annotate audioio/AudioCallbackPlaySource.cpp @ 33:3e0794460c4e

* Ensure consistent ordering of layer text labels * Fix erroneous SR mismatch warning when adding a wave-file model when no other wave-file model is present (only models that don't assert any particular playback samplerate)
author Chris Cannam
date Thu, 27 Apr 2006 11:49:34 +0000
parents f38b8abd3540
children f6b15e0b6fde
rev   line source
Chris@19 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@21 4 Sonic Visualiser
Chris@21 5 An audio file viewer and annotation editor.
Chris@21 6 Centre for Digital Music, Queen Mary, University of London.
Chris@21 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@21 9 This program is free software; you can redistribute it and/or
Chris@21 10 modify it under the terms of the GNU General Public License as
Chris@21 11 published by the Free Software Foundation; either version 2 of the
Chris@21 12 License, or (at your option) any later version. See the file
Chris@21 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@0 20 #include "base/Model.h"
Chris@0 21 #include "base/ViewManager.h"
Chris@12 22 #include "base/PlayParameterRepository.h"
Chris@0 23 #include "model/DenseTimeValueModel.h"
Chris@0 24 #include "model/SparseOneDimensionalModel.h"
Chris@28 25 #include "IntegerTimeStretcher.h"
Chris@0 26
Chris@0 27 #include <iostream>
Chris@6 28 #include <cassert>
Chris@0 29
Chris@0 30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@13 31 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 32
Chris@0 33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 35
Chris@0 36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 37 m_viewManager(manager),
Chris@30 38 m_audioGenerator(new AudioGenerator()),
Chris@6 39 m_readBuffers(0),
Chris@6 40 m_writeBuffers(0),
Chris@13 41 m_readBufferFill(0),
Chris@13 42 m_writeBufferFill(0),
Chris@13 43 m_bufferScavenger(1),
Chris@6 44 m_sourceChannelCount(0),
Chris@0 45 m_blockSize(1024),
Chris@0 46 m_sourceSampleRate(0),
Chris@0 47 m_targetSampleRate(0),
Chris@0 48 m_playLatency(0),
Chris@0 49 m_playing(false),
Chris@0 50 m_exiting(false),
Chris@4 51 m_lastModelEndFrame(0),
Chris@0 52 m_outputLeft(0.0),
Chris@0 53 m_outputRight(0.0),
Chris@0 54 m_slowdownCounter(0),
Chris@0 55 m_timeStretcher(0),
Chris@0 56 m_fillThread(0),
Chris@0 57 m_converter(0)
Chris@0 58 {
Chris@0 59 m_viewManager->setAudioPlaySource(this);
Chris@3 60
Chris@3 61 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@3 62 this, SLOT(selectionChanged()));
Chris@3 63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@3 64 this, SLOT(playLoopModeChanged()));
Chris@3 65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@3 66 this, SLOT(playSelectionModeChanged()));
Chris@12 67
Chris@12 68 connect(PlayParameterRepository::instance(),
Chris@12 69 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@12 70 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@0 71 }
Chris@0 72
Chris@0 73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 74 {
Chris@0 75 m_exiting = true;
Chris@0 76
Chris@0 77 if (m_fillThread) {
Chris@0 78 m_condition.wakeAll();
Chris@0 79 m_fillThread->wait();
Chris@0 80 delete m_fillThread;
Chris@0 81 }
Chris@0 82
Chris@0 83 clearModels();
Chris@6 84
Chris@6 85 if (m_readBuffers != m_writeBuffers) {
Chris@6 86 delete m_readBuffers;
Chris@6 87 }
Chris@6 88
Chris@6 89 delete m_writeBuffers;
Chris@6 90
Chris@29 91 delete m_audioGenerator;
Chris@29 92
Chris@6 93 m_bufferScavenger.scavenge(true);
Chris@0 94 }
Chris@0 95
Chris@0 96 void
Chris@0 97 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 98 {
Chris@10 99 bool canPlay = m_audioGenerator->addModel(model);
Chris@8 100
Chris@0 101 m_mutex.lock();
Chris@0 102
Chris@0 103 m_models.insert(model);
Chris@4 104 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@4 105 m_lastModelEndFrame = model->getEndFrame();
Chris@4 106 }
Chris@0 107
Chris@0 108 bool buffersChanged = false, srChanged = false;
Chris@0 109
Chris@0 110 size_t modelChannels = 1;
Chris@0 111 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 112 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@6 113 if (modelChannels > m_sourceChannelCount) {
Chris@6 114 m_sourceChannelCount = modelChannels;
Chris@0 115 }
Chris@0 116
Chris@6 117 std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@6 118
Chris@33 119 if (m_sourceSampleRate == 0) {
Chris@33 120
Chris@33 121 m_sourceSampleRate = model->getSampleRate();
Chris@33 122 srChanged = true;
Chris@33 123
Chris@33 124 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@33 125
Chris@33 126 // If this is a dense time-value model and we have no other, we
Chris@33 127 // can just switch to this model's sample rate
Chris@33 128
Chris@33 129 if (dtvm) {
Chris@33 130
Chris@33 131 bool conflicting = false;
Chris@33 132
Chris@33 133 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@33 134 i != m_models.end(); ++i) {
Chris@33 135 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
Chris@33 136 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
Chris@33 137 conflicting = true;
Chris@33 138 break;
Chris@33 139 }
Chris@33 140 }
Chris@33 141
Chris@33 142 if (conflicting) {
Chris@33 143
Chris@33 144 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@33 145 << "New model sample rate does not match" << std::endl
Chris@33 146 << "existing model(s) (new " << model->getSampleRate()
Chris@33 147 << " vs " << m_sourceSampleRate
Chris@33 148 << "), playback will be wrong"
Chris@33 149 << std::endl;
Chris@33 150
Chris@33 151 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@33 152 false);
Chris@33 153 } else {
Chris@33 154 m_sourceSampleRate = model->getSampleRate();
Chris@33 155 srChanged = true;
Chris@33 156 }
Chris@33 157 }
Chris@33 158 }
Chris@33 159
Chris@13 160 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@13 161 clearRingBuffers(true, getTargetChannelCount());
Chris@6 162 buffersChanged = true;
Chris@6 163 } else {
Chris@10 164 if (canPlay) clearRingBuffers(true);
Chris@0 165 }
Chris@0 166
Chris@0 167 if (buffersChanged || srChanged) {
Chris@0 168 if (m_converter) {
Chris@0 169 src_delete(m_converter);
Chris@0 170 m_converter = 0;
Chris@0 171 }
Chris@0 172 }
Chris@0 173
Chris@0 174 m_mutex.unlock();
Chris@0 175
Chris@13 176 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@13 177
Chris@0 178 if (!m_fillThread) {
Chris@0 179 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 180 m_fillThread->start();
Chris@0 181 }
Chris@0 182
Chris@0 183 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 184 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 185 #endif
Chris@0 186
Chris@1 187 if (buffersChanged || srChanged) {
Chris@1 188 emit modelReplaced();
Chris@0 189 }
Chris@6 190
Chris@6 191 m_condition.wakeAll();
Chris@0 192 }
Chris@0 193
Chris@0 194 void
Chris@0 195 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 196 {
Chris@0 197 m_mutex.lock();
Chris@0 198
Chris@0 199 m_models.erase(model);
Chris@0 200
Chris@0 201 if (m_models.empty()) {
Chris@0 202 if (m_converter) {
Chris@0 203 src_delete(m_converter);
Chris@0 204 m_converter = 0;
Chris@0 205 }
Chris@0 206 m_sourceSampleRate = 0;
Chris@0 207 }
Chris@0 208
Chris@4 209 size_t lastEnd = 0;
Chris@4 210 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@4 211 i != m_models.end(); ++i) {
Chris@18 212 std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@4 213 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@18 214 std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@4 215 }
Chris@4 216 m_lastModelEndFrame = lastEnd;
Chris@4 217
Chris@8 218 m_mutex.unlock();
Chris@8 219
Chris@0 220 m_audioGenerator->removeModel(model);
Chris@0 221
Chris@6 222 clearRingBuffers();
Chris@0 223 }
Chris@0 224
Chris@0 225 void
Chris@0 226 AudioCallbackPlaySource::clearModels()
Chris@0 227 {
Chris@0 228 m_mutex.lock();
Chris@0 229
Chris@0 230 m_models.clear();
Chris@0 231
Chris@0 232 if (m_converter) {
Chris@0 233 src_delete(m_converter);
Chris@0 234 m_converter = 0;
Chris@0 235 }
Chris@0 236
Chris@4 237 m_lastModelEndFrame = 0;
Chris@4 238
Chris@0 239 m_sourceSampleRate = 0;
Chris@0 240
Chris@0 241 m_mutex.unlock();
Chris@8 242
Chris@8 243 m_audioGenerator->clearModels();
Chris@0 244 }
Chris@0 245
Chris@0 246 void
Chris@6 247 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@6 248 {
Chris@6 249 if (!haveLock) m_mutex.lock();
Chris@6 250
Chris@6 251 if (count == 0) {
Chris@6 252 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@6 253 }
Chris@6 254
Chris@13 255 size_t sf = m_readBufferFill;
Chris@13 256 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 257 if (rb) {
Chris@13 258 //!!! This is incorrect if we're in a non-contiguous selection
Chris@13 259 //Same goes for all related code (subtracting the read space
Chris@13 260 //from the fill frame to try to establish where the effective
Chris@13 261 //pre-resample/timestretch read pointer is)
Chris@13 262 size_t rs = rb->getReadSpace();
Chris@13 263 if (rs < sf) sf -= rs;
Chris@13 264 else sf = 0;
Chris@13 265 }
Chris@13 266 m_writeBufferFill = sf;
Chris@13 267
Chris@6 268 if (m_readBuffers != m_writeBuffers) {
Chris@6 269 delete m_writeBuffers;
Chris@6 270 }
Chris@6 271
Chris@6 272 m_writeBuffers = new RingBufferVector;
Chris@6 273
Chris@6 274 for (size_t i = 0; i < count; ++i) {
Chris@6 275 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@6 276 }
Chris@6 277
Chris@6 278 std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@6 279 << count << " write buffers" << std::endl;
Chris@6 280
Chris@6 281 if (!haveLock) {
Chris@6 282 m_mutex.unlock();
Chris@8 283 //!!! m_condition.wakeAll();
Chris@6 284 }
Chris@6 285 }
Chris@6 286
Chris@6 287 void
Chris@0 288 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 289 {
Chris@5 290 if (m_viewManager->getPlaySelectionMode() &&
Chris@5 291 !m_viewManager->getSelections().empty()) {
Chris@9 292 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 293 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@4 294 if (i != selections.end()) {
Chris@4 295 if (startFrame < i->getStartFrame()) {
Chris@4 296 startFrame = i->getStartFrame();
Chris@4 297 } else {
Chris@9 298 MultiSelection::SelectionList::iterator j = selections.end();
Chris@4 299 --j;
Chris@4 300 if (startFrame >= j->getEndFrame()) {
Chris@4 301 startFrame = i->getStartFrame();
Chris@4 302 }
Chris@4 303 }
Chris@4 304 }
Chris@5 305 } else {
Chris@5 306 if (startFrame >= m_lastModelEndFrame) {
Chris@5 307 startFrame = 0;
Chris@5 308 }
Chris@4 309 }
Chris@4 310
Chris@0 311 // The fill thread will automatically empty its buffers before
Chris@0 312 // starting again if we have not so far been playing, but not if
Chris@0 313 // we're just re-seeking.
Chris@0 314
Chris@6 315 m_mutex.lock();
Chris@0 316 if (m_playing) {
Chris@13 317 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@6 318 if (m_readBuffers) {
Chris@13 319 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 320 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 321 if (rb) rb->reset();
Chris@6 322 }
Chris@0 323 }
Chris@6 324 if (m_converter) src_reset(m_converter);
Chris@0 325 } else {
Chris@6 326 if (m_converter) src_reset(m_converter);
Chris@13 327 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 328 }
Chris@6 329 m_mutex.unlock();
Chris@0 330
Chris@0 331 m_audioGenerator->reset();
Chris@0 332
Chris@24 333 bool changed = !m_playing;
Chris@0 334 m_playing = true;
Chris@0 335 m_condition.wakeAll();
Chris@24 336 if (changed) emit playStatusChanged(m_playing);
Chris@0 337 }
Chris@0 338
Chris@0 339 void
Chris@0 340 AudioCallbackPlaySource::stop()
Chris@0 341 {
Chris@24 342 bool changed = m_playing;
Chris@0 343 m_playing = false;
Chris@0 344 m_condition.wakeAll();
Chris@24 345 if (changed) emit playStatusChanged(m_playing);
Chris@0 346 }
Chris@0 347
Chris@0 348 void
Chris@3 349 AudioCallbackPlaySource::selectionChanged()
Chris@3 350 {
Chris@3 351 if (m_viewManager->getPlaySelectionMode()) {
Chris@6 352 clearRingBuffers();
Chris@3 353 }
Chris@3 354 }
Chris@3 355
Chris@3 356 void
Chris@3 357 AudioCallbackPlaySource::playLoopModeChanged()
Chris@3 358 {
Chris@6 359 clearRingBuffers();
Chris@3 360 }
Chris@3 361
Chris@3 362 void
Chris@3 363 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@3 364 {
Chris@3 365 if (!m_viewManager->getSelections().empty()) {
Chris@6 366 clearRingBuffers();
Chris@3 367 }
Chris@3 368 }
Chris@3 369
Chris@3 370 void
Chris@12 371 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@12 372 {
Chris@12 373 clearRingBuffers();
Chris@12 374 }
Chris@12 375
Chris@12 376 void
Chris@0 377 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 378 {
Chris@0 379 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@6 380 assert(size < m_ringBufferSize);
Chris@0 381 m_blockSize = size;
Chris@0 382 }
Chris@0 383
Chris@0 384 size_t
Chris@0 385 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 386 {
Chris@0 387 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 388 return m_blockSize;
Chris@0 389 }
Chris@0 390
Chris@0 391 void
Chris@0 392 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 393 {
Chris@0 394 m_playLatency = latency;
Chris@0 395 }
Chris@0 396
Chris@0 397 size_t
Chris@0 398 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 399 {
Chris@0 400 return m_playLatency;
Chris@0 401 }
Chris@0 402
Chris@0 403 size_t
Chris@0 404 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 405 {
Chris@0 406 bool resample = false;
Chris@0 407 double ratio = 1.0;
Chris@0 408
Chris@0 409 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 410 resample = true;
Chris@0 411 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 412 }
Chris@0 413
Chris@0 414 size_t readSpace = 0;
Chris@13 415 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 416 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@6 417 if (rb) {
Chris@6 418 size_t spaceHere = rb->getReadSpace();
Chris@6 419 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@6 420 }
Chris@0 421 }
Chris@0 422
Chris@0 423 if (resample) {
Chris@0 424 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 425 }
Chris@0 426
Chris@0 427 size_t latency = m_playLatency;
Chris@0 428 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 429
Chris@0 430 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 431 if (timeStretcher) {
Chris@0 432 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 433 }
Chris@0 434
Chris@3 435 latency += readSpace;
Chris@13 436 size_t bufferedFrame = m_readBufferFill;
Chris@3 437
Chris@5 438 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 439 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 440 !m_viewManager->getSelections().empty());
Chris@5 441
Chris@3 442 size_t framePlaying = bufferedFrame;
Chris@5 443
Chris@5 444 if (looping && !constrained) {
Chris@5 445 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@4 446 }
Chris@3 447
Chris@5 448 if (framePlaying > latency) framePlaying -= latency;
Chris@5 449 else framePlaying = 0;
Chris@5 450
Chris@5 451 if (!constrained) {
Chris@5 452 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@5 453 framePlaying = m_lastModelEndFrame;
Chris@5 454 stop();
Chris@5 455 }
Chris@3 456 return framePlaying;
Chris@0 457 }
Chris@0 458
Chris@9 459 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@9 460 MultiSelection::SelectionList::const_iterator i;
Chris@3 461
Chris@4 462 i = selections.begin();
Chris@4 463 size_t rangeStart = i->getStartFrame();
Chris@4 464
Chris@4 465 i = selections.end();
Chris@4 466 --i;
Chris@4 467 size_t rangeEnd = i->getEndFrame();
Chris@4 468
Chris@3 469 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@3 470 if (i->contains(bufferedFrame)) break;
Chris@3 471 }
Chris@3 472
Chris@3 473 size_t f = bufferedFrame;
Chris@3 474
Chris@4 475 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@3 476
Chris@3 477 if (i == selections.end()) {
Chris@3 478 --i;
Chris@3 479 if (i->getEndFrame() + latency < f) {
Chris@4 480 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@4 481
Chris@5 482 if (!looping && (framePlaying > rangeEnd)) {
Chris@4 483 // std::cerr << "STOPPING" << std::endl;
Chris@4 484 stop();
Chris@4 485 return rangeEnd;
Chris@4 486 } else {
Chris@4 487 return framePlaying;
Chris@4 488 }
Chris@3 489 } else {
Chris@4 490 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@3 491 latency -= (f - i->getEndFrame());
Chris@3 492 f = i->getEndFrame();
Chris@3 493 }
Chris@3 494 }
Chris@3 495
Chris@4 496 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@3 497
Chris@3 498 while (latency > 0) {
Chris@3 499 size_t offset = f - i->getStartFrame();
Chris@3 500 if (offset >= latency) {
Chris@3 501 if (f > latency) {
Chris@3 502 framePlaying = f - latency;
Chris@3 503 } else {
Chris@3 504 framePlaying = 0;
Chris@3 505 }
Chris@3 506 break;
Chris@3 507 } else {
Chris@3 508 if (i == selections.begin()) {
Chris@5 509 if (looping) {
Chris@3 510 i = selections.end();
Chris@3 511 }
Chris@3 512 }
Chris@3 513 latency -= offset;
Chris@3 514 --i;
Chris@3 515 f = i->getEndFrame();
Chris@3 516 }
Chris@3 517 }
Chris@0 518
Chris@0 519 return framePlaying;
Chris@0 520 }
Chris@0 521
Chris@0 522 void
Chris@0 523 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 524 {
Chris@0 525 m_outputLeft = left;
Chris@0 526 m_outputRight = right;
Chris@0 527 }
Chris@0 528
Chris@0 529 bool
Chris@0 530 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 531 {
Chris@0 532 left = m_outputLeft;
Chris@0 533 right = m_outputRight;
Chris@0 534 return true;
Chris@0 535 }
Chris@0 536
Chris@0 537 void
Chris@0 538 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 539 {
Chris@0 540 m_targetSampleRate = sr;
Chris@1 541
Chris@1 542 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 543
Chris@1 544 int err = 0;
Chris@13 545 m_converter = src_new(SRC_SINC_BEST_QUALITY,
Chris@13 546 getTargetChannelCount(), &err);
Chris@1 547 if (!m_converter) {
Chris@1 548 std::cerr
Chris@1 549 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 550 << src_strerror(err) << std::endl;
Chris@1 551
Chris@25 552 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 553 getTargetSampleRate(),
Chris@25 554 false);
Chris@25 555 } else {
Chris@25 556
Chris@25 557 emit sampleRateMismatch(getSourceSampleRate(),
Chris@25 558 getTargetSampleRate(),
Chris@25 559 true);
Chris@25 560 }
Chris@1 561 }
Chris@0 562 }
Chris@0 563
Chris@0 564 size_t
Chris@0 565 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 566 {
Chris@0 567 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 568 else return getSourceSampleRate();
Chris@0 569 }
Chris@0 570
Chris@0 571 size_t
Chris@0 572 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 573 {
Chris@6 574 return m_sourceChannelCount;
Chris@0 575 }
Chris@0 576
Chris@0 577 size_t
Chris@13 578 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@13 579 {
Chris@13 580 if (m_sourceChannelCount < 2) return 2;
Chris@13 581 return m_sourceChannelCount;
Chris@13 582 }
Chris@13 583
Chris@13 584 size_t
Chris@0 585 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 586 {
Chris@0 587 return m_sourceSampleRate;
Chris@0 588 }
Chris@0 589
Chris@0 590 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 591 size_t factor,
Chris@0 592 size_t blockSize) :
Chris@0 593 m_factor(factor),
Chris@0 594 m_blockSize(blockSize)
Chris@0 595 {
Chris@0 596 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 597
Chris@0 598 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 599 m_stretcher[ch] = StretcherBuffer
Chris@0 600 //!!! We really need to measure performance and work out
Chris@0 601 //what sort of quality level to use -- or at least to
Chris@0 602 //allow the user to configure it
Chris@0 603 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 604 new double[blockSize * factor]);
Chris@0 605 }
Chris@0 606 m_stretchInputBuffer = new double[blockSize];
Chris@0 607 }
Chris@0 608
Chris@0 609 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 610 {
Chris@0 611 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 612
Chris@0 613 while (!m_stretcher.empty()) {
Chris@0 614 delete m_stretcher.begin()->second.first;
Chris@0 615 delete[] m_stretcher.begin()->second.second;
Chris@0 616 m_stretcher.erase(m_stretcher.begin());
Chris@0 617 }
Chris@0 618 delete m_stretchInputBuffer;
Chris@0 619 }
Chris@0 620
Chris@0 621 IntegerTimeStretcher *
Chris@0 622 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 623 {
Chris@0 624 return m_stretcher[channel].first;
Chris@0 625 }
Chris@0 626
Chris@0 627 double *
Chris@0 628 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 629 {
Chris@0 630 return m_stretcher[channel].second;
Chris@0 631 }
Chris@0 632
Chris@0 633 double *
Chris@0 634 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 635 {
Chris@0 636 return m_stretchInputBuffer;
Chris@0 637 }
Chris@0 638
Chris@0 639 void
Chris@0 640 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 641 {
Chris@0 642 getStretcher(channel)->process(getInputBuffer(),
Chris@0 643 getOutputBuffer(channel),
Chris@0 644 m_blockSize);
Chris@0 645 }
Chris@0 646
Chris@0 647 void
Chris@0 648 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 649 {
Chris@0 650 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 651 // later (as a call to getSourceSamples may still be using it)
Chris@0 652
Chris@0 653 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 654
Chris@0 655 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 656 return;
Chris@0 657 }
Chris@0 658
Chris@0 659 if (factor > 1) {
Chris@0 660 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@13 661 (getTargetChannelCount(), factor, getTargetBlockSize());
Chris@0 662 m_slowdownCounter = 0;
Chris@0 663 m_timeStretcher = newStretcher;
Chris@0 664 } else {
Chris@0 665 m_timeStretcher = 0;
Chris@0 666 }
Chris@0 667
Chris@0 668 if (existingStretcher) {
Chris@0 669 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 670 }
Chris@0 671 }
Chris@0 672
Chris@0 673 size_t
Chris@0 674 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 675 {
Chris@0 676 if (!m_playing) {
Chris@13 677 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 678 for (size_t i = 0; i < count; ++i) {
Chris@0 679 buffer[ch][i] = 0.0;
Chris@0 680 }
Chris@0 681 }
Chris@0 682 return 0;
Chris@0 683 }
Chris@0 684
Chris@0 685 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 686
Chris@0 687 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 688
Chris@0 689 size_t got = 0;
Chris@0 690
Chris@13 691 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 692
Chris@6 693 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 694
Chris@6 695 if (rb) {
Chris@0 696
Chris@6 697 // this is marginally more likely to leave our channels in
Chris@6 698 // sync after a processing failure than just passing "count":
Chris@6 699 size_t request = count;
Chris@6 700 if (ch > 0) request = got;
Chris@6 701
Chris@6 702 got = rb->read(buffer[ch], request);
Chris@0 703
Chris@7 704 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@6 705 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 706 #endif
Chris@6 707 }
Chris@0 708
Chris@13 709 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@6 710 for (size_t i = got; i < count; ++i) {
Chris@6 711 buffer[ch][i] = 0.0;
Chris@6 712 }
Chris@0 713 }
Chris@0 714 }
Chris@0 715
Chris@0 716 m_condition.wakeAll();
Chris@0 717 return got;
Chris@0 718 }
Chris@0 719
Chris@0 720 if (m_slowdownCounter == 0) {
Chris@0 721
Chris@0 722 size_t got = 0;
Chris@0 723 double *ib = timeStretcher->getInputBuffer();
Chris@0 724
Chris@13 725 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 726
Chris@6 727 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@6 728
Chris@6 729 if (rb) {
Chris@6 730
Chris@6 731 size_t request = count;
Chris@6 732 if (ch > 0) request = got; // see above
Chris@6 733 got = rb->read(buffer[ch], request);
Chris@0 734
Chris@0 735 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 736 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 737 #endif
Chris@0 738
Chris@6 739 for (size_t i = 0; i < count; ++i) {
Chris@6 740 ib[i] = buffer[ch][i];
Chris@6 741 }
Chris@6 742
Chris@6 743 timeStretcher->run(ch);
Chris@0 744 }
Chris@0 745 }
Chris@0 746
Chris@0 747 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 748 // reset this in case the factor has changed leaving the
Chris@0 749 // counter out of range
Chris@0 750 m_slowdownCounter = 0;
Chris@0 751 }
Chris@0 752
Chris@13 753 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 754
Chris@0 755 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 756
Chris@0 757 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 758 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 759 #endif
Chris@0 760
Chris@0 761 for (size_t i = 0; i < count; ++i) {
Chris@0 762 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 763 }
Chris@0 764 }
Chris@0 765
Chris@7 766 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 767 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 768 return count;
Chris@0 769 }
Chris@0 770
Chris@6 771 // Called from fill thread, m_playing true, mutex held
Chris@7 772 bool
Chris@0 773 AudioCallbackPlaySource::fillBuffers()
Chris@0 774 {
Chris@0 775 static float *tmp = 0;
Chris@0 776 static size_t tmpSize = 0;
Chris@0 777
Chris@0 778 size_t space = 0;
Chris@13 779 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@6 780 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 781 if (wb) {
Chris@6 782 size_t spaceHere = wb->getWriteSpace();
Chris@6 783 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@6 784 }
Chris@0 785 }
Chris@0 786
Chris@7 787 if (space == 0) return false;
Chris@4 788
Chris@13 789 size_t f = m_writeBufferFill;
Chris@13 790
Chris@13 791 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@13 792
Chris@0 793 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 794 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 795 #endif
Chris@0 796
Chris@0 797 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 798 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 799 #endif
Chris@0 800
Chris@0 801 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 802
Chris@1 803 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 804 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 805 #endif
Chris@1 806
Chris@13 807 size_t channels = getTargetChannelCount();
Chris@13 808
Chris@0 809 size_t orig = space;
Chris@0 810 size_t got = 0;
Chris@0 811
Chris@0 812 static float **bufferPtrs = 0;
Chris@0 813 static size_t bufferPtrCount = 0;
Chris@0 814
Chris@0 815 if (bufferPtrCount < channels) {
Chris@0 816 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 817 bufferPtrs = new float *[channels];
Chris@0 818 bufferPtrCount = channels;
Chris@0 819 }
Chris@0 820
Chris@0 821 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 822
Chris@1 823 if (resample && !m_converter) {
Chris@1 824 static bool warned = false;
Chris@1 825 if (!warned) {
Chris@1 826 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 827 warned = true;
Chris@1 828 }
Chris@1 829 }
Chris@1 830
Chris@0 831 if (resample && m_converter) {
Chris@0 832
Chris@0 833 double ratio =
Chris@0 834 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 835 orig = size_t(orig / ratio + 0.1);
Chris@0 836
Chris@0 837 // orig must be a multiple of generatorBlockSize
Chris@0 838 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@7 839 if (orig == 0) return false;
Chris@0 840
Chris@0 841 size_t work = std::max(orig, space);
Chris@0 842
Chris@0 843 // We only allocate one buffer, but we use it in two halves.
Chris@0 844 // We place the non-interleaved values in the second half of
Chris@0 845 // the buffer (orig samples for channel 0, orig samples for
Chris@0 846 // channel 1 etc), and then interleave them into the first
Chris@0 847 // half of the buffer. Then we resample back into the second
Chris@0 848 // half (interleaved) and de-interleave the results back to
Chris@0 849 // the start of the buffer for insertion into the ringbuffers.
Chris@0 850 // What a faff -- especially as we've already de-interleaved
Chris@0 851 // the audio data from the source file elsewhere before we
Chris@0 852 // even reach this point.
Chris@0 853
Chris@0 854 if (tmpSize < channels * work * 2) {
Chris@0 855 delete[] tmp;
Chris@0 856 tmp = new float[channels * work * 2];
Chris@0 857 tmpSize = channels * work * 2;
Chris@0 858 }
Chris@0 859
Chris@0 860 float *nonintlv = tmp + channels * work;
Chris@0 861 float *intlv = tmp;
Chris@0 862 float *srcout = tmp + channels * work;
Chris@0 863
Chris@0 864 for (size_t c = 0; c < channels; ++c) {
Chris@0 865 for (size_t i = 0; i < orig; ++i) {
Chris@0 866 nonintlv[channels * i + c] = 0.0f;
Chris@0 867 }
Chris@0 868 }
Chris@0 869
Chris@3 870 for (size_t c = 0; c < channels; ++c) {
Chris@3 871 bufferPtrs[c] = nonintlv + c * orig;
Chris@3 872 }
Chris@0 873
Chris@6 874 got = mixModels(f, orig, bufferPtrs);
Chris@0 875
Chris@0 876 // and interleave into first half
Chris@0 877 for (size_t c = 0; c < channels; ++c) {
Chris@6 878 for (size_t i = 0; i < got; ++i) {
Chris@6 879 float sample = nonintlv[c * got + i];
Chris@0 880 intlv[channels * i + c] = sample;
Chris@0 881 }
Chris@0 882 }
Chris@0 883
Chris@0 884 SRC_DATA data;
Chris@0 885 data.data_in = intlv;
Chris@0 886 data.data_out = srcout;
Chris@6 887 data.input_frames = got;
Chris@0 888 data.output_frames = work;
Chris@0 889 data.src_ratio = ratio;
Chris@0 890 data.end_of_input = 0;
Chris@0 891
Chris@0 892 int err = src_process(m_converter, &data);
Chris@6 893 // size_t toCopy = size_t(work * ratio + 0.1);
Chris@6 894 size_t toCopy = size_t(got * ratio + 0.1);
Chris@6 895
Chris@0 896 if (err) {
Chris@0 897 std::cerr
Chris@0 898 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 899 << src_strerror(err) << std::endl;
Chris@0 900 //!!! Then what?
Chris@0 901 } else {
Chris@0 902 got = data.input_frames_used;
Chris@0 903 toCopy = data.output_frames_gen;
Chris@0 904 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 905 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 906 #endif
Chris@0 907 }
Chris@0 908
Chris@0 909 for (size_t c = 0; c < channels; ++c) {
Chris@0 910 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 911 tmp[i] = srcout[channels * i + c];
Chris@0 912 }
Chris@6 913 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 914 if (wb) wb->write(tmp, toCopy);
Chris@0 915 }
Chris@3 916
Chris@13 917 m_writeBufferFill = f;
Chris@13 918 if (readWriteEqual) m_readBufferFill = f;
Chris@13 919
Chris@0 920 } else {
Chris@0 921
Chris@0 922 // space must be a multiple of generatorBlockSize
Chris@0 923 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@7 924 if (space == 0) return false;
Chris@0 925
Chris@0 926 if (tmpSize < channels * space) {
Chris@0 927 delete[] tmp;
Chris@0 928 tmp = new float[channels * space];
Chris@0 929 tmpSize = channels * space;
Chris@0 930 }
Chris@0 931
Chris@0 932 for (size_t c = 0; c < channels; ++c) {
Chris@0 933
Chris@0 934 bufferPtrs[c] = tmp + c * space;
Chris@3 935
Chris@0 936 for (size_t i = 0; i < space; ++i) {
Chris@0 937 tmp[c * space + i] = 0.0f;
Chris@0 938 }
Chris@0 939 }
Chris@0 940
Chris@6 941 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 942
Chris@0 943 for (size_t c = 0; c < channels; ++c) {
Chris@0 944
Chris@6 945 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@6 946 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 947
Chris@0 948 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@6 949 if (wb)
Chris@6 950 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@6 951 << wb->getReadSpace() << " to read"
Chris@6 952 << std::endl;
Chris@0 953 #endif
Chris@0 954 }
Chris@3 955
Chris@13 956 m_writeBufferFill = f;
Chris@13 957 if (readWriteEqual) m_readBufferFill = f;
Chris@13 958
Chris@3 959 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 960 }
Chris@7 961
Chris@7 962 return true;
Chris@3 963 }
Chris@3 964
Chris@6 965 size_t
Chris@3 966 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@3 967 {
Chris@3 968 size_t processed = 0;
Chris@3 969 size_t chunkStart = frame;
Chris@3 970 size_t chunkSize = count;
Chris@6 971 size_t selectionSize = 0;
Chris@3 972 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 973
Chris@5 974 bool looping = m_viewManager->getPlayLoopMode();
Chris@5 975 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@5 976 !m_viewManager->getSelections().empty());
Chris@3 977
Chris@3 978 static float **chunkBufferPtrs = 0;
Chris@3 979 static size_t chunkBufferPtrCount = 0;
Chris@13 980 size_t channels = getTargetChannelCount();
Chris@3 981
Chris@3 982 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 983 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@3 984 #endif
Chris@3 985
Chris@3 986 if (chunkBufferPtrCount < channels) {
Chris@3 987 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@3 988 chunkBufferPtrs = new float *[channels];
Chris@3 989 chunkBufferPtrCount = channels;
Chris@3 990 }
Chris@3 991
Chris@3 992 for (size_t c = 0; c < channels; ++c) {
Chris@3 993 chunkBufferPtrs[c] = buffers[c];
Chris@3 994 }
Chris@3 995
Chris@3 996 while (processed < count) {
Chris@3 997
Chris@3 998 chunkSize = count - processed;
Chris@3 999 nextChunkStart = chunkStart + chunkSize;
Chris@6 1000 selectionSize = 0;
Chris@3 1001
Chris@4 1002 size_t fadeIn = 0, fadeOut = 0;
Chris@4 1003
Chris@5 1004 if (constrained) {
Chris@3 1005
Chris@3 1006 Selection selection =
Chris@3 1007 m_viewManager->getContainingSelection(chunkStart, true);
Chris@3 1008
Chris@3 1009 if (selection.isEmpty()) {
Chris@5 1010 if (looping) {
Chris@3 1011 selection = *m_viewManager->getSelections().begin();
Chris@3 1012 chunkStart = selection.getStartFrame();
Chris@4 1013 fadeIn = 50;
Chris@3 1014 }
Chris@3 1015 }
Chris@3 1016
Chris@3 1017 if (selection.isEmpty()) {
Chris@3 1018
Chris@3 1019 chunkSize = 0;
Chris@3 1020 nextChunkStart = chunkStart;
Chris@3 1021
Chris@3 1022 } else {
Chris@3 1023
Chris@6 1024 selectionSize =
Chris@6 1025 selection.getEndFrame() -
Chris@6 1026 selection.getStartFrame();
Chris@6 1027
Chris@3 1028 if (chunkStart < selection.getStartFrame()) {
Chris@3 1029 chunkStart = selection.getStartFrame();
Chris@4 1030 fadeIn = 50;
Chris@3 1031 }
Chris@3 1032
Chris@4 1033 nextChunkStart = chunkStart + chunkSize;
Chris@4 1034
Chris@6 1035 if (nextChunkStart >= selection.getEndFrame()) {
Chris@4 1036 nextChunkStart = selection.getEndFrame();
Chris@4 1037 fadeOut = 50;
Chris@4 1038 }
Chris@3 1039
Chris@3 1040 chunkSize = nextChunkStart - chunkStart;
Chris@3 1041 }
Chris@4 1042
Chris@5 1043 } else if (looping && m_lastModelEndFrame > 0) {
Chris@4 1044
Chris@4 1045 if (chunkStart >= m_lastModelEndFrame) {
Chris@4 1046 chunkStart = 0;
Chris@4 1047 }
Chris@4 1048 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@4 1049 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@4 1050 }
Chris@4 1051 nextChunkStart = chunkStart + chunkSize;
Chris@3 1052 }
Chris@3 1053
Chris@6 1054 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@6 1055
Chris@3 1056 if (!chunkSize) {
Chris@3 1057 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1058 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@3 1059 #endif
Chris@3 1060 // We need to maintain full buffers so that the other
Chris@3 1061 // thread can tell where it's got to in the playback -- so
Chris@3 1062 // return the full amount here
Chris@3 1063 frame = frame + count;
Chris@6 1064 return count;
Chris@3 1065 }
Chris@3 1066
Chris@3 1067 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@3 1068 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@3 1069 #endif
Chris@3 1070
Chris@3 1071 size_t got = 0;
Chris@3 1072
Chris@6 1073 if (selectionSize < 100) {
Chris@4 1074 fadeIn = 0;
Chris@4 1075 fadeOut = 0;
Chris@6 1076 } else if (selectionSize < 300) {
Chris@4 1077 if (fadeIn > 0) fadeIn = 10;
Chris@4 1078 if (fadeOut > 0) fadeOut = 10;
Chris@4 1079 }
Chris@4 1080
Chris@4 1081 if (fadeIn > 0) {
Chris@4 1082 if (processed * 2 < fadeIn) {
Chris@4 1083 fadeIn = processed * 2;
Chris@4 1084 }
Chris@4 1085 }
Chris@4 1086
Chris@4 1087 if (fadeOut > 0) {
Chris@6 1088 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@6 1089 fadeOut = (count - processed - chunkSize) * 2;
Chris@4 1090 }
Chris@4 1091 }
Chris@4 1092
Chris@3 1093 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@3 1094 mi != m_models.end(); ++mi) {
Chris@3 1095
Chris@3 1096 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@4 1097 chunkSize, chunkBufferPtrs,
Chris@4 1098 fadeIn, fadeOut);
Chris@3 1099 }
Chris@3 1100
Chris@3 1101 for (size_t c = 0; c < channels; ++c) {
Chris@3 1102 chunkBufferPtrs[c] += chunkSize;
Chris@3 1103 }
Chris@3 1104
Chris@3 1105 processed += chunkSize;
Chris@3 1106 chunkStart = nextChunkStart;
Chris@3 1107 }
Chris@3 1108
Chris@3 1109 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1110 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@3 1111 #endif
Chris@3 1112
Chris@3 1113 frame = nextChunkStart;
Chris@6 1114 return processed;
Chris@3 1115 }
Chris@0 1116
Chris@0 1117 void
Chris@13 1118 AudioCallbackPlaySource::unifyRingBuffers()
Chris@13 1119 {
Chris@13 1120 if (m_readBuffers == m_writeBuffers) return;
Chris@13 1121
Chris@13 1122 // only unify if there will be something to read
Chris@13 1123 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1124 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1125 if (wb) {
Chris@13 1126 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@13 1127 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@13 1128 m_lastModelEndFrame) {
Chris@13 1129 // OK, we don't have enough and there's more to
Chris@13 1130 // read -- don't unify until we can do better
Chris@13 1131 return;
Chris@13 1132 }
Chris@13 1133 }
Chris@13 1134 break;
Chris@13 1135 }
Chris@13 1136 }
Chris@13 1137
Chris@13 1138 size_t rf = m_readBufferFill;
Chris@13 1139 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@13 1140 if (rb) {
Chris@13 1141 size_t rs = rb->getReadSpace();
Chris@13 1142 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@13 1143 // std::cerr << "rs = " << rs << std::endl;
Chris@13 1144 if (rs < rf) rf -= rs;
Chris@13 1145 else rf = 0;
Chris@13 1146 }
Chris@13 1147
Chris@13 1148 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@13 1149
Chris@13 1150 size_t wf = m_writeBufferFill;
Chris@13 1151 size_t skip = 0;
Chris@13 1152 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@13 1153 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@13 1154 if (wb) {
Chris@13 1155 if (c == 0) {
Chris@13 1156
Chris@13 1157 size_t wrs = wb->getReadSpace();
Chris@13 1158 // std::cerr << "wrs = " << wrs << std::endl;
Chris@13 1159
Chris@13 1160 if (wrs < wf) wf -= wrs;
Chris@13 1161 else wf = 0;
Chris@13 1162 // std::cerr << "wf = " << wf << std::endl;
Chris@13 1163
Chris@13 1164 if (wf < rf) skip = rf - wf;
Chris@13 1165 if (skip == 0) break;
Chris@13 1166 }
Chris@13 1167
Chris@13 1168 // std::cerr << "skipping " << skip << std::endl;
Chris@13 1169 wb->skip(skip);
Chris@13 1170 }
Chris@13 1171 }
Chris@13 1172
Chris@13 1173 m_bufferScavenger.claim(m_readBuffers);
Chris@13 1174 m_readBuffers = m_writeBuffers;
Chris@13 1175 m_readBufferFill = m_writeBufferFill;
Chris@13 1176 std::cerr << "unified" << std::endl;
Chris@13 1177 }
Chris@13 1178
Chris@13 1179 void
Chris@0 1180 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1181 {
Chris@0 1182 AudioCallbackPlaySource &s(m_source);
Chris@0 1183
Chris@0 1184 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1185 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1186 #endif
Chris@0 1187
Chris@0 1188 s.m_mutex.lock();
Chris@0 1189
Chris@0 1190 bool previouslyPlaying = s.m_playing;
Chris@7 1191 bool work = false;
Chris@0 1192
Chris@0 1193 while (!s.m_exiting) {
Chris@0 1194
Chris@13 1195 s.unifyRingBuffers();
Chris@6 1196 s.m_bufferScavenger.scavenge();
Chris@0 1197 s.m_timeStretcherScavenger.scavenge();
Chris@0 1198
Chris@7 1199 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@24 1200
Chris@24 1201 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@24 1202 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@24 1203 #endif
Chris@7 1204
Chris@7 1205 s.m_mutex.unlock();
Chris@7 1206 s.m_mutex.lock();
Chris@7 1207
Chris@7 1208 } else {
Chris@7 1209
Chris@7 1210 float ms = 100;
Chris@7 1211 if (s.getSourceSampleRate() > 0) {
Chris@7 1212 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@7 1213 }
Chris@7 1214
Chris@7 1215 if (s.m_playing) ms /= 10;
Chris@7 1216
Chris@7 1217 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@7 1218 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@7 1219 #endif
Chris@7 1220
Chris@7 1221 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1222 }
Chris@0 1223
Chris@0 1224 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1225 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1226 #endif
Chris@0 1227
Chris@7 1228 work = false;
Chris@7 1229
Chris@0 1230 if (!s.getSourceSampleRate()) continue;
Chris@0 1231
Chris@0 1232 bool playing = s.m_playing;
Chris@0 1233
Chris@0 1234 if (playing && !previouslyPlaying) {
Chris@0 1235 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1236 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1237 #endif
Chris@13 1238 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@6 1239 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@6 1240 if (rb) rb->reset();
Chris@0 1241 }
Chris@0 1242 }
Chris@0 1243 previouslyPlaying = playing;
Chris@0 1244
Chris@7 1245 work = s.fillBuffers();
Chris@0 1246 }
Chris@0 1247
Chris@0 1248 s.m_mutex.unlock();
Chris@0 1249 }
Chris@0 1250
Chris@0 1251
Chris@0 1252
Chris@0 1253 #ifdef INCLUDE_MOCFILES
Chris@0 1254 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1255 #endif
Chris@0 1256