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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioGenerator.h"
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17
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18 #include "base/TempDirectory.h"
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19 #include "base/PlayParameters.h"
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20 #include "base/PlayParameterRepository.h"
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21 #include "base/Pitch.h"
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22 #include "base/Exceptions.h"
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23
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24 #include "data/model/NoteModel.h"
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25 #include "data/model/FlexiNoteModel.h"
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26 #include "data/model/DenseTimeValueModel.h"
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27 #include "data/model/SparseTimeValueModel.h"
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28 #include "data/model/SparseOneDimensionalModel.h"
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29 #include "data/model/NoteData.h"
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30
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31 #include "ClipMixer.h"
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32 #include "ContinuousSynth.h"
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33
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34 #include <iostream>
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35 #include <cmath>
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36
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37 #include <QDir>
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38 #include <QFile>
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39
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40 const sv_frame_t
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41 AudioGenerator::m_processingBlockSize = 1024;
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42
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43 QString
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44 AudioGenerator::m_sampleDir = "";
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45
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46 //#define DEBUG_AUDIO_GENERATOR 1
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47
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48 AudioGenerator::AudioGenerator() :
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49 m_sourceSampleRate(0),
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50 m_targetChannelCount(1),
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51 m_waveType(0),
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52 m_soloing(false),
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53 m_channelBuffer(0),
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54 m_channelBufSiz(0),
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55 m_channelBufCount(0)
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56 {
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57 initialiseSampleDir();
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58
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59 connect(PlayParameterRepository::getInstance(),
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60 SIGNAL(playClipIdChanged(const Playable *, QString)),
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61 this,
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62 SLOT(playClipIdChanged(const Playable *, QString)));
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63 }
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64
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65 AudioGenerator::~AudioGenerator()
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66 {
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67 #ifdef DEBUG_AUDIO_GENERATOR
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68 SVDEBUG << "AudioGenerator::~AudioGenerator" << endl;
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69 #endif
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70 }
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71
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72 void
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73 AudioGenerator::initialiseSampleDir()
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74 {
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75 if (m_sampleDir != "") return;
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76
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77 try {
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78 m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples");
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79 } catch (DirectoryCreationFailed f) {
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80 cerr << "WARNING: AudioGenerator::initialiseSampleDir:"
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81 << " Failed to create temporary sample directory"
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82 << endl;
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83 m_sampleDir = "";
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84 return;
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85 }
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86
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87 QDir sampleResourceDir(":/samples", "*.wav");
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88
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89 for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) {
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90
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91 QString fileName(sampleResourceDir[i]);
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92 QFile file(sampleResourceDir.filePath(fileName));
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93 QString target = QDir(m_sampleDir).filePath(fileName);
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94
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95 if (!file.copy(target)) {
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96 cerr << "WARNING: AudioGenerator::getSampleDir: "
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97 << "Unable to copy " << fileName
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98 << " into temporary directory \""
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99 << m_sampleDir << "\"" << endl;
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100 } else {
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101 QFile tf(target);
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102 tf.setPermissions(tf.permissions() |
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103 QFile::WriteOwner |
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104 QFile::WriteUser);
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105 }
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106 }
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107 }
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108
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109 bool
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110 AudioGenerator::addModel(Model *model)
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111 {
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112 if (m_sourceSampleRate == 0) {
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113
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114 m_sourceSampleRate = model->getSampleRate();
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115
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116 } else {
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117
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118 DenseTimeValueModel *dtvm =
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119 dynamic_cast<DenseTimeValueModel *>(model);
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120
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121 if (dtvm) {
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122 m_sourceSampleRate = model->getSampleRate();
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123 return true;
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124 }
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125 }
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126
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127 const Playable *playable = model;
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128 if (!playable || !playable->canPlay()) return 0;
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129
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130 PlayParameters *parameters =
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131 PlayParameterRepository::getInstance()->getPlayParameters(playable);
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132
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133 bool willPlay = !parameters->isPlayMuted();
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134
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135 if (usesClipMixer(model)) {
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136 ClipMixer *mixer = makeClipMixerFor(model);
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137 if (mixer) {
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138 QMutexLocker locker(&m_mutex);
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139 m_clipMixerMap[model] = mixer;
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140 return willPlay;
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141 }
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142 }
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143
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144 if (usesContinuousSynth(model)) {
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145 ContinuousSynth *synth = makeSynthFor(model);
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146 if (synth) {
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147 QMutexLocker locker(&m_mutex);
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148 m_continuousSynthMap[model] = synth;
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149 return willPlay;
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150 }
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151 }
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152
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153 return false;
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154 }
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155
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156 void
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157 AudioGenerator::playClipIdChanged(const Playable *playable, QString)
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158 {
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159 const Model *model = dynamic_cast<const Model *>(playable);
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160 if (!model) {
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161 cerr << "WARNING: AudioGenerator::playClipIdChanged: playable "
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162 << playable << " is not a supported model type"
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163 << endl;
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164 return;
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165 }
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166
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167 if (m_clipMixerMap.find(model) == m_clipMixerMap.end()) return;
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168
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169 ClipMixer *mixer = makeClipMixerFor(model);
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170 if (mixer) {
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171 QMutexLocker locker(&m_mutex);
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172 m_clipMixerMap[model] = mixer;
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173 }
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174 }
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175
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176 bool
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177 AudioGenerator::usesClipMixer(const Model *model)
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178 {
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179 bool clip =
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180 (qobject_cast<const SparseOneDimensionalModel *>(model) ||
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181 qobject_cast<const NoteModel *>(model) ||
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182 qobject_cast<const FlexiNoteModel *>(model));
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183 return clip;
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184 }
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185
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186 bool
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187 AudioGenerator::wantsQuieterClips(const Model *model)
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188 {
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189 // basically, anything that usually has sustain (like notes) or
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190 // often has multiple sounds at once (like notes) wants to use a
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191 // quieter level than simple click tracks
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192 bool does =
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193 (qobject_cast<const NoteModel *>(model) ||
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194 qobject_cast<const FlexiNoteModel *>(model));
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195 return does;
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196 }
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197
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198 bool
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199 AudioGenerator::usesContinuousSynth(const Model *model)
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200 {
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201 bool cont =
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202 (qobject_cast<const SparseTimeValueModel *>(model));
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203 return cont;
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204 }
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205
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206 ClipMixer *
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207 AudioGenerator::makeClipMixerFor(const Model *model)
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208 {
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209 QString clipId;
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210
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211 const Playable *playable = model;
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212 if (!playable || !playable->canPlay()) return 0;
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213
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214 PlayParameters *parameters =
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215 PlayParameterRepository::getInstance()->getPlayParameters(playable);
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216 if (parameters) {
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217 clipId = parameters->getPlayClipId();
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218 }
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219
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220 #ifdef DEBUG_AUDIO_GENERATOR
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221 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): sample id = " << clipId << std::endl;
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222 #endif
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223
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224 if (clipId == "") {
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225 SVDEBUG << "AudioGenerator::makeClipMixerFor(" << model << "): no sample, skipping" << endl;
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226 return 0;
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227 }
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228
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229 ClipMixer *mixer = new ClipMixer(m_targetChannelCount,
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230 m_sourceSampleRate,
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231 m_processingBlockSize);
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232
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233 double clipF0 = Pitch::getFrequencyForPitch(60, 0, 440.0); // required
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234
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235 QString clipPath = QString("%1/%2.wav").arg(m_sampleDir).arg(clipId);
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236
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237 double level = wantsQuieterClips(model) ? 0.5 : 1.0;
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238 if (!mixer->loadClipData(clipPath, clipF0, level)) {
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239 delete mixer;
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240 return 0;
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241 }
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242
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243 #ifdef DEBUG_AUDIO_GENERATOR
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244 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): loaded clip " << clipId << std::endl;
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245 #endif
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246
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247 return mixer;
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248 }
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249
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250 ContinuousSynth *
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251 AudioGenerator::makeSynthFor(const Model *model)
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252 {
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253 const Playable *playable = model;
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254 if (!playable || !playable->canPlay()) return 0;
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255
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256 ContinuousSynth *synth = new ContinuousSynth(m_targetChannelCount,
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257 m_sourceSampleRate,
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258 m_processingBlockSize,
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259 m_waveType);
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260
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261 #ifdef DEBUG_AUDIO_GENERATOR
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262 std::cerr << "AudioGenerator::makeSynthFor(" << model << "): created synth" << std::endl;
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263 #endif
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264
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265 return synth;
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266 }
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267
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268 void
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269 AudioGenerator::removeModel(Model *model)
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270 {
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271 SparseOneDimensionalModel *sodm =
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272 dynamic_cast<SparseOneDimensionalModel *>(model);
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273 if (!sodm) return; // nothing to do
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274
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275 QMutexLocker locker(&m_mutex);
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276
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277 if (m_clipMixerMap.find(sodm) == m_clipMixerMap.end()) return;
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278
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279 ClipMixer *mixer = m_clipMixerMap[sodm];
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280 m_clipMixerMap.erase(sodm);
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281 delete mixer;
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282 }
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283
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284 void
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285 AudioGenerator::clearModels()
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286 {
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287 QMutexLocker locker(&m_mutex);
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288
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289 while (!m_clipMixerMap.empty()) {
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290 ClipMixer *mixer = m_clipMixerMap.begin()->second;
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291 m_clipMixerMap.erase(m_clipMixerMap.begin());
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292 delete mixer;
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293 }
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294 }
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295
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296 void
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297 AudioGenerator::reset()
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298 {
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299 QMutexLocker locker(&m_mutex);
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300
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301 #ifdef DEBUG_AUDIO_GENERATOR
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302 cerr << "AudioGenerator::reset()" << endl;
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303 #endif
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304
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305 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
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306 if (i->second) {
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307 i->second->reset();
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308 }
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309 }
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310
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311 m_noteOffs.clear();
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312 }
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313
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314 void
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315 AudioGenerator::setTargetChannelCount(int targetChannelCount)
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316 {
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317 if (m_targetChannelCount == targetChannelCount) return;
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318
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319 // SVDEBUG << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << endl;
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320
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321 QMutexLocker locker(&m_mutex);
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322 m_targetChannelCount = targetChannelCount;
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323
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324 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
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325 if (i->second) i->second->setChannelCount(targetChannelCount);
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326 }
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327 }
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328
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329 sv_frame_t
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330 AudioGenerator::getBlockSize() const
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331 {
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332 return m_processingBlockSize;
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333 }
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334
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335 void
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336 AudioGenerator::setSoloModelSet(std::set<Model *> s)
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337 {
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338 QMutexLocker locker(&m_mutex);
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339
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340 m_soloModelSet = s;
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341 m_soloing = true;
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342 }
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343
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344 void
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345 AudioGenerator::clearSoloModelSet()
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346 {
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347 QMutexLocker locker(&m_mutex);
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348
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349 m_soloModelSet.clear();
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350 m_soloing = false;
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351 }
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352
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353 sv_frame_t
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354 AudioGenerator::mixModel(Model *model, sv_frame_t startFrame, sv_frame_t frameCount,
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355 float **buffer, sv_frame_t fadeIn, sv_frame_t fadeOut)
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356 {
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357 if (m_sourceSampleRate == 0) {
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358 cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << endl;
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359 return frameCount;
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360 }
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361
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362 QMutexLocker locker(&m_mutex);
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363
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364 Playable *playable = model;
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365 if (!playable || !playable->canPlay()) return frameCount;
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366
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367 PlayParameters *parameters =
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368 PlayParameterRepository::getInstance()->getPlayParameters(playable);
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369 if (!parameters) return frameCount;
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370
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371 bool playing = !parameters->isPlayMuted();
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372 if (!playing) {
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373 #ifdef DEBUG_AUDIO_GENERATOR
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374 cout << "AudioGenerator::mixModel(" << model << "): muted" << endl;
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375 #endif
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376 return frameCount;
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377 }
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378
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379 if (m_soloing) {
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380 if (m_soloModelSet.find(model) == m_soloModelSet.end()) {
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381 #ifdef DEBUG_AUDIO_GENERATOR
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382 cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << endl;
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Chris@43
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383 #endif
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384 return frameCount;
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Chris@43
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385 }
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Chris@43
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386 }
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387
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388 float gain = parameters->getPlayGain();
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389 float pan = parameters->getPlayPan();
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390
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391 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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392 if (dtvm) {
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393 return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
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Chris@43
|
394 buffer, gain, pan, fadeIn, fadeOut);
|
Chris@43
|
395 }
|
Chris@43
|
396
|
Chris@313
|
397 if (usesClipMixer(model)) {
|
Chris@313
|
398 return mixClipModel(model, startFrame, frameCount,
|
Chris@313
|
399 buffer, gain, pan);
|
Chris@313
|
400 }
|
Chris@43
|
401
|
Chris@313
|
402 if (usesContinuousSynth(model)) {
|
Chris@313
|
403 return mixContinuousSynthModel(model, startFrame, frameCount,
|
Chris@313
|
404 buffer, gain, pan);
|
Chris@43
|
405 }
|
Chris@43
|
406
|
Chris@276
|
407 std::cerr << "AudioGenerator::mixModel: WARNING: Model " << model << " of type " << model->getTypeName() << " is marked as playable, but I have no mechanism to play it" << std::endl;
|
Chris@276
|
408
|
Chris@43
|
409 return frameCount;
|
Chris@43
|
410 }
|
Chris@43
|
411
|
Chris@436
|
412 sv_frame_t
|
Chris@43
|
413 AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
|
Chris@436
|
414 sv_frame_t startFrame, sv_frame_t frames,
|
Chris@43
|
415 float **buffer, float gain, float pan,
|
Chris@436
|
416 sv_frame_t fadeIn, sv_frame_t fadeOut)
|
Chris@43
|
417 {
|
Chris@436
|
418 sv_frame_t maxFrames = frames + std::max(fadeIn, fadeOut);
|
Chris@43
|
419
|
Chris@366
|
420 int modelChannels = dtvm->getChannelCount();
|
Chris@80
|
421
|
Chris@382
|
422 if (m_channelBufSiz < maxFrames || m_channelBufCount < modelChannels) {
|
Chris@80
|
423
|
Chris@382
|
424 for (int c = 0; c < m_channelBufCount; ++c) {
|
Chris@382
|
425 delete[] m_channelBuffer[c];
|
Chris@80
|
426 }
|
Chris@80
|
427
|
Chris@382
|
428 delete[] m_channelBuffer;
|
Chris@382
|
429 m_channelBuffer = new float *[modelChannels];
|
Chris@80
|
430
|
Chris@366
|
431 for (int c = 0; c < modelChannels; ++c) {
|
Chris@382
|
432 m_channelBuffer[c] = new float[maxFrames];
|
Chris@80
|
433 }
|
Chris@80
|
434
|
Chris@382
|
435 m_channelBufCount = modelChannels;
|
Chris@382
|
436 m_channelBufSiz = maxFrames;
|
Chris@43
|
437 }
|
Chris@80
|
438
|
Chris@436
|
439 sv_frame_t got = 0;
|
Chris@80
|
440
|
Chris@80
|
441 if (startFrame >= fadeIn/2) {
|
Chris@457
|
442 got = dtvm->getMultiChannelData(0, modelChannels - 1,
|
Chris@457
|
443 startFrame - fadeIn/2,
|
Chris@457
|
444 frames + fadeOut/2 + fadeIn/2,
|
Chris@457
|
445 m_channelBuffer);
|
Chris@80
|
446 } else {
|
Chris@436
|
447 sv_frame_t missing = fadeIn/2 - startFrame;
|
Chris@80
|
448
|
Chris@366
|
449 for (int c = 0; c < modelChannels; ++c) {
|
Chris@382
|
450 m_channelBuffer[c] += missing;
|
Chris@382
|
451 }
|
Chris@382
|
452
|
Chris@382
|
453 if (missing > 0) {
|
Chris@382
|
454 cerr << "note: channelBufSiz = " << m_channelBufSiz
|
Chris@382
|
455 << ", frames + fadeOut/2 = " << frames + fadeOut/2
|
Chris@382
|
456 << ", startFrame = " << startFrame
|
Chris@382
|
457 << ", missing = " << missing << endl;
|
Chris@80
|
458 }
|
Chris@80
|
459
|
Chris@457
|
460 got = dtvm->getMultiChannelData(0, modelChannels - 1,
|
Chris@457
|
461 startFrame,
|
Chris@457
|
462 frames + fadeOut/2,
|
Chris@457
|
463 m_channelBuffer);
|
Chris@80
|
464
|
Chris@366
|
465 for (int c = 0; c < modelChannels; ++c) {
|
Chris@382
|
466 m_channelBuffer[c] -= missing;
|
Chris@80
|
467 }
|
Chris@80
|
468
|
Chris@80
|
469 got += missing;
|
Chris@80
|
470 }
|
Chris@43
|
471
|
Chris@366
|
472 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@43
|
473
|
Chris@366
|
474 int sourceChannel = (c % modelChannels);
|
Chris@43
|
475
|
Chris@233
|
476 // SVDEBUG << "mixing channel " << c << " from source channel " << sourceChannel << endl;
|
Chris@43
|
477
|
Chris@43
|
478 float channelGain = gain;
|
Chris@43
|
479 if (pan != 0.0) {
|
Chris@43
|
480 if (c == 0) {
|
Chris@436
|
481 if (pan > 0.0) channelGain *= 1.0f - pan;
|
Chris@43
|
482 } else {
|
Chris@436
|
483 if (pan < 0.0) channelGain *= pan + 1.0f;
|
Chris@43
|
484 }
|
Chris@43
|
485 }
|
Chris@43
|
486
|
Chris@436
|
487 for (sv_frame_t i = 0; i < fadeIn/2; ++i) {
|
Chris@43
|
488 float *back = buffer[c];
|
Chris@43
|
489 back -= fadeIn/2;
|
Chris@436
|
490 back[i] +=
|
Chris@436
|
491 (channelGain * m_channelBuffer[sourceChannel][i] * float(i))
|
Chris@436
|
492 / float(fadeIn);
|
Chris@43
|
493 }
|
Chris@43
|
494
|
Chris@436
|
495 for (sv_frame_t i = 0; i < frames + fadeOut/2; ++i) {
|
Chris@43
|
496 float mult = channelGain;
|
Chris@43
|
497 if (i < fadeIn/2) {
|
Chris@436
|
498 mult = (mult * float(i)) / float(fadeIn);
|
Chris@43
|
499 }
|
Chris@43
|
500 if (i > frames - fadeOut/2) {
|
Chris@436
|
501 mult = (mult * float((frames + fadeOut/2) - i)) / float(fadeOut);
|
Chris@43
|
502 }
|
Chris@382
|
503 float val = m_channelBuffer[sourceChannel][i];
|
Chris@80
|
504 if (i >= got) val = 0.f;
|
Chris@80
|
505 buffer[c][i] += mult * val;
|
Chris@43
|
506 }
|
Chris@43
|
507 }
|
Chris@43
|
508
|
Chris@43
|
509 return got;
|
Chris@43
|
510 }
|
Chris@43
|
511
|
Chris@436
|
512 sv_frame_t
|
Chris@313
|
513 AudioGenerator::mixClipModel(Model *model,
|
Chris@436
|
514 sv_frame_t startFrame, sv_frame_t frames,
|
Chris@313
|
515 float **buffer, float gain, float pan)
|
Chris@43
|
516 {
|
Chris@308
|
517 ClipMixer *clipMixer = m_clipMixerMap[model];
|
Chris@308
|
518 if (!clipMixer) return 0;
|
Chris@43
|
519
|
Chris@436
|
520 int blocks = int(frames / m_processingBlockSize);
|
Chris@43
|
521
|
Chris@313
|
522 //!!! todo: the below -- it matters
|
Chris@313
|
523
|
Chris@43
|
524 //!!! hang on -- the fact that the audio callback play source's
|
Chris@43
|
525 //buffer is a multiple of the plugin's buffer size doesn't mean
|
Chris@43
|
526 //that we always get called for a multiple of it here (because it
|
Chris@43
|
527 //also depends on the JACK block size). how should we ensure that
|
Chris@43
|
528 //all models write the same amount in to the mix, and that we
|
Chris@43
|
529 //always have a multiple of the plugin buffer size? I guess this
|
Chris@43
|
530 //class has to be queryable for the plugin buffer size & the
|
Chris@43
|
531 //callback play source has to use that as a multiple for all the
|
Chris@43
|
532 //calls to mixModel
|
Chris@43
|
533
|
Chris@436
|
534 sv_frame_t got = blocks * m_processingBlockSize;
|
Chris@43
|
535
|
Chris@43
|
536 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@442
|
537 cout << "mixModel [clip]: start " << startFrame << ", frames " << frames
|
Chris@442
|
538 << ", blocks " << blocks << ", have " << m_noteOffs.size()
|
Chris@442
|
539 << " note-offs" << endl;
|
Chris@43
|
540 #endif
|
Chris@43
|
541
|
Chris@308
|
542 ClipMixer::NoteStart on;
|
Chris@308
|
543 ClipMixer::NoteEnd off;
|
Chris@43
|
544
|
Chris@275
|
545 NoteOffSet ¬eOffs = m_noteOffs[model];
|
Chris@43
|
546
|
Chris@308
|
547 float **bufferIndexes = new float *[m_targetChannelCount];
|
Chris@308
|
548
|
Chris@366
|
549 for (int i = 0; i < blocks; ++i) {
|
Chris@43
|
550
|
Chris@436
|
551 sv_frame_t reqStart = startFrame + i * m_processingBlockSize;
|
Chris@43
|
552
|
Chris@299
|
553 NoteList notes;
|
Chris@299
|
554 NoteExportable *exportable = dynamic_cast<NoteExportable *>(model);
|
Chris@299
|
555 if (exportable) {
|
Chris@366
|
556 notes = exportable->getNotesWithin(reqStart,
|
Chris@366
|
557 reqStart + m_processingBlockSize);
|
Chris@299
|
558 }
|
Chris@43
|
559
|
Chris@308
|
560 std::vector<ClipMixer::NoteStart> starts;
|
Chris@308
|
561 std::vector<ClipMixer::NoteEnd> ends;
|
Chris@43
|
562
|
Chris@275
|
563 for (NoteList::const_iterator ni = notes.begin();
|
Chris@275
|
564 ni != notes.end(); ++ni) {
|
Chris@43
|
565
|
Chris@436
|
566 sv_frame_t noteFrame = ni->start;
|
Chris@43
|
567
|
Chris@275
|
568 if (noteFrame < reqStart ||
|
Chris@305
|
569 noteFrame >= reqStart + m_processingBlockSize) continue;
|
Chris@43
|
570
|
Chris@43
|
571 while (noteOffs.begin() != noteOffs.end() &&
|
Chris@275
|
572 noteOffs.begin()->frame <= noteFrame) {
|
Chris@43
|
573
|
Chris@436
|
574 sv_frame_t eventFrame = noteOffs.begin()->frame;
|
Chris@308
|
575 if (eventFrame < reqStart) eventFrame = reqStart;
|
Chris@43
|
576
|
Chris@308
|
577 off.frameOffset = eventFrame - reqStart;
|
Chris@308
|
578 off.frequency = noteOffs.begin()->frequency;
|
Chris@43
|
579
|
Chris@43
|
580 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
581 cerr << "mixModel [clip]: adding note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
|
Chris@43
|
582 #endif
|
Chris@43
|
583
|
Chris@308
|
584 ends.push_back(off);
|
Chris@43
|
585 noteOffs.erase(noteOffs.begin());
|
Chris@43
|
586 }
|
Chris@43
|
587
|
Chris@308
|
588 on.frameOffset = noteFrame - reqStart;
|
Chris@308
|
589 on.frequency = ni->getFrequency();
|
Chris@436
|
590 on.level = float(ni->velocity) / 127.0f;
|
Chris@308
|
591 on.pan = pan;
|
Chris@43
|
592
|
Chris@43
|
593 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@346
|
594 cout << "mixModel [clip]: adding note at frame " << noteFrame << ", frame offset " << on.frameOffset << " frequency " << on.frequency << ", level " << on.level << endl;
|
Chris@43
|
595 #endif
|
Chris@43
|
596
|
Chris@308
|
597 starts.push_back(on);
|
Chris@275
|
598 noteOffs.insert
|
Chris@308
|
599 (NoteOff(on.frequency, noteFrame + ni->duration));
|
Chris@43
|
600 }
|
Chris@43
|
601
|
Chris@43
|
602 while (noteOffs.begin() != noteOffs.end() &&
|
Chris@308
|
603 noteOffs.begin()->frame <= reqStart + m_processingBlockSize) {
|
Chris@43
|
604
|
Chris@436
|
605 sv_frame_t eventFrame = noteOffs.begin()->frame;
|
Chris@308
|
606 if (eventFrame < reqStart) eventFrame = reqStart;
|
Chris@43
|
607
|
Chris@308
|
608 off.frameOffset = eventFrame - reqStart;
|
Chris@308
|
609 off.frequency = noteOffs.begin()->frequency;
|
Chris@43
|
610
|
Chris@43
|
611 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
612 cerr << "mixModel [clip]: adding leftover note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
|
Chris@43
|
613 #endif
|
Chris@43
|
614
|
Chris@308
|
615 ends.push_back(off);
|
Chris@308
|
616 noteOffs.erase(noteOffs.begin());
|
Chris@43
|
617 }
|
Chris@43
|
618
|
Chris@366
|
619 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@308
|
620 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
|
Chris@308
|
621 }
|
Chris@43
|
622
|
Chris@308
|
623 clipMixer->mix(bufferIndexes, gain, starts, ends);
|
Chris@308
|
624 }
|
Chris@43
|
625
|
Chris@308
|
626 delete[] bufferIndexes;
|
Chris@43
|
627
|
Chris@43
|
628 return got;
|
Chris@43
|
629 }
|
Chris@313
|
630
|
Chris@436
|
631 sv_frame_t
|
Chris@313
|
632 AudioGenerator::mixContinuousSynthModel(Model *model,
|
Chris@436
|
633 sv_frame_t startFrame,
|
Chris@436
|
634 sv_frame_t frames,
|
Chris@313
|
635 float **buffer,
|
Chris@313
|
636 float gain,
|
Chris@313
|
637 float pan)
|
Chris@313
|
638 {
|
Chris@313
|
639 ContinuousSynth *synth = m_continuousSynthMap[model];
|
Chris@313
|
640 if (!synth) return 0;
|
Chris@313
|
641
|
Chris@313
|
642 // only type we support here at the moment
|
Chris@313
|
643 SparseTimeValueModel *stvm = qobject_cast<SparseTimeValueModel *>(model);
|
Chris@313
|
644 if (stvm->getScaleUnits() != "Hz") return 0;
|
Chris@313
|
645
|
Chris@436
|
646 int blocks = int(frames / m_processingBlockSize);
|
Chris@313
|
647
|
Chris@313
|
648 //!!! todo: see comment in mixClipModel
|
Chris@313
|
649
|
Chris@436
|
650 sv_frame_t got = blocks * m_processingBlockSize;
|
Chris@313
|
651
|
Chris@313
|
652 #ifdef DEBUG_AUDIO_GENERATOR
|
Chris@313
|
653 cout << "mixModel [synth]: frames " << frames
|
Chris@313
|
654 << ", blocks " << blocks << endl;
|
Chris@313
|
655 #endif
|
Chris@313
|
656
|
Chris@313
|
657 float **bufferIndexes = new float *[m_targetChannelCount];
|
Chris@313
|
658
|
Chris@366
|
659 for (int i = 0; i < blocks; ++i) {
|
Chris@313
|
660
|
Chris@436
|
661 sv_frame_t reqStart = startFrame + i * m_processingBlockSize;
|
Chris@313
|
662
|
Chris@366
|
663 for (int c = 0; c < m_targetChannelCount; ++c) {
|
Chris@313
|
664 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
|
Chris@313
|
665 }
|
Chris@313
|
666
|
Chris@313
|
667 SparseTimeValueModel::PointList points =
|
Chris@313
|
668 stvm->getPoints(reqStart, reqStart + m_processingBlockSize);
|
Chris@313
|
669
|
Chris@313
|
670 // by default, repeat last frequency
|
Chris@313
|
671 float f0 = 0.f;
|
Chris@313
|
672
|
Chris@313
|
673 // go straight to the last freq that is genuinely in this range
|
Chris@313
|
674 for (SparseTimeValueModel::PointList::const_iterator itr = points.end();
|
Chris@313
|
675 itr != points.begin(); ) {
|
Chris@313
|
676 --itr;
|
Chris@313
|
677 if (itr->frame >= reqStart &&
|
Chris@313
|
678 itr->frame < reqStart + m_processingBlockSize) {
|
Chris@313
|
679 f0 = itr->value;
|
Chris@313
|
680 break;
|
Chris@313
|
681 }
|
Chris@313
|
682 }
|
Chris@313
|
683
|
Chris@314
|
684 // if we found no such frequency and the next point is further
|
Chris@314
|
685 // away than twice the model resolution, go silent (same
|
Chris@314
|
686 // criterion TimeValueLayer uses for ending a discrete curve
|
Chris@314
|
687 // segment)
|
Chris@314
|
688 if (f0 == 0.f) {
|
Chris@314
|
689 SparseTimeValueModel::PointList nextPoints =
|
Chris@314
|
690 stvm->getNextPoints(reqStart + m_processingBlockSize);
|
Chris@314
|
691 if (nextPoints.empty() ||
|
Chris@314
|
692 nextPoints.begin()->frame > reqStart + 2 * stvm->getResolution()) {
|
Chris@314
|
693 f0 = -1.f;
|
Chris@314
|
694 }
|
Chris@314
|
695 }
|
Chris@314
|
696
|
Chris@315
|
697 // cerr << "f0 = " << f0 << endl;
|
Chris@313
|
698
|
Chris@313
|
699 synth->mix(bufferIndexes,
|
Chris@313
|
700 gain,
|
Chris@313
|
701 pan,
|
Chris@313
|
702 f0);
|
Chris@313
|
703 }
|
Chris@313
|
704
|
Chris@313
|
705 delete[] bufferIndexes;
|
Chris@313
|
706
|
Chris@313
|
707 return got;
|
Chris@313
|
708 }
|
Chris@313
|
709
|