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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "base/Model.h"
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21 #include "base/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "model/DenseTimeValueModel.h"
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24 #include "model/SparseOneDimensionalModel.h"
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25 #include "IntegerTimeStretcher.h"
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26
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27 #include <iostream>
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28 #include <cassert>
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29
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30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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32
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33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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35
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36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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37 m_viewManager(manager),
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38 m_audioGenerator(new AudioGenerator()),
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39 m_readBuffers(0),
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40 m_writeBuffers(0),
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41 m_readBufferFill(0),
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42 m_writeBufferFill(0),
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43 m_bufferScavenger(1),
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44 m_sourceChannelCount(0),
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45 m_blockSize(1024),
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46 m_sourceSampleRate(0),
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47 m_targetSampleRate(0),
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48 m_playLatency(0),
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49 m_playing(false),
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50 m_exiting(false),
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51 m_lastModelEndFrame(0),
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52 m_outputLeft(0.0),
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53 m_outputRight(0.0),
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54 m_slowdownCounter(0),
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55 m_timeStretcher(0),
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56 m_fillThread(0),
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57 m_converter(0)
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58 {
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59 m_viewManager->setAudioPlaySource(this);
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60
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61 connect(m_viewManager, SIGNAL(selectionChanged()),
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62 this, SLOT(selectionChanged()));
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63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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64 this, SLOT(playLoopModeChanged()));
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65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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66 this, SLOT(playSelectionModeChanged()));
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67
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68 connect(PlayParameterRepository::instance(),
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69 SIGNAL(playParametersChanged(PlayParameters *)),
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70 this, SLOT(playParametersChanged(PlayParameters *)));
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71 }
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72
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73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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74 {
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75 m_exiting = true;
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76
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77 if (m_fillThread) {
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78 m_condition.wakeAll();
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79 m_fillThread->wait();
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80 delete m_fillThread;
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81 }
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82
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83 clearModels();
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84
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85 if (m_readBuffers != m_writeBuffers) {
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86 delete m_readBuffers;
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87 }
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88
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89 delete m_writeBuffers;
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90
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91 delete m_audioGenerator;
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92
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93 m_bufferScavenger.scavenge(true);
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94 }
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95
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96 void
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97 AudioCallbackPlaySource::addModel(Model *model)
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98 {
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99 bool canPlay = m_audioGenerator->addModel(model);
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100
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101 m_mutex.lock();
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102
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103 m_models.insert(model);
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104 if (model->getEndFrame() > m_lastModelEndFrame) {
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105 m_lastModelEndFrame = model->getEndFrame();
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106 }
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107
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108 bool buffersChanged = false, srChanged = false;
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109
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110 size_t modelChannels = 1;
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111 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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112 if (dtvm) modelChannels = dtvm->getChannelCount();
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113 if (modelChannels > m_sourceChannelCount) {
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114 m_sourceChannelCount = modelChannels;
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115 }
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116
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117 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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118
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119 if (m_sourceSampleRate == 0) {
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120
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121 m_sourceSampleRate = model->getSampleRate();
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122 srChanged = true;
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123
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124 } else if (model->getSampleRate() != m_sourceSampleRate) {
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125
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126 // If this is a dense time-value model and we have no other, we
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127 // can just switch to this model's sample rate
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128
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129 if (dtvm) {
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130
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131 bool conflicting = false;
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132
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133 for (std::set<Model *>::const_iterator i = m_models.begin();
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134 i != m_models.end(); ++i) {
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135 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
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136 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
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137 conflicting = true;
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138 break;
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139 }
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140 }
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141
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142 if (conflicting) {
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143
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144 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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145 << "New model sample rate does not match" << std::endl
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146 << "existing model(s) (new " << model->getSampleRate()
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147 << " vs " << m_sourceSampleRate
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148 << "), playback will be wrong"
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149 << std::endl;
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150
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151 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
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152 false);
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153 } else {
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154 m_sourceSampleRate = model->getSampleRate();
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155 srChanged = true;
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156 }
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157 }
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158 }
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159
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160 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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161 clearRingBuffers(true, getTargetChannelCount());
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162 buffersChanged = true;
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163 } else {
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164 if (canPlay) clearRingBuffers(true);
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165 }
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166
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167 if (buffersChanged || srChanged) {
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168 if (m_converter) {
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169 src_delete(m_converter);
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170 m_converter = 0;
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171 }
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172 }
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173
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174 m_mutex.unlock();
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175
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176 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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177
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178 if (!m_fillThread) {
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179 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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180 m_fillThread->start();
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181 }
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182
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183 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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184 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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185 #endif
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186
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187 if (buffersChanged || srChanged) {
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188 emit modelReplaced();
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189 }
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190
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191 m_condition.wakeAll();
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192 }
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193
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194 void
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195 AudioCallbackPlaySource::removeModel(Model *model)
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196 {
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197 m_mutex.lock();
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198
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199 m_models.erase(model);
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200
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201 if (m_models.empty()) {
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202 if (m_converter) {
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203 src_delete(m_converter);
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204 m_converter = 0;
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205 }
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206 m_sourceSampleRate = 0;
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207 }
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208
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209 size_t lastEnd = 0;
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210 for (std::set<Model *>::const_iterator i = m_models.begin();
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211 i != m_models.end(); ++i) {
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212 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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213 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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214 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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215 }
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216 m_lastModelEndFrame = lastEnd;
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217
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218 m_mutex.unlock();
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219
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220 m_audioGenerator->removeModel(model);
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221
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222 clearRingBuffers();
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223 }
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224
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225 void
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226 AudioCallbackPlaySource::clearModels()
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227 {
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228 m_mutex.lock();
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229
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230 m_models.clear();
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231
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232 if (m_converter) {
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233 src_delete(m_converter);
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234 m_converter = 0;
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235 }
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236
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237 m_lastModelEndFrame = 0;
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238
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239 m_sourceSampleRate = 0;
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240
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241 m_mutex.unlock();
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242
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243 m_audioGenerator->clearModels();
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244 }
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245
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246 void
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247 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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248 {
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249 if (!haveLock) m_mutex.lock();
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250
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251 if (count == 0) {
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252 if (m_writeBuffers) count = m_writeBuffers->size();
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253 }
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254
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255 size_t sf = m_readBufferFill;
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256 RingBuffer<float> *rb = getReadRingBuffer(0);
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257 if (rb) {
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258 //!!! This is incorrect if we're in a non-contiguous selection
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259 //Same goes for all related code (subtracting the read space
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260 //from the fill frame to try to establish where the effective
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261 //pre-resample/timestretch read pointer is)
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262 size_t rs = rb->getReadSpace();
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263 if (rs < sf) sf -= rs;
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264 else sf = 0;
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265 }
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266 m_writeBufferFill = sf;
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267
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268 if (m_readBuffers != m_writeBuffers) {
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269 delete m_writeBuffers;
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270 }
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271
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272 m_writeBuffers = new RingBufferVector;
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273
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274 for (size_t i = 0; i < count; ++i) {
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275 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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276 }
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277
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278 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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279 << count << " write buffers" << std::endl;
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280
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281 if (!haveLock) {
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282 m_mutex.unlock();
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283 //!!! m_condition.wakeAll();
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284 }
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285 }
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286
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287 void
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288 AudioCallbackPlaySource::play(size_t startFrame)
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289 {
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290 if (m_viewManager->getPlaySelectionMode() &&
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291 !m_viewManager->getSelections().empty()) {
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292 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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293 MultiSelection::SelectionList::iterator i = selections.begin();
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294 if (i != selections.end()) {
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295 if (startFrame < i->getStartFrame()) {
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296 startFrame = i->getStartFrame();
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297 } else {
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298 MultiSelection::SelectionList::iterator j = selections.end();
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299 --j;
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300 if (startFrame >= j->getEndFrame()) {
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301 startFrame = i->getStartFrame();
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302 }
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303 }
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304 }
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305 } else {
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306 if (startFrame >= m_lastModelEndFrame) {
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307 startFrame = 0;
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308 }
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309 }
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310
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311 // The fill thread will automatically empty its buffers before
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312 // starting again if we have not so far been playing, but not if
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313 // we're just re-seeking.
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314
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315 m_mutex.lock();
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316 if (m_playing) {
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317 m_readBufferFill = m_writeBufferFill = startFrame;
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318 if (m_readBuffers) {
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319 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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320 RingBuffer<float> *rb = getReadRingBuffer(c);
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321 if (rb) rb->reset();
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322 }
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323 }
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324 if (m_converter) src_reset(m_converter);
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325 } else {
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326 if (m_converter) src_reset(m_converter);
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327 m_readBufferFill = m_writeBufferFill = startFrame;
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328 }
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329 m_mutex.unlock();
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330
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331 m_audioGenerator->reset();
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332
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333 bool changed = !m_playing;
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334 m_playing = true;
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335 m_condition.wakeAll();
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336 if (changed) emit playStatusChanged(m_playing);
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337 }
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338
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339 void
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340 AudioCallbackPlaySource::stop()
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341 {
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342 bool changed = m_playing;
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343 m_playing = false;
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344 m_condition.wakeAll();
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345 if (changed) emit playStatusChanged(m_playing);
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346 }
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347
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348 void
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349 AudioCallbackPlaySource::selectionChanged()
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350 {
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351 if (m_viewManager->getPlaySelectionMode()) {
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352 clearRingBuffers();
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353 }
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354 }
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355
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356 void
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357 AudioCallbackPlaySource::playLoopModeChanged()
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358 {
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359 clearRingBuffers();
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360 }
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361
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362 void
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363 AudioCallbackPlaySource::playSelectionModeChanged()
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364 {
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365 if (!m_viewManager->getSelections().empty()) {
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366 clearRingBuffers();
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367 }
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368 }
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369
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370 void
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371 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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372 {
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373 clearRingBuffers();
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374 }
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375
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376 void
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377 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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378 {
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379 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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380 assert(size < m_ringBufferSize);
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381 m_blockSize = size;
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382 }
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383
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384 size_t
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385 AudioCallbackPlaySource::getTargetBlockSize() const
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386 {
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387 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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388 return m_blockSize;
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389 }
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390
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391 void
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392 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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393 {
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394 m_playLatency = latency;
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395 }
|
Chris@0
|
396
|
Chris@0
|
397 size_t
|
Chris@0
|
398 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@0
|
399 {
|
Chris@0
|
400 return m_playLatency;
|
Chris@0
|
401 }
|
Chris@0
|
402
|
Chris@0
|
403 size_t
|
Chris@0
|
404 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@0
|
405 {
|
Chris@0
|
406 bool resample = false;
|
Chris@0
|
407 double ratio = 1.0;
|
Chris@0
|
408
|
Chris@0
|
409 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@0
|
410 resample = true;
|
Chris@0
|
411 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
|
Chris@0
|
412 }
|
Chris@0
|
413
|
Chris@0
|
414 size_t readSpace = 0;
|
Chris@13
|
415 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
416 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@6
|
417 if (rb) {
|
Chris@6
|
418 size_t spaceHere = rb->getReadSpace();
|
Chris@6
|
419 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
|
Chris@6
|
420 }
|
Chris@0
|
421 }
|
Chris@0
|
422
|
Chris@0
|
423 if (resample) {
|
Chris@0
|
424 readSpace = size_t(readSpace * ratio + 0.1);
|
Chris@0
|
425 }
|
Chris@0
|
426
|
Chris@0
|
427 size_t latency = m_playLatency;
|
Chris@0
|
428 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@0
|
429
|
Chris@0
|
430 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
431 if (timeStretcher) {
|
Chris@0
|
432 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
433 }
|
Chris@0
|
434
|
Chris@3
|
435 latency += readSpace;
|
Chris@13
|
436 size_t bufferedFrame = m_readBufferFill;
|
Chris@3
|
437
|
Chris@5
|
438 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
439 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
440 !m_viewManager->getSelections().empty());
|
Chris@5
|
441
|
Chris@3
|
442 size_t framePlaying = bufferedFrame;
|
Chris@5
|
443
|
Chris@5
|
444 if (looping && !constrained) {
|
Chris@5
|
445 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@4
|
446 }
|
Chris@3
|
447
|
Chris@5
|
448 if (framePlaying > latency) framePlaying -= latency;
|
Chris@5
|
449 else framePlaying = 0;
|
Chris@5
|
450
|
Chris@5
|
451 if (!constrained) {
|
Chris@5
|
452 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@5
|
453 framePlaying = m_lastModelEndFrame;
|
Chris@5
|
454 stop();
|
Chris@5
|
455 }
|
Chris@3
|
456 return framePlaying;
|
Chris@0
|
457 }
|
Chris@0
|
458
|
Chris@9
|
459 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@9
|
460 MultiSelection::SelectionList::const_iterator i;
|
Chris@3
|
461
|
Chris@4
|
462 i = selections.begin();
|
Chris@4
|
463 size_t rangeStart = i->getStartFrame();
|
Chris@4
|
464
|
Chris@4
|
465 i = selections.end();
|
Chris@4
|
466 --i;
|
Chris@4
|
467 size_t rangeEnd = i->getEndFrame();
|
Chris@4
|
468
|
Chris@3
|
469 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@3
|
470 if (i->contains(bufferedFrame)) break;
|
Chris@3
|
471 }
|
Chris@3
|
472
|
Chris@3
|
473 size_t f = bufferedFrame;
|
Chris@3
|
474
|
Chris@4
|
475 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@3
|
476
|
Chris@3
|
477 if (i == selections.end()) {
|
Chris@3
|
478 --i;
|
Chris@3
|
479 if (i->getEndFrame() + latency < f) {
|
Chris@4
|
480 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@4
|
481
|
Chris@5
|
482 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@4
|
483 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
484 stop();
|
Chris@4
|
485 return rangeEnd;
|
Chris@4
|
486 } else {
|
Chris@4
|
487 return framePlaying;
|
Chris@4
|
488 }
|
Chris@3
|
489 } else {
|
Chris@4
|
490 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
491 latency -= (f - i->getEndFrame());
|
Chris@3
|
492 f = i->getEndFrame();
|
Chris@3
|
493 }
|
Chris@3
|
494 }
|
Chris@3
|
495
|
Chris@4
|
496 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
497
|
Chris@3
|
498 while (latency > 0) {
|
Chris@3
|
499 size_t offset = f - i->getStartFrame();
|
Chris@3
|
500 if (offset >= latency) {
|
Chris@3
|
501 if (f > latency) {
|
Chris@3
|
502 framePlaying = f - latency;
|
Chris@3
|
503 } else {
|
Chris@3
|
504 framePlaying = 0;
|
Chris@3
|
505 }
|
Chris@3
|
506 break;
|
Chris@3
|
507 } else {
|
Chris@3
|
508 if (i == selections.begin()) {
|
Chris@5
|
509 if (looping) {
|
Chris@3
|
510 i = selections.end();
|
Chris@3
|
511 }
|
Chris@3
|
512 }
|
Chris@3
|
513 latency -= offset;
|
Chris@3
|
514 --i;
|
Chris@3
|
515 f = i->getEndFrame();
|
Chris@3
|
516 }
|
Chris@3
|
517 }
|
Chris@0
|
518
|
Chris@0
|
519 return framePlaying;
|
Chris@0
|
520 }
|
Chris@0
|
521
|
Chris@0
|
522 void
|
Chris@0
|
523 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
524 {
|
Chris@0
|
525 m_outputLeft = left;
|
Chris@0
|
526 m_outputRight = right;
|
Chris@0
|
527 }
|
Chris@0
|
528
|
Chris@0
|
529 bool
|
Chris@0
|
530 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
531 {
|
Chris@0
|
532 left = m_outputLeft;
|
Chris@0
|
533 right = m_outputRight;
|
Chris@0
|
534 return true;
|
Chris@0
|
535 }
|
Chris@0
|
536
|
Chris@0
|
537 void
|
Chris@0
|
538 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
539 {
|
Chris@0
|
540 m_targetSampleRate = sr;
|
Chris@1
|
541
|
Chris@1
|
542 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
543
|
Chris@1
|
544 int err = 0;
|
Chris@13
|
545 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@13
|
546 getTargetChannelCount(), &err);
|
Chris@1
|
547 if (!m_converter) {
|
Chris@1
|
548 std::cerr
|
Chris@1
|
549 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
550 << src_strerror(err) << std::endl;
|
Chris@1
|
551
|
Chris@25
|
552 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@25
|
553 getTargetSampleRate(),
|
Chris@25
|
554 false);
|
Chris@25
|
555 } else {
|
Chris@25
|
556
|
Chris@25
|
557 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@25
|
558 getTargetSampleRate(),
|
Chris@25
|
559 true);
|
Chris@25
|
560 }
|
Chris@1
|
561 }
|
Chris@0
|
562 }
|
Chris@0
|
563
|
Chris@0
|
564 size_t
|
Chris@0
|
565 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
566 {
|
Chris@0
|
567 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
568 else return getSourceSampleRate();
|
Chris@0
|
569 }
|
Chris@0
|
570
|
Chris@0
|
571 size_t
|
Chris@0
|
572 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
573 {
|
Chris@6
|
574 return m_sourceChannelCount;
|
Chris@0
|
575 }
|
Chris@0
|
576
|
Chris@0
|
577 size_t
|
Chris@13
|
578 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@13
|
579 {
|
Chris@13
|
580 if (m_sourceChannelCount < 2) return 2;
|
Chris@13
|
581 return m_sourceChannelCount;
|
Chris@13
|
582 }
|
Chris@13
|
583
|
Chris@13
|
584 size_t
|
Chris@0
|
585 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
586 {
|
Chris@0
|
587 return m_sourceSampleRate;
|
Chris@0
|
588 }
|
Chris@0
|
589
|
Chris@0
|
590 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
591 size_t factor,
|
Chris@0
|
592 size_t blockSize) :
|
Chris@0
|
593 m_factor(factor),
|
Chris@0
|
594 m_blockSize(blockSize)
|
Chris@0
|
595 {
|
Chris@0
|
596 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
597
|
Chris@0
|
598 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
599 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
600 //!!! We really need to measure performance and work out
|
Chris@0
|
601 //what sort of quality level to use -- or at least to
|
Chris@0
|
602 //allow the user to configure it
|
Chris@0
|
603 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
604 new double[blockSize * factor]);
|
Chris@0
|
605 }
|
Chris@0
|
606 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
607 }
|
Chris@0
|
608
|
Chris@0
|
609 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
610 {
|
Chris@0
|
611 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
612
|
Chris@0
|
613 while (!m_stretcher.empty()) {
|
Chris@0
|
614 delete m_stretcher.begin()->second.first;
|
Chris@0
|
615 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
616 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
617 }
|
Chris@0
|
618 delete m_stretchInputBuffer;
|
Chris@0
|
619 }
|
Chris@0
|
620
|
Chris@0
|
621 IntegerTimeStretcher *
|
Chris@0
|
622 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
623 {
|
Chris@0
|
624 return m_stretcher[channel].first;
|
Chris@0
|
625 }
|
Chris@0
|
626
|
Chris@0
|
627 double *
|
Chris@0
|
628 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
629 {
|
Chris@0
|
630 return m_stretcher[channel].second;
|
Chris@0
|
631 }
|
Chris@0
|
632
|
Chris@0
|
633 double *
|
Chris@0
|
634 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
635 {
|
Chris@0
|
636 return m_stretchInputBuffer;
|
Chris@0
|
637 }
|
Chris@0
|
638
|
Chris@0
|
639 void
|
Chris@0
|
640 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
641 {
|
Chris@0
|
642 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
643 getOutputBuffer(channel),
|
Chris@0
|
644 m_blockSize);
|
Chris@0
|
645 }
|
Chris@0
|
646
|
Chris@0
|
647 void
|
Chris@0
|
648 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
649 {
|
Chris@0
|
650 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
651 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
652
|
Chris@0
|
653 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
654
|
Chris@0
|
655 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
656 return;
|
Chris@0
|
657 }
|
Chris@0
|
658
|
Chris@0
|
659 if (factor > 1) {
|
Chris@0
|
660 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@13
|
661 (getTargetChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
662 m_slowdownCounter = 0;
|
Chris@0
|
663 m_timeStretcher = newStretcher;
|
Chris@0
|
664 } else {
|
Chris@0
|
665 m_timeStretcher = 0;
|
Chris@0
|
666 }
|
Chris@0
|
667
|
Chris@0
|
668 if (existingStretcher) {
|
Chris@0
|
669 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
670 }
|
Chris@0
|
671 }
|
Chris@0
|
672
|
Chris@0
|
673 size_t
|
Chris@0
|
674 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
675 {
|
Chris@0
|
676 if (!m_playing) {
|
Chris@13
|
677 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
678 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
679 buffer[ch][i] = 0.0;
|
Chris@0
|
680 }
|
Chris@0
|
681 }
|
Chris@0
|
682 return 0;
|
Chris@0
|
683 }
|
Chris@0
|
684
|
Chris@0
|
685 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
686
|
Chris@0
|
687 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
688
|
Chris@0
|
689 size_t got = 0;
|
Chris@0
|
690
|
Chris@13
|
691 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
692
|
Chris@6
|
693 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
694
|
Chris@6
|
695 if (rb) {
|
Chris@0
|
696
|
Chris@6
|
697 // this is marginally more likely to leave our channels in
|
Chris@6
|
698 // sync after a processing failure than just passing "count":
|
Chris@6
|
699 size_t request = count;
|
Chris@6
|
700 if (ch > 0) request = got;
|
Chris@6
|
701
|
Chris@6
|
702 got = rb->read(buffer[ch], request);
|
Chris@0
|
703
|
Chris@7
|
704 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@6
|
705 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
706 #endif
|
Chris@6
|
707 }
|
Chris@0
|
708
|
Chris@13
|
709 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@6
|
710 for (size_t i = got; i < count; ++i) {
|
Chris@6
|
711 buffer[ch][i] = 0.0;
|
Chris@6
|
712 }
|
Chris@0
|
713 }
|
Chris@0
|
714 }
|
Chris@0
|
715
|
Chris@0
|
716 m_condition.wakeAll();
|
Chris@0
|
717 return got;
|
Chris@0
|
718 }
|
Chris@0
|
719
|
Chris@0
|
720 if (m_slowdownCounter == 0) {
|
Chris@0
|
721
|
Chris@0
|
722 size_t got = 0;
|
Chris@0
|
723 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
724
|
Chris@13
|
725 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
726
|
Chris@6
|
727 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@6
|
728
|
Chris@6
|
729 if (rb) {
|
Chris@6
|
730
|
Chris@6
|
731 size_t request = count;
|
Chris@6
|
732 if (ch > 0) request = got; // see above
|
Chris@6
|
733 got = rb->read(buffer[ch], request);
|
Chris@0
|
734
|
Chris@0
|
735 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
736 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
737 #endif
|
Chris@0
|
738
|
Chris@6
|
739 for (size_t i = 0; i < count; ++i) {
|
Chris@6
|
740 ib[i] = buffer[ch][i];
|
Chris@6
|
741 }
|
Chris@6
|
742
|
Chris@6
|
743 timeStretcher->run(ch);
|
Chris@0
|
744 }
|
Chris@0
|
745 }
|
Chris@0
|
746
|
Chris@0
|
747 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
748 // reset this in case the factor has changed leaving the
|
Chris@0
|
749 // counter out of range
|
Chris@0
|
750 m_slowdownCounter = 0;
|
Chris@0
|
751 }
|
Chris@0
|
752
|
Chris@13
|
753 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
754
|
Chris@0
|
755 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
756
|
Chris@0
|
757 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
758 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
759 #endif
|
Chris@0
|
760
|
Chris@0
|
761 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
762 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
763 }
|
Chris@0
|
764 }
|
Chris@0
|
765
|
Chris@7
|
766 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
767 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
768 return count;
|
Chris@0
|
769 }
|
Chris@0
|
770
|
Chris@6
|
771 // Called from fill thread, m_playing true, mutex held
|
Chris@7
|
772 bool
|
Chris@0
|
773 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
774 {
|
Chris@0
|
775 static float *tmp = 0;
|
Chris@0
|
776 static size_t tmpSize = 0;
|
Chris@0
|
777
|
Chris@0
|
778 size_t space = 0;
|
Chris@13
|
779 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@6
|
780 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
781 if (wb) {
|
Chris@6
|
782 size_t spaceHere = wb->getWriteSpace();
|
Chris@6
|
783 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@6
|
784 }
|
Chris@0
|
785 }
|
Chris@0
|
786
|
Chris@7
|
787 if (space == 0) return false;
|
Chris@4
|
788
|
Chris@13
|
789 size_t f = m_writeBufferFill;
|
Chris@13
|
790
|
Chris@13
|
791 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@13
|
792
|
Chris@0
|
793 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
794 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
795 #endif
|
Chris@0
|
796
|
Chris@0
|
797 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
798 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
799 #endif
|
Chris@0
|
800
|
Chris@0
|
801 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
802
|
Chris@1
|
803 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
804 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
805 #endif
|
Chris@1
|
806
|
Chris@13
|
807 size_t channels = getTargetChannelCount();
|
Chris@13
|
808
|
Chris@0
|
809 size_t orig = space;
|
Chris@0
|
810 size_t got = 0;
|
Chris@0
|
811
|
Chris@0
|
812 static float **bufferPtrs = 0;
|
Chris@0
|
813 static size_t bufferPtrCount = 0;
|
Chris@0
|
814
|
Chris@0
|
815 if (bufferPtrCount < channels) {
|
Chris@0
|
816 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
817 bufferPtrs = new float *[channels];
|
Chris@0
|
818 bufferPtrCount = channels;
|
Chris@0
|
819 }
|
Chris@0
|
820
|
Chris@0
|
821 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
822
|
Chris@1
|
823 if (resample && !m_converter) {
|
Chris@1
|
824 static bool warned = false;
|
Chris@1
|
825 if (!warned) {
|
Chris@1
|
826 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
827 warned = true;
|
Chris@1
|
828 }
|
Chris@1
|
829 }
|
Chris@1
|
830
|
Chris@0
|
831 if (resample && m_converter) {
|
Chris@0
|
832
|
Chris@0
|
833 double ratio =
|
Chris@0
|
834 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
835 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
836
|
Chris@0
|
837 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
838 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
839 if (orig == 0) return false;
|
Chris@0
|
840
|
Chris@0
|
841 size_t work = std::max(orig, space);
|
Chris@0
|
842
|
Chris@0
|
843 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
844 // We place the non-interleaved values in the second half of
|
Chris@0
|
845 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
846 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
847 // half of the buffer. Then we resample back into the second
|
Chris@0
|
848 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
849 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
850 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
851 // the audio data from the source file elsewhere before we
|
Chris@0
|
852 // even reach this point.
|
Chris@0
|
853
|
Chris@0
|
854 if (tmpSize < channels * work * 2) {
|
Chris@0
|
855 delete[] tmp;
|
Chris@0
|
856 tmp = new float[channels * work * 2];
|
Chris@0
|
857 tmpSize = channels * work * 2;
|
Chris@0
|
858 }
|
Chris@0
|
859
|
Chris@0
|
860 float *nonintlv = tmp + channels * work;
|
Chris@0
|
861 float *intlv = tmp;
|
Chris@0
|
862 float *srcout = tmp + channels * work;
|
Chris@0
|
863
|
Chris@0
|
864 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
865 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
866 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
867 }
|
Chris@0
|
868 }
|
Chris@0
|
869
|
Chris@3
|
870 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
871 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
872 }
|
Chris@0
|
873
|
Chris@6
|
874 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
875
|
Chris@0
|
876 // and interleave into first half
|
Chris@0
|
877 for (size_t c = 0; c < channels; ++c) {
|
Chris@6
|
878 for (size_t i = 0; i < got; ++i) {
|
Chris@6
|
879 float sample = nonintlv[c * got + i];
|
Chris@0
|
880 intlv[channels * i + c] = sample;
|
Chris@0
|
881 }
|
Chris@0
|
882 }
|
Chris@0
|
883
|
Chris@0
|
884 SRC_DATA data;
|
Chris@0
|
885 data.data_in = intlv;
|
Chris@0
|
886 data.data_out = srcout;
|
Chris@6
|
887 data.input_frames = got;
|
Chris@0
|
888 data.output_frames = work;
|
Chris@0
|
889 data.src_ratio = ratio;
|
Chris@0
|
890 data.end_of_input = 0;
|
Chris@0
|
891
|
Chris@0
|
892 int err = src_process(m_converter, &data);
|
Chris@6
|
893 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@6
|
894 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@6
|
895
|
Chris@0
|
896 if (err) {
|
Chris@0
|
897 std::cerr
|
Chris@0
|
898 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
899 << src_strerror(err) << std::endl;
|
Chris@0
|
900 //!!! Then what?
|
Chris@0
|
901 } else {
|
Chris@0
|
902 got = data.input_frames_used;
|
Chris@0
|
903 toCopy = data.output_frames_gen;
|
Chris@0
|
904 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
905 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
906 #endif
|
Chris@0
|
907 }
|
Chris@0
|
908
|
Chris@0
|
909 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
910 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
911 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
912 }
|
Chris@6
|
913 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
914 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
915 }
|
Chris@3
|
916
|
Chris@13
|
917 m_writeBufferFill = f;
|
Chris@13
|
918 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
919
|
Chris@0
|
920 } else {
|
Chris@0
|
921
|
Chris@0
|
922 // space must be a multiple of generatorBlockSize
|
Chris@0
|
923 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@7
|
924 if (space == 0) return false;
|
Chris@0
|
925
|
Chris@0
|
926 if (tmpSize < channels * space) {
|
Chris@0
|
927 delete[] tmp;
|
Chris@0
|
928 tmp = new float[channels * space];
|
Chris@0
|
929 tmpSize = channels * space;
|
Chris@0
|
930 }
|
Chris@0
|
931
|
Chris@0
|
932 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
933
|
Chris@0
|
934 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
935
|
Chris@0
|
936 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
937 tmp[c * space + i] = 0.0f;
|
Chris@0
|
938 }
|
Chris@0
|
939 }
|
Chris@0
|
940
|
Chris@6
|
941 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
942
|
Chris@0
|
943 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
944
|
Chris@6
|
945 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@6
|
946 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
947
|
Chris@0
|
948 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@6
|
949 if (wb)
|
Chris@6
|
950 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@6
|
951 << wb->getReadSpace() << " to read"
|
Chris@6
|
952 << std::endl;
|
Chris@0
|
953 #endif
|
Chris@0
|
954 }
|
Chris@3
|
955
|
Chris@13
|
956 m_writeBufferFill = f;
|
Chris@13
|
957 if (readWriteEqual) m_readBufferFill = f;
|
Chris@13
|
958
|
Chris@3
|
959 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
960 }
|
Chris@7
|
961
|
Chris@7
|
962 return true;
|
Chris@3
|
963 }
|
Chris@3
|
964
|
Chris@6
|
965 size_t
|
Chris@3
|
966 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
967 {
|
Chris@3
|
968 size_t processed = 0;
|
Chris@3
|
969 size_t chunkStart = frame;
|
Chris@3
|
970 size_t chunkSize = count;
|
Chris@6
|
971 size_t selectionSize = 0;
|
Chris@3
|
972 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
973
|
Chris@5
|
974 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
975 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
976 !m_viewManager->getSelections().empty());
|
Chris@3
|
977
|
Chris@3
|
978 static float **chunkBufferPtrs = 0;
|
Chris@3
|
979 static size_t chunkBufferPtrCount = 0;
|
Chris@13
|
980 size_t channels = getTargetChannelCount();
|
Chris@3
|
981
|
Chris@3
|
982 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
983 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
984 #endif
|
Chris@3
|
985
|
Chris@3
|
986 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
987 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
988 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
989 chunkBufferPtrCount = channels;
|
Chris@3
|
990 }
|
Chris@3
|
991
|
Chris@3
|
992 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
993 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
994 }
|
Chris@3
|
995
|
Chris@3
|
996 while (processed < count) {
|
Chris@3
|
997
|
Chris@3
|
998 chunkSize = count - processed;
|
Chris@3
|
999 nextChunkStart = chunkStart + chunkSize;
|
Chris@6
|
1000 selectionSize = 0;
|
Chris@3
|
1001
|
Chris@4
|
1002 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
1003
|
Chris@5
|
1004 if (constrained) {
|
Chris@3
|
1005
|
Chris@3
|
1006 Selection selection =
|
Chris@3
|
1007 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
1008
|
Chris@3
|
1009 if (selection.isEmpty()) {
|
Chris@5
|
1010 if (looping) {
|
Chris@3
|
1011 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
1012 chunkStart = selection.getStartFrame();
|
Chris@4
|
1013 fadeIn = 50;
|
Chris@3
|
1014 }
|
Chris@3
|
1015 }
|
Chris@3
|
1016
|
Chris@3
|
1017 if (selection.isEmpty()) {
|
Chris@3
|
1018
|
Chris@3
|
1019 chunkSize = 0;
|
Chris@3
|
1020 nextChunkStart = chunkStart;
|
Chris@3
|
1021
|
Chris@3
|
1022 } else {
|
Chris@3
|
1023
|
Chris@6
|
1024 selectionSize =
|
Chris@6
|
1025 selection.getEndFrame() -
|
Chris@6
|
1026 selection.getStartFrame();
|
Chris@6
|
1027
|
Chris@3
|
1028 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
1029 chunkStart = selection.getStartFrame();
|
Chris@4
|
1030 fadeIn = 50;
|
Chris@3
|
1031 }
|
Chris@3
|
1032
|
Chris@4
|
1033 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
1034
|
Chris@6
|
1035 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@4
|
1036 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
1037 fadeOut = 50;
|
Chris@4
|
1038 }
|
Chris@3
|
1039
|
Chris@3
|
1040 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
1041 }
|
Chris@4
|
1042
|
Chris@5
|
1043 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
1044
|
Chris@4
|
1045 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
1046 chunkStart = 0;
|
Chris@4
|
1047 }
|
Chris@4
|
1048 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
1049 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
1050 }
|
Chris@4
|
1051 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
1052 }
|
Chris@3
|
1053
|
Chris@6
|
1054 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@6
|
1055
|
Chris@3
|
1056 if (!chunkSize) {
|
Chris@3
|
1057 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1058 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
1059 #endif
|
Chris@3
|
1060 // We need to maintain full buffers so that the other
|
Chris@3
|
1061 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
1062 // return the full amount here
|
Chris@3
|
1063 frame = frame + count;
|
Chris@6
|
1064 return count;
|
Chris@3
|
1065 }
|
Chris@3
|
1066
|
Chris@3
|
1067 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
1068 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
1069 #endif
|
Chris@3
|
1070
|
Chris@3
|
1071 size_t got = 0;
|
Chris@3
|
1072
|
Chris@6
|
1073 if (selectionSize < 100) {
|
Chris@4
|
1074 fadeIn = 0;
|
Chris@4
|
1075 fadeOut = 0;
|
Chris@6
|
1076 } else if (selectionSize < 300) {
|
Chris@4
|
1077 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
1078 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
1079 }
|
Chris@4
|
1080
|
Chris@4
|
1081 if (fadeIn > 0) {
|
Chris@4
|
1082 if (processed * 2 < fadeIn) {
|
Chris@4
|
1083 fadeIn = processed * 2;
|
Chris@4
|
1084 }
|
Chris@4
|
1085 }
|
Chris@4
|
1086
|
Chris@4
|
1087 if (fadeOut > 0) {
|
Chris@6
|
1088 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@6
|
1089 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@4
|
1090 }
|
Chris@4
|
1091 }
|
Chris@4
|
1092
|
Chris@3
|
1093 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
1094 mi != m_models.end(); ++mi) {
|
Chris@3
|
1095
|
Chris@3
|
1096 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
1097 chunkSize, chunkBufferPtrs,
|
Chris@4
|
1098 fadeIn, fadeOut);
|
Chris@3
|
1099 }
|
Chris@3
|
1100
|
Chris@3
|
1101 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
1102 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
1103 }
|
Chris@3
|
1104
|
Chris@3
|
1105 processed += chunkSize;
|
Chris@3
|
1106 chunkStart = nextChunkStart;
|
Chris@3
|
1107 }
|
Chris@3
|
1108
|
Chris@3
|
1109 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1110 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@3
|
1111 #endif
|
Chris@3
|
1112
|
Chris@3
|
1113 frame = nextChunkStart;
|
Chris@6
|
1114 return processed;
|
Chris@3
|
1115 }
|
Chris@0
|
1116
|
Chris@0
|
1117 void
|
Chris@13
|
1118 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@13
|
1119 {
|
Chris@13
|
1120 if (m_readBuffers == m_writeBuffers) return;
|
Chris@13
|
1121
|
Chris@13
|
1122 // only unify if there will be something to read
|
Chris@13
|
1123 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1124 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1125 if (wb) {
|
Chris@13
|
1126 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@13
|
1127 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@13
|
1128 m_lastModelEndFrame) {
|
Chris@13
|
1129 // OK, we don't have enough and there's more to
|
Chris@13
|
1130 // read -- don't unify until we can do better
|
Chris@13
|
1131 return;
|
Chris@13
|
1132 }
|
Chris@13
|
1133 }
|
Chris@13
|
1134 break;
|
Chris@13
|
1135 }
|
Chris@13
|
1136 }
|
Chris@13
|
1137
|
Chris@13
|
1138 size_t rf = m_readBufferFill;
|
Chris@13
|
1139 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@13
|
1140 if (rb) {
|
Chris@13
|
1141 size_t rs = rb->getReadSpace();
|
Chris@13
|
1142 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@13
|
1143 // std::cerr << "rs = " << rs << std::endl;
|
Chris@13
|
1144 if (rs < rf) rf -= rs;
|
Chris@13
|
1145 else rf = 0;
|
Chris@13
|
1146 }
|
Chris@13
|
1147
|
Chris@13
|
1148 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@13
|
1149
|
Chris@13
|
1150 size_t wf = m_writeBufferFill;
|
Chris@13
|
1151 size_t skip = 0;
|
Chris@13
|
1152 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@13
|
1153 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@13
|
1154 if (wb) {
|
Chris@13
|
1155 if (c == 0) {
|
Chris@13
|
1156
|
Chris@13
|
1157 size_t wrs = wb->getReadSpace();
|
Chris@13
|
1158 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@13
|
1159
|
Chris@13
|
1160 if (wrs < wf) wf -= wrs;
|
Chris@13
|
1161 else wf = 0;
|
Chris@13
|
1162 // std::cerr << "wf = " << wf << std::endl;
|
Chris@13
|
1163
|
Chris@13
|
1164 if (wf < rf) skip = rf - wf;
|
Chris@13
|
1165 if (skip == 0) break;
|
Chris@13
|
1166 }
|
Chris@13
|
1167
|
Chris@13
|
1168 // std::cerr << "skipping " << skip << std::endl;
|
Chris@13
|
1169 wb->skip(skip);
|
Chris@13
|
1170 }
|
Chris@13
|
1171 }
|
Chris@13
|
1172
|
Chris@13
|
1173 m_bufferScavenger.claim(m_readBuffers);
|
Chris@13
|
1174 m_readBuffers = m_writeBuffers;
|
Chris@13
|
1175 m_readBufferFill = m_writeBufferFill;
|
Chris@13
|
1176 std::cerr << "unified" << std::endl;
|
Chris@13
|
1177 }
|
Chris@13
|
1178
|
Chris@13
|
1179 void
|
Chris@0
|
1180 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1181 {
|
Chris@0
|
1182 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1183
|
Chris@0
|
1184 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1185 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1186 #endif
|
Chris@0
|
1187
|
Chris@0
|
1188 s.m_mutex.lock();
|
Chris@0
|
1189
|
Chris@0
|
1190 bool previouslyPlaying = s.m_playing;
|
Chris@7
|
1191 bool work = false;
|
Chris@0
|
1192
|
Chris@0
|
1193 while (!s.m_exiting) {
|
Chris@0
|
1194
|
Chris@13
|
1195 s.unifyRingBuffers();
|
Chris@6
|
1196 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1197 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1198
|
Chris@7
|
1199 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@24
|
1200
|
Chris@24
|
1201 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@24
|
1202 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@24
|
1203 #endif
|
Chris@7
|
1204
|
Chris@7
|
1205 s.m_mutex.unlock();
|
Chris@7
|
1206 s.m_mutex.lock();
|
Chris@7
|
1207
|
Chris@7
|
1208 } else {
|
Chris@7
|
1209
|
Chris@7
|
1210 float ms = 100;
|
Chris@7
|
1211 if (s.getSourceSampleRate() > 0) {
|
Chris@7
|
1212 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@7
|
1213 }
|
Chris@7
|
1214
|
Chris@7
|
1215 if (s.m_playing) ms /= 10;
|
Chris@7
|
1216
|
Chris@7
|
1217 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@7
|
1218 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@7
|
1219 #endif
|
Chris@7
|
1220
|
Chris@7
|
1221 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1222 }
|
Chris@0
|
1223
|
Chris@0
|
1224 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1225 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1226 #endif
|
Chris@0
|
1227
|
Chris@7
|
1228 work = false;
|
Chris@7
|
1229
|
Chris@0
|
1230 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1231
|
Chris@0
|
1232 bool playing = s.m_playing;
|
Chris@0
|
1233
|
Chris@0
|
1234 if (playing && !previouslyPlaying) {
|
Chris@0
|
1235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1236 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1237 #endif
|
Chris@13
|
1238 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@6
|
1239 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@6
|
1240 if (rb) rb->reset();
|
Chris@0
|
1241 }
|
Chris@0
|
1242 }
|
Chris@0
|
1243 previouslyPlaying = playing;
|
Chris@0
|
1244
|
Chris@7
|
1245 work = s.fillBuffers();
|
Chris@0
|
1246 }
|
Chris@0
|
1247
|
Chris@0
|
1248 s.m_mutex.unlock();
|
Chris@0
|
1249 }
|
Chris@0
|
1250
|
Chris@0
|
1251
|
Chris@0
|
1252
|
Chris@0
|
1253 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1254 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1255 #endif
|
Chris@0
|
1256
|