
Chris@313
|
614
|
Chris@313
|
615 // only type we support here at the moment
|
Chris@313
|
616 SparseTimeValueModel *stvm = qobject_cast<SparseTimeValueModel *>(model);
|
Chris@313
|
617 if (stvm->getScaleUnits() != "Hz") return 0;
|
Chris@313
|
618
|
Chris@366
|
619 int blocks = frames / m_processingBlockSize;
|
Chris@313
|
620
|
Chris@313
|
621 //!!! todo: see comment in mixClipModel
|
Chris@313
|
622
|
Chris@366
|
623 int got = blocks * m_processingBlockSize;
|
Chris@313
|
624
|
Chris@313
|
625 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
626 cout << "mixModel [synth]: frames " << frames
|
Chris@313
|
627 << ", blocks " << blocks << endl;
|
Chris@313
|
628 #endif
|
Chris@313
|
629
|
Chris@313
|
630 float **bufferIndexes = new float *[m_targetChannelCount];
|
Chris@313
|
631
|
Chris@366
|
632 for (int i = 0; i < blocks; ++i) {
|
Chris@313
|
633
|
Chris@366
|
634 int reqStart = startFrame + i * m_processingBlockSize;
|
Chris@313
|
635
|
Chris@366
|
636 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@313
|
637 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
|
Chris@313
|
638 }
|
Chris@313
|
639
|
Chris@313
|
640 SparseTimeValueModel::PointList points =
|
Chris@313
|
641 stvm->getPoints(reqStart, reqStart + m_processingBlockSize);
|
Chris@313
|
642
|
Chris@313
|
643 // by default, repeat last frequency
|
Chris@313
|
644 float f0 = 0.f;
|
Chris@313
|
645
|
Chris@313
|
646 // go straight to the last freq that is genuinely in this range
|
Chris@313
|
647 for (SparseTimeValueModel::PointList::const_iterator itr = points.end();
|
Chris@313
|
648 itr != points.begin(); ) {
|
Chris@313
|
649 --itr;
|
Chris@313
|
650 if (itr->frame >= reqStart &&
|
Chris@313
|
651 itr->frame < reqStart + m_processingBlockSize) {
|
Chris@313
|
652 f0 = itr->value;
|
Chris@313
|
653 break;
|
Chris@313
|
654 }
|
Chris@313
|
655 }
|
Chris@313
|
656
|
Chris@314
|
657 // if we found no such frequency and the next point is further
|
Chris@314
|
658 // away than twice the model resolution, go silent (same
|
Chris@314
|
659 // criterion TimeValueLayer uses for ending a discrete curve
|
Chris@314
|
660 // segment)
|
Chris@314
|
661 if (f0 == 0.f) {
|
Chris@314
|
662 SparseTimeValueModel::PointList nextPoints =
|
Chris@314
|
663 stvm->getNextPoints(reqStart + m_processingBlockSize);
|
Chris@314
|
664 if (nextPoints.empty() ||
|
Chris@314
|
665 nextPoints.begin()->frame > reqStart + 2 * stvm->getResolution()) {
|
Chris@314
|
666 f0 = -1.f;
|
Chris@314
|
667 }
|
Chris@314
|
668 }
|
Chris@314
|
669
|
Chris@315
|
670 // cerr << "f0 = " << f0 << endl;
|
Chris@313
|
671
|
Chris@313
|
672 synth->mix(bufferIndexes,
|
Chris@313
|
673 gain,
|
Chris@313
|
674 pan,
|
Chris@313
|
675 f0);
|
Chris@313
|
676 }
|
Chris@313
|
677
|
Chris@313
|
678 delete[] bufferIndexes;
|
Chris@313
|
679
|
Chris@313
|
680 return got;
|
Chris@313
|
681 }
|
Chris@313
|
682
|