annotate audioio/AudioGenerator.cpp @ 397:f747be6743ab

Debug bits
author Chris Cannam
date Wed, 13 Aug 2014 16:44:50 +0100
parents 2484e6f95c06
children 8d2112977aa0 72c662fe7ea3
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioGenerator.h"
Chris@43 17
Chris@43 18 #include "base/TempDirectory.h"
Chris@43 19 #include "base/PlayParameters.h"
Chris@43 20 #include "base/PlayParameterRepository.h"
Chris@43 21 #include "base/Pitch.h"
Chris@43 22 #include "base/Exceptions.h"
Chris@43 23
Chris@43 24 #include "data/model/NoteModel.h"
Chris@278 25 #include "data/model/FlexiNoteModel.h"
Chris@43 26 #include "data/model/DenseTimeValueModel.h"
Chris@313 27 #include "data/model/SparseTimeValueModel.h"
Chris@43 28 #include "data/model/SparseOneDimensionalModel.h"
Chris@299 29 #include "data/model/NoteData.h"
Chris@43 30
Chris@307 31 #include "ClipMixer.h"
Chris@313 32 #include "ContinuousSynth.h"
Chris@307 33
Chris@43 34 #include <iostream>
Chris@167 35 #include <cmath>
Chris@43 36
Chris@43 37 #include <QDir>
Chris@43 38 #include <QFile>
Chris@43 39
Chris@366 40 const int
Chris@315 41 AudioGenerator::m_processingBlockSize = 1024;
Chris@43 42
Chris@43 43 QString
Chris@43 44 AudioGenerator::m_sampleDir = "";
Chris@43 45
Chris@43 46 //#define DEBUG_AUDIO_GENERATOR 1
Chris@43 47
Chris@43 48 AudioGenerator::AudioGenerator() :
Chris@43 49 m_sourceSampleRate(0),
Chris@43 50 m_targetChannelCount(1),
Chris@348 51 m_waveType(0),
Chris@382 52 m_soloing(false),
Chris@382 53 m_channelBuffer(0),
Chris@382 54 m_channelBufSiz(0),
Chris@382 55 m_channelBufCount(0)
Chris@43 56 {
Chris@108 57 initialiseSampleDir();
Chris@43 58
Chris@43 59 connect(PlayParameterRepository::getInstance(),
Chris@309 60 SIGNAL(playClipIdChanged(const Playable *, QString)),
Chris@43 61 this,
Chris@309 62 SLOT(playClipIdChanged(const Playable *, QString)));
Chris@43 63 }
Chris@43 64
Chris@43 65 AudioGenerator::~AudioGenerator()
Chris@43 66 {
Chris@177 67 #ifdef DEBUG_AUDIO_GENERATOR
Chris@233 68 SVDEBUG << "AudioGenerator::~AudioGenerator" << endl;
Chris@177 69 #endif
Chris@43 70 }
Chris@43 71
Chris@108 72 void
Chris@108 73 AudioGenerator::initialiseSampleDir()
Chris@43 74 {
Chris@108 75 if (m_sampleDir != "") return;
Chris@108 76
Chris@108 77 try {
Chris@108 78 m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples");
Chris@108 79 } catch (DirectoryCreationFailed f) {
Chris@293 80 cerr << "WARNING: AudioGenerator::initialiseSampleDir:"
Chris@108 81 << " Failed to create temporary sample directory"
Chris@293 82 << endl;
Chris@108 83 m_sampleDir = "";
Chris@108 84 return;
Chris@108 85 }
Chris@108 86
Chris@108 87 QDir sampleResourceDir(":/samples", "*.wav");
Chris@108 88
Chris@108 89 for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) {
Chris@108 90
Chris@108 91 QString fileName(sampleResourceDir[i]);
Chris@108 92 QFile file(sampleResourceDir.filePath(fileName));
Chris@151 93 QString target = QDir(m_sampleDir).filePath(fileName);
Chris@108 94
Chris@151 95 if (!file.copy(target)) {
Chris@293 96 cerr << "WARNING: AudioGenerator::getSampleDir: "
Chris@294 97 << "Unable to copy " << fileName
Chris@108 98 << " into temporary directory \""
Chris@293 99 << m_sampleDir << "\"" << endl;
Chris@151 100 } else {
Chris@151 101 QFile tf(target);
Chris@151 102 tf.setPermissions(tf.permissions() |
Chris@151 103 QFile::WriteOwner |
Chris@151 104 QFile::WriteUser);
Chris@108 105 }
Chris@43 106 }
Chris@43 107 }
Chris@43 108
Chris@43 109 bool
Chris@43 110 AudioGenerator::addModel(Model *model)
Chris@43 111 {
Chris@43 112 if (m_sourceSampleRate == 0) {
Chris@43 113
Chris@43 114 m_sourceSampleRate = model->getSampleRate();
Chris@43 115
Chris@43 116 } else {
Chris@43 117
Chris@43 118 DenseTimeValueModel *dtvm =
Chris@43 119 dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 120
Chris@43 121 if (dtvm) {
Chris@43 122 m_sourceSampleRate = model->getSampleRate();
Chris@43 123 return true;
Chris@43 124 }
Chris@43 125 }
Chris@307 126
Chris@313 127 if (usesClipMixer(model)) {
Chris@313 128 ClipMixer *mixer = makeClipMixerFor(model);
Chris@313 129 if (mixer) {
Chris@313 130 QMutexLocker locker(&m_mutex);
Chris@313 131 m_clipMixerMap[model] = mixer;
Chris@313 132 return true;
Chris@313 133 }
Chris@313 134 }
Chris@313 135
Chris@313 136 if (usesContinuousSynth(model)) {
Chris@313 137 ContinuousSynth *synth = makeSynthFor(model);
Chris@313 138 if (synth) {
Chris@313 139 QMutexLocker locker(&m_mutex);
Chris@313 140 m_continuousSynthMap[model] = synth;
Chris@313 141 return true;
Chris@313 142 }
Chris@43 143 }
Chris@307 144
Chris@43 145 return false;
Chris@43 146 }
Chris@43 147
Chris@43 148 void
Chris@309 149 AudioGenerator::playClipIdChanged(const Playable *playable, QString)
Chris@43 150 {
Chris@108 151 const Model *model = dynamic_cast<const Model *>(playable);
Chris@108 152 if (!model) {
Chris@309 153 cerr << "WARNING: AudioGenerator::playClipIdChanged: playable "
Chris@108 154 << playable << " is not a supported model type"
Chris@293 155 << endl;
Chris@108 156 return;
Chris@108 157 }
Chris@108 158
Chris@307 159 if (m_clipMixerMap.find(model) == m_clipMixerMap.end()) return;
Chris@307 160
Chris@307 161 ClipMixer *mixer = makeClipMixerFor(model);
Chris@307 162 if (mixer) {
Chris@43 163 QMutexLocker locker(&m_mutex);
Chris@307 164 m_clipMixerMap[model] = mixer;
Chris@43 165 }
Chris@43 166 }
Chris@308 167
Chris@313 168 bool
Chris@313 169 AudioGenerator::usesClipMixer(const Model *model)
Chris@43 170 {
Chris@313 171 bool clip =
Chris@313 172 (qobject_cast<const SparseOneDimensionalModel *>(model) ||
Chris@313 173 qobject_cast<const NoteModel *>(model) ||
Chris@313 174 qobject_cast<const FlexiNoteModel *>(model));
Chris@313 175 return clip;
Chris@43 176 }
Chris@43 177
Chris@313 178 bool
Chris@349 179 AudioGenerator::wantsQuieterClips(const Model *model)
Chris@349 180 {
Chris@349 181 // basically, anything that usually has sustain (like notes) or
Chris@349 182 // often has multiple sounds at once (like notes) wants to use a
Chris@349 183 // quieter level than simple click tracks
Chris@349 184 bool does =
Chris@349 185 (qobject_cast<const NoteModel *>(model) ||
Chris@349 186 qobject_cast<const FlexiNoteModel *>(model));
Chris@349 187 return does;
Chris@349 188 }
Chris@349 189
Chris@349 190 bool
Chris@313 191 AudioGenerator::usesContinuousSynth(const Model *model)
Chris@43 192 {
Chris@313 193 bool cont =
Chris@313 194 (qobject_cast<const SparseTimeValueModel *>(model));
Chris@313 195 return cont;
Chris@313 196 }
Chris@313 197
Chris@307 198 ClipMixer *
Chris@307 199 AudioGenerator::makeClipMixerFor(const Model *model)
Chris@43 200 {
Chris@309 201 QString clipId;
Chris@43 202
Chris@108 203 const Playable *playable = model;
Chris@108 204 if (!playable || !playable->canPlay()) return 0;
Chris@108 205
Chris@43 206 PlayParameters *parameters =
Chris@108 207 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 208 if (parameters) {
Chris@309 209 clipId = parameters->getPlayClipId();
Chris@43 210 }
Chris@43 211
Chris@309 212 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): sample id = " << clipId << std::endl;
Chris@276 213
Chris@309 214 if (clipId == "") {
Chris@308 215 SVDEBUG << "AudioGenerator::makeClipMixerFor(" << model << "): no sample, skipping" << endl;
Chris@276 216 return 0;
Chris@276 217 }
Chris@43 218
Chris@308 219 ClipMixer *mixer = new ClipMixer(m_targetChannelCount,
Chris@308 220 m_sourceSampleRate,
Chris@308 221 m_processingBlockSize);
Chris@307 222
Chris@308 223 float clipF0 = Pitch::getFrequencyForPitch(60, 0, 440.0f); // required
Chris@307 224
Chris@309 225 QString clipPath = QString("%1/%2.wav").arg(m_sampleDir).arg(clipId);
Chris@307 226
Chris@349 227 float level = wantsQuieterClips(model) ? 0.5 : 1.0;
Chris@349 228 if (!mixer->loadClipData(clipPath, clipF0, level)) {
Chris@308 229 delete mixer;
Chris@43 230 return 0;
Chris@43 231 }
Chris@43 232
Chris@309 233 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): loaded clip " << clipId << std::endl;
Chris@43 234
Chris@308 235 return mixer;
Chris@308 236 }
Chris@43 237
Chris@313 238 ContinuousSynth *
Chris@313 239 AudioGenerator::makeSynthFor(const Model *model)
Chris@313 240 {
Chris@313 241 const Playable *playable = model;
Chris@313 242 if (!playable || !playable->canPlay()) return 0;
Chris@313 243
Chris@313 244 ContinuousSynth *synth = new ContinuousSynth(m_targetChannelCount,
Chris@313 245 m_sourceSampleRate,
rmb456@323 246 m_processingBlockSize,
rmb456@323 247 m_waveType);
Chris@313 248
Chris@313 249 std::cerr << "AudioGenerator::makeSynthFor(" << model << "): created synth" << std::endl;
Chris@313 250
Chris@313 251 return synth;
Chris@313 252 }
Chris@313 253
Chris@43 254 void
Chris@43 255 AudioGenerator::removeModel(Model *model)
Chris@43 256 {
Chris@43 257 SparseOneDimensionalModel *sodm =
Chris@43 258 dynamic_cast<SparseOneDimensionalModel *>(model);
Chris@43 259 if (!sodm) return; // nothing to do
Chris@43 260
Chris@43 261 QMutexLocker locker(&m_mutex);
Chris@43 262
Chris@308 263 if (m_clipMixerMap.find(sodm) == m_clipMixerMap.end()) return;
Chris@43 264
Chris@308 265 ClipMixer *mixer = m_clipMixerMap[sodm];
Chris@308 266 m_clipMixerMap.erase(sodm);
Chris@308 267 delete mixer;
Chris@43 268 }
Chris@43 269
Chris@43 270 void
Chris@43 271 AudioGenerator::clearModels()
Chris@43 272 {
Chris@43 273 QMutexLocker locker(&m_mutex);
Chris@308 274
Chris@308 275 while (!m_clipMixerMap.empty()) {
Chris@308 276 ClipMixer *mixer = m_clipMixerMap.begin()->second;
Chris@308 277 m_clipMixerMap.erase(m_clipMixerMap.begin());
Chris@308 278 delete mixer;
Chris@43 279 }
Chris@43 280 }
Chris@43 281
Chris@43 282 void
Chris@43 283 AudioGenerator::reset()
Chris@43 284 {
Chris@43 285 QMutexLocker locker(&m_mutex);
Chris@308 286
Chris@397 287 cerr << "AudioGenerator::reset()" << endl;
Chris@397 288
Chris@308 289 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@43 290 if (i->second) {
Chris@308 291 i->second->reset();
Chris@43 292 }
Chris@43 293 }
Chris@43 294
Chris@43 295 m_noteOffs.clear();
Chris@43 296 }
Chris@43 297
Chris@43 298 void
Chris@366 299 AudioGenerator::setTargetChannelCount(int targetChannelCount)
Chris@43 300 {
Chris@43 301 if (m_targetChannelCount == targetChannelCount) return;
Chris@43 302
Chris@233 303 // SVDEBUG << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << endl;
Chris@43 304
Chris@43 305 QMutexLocker locker(&m_mutex);
Chris@43 306 m_targetChannelCount = targetChannelCount;
Chris@43 307
Chris@308 308 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@308 309 if (i->second) i->second->setChannelCount(targetChannelCount);
Chris@43 310 }
Chris@43 311 }
Chris@43 312
Chris@366 313 int
Chris@43 314 AudioGenerator::getBlockSize() const
Chris@43 315 {
Chris@305 316 return m_processingBlockSize;
Chris@43 317 }
Chris@43 318
Chris@43 319 void
Chris@43 320 AudioGenerator::setSoloModelSet(std::set<Model *> s)
Chris@43 321 {
Chris@43 322 QMutexLocker locker(&m_mutex);
Chris@43 323
Chris@43 324 m_soloModelSet = s;
Chris@43 325 m_soloing = true;
Chris@43 326 }
Chris@43 327
Chris@43 328 void
Chris@43 329 AudioGenerator::clearSoloModelSet()
Chris@43 330 {
Chris@43 331 QMutexLocker locker(&m_mutex);
Chris@43 332
Chris@43 333 m_soloModelSet.clear();
Chris@43 334 m_soloing = false;
Chris@43 335 }
Chris@43 336
Chris@366 337 int
Chris@366 338 AudioGenerator::mixModel(Model *model, int startFrame, int frameCount,
Chris@366 339 float **buffer, int fadeIn, int fadeOut)
Chris@43 340 {
Chris@43 341 if (m_sourceSampleRate == 0) {
Chris@293 342 cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << endl;
Chris@43 343 return frameCount;
Chris@43 344 }
Chris@43 345
Chris@43 346 QMutexLocker locker(&m_mutex);
Chris@43 347
Chris@108 348 Playable *playable = model;
Chris@108 349 if (!playable || !playable->canPlay()) return frameCount;
Chris@108 350
Chris@43 351 PlayParameters *parameters =
Chris@108 352 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 353 if (!parameters) return frameCount;
Chris@43 354
Chris@43 355 bool playing = !parameters->isPlayMuted();
Chris@43 356 if (!playing) {
Chris@43 357 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 358 cout << "AudioGenerator::mixModel(" << model << "): muted" << endl;
Chris@43 359 #endif
Chris@43 360 return frameCount;
Chris@43 361 }
Chris@43 362
Chris@43 363 if (m_soloing) {
Chris@43 364 if (m_soloModelSet.find(model) == m_soloModelSet.end()) {
Chris@43 365 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 366 cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << endl;
Chris@43 367 #endif
Chris@43 368 return frameCount;
Chris@43 369 }
Chris@43 370 }
Chris@43 371
Chris@43 372 float gain = parameters->getPlayGain();
Chris@43 373 float pan = parameters->getPlayPan();
Chris@43 374
Chris@43 375 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 376 if (dtvm) {
Chris@43 377 return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
Chris@43 378 buffer, gain, pan, fadeIn, fadeOut);
Chris@43 379 }
Chris@43 380
Chris@313 381 if (usesClipMixer(model)) {
Chris@313 382 return mixClipModel(model, startFrame, frameCount,
Chris@313 383 buffer, gain, pan);
Chris@313 384 }
Chris@43 385
Chris@313 386 if (usesContinuousSynth(model)) {
Chris@313 387 return mixContinuousSynthModel(model, startFrame, frameCount,
Chris@313 388 buffer, gain, pan);
Chris@43 389 }
Chris@43 390
Chris@276 391 std::cerr << "AudioGenerator::mixModel: WARNING: Model " << model << " of type " << model->getTypeName() << " is marked as playable, but I have no mechanism to play it" << std::endl;
Chris@276 392
Chris@43 393 return frameCount;
Chris@43 394 }
Chris@43 395
Chris@366 396 int
Chris@43 397 AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
Chris@366 398 int startFrame, int frames,
Chris@43 399 float **buffer, float gain, float pan,
Chris@366 400 int fadeIn, int fadeOut)
Chris@43 401 {
Chris@382 402 int maxFrames = frames + std::max(fadeIn, fadeOut);
Chris@43 403
Chris@366 404 int modelChannels = dtvm->getChannelCount();
Chris@80 405
Chris@382 406 if (m_channelBufSiz < maxFrames || m_channelBufCount < modelChannels) {
Chris@80 407
Chris@382 408 for (int c = 0; c < m_channelBufCount; ++c) {
Chris@382 409 delete[] m_channelBuffer[c];
Chris@80 410 }
Chris@80 411
Chris@382 412 delete[] m_channelBuffer;
Chris@382 413 m_channelBuffer = new float *[modelChannels];
Chris@80 414
Chris@366 415 for (int c = 0; c < modelChannels; ++c) {
Chris@382 416 m_channelBuffer[c] = new float[maxFrames];
Chris@80 417 }
Chris@80 418
Chris@382 419 m_channelBufCount = modelChannels;
Chris@382 420 m_channelBufSiz = maxFrames;
Chris@43 421 }
Chris@80 422
Chris@366 423 int got = 0;
Chris@80 424
Chris@80 425 if (startFrame >= fadeIn/2) {
Chris@80 426 got = dtvm->getData(0, modelChannels - 1,
Chris@80 427 startFrame - fadeIn/2,
Chris@80 428 frames + fadeOut/2 + fadeIn/2,
Chris@382 429 m_channelBuffer);
Chris@80 430 } else {
Chris@366 431 int missing = fadeIn/2 - startFrame;
Chris@80 432
Chris@366 433 for (int c = 0; c < modelChannels; ++c) {
Chris@382 434 m_channelBuffer[c] += missing;
Chris@382 435 }
Chris@382 436
Chris@382 437 if (missing > 0) {
Chris@382 438 cerr << "note: channelBufSiz = " << m_channelBufSiz
Chris@382 439 << ", frames + fadeOut/2 = " << frames + fadeOut/2
Chris@382 440 << ", startFrame = " << startFrame
Chris@382 441 << ", missing = " << missing << endl;
Chris@80 442 }
Chris@80 443
Chris@80 444 got = dtvm->getData(0, modelChannels - 1,
Chris@80 445 startFrame,
Chris@80 446 frames + fadeOut/2,
Chris@382 447 m_channelBuffer);
Chris@80 448
Chris@366 449 for (int c = 0; c < modelChannels; ++c) {
Chris@382 450 m_channelBuffer[c] -= missing;
Chris@80 451 }
Chris@80 452
Chris@80 453 got += missing;
Chris@80 454 }
Chris@43 455
Chris@366 456 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@43 457
Chris@366 458 int sourceChannel = (c % modelChannels);
Chris@43 459
Chris@233 460 // SVDEBUG << "mixing channel " << c << " from source channel " << sourceChannel << endl;
Chris@43 461
Chris@43 462 float channelGain = gain;
Chris@43 463 if (pan != 0.0) {
Chris@43 464 if (c == 0) {
Chris@43 465 if (pan > 0.0) channelGain *= 1.0 - pan;
Chris@43 466 } else {
Chris@43 467 if (pan < 0.0) channelGain *= pan + 1.0;
Chris@43 468 }
Chris@43 469 }
Chris@43 470
Chris@366 471 for (int i = 0; i < fadeIn/2; ++i) {
Chris@43 472 float *back = buffer[c];
Chris@43 473 back -= fadeIn/2;
Chris@382 474 back[i] += (channelGain * m_channelBuffer[sourceChannel][i] * i) / fadeIn;
Chris@43 475 }
Chris@43 476
Chris@366 477 for (int i = 0; i < frames + fadeOut/2; ++i) {
Chris@43 478 float mult = channelGain;
Chris@43 479 if (i < fadeIn/2) {
Chris@43 480 mult = (mult * i) / fadeIn;
Chris@43 481 }
Chris@43 482 if (i > frames - fadeOut/2) {
Chris@43 483 mult = (mult * ((frames + fadeOut/2) - i)) / fadeOut;
Chris@43 484 }
Chris@382 485 float val = m_channelBuffer[sourceChannel][i];
Chris@80 486 if (i >= got) val = 0.f;
Chris@80 487 buffer[c][i] += mult * val;
Chris@43 488 }
Chris@43 489 }
Chris@43 490
Chris@43 491 return got;
Chris@43 492 }
Chris@43 493
Chris@366 494 int
Chris@313 495 AudioGenerator::mixClipModel(Model *model,
Chris@366 496 int startFrame, int frames,
Chris@313 497 float **buffer, float gain, float pan)
Chris@43 498 {
Chris@308 499 ClipMixer *clipMixer = m_clipMixerMap[model];
Chris@308 500 if (!clipMixer) return 0;
Chris@43 501
Chris@366 502 int blocks = frames / m_processingBlockSize;
Chris@43 503
Chris@313 504 //!!! todo: the below -- it matters
Chris@313 505
Chris@43 506 //!!! hang on -- the fact that the audio callback play source's
Chris@43 507 //buffer is a multiple of the plugin's buffer size doesn't mean
Chris@43 508 //that we always get called for a multiple of it here (because it
Chris@43 509 //also depends on the JACK block size). how should we ensure that
Chris@43 510 //all models write the same amount in to the mix, and that we
Chris@43 511 //always have a multiple of the plugin buffer size? I guess this
Chris@43 512 //class has to be queryable for the plugin buffer size & the
Chris@43 513 //callback play source has to use that as a multiple for all the
Chris@43 514 //calls to mixModel
Chris@43 515
Chris@366 516 int got = blocks * m_processingBlockSize;
Chris@43 517
Chris@43 518 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 519 cout << "mixModel [clip]: frames " << frames
Chris@293 520 << ", blocks " << blocks << endl;
Chris@43 521 #endif
Chris@43 522
Chris@308 523 ClipMixer::NoteStart on;
Chris@308 524 ClipMixer::NoteEnd off;
Chris@43 525
Chris@275 526 NoteOffSet &noteOffs = m_noteOffs[model];
Chris@43 527
Chris@308 528 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@308 529
Chris@366 530 for (int i = 0; i < blocks; ++i) {
Chris@43 531
Chris@366 532 int reqStart = startFrame + i * m_processingBlockSize;
Chris@43 533
Chris@299 534 NoteList notes;
Chris@299 535 NoteExportable *exportable = dynamic_cast<NoteExportable *>(model);
Chris@299 536 if (exportable) {
Chris@366 537 notes = exportable->getNotesWithin(reqStart,
Chris@366 538 reqStart + m_processingBlockSize);
Chris@299 539 }
Chris@43 540
Chris@308 541 std::vector<ClipMixer::NoteStart> starts;
Chris@308 542 std::vector<ClipMixer::NoteEnd> ends;
Chris@43 543
Chris@275 544 for (NoteList::const_iterator ni = notes.begin();
Chris@275 545 ni != notes.end(); ++ni) {
Chris@43 546
Chris@366 547 int noteFrame = ni->start;
Chris@43 548
Chris@275 549 if (noteFrame < reqStart ||
Chris@305 550 noteFrame >= reqStart + m_processingBlockSize) continue;
Chris@43 551
Chris@43 552 while (noteOffs.begin() != noteOffs.end() &&
Chris@275 553 noteOffs.begin()->frame <= noteFrame) {
Chris@43 554
Chris@366 555 int eventFrame = noteOffs.begin()->frame;
Chris@308 556 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 557
Chris@308 558 off.frameOffset = eventFrame - reqStart;
Chris@308 559 off.frequency = noteOffs.begin()->frequency;
Chris@43 560
Chris@43 561 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 562 cerr << "mixModel [clip]: adding note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 563 #endif
Chris@43 564
Chris@308 565 ends.push_back(off);
Chris@43 566 noteOffs.erase(noteOffs.begin());
Chris@43 567 }
Chris@43 568
Chris@308 569 on.frameOffset = noteFrame - reqStart;
Chris@308 570 on.frequency = ni->getFrequency();
Chris@308 571 on.level = float(ni->velocity) / 127.0;
Chris@308 572 on.pan = pan;
Chris@43 573
Chris@43 574 #ifdef DEBUG_AUDIO_GENERATOR
Chris@346 575 cout << "mixModel [clip]: adding note at frame " << noteFrame << ", frame offset " << on.frameOffset << " frequency " << on.frequency << ", level " << on.level << endl;
Chris@43 576 #endif
Chris@43 577
Chris@308 578 starts.push_back(on);
Chris@275 579 noteOffs.insert
Chris@308 580 (NoteOff(on.frequency, noteFrame + ni->duration));
Chris@43 581 }
Chris@43 582
Chris@43 583 while (noteOffs.begin() != noteOffs.end() &&
Chris@308 584 noteOffs.begin()->frame <= reqStart + m_processingBlockSize) {
Chris@43 585
Chris@366 586 int eventFrame = noteOffs.begin()->frame;
Chris@308 587 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 588
Chris@308 589 off.frameOffset = eventFrame - reqStart;
Chris@308 590 off.frequency = noteOffs.begin()->frequency;
Chris@43 591
Chris@43 592 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 593 cerr << "mixModel [clip]: adding leftover note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 594 #endif
Chris@43 595
Chris@308 596 ends.push_back(off);
Chris@308 597 noteOffs.erase(noteOffs.begin());
Chris@43 598 }
Chris@43 599
Chris@366 600 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@308 601 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@308 602 }
Chris@43 603
Chris@308 604 clipMixer->mix(bufferIndexes, gain, starts, ends);
Chris@308 605 }
Chris@43 606
Chris@308 607 delete[] bufferIndexes;
Chris@43 608
Chris@43 609 return got;
Chris@43 610 }
Chris@313 611
Chris@366 612 int
Chris@313 613 AudioGenerator::mixContinuousSynthModel(Model *model,
Chris@366 614 int startFrame,
Chris@366 615 int frames,
Chris@313 616 float **buffer,
Chris@313 617 float gain,
Chris@313 618 float pan)
Chris@313 619 {
Chris@313 620 ContinuousSynth *synth = m_continuousSynthMap[model];
Chris@313 621 if (!synth) return 0;
Chris@313 622
Chris@313 623 // only type we support here at the moment
Chris@313 624 SparseTimeValueModel *stvm = qobject_cast<SparseTimeValueModel *>(model);
Chris@313 625 if (stvm->getScaleUnits() != "Hz") return 0;
Chris@313 626
Chris@366 627 int blocks = frames / m_processingBlockSize;
Chris@313 628
Chris@313 629 //!!! todo: see comment in mixClipModel
Chris@313 630
Chris@366 631 int got = blocks * m_processingBlockSize;
Chris@313 632
Chris@313 633 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 634 cout << "mixModel [synth]: frames " << frames
Chris@313 635 << ", blocks " << blocks << endl;
Chris@313 636 #endif
Chris@313 637
Chris@313 638 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@313 639
Chris@366 640 for (int i = 0; i < blocks; ++i) {
Chris@313 641
Chris@366 642 int reqStart = startFrame + i * m_processingBlockSize;
Chris@313 643
Chris@366 644 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@313 645 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@313 646 }
Chris@313 647
Chris@313 648 SparseTimeValueModel::PointList points =
Chris@313 649 stvm->getPoints(reqStart, reqStart + m_processingBlockSize);
Chris@313 650
Chris@313 651 // by default, repeat last frequency
Chris@313 652 float f0 = 0.f;
Chris@313 653
Chris@313 654 // go straight to the last freq that is genuinely in this range
Chris@313 655 for (SparseTimeValueModel::PointList::const_iterator itr = points.end();
Chris@313 656 itr != points.begin(); ) {
Chris@313 657 --itr;
Chris@313 658 if (itr->frame >= reqStart &&
Chris@313 659 itr->frame < reqStart + m_processingBlockSize) {
Chris@313 660 f0 = itr->value;
Chris@313 661 break;
Chris@313 662 }
Chris@313 663 }
Chris@313 664
Chris@314 665 // if we found no such frequency and the next point is further
Chris@314 666 // away than twice the model resolution, go silent (same
Chris@314 667 // criterion TimeValueLayer uses for ending a discrete curve
Chris@314 668 // segment)
Chris@314 669 if (f0 == 0.f) {
Chris@314 670 SparseTimeValueModel::PointList nextPoints =
Chris@314 671 stvm->getNextPoints(reqStart + m_processingBlockSize);
Chris@314 672 if (nextPoints.empty() ||
Chris@314 673 nextPoints.begin()->frame > reqStart + 2 * stvm->getResolution()) {
Chris@314 674 f0 = -1.f;
Chris@314 675 }
Chris@314 676 }
Chris@314 677
Chris@315 678 // cerr << "f0 = " << f0 << endl;
Chris@313 679
Chris@313 680 synth->mix(bufferIndexes,
Chris@313 681 gain,
Chris@313 682 pan,
Chris@313 683 f0);
Chris@313 684 }
Chris@313 685
Chris@313 686 delete[] bufferIndexes;
Chris@313 687
Chris@313 688 return got;
Chris@313 689 }
Chris@313 690